Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 22:39:51 Player: Lazz Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (171) 855 Value Destroyed (6727) 6727 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1219) 1219 TOTAL SCORE: 13041 Bonus ------- High Alert Combat Kills 1186 Follower Combat Kills 33 Cogmind --------- Core Integrity 0/850 Matter 262/300 Energy 15/100 System Corruption 15% Temperature Cool (63) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Heat Sink > --- WEAPON (5) ------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY (5) ---- Carbon-fiber Leg Advanced Heat Sink Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Medium Storage Unit Propulsion Shielding > --- WEAPON ----------- Heavy Plasma Cannon Compact Ion Cannon Compact Ion Cannon Coil Gun Heavy Mace > --- INVENTORY -------- Medium Treads Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink [Rating: 70] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Launcher Guidance Computer Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 . 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . . . 1 Utility 2 | . . . . . 1 . 1 . . . Weapon 3 | . . . 1 . 1 . . . . 1 Parts Attached 129 | 6 . 1 8 2 21 25 13 2 . 51 Power 16 | 1 . . 1 . 1 3 2 . . 8 Engine 15 | 1 . . 1 . 1 3 2 . . 7 Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 40 | 2 . . 3 1 8 4 3 . . 19 Treads 7 | . . . . . . . 3 . . 4 Leg 33 | 2 . . 3 1 8 4 . . . 15 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | 1 . 1 1 . 4 6 6 1 . 11 Device 16 | . . . . . . 5 5 1 . 5 Storage 4 | 1 . . . . 1 . 1 . . 1 Processor 1 | . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . Protection 10 | . . 1 1 . 3 1 . . . 4 Artifact . | . . . . . . . . . . . Weapon 42 | 2 . . 3 1 8 12 2 1 . 13 Energy Gun 19 | . . . 1 . 5 10 1 . . 2 Energy Cannon 11 | . . . 1 1 . 1 1 . . 7 Ballistic Gun 7 | 2 . . 1 . 1 . . 1 . 2 Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 9 1 . . 2 Parts Lost 43 | . . . 2 . . 3 8 1 . 29 Power 8 | . . . . . . . 1 . . 7 Propulsion 13 | . . . 1 . . 1 2 . . 9 Utility 10 | . . . . . . 1 3 . . 6 Weapon 12 | . . . 1 . . 1 2 1 . 7 Highest Loss Streak 12 | . . . 2 . . 2 7 1 . 12 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 2 4 5 5 8 7 8 7 8 10 8 Power 1 | . 1 1 1 2 . 2 1 1 1 . Propulsion 3 | 1 2 3 2 3 2 . 2 3 4 5 Utility 1 | . . . . . 2 3 . 1 1 1 Weapon 1 | . 1 1 1 3 1 2 1 2 3 1 Tool/Special . | . . . . . . . . . . . Unused Backups 19 | . . . 1 . 6 3 . 1 . 8 Power 3 | . . . . . 1 1 . . . 1 Propulsion 6 | . . . . . 3 1 . . . 2 Utility 4 | . . . . . . . . . . 4 Weapon 5 | . . . 1 . 2 1 . 1 . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 85 94 99 100 98 99 94 99 100 95 Engine 10 | . 14 14 11 11 9 8 14 15 15 9 Treads 8 | . . . . . . . 15 23 23 9 Leg 17 | . 28 28 32 33 26 26 6 . . 16 Device 9 | . . . . . . 7 12 15 15 13 Storage 10 | . 14 14 11 11 9 9 14 15 15 9 Protection 5 | . . 8 11 11 17 9 . . . 2 Energy Gun 14 | . . . 5 . 19 27 26 17 15 4 Energy Cannon 7 | . . . 6 11 7 1 1 7 7 13 Ballistic Gun 5 | . 28 28 20 22 5 . . 5 7 4 Ballistic Cannon 1 | . . . . . . . . . . 4 Impact Weapon 1 | . . . . . . 1 1 . . 3 Slashing Weapon 1 | . . . . . . 5 . . . . Peak Build Rating 70 | 6 6 7 12 12 36 38 45 46 45 70 Average Rating 40 | 4 6 6 10 11 31 34 40 44 45 57 On Entrance 21 | . 6 6 7 12 12 35 31 42 45 45 Avg Prop Armor Cover (%) 5 | . . . . . 4 . . . . 