Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.19 @ 01:55:14 Player: MistressMomoko Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (39) 195 Value Destroyed (1384) 1384 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (377) 377 TOTAL SCORE: 6536 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 573 Aligned with FarCom 300 Friendly Fire -509 Cogmind --------- Core Integrity 0/1000 Matter 86/300 Energy 3/100 System Corruption 3% Temperature Cool (195) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (8) ------ Weapon Cycler Mini Drone Bay (0/3) > --- WEAPON (3) ------- Tesla Rifle Minigun Enhanced Gauss Cannon > --- INVENTORY (4) ---- Assault Rifle Improved Assault Rifle Longsword +1 Peak State ------------ > --- POWER ------------ Ion Engine F-cell Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Power Amplifier Medium Storage Unit Matter Compressor Improved Targeting Computer Improved Kinecellerator Medium Armor Plating Medium Reactive Plating Advanced Hacking Suite > --- WEAPON ----------- Minigun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Layered Heavy Armor Plating Tesla Rifle Assault Rifle Improved Assault Rifle Minigun Coil Gun Longsword +1 [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Heavy Treads Leg Improved Titanium Leg Utility Hacking Suite Device Matter Filter Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 . . 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . . 1 . . 1 . Utility 6 | . . . . . 2 1 . . 1 2 Weapon 1 | . . . . . 1 . . . . . Parts Attached 55 | 6 1 . . 2 9 10 . . 8 19 Power 9 | 1 . . . 1 1 2 . . 1 3 Engine 8 | 1 . . . 1 1 1 . . 1 3 Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 . . . 1 2 5 . . 2 2 Treads 2 | . . . . . . . . . . 2 Leg 12 | 2 . . . 1 2 5 . . 2 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 18 | 1 1 . . . 2 3 . . 2 9 Device 5 | . . . . . . 1 . . . 4 Storage 3 | 1 . . . . . 1 . . 1 . Processor 1 | . . . . . . . . . . 1 Hackware 2 | . 1 . . . . . . . . 1 Protection 7 | . . . . . 2 1 . . 1 3 Artifact . | . . . . . . . . . . . Weapon 14 | 2 . . . . 4 . . . 3 5 Energy Gun 2 | 1 . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 1 . . . . 1 . . . 2 3 Ballistic Cannon 4 | . . . . . 2 . . . 1 1 Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 Parts Lost 18 | . . . . . . . . . . 18 Power 4 | . . . . . . . . . . 4 Propulsion 4 | . . . . . . . . . . 4 Utility 6 | . . . . . . . . . . 6 Weapon 4 | . . . . . . . . . . 4 Highest Loss Streak 14 | . . . . . . . . . . 14 Average Slot Usage (%) 92 | . 97 100 100 100 96 89 100 100 94 81 Engine 9 | . 14 14 14 14 16 7 7 7 6 4 Core 2 | . . . . . . 4 7 7 6 2 Leg 21 | . 28 28 28 28 17 20 23 23 25 16 Device 4 | . . . . . . 1 7 7 6 10 Storage 9 | . 14 14 14 14 9 7 7 7 7 8 Hackware 7 | . 11 14 14 14 9 7 7 7 6 3 Protection 10 | . . . . . 17 15 15 15 12 8 Energy Gun 2 | . 14 14 14 14 . . . . . . Ballistic Gun 8 | . 14 14 14 14 9 7 7 7 6 6 Ballistic Cannon 9 | . . . . . 11 15 15 15 12 8 Launcher 1 | . . . . . 6 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 80 | 11 11 11 11 13 53 62 62 62 68 80 Greatest Support 140 | 20 20 20 20 20 32 60 60 60 75 140 Greatest Overweight (x) 19 | 3 . . . 1 4 19 1 1 1 14 Average Overweight (x) . | . . . . . 1 1 1 1 . . Largest Inventory Capacity 10 | 6 6 6 6 6 6 10 8 8 8 8 Average Capacity 6 | 5 6 6 6 6 6 6 8 8 8 7 Most Carried 8 | 4 6 6 6 6 6 8 8 8 7 8 Average Carried 6 | 1 5 6 5 6 5 6 8 8 6 6 Final Capacity 8 | 6 6 6 6 6 6 8 8 8 8 4 Final Carried 8 | 4 6 6 6 6 6 8 8 8 6 3 Class Distribution -------------------- 60% | Tank 25% | Mutant 8% | Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -6/Factory Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Matter Collected 1496 | 153 69 57 . 