Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 23:19:13 Player: Cog on my mind Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (177) 885 Value Destroyed (4870) 4870 Prototype IDs (224) 4480 Alien Tech Used (2) 400 Bonus (24014) 24014 TOTAL SCORE: 45349 Bonus ------- High Alert Combat Kills 451 Follower Combat Kills 1211 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Bested VL-GR5 5000 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met Warlord at Research 2000 Pursued by Intercept 2000 Win 3000 Friendly Fire -248 Cogmind --------- Core Integrity 1600/1600 Matter 245/300 Energy 130/240 System Corruption 0% Temperature Cool (-51) Movement Flying (11) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (9) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Improved Q-thruster > --- UTILITY (10) ----- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Advanced Gravity Neutralizer Structural Scanner Spectral Analyzer Experimental Signal Interpreter Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON (5) ------- Makeshift Sword Phasing Sabre Particle Cleaver > --- INVENTORY (15) --- Light Antimatter Reactor Advanced Energy Well (500) Advanced Sensor Array Experimental Terrain Scan Processor Experimental Phase Shifter Improved Powered Armor Medium Regenerative Plating SHELL Armor Antimissile System Dimensional Node Initializer Transdimensional Reconstructor Linked Autogun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Advanced Gravity Neutralizer Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Improved Powered Armor Advanced Hacking Suite Deep Network Scanner > --- WEAPON ----------- Linked Autogun Phasing Sabre Particle Cleaver Makeshift Spear > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Improved Q-thruster Advanced Energy Well Structural Scanner Advanced Trap Scanner Experimental Terrain Scan Processor Experimental Phase Shifter Medium Regenerative Plating Antimissile System Authchip [Propulsion] Dimensional Node Initializer Transdimensional Reconstructor Makeshift Sword Enhanced Force Lance [Rating: 197] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Impulse Thruster Treads Light Treads Wheel Subdweller Monowheel Hover Unit Aerolev Unit Flight Unit Cooled Impulse Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Powered Armor Weapon Makeshift Spear Energy Gun Subdweller Laser Energy Cannon Warp Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Slots Evolved 17 | . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . 1 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 7 | . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 Utility 8 | . . . . 1 1 . . . . 2 . . . . . . . . . . . 2 . . . . 1 . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 270 | 7 5 11 18 15 26 . 2 12 2 22 2 27 . 2 7 3 6 6 . 6 1 5 . 16 18 8 10 3 18 8 4 Power 16 | 1 . . 1 1 2 . . . 1 2 1 3 . . . . . . . . . . . . 2 . . . 2 . . Engine 10 | 1 . . 1 1 2 . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . 2 . . Propulsion 78 | 2 1 . 6 9 9 . . . . 10 1 9 . . 2 1 4 . . 2 . 2 . 5 3 1 2 1 4 3 1 Treads 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . 6 . . . . 10 1 1 . . . . . . . . . . . . . . . . . . . Flight 51 | . . . . 9 3 . . . . . . 8 . . 2 1 4 . . 2 . 2 . 5 3 1 2 1 4 3 1 Utility 93 | 2 2 . . 1 4 . 1 7 1 6 . 10 . . 5 . 2 1 . 1 1 3 . 7 10 5 7 2 7 5 3 Device 52 | 1 1 . . 1 2 . 1 2 1 3 . 7 . . 3 . 1 1 . . . 2 . 5 5 3 5 1 4 2 1 Storage 4 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Processor 14 | . . . . . 1 . . 5 . 1 . 1 . . 2 . 1 . . . . . . . 1 . 1 . 1 . . Hackware 19 | . . . . . . . . . . 2 . 2 . . . . . . . . 1 1 . 2 4 1 1 . 1 2 2 Protection 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 2 11 11 4 11 . 1 5 . 4 . 5 . 2 . 2 . 5 . 3 . . . 4 3 2 1 . 5 . . Energy Gun 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Ballistic Gun 18 | 1 2 6 5 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . 5 2 . 3 . 1 . . 1 . 1 . 1 . 1 . . . 1 . . . 