Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.09 @ 02:27:24 // Winter2019/RPGLIKE Player: Kenzurith Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (287) 1435 Value Destroyed (12459) 12459 Prototype IDs (94) 1880 Alien Tech Used (6) 1200 Bonus (25795) 25795 TOTAL SCORE: 54069 Bonus ------- High Alert Combat Kills 1095 Follower Combat Kills 85 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 4902 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -687 Cogmind --------- Core Integrity 0/600 Matter 131/300 Energy 641/700 System Corruption 7% Temperature Cool (0) Movement Flying (23) Location -1/Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Electron Diverter Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (12) ----- Experimental Power Amplifier Spectral Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Kinecellerator Advanced Reaction Control System Advanced Phase Shifter Centrium Light Armor Plating Experimental Focal Shield Advanced Thermal Shield Antimissile System Long-range Tractor Beam > --- WEAPON (5) ------- Sigix Quantum Sheargun Sigix Quantum Sheargun Molecular Deconstructor > --- INVENTORY (8) ---- Protomatter-80 Protomatter-80 Transdimensional Reconstructor Subatomic Replicator Plasma Sword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Spectral Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Kinecellerator Improved Stasis Canceller Advanced Reaction Control System Advanced Phase Shifter Centrium Light Armor Plating Experimental Focal Shield Antimissile System Long-range Tractor Beam > --- WEAPON ----------- Sigix Quantum Sheargun XL Autogun Array > --- INVENTORY -------- Protomatter Protomatter Transdimensional Reconstructor Subatomic Replicator Sigix Quantum Sheargun Molecular Deconstructor Plasma Sword [Rating: 223] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Cesium-ion Thruster Leg Improved Aluminum Leg Wheel High-density Centrium Wheel Flight Unit Improved Cesium-ion Thruster Utility Advanced Signal Interpreter Device Experimental Focal Shield Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon XL Autogun Array Energy Gun Improved EM Shotgun Energy Cannon Long-range Phase Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Bore Cannon Launcher EMP Blaster Special Weapon Molecular Deconstructor Slashing Weapon Plasma Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 21 | 2 . 1 . 3 2 . 1 3 . . . . 2 . . . . 3 . . 1 . . . . . . 1 . . 1 . 1 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | 1 . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 11 | . . . . 2 1 . 1 . . . . . 2 . . . . 1 . . 1 . . . . . . 1 . . 1 . 1 . Weapon 4 | 1 . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 175 | 3 5 1 5 4 2 . 4 10 . . . . 9 . 3 . . 18 2 . 41 1 4 . . 5 . 5 3 9 13 17 4 7 Power 12 | 1 . . . 1 . . 1 1 . . . . 2 . . . . 5 . . 1 . . . . . . . . . . . . . Engine 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . . 1 . . . 1 . . . . 2 . . . . 5 . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 26 | 1 . 1 3 . . . . 5 . . . . . . . . . 4 . . 3 . . . . . . 2 . . 2 3 . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . . 5 . . . . . . . . . 4 . . 3 . . . . . . 2 . . 1 3 . 2 Utility 71 | . 1 . . 2 1 . 3 1 . . . . 5 . 1 . . 5 . . 16 1 2 . . 3 . 3 3 7 7 6 2 2 Device 53 | . 1 . . . 1 . 1 1 . . . . 3 . . . . 4 . . 10 1 2 . . 2 . 3 3 7 5 5 2 2 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 12 | . . . . 1 . . 2 . . . . . 1 . 1 . . . . . 5 . . . . . . . . . 1 1 . . Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Protection 5 | . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 1 4 . 2 1 1 . . 3 . . . . 2 . 2 . . 4 2 . 21 . 2 . . 2 . . . 2 4 8 2 3 Energy Gun 15 | . 4 . 1 . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . 1 2 1 1 2 Energy Cannon 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Ballistic Gun 19 | 1 . . . . 1 . . 3 . . . . 1 . 1 . . . . . 9 . 1 . . 1 . . . . 1 . . . Ballistic Cannon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon 7 | . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . 1 . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . . . . . . . . . 1 . . 1 1 . 6 . 1 . . . . . . 1 . 5 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . 1 . 1 . . . . 2 . . . . 1 . . . . 1 . . 15 . 1 . . 2 . 2 1 6 3 7 . 1 Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 83 100 99 100 87 75 75 77 81 81 81 81 81 83 82 83 83 83 85 85 81 77 77 77 77 76 77 77 77 77 83 78 80 80 Engine 3 | . 16 15 14 3 . . 7 6 6 6 6 6 5 5 5 5 5 2 . . . . . . . . . . . . . . . . Core 2 | . . . . 7 9 8 . 1 6 6 6 6 5 5 5 5 5 7 9 9 1 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 4 4 4 4 4 4 4 4 4 4 Leg 10 | . 33 37 42 31 27 25 24 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . 13 31 31 31 31 29 27 27 27 27 26 28 28 27 22 22 22 22 22 22 21 21 21 20 19 20 20 Device 16 | . 1 15 14 10 12 16 7 6 6 6 6 6 13 16 16 16 16 16 19 19 15 13 15 18 18 17 18 18 20 24 25 24 31 32 Processor 14 | . . . . 8 9 8 17 21 18 18 18 18 17 16 16 16 16 14 14 14 19 27 24 22 22 22 22 21 21 17 16 16 12 12 Protection 3 | . . . . 7 9 8 7 6 6 6 6 6 2 5 5 5 5 3 . . . . . . . . . . . . 1 4 4 4 Energy Gun 4 | . 28 30 27 21 10 . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . Ballistic Gun 4 | . 3 . . . 3 8 7 7 6 6 6 6 5 5 4 5 5 4 4 4 4 4 4 4 4 3 4 4 4 4 1 4 4 3 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 3 4 3 4 3 4 4 4 4 4 4 4 4 3 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 8 13 13 13 30 31 31 32 37 37 37 37 37 42 42 42 42 42 46 38 38 65 63 65 65 65 65 65 69 69 74 79 79 88 84 Greatest Support 100 | 20 20 30 36 36 36 36 36 37 45 45 37 45 45 45 45 45 45 56 56 56 80 72 72 72 72 72 72 76 90 100 86 86 100 100 Greatest Overweight (x) 2 | . . . . . . . . 2 . . . . . . . . . 1 . . 1 . . . . . . 1 . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 1 1 1 1 1 1 4 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 8 8 8 8 Average Capacity 4 | . . 