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 74 | 13 13 14 21 21 48 48 47 47 46 74 Greatest Support 106 | 20 20 20 30 30 45 45 60 60 60 106 Greatest Overweight (x) 14 | 1 . . . . 14 1 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 10 10 10 10 9 Most Carried 10 | 4 5 6 8 8 8 10 10 10 10 10 Average Carried 8 | 2 4 5 5 8 7 8 7 8 10 8 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 5 Final Carried 10 | 4 5 5 8 8 7 8 8 10 10 3 Class Distribution -------------------- 29% | Tank 29% | Gunner 18% | Scavenger-Tank 12% | Scavenger-Gunner 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Tank | -8/Storage Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Matter Collected 2671 | 210 . 100 139 10 332 453 215 42 . 1170 Remotely . | . . . . . . . . . . . Salvage Created 7116 | . . 74 437 40 531 2031 908 126 . 2969 Parts 350 | . . 8 27 2 29 103 34 6 . 141 Haulers Intercepted 8 | . . . . . . 6 . . . 2 Recyclers Shooed 7 | . . 1 . . . . 3 . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . Prevented 3 | . . . . . . . . 3 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Combat Hostiles Destroyed 136 | . . 3 14 1 10 38 17 2 . 51 Melee 4 | . . . . . 1 3 . . . . Guns 68 | . . 3 7 1 8 29 13 1 . 6 Cannons 44 | . . . 6 . . 3 1 1 . 33 AOE 12 | . . . . . 1 1 2 . . 8 Classes Destroyed 17 | . . 2 3 . 2 4 2 . . 4 Worker 7 | . . 1 . . . 1 . . . 5 Builder 6 | . . . . . . 1 1 . . 4 Tunneler 1 | . . . . . . . . . . 1 Hauler 8 | . . . . . . 6 . . . 2 Recycler 1 | . . . . . . 1 . . . . Mechanic 2 | . . . . . . 1 . . . 1 Operator 1 | . . . . . 1 . . . . . Watcher 9 | . . . 1 . 2 2 . . . 4 Swarmer 25 | . . 3 8 . . 10 . 1 . 3 Grunt 64 | . . . 2 1 7 16 13 . . 25 Brawler 2 | . . . . . . . 1 . . 1 Duelist 3 | . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . 1 Sentry 22 | . . . 4 . 2 12 1 . . 3 Specialist 1 | . . . . . . . . . . 1 Hunter 5 | . . . . . 1 . . 1 . 3 Programmer 13 | . . . . . . . 2 . . 11 Best Kill Streak 10 | . . 4 8 1 4 9 4 2 . 10 Combat Bots Only 8 | . . 3 8 1 3 8 4 2 . 7 Max Kills in Single Turn 4 | . . 2 2 1 2 3 3 1 . 4 Gunslinging 1 | . . 1 . . . . . . . . Exploded 4 | . . . . . 1 1 1 . . 4 Melee 1 | . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Hostile Shots Fired 761 | . 22 33 44 . 36 132 143 10 . 341 Missed 204 | . 8 7 14 . 12 24 37 3 . 99 Hits 557 | . 14 26 30 . 24 108 106 7 . 242 Melee 17 | . . . . . . . 3 . . 14 Projectile 540 | . 14 26 30 . 24 108 103 7 . 228 Critical Strikes 23 | . . . 1 . 2 4 4 . . 12 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 10076 | . 132 190 330 . 636 1555 1754 78 . 5401 Core 1842 | . 39 65 27 . 291 188 339 . . 893 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 159 | . . 3 . . . . . . . 156 Regen/Repaired (Parts) 124 | . . . . . . 45 . . . 79 Core Remaining (%) 62 | 100 . 58 . 93 . 12 . . 51 . Volleys Fired 264 | . . 10 24 1 15 69 42 5 . 98 Largest 5 | . . 2 3 3 4 4 4 4 . 5 Hottest 320 | . . 40 128 111 320 265 240 240 . 300 Shots Fired 888 | . . 20 67 3 57 219 133 19 . 370 Gun 578 | . . 20 53 2 46 205 125 14 . 113 Cannon 309 | . . . 14 1 10 14 8 5 . 257 Launcher 1 | . . . . . 1 . . . . . Special . | . . . . . . . . . . . Kinetic 184 | . . 20 39 2 6 . . 2 . 115 Thermal 656 | . . . 28 1 50 217 112 12 . 236 Explosive . | . . . . . . . . . . . Electromagnetic 48 | . . . . . 1 2 21 5 . 19 Robot Hit Streak 15 | . . 7 12 4 9 14 15 7 . 15 Robot Miss Streak 8 | . . 3 6 . 4 3 3 2 . 8 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 10 | . . 1 . . 1 4 4 . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 . . . Shots Hit Robots 540 | . . 