Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 21:31:17 Player: TLFP Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (88) 440 Value Destroyed (3384) 3384 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1129) 1129 TOTAL SCORE: 9393 Bonus ------- High Alert Combat Kills 422 Follower Combat Kills 7 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 147/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Heavy Laser Gatling Laser Gatling Laser Mass Driver Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Antigrav System > --- UTILITY ---------- Advanced Heat Sink Small Matter Pod Improved Target Analyzer Hacking Suite Authchip [Propulsion] Authchip [Propulsion] Authchip [Processor] Advanced Trap Extractor > --- WEAPON ----------- Tesla Rifle Improved Arc Projector Mass Driver Enhanced Gauss Cannon > --- INVENTORY -------- Heavy Laser Gatling Laser Gatling Laser Coil Gun Mass Driver [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Microactuators Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Slots Evolved 10 | . . 2 . 2 2 . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 Utility 6 | . . 2 . 1 2 . . . 1 Weapon 2 | . . . . 1 . . 1 . . Parts Attached 119 | . . 12 7 16 20 16 3 14 31 Power 9 | . . . 1 . 1 3 . 1 3 Engine 5 | . . . 1 . 1 2 . . 1 Core 3 | . . . . . . 1 . 1 1 Reactor 1 | . . . . . . . . . 1 Propulsion 29 | . . 4 1 3 5 6 . 3 7 Treads 12 | . . 3 . 2 3 4 . . . Leg 3 | . . . . 1 . 1 . . 1 Wheel 5 | . . 1 1 . . . . 2 1 Hover 1 | . . . . . . . . . 1 Flight 8 | . . . . . 2 1 . 1 4 Utility 40 | . . 5 3 8 7 3 . 6 8 Device 14 | . . 1 1 2 4 2 . 1 3 Storage 7 | . . 2 2 1 . 1 . . 1 Processor 7 | . . 1 . 4 . . . . 2 Hackware 9 | . . . . 1 1 . . 5 2 Protection 3 | . . 1 . . 2 . . . . Artifact . | . . . . . . . . . . Weapon 41 | . . 3 2 5 7 4 3 4 13 Energy Gun 8 | . . . 1 . 2 . . . 5 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 10 | . . 3 1 . 2 1 1 1 1 Ballistic Cannon 11 | . . . . . . 2 2 2 5 Launcher 1 | . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 9 | . . . . 4 3 1 . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . 1 Parts Lost 65 | . . 2 6 6 9 14 . 4 24 Power 5 | . . . 1 . 1 1 . . 2 Propulsion 20 | . . 1 1 3 1 5 . . 9 Utility 22 | . . . 2 2 5 5 . 2 6 Weapon 18 | . . 1 2 1 2 3 . 2 7 Highest Loss Streak 9 | . . 1 3 6 4 3 . 2 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 73 | . 85 88 88 61 88 69 22 38 54 Engine 5 | . 14 11 6 . 6 5 . . 3 Treads 10 | . . 17 21 7 12 12 . . . Leg 1 | . 28 . . . . . . . 1 Wheel 1 | . . 3 . 3 . . . 4 1 Flight 1 | . . . . . 1 . 6 3 3 Device 10 | . . 8 10 4 12 18 6 2 4 Storage 5 | . 14 11 11 7 . 4 . . 2 Processor 6 | . . 8 4 21 14 . . . 1 Hackware 9 | . . . . 1 13 10 6 18 19 Protection 3 | . . 6 10 . 6 . . . . Energy Gun 1 | . . . 3 4 1 1 . . 1 Ballistic Gun 8 | . 28 21 17 4 7 1 2 1 . Ballistic Cannon 2 | . . . . . . 5 . 2 7 Slashing Weapon 3 | . . . . 5 8 4 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 94 | 12 12 20 94 14 36 44 6 45 50 Greatest Support 56 | 20 20 40 40 15 56 56 6 28 28 Greatest Overweight (x) 13 | . . 1 2 1 1 1 . 1 13 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | . 8 25 25 8 5 5 5 5 5 Average Capacity 6 | . 8 8 8 6 5 5 5 5 5 Most Carried 9 | . 6 8 9 8 5 5 5 5 5 Average Carried 5 | . 