1 1 1 1 1 1 5 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 8 8 8 Most Carried 8 | . 1 1 1 1 1 1 4 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 8 8 8 8 Average Carried 4 | . . 1 1 1 1 1 1 5 6 6 6 5 5 6 6 6 6 5 5 6 5 7 7 7 7 6 7 7 6 6 7 8 8 7 Final Capacity 8 | . 1 1 1 1 1 1 4 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 8 8 8 8 Final Carried 8 | . 1 1 1 1 1 1 4 6 6 6 6 5 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 8 8 8 5 Class Distribution -------------------- 43% | Hacker-Sprinter 25% | Gunner 13% | Hacker-Scout 10% | Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Section 7 Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 10276 | 197 53 40 50 201 . 204 813 335 90 30 . . 550 . 385 182 . 587 355 . 1935 10 . 430 215 220 70 91 516 153 665 458 342 1099 Remotely 1441 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 342 1099 Salvage Created 14412 | . 184 162 699 479 . 426 1186 392 . . . . 767 . 195 182 . 855 369 . 2332 . . 477 123 283 181 91 619 284 1359 462 558 1747 Parts 748 | . 10 8 39 38 . 15 63 18 . . . . 46 . 22 4 . 35 27 . 93 . . 25 21 2 5 9 33 4 45 44 30 112 Haulers Intercepted 9 | . 1 . . . . . 2 . . . . . 3 . . . . 2 . . . . . . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 186 | . . . . . . . . . 2 4 . 9 . . 2 4 . . 21 . 107 . . 25 5 2 5 . . . . . . . Prevented 14 | . . . . . . . . . 2 . . 1 . . . . . . 5 . 6 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 213 | . . 2 13 11 . 7 24 6 . . . . 7 . 7 . . 10 3 . 42 . . 11 7 . 3 1 11 . 15 9 8 16 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 200 | . . 1 11 3 . 7 24 6 . . . . 7 . 7 . . 10 3 . 42 . . 11 7 . 3 1 11 . 14 8 8 16 Cannons 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 5 | . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 23 | . 4 2 3 1 . 1 2 . . . . . 1 . 1 . . . 1 . 5 . . . . . . . . 1 1 . . . Worker 12 | . 1 . 1 4 . . 2 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 Builder 10 | . . . 1 2 . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 2 . . Tunneler 4 | . . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . . . . . 2 . . . . . 3 . . . . 2 . . . . . . . . . . . . 1 . . . Recycler 10 | . 1 . . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 Operator 6 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Watcher 20 | . 2 . 1 . . . 2 . . . . . 3 . . . . 1 . . . . . . . . . 2 3 . 1 2 1 2 Swarmer 52 | . . . . 3 . 4 4 . . . . . . . . . . 4 . . 4 . . 5 3 . 2 . 9 . 3 5 . 6 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Grunt 83 | . . 2 11 7 . 2 13 4 . . . . 4 . 1 . . 4 . . 12 . . 6 . . . . . . 5 4 8 . Brawler 7 | . . . . . . 1 1 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . Duelist 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Sentry 16 | . . . . . . . 5 1 . . . . 2 . 1 . . 2 . . . . . . . . 1 1 2 . . . . 1 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 12 | . . . . . . . 1 . . . . . . . . . . . 1 . 5 . . . . . . . . . 2 . . 3 Programmer 8 | . . . . . . . . . . . . . 1 . . . . . 1 . 3 . . . . . . . . . . . . 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . Master Thief 9 | . . . . . . . . . . . . . . . 5 . . . . . . . . . 4 . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 14 | . 4 2 4 7 . 4 14 4 . . . . 7 . 3 . . 5 1 . 13 . . 10 3 . 3 4 10 2 5 11 6 7 Combat Bots Only 13 | . . 2 4 6 . 4 9 4 . . . . 5 . 3 . . 5 1 . 13 . . 10 3 . 3 1 9 . 5 9 4 6 Max Kills in Single Turn 4 | . 2 1 2 4 . 1 3 1 . . . . 2 . 1 . . 1 1 . 1 . . 1 1 . 1 1 2 1 2 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 6456 | . 23 56 758 207 . 73 231 87 142 43 . 131 228 . 80 . 18 346 . . 488 . 55 100 37 . 47 79 233 223 552 248 140 1831 Core 5006 | . 18 44 600 165 . 59 176 67 99 22 . 110 172 . 62 . 14 270 . . 386 . 43 85 29 . 37 62 185 177 449 202 100 1373 Absorbed by Shields 28 | . . . . . . . . . . . . . . . . . . 28 . . . . . . . . . . . . . . . . Redirected to Core 4230 | . 18 44 510 118 . 50 156 54 99 22 . 79 154 . 56 . 14 237 . . 347 . 43 52 29 . 37 62 169 154 327 136 100 1163 Core Remaining (%) 91 | 100 . 89 . . . 60 100 . . . . 82 . . . . 97 . . . . 100 . . . . 100 . . 85 . 100 . . Volleys Fired 683 | . 5 3 30 29 . 16 55 17 2 . . . 35 . 30 5 . 33 19 . 103 . . 26 24 5 4 10 26 . 56 26 33 91 Largest 3 | . 2 2 2 3 . 1 1 1 1 . . . 1 . 1 1 . 1 1 . 1 . . 1 1 1 1 1 1 . 2 1 1 2 Hottest 200 | . 80 90 90 147 . 60 60 60 60 . . . 60 . 60 60 . 60 60 . 60 . . 60 60 . 60 60 60 . 200 60 100 200 Shots Fired 783 | . 10 6 60 73 . 16 55 17 2 . . . 35 . 30 5 . 33 19 . 103 . . 26 24 5 4 10 26 . 67 26 33 98 Gun 730 | . 10 6 60 50 . 16 55 17 2 . . . 35 . 30 5 . 31 12 . 101 . . 26 24 . 4 10 26 . 54 26 33 97 Cannon 23 | . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Special 28 | . . . . . . . . . . . . . . . . . . . 7 . 2 . . . . 5 . . . . 13 . . 1 Kinetic 566 | . . . . 23 . 16 55 17 2 . . . 35 . 30 5 . 31 12 . 101 . . 26 24 . 4 10 26 . 32 26 12 79 Thermal 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 128 | . 10 6 60 50 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Slashing 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . 21 18 Robot Hit Streak 35 | . 1 13 12 5 . 11 34 35 6 . . . 34 . 8 5 . 33 30 . 26 . . 7 8 5 6 15 30 . 19 15 33 33 Robot Miss Streak 18 | . 5 . 3 4 . 6 3 3 1 . . . 6 . 18 1 . 8 1 . 4 . . 3 11 . 3 3 3 . 5 2 3 5 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 771 | . 2 6 50 42 . 15 53 17 2 . . . 29 . 25 5 . 27 17 . 100 . . 26 18 5 4 10 26 31 56 33 32 140 Core Hits 682 | . 5 5 33 28 . 12 52 17 1 . . . 25 . 14 3 . 25 15 . 122 . . 25 12 . 5 9 36 10 47 35 32 114 Critical Hits 15 | . . . 2 9 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 Critical Kills 7 | . . . . 5 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Critical Parts Destroyed 6 | . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 145 | . . . . . . . . . . . . . . . . . . 5 3 . . . . . . . . . 1 50 29 11 . 