38 259 246 . 69 140 465 Remotely . | . . . . . . . . . . . Salvage Created 1410 | . 69 . . 140 252 38 . 118 91 702 Parts 84 | . 5 . . 9 26 3 . 7 2 32 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 30 | . 1 . . 3 12 1 . 1 1 11 Guns 15 | . 1 . . 3 2 1 . . 1 7 Cannons 11 | . . . . . 6 . . 1 . 4 AOE 4 | . . . . . 4 . . . . . Classes Destroyed 11 | . 2 . . 1 3 1 . 2 . 2 Worker 2 | . . . . . . . . 1 . 1 Builder 2 | . . . . . 1 . . . . 1 Recycler 1 | . . . . . . . . 1 . . Operator 1 | . 1 . . . . . . . . . Swarmer 7 | . . . . . 7 . . . . . Grunt 12 | . 1 . . 2 3 . . . . 6 Brawler 1 | . . . . 1 . . . . . . Sentry 6 | . . . . . 2 . . 1 2 1 Hunter 2 | . . . . . . . . . . 2 Programmer 3 | . . . . . . 1 . . . 2 Surgeon 2 | . . . . . . . . . . 2 Best Kill Streak 5 | . 1 . . 3 5 1 . 2 1 5 Combat Bots Only 4 | . 1 . . 3 4 1 . 1 1 3 Max Kills in Single Turn 2 | . 1 . . 1 2 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Damage Taken 5125 | . 22 18 . 176 592 13 . 123 334 3847 Core 1096 | . . . . 11 27 . . . 52 1006 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 96 | 100 . . . 95 95 . . 100 93 . Volleys Fired 91 | . 3 1 . 7 18 3 . 6 7 46 Largest 3 | . 2 2 . 2 3 3 . 3 3 3 Hottest 147 | . 60 60 . 60 116 116 . 116 121 147 Shots Fired 243 | . 6 2 . 14 53 9 . 18 21 120 Gun 131 | . 6 2 . 14 18 3 . 6 7 75 Cannon 102 | . . . . . 25 6 . 12 14 45 Launcher 10 | . . . . . 10 . . . . . Special . | . . . . . . . . . . . Kinetic 221 | . 3 1 . 7 43 9 . 18 21 119 Thermal . | . . . . . . . . . . . Explosive 10 | . . . . . 10 . . . . . Electromagnetic 12 | . 3 1 . 7 . . . . . 1 Robot Hit Streak 20 | . 5 6 . 2 3 4 . 7 3 20 Robot Miss Streak 5 | . . 1 . 2 4 2 . 5 5 3 Penetration Max 2 | . . . . . . . . . . 2 Secondary Targets 2 | . . . . 1 . . . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . . . 1 Shots Hit Robots 132 | . 5 1 . 7 15 3 . 10 10 81 Core Hits 74 | . 3 1 . 4 19 1 . 6 5 35 Critical Hits 4 | . . . . . . . . . . 4 Critical Kills 3 | . . . . . . . . . . 3 Critical Parts Destroyed 1 | . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3702 | . 71 16 . 100 641 38 . 360 332 2144 Guns 1694 | . 71 12 . 87 97 38 . 71 69 1249 Cannons 1628 | . . . . . 192 . . 280 263 893 Explosions 324 | . . . . . 324 . . . . . Melee . | . . . . . . . . . . . Ramming 56 | . . 4 . 13 28 . . 9 . 2 Kinetic 3232 | . 27 . . 53 289 38 . 351 332 2142 Thermal . | . . . . . . . . . . . Explosive 324 | . . . . . 324 . . . . . Electromagnetic 90 | . 44 12 . 34 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 1 . 3 Average Corruption 2 | . . . . . . . . 1 . 2 Corruption Purged . | . . . . . . . . . . . Effects 6 | . . . . . . . . 1 . 5 Matter Fused 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 1 . 1 Targeting Errors 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 8 | . . . . . . . . 8 . . Projectiles 8 | . . . . . . . . 8 . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 11 | . . . . . . . . 2 1 8 Impact . | . . . . . . . . . . . Kinetic 10 | . . . . . . . . 2 1 7 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 103 | . . . . 4 95 . . 4 . . Shots 3 | . . . . . 3 . . . . . Rammed 8 | . . . . 3 2 . . 2 . 1 Targets Rammed 13 | . . 1 . 4 4 . . 3 . 1 Kicked 5 | . . 1 . 1 2 . . 1 . . Crushed . | . . . . . . . . . . . Highest Temperature 682 | . . . . 18 464 81 . 171 479 682 Average Temperature 183 | . . . . 15 185 41 . 73 218 264 Received Heat Transfer 1101 | . 12 . . 84 189 9 . 