Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 21:23:43 Player: arkn Result: Destroyed by P-70 Sage with Light Angular Momentum Engine chain reaction Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (131) 655 Value Destroyed (4191) 4191 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (733) 733 TOTAL SCORE: 9799 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 93 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 235/300 Energy 100/100 System Corruption 10% Temperature Cool (23) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Advanced Sensor Array IFF Parser Z-Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Core Analyzer > --- WEAPON ----------- Gatling Laser Heavy Proton Cannon Compact Ion Cannon Great Maul > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Structural Scanner Advanced Sensor Array Improved Signal Interpreter IFF Parser Layered Medium Armor Plating Improved Shield Generator Z-Drone Bay Heavy Plasma Cannon Long-range Missile Launcher CR-A16's Pointy Stick [Rating: 84] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Weapon Coil Gun Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Launcher Long-range Missile Launcher Impact Weapon Great Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 6 2 Power 1 | . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 2 Utility 3 | . . . . . . . 3 . Weapon 2 | . . . 1 . . . 1 . Parts Attached 97 | 7 4 5 14 . 2 5 37 23 Power 13 | 1 . 1 1 . . . 8 2 Engine 9 | 1 . 1 1 . . . 5 1 Core 4 | . . . . . . . 3 1 Reactor . | . . . . . . . . . Propulsion 35 | 2 . . 8 . . 2 10 13 Treads 22 | 2 . . 5 . . 2 9 4 Leg 10 | . . . . . . . 1 9 Wheel 3 | . . . 3 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 2 2 2 . . . . 8 4 Device 8 | 1 1 2 . . . . 1 3 Storage 3 | 1 1 . . . . . . 1 Processor 7 | . . . . . . . 7 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 31 | 2 2 2 5 . 2 3 11 4 Energy Gun 9 | 1 2 1 3 . 1 . 1 . Energy Cannon 6 | . . . 1 . . 1 2 2 Ballistic Gun 10 | 1 . . 1 . . 1 7 . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . 1 . . . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 4 . . . 1 1 Corrupted Parts 1 | . . . . . . 1 . . System Corruption 8 | . . . . . . 8 . . Parts Lost 55 | . . 1 3 . . 2 23 26 Power 10 | . . 1 . . . . 6 3 Propulsion 27 | . . . 2 . . 1 9 15 Utility 4 | . . . . . . . 1 3 Weapon 14 | . . . 1 . . 1 7 5 Highest Loss Streak 12 | . . 1 2 . . 2 5 12 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 13 | 3 10 13 12 14 14 14 13 13 Power . | . 1 . . 1 1 1 . . Propulsion 3 | 3 2 3 2 3 3 3 2 4 Utility 5 | . 4 7 7 6 6 6 4 5 Weapon 4 | . 2 3 2 4 4 4 6 2 Tool/Special . | . . . . . . . . . Unused Backups 21 | . 2 1 5 . . 1 8 4 Power . | . . . . . . . . . Propulsion 5 | . 2 . 1 . . . 2 . Utility 12 | . . 1 3 . . 1 3 4 Weapon 4 | . . . 1 . . . 3 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 95 100 100 99 95 88 Engine 9 | . 14 14 11 11 11 11 6 8 Core 1 | . . . . . . . 4 . Treads 23 | . 28 28 19 33 33 33 23 4 Leg 3 | . . . . . . . . 26 Device 8 | . 14 14 11 11 11 11 2 4 Storage 9 | . 14 14 11 11 11 11 6 4 Processor 9 | . . . . . . . 23 15 Energy Gun 11 | . 26 27 27 11 11 11 1 4 Energy Cannon 5 | . . . 3 11 11 10 6 5 Ballistic Gun 9 | . 1 . 1 11 10 10 16 6 Peak Build Rating 84 | 7 11 13 21 21 22 27 70 84 Average Rating 36 | 5 9 11 17 21 21 25 56 70 On Entrance 21 | . 7 11 13 21 21 22 27 70 Naked Turns 9 | . . . . . . . . 