Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 21:54:40 Player: Mallow Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (77) 385 Value Destroyed (1790) 1790 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 10427 Bonus ------- High Alert Combat Kills 52 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 31/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Advanced Weight Redist. System Structural Scanner Advanced Transmission Jammer Advanced ECM Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Heavy Rocket Launcher Power Sword > --- INVENTORY -------- Micro Fission Core Micro Fission Core Nuclear Pulse Array Improved Cooling System Advanced Melee Analysis Suite Nanoactuators Advanced Reaction Control System Layered Medium Armor Plating System Shield [Rating: 98] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Hover Unit Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 2 . . . . 1 1 . . . Utility 13 | . . . . . 2 2 1 . . 1 1 2 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 126 | 7 18 . 1 . 13 16 8 2 1 12 26 6 3 13 Power 23 | 2 4 . . . 2 3 1 . . 3 5 . 1 2 Engine 11 | 2 4 . . . 1 2 1 . . 1 . . . . Core 9 | . . . . . 1 1 . . . 2 5 . . . Reactor 3 | . . . . . . . . . . . . . 1 2 Propulsion 41 | 2 5 . . . 5 3 3 1 . 3 6 3 1 9 Treads 9 | 2 5 . . . 1 . . . . . . . 1 . Leg 2 | . . . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 . . . Flight 28 | . . . . . 4 3 3 1 . 3 4 3 . 7 Utility 42 | 1 3 . 1 . 3 6 3 . 1 6 13 2 1 2 Device 20 | . . . 1 . 1 3 1 . . 4 9 . . 1 Storage 5 | 1 3 . . . . 1 . . . . . . . . Processor 7 | . . . . . . 1 1 . 1 . 2 1 1 . Hackware 7 | . . . . . 1 1 1 . . 1 1 1 . 1 Protection 3 | . . . . . 1 . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 20 | 2 6 . . . 3 4 1 1 . . 2 1 . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 6 | 2 4 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 10 | . 2 . . . 1 3 1 1 . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 1 . . . . . 1 . 1 Parts Lost 49 | . . . . . 2 2 . 1 . 1 21 . 9 13 Power 6 | . . . . . 1 . . . . . 3 . . 2 Propulsion 19 | . . . . . . . . . . . 7 . 4 8 Utility 20 | . . . . . . 1 . 1 . 1 9 . 5 3 Weapon 4 | . . . . . 1 1 . . . . 2 . . . Highest Loss Streak 13 | . . . . . 2 1 . 1 . 1 11 . 3 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 85 85 91 100 79 94 86 82 83 81 75 34 41 24 Engine 6 | . 14 14 14 14 5 1 1 1 . . . . . . Core 2 | . . . . . 1 5 6 6 6 7 8 . . . Treads 12 | . 28 28 28 28 18 . . . . . . . . . Flight 8 | . . . . . 5 30 26 26 26 20 12 3 8 8 Device 6 | . . . 5 14 9 14 13 6 6 9 19 . . 2 Storage 8 | . 14 14 14 14 9 7 6 6 6 5 4 . . . Processor 4 | . . . . . . 4 7 6 9 10 2 12 14 8 Hackware 7 | . . . . . 8 12 17 20 20 17 15 13 11 . Ballistic Gun 6 | . 19 14 14 14 2 . . . . . . . . . Launcher 6 | . 8 14 14 14 9 7 . 1 . . 2 2 2 . Slashing Weapon 1 | . . . . . . 3 6 6 6 5 4 . . . Peak Build Rating 98 | 6 7 7 10 10 37 49 59 59 53 75 98 62 75 77 Average Rating 35 | 4 6 7 8 9 19 44 51 49 51 66 86 38 58 47 On Entrance 29 | . 6 7 7 10 10 36 47 56 48 53 74 16 62 13 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 39 | 14 24 18 19 19 28 24 36 36 20 30 39 11 19 15 Greatest Support 60 | 40 40 40 40 40 60 30 33 32 24 32 50 28 28 42 Greatest Overweight (x) 5 | . . . . . 1 1 1 1 . . 