6 7 7 6 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 6 6 8 8 5 5 4 5 5 5 Class Distribution -------------------- 63% | Mutant 23% | Hacker-Mutant 5% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ----------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Matter Collected 2989 | 200 40 331 69 54 712 761 . 79 743 Remotely 359 | . . 311 48 . . . . . . Salvage Created 3215 | . 223 278 24 . 864 963 . 179 684 Parts 166 | . 12 32 3 . 50 34 . 8 27 Haulers Intercepted 2 | . . . . . 2 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Combat Hostiles Destroyed 77 | . 5 11 2 . 14 26 . 2 17 Melee 7 | . . . . . 5 1 . . 1 Guns 32 | . 5 11 2 . 9 2 . . 3 Cannons 38 | . . . . . . 23 . 2 13 Classes Destroyed 11 | . 1 3 . . 5 1 . 1 . Worker 3 | . . . . . 2 . . . 1 Hauler 2 | . . . . . 2 . . . . Recycler 2 | . . . . . 1 . . . 1 Watcher 4 | . . 2 . . 1 . . . 1 Swarmer 28 | . . 9 2 . 4 4 . . 9 Cutter 2 | . . . . . . . . 2 . Grunt 27 | . 5 . . . 3 13 . . 6 Duelist 1 | . . . . . . 1 . . . Sentry 13 | . . 2 . . 3 8 . . . Hunter 2 | . . . . . 2 . . . . Programmer 4 | . . . . . 2 . . . 2 Best Kill Streak 8 | . 5 7 2 . 6 4 . 2 8 Combat Bots Only 7 | . 5 7 2 . 5 4 . 2 7 Max Kills in Single Turn 2 | . 1 1 1 . 2 2 . 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Damage Taken 10157 | . 283 575 999 573 1635 1957 . 1195 2940 Core 2412 | . 47 104 191 244 204 347 . 274 1001 Absorbed by Shields 6 | . . . . . . . . 6 . Regen/Repaired (Parts) 22 | . . . . . 22 . . . . Core Remaining (%) 58 | 100 81 . 26 55 . 21 . 67 . Volleys Fired 259 | . 20 37 13 9 58 69 . 13 40 Largest 4 | . 2 2 2 2 3 2 . 2 4 Hottest 257 | . 40 46 60 60 103 103 . 150 257 Shots Fired 426 | . 40 73 26 18 87 85 . 17 80 Gun 275 | . 40 73 26 18 87 18 . . 13 Cannon 151 | . . . . . . 67 . 17 67 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 364 | . 40 73 17 9 68 84 . 17 56 Thermal 21 | . . . . . . 1 . . 20 Explosive . | . . . . . . . . . . Electromagnetic 41 | . . . 9 9 19 . . . 4 Robot Hit Streak 17 | . 17 7 2 5 14 7 . 3 9 Robot Miss Streak 9 | . 2 3 4 2 8 9 . 2 8 Penetration Max 1 | . . . . . 1 1 . 1 1 Secondary Targets 3 | . . 2 . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . Shots Hit Robots 289 | . 32 45 11 14 60 66 . 10 51 Core Hits 138 | . 12 15 4 2 33 34 . 1 37 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 14 | . . 1 . 1 3 6 . 1 2 Destroy 1 | . . 1 . . . . . . . Blast 9 | . . . . . . 6 . 1 2 Corrupt 1 | . . . . 1 . . . . . Sever 3 | . . . . . 3 . . . . Melee Attacks 58 | . . . . 15 21 10 . . 12 Impact . | . . . . . . . . . . Slashing 58 | . . . . 15 21 10 . . 12 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . Damage Inflicted 9142 | . 255 679 133 210 1693 3574 . 883 1715 Guns 2430 | . 255 672 133 163 861 199 . . 147 Cannons 5423 | . . . . . . 3283 . 883 1257 Explosions 279 | . . . . . 62 . . . 217 Melee 991 | . . . . 37 770 92 . . 92 Ramming 19 | . . 7 . 10 . . . . 2 Kinetic 7135 | . 255 672 101 96 655 3471 . 883 1002 Thermal 443 | . . . . . 62 11 . . 370 Explosive 217 | . . . . . . . . . 217 Electromagnetic 337 | . . . 32 67 206 . . . 32 Impact . | . . . . . . . . . . Slashing 991 | . . . . 37 770 92 . . 92 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . 4 4 . . 1 Average Corruption 3 | . . . . . 2 4 . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 28 | . . . . . 8 20 . . . Message Errors 6 | . . . . . 1 5 . . . Matter Fused 6 | . . . . . 