Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.12 @ 02:19:02 Player: cptwinky Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (289) 1445 Value Destroyed (16877) 16877 Prototype IDs (309) 6180 Alien Tech Used (16) 3200 Bonus (61686) 61686 TOTAL SCORE: 99888 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 3234 Follower Combat Kills 1732 Network Hubs Disabled 200 Met Imprinter 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Hacked Protovariant 500 Integrated Exoskeleton 5000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -680 Cogmind --------- Core Integrity 891/1600 Matter 405/425 Energy 588/590 System Corruption 1% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Architect God Chip A Architect God Chip A Architect God Chip A Architect God Chip D Architect God Chip D > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (7) ---- Experimental Energy Well (600) Experimental Matter Compressor (500) Graphene Brace Z-bomb Delivery System Sigix Broadsword Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Architect God Chip A Architect God Chip A Architect God Chip A Architect God Chip D Architect God Chip D > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Experimental Energy Well Experimental Matter Compressor Graphene Brace Z-bomb Delivery System Sigix Broadsword Sigix Corpse [Rating: 272] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Sigix Exoskeleton Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Array Utility Advanced Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Artifact Spacefold Activator Weapon Enhanced Autogun Energy Gun Subdweller Laser Energy Cannon Sigix Shearcannon Ballistic Gun Enhanced Autogun Ballistic Cannon Perforator Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . . Utility 11 | . . . 3 . 1 . . . . . . . . . 1 . . . . 2 . . 1 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 195 | 6 8 15 17 15 5 2 3 1 9 8 6 1 7 . 9 3 1 3 . 7 1 4 13 4 4 10 7 4 12 10 Power 25 | 1 2 2 3 2 1 . . . 1 1 2 . . . 2 . . 1 . 2 . . 1 . . 2 . 1 1 . Engine 12 | 1 2 2 1 2 1 . . . . . 1 . . . . . . . . 2 . . . . . . . . . . Core 8 | . . . 2 . . . . . 1 1 1 . . . 2 . . . . . . . . . . 1 . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 1 . Propulsion 32 | 2 1 4 5 8 . . 1 . 1 . . . . . 1 . . 1 . . . . 4 1 . 2 1 . . . Treads 17 | 2 1 2 4 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Wheel 4 | . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . 1 . . . . . 1 . . . . . . . 4 1 . 2 1 . . . Utility 97 | 1 1 3 5 2 3 2 1 . 6 7 2 1 5 . 5 2 . 1 . 5 1 4 5 1 4 5 5 2 11 7 Device 29 | . 1 1 1 . 1 1 1 . . 3 1 . . . 1 . . . . 2 1 1 . 1 3 . 2 . 6 2 Storage 7 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . Processor 12 | . . . . 1 . . . . . 2 . . . . . . . . . 1 . 2 2 . 1 1 . . 2 . Hackware 28 | . . . 1 . . . . . 4 . . . 5 . 3 1 . . . 1 . 1 2 . . 1 2 2 . 5 Protection 20 | . . 1 2 1 2 1 . . 2 2 1 1 . . 1 1 . 1 . 1 . . . . . 2 . . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 41 | 2 4 6 4 3 1 . 1 1 1 . 2 . 2 . 1 1 1 . . . . . 3 2 . 1 1 1 . 3 Energy Gun 10 | . 4 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 12 | 2 . 2 2 3 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Launcher 4 | . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . . . . . 1 . 1 . . . . . . . . . 1 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . . 1 . . . . . . . Unidentified Prototypes 25 | . . . . 2 . . . . . . . 1 . . . . . 4 . 1 . . 2 1 . 3 . . 4 7 Parts Lost 26 | . . 1 1 1 . . 1 . 7 . 3 . . 3 . . . . . 1 1 1 1 . . . 4 . 1 . Power 5 | . . . 1 . . . . . 1 . 1 . . . . . . . . . . . 1 . . . 1 . . . Propulsion 4 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Utility 14 | . . . . 1 . . 1 . 4 . 1 . . 2 . . . . . 1 1 1 . . . . 1 . 1 . Weapon 3 | . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . 1 1 1 . . 1 . 6 . 2 . . 3 . . . . . 1 1 1 1 . . . 4 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 4 7 10 15 16 15 16 16 16 15 5 5 5 5 5 4 3 4 4 4 4 3 4 5 9 10 9 7 8 9 5 Power . | . 1 . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion . | 2 1 1 1 2 1 1 1 1 . . . . . . . . 1 1 1 1 . 1 1 . . . . . . . Utility 4 | . 3 4 4 6 6 8 8 9 8 1 2 3 4 4 3 2 2 1 1 1 1 1 1 2 3 2 2 4 5 2 Weapon 2 | . 1 3 7 5 5 3 3 3 3 1 1 1 1 1 1 . 1 1 1 1 1 1 1 2 2 1 1 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 67 | . 4 3 5 3 1 3 1 1 1 . . 1 . . . 1 . 1 . . 17 . 10 5 1 3 . . 3 3 Power 5 | . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . . . . 1 . Propulsion 11 | . 3 . . . . . . . . . . . . . . . . . . . 4 . 3 1 . . . . . . Utility 30 | . 1 1 3 . . . . 1 1 . . . . . . 1 . 1 . . 9 . 4 1 1 1 . . 2 3 Weapon 18 | . . 2 2 2 1 3 . . . . . . . . . . . . . . 3 . 2 1 . 2 . . . . Tool/Special 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 85 | . 95 99 99 90 91 91 86 84 80 72 75 75 75 70 63 76 77 75 77 73 78 79 82 81 76 81 70 69 65 71 Engine 6 | . 14 14 1 5 7 7 7 7 6 . 1 5 6 6 . . . . . 9 10 10 6 4 3 1 . . . . Core 1 | . . . 7 3 . . . . . 10 8 5 6 6 10 11 11 11 11 . . . . . . 2 4 6 . . Treads 13 | . 28 23 21 25 30 30 22 15 13 . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 9 9 Wheel 1 | . . 4 5 1 . . 3 7 6 . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . 5 5 5 6 6 5 11 11 10 11 10 10 10 16 18 16 20 13 . . . Device 11 | . 11 13 14 4 6 7 5 7 6 9 9 5 6 6 11 7 5 3 5 9 9 10 10 9 11 12 15 16 25 26 Storage 7 | . 14 14 9 9 7 7 7 7 6 . . . . . . . . . . . . . 1 4 4 4 5 9 15 . Processor 5 | . . . . 4 7 7 7 7 5 7 11 7 6 6 5 5 5 5 5 5 10 17 12 9 8 10 9 . . 17 Hackware 7 | . . . 8 9 6 . . . 1 22 22 24 25 22 19 22 22 22 22 20 20 17 16 19 17 14 8 15 1 . Protection 6 | . . . 12 9 8 14 14 15 14 5 3 5 6 6 5 8 11 11 11 9 9 5 4 3 4 4 1 . 1 . Energy Gun 5 | . 20 22 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 5 5 13 17 14 14 14 7 13 4 2 . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . 2 . . . . . . . . . 5 6 5 5 1 5 4 5 4 4 3 3 4 3 5 9 1 . Special Melee Weapon 1 | . . . . . . . . 6 . 1 5 5 6 4 . 1 5 5 5 5 5 5 4 . . . . . . . Peak Build Rating 272 | 6 8 18 31 39 49 49 51 51 64 81 80 81 93 93 109 117 116 119 119 121 122 120 136 148 157 187 231 243 250 272 Average Rating 81 | 5 7 12 29 35 46 48 48 50 50 77 76 78 90 88 89 112 113 115 118 113 119 118 125 138 152 176 176 237 238 250 On Entrance 97 | . 6 8 18 30 39 49 48 51 51 62 79 75 79 93 76 109 116 116 117 119 116 115 119 129 146 157 185 231 237 250 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 10 15 94 102 70 95 95 99 99 104 26 23 27 27 24 30 30 33 30 27 32 37 36 39 43 44 60 48 38 57 57 Greatest Support 85 | 40 40 40 60 65 85 85 85 28 28 24 30 30 30 30 37 37 37 37 37 46 37 37 49 49 49 55 60 60 60 60 Greatest Overweight (x) 10 | . . 9 10 6 1 1 3 3 3 1 . . 2 . . . . . . . 2 . . 1 1 1 1 . . . Average Overweight (x) . | . . 1 4 1 . . 2 3 2 . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 12 12 12 7 Average Capacity 12 | 7 8 12 20 20 20 20 20 20 19 5 5 5 5 5 5 5 5 5 5 5 5 5 7 10 10 10 10 12 11 7 Most Carried 25 | 8 8 25 24 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 10 10 11 12 7 Average Carried 12 | 4 7 11 19 19 19 19 19 19 18 4 4 4 5 5 4 4 5 4 5 4 4 5 5 9 9 9 8 9 10 6 Final Capacity 25 | 8 8 25 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 12 12 7 7 Final Carried 25 | 8 8 25 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 10 9 9 7 7 Class Distribution -------------------- 38% | Mutant 21% | Hacker-Mutant 17% | Scavenger-Mutant 11% | Alien-Sigix 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Hacker-Mutant | -6/Cetus Hacker-Mutant | -6/Archives Hacker-Mutant | -6/Hub_04(d) Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 8178 | 239 332 995 510 884 20 246 223 30 678 285 157 20 70 . 88 86 96 . 185 118 116 268 233 155 56 450 456 68 876 238 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16612 | 18 485 609 672 1523 . 152 300 . 495 202 23 80 212 30 150 28 65 95 95 314 306 201 359 221 75 1229 536 68 3305 4764 Parts 869 | 5 31 44 42 74 . 13 7 . 29 8 3 6 13 3 6 3 4 2 15 12 10 11 22 25 6 52 30 9 130 254 Haulers Intercepted 11 | . 2 . 1 4 . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . Recyclers Shooed 4 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . 5 . . . 11 5 . 28 . . . . . . 4 4 2 13 . 6 10 . . . . . . . . Prevented 9 | . . . . . . . 2 . 3 . . . . . . . . . . . 4 . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 234 | . 11 13 17 24 . 6 4 . 20 1 . 1 1 . . . 3 . 10 1 4 11 8 6 . 7 7 . 30 49 Melee 21 | . . . . . . . . . . . . . 1 . . . . . . 1 2 . 3 2 . 4 5 . 3 . Guns 65 | . 11 13 14 21 . 1 1 . 4 . . . . . . . . . . . . . . . . . . . . . Cannons 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 27 49 AOE 67 | . . . 3 3 . 5 3 . 16 . . . . . . . 3 . 10 . 2 11 5 4 . . 2 . . . Classes Destroyed 27 | 1 6 4 2 2 . 2 . . 1 . . . . . . . . . . 1 . . . 1 . 2 2 . 3 . Worker 7 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . Builder 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 1 4 . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . Recycler 8 | . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . 4 . . 1 . Minesweeper 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 14 | . 1 . . 1 . . . . . . 1 . 4 1 1 . . . . . . . . 2 . . 1 1 1 . Drone 4 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . Watcher 15 | . . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . 1 1 2 2 2 . 2 . Swarmer 54 | . 6 . 3 . . 6 . . 5 . . . . . . . 3 . 8 . . 11 8 4 . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Grunt 50 | . 5 1 8 13 . . 4 . 10 . . . . . . . . . . . 2 . . 1 . 1 . . 5 . Brawler 5 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Sentry 17 | . . 1 4 8 . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . 1 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Hunter 10 | . . . 2 . . . . . 2 . . . . . . . . . . . 2 . . . . 2 . . 2 . Programmer 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 3 . 5 . Cetus Guard 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . M Shell/Def 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Enhanced Grunt 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Enhanced Sentry 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Packrat 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 11 | 1 4 2 4 4 . 6 4 . 8 1 1 1 3 1 2 1 3 . 4 1 2 4 6 7 1 4 2 2 11 9 Combat Bots Only 10 | . 3 2 4 3 . 6 4 . 8 1 . 1 1 . . . 3 . 4 1 2 4 5 4 . 2 2 . 10 9 Max Kills in Single Turn 5 | 1 2 1 3 3 . 5 3 . 3 1 1 1 1 1 1 1 2 . 4 1 2 3 2 4 1 1 2 1 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 3 2 . 5 3 . 3 . . . . . . . 2 . 4 . 2 3 2 2 . . 2 . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 1 . 1 1 . 1 . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 1486 | . 58 54 76 67 1 9 35 . 254 4 197 20 8 1 42 . 18 . 16 6 38 20 17 19 2 26 82 . 130 286 Missed 674 | . 16 20 25 18 . 5 18 . 81 3 108 5 4 . 24 . 9 . 9 5 15 9 8 11 1 17 41 . 56 166 Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Damage Taken 13719 | . 473 590 743 738 20 62 218 . 2607 15 706 345 124 387 359 60 161 . 131 23 357 229 357 188 30 221 1734 128 1722 991 Core 2594 | . 99 149 85 30 . . 20 . 364 . 43 46 . 48 . . 34 . . . 52 . 80 25 . 56 493 128 503 339 Absorbed by Shields 1626 | . . . . . . . . . 369 . 40 79 . . . . . . . . . . . . . . . . 213 925 Redirected to Shielding 480 | . . . . . . . . . 65 9 94 . . . . . . . 56 20 132 . . . . . . . 104 . Ignored by Resistances 4740 | . . 4 49 . . 31 25 . 491 . . . . . 27 . 13 . . . . . . . . . 159 . 1971 1970 Regen/Repaired (Parts) 1274 | . . . . 273 . . . . . . . . . . . . . . . 106 . . . 233 110 72 480 . . . Core Remaining (%) 70 | 100 . . . 79 . . . . 45 . . . . 83 . . . . 96 . . 95 . 91 . . 56 . . 55 Volleys Fired 565 | 3 43 63 37 79 . 13 17 . 55 11 9 11 . . . 1 4 . 6 . 2 9 4 3 . 5 1 2 69 118 Largest 2 | 2 2 2 2 2 . 2 2 . 2 1 1 1 . . . 1 1 . 1 . 1 1 1 1 . 1 1 1 1 1 Hottest 180 | 40 100 120 90 53 . 50 70 . 50 70 70 69 . . . 39 39 . 39 . 39 39 39 30 . 100 30 180 180 180 Shots Fired 823 | 6 80 117 72 155 . 25 26 . 86 11 9 11 . . . 1 4 . 6 . 2 10 4 3 . 5 1 2 69 118 Gun 560 | 6 80 117 71 153 . 24 25 . 64 11 9 . . . . . . . . . . . . . . . . . . . Cannon 205 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . 5 . 2 69 118 Launcher 58 | . . . 1 2 . 1 1 . 22 . . . . . . 1 4 . 6 . 2 10 4 3 . . 1 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 399 | 6 24 18 60 155 . 25 19 . 86 . 1 . . . . . . . . . . . . . . 5 . . . . Thermal 167 | . 56 99 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 31 | . . . . . . . . . . . . . . . . 1 4 . 6 . 2 10 4 3 . . 1 . . . Electromagnetic 37 | . . . . . . . 7 . . 11 8 11 . . . . . . . . . . . . . . . . . . Slashing 189 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 69 118 Robot Hit Streak 46 | 5 27 46 18 13 . 7 7 . 8 4 9 8 . . . . 1 . . . 2 5 1 1 . 2 . . 39 20 Robot Miss Streak 13 | . 3 2 3 4 . 2 3 . 5 3 2 2 . . . . 4 . 1 . . 1 1 1 . 3 . . 13 10 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 4 | . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 680 | 5 60 78 54 105 . 16 20 2 45 14 15 7 10 1 9 3 2 5 . 12 8 5 11 9 2 15 19 3 59 86 Core Hits 776 | 2 27 26 35 57 . 12 19 . 49 9 7 2 3 1 4 1 6 1 10 4 9 13 14 10 1 21 10 . 147 276 Critical Kills 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . Critical Strikes 32 | . 5 1 . 1 . . . . . . . . . . 1 . 1 . . . 1 . . . . 7 . . 5 10 Burn 6 | . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 8 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 7 . . . . Smash 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sever 17 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 5 10 Melee Attacks 312 | . . . 9 3 4 . 8 2 2 7 6 . 12 7 25 10 6 5 3 30 26 2 18 24 5 34 45 6 13 . Impact 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Slashing 285 | . . . 9 3 4 . 8 . . . . . 9 7 25 10 3 2 3 29 26 2 18 24 5 34 45 6 13 . Piercing 10 | . . . . . . . . . 2 7 1 . . . . . . . . . . . . . . . . . . . Sneak Attacks 43 | . . . . . . . . 2 . 2 6 . 7 . 1 1 1 3 . 5 3 . 3 . . 