5 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 8 | 6 9 10 10 10 10 10 10 10 10 10 9 5 5 5 Most Carried 10 | 1 10 9 10 10 10 10 10 10 10 10 10 3 5 5 Average Carried 7 | . 6 9 9 9 8 9 9 9 9 9 8 2 3 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 1 9 9 10 9 10 10 10 10 10 9 2 3 5 2 Class Distribution -------------------- 55% | Mutant 23% | Hacker-Sprinter 18% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Matter Collected 1776 | 252 397 30 . 141 222 146 106 3 . 54 364 . . 61 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1654 | . 638 22 . 59 320 116 51 35 . 54 348 11 . . Parts 127 | . 53 4 . 1 14 10 2 10 . 1 28 4 . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 50 | . 18 3 . 2 7 . . 4 . 1 15 . . . Melee 8 | . . . . . . . . . . 1 7 . . . Guns 9 | . 9 . . . . . . . . . . . . . AOE 33 | . 9 3 . 2 7 . . 4 . . 8 . . . Classes Destroyed 9 | . 5 . . . 1 1 1 . . 1 . . . . Worker 8 | . 5 . . . 2 . 1 . . . . . . . Builder 10 | . 3 . . . 2 1 . . . . 3 1 . . Tunneler 1 | . . . . . . . 1 . . . . . . . Recycler 2 | . . . . . 2 . . . . . . . . . Operator 4 | . 3 . . . . 1 . . . . . . . . Watcher 2 | . . . . . . 2 . . . . . . . . Swarmer 29 | . 6 3 . . 4 . . 4 . . 12 . . . Grunt 17 | . 12 . . 2 3 . . . . . . . . . Programmer 4 | . . . . . . . . . . 1 3 . . . Best Kill Streak 7 | . 6 3 . 2 4 1 1 4 . 1 7 1 . . Combat Bots Only 5 | . 4 3 . 2 4 . . 4 . 1 5 . . . Max Kills in Single Turn 6 | . 6 2 . 1 4 1 1 2 . 1 4 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 3 2 . 1 4 . . 2 . . 4 . . . Melee 1 | . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Hostile Shots Fired 926 | . 77 3 . 8 14 9 24 8 . 20 322 7 190 244 Missed 432 | . 26 1 . 3 4 3 14 2 . 9 164 3 89 114 Damage Taken 9571 | . 630 37 . 61 136 114 79 157 . 229 2859 118 2163 2988 Core 4129 | . 91 . . 17 . 24 10 44 . 70 934 31 1305 1603 Absorbed by Shields 37 | . . . . . . . . . . . . . 31 6 Core Remaining (%) 73 | 100 . . . 56 100 96 . . 93 93 18 97 10 . Volleys Fired 77 | . 42 2 . 3 9 3 1 2 . . 7 6 2 . Largest 2 | . 2 2 . 2 2 1 1 1 . . 1 1 1 . Hottest 53 | . 50 50 . 50 53 33 39 39 . . 39 49 49 . Shots Fired 116 | . 75 4 . 6 10 3 1 2 . . 7 6 2 . Gun 66 | . 60 2 . 3 1 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 50 | . 15 2 . 3 9 3 1 2 . . 7 6 2 . Special . | . . . . . . . . . . . . . . . Kinetic 66 | . 60 2 . 3 1 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 50 | . 15 2 . 3 9 3 1 2 . . 7 6 2 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 8 | . 8 . . 3 6 1 . . . . 2 3 . . Robot Miss Streak 6 | . 4 4 . 5 1 2 1 3 . . 6 2 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 108 | . 46 . . 4 12 5 4 . . 11 25 1 . . Core Hits 104 | . 44 3 . 3 17 5 1 4 . 1 23 . 3 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . . . . Critical Strikes 5 | . . . . . 1 1 . . . 2 1 . . . Smash 2 | . . . . . 1 1 . . . . . . . . Sever 3 | . . . . . . . . . . 2 1 . . . Melee Attacks 98 | . . . . . 7 9 7 . . 28 47 . . . Impact 9 | . . . . . 7 2 . . . . . . . . Slashing 89 | . . . . . . 7 7 . . 28 47 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 5 1 4 . . 2 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6678 | . 1276 96 . 132 1153 358 367 367 . 510 2038 192 185 4 Guns 535 | . 525 . . 10 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 3618 | . 694 96 . 122 761 122 18 367 . . 1080 192 166 . Melee 2445 | . . . . . 