46 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 143 | . . . . . . . . . . . . . . . . . . 3 3 . . . . . . . . . 1 50 29 11 . 46 Piercing 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49331 | . 117 159 1571 965 . 788 2925 981 119 . . . 1778 . 1054 218 . 1844 1038 . 6690 . . 1484 756 . 168 476 1540 5338 2199 2216 1984 12923 Guns 35961 | . 87 114 1006 443 . 788 2924 981 119 . . . 1778 . 1054 218 . 1708 936 . 6690 . . 1484 756 . 168 476 1540 . 2199 1680 1984 6828 Cannons 401 | . . . . 401 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 761 | . 30 45 565 121 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 12105 | . . . . . . . . . . . . . . . . . . 136 . . . . . . . . . . . 5338 . 536 . 6095 Ramming 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 32824 | . . . . 401 . 788 2924 981 119 . . . 1778 . 1054 218 . 1708 936 . 6690 . . 1484 756 . 168 476 1540 . 1799 1680 1036 6288 Thermal 863 | . 30 45 565 121 . . . . . . . . . . . . . . 102 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1650 | . 87 114 1006 443 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13993 | . . . . . . . . . . . . . . . . . . 136 . . . . . . . . . . . 5338 400 536 948 6635 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . 3 . 7 Average Corruption 2 | . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . 3 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 8 . 13 Message Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Targeting Errors 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1478 | . . . 8 . . . . . . . . . . . . . . 121 . . . . . . . . . . . 167 . 273 . 909 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1470 | . . . . . . . . . . . . . . . . . . 121 . . . . . . . . . . . 167 . 273 . 909 Knockbacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 327 | . 23 56 215 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 9 | . 1 1 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 292 | . 30 . . 5 . 19 22 89 56 . . . 292 . 83 68 . 95 25 . 150 . . 8 18 . . . . . 17 212 17 151 Average Temperature 37 | . 18 . . 5 . 13 6 26 26 . . . 91 . 28 35 . 36 11 . 61 . . 3 8 . . . . . 6 116 5 25 Received Heat Transfer 1038 | . . . 279 75 . 27 99 48 39 9 . 45 42 . 21 . . 48 . . 18 . 9 . . . . 18 9 69 57 54 27 45 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . Heat Transferred 1072 | . . 50 750 50 . . . . . . . . . . . . . . 222 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 1 1 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 930 | . 61 78 349 330 . 107 362 245 . . . . 476 . . . . 350 . . . . 23 . . . . 184 387 602 484 509 442 930 Initial 285 | . . 23 29 91 . . 37 105 . . . . 46 . . . . . . . . . . . . . . 40 103 217 285 272 184 282 Average 260 | . 39 50 130 244 . 81 145 173 . . . . 287 . . . . 172 . . . . 7 . . . . 133 190 460 335 316 321 713 Maximum Alert Level 3 | . . . 1 1 . . 1 1 . . . . 2 . . . . 1 . . . . . . . . . . 1 2 2 2 2 3 Low Security (%) 42 | 100 100 100 69 22 . 100 72 66 . . . . 27 . . . . 54 . . . . 100 . . . . 100 60 . 2 27 8 . Level 1 37 | . . . 30 77 . . 27 33 . . . . 33 . . . . 45 . . . . . . . . . . 39 28 69 30 74 12 Level 2 13 | . . . . . . . . . . . . . 39 . . . . . . . . . . . . . . . . 71 28 41 16 17 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . . 2 . . . 5 1 . . . . 4 . . . . 2 . . . . . . . . . . . 3 3 1 1 3 Investigation 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 18 | . . . 2 . . . 5 1 . . . . 3 . . . . 1 . . . . . . . . . . . 2 3 . 1 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 19 | . . . 2 . . . 2 . . . . . . . . . . 1 . . 1 . . . . . . . . 4 5 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 437 | . 2 2 28 19 . 7 33 5 19 8 . 6 27 . 9 . 1 18 7 2 54 . 1 9 8 . 7 6 20 46 31 15 10 37 Peak Tracking Total 27 | . 1 2 7 6 . 4 7 3 10 10 . 3 9 . 5 . 1 5 5 2 14 . 1 5 4 . 5 3 5 27 6 6 9 10 Tactical Retreats 41 | . . . 3 4 . 1 3 . 4 1 . 1 4 . 1 . . 3 . . . . . . . . . . 1 7 3 . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 8 | . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . 2 . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . 1 . . 2 . 1 1 . . . 2 . 8 2 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 19 | . . . 2 . . . 3 . . . . . 1 . . . . 1 1 . 1 . . . . . . . 1 6 . 2 . 1 Max in Single Turn 1 | . . . 1 . . . 1 . . . . . 1 . . . . 1 1 . 1 . . . . . . . 1 1 . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 69 | . . . 2 1 1 . 3 1 . . 4 . 4 . 1 1 . 10 . . 6 1 2 . . 4 . 2 8 5 . 5 2 6 Terminals 46 | . . . 2 . . . 3 1 . . . . 3 . . . . 9 . . . 1 2 . . . . 2 7 4 . 4 2 6 Fabricators 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 215 | . . . 9 1 1 . 8 3 . . 26 . 22 . 1 2 . 31 . . 10 1 12 . . 17 . 4 19 8 . 23 7 10 Successful 149 | . . . 8 1 1 . 2 3 . . 26 . 17 . 1 2 . 13 . . 10 1 7 . . 17 . 2 11 7 . 12 5 3 Failed 66 | . . . 1 . . . 6 . . . . . 5 . . . . 18 . . . . 5 . . . . 2 8 1 . 11 2 7 Catastrophic 9 | . . . 1 . . . 1 . . . . . 1 . . . . 3 . . . . . . . . . . 1 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 82 | . . . 4 . 1 . 2 3 . . . . 8 . . . . 18 . . 1 . 8 . . . . . 12 2 . 11 6 6 Terminals 145 | . . . 9 . . . 8 3 . . . . 20 . . . . 29 . . . 1 12 . . . . 4 17 6 . 19 7 10 Fabricators 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Terminal Hacks 122 | . . . 7 1 1 . 2 2 . . 26 . 12 . 1 2 . 9 . . 10 1 6 . . 17 . 2 7 4 . 7 3 2 Record 29 | . . . 1 . . . . . . . 11 . 2 . . . . . . . 4 1 1 . . 5 . 1 2 . . 1 . . Part Schematic 12 | . . . . . . . . . . . 5 . 1 . . 2 . . . . . . . . . 4 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . 1 1 . 2 1 . Prototype ID Bank 16 | . . . 1 . . . . . . . 3 . 1 . . . . 2 . . 5 . . . . 4 . . . . . . . . Open Door 7 | . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 2 . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 7 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Emergency Access Points 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 7 | . . . 