9 Heaviest Build 70 | 12 30 33 38 38 39 45 62 70 Greatest Support 112 | 40 40 40 60 60 60 60 98 112 Greatest Overweight (x) 1 | . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 14 Most Carried 15 | 5 14 15 15 15 15 15 15 15 Average Carried 13 | 3 10 14 13 15 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 5 14 14 15 15 15 15 15 4 Class Distribution -------------------- 39% | Gunner 34% | Scavenger-Gunner 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Matter Collected 2930 | 278 208 100 201 3 25 76 1555 484 Remotely . | . . . . . . . . . Salvage Created 5364 | 118 255 138 913 . . 50 2520 1370 Parts 261 | 5 15 15 55 . . 4 123 44 Haulers Intercepted 5 | . . . 5 . . . . . Recyclers Shooed 7 | . . . 2 . . . 3 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . . Prevented 3 | . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 93 | . 6 7 20 . . 4 44 12 Guns 64 | . 6 4 17 . . . 33 4 Cannons 14 | . . . 3 . . . 10 1 AOE 13 | . . 3 . . . 4 . 6 Classes Destroyed 15 | 2 4 . 2 . . . 5 2 Worker 6 | . . . . . . . 4 2 Builder 4 | . . . . . . . 3 1 Tunneler 4 | 2 . 2 . . . . . . Hauler 5 | . . . 5 . . . . . Recycler 13 | 1 1 . 2 . . . 3 6 Mechanic 1 | . 1 . . . . . . . Operator 1 | . . . . . . . . 1 Watcher 4 | . 1 . 2 . . . 1 . Swarmer 31 | . 2 3 7 . . 4 15 . Grunt 34 | . 4 4 6 . . . 13 7 Duelist 1 | . . . . . . . 1 . Sentry 13 | . . . 7 . . . 6 . Hunter 2 | . . . . . . . 2 . Programmer 11 | . . . . . . . 7 4 Behemoth 1 | . . . . . . . . 1 Best Kill Streak 11 | 3 2 4 9 . . 4 11 8 Combat Bots Only 9 | . 2 3 9 . . 4 4 5 Max Kills in Single Turn 6 | 1 1 1 2 . . 3 3 6 Gunslinging 1 | . . . . . . . 1 . Exploded 4 | . . 1 . . . 3 . 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Hostile Shots Fired 948 | . 12 30 53 . . 55 379 419 Missed 304 | . 2 7 14 . . 20 130 131 Hits 644 | . 10 23 39 . . 35 249 288 Melee 2 | . . . . . . . 2 . Projectile 642 | . 10 23 39 . . 35 247 288 AOE 3 | . . 2 . . . . . 1 Critical Strikes 12 | . . . . . . 2 3 7 Part Disruptions 3 | . . . . . . . 1 2 Damage Taken 9840 | . 151 281 447 . . 760 3509 4692 Core 1605 | . . 40 52 . . 140 360 1013 Absorbed by Shields 145 | . . 53 . . . . . 92 Core Remaining (%) 73 | 100 . 84 . . . 52 57 . Volleys Fired 257 | 16 15 16 44 . . 17 101 48 Largest 4 | 2 2 2 3 . . 3 4 4 Hottest 251 | 70 130 130 195 . . 160 250 251 Shots Fired 744 | 32 30 27 129 . . 43 356 127 Gun 570 | 32 30 22 118 . . 26 271 71 Cannon 159 | . . . 11 . . 13 85 50 Launcher 15 | . . 5 . . . 4 . 6 Special . | . . . . . . . . . Kinetic 329 | 16 . . 3 . . 13 254 43 Thermal 393 | 16 30 22 126 . . 26 102 71 Explosive 15 | . . 5 . . . 4 . 6 Electromagnetic 7 | . . . . . . . . 7 Robot Hit Streak 19 | 4 8 12 12 . . 8 19 9 Robot Miss Streak 12 | 2 10 5 12 . . 3 8 7 Penetration Max 2 | . . . . . . . 2 1 Secondary Targets 11 | . . . 4 . . . 7 . Max Gunslinging Chain 2 | . . . 1 . . . 2 . Shots Hit Robots 471 | 21 26 21 92 . . 26 205 80 Core Hits 355 | 5 37 32 112 . . 8 107 54 Critical Kills 3 | . . . . . . . 1 2 Critical Parts Destroyed 3 | . . . . . . . 3 . Critical Strikes 9 | 1 . . . . . . 4 4 Burn 1 | 1 . . . . . . . . Meltdown 1 | . . . . . . . . 1 Destroy 5 | . . . . . . . 4 1 Corrupt 1 | . . . . . . . . 1 Smash 1 | . . . . . . . . 1 Melee Attacks 12 | . . . . . 1 . 2 9 Impact 5 | . . . . . 1 . . 4 Slashing . | . . . . . . . . . Piercing 7 | . . . . . . . 2 5 Sneak Attacks 3 | . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11644 | 166 315 535 1370 . . 765 5093 3400 Guns 7353 | 166 315 277 1267 . . 