392 236 349 . . 510 958 . . . Ramming 80 | . 57 . . . . . . . . . . . 19 4 Kinetic 535 | . 525 . . 10 . . . . . . . . . . Thermal 186 | . . . . . . . . . . . 186 . . . Explosive 3432 | . 694 96 . 122 761 122 18 367 . . 894 192 166 . Electromagnetic . | . . . . . . . . . . . . . . . Impact 463 | . . . . . 392 71 . . . . . . . . Slashing 1982 | . . . . . . 165 349 . . 510 958 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 1 . . . . 17 . 5 13 Average Corruption 4 | . . . . . . 1 . . . . 4 . 2 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 26 | . . . . . . . . . . . 16 . 5 5 Message Errors 4 | . . . . . . . . . . . 3 . . 1 Matter Fused 8 | . . . . . . . . . . . 5 . 2 1 Heat Flow Errors 3 | . . . . . . . . . . . 1 . 1 1 Energy Discharges 3 | . . . . . . . . . . . 2 . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . . . . 2 . . . Data Loss (minor) 2 | . . . . . . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 887 | . 30 4 . . 185 71 179 22 . 125 215 56 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 224 | . 30 4 . . 5 . . 22 . . 107 56 . . Melee 663 | . . . . . 180 71 179 . . 125 108 . . . Knockbacks 3 | . . . . . 2 1 . . . . . . . . Impact 3 | . . . . . 2 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 185 | . 78 18 . . . 4 . 69 . . . 7 9 . Shots 9 | . 4 1 . . . 1 . 2 . . . 1 . . Rammed 21 | . 19 . . . . . . . . . . . 2 . Targets Rammed 24 | . 21 . . . . . . . . . . . 2 1 Kicked 1 | . . . . . . . . . . . . . . 1 Crushed 2 | . 2 . . . . . . . . . . . . . Highest Temperature 200 | . 8 . . 2 . 26 26 8 . 2 200 . 87 114 Average Temperature 46 | . 4 . . 2 . 19 18 5 . 1 70 . 67 72 Received Heat Transfer 603 | . 267 . . 33 54 45 30 . . 9 12 18 135 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 3 2 . . . . . . . . Impact Corruptions 12 | . . . . . 9 3 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . . . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Peak Influence 480 | . 295 169 . 67 291 198 136 . . 164 480 383 345 222 Initial 215 | . . 82 . . 26 67 11 . . 83 22 169 215 182 Average 154 | . 132 164 . 65 141 107 48 . . 93 261 242 240 156 Maximum Alert Level 2 | . 1 . . . 1 . . . . . 2 1 1 1 Low Security (%) 72 | 100 80 100 . 100 74 100 100 . . 100 25 42 18 91 Level 1 26 | . 19 . . . 25 . . . . . 62 57 81 8 Level 2 1 | . . . . . . . . . . . 11 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 4 . . . . 1 1 . . 2 4 1 1 2 Investigation 3 | . 1 . . . . . . . . 1 1 . . . Extermination 5 | . . . . . . 1 . . . 1 2 . . 1 Reinforcement 8 | . 3 . . . . . 1 . . . 1 1 1 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Distress Signals 11 | . 3 . . . 3 . . . . . 2 . 3 . Communications Jammed 3 | . . . . . . . . . . . 3 . . . Distress Signals 3 | . . . . . . . . . . . 3 . . . Times Spotted 174 | . 31 3 . 2 13 8 6 4 . 9 55 5 25 13 Peak Tracking Total 20 | . 6 3 . 2 6 3 5 4 . 6 20 4 15 8 Tactical Retreats 24 | . 1 . . . 2 1 . . . 2 9 . 5 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Traps Triggered 8 | . 1 . . . . 2 . . . . 3 . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Disabled 9 | . . . . . 1 1 . . . . 5 1 1 . Max in Single Turn 2 | . . . . . 1 1 . . . . 2 1 1 . Garrison Access 2 | . . . . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Accessed 25 | . 3 . 2 . 3 3 . . 1 3 4 1 3 2 Terminals 13 | . 