2 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 2 . . Unreport Threat 9 | . . . 1 . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 18 | . . . 1 . . . . 1 . . . . 3 . . . . 2 . . . . 1 . . . . . 3 1 . 3 2 1 Terminals 18 | . . . 1 . . . . 1 . . . . 3 . . . . 2 . . . . 1 . . . . . 3 1 . 3 2 1 Assimilate 5 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . 1 . . Botnet 12 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . 2 1 . 2 2 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Hacking Detections 39 | . . . 2 . . . 3 1 . . . . 4 . . . . 7 . . . 1 1 . . . . 2 5 1 . 5 2 5 Full Trace Events 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 5 . 1 . . 2 . . . . . . . . . 4 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Matter 508 | . . . . . . . . . . . . . 190 . . . . 318 . . . . . . . . . . . . . . . . Time 131 | . . . . . . . . . . . . . 47 . . . . 84 . . . . . . . . . . . . . . . . Total Part Build Rating 11 | . . . . . . . . . . . . . 5 . . . . 6 . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 6 | . . . 1 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . 1 . . Largest Group 1 | . . . 1 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . 1 . . Highest-Rated Group 94 | . . . 10 31 . . . . . . . 94 10 . . . . . . . . . . . . . . . 26 . . 26 . . Highest-Rated Ally 94 | . . . 10 31 . . . . . . . 94 10 . . . . . . . . . . . . . . . 26 . . 26 . . Total Orders 6 | . . . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 4 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . RETURN 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . 8 . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Total Damage 457 | . . . . 171 . . . . . . . 286 . . . . . . . . . . . . . . . . . . . . . . Kills 5 | . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 10 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . 1 1 . 2 1 . Derelict Logs Recovered 19 | . . . . 2 . . . . 3 2 . . . 1 2 . 2 . 2 . . 1 . 1 3 . . . . . . . . . Drone Launches 5 | . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Drone Recoveries 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 10810 | 10 152 110 457 893 272 418 1556 202 128 97 20 68 324 68 397 179 44 427 278 71 531 64 121 159 204 236 106 164 265 431 1150 401 113 694 Spaces Moved 17725 | 5 106 56 257 649 220 320 443 273 496 389 77 243 861 252 1289 665 159 1055 587 273 961 261 426 473 724 176 402 573 772 1100 1362 619 214 987 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2130 | 5 106 56 257 649 220 320 443 74 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15595 | . . . . . . . . 199 496 389 77 243 861 252 1289 665 159 1055 587 273 961 261 426 473 724 176 402 573 772 1100 1362 619 214 987 Fastest Speed 6 | 120 120 120 120 120 120 120 120 26 23 23 26 23 23 23 23 23 23 20 20 20 6 24 24 24 24 24 24 24 14 14 24 20 14 14 Average Speed 35 | 120 120 120 120 120 120 120 120 52 25 24 26 25 24 23 23 23 23 24 25 25 24 24 24 24 24 24 24 24 23 23 24 33 22 23 Slowest Speed 185 | 120 120 120 120 120 120 120 120 185 26 26 26 26 26 23 23 23 23 88 26 26 96 24 24 24 24 24 24 93 24 24 27 97 94 97 Overloaded Moves 246 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 33 39 . 102 33 37 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 63 | . . . . . . . . 1 . . . 2 7 . 1 . . 3 2 . . . 1 . . . 1 6 11 9 2 4 2 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 25 18 27 99 91 73 54 10 62 64 68 53 32 52 74 83 49 29 78 51 92 60 16 66 64 63 69 15 80 76 28 61 7 37 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 7 | . . . . . . . . . . . 1 . . . 1 1 . . . . . 1 . . . 3 . . . . . . . . Known Exits Taken 28 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . . 2 . 1 . . 1 1 . . . . 2 4 1 . 4 4 . 2 . . 2 . 3 . . . . . . . Spaces Dug 48 | . . . . . . . 5 . . . . . 3 . . . . 4 1 . . . . . . . . . . 1 33 . . 1 Terrain Destroyed 327 | . 5 8 21 16 . 17 51 . . . . . 8 . 10 . . 12 4 . 17 . . 39 67 . 10 . . 1 40 . . 1 Melee 36 | . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . 1 29 . . 1 Projectile 250 | . . . . 9 . 17 51 . . . . . 8 . 10 . . 8 3 . 17 . . 39 67 . 10 . . . 11 . . . AOE 41 | . 5 8 21 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 21646 | 8 120 92 348 703 228 354 1466 329 497 389 76 247 966 261 1387 690 165 1214 691 272 1269 262 442 519 753 360 409 591 844 1185 2099 793 256 1361 Wait 2453 | . 1 33 32 9 4 16 927 14 . 1 . . 49 10 55 19 7 78 62 . 82 . 10 8 3 166 2 3 28 12 580 60 . 182 Move 17572 | 4 105 55 256 648 219 319 442 270 495 388 76 239 847 251 1286 664 158 1048 583 272 960 260 423 472 723 175 399 561 751 1082 1358 608 209 966 Hop 54 | . . . . . . . . 1 . . . 1 6 . 1 . . 3 1 . . . 1 . . . 1 5 9 8 1 4 2 10 Pick Up 35 | . 1 . 1 . . . 3 3 . . . . 1 . . 1 . 3 2 . 5 . . 1 . 1 . . 4 2 6 . . 1 Fast Attach 129 | 2 5 1 2 4 2 . 4 9 . . . . 5 . 3 . . 6 . . 26 . 4 . . 4 . 5 3 14 7 17 2 4 Attach 14 | . . . . . . . . 1 . . . . . . . . . 2 . . 2 . . . . 2 . . . . 4 . . 3 Detach 18 | . . . . . . . . 1 . . . . 1 . 1 . . . . . 5 . 1 . . 3 . . . 2 1 1 1 1 Swap 38 | 1 . . 3 . . . . . . . . . 4 . . . . 10 2 . 13 1 . . . . . . . . 2 . 2 . Drop 140 | 1 3 . 6 1 3 . 3 7 . . . 1 6 . 2 1 . 13 3 . 28 1 3 1 . 4 . 4 7 10 12 15 . 5 Fire 683 | . 5 3 30 29 . 16 55 17 2 . . . 35 . 30 5 . 33 19 . 103 . . 26 24 5 4 10 26 . 56 26 33 91 Melee 145 | . . . . . . . . . . . . . . . . . . 5 3 . . . . . . . . . 1 50 29 11 . 46 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 62 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . 13 . . 36 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 302 | . . . 18 12 . 3 31 6 . . . 6 12 . 9 . . . 16 . 45 . . 11 3 . 