359 3829 1140 Cannons 2261 | . . . 103 . . 158 1247 753 Explosions 1682 | . . 258 . . . 248 . 1176 Melee 320 | . . . . . . . . 320 Ramming 28 | . . . . . . . 17 11 Kinetic 4361 | 51 . . 13 . . 178 3511 608 Thermal 5943 | 115 315 277 1357 . . 339 1565 1975 Explosive 970 | . . 258 . . . 248 . 464 Electromagnetic 22 | . . . . . . . . 22 Impact 285 | . . . . . . . . 285 Slashing . | . . . . . . . . . Piercing 35 | . . . . . . . . 35 Highest Corruption 10 | . . . . . . 8 4 10 Average Corruption 3 | . . . . . . 8 3 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 89 | . . . . . . 8 64 17 Message Errors 24 | . . . . . . 2 17 5 Matter Fused 21 | . . . . . . 2 14 5 Heat Flow Errors 6 | . . . . . . . 6 . Energy Discharges 16 | . . . . . . 3 8 5 Parts Fused 2 | . . . . . . . 2 . Data Loss (minor) 7 | . . . . . . . 6 1 Data Loss (major) 4 | . . . . . . 1 3 . Misfires 2 | . . . . . . . 2 . Alerts 1 | . . . . . . . 1 . Weapon Failures 6 | . . . . . . . 5 1 Overload Shots . | . . . . . . . . . Overflow Damage 313 | . . 18 . . . . 16 279 Projectiles 27 | . . . . . . . 16 11 Explosions 177 | . . 18 . . . . . 159 Melee 109 | . . . . . . . . 109 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 158 | . . 27 . . . . . 131 Shots 5 | . . 1 . . . . . 4 Rammed 3 | . . . . . . . . 3 Targets Rammed 4 | . . . . . . . 1 3 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 565 | 120 238 298 399 . . 258 565 383 Average Temperature 128 | 62 92 133 111 . . 114 159 107 Received Heat Transfer 1499 | . 72 109 123 . . 60 675 460 Effects 18 | . . . 3 . . . 14 1 Shutdowns 7 | . . . 1 . . . 6 . Energy Bleed 3 | . . . . . . . 3 . Interference 2 | . . . . . . . 2 . Matter Decay 1 | . . . . . . . 1 . Short Circuit 4 | . . . 2 . . . 1 1 Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions 4 | . . . . . . . . 4 Robots Melted 2 | . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . 1 1 Parts Melted 16 | 1 1 . 3 . . . 7 4 Heat Transferred 8617 | 407 395 355 1827 . . 592 2641 2400 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Maximum Alert Level 2 | . . . 1 . . . 2 1 Low Security (%) 68 | 100 100 100 65 100 . . 63 29 Level 1 28 | . . . 34 . . . 29 70 Level 2 2 | . . . . . . . 6 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 507 | 5 81 96 278 99 . . 507 351 Initial 247 | . . 18 6 99 . . 4 247 Average 131 | . 24 22 145 90 . . 157 244 Influence Increases 3215 | 15 200 200 615 . . 146 1319 720 Destroy 0b10 Robot/C 1900 | . 120 140 400 . . 100 900 240 Destroy 0b10 Robot/NC 200 | 15 15 10 45 . . 10 55 50 Destroy Leader 488 | . 32 30 124 . . 20 232 50 Allied During Kill 21 | . . . . . . 16 5 . Successful Hack 29 | . 3 . . . . . 26 . Disable Machine 180 | . . . 15 . . . 60 105 Destroy Structure 217 | . . 20 1 . . . 26 170 Lose Combat Pursuer 180 | . 30 . 30 . . . 15 105 Influence Decreases 3070 | 15 151 231 379 175 79 139 820 1081 Entered New Map 539 | . . 31 12 155 79 . 3 259 Time Decay 1977 | 15 151 190 337 20 . 135 627 502 Lost Part 490 | . . 10 30 . . . 190 260 Lost Ally 64 | . . . . . . 4 . 60 Squads Dispatched 27 | . 1 . 3 . . . 16 7 Investigation 3 | . 1 . . . . . 2 . Extermination 9 | . . . . . . . 7 2 Reinforcement 10 | . . . 3 . . . 2 5 Assault . | . . . . . . . . . Garrison 5 | . . . . . . . 5 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Distress Signals 5 | . . . 3 . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 151 | . 10 8 32 . . 5 49 47 Peak Tracking Total 14 | . 