1 . . . 3 2 . . . 1 3 . 2 1 Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . 1 . . 1 1 Total Hacks 60 | . 9 . 10 . 7 7 . . 1 6 9 1 7 3 Successful 34 | . 4 . 10 . 4 3 . . 1 2 4 1 5 . Failed 26 | . 5 . . . 3 4 . . . 4 5 . 2 3 Catastrophic 7 | . 1 . . . . 2 . . . 2 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 10 | . . . 1 . . . . . . 3 4 . . 2 Terminals 35 | . 5 . . . 7 4 . . . 3 8 . 6 2 Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . 4 . . . . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 3 . . . 2 . . 1 1 Terminal Hacks 28 | . 3 . 10 . 4 3 . . 1 . 3 . 4 . Record 13 | . . . 9 . 2 . . . . . . . 2 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . . 1 . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . Zone Layout 4 | . 1 . . . . . . . . . 2 . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . 1 1 . . . Retrieve Components 3 | . 1 . . . . . . . . 1 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . 1 . Seal Access 2 | . . . . . . . . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . Hacking Detections 17 | . 3 . . . 3 3 . . . 1 2 1 2 2 Full Trace Events 2 | . . . . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . 69 . . Total Part Build Rating 18 | . . . . . . . . . . . . 18 . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 8 | . 4 . . . . . . . . 4 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 14 | . . . . . . . . . . 14 . . . . Traps 7 | . . . . . . . . . . 7 . . . . Emergency Access 7 | . . . . . . . . . . 7 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Turns Passed 7129 | 123 1651 264 471 365 590 464 216 62 14 638 881 275 630 485 Spaces Moved 10140 | 73 911 162 294 221 547 1157 687 185 41 1533 1777 471 1042 1039 Core 598 | 3 . . . . . . . . . . 42 116 273 164 Treads 1917 | 70 911 162 294 221 256 . . . . . . . 3 . Legs 41 | . . . . . . . . . . . . . . 41 Wheels . | . . . . . . . . . . . . . . . Hover 71 | . . . . . . . . . . . 71 . . . Flight 7513 | . . . . . 291 1157 687 185 41 1533 1664 355 766 834 Fastest Speed 23 | 50 160 160 160 160 26 26 26 26 26 23 34 32 32 33 Average Speed 57 | 155 160 160 160 160 89 26 26 26 26 28 36 42 39 44 Slowest Speed 300 | 160 160 160 160 160 160 94 91 91 26 32 300 50 170 120 Overloaded Moves 191 | . . . . . . . . . . . . . . 191 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . 1 2 5 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 92 39 61 61 34 19 17 33 5 19 38 6 22 25 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . Spaces Dug 111 | . 6 . . . . 4 3 . . 16 14 53 15 . Terrain Destroyed 419 | . 102 18 . 21 45 19 14 24 . 16 50 85 25 . Melee 37 | . . . . . . 4 3 . . 16 14 . . . Projectile . | . . . . . . . . . . . . . . . AOE 382 | . 102 18 . 21 45 15 11 24 . . 36 85 25 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total 11154 | 79 1016 163 295 228 630 1299 710 196 43 1700 1957 535 1248 1055 Wait 550 | . . . . . 33 101 . 5 . 108 58 53 192 . Move 10095 | 72 910 161 293 220 546 1156 686 184 40 1532 1774 466 1031 1024 Hop 15 | . . . . . . . . . . . 1 2 5 7 Pick Up 65 | . 12 . 1 2 12 6 3 . 1 5 15 2 . 6 Fast Attach 44 | 6 1 . . . 1 7 2 . 1 4 8 5 3 6 Attach 48 | . 3 . 1 . 9 . 3 1 . 8 15 1 . 7 Detach 19 | . 2 . . . 1 . 2 2 . 6 4 . 2 . Swap 34 | 1 14 . . . 3 9 3 1 . . 3 . . . Drop 67 | . 11 . . 3 9 8 3 1 1 9 19 . . 3 Fire 77 | . 