3 3 2 5 43 15 7 52 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 11 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 16) 163 | -10/Materials | Entered Mines 223 | -10/Mines | Upgraded with Propulsion slot (x1) 255 | -10/Mines | Discovered new exit (range 16) 260 | -10/Mines | Assembled infested the area 265 | -10/Mines | Assisted by a Guerilla fighting off Assembled 273 | -10/Mines | Entered Materials 275 | -9/Materials | Reached level 2 303 | -9/Materials | Build established: Mutant 411 | -9/Materials | Identified exit to Mines 522 | -9/Materials | Reached level 3 528 | -9/Materials | Core integrity fell below 50% 730 | -9/Materials | Entered Mines 732 | -9/Mines | Reached level 4 733 | -9/Mines | Received a Mining Laser from a helpful Derelict 736 | -9/Mines | Discovered new exit (range 6) 792 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 793 | -9/Mines | Upgraded with Weapon slot (x1) 913 | -9/Mines | Learned Materials trap positions 918 | -9/Mines | Upgraded with Utility slot (x1) 948 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 960 | -9/Mines | Upgraded with Utility slot (x1) 1097 | -9/Mines | Build established: Gunner 1145 | -9/Mines | Reached level 5 1185 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1190 | -9/Mines | Learned Materials emergency access door positions 1323 | -9/Mines | Discovered new exit (range 8) 1619 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1619 | -9/Mines | Discovered new exit (range 5) 1623 | -9/Mines | Entered Exiles 1653 | -9/Exiles | Met 8R-AWN 1674 | -9/Exiles | Met EX-HEX 1705 | -9/Exiles | Build established: Mutant 1710 | -9/Exiles | Met EX-BIN 1724 | -9/Exiles | Aligned with FarCom system 1725 | -9/Exiles | Given EX-Vault access code 1753 | -9/Exiles | Opened EX-Vault 1769 | -9/Exiles | Upgraded with Weapon slot (x1) 1771 | -9/Exiles | Found XL Autogun Array 1776 | -9/Exiles | Upgraded with Utility slot (x1) 1778 | -9/Exiles | Found Supersonic Drone Bay 1783 | -9/Exiles | Discovered new exit (range 58) 1790 | -9/Exiles | Discovered new exit (range 64) 1805 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1840 | -9/Exiles | Met EX-DEC 1895 | -9/Exiles | Stole two prototypes: Supersonic Drone Bay, XL Autogun Array 1895 | -9/Exiles | Entered Mines 1895 | -8/Mines | Reached level 6 2065 | -8/Mines | Build established: Gunner 2096 | -8/Mines | Discovered new exit (range 68) 2313 | -8/Mines | Entered Materials 2314 | -8/Materials | Loaded intel: 6 trap records 2315 | -8/Materials | Reached level 7 2393 | -8/Materials | Reached level 8 3450 | -8/Materials | Reached level 9 3538 | -8/Materials | Destroyed 9 combat bots 3567 | -8/Materials | Upgraded with Utility slot (x1) 3605 | -8/Materials | Reached level 10 3863 | -8/Materials | Discovered new exit (range 5) 3867 | -8/Materials | Identified exit to Factory 3869 | -8/Materials | Entered Factory 3871 | -7/Factory | FarCom data flow suspended 3871 | -7/Factory | Reached level 11 3980 | -7/Factory | Upgraded with Propulsion slot (x1) 4003 | -7/Factory | Identified exit to Storage 4003 | -7/Factory | Identified exit to Lower Caves 4021 | -7/Factory | Upgraded with Power slot (x1) 4037 | -7/Factory | Discovered new exit (range 16) 4041 | -7/Factory | Identified exit to Factory 4057 | -7/Factory | Upgraded with Propulsion slot (x1) 4071 | -7/Factory | Entered Lower Caves 4071 | -7/Lower Caves | Spotted AO-O4L(f) 4071 | -7/Lower Caves | Spotted WG-LP7(f) 4072 | -7/Lower Caves | Encountered a Master Thief 4072 | -7/Lower Caves | Encountered a Master Thief 4073 | -7/Lower Caves | Reached level 12 4084 | -7/Lower Caves | Learned Factory stockpile data 4084 | -7/Lower Caves | Learned Factory interactive machine intel 4099 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4188 | -7/Lower Caves | Learned location of 1 exit from Factory 4197 | -7/Lower Caves | Discovered new exit (range 6) 4198 | -7/Lower Caves | Identified exit to Lower Caves 4199 | -7/Lower Caves | Entered another Lower Caves area 4199 | -7/Lower Caves | Spotted IX-503(f) 4199 | -7/Lower Caves | Spotted B5-F0X(f) 4200 | -7/Lower Caves | Encountered a Master Thief 4200 | -7/Lower Caves | Encountered a Master Thief 4201 | -7/Lower Caves | Reached level 13 4227 | -7/Lower Caves | Spotted UW-HAL(f) 4230 | -7/Lower Caves | Encountered a Master Thief 4268 | -7/Lower Caves | Build established: Sprinter 4268 | -7/Lower Caves | Attracted the attention of an 0b10 base 4279 | -7/Lower Caves | Learned Factory trap positions 4293 | -7/Lower Caves | Discovered new exit (range 15) 4296 | -7/Lower Caves | Identified exit to Data Miner 4296 | -7/Lower Caves | Entered Data Miner 4296 | -7/Data Miner | Discovered new exit (range 6) 4301 | -7/Data Miner | Met Data Miner 4306 | -7/Data Miner | Learned location of Section 7 (-3) 4306 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4310 | -7/Data Miner | Received God Mode back door access code from Data Miner 4316 | -7/Data Miner | Identified exit to Proximity Caves 4316 | -7/Data Miner | Entered Proximity Caves 4318 | -6/Proximity Caves | Reached level 14 4336 | -6/Proximity Caves | Spotted B-75 Beast 4374 | -6/Proximity Caves | Discovered exit to Factory (range 13) 4384 | -6/Proximity Caves | Entered Factory 4385 | -6/Factory | Identified exit to Factory 4386 | -6/Factory | Loaded intel: 96 trap records 4386 | -6/Factory | Reached level 15 4388 | -6/Factory | Loaded intel: 48 interactive machine locations 4476 | -6/Factory | Reached level 16 4510 | -6/Factory | Identified exit to Lower Caves 4510 | -6/Factory | Identified exit to Extension 4551 | -6/Factory | Upgraded with Utility slot (x1) 4569 | -6/Factory | Upgraded with Utility slot (x1) 4612 | -6/Factory | Discovered exit to Factory (range 15) 4657 | -6/Factory | Fabricated Imp. Maneuvering Thrusters? 