6 2 1 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64910 | 35 688 1481 1262 2292 . 553 553 . 2727 315 169 169 581 55 478 165 447 206 617 771 623 1131 1306 1475 231 1916 2440 847 18667 22710 Guns 6523 | 35 677 1481 1082 1882 . 269 302 . 577 113 105 . . . . . . . . . . . . . . . . . . . Cannons 40596 | . . . . . . . . . . . . 169 . . . . . . . . . . . . . 69 . . 17648 22710 Explosions 7166 | . . . 171 398 . 284 251 . 2115 . . . . . . . 334 . 617 . 200 1056 639 761 . . 340 . . . Melee 10381 | . . . . . . . . . 35 202 64 . 581 55 478 165 113 206 . 771 423 75 667 714 231 1847 2100 847 807 . Ramming 244 | . 11 . 9 12 . . . . . . . . . . . . . . . . . . . . . . . . 212 . Kinetic 7257 | 35 176 290 1085 2280 . 553 419 . 2336 . 14 . . . . . . . . . . . . . . 69 . . . . Thermal 2253 | . 501 1191 168 . . . 37 . 356 . . . . . . . . . . . . . . . . . . . . . Explosive 3947 | . . . . . . . . . . . . . . . . . 334 . 617 . 200 1056 639 761 . . 340 . . . Electromagnetic 470 | . . . . . . . 97 . . 113 91 169 . . . . . . . . . . . . . . . . . . Impact 113 | . . . . . . . . . . . . . . . . . 113 . . . . . . . . . . . . . Slashing 50325 | . . . . . . . . . . . . . 581 55 478 165 . 206 . 771 423 75 667 714 231 1847 2100 847 18455 22710 Piercing 301 | . . . . . . . . . 35 202 64 . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . . . 11 2 2 2 2 2 1 3 3 . 1 . 1 1 . . 1 Average Corruption 1 | . . . . . . . . . . . . . . 8 2 2 2 2 2 1 2 3 . 1 . 1 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 43 | . . . . . . . . . . . . . . 2 1 4 3 1 1 . 15 7 . 2 . 1 . . . 6 Message Errors 9 | . . . . . . . . . . . . . . . . . 1 . 1 . 5 . . . . 1 . . . 1 Matter Fused 9 | . . . . . . . . . . . . . . . . . 1 1 . . 1 2 . 1 . . . . . 3 Heat Flow Errors 8 | . . . . . . . . . . . . . . . . 2 . . . . 5 . . 1 . . . . . . Energy Discharges 8 | . . . . . . . . . . . . . . . . . 1 . . . 2 3 . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . . . . . . . . . . 1 . 2 . . . . 2 1 . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3369 | . . . 21 . . 4 2 . 46 19 . . 221 . 8 65 120 71 . 134 60 24 36 281 60 540 487 717 295 158 Projectiles 435 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277 158 Explosions 164 | . . . 21 . . 4 2 . 46 . . . . . . . 7 . . . . 24 7 53 . . . . . . Melee 2770 | . . . . . . . . . . 19 . . 221 . 8 65 113 71 . 134 60 . 29 228 60 540 487 717 18 . Knockbacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 223 | . . . 3 . . 18 . . 23 . . . . . . 61 15 . 46 . . 57 . . . . . . . . Shots 7 | . . . . . . 1 . . 1 . . . . . . 1 1 . 1 . . 2 . . . . . . . . Rammed 11 | . 3 . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 22 | . 4 . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . 9 . Kicked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Crushed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 311 | . 87 12 259 148 . 56 124 . 215 217 311 265 . . 39 289 43 . . . 235 . . 98 . . . . . . Average Temperature 62 | . 31 5 76 31 . 22 53 . 73 114 140 150 . . 19 95 14 . . . 76 . . 60 . . . . . . Received Heat Transfer 2334 | . 165 168 324 342 9 . 48 . 502 . 147 36 18 . 117 . 45 . . . 48 . 18 . 9 . 99 . 156 83 Effects 4 | . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 4 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Heat Transferred 4254 | . 1776 1878 200 . . . . . 400 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Maximum Alert Level 5 | . . . 1 1 1 . . . . 1 . . 1 . 1 . . . . . . . 1 1 . 1 5 5 5 . Low Security (%) 65 | 100 100 . 97 62 64 . . . . 48 100 100 71 100 84 . . . . 100 . . 64 98 100 89 10 . . . Level 1 18 | . . . 2 37 35 . . . . 51 . . 28 . 15 . . . . . . . 35 1 . 10 86 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Level 5 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 99 . . Peak Influence 1977 | 5 130 . 214 358 310 . . . . 265 136 142 221 90 289 . . . . 66 . . 346 216 29 267 1620 1695 1977 . Initial 1100 | . . . 5 11 155 . . . . 259 58 37 19 31 21 . . . . 50 . . 47 43 2 3 136 1100 1100 . Average 203 | . 53 . 77 132 120 . . . . 197 49 94 158 52 74 . . . . 16 . . 161 43 5 59 318 1633 1469 . Influence Increases 12898 | 5 354 40 534 927 287 174 90 . 533 228 326 141 262 82 407 5 130 10 190 173 205 288 685 478 83 536 560 115 2192 2858 Destroy 0b10 Robot/C 4620 | . 220 40 340 560 160 140 80 . 420 20 180 80 80 . . . 60 . 160 20 80 240 260 120 . 180 160 20 1000 . Destroy 0b10 Robot/NC 400 | 5 25 . 10 45 . 5 . . 10 10 5 5 20 5 15 5 . 10 10 15 . . 15 20 10 30 15 15 95 . Destroy Leader 780 | . 44 . 94 140 20 20 10 . 20 4 30 . . . 4 . 10 . 20 16 20 30 54 22 4 24 12 12 170 . Allied During Kill 790 | . . . . 36 89 9 . . 23 . 24 50 100 5 . . . . . . . 18 70 . . . . 26 340 . Trap Triggered on 0b10 150 | . . . 20 . . . . . . 10 . . . . 40 . . . . 20 . . . . . 60 . . . . Successful Hack 761 | . 49 . 39 26 . . . . . 16 18 6 . . 20 . . . . 59 . . 112 123 48 38 70 . 137 . Select Force Hacks 50 | . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . Disable Machine 720 | . . . . 60 15 . . . . . 15 . 45 15 . . . . . . . . 15 120 . 120 105 . 90 120 Destroy Structure 3502 | . 1 . 31 30 3 . . . . 3 9 . 2 7 28 . . . . 28 . . 114 58 6 39 18 42 360 2723 Advance Influence 150 | . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . Partial Spotted 225 | . . . . . . . . . . . 30 . 15 . 60 . . . . . . . . 15 15 30 45 . . 15 Lose Combat Pursuer 750 | . 15 . . 30 . . . . 60 15 15 . . . 240 . 60 . . 15 105 . 45 . . 15 135 . . . Influence Decreases 7685 | 5 300 58 510 595 442 174 90 . 359 216 316 130 190 70 139 186 130 10 110 223 205 218 654 517 78 296 360 20 1084 . Time Decay 5207 | 5 300 58 375 429 262 174 90 . 249 206 204 110 190 40 139 186 130 10 110 185 195 208 233 228 72 255 310 . 254 . Lost Part 200 | . . . . 10 . . . . 70 . . . . 30 . . . . . 10 10 10 10 . . . 40 . 10 . Lost Ally 1196 | . . . . 40 180 . . . 40 10 . 20 . . . . . . . . . . 40 . 6 10 10 20 820 . Purge Threat 1082 | . . . 135 116 . . . . . . 112 . . . . . . . . 28 . . 371 289 . 31 . . . . Squads Dispatched 62 | . 1 . 1 4 1 . . . . 1 3 . . 1 4 . . . . 1 . . 2 2 1 5 10 13 12 . Investigation 5 | . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . 1 . 1 . Extermination 9 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 1 . 1 . Reinforcement 20 | . 1 . 1 2 . . . . . . 3 . . . 2 . . . . . . . 2 1 . 2 2 1 3 . Assault 28 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 6 12 7 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 41 | . 3 . 1 3 . . . . . . 1 1 . 1 1 . . . . . . . 2 1 . 1 1 1 24 . Communications Jammed 94 | . . . . . . . . . . . 15 . . . 20 . . . . . . . 5 6 4 . 21 . 23 . Distress Signals 84 | . . . . . . . . . . . 6 . . . 20 . . . . . . . 4 6 4 . 21 . 23 . Times Spotted 488 | . 19 13 21 35 2 7 5 . 30 9 29 5 6 5 30 . 11 . 5 5 9 12 17 18 4 13 67 3 50 58 Peak Tracking Total 37 | . 5 2 4 4 4 7 4 . 9 4 7 5 1 3 11 . 8 . 4 3 4 4 6 5 1 4 37 1 9 10 Tactical Retreats 30 | . 1 . . 2 . . . . 2 2 6 . . . 6 . 1 . . 1 3 . 2 . . 1 3 . . . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 8 | . 3 . . . . . . . . 