13 34 3 37 154 101 11 . 187 Core Hits 286 | . . 5 20 1 29 75 41 4 . 111 Critical Kills 6 | . . . 1 . . . . . . 5 Critical Parts Destroyed 4 | . . 1 . . . 2 . . . 1 Critical Strikes 30 | . . 1 1 . . 8 10 . . 10 Burn 18 | . . . . . . 6 10 . . 2 Meltdown 6 | . . . 1 . . . . . . 5 Destroy 1 | . . 1 . . . . . . . . Blast 2 | . . . . . . . . . . 2 Smash 3 | . . . . . . 2 . . . 1 Melee Attacks 40 | . . . . . 1 33 1 . . 5 Impact 15 | . . . . . . 9 1 . . 5 Slashing 25 | . . . . . 1 24 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15709 | . . 128 569 41 790 3454 2322 257 . 8148 Guns 6934 | . . 128 324 21 625 2733 1863 148 . 1092 Cannons 5222 | . . . 245 20 61 143 160 109 . 4484 Explosions 2667 | . . . . . 63 97 244 . . 2263 Melee 886 | . . . . . 41 481 55 . . 309 Ramming . | . . . . . . . . . . . Kinetic 1605 | . . 128 212 21 40 . . . . 1204 Thermal 10951 | . . . 357 20 646 2935 1904 148 . 4941 Explosive 1510 | . . . . . . . . . . 1510 Electromagnetic 757 | . . . . . 63 38 363 109 . 184 Impact 570 | . . . . . . 206 55 . . 309 Slashing 316 | . . . . . 41 275 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . . . . 5 3 3 3 15 Average Corruption 6 | . . . . . . 4 2 3 3 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 99 | . . . . . . 10 6 14 3 66 Message Errors 21 | . . . . . . . . 1 2 18 Matter Fused 24 | . . . . . . 4 . 3 . 17 Heat Flow Errors 16 | . . . . . . 2 4 4 . 6 Energy Discharges 10 | . . . . . . 1 . 2 1 6 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . 1 . 2 . 5 Data Loss (major) 5 | . . . . . . . . 2 . 3 Misfires 4 | . . . . . . . . . . 4 Alerts 3 | . . . . . . 2 1 . . . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . 1 . . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 747 | . . . . . . 138 . 18 . 591 Projectiles 96 | . . . . . . . . 18 . 78 Explosions 367 | . . . . . . 37 . . . 330 Melee 284 | . . . . . . 101 . . . 183 Knockbacks 6 | . . . . . . . . . . 6 Impact 1 | . . . . . . . . . . 1 Kinetic 5 | . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 811 | . . . . . 9 46 93 . . 663 Shots 12 | . . . . . 1 1 2 . . 8 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 904 | . . . 309 51 904 493 363 211 . 508 Average Temperature 166 | . . . 126 30 268 173 111 66 . 118 Received Heat Transfer 2500 | . 36 . 72 . 180 630 687 . . 895 Effects 57 | . . . 2 . 33 16 1 . . 5 Shutdowns 7 | . . . . . 4 2 . . . 1 Energy Bleed 13 | . . . 2 . 5 4 . . . 2 Interference 9 | . . . . . 3 5 1 . . . Matter Decay 5 | . . . . . 4 1 . . . . Short Circuit 10 | . . . . . 6 3 . . . 1 Damage (minor) 6 | . . . . . 4 1 . . . 1 Damage (major) 4 | . . . . . 4 . . . . . Damage (core) 3 | . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . 1 Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 2 | . . . . . . 2 . . . . Impact Corruptions 9 | . . . . . . 3 . . . 6 Robots Melted 8 | . . . 1 . . 1 1 . . 5 Combat Hostiles 7 | . . . 1 . . 1 1 . . 4 Parts Melted 43 | . . . 3 . 2 13 7 1 . 17 Heat Transferred 19754 | . . . 694 37 1435 6521 4322 296 . 6449 Parts Sabotaged 6 | . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 2 . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Maximum Alert Level 5 | . . . 1 . . 2 1 . . 5 Low Security (%) 49 | 100 100 100 70 100 100 51 22 . . 31 Level 1 20 | . . . 29 . . 11 77 . . 12 Level 2 16 | . . . . . . 37 . . . 23 Level 3 3 | . . . . . . . . . . 9 Level 4 9 | . . . . . . . . . . 23 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1613 | . . 