4664 | -6/Factory | Garrison activated, responded to threat 4708 | -6/Factory | Entered Lower Caves 4710 | -6/Lower Caves | Reached level 17 4737 | -6/Lower Caves | Encountered a Warlord checkpoint 4760 | -6/Lower Caves | Identified exit to Lower Caves 4776 | -6/Lower Caves | Entered another Lower Caves area 4783 | -6/Lower Caves | Encountered a Warlord checkpoint 4792 | -6/Lower Caves | Learned Factory terminal intel 4813 | -6/Lower Caves | Build established: Hacker-Sprinter 4846 | -6/Lower Caves | Learned location of Zion (-6) 4889 | -6/Lower Caves | Spotted DF-58G(f) 4893 | -6/Lower Caves | Encountered a Master Thief 4893 | -6/Lower Caves | Spotted HR-Z4G(f) 4893 | -6/Lower Caves | Spotted W8-TDV(f) 4894 | -6/Lower Caves | Encountered a Master Thief 4894 | -6/Lower Caves | Encountered a Master Thief 4894 | -6/Lower Caves | Spotted F2-1JV(f) 4894 | -6/Lower Caves | Spotted 24-8PM(f) 4895 | -6/Lower Caves | Encountered a Master Thief 4895 | -6/Lower Caves | Encountered a Master Thief 4944 | -6/Lower Caves | Destroyed HR-Z4G(f) 4961 | -6/Lower Caves | Destroyed F2-1JV(f) 4971 | -6/Lower Caves | Destroyed W8-TDV(f) 4983 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5040 | -6/Lower Caves | Spotted B-75 Beast 5058 | -6/Lower Caves | Destroyed DF-58G(f) 5063 | -6/Lower Caves | Destroyed 24-8PM(f) 5166 | -6/Lower Caves | Discovered new exit (range 14) 5169 | -6/Lower Caves | Identified exit to Zion 5173 | -6/Lower Caves | Entered Zion 5185 | -6/Zion | Given A8's code to call for help 5188 | -6/Zion | Discovered new exit (range 8) 5247 | -6/Zion | Found CR-A16's Pointy Stick 5291 | -6/Zion | Learned location of Warlord (-5) 5301 | -6/Zion | Identified exit to Deep Caves 5351 | -6/Zion | Identified exit to Proximity Caves 5352 | -6/Zion | Entered Proximity Caves 5354 | -5/Proximity Caves | Reached level 18 5354 | -5/Proximity Caves | Learned Factory stockpile data 5382 | -5/Proximity Caves | Build established: Hacker-Scout 5396 | -5/Proximity Caves | Entered Factory 5398 | -5/Factory | Loaded intel: 20 terminal locations 5398 | -5/Factory | Reached level 19 5494 | -5/Factory | Upgraded with Weapon slot (x1) 5601 | -5/Factory | Reached level 20 5602 | -5/Factory | Upgraded with Utility slot (x1) 5647 | -5/Factory | Fabricated Plasma Sword (x1) 5665 | -5/Factory | Upgraded with Propulsion slot (x1) 5726 | -5/Factory | Identified exit to Upper Caves 5823 | -5/Factory | Entered Upper Caves 5896 | -5/Upper Caves | Learned Factory terminal intel 5898 | -5/Upper Caves | Encountered a Warlord checkpoint 5906 | -5/Upper Caves | Spotted B-75 Beast 5910 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 5920 | -5/Upper Caves | Found Prototype Special Weapon 5954 | -5/Upper Caves | Destroyed B-75 Beast 5979 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 6052 | -5/Upper Caves | Learned 4 Factory zone layouts 6066 | -5/Upper Caves | Reached level 21 6087 | -5/Upper Caves | Discovered new exit (range 21) 6100 | -5/Upper Caves | Identified exit to Upper Caves 6101 | -5/Upper Caves | Entered another Upper Caves area 6111 | -5/Upper Caves | Encountered a Warlord checkpoint 6170 | -5/Upper Caves | Discovered new exit (range 7) 6171 | -5/Upper Caves | Identified exit to Warlord 6172 | -5/Upper Caves | Entered Warlord 6181 | -5/Warlord | System corruption cleaned by Quarantine Array 6207 | -5/Warlord | Visited the Vortex Lab 6208 | -5/Warlord | Found Prototype Energy Cannon 6208 | -5/Warlord | Identified Vortex Driver 6210 | -5/Warlord | Found Prototype Energy Gun 6210 | -5/Warlord | Identified Vortex Rail 6225 | -5/Warlord | Found Prototype Energy Gun 6225 | -5/Warlord | Identified Plasma Storm 6229 | -5/Warlord | Warlord's base attacked by MAIN.C 6252 | -5/Warlord | Met Warlord 6262 | -5/Warlord | Opened Warlord's prototype stash 6264 | -5/Warlord | Found Prototype Reactor 6264 | -5/Warlord | Identified Vortex Chain Reactor 6268 | -5/Warlord | Found Prototype Processor 6268 | -5/Warlord | Identified Exp. Targeting Computer 6278 | -5/Warlord | Found Prototype Device 6278 | -5/Warlord | Identified Exp. Focal Shield 6289 | -5/Warlord | Found Prototype Processor 6289 | -5/Warlord | Identified Exp. Target Analyzer 6346 | -5/Warlord | Identified Molecular Deconstructor 6398 | -5/Warlord | Reached level 22 6413 | -5/Warlord | Upgraded with Utility slot (x1) 6423 | -5/Warlord | Destroyed 11 combat bots 6521 | -5/Warlord | Warlord forces counterattacked 6542 | -5/Warlord | Spotted Striker 6546 | -5/Warlord | Destroyed Striker 6555 | -5/Warlord | Spotted Executioner 6560 | -5/Warlord | Spotted Executioner 6564 | -5/Warlord | Destroyed Executioner 6593 | -5/Warlord | Destroyed 13 combat bots 6599 | -5/Warlord | Found Prototype Processor 6599 | -5/Warlord | Identified Exp. Core Analyzer 6629 | -5/Warlord | Spotted Executioner 6629 | -5/Warlord | Spotted Striker 6629 | -5/Warlord | Spotted Striker 6631 | -5/Warlord | Destroyed Executioner 6636 | -5/Warlord | Destroyed Striker 6639 | -5/Warlord | Reached level 23 6669 | -5/Warlord | Destroyed 10 combat bots 6701 | -5/Warlord | Discovered new exit (range 9) 6702 | -5/Warlord | Identified exit to Proximity Caves 6703 | -5/Warlord | Entered Proximity Caves 6757 | -4/Proximity Caves | Learned location of Testing (-2) 6765 | -4/Proximity Caves | Discovered new exit (range 12) 6767 | -4/Proximity Caves | Identified exit to Factory 6767 | -4/Proximity Caves | Entered Factory 6768 | -4/Factory | Identified exit to Research 6769 | -4/Factory | Loaded intel: 20 terminal locations 6769 | -4/Factory | Reached level 24 6826 | -4/Factory | Discovered exit to Research (range 8) 6862 | -4/Factory | Discovered new exit (range 12) 6862 | -4/Factory | Identified exit to Upper Caves 6872 | -4/Factory | Build established: Hacker-Sprinter 6888 | -4/Factory | Entered Upper Caves 6965 | -4/Upper Caves | Learned Research terminal intel 7045 | -4/Upper Caves | Discovered new exit (range 10) 7047 | -4/Upper Caves | Identified exit to Upper Caves 7047 | -4/Upper Caves | Entered another Upper Caves area 7047 | -4/Upper Caves | Discovered exit to Research (range 13) 7052 | -4/Upper Caves | Destroyed 10 combat bots 7080 | -4/Upper Caves | Reached level 25 7111 | -4/Upper Caves | Learned Research terminal intel 7127 | -4/Upper Caves | Spotted V5-U8W(f) 7127 | -4/Upper Caves | Spotted 