1 2 . . . 1 . . . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 7 | . . . . . . . . . . 4 3 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Reprogrammed 30 | . . . . . . . . . . 2 1 . . . 6 . . . . 6 . . . . 6 9 . . . . Reused 21 | . . . 2 . . . 3 . . 1 . . . . 4 2 . . . 2 . . . . . 7 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . 2 . . . 3 . . . . . . . . 4 . . . . . . . . . . . . . . Triggered 20 | . . . 2 . . . 3 . . 1 . . . . 4 2 . . . 2 . . . . . 6 . . . . Most Traps Carried 4 | . . 2 2 . . 4 4 2 2 . . . . . . 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 63 | . . 2 . 4 1 . . . 8 . 1 . 3 1 . . . . . . 1 . 1 8 . 8 7 . 6 12 Max in Single Turn 3 | . . 1 . 1 1 . . . 3 . . . . 1 . . . . . . 1 . 1 1 . 1 1 . 1 2 Garrison Access 6 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . 1 . . 1 1 . . . Network Hub 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 143 | . 8 2 9 14 6 1 . 1 . 7 10 1 . 1 5 1 2 4 . 13 . 1 8 13 6 10 5 . 13 2 Terminals 95 | . 5 . 7 11 3 . . . . 4 9 1 . 1 3 . 1 . . 7 . 1 4 9 4 8 4 . 13 . Fabricators 8 | . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 1 . . . . Repair Stations 9 | . 1 . 1 1 . . . . . . . . . . . . . . . 3 . . 1 1 1 . . . . . Recycling Units 7 | . 2 . . 1 . . . . . 2 1 . . . . . . . . 1 . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 2 . . . . . . Garrison Access 7 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . 1 1 . 1 1 . . . Total Hacks 525 | . 25 6 33 37 14 1 . 4 . 21 34 1 . 3 23 1 2 17 . 62 . 1 32 70 40 33 12 . 33 20 Successful 291 | . 15 6 18 23 3 1 . 4 . 11 16 1 . 3 8 1 2 17 . 33 . 1 19 32 22 16 9 . 10 20 Failed 233 | . 9 . 15 14 11 . . . . 10 18 . . . 15 . . . . 29 . . 13 38 18 17 3 . 23 . Catastrophic 41 | . 2 . 2 1 3 . . . . 1 1 . . . 5 . . . . 3 . . 1 8 . 8 . . 6 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 221 | . 15 . 24 12 1 . . . . 17 14 1 . 2 12 . . . . 29 . . 10 31 13 16 3 . 21 . Terminals 362 | . 17 . 26 30 5 . . . . 15 31 1 . 3 15 . 1 . . 45 . 1 19 51 32 26 11 . 33 . Fabricators 23 | . . . . . 7 . . . . 2 . . . . 2 . . . . 2 . . 4 . 3 3 . . . . Repair Stations 35 | . 2 . 3 2 . . . . . . . . . . . . . . . 11 . . 3 9 5 . . . . . Recycling Units 20 | . 6 . . 4 . . . . . 4 3 . . . . . . . . 3 . . . . . . . . . . Scanalyzers 20 | . . . 4 . . . . . . . . . . . 6 . . . . . . . 3 7 . . . . . . Garrison Access 15 | . . . . 1 2 . . . . . . . . . . . . . . 1 . . 3 3 . 4 1 . . . Terminal Hacks 186 | . 7 6 8 13 . 1 . 4 . 3 13 1 . 2 4 1 2 17 . 21 . 1 10 18 12 12 6 . 4 20 Record 29 | . . 5 . . . . . . . . . . . . . 1 1 5 . . . 1 . . . . . . . 16 Part Schematic 19 | . . . . 3 . . . 4 . 1 . . . 1 . . . 4 . 3 . . . 1 1 1 . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Analysis 23 | . 4 . 4 . . . . . . . 3 . . . . . . 4 . 3 . . . 4 . . . . 1 . Prototype ID Bank 15 | . 2 . . 1 . . . . . . 1 . . . . . . 4 . . . . 2 3 2 . . . . . Open Door 13 | . . . . 3 . 1 . . . . 3 1 . . . . 1 . . . . . . . . 1 2 . 1 . Level Access Points 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . Branch Access Points 5 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 14 | . . . 1 2 . . . . . . 2 . . . . . . . . 1 . . 3 3 1 1 . . . . Locate Traps 16 | . 1 . . 2 . . . . . 1 2 . . . 1 . . . . 2 . . . 2 2 3 . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reprogram Traps 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . Zone Layout 11 | . . . 2 1 . . . . . . 1 . . . 1 . . . . . . . 1 2 . 1 2 . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 1 . . . . Network Status 7 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 1 . . . . Repair Station Hacks 20 | . 1 . 1 2 . . . . . . . . . . . . . . . 6 . . . 6 4 . . . . . Scan Component 11 | . 1 . 1 1 . . . . . . . . . . . . . . . 3 . . . 3 2 . . . . . Repair 9 | . . . . 1 . . . . . . . . . . . . . . . 3 . . . 3 2 . . . . . Recycling Unit Hacks 8 | . 2 . . 1 . . . . . 2 2 . . . . . . . . 1 . . . . . . . . . . Retrieve Components 8 | . 2 . . 1 . . . . . 2 2 . . . . . . . . 1 . . . . . . . . . . Scanalyzer 14 | . . . 4 . . . . . . . . . . . 2 . . . . . . . 3 5 . . . . . . Insert Component 10 | . . . 2 . . . . . . . . . . . 1 . . . . . . . 2 5 . . . . . . Analyze 4 | . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Garrison Access Hacks 6 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . 1 . . 1 1 . . . Seal Access 6 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . 1 . . 1 1 . . . Unauthorized Hacks 50 | . 5 . 5 6 1 . . . . 5 1 . . 1 1 . . . . 3 . . 4 3 5 2 2 . 6 . Terminals 34 | . 3 . 5 5 . . . . . 2 . . . 1 . . . . . 1 . . 3 1 4 1 2 . 6 . Track 4 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 1 1 . 3 . Botnet 11 | . . . 2 1 . . . . . 1 . . . . . . . . . 1 . . 2 . 1 . 1 . 2 . Disrupt 7 | . 1 . 2 2 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Operators 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sabotage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 1 . . . . Liberate 7 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . 1 . . . . . 2 1 . . . . . . . . 1 . . . . . . . . . . Reject 7 | . 2 . . 1 . . . . . 2 1 . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Decoy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 93 | . 6 . 8 12 5 . . . . 4 7 . . . 4 . . . . 5 . 1 6 12 5 6 2 . 10 . Full Trace Events 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . 2 3 . . . 4 . 1 . . . 1 1 . . 4 . 2 . . 1 1 1 9 3 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . . 1 . . . . . . . . . . . . . . . 3 . . . 3 2 . . . . . Time 262 | . . . . 38 . . . . . . . . . . . . . . . 115 . . . 75 34 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . 16 . . 5 . . . . . 1 1 . . . . . . . . 3 . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . 2 . . 1 . 2 . . . . 3 . 1 . . . . . . . . . . Non-combat 4 | . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . Combat 5 | . . . . . . . . 1 . . 1 . . . . . . 3 . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . . . . 2 . . 1 . 3 . . . . 3 . 1 . . . . . . . . . . parse_system 7 | . . . . . . . . 2 . . 1 . 1 . . . . 3 . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . check_alert 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Total Allies 134 | . . . . 12 . . . 2 . 1 7 5 . . . . . . . . 1 . 3 1 2 1 1 18 80 . Largest Group 24 | . . . . 10 10 1 1 2 2 1 7 11 11 9 . . . . . . 1 1 4 1 1 1 1 10 24 . Highest-Rated Group 791 | . . . . 173 173 16 13 51 51 26 342 791 791 536 . . . . . . 90 90 231 45 45 45 45 142 763 . Highest-Rated Ally 234 | . . . . 31 29 16 13 31 31 26 159 159 159 96 . . . . . . 90 90 90 45 45 45 45 15 234 . Total Orders 19 | . . . . . 4 . 2 . . . . . . . . . . . . . 4 2 . 2 4 . 1 . . . STAY 10 | . . . . . 3 . 1 . . . . . . . . . . . . . . 1 . 1 3 . 1 . . . FOLLOW 5 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 1 . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 618 | . . . . 26 71 6 . . 17 . 28 30 35 9 . . . . . . . 4 29 . . . . 36 327 . Total Damage 13748 | . . . . 376 596 31 . . 347 . 