Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.05 @ 00:08:35 Player: Akamichi1342 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (140) 700 Value Destroyed (4205) 4205 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9385 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 30/300 Energy 77/100 System Corruption 17% Temperature Cool (0) Movement Walking (140) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Medium Armored Exoskeleton > --- UTILITY (8) ------ Thermal Shield Hacking Suite System Shield System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Light Fission Core Improved Medium Armor Plating Gauss Rifle Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Cooled Airjet Improved Gravmag System > --- UTILITY ---------- Medium Storage Unit Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON ----------- Heavy Phase Cannon Gauss Rifle Coil Gun > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Improved Medium Armor Plating Hacking Suite Gauss Rifle Gauss Rifle Heavy Missile Launcher [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Cooled Airjet Flight Unit Q-thruster Utility Hacking Suite Device Cooling System Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Improved Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 2 2 . . Power . | . . . . . . . . . . Propulsion 3 | . . . . 1 . 1 1 . . Utility 6 | . . 1 . 1 2 1 1 . . Weapon 1 | . . 1 . . . . . . . Parts Attached 113 | 6 4 16 1 13 17 23 24 2 7 Power 11 | 1 1 . 1 3 . 1 2 . 2 Engine 6 | 1 1 . 1 3 . . . . . Core 5 | . . . . . . 1 2 . 2 Reactor . | . . . . . . . . . . Propulsion 37 | 2 1 6 . 5 8 5 8 1 1 Treads 13 | 2 1 6 . 1 3 . . . . Leg 11 | . . . . 4 1 . 5 . 1 Wheel . | . . . . . . . . . . Hover 11 | . . . . . 3 5 3 . . Flight 2 | . . . . . 1 . . 1 . Utility 33 | 1 1 5 . 3 5 7 7 1 3 Device 5 | . . 2 . . . . 1 1 1 Storage 5 | 1 1 1 . . . 1 . . 1 Processor . | . . . . . . . . . . Hackware 12 | . . . . 2 2 4 3 . 1 Protection 11 | . . 2 . 1 3 2 3 . . Artifact . | . . . . . . . . . . Weapon 32 | 2 1 5 . 2 4 10 7 . 1 Energy Gun 8 | 1 1 3 . . 1 1 1 . . Energy Cannon 3 | . . . . . . . 2 . 1 Ballistic Gun 19 | 1 . 2 . 1 3 8 4 . . Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . 2 . 1 2 1 . 1 2 Parts Lost 45 | . . 1 . 3 4 12 20 4 1 Power 2 | . . . . . 1 . 1 . . Propulsion 19 | . . . . 1 1 5 10 1 1 Utility 13 | . . . . 1 . 4 5 3 . Weapon 11 | . . 1 . 1 2 3 4 . . Highest Loss Streak 11 | . . 1 . 2 2 4 11 4 1 To Critical Strikes 2 | . . . . 1 . . 1 . . Average Backups 10 | . 1 6 15 14 13 9 5 5 5 Power . | . . 1 1 1 . . 1 2 2 Propulsion 3 | . . 3 7 4 3 1 . . . Utility 3 | . . 1 5 4 5 5 1 1 1 Weapon 2 | . . 1 2 4 3 2 1 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 18 | . . . . 3 10 3 1 . 1 Power 1 | . . . . . . . . . 1 Propulsion 7 | . . . . . 7 . . . . Utility 6 | . . . . 1 2 2 1 . . Weapon 4 | . . . . 2 1 1 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 85 92 100 92 94 91 70 53 23 Engine 5 | . 14 11 11 9 3 . . . . Core 1 | . . . . . . 5 4 5 1 Treads 9 | . 28 22 22 3 9 . . . . Leg 7 | . . . . 21 11 . 5 . . Hover 5 | . . . . . 1 24 13 9 . Device 2 | . . 9 11 2 . . . 1 . Storage 7 | . 14 11 11 9 7 6 3 . . Hackware 19 | . . . . 15 29 32 27 17 15 Protection 6 | . . 