4S-1DT(f) 7127 | -4/Upper Caves | Spotted XP-VCC(f) 7127 | -4/Upper Caves | Spotted ZP-XQB(f) 7129 | -4/Upper Caves | Encountered a Master Thief 7129 | -4/Upper Caves | Encountered a Master Thief 7129 | -4/Upper Caves | Encountered a Master Thief 7131 | -4/Upper Caves | Encountered a Master Thief 7158 | -4/Upper Caves | Destroyed ZP-XQB(f) 7183 | -4/Upper Caves | Destroyed V5-U8W(f) 7184 | -4/Upper Caves | Destroyed 4S-1DT(f) 7189 | -4/Upper Caves | Destroyed XP-VCC(f) 7246 | -4/Upper Caves | Discovered new exit (range 8) 7250 | -4/Upper Caves | Learned Research stockpile data 7251 | -4/Upper Caves | Identified exit to Zhirov 7251 | -4/Upper Caves | Entered Zhirov 7251 | -4/Zhirov | Discovered new exit (range 3) 7256 | -4/Zhirov | Met Zhirov 7260 | -4/Zhirov | Learned location of Quarantine (-3) 7260 | -4/Zhirov | Learned location of Command (-1) 7264 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7268 | -4/Zhirov | Found Alien Artifact 7268 | -4/Zhirov | Identified Integrated Dissipator 7268 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7316 | -4/Zhirov | Found Alien Artifact 7487 | -4/Zhirov | Identified exit to Proximity Caves 7487 | -4/Zhirov | Entered Proximity Caves 7489 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7491 | -3/Proximity Caves | Reached level 26 7591 | -3/Proximity Caves | Discovered exit to Research (range 7) 7593 | -3/Proximity Caves | Entered Research 7594 | -3/Research | Identified exit to Armory 7596 | -3/Research | Loaded intel: 18 terminal locations 7602 | -3/Research | Reached level 27 7634 | -3/Research | Spotted B-86 Titan 7708 | -3/Research | Identified exit to Quarantine 7723 | -3/Research | Discovered new exit (range 9) 7726 | -3/Research | Identified exit to Research 7728 | -3/Research | Upgraded with Utility slot (x1) 7728 | -3/Research | Found Antimissile System 7757 | -3/Research | Entered Quarantine 7782 | -3/Quarantine | Found Alien Artifact 7919 | -3/Quarantine | Met incapacitated Sigix Warrior 7919 | -3/Quarantine | Lockdown squad dispatched 7919 | -3/Quarantine | Reached level 28 7929 | -3/Quarantine | Spotted Lightning 7937 | -3/Quarantine | Spotted Lightning 7937 | -3/Quarantine | Spotted Lightning 8000 | -3/Quarantine | Destroyed 9 combat bots 8005 | -3/Quarantine | Spotted Fortress 8021 | -3/Quarantine | Discovered new exit (range 5) 8022 | -3/Quarantine | Identified exit to Section 7 8022 | -3/Quarantine | Entered Section 7 8025 | -3/Section 7 | Spotted S7 Guard 8030 | -3/Section 7 | Found Alien Artifact 8030 | -3/Section 7 | Identified Integrated Singularity Reactor 8030 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 8039 | -3/Section 7 | Spotted B-86 Titan 8044 | -3/Section 7 | Discovered exit to Research (range 19) 8052 | -3/Section 7 | Spotted S7 Guard 8057 | -3/Section 7 | Found Alien Artifact 8057 | -3/Section 7 | Identified Core Regenerator 8057 | -3/Section 7 | Used Core Regenerator, restored core integrity (+150) 8064 | -3/Section 7 | Identified Transdimensional Reconstructor 8064 | -3/Section 7 | Identified Subatomic Replicator 8083 | -3/Section 7 | Spotted Alpha 7 8090 | -3/Section 7 | Spotted Alpha 7 8121 | -3/Section 7 | Found Alien Artifact 8121 | -3/Section 7 | Identified Integrated Reactor 8121 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8127 | -3/Section 7 | Spotted Executioner 8128 | -3/Section 7 | Spotted Executioner 8146 | -3/Section 7 | Spotted Striker 8147 | -3/Section 7 | Spotted Striker 8191 | -3/Section 7 | Found Alien Energy Gun 8191 | -3/Section 7 | Identified Sigix Quantum Sheargun 8197 | -3/Section 7 | Reached level 29 8203 | -3/Section 7 | Found Sigix Quantum Sheargun 8217 | -3/Section 7 | Spotted Executioner 8272 | -3/Section 7 | First assault squad dispatched 8283 | -3/Section 7 | Spotted B-99 Colossus 8302 | -3/Section 7 | Found Integrated Dissipator 8302 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8319 | -3/Section 7 | Found Alien Artifact 8319 | -3/Section 7 | Identified LRC Boosters 8319 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 8453 | -3/Section 7 | Entered Research 8453 | -2/Research | Warlord forces began assault on 0b10 8454 | -2/Research | Loaded intel: 19 terminal locations 8455 | -2/Research | Reached level 30 8505 | -2/Research | Met up with Warlord 8563 | -2/Research | Research machine network offline 8813 | -2/Research | Borebot progress halted 8935 | -2/Research | Found Prototype Processor 8935 | -2/Research | Identified Exp. Melee Analysis Suite 9206 | -2/Research | Spotted Striker 9206 | -2/Research | Spotted Striker 9225 | -2/Research | Upgraded with Utility slot (x1) 9410 | -2/Research | Spotted Executioner 9410 | -2/Research | Spotted Executioner 9417 | -2/Research | Destroyed Executioner 9419 | -2/Research | Destroyed Executioner 9453 | -2/Research | Warlord invited to help at Command 9453 | -2/Research | Reached level 31 9527 | -2/Research | Spotted Executioner 9552 | -2/Research | Discovered new exit (range 4) 9553 | -2/Research | Identified exit to Access 9588 | -2/Research | Found Prototype Device 9588 | -2/Research | Identified Adv. Kinecellerator 9600 | -2/Research | Spotted Striker 9601 | -2/Research | Discovered new exit (range 12) 9603 | -2/Research | Identified exit to Testing 9603 | -2/Research | Entered Testing 9610 | -2/Testing | Found Prototype Processor 9610 | -2/Testing | Identified Spectral Analyzer 9627 | -2/Testing | Found Prototype Energy Gun 9627 | -2/Testing | Identified Tachyon Dispersion Ray 9696 | -2/Testing | Spotted PY-1UR7O0Q4E4 9814 | -2/Testing | Discovered exit to Access (range 13) 9865 | -2/Testing | Repaired Broken Cld. Impulse Thruster 9889 | -2/Testing | Destroyed 9 combat bots 10004 | -2/Testing | Entered Access 10006 | -1/Access | Reached level 32 10006 | -1/Access | Reached level 33 10008 | -1/Access | Upgraded with Utility slot (x1) 10014 | -1/Access | Identified exit to Command 10117 | -1/Access | Entered