70 218 74 111 648 305 . . 1613 Initial 291 | . . . 5 74 27 36 291 . . . Average 322 | . . 24 115 57 34 279 232 . . 560 Influence Increases 4773 | . . 75 350 39 371 1176 471 50 . 2241 Destroy 0b10 Robot/C 2720 | . . 60 280 20 220 760 340 40 . 1000 Destroy 0b10 Robot/NC 185 | . . 5 5 . 20 60 5 . . 90 Destroy Leader 656 | . . 10 62 10 66 206 70 10 . 222 Allied During Kill 29 | . . . . 9 20 . . . . . Successful Hack 32 | . . . 2 . 14 14 . . . 2 Disable Machine 720 | . . . . . 15 90 15 . . 600 Destroy Structure 281 | . . . 1 . 1 16 11 . . 252 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 135 | . . . . . 15 30 30 . . 60 Influence Decreases 3241 | . . 60 173 158 357 623 821 340 . 709 Entered New Map 682 | . . . 10 118 46 51 349 108 . . Time Decay 1969 | . . 60 143 40 236 457 392 222 . 419 Lost Part 430 | . . . 20 . . 30 80 10 . 290 Lost Ally 20 | . . . . . 20 . . . . . Purge Threat 140 | . . . . . 55 85 . . . . Squads Dispatched 38 | . . . . 1 4 8 6 . . 19 Investigation 6 | . . . . 1 1 1 1 . . 2 Extermination 7 | . . . . . . . 1 . . 6 Reinforcement 11 | . . . . . 3 3 . . . 5 Assault 3 | . . . . . . 1 . . . 2 Garrison 11 | . . . . . . 3 4 . . 4 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 . . . 2 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Distress Signals 8 | . . . 1 . 2 3 . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 200 | . 6 3 17 1 19 50 26 1 . 77 Peak Tracking Total 11 | . 6 3 5 . 4 5 8 1 . 11 Tactical Retreats 9 | . . . . . 1 2 2 . . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Traps Triggered 14 | . . . . . 3 5 1 . . 5 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Machines Disabled 48 | . . . . . 1 6 1 . . 40 Max in Single Turn 4 | . . . . . 1 1 1 . . 4 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Machines Accessed 17 | . 1 . 1 1 2 6 1 . . 5 Terminals 12 | . 1 . . 1 2 5 . . . 3 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 3 | . . . . . . 1 1 . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 42 | . 5 . 4 3 4 14 3 . . 9 Successful 17 | . 1 . 2 . 2 8 1 . . 3 Failed 25 | . 4 . 2 3 2 6 2 . . 6 Catastrophic 9 | . 2 . . 1 . 3 . . . 3 Database Lockouts . | . . . . . . . . . . . Manual 6 | . . . . 3 . 2 . . . 1 Terminals 29 | . 5 . . 3 4 12 . . . 5 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 8 | . . . . . . 2 3 . . 3 Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . 1 . . . 2 6 . . . 1 Record 2 | . 1 . . . . . . . . 1 Robot Analysis 1 | . . . . . . 1 . . . . Open Door 1 | . . . . . . 1 . . . . Unreport Threat 2 | . . . . . 1 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . 1 . . . . Zone Layout 2 | . . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 2 1 . . 2 Scan Component 3 | . . . . . . 1 1 . . 1 Repair 2 | . . . . . . 1 . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 14 | . 1 . . 1 1 5 1 . . 5 Full Trace Events 4 | . . . . 1 . 1 1 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . 1 Time 76 | . . . . . . 38 . . . 38 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Total Allies 5 | . . . . 5 . . . . . . Largest Group 5 | . . . . 5 5 . . . . . Highest-Rated Group 90 | . . . . 90 90 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 33 | . . . . 3 30 . . . . . Total Damage 412 | . . . . 45 367 . . . . . Kills 2 | . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Turns Passed 7322 | 69 104 212 434 94 729 1269 929 902 123 2457 Spaces Moved 3623 | 48 86 148 269 70 383 557 398 476 73 1115 Core 17 | 8 . . . . 