1026 585 903 22 . . . . . . . 83 800 . . . . 643 8336 . Kills 79 | . . . . 4 8 1 . . 3 . 9 4 4 . . . . . . . . 1 6 . . . . 4 35 . Allies Corrupted 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Active Infowar (turns) 17795 | . . 4615 1169 1013 705 2092 533 . . 402 409 . . . 334 470 394 54 245 618 1157 508 527 532 282 714 671 1 350 . Sensors 10045 | . . . . . 705 2092 533 . . 360 117 . . . 334 470 394 54 245 618 1157 508 527 488 281 699 463 . . . Structural 690 | . . . 690 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 6797 | . . 4615 1169 1013 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 210 | . . . . . . . . . . . . . . . . . . . . . . . 210 . . . . . . . Jamming 3658 | . . . . . . . . . . 124 222 . . . 310 199 . . . 2 . . 515 532 282 475 646 1 350 . ECM 672 | . . . . . . . . . . 278 392 . . . . . . . . . . . . . 2 . . . . . Robot Analysis Total 23 | . 4 . 4 . . . . . . . 3 . . . . . . 4 . 3 . . . 4 . . . . 1 . Derelict Logs Recovered 12 | . . 3 . . . 1 2 . 1 . . . . . . 1 1 . . . 1 2 . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 27213 | 125 858 5238 1169 1975 706 2092 1797 1172 758 431 623 222 388 83 334 470 394 87 245 644 1168 512 527 532 282 753 707 116 1726 1079 Spaces Moved 26588 | 64 430 2061 452 675 323 849 945 803 478 737 683 111 318 126 579 1111 950 168 579 1209 1925 1062 872 891 432 1327 1099 250 2689 2390 Core 165 | 3 . . . . . . . . . . . . 162 . . . . . . . . . . . . . . . . . Treads 4333 | 61 430 1619 147 544 323 849 360 . . . . . . . . . . . . . . . . . . . . . . . Legs 5475 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 154 242 2689 2390 Wheels 2652 | . . 442 305 131 . . 585 803 386 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13947 | . . . . . . . . . 92 737 683 111 156 126 579 1111 950 168 579 1209 1925 1062 872 891 432 1327 937 . . . Fastest Speed 21 | 50 160 95 155 170 161 161 145 145 40 40 40 40 40 40 37 37 37 37 37 37 37 37 32 32 32 23 21 30 30 30 Average Speed 73 | 154 160 176 175 225 170 240 179 145 124 40 40 40 96 40 39 37 37 37 37 37 37 37 32 33 33 24 30 30 30 30 Slowest Speed 560 | 160 160 560 256 243 241 241 241 145 145 80 40 40 150 40 40 37 37 40 37 37 200 37 37 115 115 100 112 30 30 30 Overloaded Moves 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . . . . 2 13 . . 2 5 . . . . 3 . . . 1 1 9 5 . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Spacefolds 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Exploration Rate (%) 59 | 5 64 62 44 92 13 83 97 85 80 16 72 59 76 11 21 95 87 60 78 32 82 99 21 84 14 87 67 10 57 92 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 8 | . . . . 1 . . . 2 . . . . . . . 1 . 3 . . 1 . . . . . . . . . Known Exits Taken 25 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 35 | . . 6 . . . 3 5 4 1 . . . . . . 3 3 . 4 . 2 4 . . . . . . . . Spaces Dug 629 | . . . 8 15 3 13 8 . 91 3 . . . 4 15 28 5 . 53 14 10 11 18 9 2 12 11 26 37 233 Terrain Destroyed 1934 | . . . 26 29 3 13 24 . 177 3 . . . 4 15 28 38 . 84 14 34 113 61 28 2 13 11 26 214 974 Melee 111 | . . . 8 . 3 . 8 . . 3 . . . 4 15 7 5 . 3 14 10 1 3 4 2 8 6 2 5 . Projectile 1210 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 24 209 974 AOE 608 | . . . 15 29 . 13 16 . 177 . . . . . . 21 33 . 81 . 24 112 58 24 . . 5 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Total 32947 | 82 525 3544 742 1016 473 885 1010 812 572 840 1011 277 385 145 637 1155 975 188 594 1356 2343 1162 1078 1078 555 1675 1407 278 3515 2632 Wait 4627 | 2 24 1334 179 205 127 7 20 . 5 66 290 151 47 15 14 14 10 . 2 103 336 74 136 132 107 257 192 11 679 88 Move 26466 | 63 429 2060 451 674 322 848 944 802 477 733 658 110 317 121 568 1110 949 167 578 1202 1924 1061 871 888 429 1309 1083 243 2686 2389 Hop 37 | . . . . . . . . . . 1 11 . . 2 5 . . . . 3 . . . 1 1 8 4 . 1 . Pick Up 176 | 8 5 37 11 6 5 5 2 3 . 2 3 1 . . 2 5 . 1 . . 25 . 7 9 2 14 10 . 11 2 Fast Attach 163 | 6 5 3 6 7 1 1 2 . . 6 5 1 1 . 10 2 2 7 . 11 1 6 11 5 4 9 22 3 9 17 Attach 54 | . 1 1 5 1 2 1 1 . 11 2 2 . . . 1 . . . . . 1 . 2 . . 5 7 4 7 . Detach 59 | . . 1 1 . 1 1 . . 4 . 2 1 1 . 4 2 . . . 2 1 1 7 . 1 2 13 5 7 2 Swap 172 | . 4 16 18 17 7 3 10 2 12 5 4 . 6 . 2 1 2 1 5 . 2 6 6 5 4 10 13 3 7 1 Drop 256 | . 10 29 20 18 4 5 3 3 6 3 7 2 1 . 6 6 2 7 . 5 25 3 6 11 2 22 17 1 17 15 Fire 565 | 3 43 63 37 79 . 13 17 . 55 11 9 11 . . . 1 4 . 6 . 2 9 4 3 . 5 1 2 69 118 Melee 312 | . . . 9 3 4 . 8 2 2 7 6 . 12 7 25 10 6 5 3 30 26 2 18 24 5 34 45 6 13 . Ram 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Crush 11 | . 4 . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . 11 . . . . . . . . . . . 10 . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Trap 16 | . . . 2 . . . 3 . . 4 3 . . . . 4 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials -8/Storage -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*War]) -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Central database locked down 321 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 15) 640 | -10/Materials | Discovered new exit (range 16) 968 | -10/Materials | Discovered new exit (range 11) 984 | -10/Materials | Entered Subcaves 1045 | -10/Subcaves | Learned Materials stockpile data 1056 | -10/Subcaves | Discovered new exit (range 2) 1076 | -10/Subcaves | Visited Clippyterm 1080 | -10/Subcaves | Learned Research security intel 1080 | -10/Subcaves | Learned 40 Factory zone layouts 1350 | -10/Subcaves | Ambushed by Subdweller buried in earth 1351 | -10/Subcaves | Build established: Scavenger-Mutant 1351 | -10/Subcaves | Core integrity fell below 50% 1443 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2830 | -10/Subcaves | Learned 4 Materials zone layouts 4312 | -10/Subcaves | Build established: Mutant 4474 | -10/Subcaves | Learned Materials terminal intel 4492 | -10/Subcaves | Disturbed a concealed Subdweller 4624 | -10/Subcaves | Visited 4L-MR0's lab 4752 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 4784 | -10/Subcaves | Core integrity fell below 20% 4916 | -10/Subcaves | Found Flightbrick 6222 | -10/Subcaves | Entered Materials 6222 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6223 | -8/Materials | Identified exit to Storage 6225 | -8/Materials | Loaded intel: 12 terminal locations 6767 | -8/Materials | Build established: Scavenger-Mutant 7391 | -8/Materials | Entered Storage 7414 | -8/Storage | Learned location of Armory (-4) 8080 | -8/Storage | Discovered new exit (range 16) 8162 | -8/Storage | Repaired Hvy. Armor Plating 8321 | -8/Storage | Met a pair of Derelict thieves 8724 | -8/Storage | Build established: Mutant 9215 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9354 | -8/Storage | Identified exit to Factory 9366 | -8/Storage | Entered Factory 9366 | -7/Factory | Accompanied by 10 allies 9366 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9367 | -7/Factory | Identified exit to Factory 9367 | -7/Factory | Identified exit to Lower Caves 9441 | -7/Factory | Lost 3 allies 9502 | -7/Factory | Build established: Commander-Mutant 9734 | -7/Factory | Lost 6 allies 9999 | -7/Factory | Build established: Mutant 10072 | -7/Factory | Entered Lower Caves 10072 | -7/Lower Caves | Accompanied by 1 ally 10352 | -7/Lower Caves | Encountered a Warlord checkpoint 10391 | -7/Lower Caves | Learned Factory garrison access intel 11589 | -7/Lower Caves | Discovered new exit (range 6) 11601 | -7/Lower Caves | Identified exit to Lower Caves 12164 | -7/Lower Caves | Entered another Lower Caves area 12164 | -7/Lower Caves | Accompanied by 1 ally 12439 | -7/Lower Caves | Discovered exit to Factory (range 15) 12693 | -7/Lower Caves | Spotted B-75 Beast 13218 | -7/Lower Caves | Encountered a Warlord checkpoint 13369 | -7/Lower Caves | Discovered new exit (range 15) 13401 | -7/Lower Caves | Learned Factory stockpile data 13413 | -7/Lower Caves | Learned Factory emergency access door positions 13942 | -7/Lower Caves | Identified exit to Zion 13961 | -7/Lower Caves | Entered Zion 14044 | -7/Zion | Discovered new exit (range 10) 14159 | -7/Zion | Found CR-A16's Pointy Stick 14500 | -7/Zion | Learned location of Data Miner (-6) 14529 | -7/Zion | Given A8's code to call for help 14681 | -7/Zion | Met Imprinter 14785 | -7/Zion | Learned location of Quarantine (-3) 15086 | -7/Zion | Gained Derelict followers 15130 | -7/Zion | Identified exit to Proximity Caves 15133 | -7/Zion | Entered Proximity Caves 15133 | -6/Proximity Caves | Accompanied by 2 allies 15142 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15351 | -6/Proximity Caves | Spotter reported a threat 15509 | -6/Proximity Caves | Learned 12 Factory zone layouts 15721 | -6/Proximity Caves | Spotted B-75 Beast 15745 | -6/Proximity Caves | Attracted the attention of an 0b10 base 15777 | -6/Proximity Caves | Destroyed 8 combat bots 15841 | -6/Proximity Caves | Attached Flightbrick, gained temporary slots: Utility x3 15868 | -6/Proximity Caves | Lost 6 parts (1p1n3u1w) 15873 | -6/Proximity Caves | Core integrity fell below 50% 15884 | -6/Proximity Caves | Discovered exit to Factory (range 16) 15891 | -6/Proximity Caves | Entered Factory 15891 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 15892 | -6/Factory | Identified exit to Extension 15892 | -6/Factory | Identified exit to Factory 15895 | -6/Factory | Loaded intel: 4 garrison access locations 16015 | -6/Factory | Identified exit to Lower Caves 16118 | -6/Factory | Build established: Hacker-Mutant 16322 | -6/Factory | Entered Extension 16584 | -6/Extension | Spotted B-75 Beast 16586 | -6/Extension | Spotted B-75 Beast 16650 | -6/Extension | Rescued A7 16819 | -6/Extension | Rescued a captive Derelict 16819 | -6/Extension | Rescued a captive Derelict 16832 | -6/Extension | Rescued a captive Derelict 16851 | -6/Extension | Discovered exit to Factory (range 10) 16851 | -6/Extension | Discovered new exit (range 6) 16862 | -6/Extension | Identified exit to Cetus 16945 | -6/Extension | Entered Cetus 16945 | -6/Cetus | Accompanied by 7 allies (A7) 16950 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 16952 | -6/Cetus | Spotted Cetus Guard 16952 | -6/Cetus | Spotted Cetus Guard 16955 | -6/Cetus | Destroyed Cetus Guard 16955 | -6/Cetus | Spotted Cetus Guard 16955 | -6/Cetus | Spotted Cetus Guard 16959 | -6/Cetus | Allies destroyed Cetus Guard 16971 | -6/Cetus | Allies destroyed Cetus Guard 16975 | -6/Cetus | Allies destroyed Cetus Guard 16997 | -6/Cetus | Started Cetus Manufacturing Module 17003 | -6/Cetus | Escorted A7 to Cetus Mainframe 17022 | -6/Cetus | Manufactured an Enhanced Grunt 17046 | -6/Cetus | Discovered new exit (range 16) 17047 | -6/Cetus | Manufactured an Enhanced Grunt 17051 | -6/Cetus | Identified exit to Archives 17072 | -6/Cetus | Manufactured an Enhanced Grunt 17097 | -6/Cetus | Manufactured an Enhanced Grunt 17122 | -6/Cetus | Manufactured an Enhanced Grunt 17167 | -6/Cetus | Entered Archives 17167 | -6/Archives | Accompanied by 11 allies (A7) 17172 | -6/Archives | Received a hacking code to weaken MAIN.C 17237 | -6/Archives | Discovered new exit (range 15) 17254 | -6/Archives | Discovered new exit (range 16) 17411 | -6/Archives | Discovered exit to Factory (range 15) 17541 | -6/Archives | Identified exit to Hub_04(d) 17555 | -6/Archives | Entered Hub_04(d) 17555 | -6/Hub_04(d) | Accompanied by 9 allies 17594 | -6/Hub_04(d) | Network Hub disabled 17618 | -6/Hub_04(d) | Crushed by falling debris 17627 | -6/Hub_04(d) | Spotted Lightning 17636 | -6/Hub_04(d) | System corruption reached 10% 17638 | -6/Hub_04(d) | Spotted Lightning 17638 | -6/Hub_04(d) | Entered Factory 17638 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17649 | -5/Factory | Lost 3 parts (2u1w) 17759 | -5/Factory | Identified exit to Upper Caves 17926 | -5/Factory | Discovered new exit (range 16) 17972 | -5/Factory | Entered Upper Caves 18333 | -5/Upper Caves | Discovered new exit (range 9) 18344 | -5/Upper Caves | Identified exit to Upper Caves 18390 | -5/Upper Caves | Entered a destroyed Warlord outpost 18442 | -5/Upper Caves | Entered another Upper Caves area 18486 | -5/Upper Caves | Learned 8 Factory zone layouts 18544 | -5/Upper Caves | Discovered new exit (range 13) 18548 | -5/Upper Caves | Identified exit to Zhirov 18742 | -5/Upper Caves | Encountered a Warlord checkpoint 18836 | -5/Upper Caves | Entered Zhirov 18836 | -5/Zhirov | Discovered new exit (range 3) 18843 | -5/Zhirov | Met Zhirov 18857 | -5/Zhirov | Learned location of Testing (-2) 18857 | -5/Zhirov | Learned location of Command (-1) 18859 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18866 | -5/Zhirov | Found Alien Artifact 18866 | -5/Zhirov | Identified Integrated Dissipator 18866 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18904 | -5/Zhirov | Found Alien Artifact 18920 | -5/Zhirov | Identified exit to Proximity Caves 18923 | -5/Zhirov | Entered Proximity Caves 19111 | -4/Proximity Caves | Spotted B-86 Titan 19127 | -4/Proximity Caves | Discovered new exit (range 11) 19167 | -4/Proximity Caves | Identified exit to Factory 19168 | -4/Proximity Caves | Entered Factory 19168 | -4/Factory | Evolved 2 slots: Utility x2 19169 | -4/Factory | Identified exit to Research 19233 | -4/Factory | Identified exit to Upper Caves 19233 | -4/Factory | Identified exit to Armory 19517 | -4/Factory | Repaired Adv. Sensor Array 19566 | -4/Factory | Found Prototype Processor 19566 | -4/Factory | Identified Exp. Melee Analysis Suite 19592 | -4/Factory | Spotted B-86 Titan 19668 | -4/Factory | Repaired Exp. Propulsion Shielding? 19724 | -4/Factory | Repaired Lgt. Angular Momentum Engine? 19739 | -4/Factory | Discovered exit to Research (range 12) 19812 | -4/Factory | Entered Upper Caves 20068 | -4/Upper Caves | Discovered new exit (range 12) 20230 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 20560 | -4/Upper Caves | Found Botcube 20843 | -4/Upper Caves | Identified exit to Upper Caves 20872 | -4/Upper Caves | Botcube activated 20896 | -4/Upper Caves | Botcube completed mutation into legged form, armed with 1 gun, 1 cannon. 