Command 10119 | -1/Command | Reached level 34 10255 | -1/Command | Spotted Executioner 10255 | -1/Command | Spotted Executioner 10283 | -1/Command | Disengaged cave seal 10284 | -1/Command | Welcomed Warlord to Command 10284 | -1/Command | Reached level 35 10485 | -1/Command | Warlord commented on Warlord statues 10514 | -1/Command | Spotted M Guard 10516 | -1/Command | Spotted M Guard 10516 | -1/Command | Spotted Combat Programmer 10516 | -1/Command | Spotted Combat Programmer 10531 | -1/Command | Destroyed Combat Programmer 10538 | -1/Command | Core integrity fell below 50% 10546 | -1/Command | Destroyed M Guard 10571 | -1/Command | All MAIN.C guards destroyed 10624 | -1/Command | Incoming investigation squad redirected 10761 | -1/Command | Met MAIN.C 10768 | -1/Command | Warlord shut down involuntarily 10780 | -1/Command | Reached level 36 10780 | -1/Command | Destroyed MAIN.C Shell 10781 | -1/Command | MAIN.C activated Command garrisons 10784 | -1/Command | 0b10 Conduit disabled 10806 | -1/Command | Core integrity fell below 20% 10811 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 10792_ System corrupted: Sigix Quantum Sheargun targeting data glitched. 10792_ Quantum Shear penetrates MAIN.C. 10792_ Quantum Shear penetrates 0b10 Conduit. 10794_ Quantum Shear penetrates MAIN.C. 10794_ MAIN.C Prototype Device severed. 10795_ 4J-64F(K) destroyed. 10796_ Acquired 154 matter. 10797_ Quantum Shear penetrates MAIN.C. 10798_ Chain reaction triggered in Lgt. Fission Core. 10798_ Z5-W0B(p) destroyed. 10798_ SZ-BFA(p) destroyed. 10799_ Quantum Shear penetrates MAIN.C. 10805_ Knocked back. 10806_ Quantum Shear penetrates MAIN.C. 10809_ System corrupted: Adv. Thermal Shield rejected. 10809_ Acquired Adv. Thermal Shield. 10810_ Entropy package melds with 0b10 Conduit. 10811_ Concrete disintegrates. 10811_ 0b10 Conduit disintegrates. 10811_ Concrete destabilizing. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????# ??????????????????????? | | ?????????????############;#####??????????????????? | | ??????????"""""" """" ##?????????????????? | | ?????????"" "" @ ;#?????????????????? | | ??????????"""" "" #################### | | ???????????""""""""" + | | ?????????????" """ [%[ + | | ???????????? """""" [= + | | ??????????????""""" %p* ################### | | ??????????????"""" ! *!! #?????????????????# | | ????????????? "!M* #?????????????????# | | ???????????? !=%[ ""#?????????????????# | | ????????????"""" ! """""""#?????????????????#/ | | ???????????? """""""""#?????????????????# | | ???????????? """""""""""#?????????????????# | | ??????????? " " " " #?????????????????# | | ??????????? " " " " #?????????????????# | | ?????????? " " " """" " #?????????????????# | | ????????? """ "?" """" #?????????????????# | | ????????" " ?????????" ? ??????????????????## | | ????????? ""??????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 189 Energy Generation 105 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Resistance: EX 20 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 14 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Kinecelleration 50 Stasis Canceling 2 Offensive Hacking 35 Defensive Hacking 29 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Imp. Maneuvering Thrusters | -6/Factory | Hacked Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Imp. Maneuvering Thrusters | x1 | -6/Factory Plasma Sword | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Integrated Singularity Reactor Core Regenerator Integrated Reactor Sigix Quantum Sheargun LRC Boosters Achievements -------------- Speed Demon Whoosh! Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Levels Raised 35 | . . . 2 2 . 1 4 1 1 1 . 1 2 1 . . 1 2 1 . 2 . 1 . 1 . 1 1 1 1 2 . 2 3 XP Earned 55854 | 3000 105 750 3605 2661 350 1375 5090 2240 1475 725 650 1475 3442 500 539 349 1000 3100 591 244 2875 699 1080 796 358 220 1300 1557 1832 1137 3256 1022 2578 3878 XP Spent 53070 | 1000 570 800 . 2100 2200 . 3650 6130 . . . . 8560 . . . . 6300 . . 4560 . . 1300 . . . 2900 . . 6000 . 3500 3500 Upgrades 58 | 2 5 1 . 3 2 . 4 8 . . . . 12 . . . . 5 . . 3 . . 2 . . . 1 . . 3 . 1 6 Power Slot 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 1 . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Utility Slot 11 | . . . . 2 1 . 1 . . . . . 2 . . . . 1 . . 1 . . . . . . 1 . . 1 . 1 . Weapon Slot 4 | 1 . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Heat Dissipation 9 | . 4 . . . . . . 2 . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Mass Support 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 8 | . 1 . . . . . 3 2 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Ranged Accuracy 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . 1 . . . Hack Attack % 7 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 2 Hack Defense % 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . EX Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Protomatter Created 3294 | . . . 127 162 . 17 401 80 . . . . 152 . 40 18 . 36 206 . 473 . . 187 36 . 19 69 94 . 150 235 325 467 Integrity Restored 5969 | . . . 381 216 . 51 599 85 . . . 126 270 . 188 . . . 346 . 868 . . 163 37 . 47 51 42 102 888 259 142 1108 Core 4255 | . . . 381 216 . 51 414 67 . . . 126 270 . 69 . . . 284 . 386 . . 128 29 . 37 40 42 102 539 202 100 772 Parts 1714 | . . . . . . . 185 18 . . . . . . 119 . . . 62 . 482 . . 35 8 . 10 11 . . 349 57 42 336 Protomatter Decayed 4339 | . . . . 80 . . 55 19 . . . 54 62 24 72 18 . 8 80 . 213 . . 56 23 . 2 51 . 39 2365 259 71 788 Game ------ Seed SpreadGuidedLog Manual? 0 Play Time 04:27:51 Cumulative 298.6 hours Start 2021.07.08 @ 15:18:31 End 2021.07.09 @ 02:27:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 158 Rogue 155 Adventurer 1 Explorer 2 Win Type - Total 5 Types 3/1/1/0/0/0/0/0/0 Lore% 77 Gallery% 87 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(0,0,0) Steam 1 RUN: 37430821-35b6-4cab-a697-6035dfef6ffa