2 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . 3 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 24 | . . . . . 5 . . 3 . 1 . 3 . . . . . 3 . 2 . . . 2 1 . . . 4 . . Piercing Weapon 9 | . . . . . . . . 1 . 2 . 1 . 1 . 1 . 2 . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 2 . 1 4 . 1 . 1 . . . . . . . . . . . . 1 4 . . 2 . 1 Parts Lost 50 | . 1 1 6 1 7 . . . 2 7 . 9 . . 1 . 4 . . . . 1 . 1 3 . 1 . 3 2 . Power 6 | . . . 1 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Propulsion 24 | . . 1 1 . 5 . . . 2 3 . 4 . . 1 . 4 . . . . 1 . . . . . . 1 1 . Utility 10 | . 1 . . . . . . . . 2 . 1 . . . . . . . . . . . 1 2 . 1 . 1 1 . Weapon 10 | . . . 4 . 1 . . . . 1 . 3 . . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 5 | . 1 1 2 1 4 . . . 2 3 . 5 . . 1 . 2 . . . . 1 . 1 3 . 1 . 2 1 . To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 88 90 88 83 92 85 96 85 96 100 96 100 100 99 100 99 87 88 96 100 95 95 95 99 94 94 98 94 94 90 Engine 5 | . 14 14 9 9 6 7 7 7 . 1 . 3 6 6 6 6 5 5 5 5 5 5 5 5 1 . . . . . . Reactor 1 | . . . . . . . . . . . 5 2 . . . . . . . . . . . . 3 4 4 4 7 8 7 Treads 3 | . 28 17 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . 20 38 35 35 21 29 31 13 . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . 43 12 . . . . . . 17 31 31 30 31 37 27 27 34 38 30 30 31 35 33 32 33 32 31 33 Device 12 | . 8 14 14 9 17 15 13 13 14 7 6 9 12 12 14 12 5 9 11 6 5 12 15 13 14 8 12 13 14 18 15 Storage 7 | . 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 7 | . . . . . 3 7 7 7 7 9 12 12 12 12 14 18 21 17 16 16 16 12 10 10 10 9 8 8 8 8 7 Hackware 3 | . . . . . . . . . . 12 12 8 6 6 1 . . . . . . 10 10 10 9 8 8 8 8 7 9 Energy Gun 1 | . 5 . 7 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 22 27 14 10 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 2 . 2 7 6 1 . . . . . . . . . . . . . . . . 4 . . . . . . Slashing Weapon 8 | . . . . . 4 7 7 18 21 17 18 14 18 18 18 18 16 12 11 10 11 10 10 9 5 9 8 8 8 12 11 Piercing Weapon 4 | . . . . . . . . 2 7 6 6 5 6 5 6 5 5 8 11 11 11 10 10 10 10 9 9 13 7 3 . Peak Build Rating 197 | 7 8 8 16 33 46 46 46 62 58 72 78 87 76 77 76 76 93 86 87 107 108 121 113 118 132 145 161 161 197 185 187 Average Rating 68 | 4 7 7 11 26 38 45 45 57 53 67 73 77 76 76 73 74 87 84 86 101 107 114 113 114 121 128 148 157 172 178 183 On Entrance 80 | . 7 7 8 11 33 46 46 46 58 53 69 77 76 76 76 69 75 82 86 87 107 108 113 113 118 122 131 161 159 185 178 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 14 20 21 23 23 29 29 29 32 29 31 31 35 35 35 46 35 35 35 34 42 41 37 37 40 41 56 55 59 68 68 66 Greatest Support 85 | 40 40 40 40 28 42 42 42 42 42 44 42 46 39 39 41 37 42 38 42 45 43 55 47 47 61 57 74 77 79 78 85 Greatest Overweight (x) 2 | . . 1 1 . 1 . . . 1 1 . 1 . . 1 . 2 . . 1 . . . . . . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 Average Capacity 10 | 6 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 Most Carried 15 | 1 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 6 5 10 10 10 10 10 10 10 10 10 10 10 15 15 15 Average Carried 9 | . 6 8 9 7 9 9 10 9 9 9 9 9 10 10 6 5 4 7 9 9 9 9 10 8 9 9 9 9 12 14 15 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 Final Carried 15 | 1 7 10 9 9 10 10 10 10 10 10 9 10 10 10 5 6 5 9 10 10 10 10 10 9 10 10 10 10 14 15 15 Class Distribution -------------------- 31% | Mutant 16% | Derelict-Scout 12% | Sprinter 10% | Scout 10% | Hacker-Mutant 6% | Hacker-Scout 5% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Sprinter | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Scout | -5/Factory Derelict-Scout | -5/Upper Caves Derelict-Scout | -5/Upper Caves Derelict-Scout | -5/Warlord Derelict-Scout | -4/Proximity Caves Derelict-Scout | -4/Factory Derelict-Scout | -4/Waste Derelict-Scout | -4/Factory Derelict-Scout | -4/Armory Hacker-Sprinter | -4/Lab Hacker-Sprinter | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Matter Collected 4115 | 191 303 264 357 173 354 10 30 74 56 185 55 333 . 5 . 