30 108 669 Effects 51 | . . . . . 13 . . . 6 32 Shutdowns 9 | . . . . . 6 . . . 3 . Energy Bleed 7 | . . . . . 2 . . . . 5 Interference 13 | . . . . . 3 . . . . 10 Matter Decay 3 | . . . . . . . . . . 3 Short Circuit 2 | . . . . . 1 . . . 1 . Damage (minor) 4 | . . . . . 1 . . . 2 1 Damage (major) 8 | . . . . . . . . . . 8 Damage (core) 5 | . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Peak Influence 676 | . 50 19 . 70 229 139 . 676 472 130 Average Influence 109 | . 25 19 . 35 103 42 . 338 370 67 Maximum Alert Level 2 | . . . . . 1 . . 2 2 . Low Security (%) 83 | 100 100 100 . 100 97 100 100 15 . 100 Level 1 9 | . . . . . 2 . . 54 53 . Level 2 6 | . . . . . . . . 30 46 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . 2 1 . 2 1 8 Investigation 8 | . . . . . 1 . . 1 . 6 Extermination 3 | . . . . . . 1 . . 1 1 Reinforcement 4 | . 1 . . . 1 . . 1 . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Distress Signals 3 | . . . . . 2 . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 60 | . 2 . . 6 17 3 1 9 5 17 Peak Tracking Total 5 | . 1 . . 3 4 2 1 3 2 5 Tactical Retreats 5 | . . . . . 1 . . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Traps Triggered 6 | . . . . . . 1 . 1 1 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . Reprogrammed 4 | . . . . . . . . . . 4 Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Machines Disabled 9 | . . . . . 1 . . 4 . 4 Max in Single Turn 1 | . . . . . 1 . . . . 1 Garrison Access 3 | . . . . . 1 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Machines Accessed 17 | . . 1 . . 4 3 . 3 2 4 Terminals 8 | . . . . . 3 1 . 2 . 2 Fabricators 2 | . . . . . . 1 . . 1 . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . 1 . Total Hacks 42 | . . 1 . . 11 4 . 6 4 16 Successful 30 | . . 1 . . 7 4 . 3 2 13 Failed 11 | . . . . . 3 . . 3 2 3 Catastrophic . | . . . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 10 | . . . 1 . 4 . . . 2 3 Terminals 24 | . . . . . 10 2 . 4 . 8 Fabricators 3 | . . . . . . 1 . . 2 . Repair Stations 5 | . . . . . . . . . . 5 Recycling Units 5 | . . . . . . . . 2 . 3 Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . 2 . Terminal Hacks 17 | . . 1 . . 6 2 . 2 . 6 Record 8 | . . . . . 4 1 . . . 3 Prototype ID Bank 1 | . . . . . . . . 1 . . Open Door 1 | . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . 1 Locate Traps 2 | . . . . . 1 . . . . 1 Disarm Traps 1 | . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 1 . . 1 . Build 2 | . . . . . . 1 . . 1 . Repair Station Hacks 4 | . . . . . . . . . . 4 Scan Component 2 | . . . . . . . . . . 2 Repair 2 | . . . . . . . . . . 2 Recycling Unit Hacks 4 | . . . . . . . . 1 . 3 Recycle Component 1 | . . . . . . . . . . 1 Process 1 | . . . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . . 1 . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . 1 . Seal Access 3 | . . . . . 1 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . . . . . 3 1 . 2 2 4 Full Trace Events 4 | . . . . . . . . 1 . 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . Matter 252 | . . . . . . 252 . . . . Time 67 | . . . . . . 67 . . . . Total Robot Build Rating 8 | . . . . . . 8 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . Matter 234 | . . . . . . . . . 234 . Time 58 | . . . . . . . . . 58 . Total Part Build Rating 14 | . . . . . . . . . 14 . Parts Repaired 2 | . . . . . . . . . . 2 Time 38 | . . . . . . . . . . 38 Parts Recycled 1 | . . . . . . . . . . 1 Recycled Matter 30 | . . . . . . . . . . 30 Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . 1 2 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Total Allies 25 | . . 2 . . . 2 21 . . . Largest Group 23 | . . 2 2 . . 2 23 22 14 2 Highest-Rated Group 677 | . . 42 42 . . 64 677 652 433 61 Highest-Rated Ally 36 | . . 31 31 . . 32 35 35 36 32 Total Orders . | . . . . . . . . . . . Ally Attacks 118 | . . . . . . 9 6 73 30 . Total Damage 3405 | . . . . . . 411 99 2366 529 . Kills 23 | . . . . . . 3 1 13 6 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches 3 | . . . . . . . . . . 3 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Turns Passed 5296 | 63 108 219 509 258 912 830 349 344 488 1216 Spaces Moved 3132 | 41 80 177 422 155 441 462 208 183 336 627 Core 24 | 13 . . . . . 4 . . . 7 Treads 130 | . . . . . . . . . . 130 Legs 2978 | 28 80 177 422 155 441 458 208 183 336 490 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 130 160 160 125 125 Average Speed 149 | 124 120 120 120 120 173 168 160 160 131 159 Slowest Speed 1000 | 200 120 120 120 150 240 1000 160 160 156 750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 5 16 51 70 43 38 11 94 10 8 17 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 7 | . . . . . 7 . . . . . Terrain Destroyed 97 | . . . . . 80 4 . 1 1 11 Melee . | . . . . . . . . . . . Projectile 32 | . . . . . 15 4 . 1 1 11 AOE 65 | . . . . . 65 . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Total 3569 | 50 85 181 425 212 547 506 224 219 367 753 Wait 221 | . . 3 2 43 66 18 16 18 7 48 Move 3123 | 40 79 176 421 154 440 462 207 182 335 627 Hop . | . . . . . . . . . . . Pick Up 19 | 4 2 . 1 . 4 2 . . 2 4 Fast Attach 41 | 6 1 . . 2 4 10 . . 6 12 Attach 11 | . . . . . 4 . . . . 7 Detach 10 | . . . . . 1 4 . . 1 4 Swap 3 | . . . . . 1 . . . 2 . Drop 26 | . . . 1 2 5 7 . . 7 4 Fire 91 | . 3 1 . 7 18 3 . 6 7 46 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 12 | . . 1 . 4 4 . . 3 . . Crush 1 | . . . . . . . . . . 1 Escape Stasis 10 | . . . . . . . . 10 . . Rewire 1 | . . . . . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 15) 172 | -10/Materials | Entered Mines 181 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 312 | -10/Mines | Build established: Mutant 319 | -10/Mines | Learned Materials trap positions 384 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 385 | -10/Mines | Discovered new exit (range 5) 391 | -10/Mines | Entered Exiles 391 | -10/Exiles | Accompanied by 2 allies 408 | -10/Exiles | Discovered new exit (range 15) 421 | -10/Exiles | Led the pair of lost Derelicts to a safe place 425 | -10/Exiles | Met 8R-AWN 446 | -10/Exiles | Met EX-HEX 512 | -10/Exiles | Met EX-BIN 530 | -10/Exiles | Aligned with FarCom system 531 | -10/Exiles | Given EX-Vault access code 564 | -10/Exiles | Opened EX-Vault 570 | -10/Exiles | Found Prototype Slashing Weapon 598 | -10/Exiles | Warned to stay clear of 0b10 Research branches 636 | -10/Exiles | Met EX-DEC 686 | -10/Exiles | Visited The Gauntlet 900 | -10/Exiles | Left Exiles lab with Longsword +1 900 | -10/Exiles | Entered Mines 1150 | -9/Mines | Discovered new exit (range 8) 1158 | -9/Mines | Entered Materials 1158 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1159 | -8/Materials | Loaded intel: 15 trap records 1525 | -8/Materials | Build established: Tank 1575 | -8/Materials | Central database locked down 1983 | -8/Materials | Discovered new exit (range 13) 2070 | -8/Materials | Entered Factory 2070 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2255 | -7/Factory | Fabricated Y-54 Guardian (x2) 2900 | -7/Factory | Sucked down chute 2900 | -7/Factory | Entered Waste 2901 | -7/Waste | Met a frightened Derelict 2901 | -7/Waste | Joined by Warlord forces that had cleared the area 2920 | -7/Waste | 2 allies followed down the chute 3210 | -7/Waste | A Compactor rumbled back to life 3210 | -7/Waste | Spotted C-40 Crusher 3211 | -7/Waste | Allies destroyed C-40 Crusher 3218 | -7/Waste | Discovered new exit (range 10) 3249 | -7/Waste | Entered Factory 3249 | -7/Factory | Accompanied by 22 allies 3455 | -7/Factory | Identified exit to Factory 3593 | -7/Factory | Entered another Factory area 3593 | -6/Factory | Accompanied by 14 allies 3593 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3783 | -6/Factory | Spotted B-75 Beast 3958 | -6/Factory | Fabricated Hvy. Gauss Cannon? 4067 | -6/Factory | Discovered new exit (range 9) 4081 | -6/Factory | Entered another Factory area 4081 | -5/Factory | Accompanied by 2 allies 4081 | -5/Factory | Evolved 2 slots: Utility x2 4352 | -5/Factory | Repaired Med. Armor Plating 4376 | -5/Factory | Repaired Med. Reactive Plating 4803 | -5/Factory | Build established: Gunner 4941 | -5/Factory | Core integrity fell below 50% 4962 | -5/Factory | Core integrity fell below 20% 5004 | -5/Factory | Lost 14 parts (2p4n5u3w) 5297 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05270_ Destroyed Hvy. Laser. 05270_ G-50 Soldier knocked back. 05272_ System corrupted: Matter fused (-6). 05273_ Manufacturing Mainframe disabled. 05273_ Slug penetrates Wall. 05276_ Slug penetrates G-50 Soldier. 05276_ Slug penetrates Wall. 05276_ G-50 Soldier knocked back. 05278_ Slug penetrates G-50 Soldier. 05278_ Destroyed Lgt. Angular Momentum Engine. 05278_ G-50 Soldier knocked back. 05281_ Slug penetrates Manufacturing Mainframe. 05281_ Manufacturing Mainframe disabled. 05281_ Slug penetrates Manufacturing Mainframe. 05287_ Slug penetrates Wall. 05289_ Lyr. Heavy Armor Plating destroyed. 05289_ Slug penetrates G-50 Soldier. 05289_ Coil Gun destroyed. 05292_ G-50 Soldier suffers critical hit. 05292_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????#####;;##########??????????????? | | ????????????????###] #??????????????? | | ????????????????# ; g #??????????????? | | ??????????????????# [=* #??????????????? | | ??????????????????# "" %%""" #??????????????? | | ??????????????????# """"@" "" ! #??????????????? | | ??????????????????# """" """" #??????????????? | | ??????????????????# """ """" #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# #????########### | | ??????????????????######;#+############# # | | ???????????????????????# g + # | | ???????????????????????# ########### # | | ???????????????????????# #?????????# # | | ???????????????????????# #?????????# # | | ????????????#########??# #?????????# # | | ????????+#### ??# #?????????# # | | ???????? ## #???####### # | | ????????? ##### # # | | ?????????? # # | | ??????????? / # | | ??????????? # # | | ???????????? ! ##### # # | | ????????????? ##############/### # | | ?????????????? # % # # | | ??????????????# #?# """ """ """ # # | | ??????????????# #?# """ """ """ ####+###### | | ??????????????# #?# """ """ """ ## # | | ??????????????# #?# ## ""# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 650 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 600 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Hvy. Gauss Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Party Time We Are Legion Challenges ------------ None Game ------ Seed SegregatorPhaseHumpback Manual? 0 Play Time 00:58:18 Cumulative 9.5 hours Start 2020.04.19 @ 01:00:06 End 2020.04.19 @ 01:55:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04bccbf4-aa0e-4661-bb27-50d5836b08dd