1 5 . . . Heat Flow Errors 1 | . . . . . . 1 . . . Energy Discharges 1 | . . . . . . 1 . . . Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 9 | . . . . . 4 5 . . . Data Loss (major) 1 | . . . . . . 1 . . . Alerts 2 | . . . . . 1 1 . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 538 | . . . . 17 37 236 . 121 127 Projectiles 411 | . . . . . . 236 . 121 54 Explosions 73 | . . . . . . . . . 73 Melee 54 | . . . . 17 37 . . . . Knockbacks 30 | . . . . . . 17 . 1 12 Impact . | . . . . . . . . . . Kinetic 26 | . . . . . . 15 . 1 10 Secondary 4 | . . . . . . 2 . . 2 Self-Inflicted Damage 78 | . . . . 2 14 . . . 62 Shots 2 | . . . . . 1 . . . 1 Rammed 3 | . . 1 . 1 . . . . 1 Targets Rammed 7 | . . 1 . 5 . . . . 1 Kicked 4 | . . . . 4 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 478 | . 12 7 . . 97 216 . . 478 Average Temperature 83 | . 6 2 . . 45 52 . . 156 Received Heat Transfer 1863 | . 156 45 . 207 306 642 . 117 390 Effects 7 | . . . . . . . . . 7 Shutdowns 2 | . . . . . . . . . 2 Interference 2 | . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 711 | . . . . . 50 25 . . 636 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Peak Influence 999 | . 110 394 166 123 177 999 508 440 706 Initial 508 | . . 46 95 . 2 91 508 358 225 Average 236 | . 32 224 59 16 72 508 508 396 394 Maximum Alert Level 3 | . . 1 . . . 3 2 2 3 Low Security (%) 54 | . 100 35 100 100 100 17 . . . Level 1 22 | . . 64 . . . 18 . 40 59 Level 2 18 | . . . . . . 40 100 59 39 Level 3 4 | . . . . . . 23 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 3 . 2 7 . . 2 2 Investigation 6 | . 1 1 . 1 2 . . . 1 Extermination 3 | . . . . . 2 . . . 1 Reinforcement 5 | . . 2 . 1 . . . 2 . Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 --------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Distress Signals 4 | . . 1 1 . . . . . 2 Communications Jammed 18 | . . . . . 18 . . . . Distress Signals 18 | . . . . . 18 . . . . Times Spotted 162 | . 5 19 7 9 25 39 . 15 43 Peak Tracking Total 9 | . 5 8 2 4 4 7 . 9 7 Tactical Retreats 28 | . . 1 1 2 3 13 . 2 6 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Traps Triggered 6 | . 1 . . . . 1 . 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ---------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Machines Disabled 15 | . . 1 1 . . 4 . . 9 Max in Single Turn 3 | . . 1 . . . 1 . . 3 Garrison Relay 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 --------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Machines Accessed 19 | . . 1 1 6 5 . 2 . 4 Terminals 8 | . . . . 4 2 . 2 . . Fabricators 4 | . . . . . 1 . . . 3 Repair Stations 1 | . . . . . 1 . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 3 | . . 1 . 1 . . . . 1 Garrison Access 1 | . . . . . 1 . . . . Total Hacks 52 | . . 6 1 23 12 . 3 . 7 Successful 37 | . . 5 1 19 7 . 1 . 4 Failed 15 | . . 1 . 4 5 . 2 . 3 Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 12 | . . 1 . 8 3 . . . . Terminals 25 | . . . . 16 6 . 3 . . Fabricators 5 | . . . . . 1 . . . 4 Repair Stations 4 | . . . . . 4 . . . . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers 14 | . . 6 . 5 . . . . 3 Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 10 | . . . 1 7 1 . 1 . . Record 1 | . . . . 1 . . . . . Prototype ID Bank 2 | . . . . 2 . . . . . Open Door 1 | . . . 