2 3 5 . . 4 4 14 Tactical Retreats 8 | . 2 1 1 . . . 1 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Traps Triggered 10 | . 2 . . . . . 4 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Machines Disabled 12 | . . . 1 . . . 4 7 Max in Single Turn 5 | . . . 1 . . . 1 5 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Machines Accessed 5 | . 2 1 . . . . 2 . Terminals 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 12 | . 4 1 . . . . 7 . Successful 5 | . 2 1 . . . . 2 . Failed 7 | . 2 . . . . . 5 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 15 | . 4 . . . . . 2 9 Terminals 4 | . 4 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 1 | . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . Insert Component 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . 1 . Terminals 2 | . 2 . . . . . . . Track 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Watchers 1 | . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . . . . . 2 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Total Allies 10 | . . 3 . . 4 . . 3 Largest Group 4 | . . 3 . . 4 4 1 3 Highest-Rated Group 159 | . . 40 . . 159 159 40 84 Highest-Rated Ally 41 | . . 16 . . 41 41 40 28 Zionite Dispatches 2 | . . . . . . . . 2 Recon 1 | . . . . . . . . 1 Fire 1 | . . . . . . . . 1 Total Orders 2 | . . . . . . . . 2 EXPLORE 2 | . . . . . . . . 2 Ally Attacks 28 | . . 3 . . . 13 8 4 Total Damage 839 | . . 30 . . . 358 374 77 Kills 4 | . . . . . . 3 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Active Infowar (turns) 6046 | 55 539 861 10 . . . 3325 1256 Optics 4581 | . . . . . . . 3325 1256 Structural 1 | . 1 . . . . . . . Seismic 1464 | 55 538 861 10 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 2 1 . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . 2 Zionite Intel Received 1 | . . . . . . . . 1 Branch Access 1 | . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Turns Passed 10425 | 169 539 1570 962 52 1581 835 3377 1340 Spaces Moved 5542 | 71 258 700 543 33 972 471 1653 841 Core 74 | 3 . . . . . . . 71 Treads 4558 | 68 258 700 323 33 972 471 1653 80 Legs 690 | . . . . . . . . 690 Wheels 220 | . . . 220 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 100 160 160 160 160 50 Average Speed 151 | 155 160 160 136 160 160 162 160 118 Slowest Speed 250 | 160 160 160 240 160 160 165 163 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 5 37 98 58 11 88 65 50 28 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 3 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 2 . 1 . 1 . . Spaces Dug 18 | . . . . . . . 2 16 Terrain Destroyed 180 | . . 22 . . . 23 16 119 Melee 4 | . . . . . . . 2 2 Projectile 20 | . . . . . . . 11 9 AOE 153 | . . 22 . . . 23 . 108 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Total 6966 | 98 355 1122 673 32 996 506 2127 1057 Wait 892 | . 60 400 34 . 18 7 277 96 Move 5534 | 70 257 699 542 32 971 470 1652 841 Hop . | . . . . . . . . . Pick Up 82 | 5 12 1 15 . 1 3 35 10 Fast Attach 39 | 7 1 . 7 . 1 1 11 11 Attach 45 | . . 1 5 . . 1 21 17 Detach 3 | . . . . . . . . 3 Swap 44 | . 4 4 8 . 2 4 12 10 Drop 54 | . 6 1 18 . 2 3 15 9 Fire 257 | 16 15 16 44 . . 17 101 48 Melee 12 | . . . . . 1 . 2 9 Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush 1 | . . . . . . . 