8 11 8 6 5 4 11 . Energy Gun 6 | . 14 16 11 6 2 4 . . . Ballistic Gun 13 | . 14 13 22 13 18 9 6 5 . Peak Build Rating 72 | 6 7 19 19 40 47 62 72 49 34 Average Rating 35 | 4 6 13 19 34 42 55 52 40 20 On Entrance 25 | . 6 6 19 19 40 44 52 48 16 Avg Prop Armor Cover (%) 3 | . . . . . . 3 3 . . Naked Turns . | . . . . . . . . . . Heaviest Build 49 | 12 19 39 39 49 49 47 40 22 8 Greatest Support 90 | 40 40 43 43 60 60 45 90 22 50 Greatest Overweight (x) 4 | . . . . 2 1 1 3 4 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 10 5 5 Average Capacity 12 | 7 9 12 15 15 15 12 8 5 5 Most Carried 15 | . 4 15 15 15 15 14 7 5 5 Average Carried 10 | . 1 6 15 14 14 10 5 5 5 Final Capacity 15 | 8 10 15 15 15 15 10 5 5 5 Final Carried 15 | . 4 15 15 15 14 7 5 5 5 Class Distribution -------------------- 38% | Hacker-Tank 26% | Hacker-Mutant 19% | Tank 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Matter Collected 3455 | 181 150 396 34 365 1209 546 574 . . Remotely . | . . . . . . . . . . Salvage Created 5373 | . 244 1278 26 882 1460 576 907 . . Parts 346 | . 15 98 . 62 90 30 51 . . Haulers Intercepted 11 | . 1 3 . 3 2 1 1 . . Recyclers Shooed 9 | . . 2 . . 2 1 4 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 109 | . 6 30 2 20 31 10 10 . . Guns 101 | . 6 30 2 20 31 7 5 . . Cannons 3 | . . . . . . . 3 . . AOE 5 | . . . . . . 3 2 . . Classes Destroyed 14 | . 4 4 1 1 2 1 1 . . Worker 10 | . 1 2 . 4 1 1 1 . . Tunneler 3 | . . . . . . 1 2 . . Hauler 11 | . 1 3 . 3 2 1 1 . . Recycler 3 | . . 1 . . 1 . 1 . . Operator 5 | . . 3 . 1 1 . . . . Watcher 1 | . . . . 1 . . . . . Swarmer 40 | . 3 13 . 11 13 . . . . Grunt 25 | . 3 9 . 3 6 1 3 . . Brawler 4 | . . . . . 3 . 1 . . Duelist 1 | . . 1 . . . . . . . Sentry 22 | . . 7 . 6 4 5 . . . Hunter 4 | . . . . . . . 4 . . Programmer 11 | . . . . . 5 4 2 . . Assembled 2 | . . . 2 . . . . . . Best Kill Streak 6 | . 2 6 2 6 6 3 4 . . Combat Bots Only 6 | . 2 4 2 5 6 3 4 . . Max Kills in Single Turn 2 | . 1 2 1 2 2 2 2 . . Gunslinging 1 | . . . . 1 . . 1 . . Exploded 2 | . . . . . . 2 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Hostile Shots Fired 978 | . 24 91 6 66 296 296 160 3 36 Missed 313 | . 3 23 4 15 93 122 33 . 20 Hits 665 | . 21 68 2 51 203 174 127 3 16 Melee 12 | . . 4 . . . . 5 3 . Projectile 653 | . 21 64 2 51 203 174 122 . 16 AOE 3 | . . . . 1 1 1 . . . Critical Strikes 17 | . . 2 . 2 2 4 5 2 . Damage Taken 9082 | . 236 824 24 717 2399 2058 2363 135 326 Core 1741 | . 19 151 11 146 116 286 675 73 264 Absorbed by Shields 32 | . . . . . . 32 . . . Regen/Repaired (Parts) 778 | . . . . . 523 255 . . . Core Remaining (%) 78 | 100 92 . 59 73 83 66 . . . Volleys Fired 318 | . 22 67 4 48 81 50 44 . 2 Largest 3 | . 2 3 3 3 3 3 3 . 1 Hottest 199 | . 70 165 102 104 130 143 199 . 81 Shots Fired 773 | . 44 182 12 127 225 90 91 . 2 Gun 738 | . 44 182 12 124 225 86 65 . . Cannon 27 | . . . . 3 . . 22 . 2 Launcher 8 | . . . . . . 4 4 . . Special . | . . . . . . . . . . Kinetic 515 | . 22 67 8 83 202 70 63 . . Thermal 244 | . 22 115 4 44 23 16 20 . . Explosive 8 | . . . . . . 4 4 . . Electromagnetic 6 | . . . . . . . 4 . 2 Robot Hit Streak 20 | . 6 14 4 20 18 11 12 . . Robot Miss Streak 4 | . 2 2 2 4 4 3 3 . 2 Penetration Max 1 | . . . . . . 