1 . . . . . . Open DSF 2 | . . . . . 1 . 1 . . Recall Investigation 1 | . . . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Zone Layout 2 | . . . . 2 . . . . . Fabricator Hacks 3 | . . . . . 1 . . . 2 Network Status 1 | . . . . . 1 . . . . Build 2 | . . . . . . . . . 2 Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Report Inventory 1 | . . . . 1 . . . . . Scanalyzer 10 | . . 4 . 4 . . . . 2 Insert Component 4 | . . 1 . 2 . . . . 1 Analyze 6 | . . 3 . 2 . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks 10 | . . 1 . 7 2 . . . . Terminals 7 | . . . . 5 2 . . . . Track 1 | . . . . . 1 . . . . Assimilate 1 | . . . . 1 . . . . . Botnet 3 | . . . . 3 . . . . . Operators 2 | . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Monitor 1 | . . . . 1 . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . Extract 2 | . . 1 . 1 . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . . 1 . 6 3 . 2 . 2 Full Trace Events 3 | . . . . . 2 . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 Authchips 1 | . . . . . . . . . 1 Time 152 | . . . . . . . . . 152 Total Robot Build Rating 5 | . . . . . . . . . 5 Part Schematics Acquired 11 | . . 4 . 7 . . . . . Parts Built 2 | . . . . . . . . . 2 Authchips 1 | . . . . . . . . . 1 Time 58 | . . . . . . . . . 58 Total Part Build Rating 14 | . . . . . . . . . 14 Parts Repaired 1 | . . . . . 1 . . . . Time 22 | . . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . 1 . 2 . . . . 1 Part Schematics Acquired 3 | . . 1 . 2 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------------ Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . Machine Destruction 5 | . . . . . . 5 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Total Allies 4 | . . . 2 1 . . . . 1 Largest Group 2 | . . . 2 1 1 . . . 1 Highest-Rated Group 44 | . . . 44 10 10 . . . 19 Highest-Rated Ally 31 | . . . 31 10 10 . . . 19 Total Orders 1 | . . . 1 . . . . . . EXPLORE 1 | . . . 1 . . . . . . Ally Attacks 4 | . . . 4 . . . . . . Total Damage 63 | . . . 63 . . . . . . Kills 1 | . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches 16 | . . . 16 . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Turns Passed 5075 | . 116 481 870 443 1023 940 35 239 928 Spaces Moved 3240 | 1 52 256 523 412 551 396 70 185 794 Core 592 | . . . . 341 92 . . . 159 Treads 1482 | . . 156 486 . 454 386 . . . Legs 161 | 1 52 . . 5 . . . . 103 Wheels 454 | . . 100 37 66 . . . 88 163 Hover . | . . . . . . . . . . Flight 551 | . . . . . 5 10 70 97 369 Fastest Speed 29 | 120 120 95 80 50 40 40 40 40 29 Average Speed 117 | 120 120 134 156 58 143 176 40 72 88 Slowest Speed 700 | 120 120 160 320 120 250 240 40 115 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . . . . 1 . 3 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 1 17 30 91 36 14 48 2 92 17 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug 12 | . . . . 12 . . . . . Terrain Destroyed 194 | . . . . 12 6 27 . 9 140 Melee 12 | . . . . 12 . . . . . Projectile 55 | . . . . . . 27 . 9 19 AOE 127 | . . . . . 6 . . . 121 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 --------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Total 3941 | . 73 319 550 570 673 506 75 259 916 Wait 144 | . 2 1 . 99 13 3 . 2 24 Move 3224 | . 51 255 522 411 551 395 67 184 788 Hop 4 | . . . . . . . 1 . 3 Pick Up 38 | . . 