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 640 | -10/Materials | Discovered new exit (range 16) 664 | -10/Materials | Discovered new exit (range 16) 709 | -10/Materials | Entered Mines 717 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1008 | -10/Mines | Lost 3 allies 1509 | -10/Mines | Learned Materials non-interactive machine intel 1597 | -10/Mines | Discovered new exit (range 11) 1629 | -10/Mines | Discovered new exit (range 6) 1820 | -10/Mines | Found the Drone Emporium 1828 | -10/Mines | Found Prototype Device 2279 | -10/Mines | Entered Materials 2279 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2280 | -9/Materials | Loaded intel: 26 non-interactive machine locations 2575 | -9/Materials | Build established: Gunner 2607 | -9/Materials | Discovered new exit (range 11) 2656 | -9/Materials | Destroyed 9 combat bots 2771 | -9/Materials | Discovered new exit (range 7) 3156 | -9/Materials | Discovered new exit (range 9) 3241 | -9/Materials | Entered Mines 3270 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3283 | -9/Mines | Discovered new exit (range 7) 3293 | -9/Mines | Entered Zion 3378 | -7/Zion | Learned location of Warlord (-5) 3495 | -7/Zion | Discovered new exit (range 16) 3633 | -7/Zion | Received a visual enhancement algorithm 3727 | -7/Zion | Learned location of Extension (-4) 3781 | -7/Zion | Learned location of Quarantine (-3) 4027 | -7/Zion | Found CR-A16's Pointy Stick 4240 | -7/Zion | Learned Factory security intel 4468 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4493 | -7/Zion | Learned Factory emergency access door positions 4564 | -7/Zion | Met Imprinter 4589 | -7/Zion | Imprinted 4591 | -7/Zion | Declared Zion's savior 4874 | -7/Zion | Entered Proximity Caves 4874 | -6/Proximity Caves | Accompanied by 4 allies 4887 | -6/Proximity Caves | Spotted B-75 Beast 4966 | -6/Proximity Caves | Lost 3 allies 4979 | -6/Proximity Caves | Allies destroyed B-75 Beast 5008 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5268 | -6/Proximity Caves | Learned Factory emergency access door positions 5636 | -6/Proximity Caves | Discovered new exit (range 15) 5709 | -6/Proximity Caves | Entered Factory 5709 | -6/Factory | Accompanied by 1 ally 5709 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 5773 | -6/Factory | Build established: Scavenger-Gunner 5842 | -6/Factory | Garrison activated, responded to threat 6367 | -6/Factory | Lost 3 parts (1n2w) 6405 | -6/Factory | Discovered new exit (range 7) 6418 | -6/Factory | Identified exit to Lower Caves 6784 | -6/Factory | Lost 3 parts (1p1n1u) 6942 | -6/Factory | Discovered new exit (range 11) 6982 | -6/Factory | Identified exit to Factory 6994 | -6/Factory | Garrison activated, responded to threat 7029 | -6/Factory | Lost 5 parts (1p3n1w) 7243 | -6/Factory | Terminal network hard line cut 8164 | -6/Factory | Spotted B-75 Beast 8222 | -6/Factory | Garrison activated, responded to threat 8532 | -6/Factory | Lost 3 parts (1n2w) 8839 | -6/Factory | Build established: Gunner 9086 | -6/Factory | Entered another Factory area 9086 | -5/Factory | Evolved 2 slots: Propulsion x2 9155 | -5/Factory | Zion Recon squad teleported in 9398 | -5/Factory | Build established: Scavenger-Gunner 9580 | -5/Factory | Retrieved Zion intel report: Branch Access 9580 | -5/Factory | Identified exit to Upper Caves 9948 | -5/Factory | Spotted B-75 Beast 9980 | -5/Factory | Destroyed B-75 Beast 10010 | -5/Factory | Lost 5 parts (3n1u1w) 10189 | -5/Factory | Cargo convoy interrupted 10232 | -5/Factory | Lost 4 parts (1p2n1w) 10309 | -5/Factory | Core integrity fell below 50% 10315 | -5/Factory | Zion Fire squad teleported in 10336 | -5/Factory | Lost 12 parts (1p7n2u2w) 10425 | -5/Factory | Core integrity fell below 20% 10425 | -5/Factory | System corruption reached 10% 10426 | -5/Factory | Destroyed by P-70 Sage with Light Angular Momentum Engine chain reaction Last Messages --------------- 10350_ Triggered Segregator Trap. 10350_ Arcs of energy rise from the floor. 