1 1 . . Secondary Targets 11 | . . 1 1 3 5 . 1 . . Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 . . Shots Hit Robots 511 | . 27 115 7 81 156 61 64 . . Core Hits 280 | . 12 56 4 40 85 40 43 . . Critical Kills 3 | . . . . . 2 . 1 . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . Critical Strikes 23 | . 3 9 . 5 2 2 2 . . Burn 18 | . 3 9 . 5 . 1 . . . Destroy 5 | . . . . . 2 1 2 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10560 | . 358 1793 117 1516 3002 1735 2009 . 30 Guns 8911 | . 349 1764 109 1397 2955 1390 947 . . Cannons 710 | . . . . 88 . . 592 . 30 Explosions 773 | . . 6 . . . 305 462 . . Melee . | . . . . . . . . . . Ramming 166 | . 9 23 8 31 47 40 8 . . Kinetic 6239 | . 144 610 77 943 2493 1076 896 . . Thermal 3368 | . 205 1154 32 542 462 314 659 . . Explosive 693 | . . . . . . 305 388 . . Electromagnetic 94 | . . 6 . . . . 58 . 30 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . . . 8 16 14 14 17 Average Corruption 6 | . . . . . 4 7 13 14 14 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 142 | . . . . . 63 51 18 4 6 Message Errors 31 | . . . . . 14 9 6 1 1 Matter Fused 26 | . . . . . 13 8 2 1 2 Heat Flow Errors 20 | . . . . . 10 6 2 2 . Energy Discharges 17 | . . . . . 8 7 2 . . Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 2 | . . . . . 1 1 . . . Data Loss (minor) 17 | . . . . . 6 7 2 . 2 Data Loss (major) 7 | . . . . . 4 2 1 . . Misfires 7 | . . . . . 5 1 1 . . Alerts 4 | . . . . . 1 2 1 . . Misdirections 2 | . . . . . . 2 . . . Weapon Failures 8 | . . . . . 1 6 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 56 | . . . . . . . 56 . . Projectiles 13 | . . . . . . . 13 . . Explosions 43 | . . . . . . . 43 . . Melee . | . . . . . . . . . . Knockbacks 2 | . . 1 . . 1 . . . . Impact 2 | . . 1 . . 1 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 153 | . . . . . . 50 103 . . Shots 4 | . . . . . . 2 2 . . Rammed 11 | . 1 3 1 . 3 3 . . . Targets Rammed 26 | . 2 5 1 4 8 3 3 . . Kicked 12 | . . . . 4 5 . 3 . . Crushed 3 | . 1 2 . . . . . . . Highest Temperature 393 | . 114 139 . 144 270 393 281 238 44 Average Temperature 81 | . 40 40 . 40 61 141 150 142 25 Received Heat Transfer 1419 | . 111 186 . 192 354 315 234 . 27 Effects 2 | . . . . . 1 1 . . . Shutdowns 1 | . . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . . Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 20 | . 3 6 . 2 3 3 3 . . Heat Transferred 8461 | . 814 3626 74 1517 1000 775 655 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Maximum Alert Level 1 | . . 1 . . 1 . . . . Low Security (%) 89 | 100 100 55 100 100 88 100 100 100 100 Level 1 10 | . . 44 . . 11 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 371 | . 112 371 43 167 347 175 105 28 45 Initial 175 | . . 2 43 . . 175 . 28 . Average 80 | . 38 166 3 60 92 73 23 11 7 Influence Increases 3747 | . 185 923 . 609 1003 504 466 . 57 Destroy 0b10 Robot/C 2140 | . 120 600 . 400 620 200 200 . . Destroy 0b10 Robot/NC 165 | . 10 45 . 45 25 15 25 . . Destroy Leader 594 | . 32 156 . 108 154 102 42 . . Successful Hack 169 | . 6 30 . 22 65 14 20 . 12 Disable Machine 90 | . . 30 . 15 . 30 15 . . Destroy Structure 109 | . 2 2 . 4 4 23 74 . . Lose Combat Pursuer 480 | . 15 60 . 