42 2 . 3 9 3 1 2 . . 7 6 2 . Melee 98 | . . . . . 7 9 7 . . 28 47 . . . Ram 2 | . . . . . . . . . . . . . 2 . Kick 1 | . . . . . . . . . . . . . . 1 Crush 21 | . 21 . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 6 . 11 1 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 10) 861 | -10/Materials | Discovered new exit (range 15) 1171 | -10/Materials | Discovered new exit (range 15) 1384 | -10/Materials | Discovered new exit (range 5) 1709 | -10/Materials | Discovered new exit (range 15) 1775 | -10/Materials | Entered Mines 2028 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2029 | -10/Mines | Discovered new exit (range 5) 2039 | -10/Mines | Entered Exiles 2095 | -10/Exiles | Met 8R-AWN 2129 | -10/Exiles | Met EX-HEX 2198 | -10/Exiles | Met EX-BIN 2238 | -10/Exiles | Aligned with FarCom system 2239 | -10/Exiles | Given EX-Vault access code 2291 | -10/Exiles | Opened EX-Vault 2314 | -10/Exiles | Found YOLO Cannon 2352 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2406 | -10/Exiles | Met EX-DEC 2489 | -10/Exiles | Discovered new exit (range 10) 2510 | -10/Exiles | Left Exiles lab with YOLO Cannon 2510 | -10/Exiles | Entered Mines 2798 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2805 | -9/Mines | Found Prototype Device 2857 | -9/Mines | Discovered new exit (range 11) 2875 | -9/Mines | Entered Materials 2875 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2878 | -8/Materials | Identified Exp. Sensor Array 3408 | -8/Materials | Discovered new exit (range 7) 3465 | -8/Materials | Entered Factory 3465 | -7/Factory | Evolved 2 slots: Utility x2 3656 | -7/Factory | Identified exit to Factory 3880 | -7/Factory | Build established: Hacker-Sprinter 3929 | -7/Factory | Entered another Factory area 3929 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4052 | -6/Factory | Discovered new exit (range 13) 4145 | -6/Factory | Entered Lower Caves 4157 | -6/Lower Caves | Spotted B-75 Beast 4192 | -6/Lower Caves | Encountered a Warlord checkpoint 4204 | -6/Lower Caves | Discovered new exit (range 8) 4207 | -6/Lower Caves | Entered another Lower Caves area 4208 | -6/Lower Caves | Discovered new exit (range 12) 4221 | -6/Lower Caves | Entered Factory 4221 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4855 | -5/Factory | Discovered new exit (range 5) 4859 | -5/Factory | Entered another Factory area 4859 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5166 | -4/Factory | Build established: Hacker-Mutant 5626 | -4/Factory | Lost 9 parts (1p3n4u1w) 5694 | -4/Factory | Cargo convoy interrupted 5698 | -4/Factory | Core integrity fell below 50% 5703 | -4/Factory | System corruption reached 10% 5731 | -4/Factory | Discovered new exit (range 15) 5740 | -4/Factory | Entered Research 5740 | -3/Research | Evolved 2 slots: Utility x2 5758 | -3/Research | Lost 11 parts (2p3n5u1w) 5847 | -3/Research | Fabricated Enh. Nova Cannon? 