20980 | -4/Upper Caves | Entered another Upper Caves area 20980 | -4/Upper Caves | Accompanied by 1 ally 20985 | -4/Upper Caves | Entered a destroyed Warlord outpost 21006 | -4/Upper Caves | Learned Research garrison access intel 21050 | -4/Upper Caves | Discovered exit to Research (range 6) 21147 | -4/Upper Caves | Learned Research terminal intel 21247 | -4/Upper Caves | Discovered new exit (range 7) 21492 | -4/Upper Caves | Entered Research 21492 | -3/Research | Accompanied by 1 ally 21492 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21494 | -3/Research | Loaded intel: 22 terminal locations 21495 | -3/Research | Loaded intel: 4 garrison access locations 21596 | -3/Research | Identified Transdimensional Reconstructor 21610 | -3/Research | Identified exit to Research 21633 | -3/Research | Found Prototype Launcher 21633 | -3/Research | Identified Adv. Micro-nuke Launcher 21903 | -3/Research | Identified exit to Quarantine 22008 | -3/Research | Found Botcube 22019 | -3/Research | Entered Quarantine 22034 | -3/Quarantine | Found Alien Artifact 22076 | -3/Quarantine | Repaired Imp. Light Armor Plating? 22115 | -3/Quarantine | Repaired Nuclear Pulse Array 22144 | -3/Quarantine | Repaired Nuclear Pulse Array 22163 | -3/Quarantine | Found Alien Reactor 22241 | -3/Quarantine | Identified Core Reset Matrix 22241 | -3/Quarantine | Identified Matter Drive 22258 | -3/Quarantine | Found Alien Slashing Weapon 22258 | -3/Quarantine | Identified Sigix Broadsword 22290 | -3/Quarantine | Discovered exit to Research (range 15) 22302 | -3/Quarantine | Found Alien Energy Cannon 22319 | -3/Quarantine | Cryocooling Duct disabled 22334 | -3/Quarantine | Ambient heat levels rising (+20) 22334 | -3/Quarantine | Non-combat units ordered to evacuate 22346 | -3/Quarantine | Found Alien Artifact 22369 | -3/Quarantine | Found Alien Artifact 22374 | -3/Quarantine | Found Alien Artifact 22449 | -3/Quarantine | Build established: Hacker-Sprinter 22501 | -3/Quarantine | Identified Dimensional Node Initializer 22501 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 22540 | -3/Quarantine | Identified Subatomic Replicator 22551 | -3/Quarantine | Entered Research 22551 | -2/Research | Accompanied by 1 ally 22551 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22565 | -2/Research | Identified exit to Testing 22587 | -2/Research | Repaired Nuclear Pulse Array 22604 | -2/Research | Repaired Lgt. Angular Momentum Engine 22796 | -2/Research | Identified exit to Access 22833 | -2/Research | Entered Testing 22833 | -2/Testing | Accompanied by 1 ally 22841 | -2/Testing | Found Prototype Launcher 22859 | -2/Testing | Identified Ragnarok Missile Launcher 22875 | -2/Testing | Found Prototype Launcher 22904 | -2/Testing | Identified Z-bomb Delivery System 22940 | -2/Testing | Found Prototype Device 22972 | -2/Testing | Identified Imp. Particle Accelerator 22977 | -2/Testing | Found Prototype Processor 22978 | -2/Testing | Identified Exp. Core Analyzer 23012 | -2/Testing | Protovariant out of control (PD-9XPGBBTLP0) 23012 | -2/Testing | Unleashed a protovariant (PD-9XPGBBTLP0) 23043 | -2/Testing | Spotted PD-V4CE3YX5Q8 23083 | -2/Testing | Found Femtoactuators 23165 | -2/Testing | Found Prototype Hackware 23165 | -2/Testing | Identified Exp. System Shield 23186 | -2/Testing | Found Prototype Ballistic Cannon 23186 | -2/Testing | Identified Perforator 23369 | -2/Testing | Found Hvy. Regenerative Plating 23373 | -2/Testing | Found Med. Regenerative Plating 23537 | -2/Testing | Discovered exit to Access (range 14) 23567 | -2/Testing | Spotted Fortress 23583 | -2/Testing | Discovered new exit (range 5) 23584 | -2/Testing | Identified exit to Section 7 23586 | -2/Testing | Entered Section 7 23590 | -2/Section 7 | Used Core Reset Matrix 23594 | -2/Section 7 | Detected hypermatrix surge 23594 | -2/Section 7 | Sensed 23 artifacts in vicinity 23649 | -2/Section 7 | Found Spacefold Activator 23662 | -2/Section 7 | Found Integrated Dissipator 23662 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23671 | -2/Section 7 | Found Integrated Reactor 23671 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23829 | -2/Section 7 | Discovered exit to Access (range 15) 23846 | -2/Section 7 | Initialized slip node 23866 | -2/Section 7 | Spotted B-99 Colossus 23889 | -2/Section 7 | Found Integrated Reactor 23889 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23892 | -2/Section 7 | Found Integrated Reactor 23892 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23894 | -2/Section 7 | Found Integrated Reactor 23894 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23900 | -2/Section 7 | Lost 4 parts (1p2n1u) 23947 | -2/Section 7 | Found LRC Storage 23947 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 23953 | -2/Section 7 | Found LRC Energy Well 23953 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 23956 | -2/Section 7 | Found LRC Matter Compressor 23956 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 24060 | -2/Section 7 | Spotted Striker 24060 | -2/Section 7 | Spotted Striker 24066 | -2/Section 7 | Found Sigix Shearcannon 24081 | -2/Section 7 | Destroyed Striker 24125 | -2/Section 7 | Integrated with Sigix Exoskeleton 24149 | -2/Section 7 | Warped through subspace 24293 | -2/Section 7 | Entered Access 24293 | -1/Access | Evolved 2 slots: Utility x2 24298 | -1/Access | Emitted hypermatrix ping 24303 | -1/Access | Assembled emerged from beneath the floor 24318 | -1/Access | Assembled emerged from beneath the floor 24375 | -1/Access | Assembled emerged from beneath the floor 24392 | -1/Access | Discovered new exit (range 18) 24396 | -1/Access | Lost 3 allies 24409 | -1/Access | Entered Command 24414 | -1/Command | Emitted hypermatrix ping 24419 | -1/Command | Assembled emerged from beneath the floor 24429 | -1/Command | Build established: Alien-Sigix 24501 | -1/Command | Disengaged cave seal 24573 | -1/Command | Assembled emerged from beneath the floor 24584 | -1/Command | Spotted M Guard 24584 | -1/Command | Spotted M Guard 24584 | -1/Command | Spotted Combat Programmer 24585 | -1/Command | Spotted Combat Programmer 24614 | -1/Command | Combat Programmer assimilated allied Director 10b 24625 | -1/Command | Destroyed Combat Programmer 24631 | -1/Command | Destroyed Combat Programmer 24635 | -1/Command | Lost 8 allies 24668 | -1/Command | Destroyed M Guard 24683 | -1/Command | Destroyed M Guard 24683 | -1/Command | All MAIN.C guards destroyed 24686 | -1/Command | First assault squad dispatched 24686 | -1/Command | Found Prototype Device 24686 | -1/Command | Identified Thermal Barrier 24803 | -1/Command | Destroyed 7 combat bots 24930 | -1/Command | Assembled emerged from beneath the floor 24949 | -1/Command | High security lockdown imminent 24955 | -1/Command | Assembled emerged from beneath the floor 24970 | -1/Command | Assembled emerged from beneath the floor 25002 | -1/Command | Assembled emerged from beneath the floor 25029 | -1/Command | High security lockdown engaged 25058 | -1/Command | Met MAIN.C 25063 | -1/Command | 0b10 Conduit disabled 25073 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 25073 | -1/Command | Destroyed MAIN.C Shell 25073 | -1/Command | Spotted M Shell/Def 25073 | -1/Command | Spotted M Shell/Atk 25073 | -1/Command | Spotted M Shell/Def 25073 | -1/Command | Spotted M Shell/Atk 25073 | -1/Command | Spotted M Shell/Atk 25073 | -1/Command | Spotted M Shell/Def 25073 | -1/Command | Spotted M Shell/Atk 25073 | -1/Command | Spotted M Shell/Def 25075 | -1/Command | MAIN.C activated Command garrisons 25076 | -1/Command | Destroyed M Shell/Def 25088 | -1/Command | Destroyed M Shell/Def 25091 | -1/Command | Destroyed M Shell/Atk 25093 | -1/Command | Destroyed M Shell/Atk 25098 | -1/Command | Destroyed M Shell/Def 25103 | -1/Command | Destroyed M Shell/Def 25107 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 25109 | -1/Command | Destroyed M Shell/Atk 25112 | -1/Command | Destroyed M Shell/Atk 25118 | -1/Command | Destroyed MAIN.C 25121 | -1/Command | Discovered new exit (range 40) 25121 | -1/Command | Discovered new exit (range 78) 25121 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 25139 | -1/Command | Destroyed 10 combat bots 25145 | -1/Command | Lost 19 allies 25759 | -1/Command | Found Femtoactuators 25838 | -1/Command | Found Exp. Core Analyzer 25839 | -1/Command | Found Exp. Core Analyzer 25964 | -1/Command | Assembled emerged from beneath the floor 26111 | -1/Command | Found Zero-point Reactor 26122 | -1/Command | Warped through subspace to slip node 26122 | -1/Command | Discovered new exit (range 5) 26124 | -1/Command | Found Zero-point Reactor 26128 | -1/Command | Used Subatomic Replicator to replicate Zero-point Reactor 26135 | -1/Command | Entered Access_0 26136 | -1/Access_0 | Sensed 2 artifacts in vicinity 26136 | -1/Access_0 | Met Architect 26138 | -1/Access_0 | Architect warped through subspace 26142 | -1/Access_0 | Destroyed A8 26149 | -1/Access_0 | Subspace Access Node disabled 26170 | -1/Access_0 | Architect warped through subspace 26185 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 26191 | -1/Access_0 | Architect warped through subspace 26199 | -1/Access_0 | A6 warped into view 26213 | -1/Access_0 | Destroyed A6 26232 | -1/Access_0 | Core integrity fell below 50% 26251 | -1/Access_0 | Found Core Regenerator 26251 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 26270 | -1/Access_0 | Subspace Access Node disabled 26293 | -1/Access_0 | Subspace Access Node disabled 26300 | -1/Access_0 | Architect warped through subspace 26304 | -1/Access_0 | A5 warped into view 26308 | -1/Access_0 | Destroyed A5 26356 | -1/Access_0 | Architect warped through subspace 26356 | -1/Access_0 | Destroyed 9 combat bots 26408 | -1/Access_0 | Architect warped through subspace 26445 | -1/Access_0 | Destroyed A2 26447 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 26454 | -1/Access_0 | A4 warped into view 26462 | -1/Access_0 | Destroyed A4 26477 | -1/Access_0 | Started Test 138-B, establishing a local singularity 26481 | -1/Access_0 | Singularity Gate disabled 26485 | -1/Access_0 | Architect warped through subspace 26530 | -1/Access_0 | Architect warped through subspace 26553 | -1/Access_0 | Subspace Access Node disabled 26573 | -1/Access_0 | Destroyed Architect 26575 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 26636 | -1/Access_0 | Found Sigix Corpse 26726 | -1/Access_0 | Destroyed 7 combat bots 26844 | -1/Access_0 | A3 warped into view 26858 | -1/Access_0 | Destroyed A3 26863 | -1/Access_0 | Found Prototype Ballistic Gun 26863 | -1/Access_0 | Identified A3's Sniper Rifle 26942 | -1/Access_0 | Found Prototype Device 26942 | -1/Access_0 | Identified Desublimator 26993 | -1/Access_0 | Found Prototype Device 26993 | -1/Access_0 | Identified ST Field Compressor 27200 | -1/Access_0 | Found Prototype Hackware 27200 | -1/Access_0 | Identified Architect God Chip A 27202 | -1/Access_0 | Found Prototype Hackware 27202 | -1/Access_0 | Identified Architect God Chip D 27204 | -1/Access_0 | Found Architect God Chip A 27206 | -1/Access_0 | Found Architect God Chip A 27209 | -1/Access_0 | Warped through subspace to slip node 27209 | -1/Access_0 | Discovered new exit (range 8) 27210 | -1/Access_0 | Found Architect God Chip D 27214 | *** | Heading to fleet! Last Messages --------------- 27144_ Quantum Shear penetrates Earth. 27146_ Quantum Shear penetrates Enhanced Sentry. 27146_ Enhanced Sentry destroyed. 27146_ Quantum Shear penetrates Wall. 27146_ Quantum Shear penetrates Earth. 27198_ Dropped Exp. Reaction Control System. 27198_ Dropped Imp. Energy Mantle. 27199_ Discarded Imp. Armor Integrity Analyzer. 27199_ Discarded Exp. Core Analyzer. 27200_ Acquired Prototype Hackware. 27200_ Identified Architect God Chip A. 27202_ Acquired Prototype Hackware. 27202_ Identified Architect God Chip D. 27204_ Acquired Architect God Chip A. 27205_ Acquired 30 matter. 27206_ Acquired Architect God Chip A. 27208_ Acquired 10 matter. 27209_ Warped through subspace, drawn to slip node. 27209_ EXIT=FOUND 27210_ Acquired Architect God Chip D. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ???????################# ###############???????? | | ??????################# ################??????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 200 Energy Generation 115 Energy Capacity 1140 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 90 Point Defense Rating 240 Melee Speed Boost 50 Evasion (%) 83 Melee Accuracy 16 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 300 Defensive Hacking 100 Item Schematics ----------------- Tiamat Missile Launcher | -2/Section 7 | Archive Enh. Armored Heavy Treads | -2/Section 7 | Archive Centrium Heavy Armor Plating | -2/Section 7 | Archive Robot Schematics ------------------ K-01 Serf | -2/Section 7 | Archive T-07 Excavator | -2/Section 7 | Archive R-06 Scavenger | -2/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Armor Plating | 9% | -8/Storage Adv. Sensor Array | 4% | -4/Factory Exp. Propulsion Shielding | 62% | -4/Factory Lgt. Angular Momentum Engine | 55% | -4/Factory Imp. Light Armor Plating | 42% | -3/Quarantine Nuclear Pulse Array | 50% | -3/Quarantine Nuclear Pulse Array | 55% | -3/Quarantine Nuclear Pulse Array | 37% | -2/Research Lgt. Angular Momentum Engine | 38% | -2/Research Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Reset Matrix Integrated Reactor Dimensional Node Initializer LRC Storage LRC Energy Well LRC Matter Compressor Spacefold Activator Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Sigix Shearcannon High-powered Transdimensional Reconstructor Subatomic Replicator Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneOvertunedShovel Manual? 0 Play Time 04:13:01 Cumulative 1747.3 hours Start 2024.12.11 @ 22:01:21 End 2024.12.12 @ 02:19:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1170 Rogue 1166 Adventurer 4 Explorer 0 Win Type 2 Total 222 Types 164/11/18/9/3/1/4/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3ca06c3-fb54-4a11-9b05-fccc42bf6d78