15 135 120 90 . 45 Influence Decreases 3712 | . 178 819 111 609 645 862 386 80 22 Entered New Map 308 | . . 5 68 . . 183 . 52 . Time Decay 2582 | . 178 512 43 494 605 483 237 10 20 Lost Part 303 | . . 2 . 30 40 70 149 10 2 Lost Ally 8 | . . . . . . . . 8 . Purge Threat 511 | . . 300 . 85 . 126 . . . Squads Dispatched 31 | . 1 4 . 1 10 9 4 . 2 Investigation 6 | . 1 2 . . 2 1 . . . Extermination 12 | . . . . . 5 4 2 . 1 Reinforcement 11 | . . 2 . 1 2 3 2 . 1 Assault . | . . . . . . . . . . Garrison 2 | . . . . . 1 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Distress Signals 16 | . 3 4 . 5 4 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 203 | . 11 43 2 33 49 31 18 6 10 Peak Tracking Total 7 | . 3 5 2 7 5 7 7 6 6 Tactical Retreats 23 | . 1 3 . 1 5 5 6 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Traps Triggered 13 | . 1 2 . . 2 7 1 . . Indirectly 1 | . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Machines Disabled 6 | . . 2 . 1 . 2 1 . . Max in Single Turn 2 | . . 2 . 1 . 1 1 . . Garrison Access 7 | . . . . 1 3 2 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Machines Accessed 57 | . 3 8 . 9 17 13 5 . 2 Terminals 37 | . 3 8 . 7 8 7 2 . 2 Fabricators 6 | . . . . . 3 2 1 . . Repair Stations 4 | . . . . . 2 2 . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 2 | . . . . 1 . . 1 . . Garrison Access 7 | . . . . 1 3 2 1 . . Total Hacks 175 | . 9 25 . 27 46 48 17 . 3 Successful 84 | . 1 9 . 14 21 27 10 . 2 Failed 89 | . 8 15 . 13 25 20 7 . 1 Catastrophic 18 | . 2 3 . 4 6 . 2 . 1 Database Lockouts 2 | . . 1 . . . 1 . . . Manual 96 | . 9 24 . 20 12 26 5 . . Terminals 122 | . 9 25 . 21 21 32 11 . 3 Fabricators 13 | . . . . . 9 3 1 . . Repair Stations 16 | . . . . . 8 8 . . . Recycling Units 3 | . . . . . 3 . . . . Scanalyzers 7 | . . . . 3 . . 4 . . Garrison Access 14 | . . . . 3 5 5 1 . . Terminal Hacks 43 | . 1 8 . 10 4 14 4 . 2 Record 1 | . . . . . . 1 . . . Part Schematic 3 | . . . . . 2 1 . . . Robot Analysis 11 | . 1 3 . 5 . 2 . . . Emergency Access Points 1 | . . . . . . . 1 . . Machine Index 1 | . . . . . . 1 . . . Terminal Index 5 | . . 1 . 1 1 1 1 . . Fabricator Index 1 | . . . . . . . 1 . . Scanalyzer Index 2 | . . . . 1 . 1 . . . Garrison Index 1 | . . . . . . . 1 . . Alert Level 3 | . . 1 . 1 . 1 . . . Unreport Threat 4 | . . 2 . 1 . 1 . . . Patrol Status 1 | . . . . . . 1 . . . Recall Investigation 1 | . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . 1 Registered Components 4 | . . 1 . 1 1 1 . . . Registered Prototypes 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . 1 Fabricator Hacks 8 | . . . . . 4 3 1 . . Network Status 3 | . . . . . 1 1 1 . . Load Schematic 3 | . . . . . 2 1 . . . Build 2 | . . . . . 1 1 . . . Repair Station Hacks 14 | . . . . . 8 6 . . . Scan Component 7 | . . . . . 4 3 . . . Repair 7 | . . . . . 4 3 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer 7 | . . . . 3 . . 4 . . Retrieve Study 7 | . . . . 3 . . 4 . . Garrison Access Hacks 8 | . . . . 1 4 2 1 . . Seal Access 7 | . . . . 1 3 2 1 . . Coupler Status 1 | . . . . . 1 . . . . Unauthorized Hacks 3 | . . 1 . . . 2 . . . Terminals 3 | . . 1 . . . 2 . . . Botnet 1 | . . . . . . 1 . . . Operators 2 | . . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 45 | . 