6009 | -3/Research | Discovered new exit (range 8) 6012 | -3/Research | Identified exit to Research 6015 | -3/Research | Entered another Research area 6015 | -2/Research | Evolved 2 slots: Utility x2 6311 | -2/Research | Build established: Hacker-Sprinter 6477 | -2/Research | Spotted B-90 Cyclops 6540 | -2/Research | Lost 3 parts (2n1u) 6592 | -2/Research | Core integrity fell below 50% 6639 | -2/Research | Discovered new exit (range 10) 6644 | -2/Research | Core integrity fell below 20% 6644 | -2/Research | Identified exit to Access 6645 | -2/Research | Entered Access 6645 | -1/Access | Evolved 2 slots: Utility x2 6881 | -1/Access | Build established: Mutant 7067 | -1/Access | System corruption reached 10% 7079 | -1/Access | Spotted B-99 Colossus 7080 | -1/Access | Core integrity fell below 50% 7109 | -1/Access | Core integrity fell below 20% 7130 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 5%TAA J3C6X6PSBIDBFC M-36 Artificer repairs H-88 Terminator. Impulse Thruster Array destroyed. Centrium Leg destroyed. Penetrated by Slug. Q-thruster destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Adv. System Shield destroyed. System corrupted: Matter fused (-10). Slug penetrates H-88 Terminator. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Imp. Target Analyzer destroyed. Penetrated by Slug. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ### ### #????????????????????????????????????? | | #?# #??? ?????????????????????????????????? | | ### ##?# ????????????????????????????????? | | ## #?" ?????????????????????????????????? | | !# !! ?????????????????????????????????? | | ## # ??????????????????????????????????????? | | ######"" ???????????????????????????????????????? | | # " ????????????????????????????????????????? | | # ===#?????????????????????????????????????????? | | # ===#?????????????????????????????????????????? | | # == # ???????????????????????????????????? | | # # ??????????????????????????????????? | | # # #?????????????????????????????????? | | # ] # #?????????????????????????????????? | | + # #?????????????????????????????????? | | ##/"""## ^^ BB #######+#?????????????????????????? | | ?# BB #?????????????????????????? | | ?# #?????????????????????????? | | ?# #?????????????????????????? | | ?#! ^ #?????????????????????????? | | ?# h #?????????????????????????? | | ?# #?????????????????????????? | | ## h +?????????????????????????? | | #??????????? ????????? | | p ;##### ????????? | | #####; @% ????????? | | % ######+;######## ????????? | | ## p p #?????????? "????????? | | ######## ## #????????????????????????? | | ???????# ## p " #????????????????????????? | | ???????# ## """ #????????????????????????? | | ???????# ## """ #????????????????????????? | | ???????# ## " #????????????????????????? | | ???##### ## #????????????????????????? | | ???+ + #????????????????????????? | | ???# #####+##############????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# " #?????????????????????????????????? | | ?????# """ #?????????????????????????????????? | | ?????# """ #?????????????w???????????????????? | | ?????# " #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????###########?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Melee Speed Boost 30 Evasion (%) 64 Melee Accuracy 11 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 32 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Back For More Can't Catch Me Challenges ------------ None Game ------ Seed ScrapHackingMinigun Manual? 0 Play Time 01:47:12 Cumulative 26.6 hours Start 2024.09.17 @ 19:51:50 End 2024.09.17 @ 21:54:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 27% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cb1844a1-42fa-4a1e-b3e7-a746b74198aa