6 4 7 4 3 2 4 8 Fast Attach 61 | . . 4 1 5 12 7 1 12 19 Attach 40 | . . 3 3 10 4 6 2 2 10 Detach 12 | . . 2 1 4 1 1 1 . 2 Swap 18 | . . 5 3 1 4 3 . . 2 Drop 36 | . . 5 3 4 6 8 1 2 7 Fire 259 | . 20 37 13 9 58 69 . 13 40 Melee 56 | . . . . 15 20 9 . . 12 Ram 2 | . . . . 1 . . . . 1 Kick 4 | . . . . 4 . . . . . Crush 1 | . . 1 . . . . . . . Escape Stasis 42 | . . . . . . 2 . 40 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: [*Low x2] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 10) 117 | -10/Materials | Entered another Materials area 117 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Build established: Mutant 327 | -9/Materials | Destroyed 7 combat bots 564 | -9/Materials | Discovered new exit (range 16) 598 | -9/Materials | Entered Mines 759 | -9/Mines | Discovered new exit (range 3) 949 | -9/Mines | Found the Drone Emporium 962 | -9/Mines | Found Prototype Device 962 | -9/Mines | Identified Decoy Drone Bay 1073 | -9/Mines | Assembled infested the area 1178 | -9/Mines | Lost 3 parts (1p2w) 1190 | -9/Mines | Identified exit to Materials 1415 | -9/Mines | Core integrity fell below 50% 1468 | -9/Mines | Entered Materials 1468 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1485 | -8/Materials | Lost 3 parts (1n2u) 1721 | -8/Materials | Lost 6 parts (3n2u1w) 1870 | -8/Materials | Discovered new exit (range 15) 1911 | -8/Materials | Entered Factory 1911 | -7/Factory | Accompanied by 1 ally 1911 | -7/Factory | Evolved 2 slots: Utility x2 1920 | -7/Factory | Discovered new exit (range 10) 1944 | -7/Factory | Discovered new exit (range 15) 2023 | -7/Factory | Repaired Xenon Bombardment Thruster? 2452 | -7/Factory | Build established: Hacker-Mutant 2925 | -7/Factory | Lost 4 parts (1p1u2w) 2934 | -7/Factory | Identified exit to Garrison 2934 | -7/Factory | Entered Garrison 3030 | -7/Garrison | Triggered checkpoint 3080 | -7/Garrison | Garrison Relay disabled 3096 | -7/Garrison | Triggered checkpoint 3242 | -7/Garrison | Triggered checkpoint 3398 | -7/Garrison | Core integrity fell below 50% 3511 | -7/Garrison | Discovered new exit (range 10) 3651 | -7/Garrison | Triggered checkpoint 3671 | -7/Garrison | Lost 3 parts (2u1w) 3734 | -7/Garrison | Triggered checkpoint 3780 | -7/Garrison | Discovered new exit (range 10) 3856 | -7/Garrison | Triggered checkpoint 3874 | -7/Garrison | Entered Factory 3874 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3895 | -6/Factory | Lost 3 parts (1p2n) 3909 | -6/Factory | Identified exit to DSF 3909 | -6/Factory | Entered DSF 3977 | -6/DSF | Additional patrols routed to DSF 4138 | -6/DSF | Discovered new exit (range 15) 4148 | -6/DSF | Entered Factory 4148 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4161 | -5/Factory | Build established: Mutant 4277 | -5/Factory | Lost 3 parts (1n1u1w) 4337 | -5/Factory | Fabricated R-10 Processor (x1) 4821 | -5/Factory | Destroyed 7 combat bots 4825 | -5/Factory | Lost 3 parts (1n2w) 4870 | -5/Factory | Core integrity fell below 50% 4910 | -5/Factory | Lost 9 parts (1p2n3u3w) 4945 | -5/Factory | Core integrity fell below 20% 4987 | -5/Factory | Lost 3 parts (2u1w) 5070 | -5/Factory | Fabricated Imp. Gyrokinetic Inverter? 5076 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04995_ Acquired Prototype Reactor. 04995_ Identified Cold Fusion Reactor. 