2 7 . 8 15 8 3 . 2 Full Trace Events 4 | . . 1 . . 2 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . Parts Built 2 | . . . . . 1 1 . . . Authchips . | . . . . . . . . . . Time 82 | . . . . . 31 51 . . . Total Part Build Rating 6 | . . . . . 5 1 . . . Part Studies Acquired 7 | . . . . 3 . . 4 . . Parts Repaired 7 | . . . . . 4 3 . . . Time 192 | . . . . . 126 66 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 17 | . . . . . . . . 17 . Total Damage 255 | . . . . . . . . 255 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Active Infowar (turns) 18 | . . . . . . . . 18 . Terrain 18 | . . . . . . . . 18 . Robot Analysis Total 10 | . 1 3 . 5 . 1 . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Turns Passed 10338 | 82 452 1691 637 1516 3057 1787 880 65 171 Spaces Moved 6820 | 49 219 783 381 920 1718 1438 929 88 295 Core 167 | 4 . . . . . . 96 14 53 Treads 2152 | 45 219 783 381 140 584 . . . . Legs 1870 | . . . . 780 972 . 114 . 4 Wheels . | . . . . . . . . . . Hover 2390 | . . . . . 162 1438 719 71 . Flight 241 | . . . . . . . . 3 238 Fastest Speed 27 | 50 160 160 160 130 105 27 38 40 40 Average Speed 119 | 151 160 160 160 135 140 95 67 65 43 Slowest Speed 270 | 160 160 160 160 270 250 111 200 250 140 Overloaded Moves 30 | . . . . . . 30 . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . 5 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 3 44 60 61 73 37 29 21 95 6 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 81 | . . . . 1 . 27 53 . . Melee . | . . . . . . . . . . Projectile 8 | . . . . 1 . 1 6 . . AOE 72 | . . . . . . 25 47 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Total 8384 | 54 274 1069 399 1094 2214 1765 1091 94 330 Wait 940 | . 26 189 12 69 346 190 76 4 28 Move 6803 | 48 218 782 380 919 1717 1437 929 87 286 Hop 4 | . . . . . . . . . 4 Pick Up 47 | . 1 4 . 17 15 9 1 . . Fast Attach 78 | 6 1 7 . 8 11 14 22 2 7 Attach 31 | . . 2 . 4 7 14 4 . . Detach 9 | . . . . . 1 5 3 . . Swap 29 | . 3 9 1 2 7 5 2 . . Drop 76 | . 1 4 1 23 21 15 7 1 3 Fire 318 | . 22 67 4 48 81 50 44 . 2 Melee . | . . . . . . . . . . Ram 4 | . . . . . . 4 . . . Kick 12 | . . . . 4 5 . 3 . . Crush 11 | . 2 5 1 . 3 . . . . Escape Stasis 22 | . . . . . . 22 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / Sto / [*Low]) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 4) 519 | -10/Materials | Discovered new exit (range 11) 535 | -10/Materials | Entered another Materials area 535 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1126 | -9/Materials | Discovered new exit (range 7) 1432 | -9/Materials | Build established: Tank 1653 | -9/Materials | Discovered new exit (range 7) 1710 | -9/Materials | Central database locked down 1908 | -9/Materials | Discovered new exit (range 10) 2058 | -9/Materials | Discovered new exit (range 12) 2226 | -9/Materials | Entered Mines 2228 | -9/Mines | Met a Derelict bent on vengeance 2307 | -9/Mines | Assembled infested the area 2312 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2561 | -9/Mines | Learned location of Storage (-7) 2727 | -9/Mines | Discovered new exit (range 7) 2863 | -9/Mines | Entered Materials 2863 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3541 | -8/Materials | Build established: Hacker-Tank 4086 | -8/Materials | Discovered new exit (range 12) 4321 | -8/Materials | Discovered new exit (range 16) 4379 | -8/Materials | Entered Factory 4379 | -7/Factory | Evolved 2 slots: Utility x2 4380 | -7/Factory | Identified exit to Storage 4668 | -7/Factory | Repaired Imp. Titanium Leg 4714 | -7/Factory | Repaired Imp. Titanium Leg 4838 | -7/Factory | Repaired Imp. Light Armor Plating 5036 | -7/Factory | Discovered new exit (range 16) 5691 | -7/Factory | Discovered new exit (range 10) 5783 | -7/Factory | Garrison activated, responded to threat 5800 | -7/Factory | Fabricated Imp. System Shield? 6065 | -7/Factory | Build established: Hacker-Mutant 6502 | -7/Factory | Repaired Minigun+ 6808 | -7/Factory | Build established: Hacker-Tank 7112 | -7/Factory | Discovered new exit (range 11) 7436 | -7/Factory | Entered another Factory area 7436 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7741 | -6/Factory | Build established: Hacker-Mutant 7938 | -6/Factory | Fabricated Med. Storage Unit? 8016 | -6/Factory | Central database locked down 8255 | -6/Factory | Repaired Gatling Laser 8279 | -6/Factory | Repaired Gravmag System 8302 | -6/Factory | Repaired Imp. Medium Armor Plating 8662 | -6/Factory | Garrison activated, responded to threat 8663 | -6/Factory | System corruption reached 10% 8754 | -6/Factory | Discovered new exit (range 16) 8832 | -6/Factory | Lost 3 parts (1n1u1w) 8977 | -6/Factory | Allied Derelicts emerged from ambush trap array 9161 | -6/Factory | Discovered new exit (range 11) 9179 | -6/Factory | Spotted B-75 Beast 9223 | -6/Factory | Entered another Factory area 9223 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9242 | -5/Factory | Lost 4 parts (3n1w) 9540 | -5/Factory | Lost 3 parts (2n1u) 9721 | -5/Factory | Lost 5 parts (2n2u1w) 9742 | -5/Factory | System corruption reached 10% 9780 | -5/Factory | Core integrity fell below 50% 9810 | -5/Factory | Lost 11 parts (1p5n2u3w) 10103 | -5/Factory | Sucked down chute 10103 | -5/Factory | Entered Waste 10104 | -5/Waste | Met a frightened Derelict 10105 | -5/Waste | Spotted C-40 Crusher 10121 | -5/Waste | Spotted C-40 Crusher 10122 | -5/Waste | Spotted C-40 Crusher 10124 | -5/Waste | Spotted C-40 Crusher 10132 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10137 | -5/Waste | Spotted C-40 Crusher 10142 | -5/Waste | Found Prototype Device 10142 | -5/Waste | Identified Exp. Terrain Scanner 10152 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10155 | -5/Waste | Discovered new exit (range 16) 10157 | -5/Waste | Spotted C-40 Crusher 10160 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10168 | -5/Waste | Entered Factory 10191 | -5/Factory | Lost 4 parts (1n3u) 10302 | -5/Factory | Core integrity fell below 20% 10339 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 4x Lrn. Proton Cannon A-15 Conveyor 7x Prc. Rocket Launcher 1x Cld. Plasma Rifle (2 escorts) 10287_ Slug penetrates Wall. 10289_ System corrupted: Component data lost. 10305_ Q-thruster destroyed. 10308_ System corrupted: Component data lost. 10308_ P-70 Sage resets P-70 Sage, system corruption cleaned. 10312_ Slug penetrates Wall. 10325_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5G. 10326_ System corrupted: Matter fused (-10). 