9 . . . . . Treads 1084 | . . . . . . . 287 476 73 248 Legs 2522 | 40 86 148 269 70 374 557 111 . . 867 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 105 105 105 100 170 170 170 112 Average Speed 139 | 112 120 120 106 105 153 118 174 170 170 133 Slowest Speed 750 | 120 120 120 120 105 750 190 250 170 170 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 25 50 22 10 36 80 12 68 12 34 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . . 1 . . Spaces Dug 2 | . . . . . . 2 . . . . Terrain Destroyed 311 | . . . . . . 10 8 . . 293 Melee 2 | . . . . . . 2 . . . . Projectile 44 | . . . . . . . . . . 44 AOE 265 | . . . . . . 8 8 . . 249 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Total 5219 | 63 87 164 369 88 492 947 534 558 72 1845 Wait 902 | . 1 5 54 15 25 205 52 70 . 475 Move 3613 | 47 85 147 268 69 382 556 397 475 72 1115 Hop . | . . . . . . . . . . . Pick Up 125 | 10 1 1 11 . 19 19 15 5 . 44 Fast Attach 22 | . . . . 1 5 3 1 . . 12 Attach 86 | 6 . 1 4 . 11 11 15 2 . 36 Detach 6 | . . . . . . . 2 . . 4 Swap 61 | . . . 4 1 8 16 7 . . 25 Drop 90 | . . . 4 1 26 25 2 1 . 31 Fire 264 | . . 10 24 1 15 69 42 5 . 98 Melee 40 | . . . . . 1 33 1 . . 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 9) 174 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 374 | -10/Mines | Discovered new exit (range 11) 386 | -10/Mines | Entered Materials 386 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 593 | -9/Materials | Destroyed 8 combat bots 670 | -9/Materials | Discovered new exit (range 9) 820 | -9/Materials | Entered Mines 828 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 879 | -9/Mines | Build established: Scavenger-Tank 883 | -9/Mines | Discovered new exit (range 6) 914 | -9/Mines | Entered Materials 914 | -8/Materials | Accompanied by 5 allies 914 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 915 | -8/Materials | Identified exit to Storage 919 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1229 | -8/Materials | Build established: Tank 1247 | -8/Materials | Lost 4 allies 1570 | -8/Materials | Core integrity fell below 50% 1643 | -8/Materials | Entered Storage 2367 | -8/Storage | Destroyed 8 combat bots 2417 | -8/Storage | Garrison activated, responded to threat 2550 | -8/Storage | Repaired VSS Leg 2612 | -8/Storage | Core integrity fell below 20% 2691 | -8/Storage | Destroyed 7 combat bots 2843 | -8/Storage | First assault squad dispatched 2895 | -8/Storage | Discovered new exit (range 5) 2912 | -8/Storage | Entered Factory 2912 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3160 | -7/Factory | Build established: Gunner 3469 | -7/Factory | Garrison activated, responded to threat 3555 | -7/Factory | Lost 7 parts (1p2n2u2w) 3766 | -7/Factory | Discovered new exit (range 9) 3817 | -7/Factory | Garrison activated, responded to threat 3841 | -7/Factory | Entered Lower Caves 4202 | -7/Lower Caves | Learned Factory terminal intel 4577 | -7/Lower Caves | Discovered new exit (range 5) 4743 | -7/Lower Caves | Entered another Lower Caves area 4828 | -7/Lower Caves | Discovered new exit (range 15) 4866 | -7/Lower Caves | Entered Factory 4866 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4867 | -6/Factory | Loaded intel: 26 terminal locations 5177 | -6/Factory | Build established: Scavenger-Gunner 5344 | -6/Factory | Repaired VSS Leg 5745 | -6/Factory | Build established: Scavenger-Tank 5882 | -6/Factory | Cargo