04999_ Acquired Wave Gun. 05012_ Connecting with Fabricator... >>Build Authchip [Propulsion] accepted. Building Imp. Gyrokinetic Inverter... ETC: 58 05015_ Wheel destroyed. 05015_ Penetrated by Slug. 05021_ Acquired Hacking Suite. 05032_ Lgt. Nuclear Core destroyed. 05048_ Acquired System Shield. 05055_ VTOL Module destroyed. 05063_ W-25 Informer sends out distress signal. 05066_ VTOL Module destroyed. 05066_ Assembly Bed disabled. 05066_ Dropped Wave Gun. 05070_ >> FABRICATOR: Completed Imp. Gyrokinetic Inverter? 05070_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? ????????? | | ?????????????????????????????????? ???????? | | ?????????????????????????????????? == "???????? | | ?????????????????????????????????? == ????????? | | ?????????????????????????????????# = ????????? | | ???????????????????#?????????????# ?????????? | | ???????????????????# ????????????# ?????????? | | ???????????????????# ????????????# #?????????? | | ????????????????#### ???????????# #?????????? | | ????????????????? ???????????# #?????????? | | ????????????????? ??????????# ########### | | ?????????????????""""""??????????# # | | ?????????????????"""""" ?????????+ # """" | | ?????????????????"""""" ?????????# # """" | | ????????????????""""""" ????????# # """" | | ????????????????""""""" ######### # """" | | ???????????"" """"""""" @ # """" | | ???????? R # """" | | ??????? + | | ?????? p # """" | | ????? k # """" | | ??????#+#############+############g # """" | | ?????????????????????????# # s k# """" | | ?????????????????????????# """ # # """ | | ?????????????????????????#[ """ / # """" | | ?????????????????????????# """ # + [ | | ?????????????????????????# # ########### | | ?????????????????????????# """ # #?????????? | | ?????????????????????????# """ # #?????????? | | ?????????????????????????# """ # #?????????? | | ?????????????????????????# # ?????????? | | ?????????????????????????# """ # ????????? | | ?????????????????????????# """ # ???????? | | ?????????????????????????# """ # ??????? | | ?????????????????????????# ? # ?????? | | ?????????????????????????#??""" ##########+#????? | | ????????????????????????????""" ????????????????? | | ?????????????????????????????"" ????????????????? | | ?????????????????????????????? ????????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 15 Target Analysis 6 Recoil Reduction 2 Force Boost 20 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 4 Trap Extractor Capacity 8 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Extracted Autogun | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Katana | -8/Materials | Scanalyzed Com. Matter Pod | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Extracted Hvy. Mace | -8/Materials | Extracted Insulated Plating | -8/Materials | Extracted EM Pulse Cannon | -8/Materials | Extracted Hacking Suite | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x1 | -5/Factory | Preloaded, Authchip Imp. Gyrokinetic Inverter | x2 | -5/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserWeldingFilter Manual? 0 Play Time 01:02:46 Cumulative 86.6 hours Start 2023.03.21 @ 20:28:55 End 2023.03.21 @ 21:31:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 23 Adventurer 32 Explorer 8 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 55 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce2ff06e-c39f-4b06-81f2-1b077d74b80a