10331_ Terminal disabled. 10331_ Acquired Med. Armored Exoskeleton. 10338_ Acquired Unknown Device. 10338_ Identified Thermal Shield. Map ----- +----------------------------------------------------+ | # ?# #????????????????????? | | ?### #####?# """ """ #????????????????????? | | #######????# """ """ #????????????????????? | | # #????# """ """ #????????????????????? | | # ! #????# #????????????????????? | | # #????# """ """ #########????????????? | | # ###### """ """ #????????????? | | #"" # """ """ #????????????? | | #"" +* #????????????? | | #""" # #????????????? | | #""" # ###### #????????????? | | #""" # #????# #????????????? | | # + #????# #????????????? | | # ###+################## #????????????? | | # # #??????????# #????????????? | | ####### #??????????# #????????????? | | ??????# #??????????# #????????????? | | ??????# """T""" #??????????# #????????????? | | ??????#############????????# #????????????? | | ?????????# #????????# #????????????? | | ?????????# ########?# #????????????? | | ?????????# # """ #?# #????????????? | | ?????????# # """ ### ##???????????? | | ?????????# # """ ## #???????##+## | | ########## # ## ######### | | # ## # @ ## " | | # ## # ## ##### | | # ## ###p##### ! #???# """ # | | # ########+## #?########### """ # | | # # " #?????# """ + | | # """ + " #?????# # | | # """ # #?????# # | | # """ ###+####+## [ #?????# ####+###### | | ?????????# #### ###?????# #? ???? | | ?????????# " " " #??# #???????# ## #?? | | ?????????# " " " #??# #???????# ## #?? | | ?????????# " " " #??# #??????## ## " " #?? | | ?????????# " " " #??# #??????# # " " #?? | | ?????????# " " " #### ######## !# " " #?? | | ?????????# " " " + # " " #?? | | ?????????# " " " ####+######## # " " #?? | | ?????????# " " " #?? ??????# # " " #?? | | ?????????# " " " #?? ??????#######?" "? ?? | | ?????????# #? """?????????????? ?? #?? | | ?????????#########? """?????????????? ???#?? | | ?????????????????? """#????????????? ?????? | | ?????????????????? ! #????????????? ?????? | | ?????????????????########?????????????#?????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 62 Recoil Reduction 3 Offensive Hacking 34 Defensive Hacking 32 Item Schematics ----------------- Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Med. Storage Unit | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. System Shield | x1 | -7/Factory Med. Storage Unit | x1 | -6/Factory Repaired ---------- Imp. Titanium Leg | 12% | -7/Factory Imp. Titanium Leg | 34% | -7/Factory Imp. Light Armor Plating | 14% | -7/Factory Minigun | 6% | -7/Factory Gatling Laser | 36% | -6/Factory Gravmag System | 8% | -6/Factory Imp. Medium Armor Plating | 33% | -6/Factory Studied --------- Minigun | -8/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Coil Gun | -5/Factory | Hacked Hyp. Gauss Rifle | -5/Factory | Hacked Gravmag System | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Resistances Are Futile Challenges ------------ None Game ------ Seed LegSpreadAnalyzer Manual? 0 Play Time 01:17:47 Cumulative 42.9 hours Start 2025.12.04 @ 22:51:51 End 2025.12.05 @ 00:08:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f55ebfd4-3f1a-41ee-b168-4137d71e855d