10350_ Arm. Leg blown off. 10352_ Acquired Arm. Leg. 10358_ System corrupted: Matter fused (-7). 10373_ System corrupted: Energy discharge (-21). 10387_ Acquired Thunder Leg. 10398_ System corrupted: Energy discharge (-35). 10408_ Slug penetrates Wall. <x5> 10417_ System corrupted: Matter fused (-8). 10419_ Thunder Leg destroyed. 10419_ Penetrated by Slug. 10421_ Slug penetrates Wall. 10422_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 10424_ Arm. Leg destroyed. 10424_ CR-A16's Pointy Stick destroyed. 10424_ Slammed into X-77 Beamer. 10424_ Penetrated by Slug. 10425_ Slammed into X-77 Beamer. <x2> 10426_ Chain reaction triggered in Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | ?????????????#########????????##/#???????? | | ?????????????# #????????# ??????? | | ?????????????# ########## #??????? | | ?????????????# # # #??????? | | ?????????????# """" / """ # #??????? | | ?????????????# """" # """ # #??????? | | ?????????????# """" # """ # #??????? | | ???????####### """" # # #??????? | | ???????# # """" # """ + +??????? | | ???????# # """" # """ # #??????? | | ???????# + """" # """ # #??????? | | ???????# # # ! # #??????? | | ???????# ###########+###### #??????? | | ???????### ###?????# ## ######## | | ########## #???????# """"""" ## # | | # # #???????# """"""" ## # " | | # # #???????# """"""" ## # " | | # # #???????# """"""" ## # " | | # # #???????# ## %+* " | | # # #???????# ## # | | ? # #???????# ## ######## | | ? " " " # ################/## #?????? | | # " " " # i !#?????? | | # " " " / gh #?????? | | # " " " # x #?????? | | # " " " ##/#####@;########+## #?????? | | # " " " ## g;??????????### ###?????? | | # " " " ## ;????????????# #???????? | | # " " " ##px #????????????# #???????? | | # " " " ## #???????????? #???????? | | # ## #???????????? #???????? | | # ##p #???????????? #???????? | | # #; #??????????? #???????? | | #########=# = #???????????## #???????? | | ????????### #????????????# #???????? | | ??????????#########????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# ????????? | | ???????????????????????????????? ????????? | | ???????????????????????????????? ????????? | | ???????????????????????????????? ????????? | | ???????????????????????????????? ????????? | | ???????????????????????????????? ????????? | | ???????????????????????????????? ????????? | | ????????????+???+??????????????? ????????? | | ???????????????????????????????? ????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????+?????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 70 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Thermic Laser | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Force Field | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Spear | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpScrapoidSuperbattery Manual? 0 Play Time 03:27:25 Cumulative 170.1 hours Start 2025.05.24 @ 16:16:39 End 2025.05.30 @ 21:23:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 52 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84f2e3d9-c1c8-4d77-986a-cc97db5bd21e