convoy interrupted 5926 | -6/Factory | System corruption reached 10% 5961 | -6/Factory | Destroyed 7 combat bots 5965 | -6/Factory | Lost 8 parts (2p2n1u3w) 6196 | -6/Factory | Build established: Mutant 6616 | -6/Factory | First assault squad dispatched 6903 | -6/Factory | Core integrity fell below 50% 6936 | -6/Factory | Lost 7 parts (2p3n1u1w) 7230 | -6/Factory | Build established: Scavenger-Tank 7256 | -6/Factory | Garrison activated, responded to threat 7317 | -6/Factory | Core integrity fell below 20% 7323 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Flexi-carbon Leg destroyed. Knocked back. Acquired Com. Ion Cannon. Knocked back. K-01 Serf collects debris. Penetrated by Slug. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. K-01 Serf collects debris. Knocked back. Triggered Tesla Bomb Trap. A bubble of electromagnetic force engulfs the area. DSF Access disabled. Door malfunctions. Flexi-carbon Leg destroyed. Carbon-fiber Leg destroyed. K-01 Serf collects debris. Arm. Leg blasted off. Map ----- +----------------------------------------------------+ | # """ # # #?# | | # """ + #?# | | # """ # #?# | | # # #?# | | # """ """ # #?# | | # """ """ # #"##### | | # """ """ # | | # # | | ###?########## | | ?????????????# *? | | ?????????????# ??" *? | | ?????????????# ???? ? | | ?????????????# g ???? ? | | ??????########## +###=# k%#???????????####+#### | | ??????# [%# g#???????????????????? | | ??????# """ """ !*# gg #???????????????????? | | ??????# """"" """"" #! #???????????????????? | | ??????# """"" """"" =+% #???????????????????? | | ??????# =" g #???????????????????? | | ??????# * !!# #???????????????????? | | ??????# ## #####????????????????? | | ??????# """"T"""" # # ?????????????????? | | ??????#[ """"""""""" # / ???????????????????? | | ??????################### #????????????????????? | | ????????????????????????# ^%#????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# % #????????????????????? | | ????????????????????????#== #?""?????????????????? | | ????????????????????????#=* #?""?????????????????? | | ????????????????????????#= #?"T?????????????????? | | ????????????????????????; #?""?????????????????? | | ????????????????????????; #?""?????????????????? | | ???????????????????????#; #????????????????????? | | ???????????????????????##!=[#????????????????????? | | ????????????????????????#!*%;????????????????????? | | ????????????????????????#Hhg#????????????????????? | | ??????????????????????? #????????????????? | | ????????????????????? #????????????????? | | ??????????????????? #????????????????? | | ????????????????? #????????????????? | | ??????????????? #????????????????? | | ??????????????+############ #????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? #????????????????? | | ???????????????????????""?? #????????????????? | | ???????????????????????""??? #????????????????? | | ???????????????????????T"??? #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 31 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 450 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Launcher Accuracy 20 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VSS Leg | 50% | -8/Storage VSS Leg | 12% | -6/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteCobblerMegashotty Manual? 0 Play Time 01:29:21 Cumulative 37.5 hours Start 2025.11.01 @ 21:11:20 End 2025.11.01 @ 22:39:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 0fd17ff2-93e1-4266-9f56-db4b6bfba5ea