195 54 49 29 60 . 60 . 185 615 . 213 30 175 60 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7153 | 26 711 228 337 . 614 . . . 278 1374 . 851 155 20 . 157 132 . 28 . . 223 . 75 452 . 263 118 999 112 . Parts 390 | 6 39 17 25 . 35 . . . 13 65 . 53 1 4 . 3 16 . 3 . . 9 . 8 49 . 8 2 29 5 . Haulers Intercepted 18 | . 2 . . . 4 . . . . 2 . 4 . . . . . . . . . 1 . . . . 1 1 3 . . Recyclers Shooed 4 | . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . 6 . . 6 . . 12 . . . . 2 . 1 . 9 1 . . . . . . . . . . . . Prevented 4 | . . . . . . . . . 1 . . . . . . . . 2 . . 1 . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Combat Hostiles Destroyed 82 | . 11 7 11 . 7 . . . 5 4 . 5 . 3 . 5 . . . . . . . . 19 . 1 . 4 . . Melee 15 | . . . . . 1 . . . 5 1 . 1 . . . 1 . . . . . . . . 1 . 1 . 4 . . Guns 17 | . 11 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 50 | . . 6 6 . 6 . . . . 3 . 4 . 3 . 4 . . . . . . . . 18 . . . . . . Classes Destroyed 20 | 1 5 1 2 . 1 . . . 2 . . 1 . . . 1 . . 1 . . . . . 4 . . . . 1 . Worker 12 | . . 1 . . 1 . . . . 3 . 6 . . . . 1 . . . . . . . . . . . . . . Builder 13 | . . . . . 1 . . . . 3 . 3 . . . . 2 . . . . 1 . 2 . . . . 1 . . Tunneler 4 | 1 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . . . 4 . . . . 2 . 4 . . . . . . . . . 1 . . . . 1 1 3 . . Recycler 16 | . 1 2 . . 3 . . . . 6 . 2 . . . . . . . . . . . . . . . . 2 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . 1 . Watcher 24 | . 3 . . . 3 . . . . 4 . 2 . . . . 2 . . . . 2 . 1 4 . 1 . 2 . . Swarmer 37 | . 3 5 . . 7 . . . . 3 . 5 . 3 . 1 . . . . . . . . 10 . . . . . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Grunt 19 | . 8 2 1 . . . . . 3 . . . . . . 3 . . . . . . . . . . . . 2 . . Duelist 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Programmer 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 3 3 4 . 5 . . . 4 7 . 7 . 3 . 5 4 . 1 . . 3 . 2 10 . 1 1 2 1 . Combat Bots Only 9 | . 3 3 4 . 3 . . . 4 3 . 4 . 3 . 5 . . . . . . . . 9 . 1 . 1 . . Max Kills in Single Turn 5 | 1 1 2 2 . 2 . . . 1 4 . 4 . 2 . 2 1 . 1 . . 1 . 1 5 . 1 1 1 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 1 . 2 . . . . 3 . 3 . 2 . 2 . . . . . . . . 5 . . . . . . Melee 1 | . . . . . 1 . . . 1 1 . 1 . . . 1 . . . . . . . . 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Hostile Shots Fired 593 | . 58 18 44 36 82 . . . 14 20 . 81 5 9 6 . 31 4 . 1 2 16 . 4 60 . 18 20 30 34 . Missed 274 | . 17 7 20 19 46 . . . 4 8 . 40 3 4 3 . 8 3 . 1 2 5 . 2 21 . 10 15 8 28 . Damage Taken 6564 | . 445 130 664 207 1297 . . . 221 523 . 766 35 81 133 . 433 6 . . . 204 . 38 518 . 170 96 491 106 . Core 1361 | . 59 10 121 35 495 . . . 20 136 . 69 35 13 43 . 142 6 . . . . . . 147 . 27 . 3 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 418 | . . . . . . . . . . . 66 . . . . . . . . 74 . . 32 . 30 . 98 52 . 66 . Core Remaining (%) 77 | 100 . . 24 93 . . . . 26 . . . . . . 65 . . . . 85 . . . . 87 . 97 . 99 100 Volleys Fired 171 | 1 63 16 37 2 11 . . . . 1 . 5 . 2 . 3 . . . . . . . 2 26 2 . . . . . Largest 2 | 2 2 2 2 2 1 . . . . 1 . 1 . 1 . 1 . . . . . . . 1 1 1 . . . . . Hottest 100 | 70 70 60 80 40 39 . . . . 43 . 43 . 43 . 43 . . . . . . . 43 80 100 . . . . . Shots Fired 257 | 2 115 28 56 4 11 . . . . 1 . 5 . 2 . 3 . . . . . . . 2 26 2 . . . . . Gun 183 | 2 115 18 40 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Launcher 72 | . . 10 16 . 7 . . . . 1 . 5 . 2 . 3 . . . . . . . 2 26 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 143 | 1 86 18 30 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 42 | 1 29 . 10 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Explosive 72 | . . 10 16 . 7 . . . . 1 . 5 . 2 . 3 . . . . . . . 2 26 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 1 13 3 11 11 13 . . . . . . . . . . 3 . . . . . . . . 8 . . . . . . Robot Miss Streak 9 | . 9 4 2 . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 311 | 1 68 9 35 4 19 . . . 11 29 . 25 7 . 2 6 5 . 1 . . 6 . 3 21 . 13 3 40 3 . Core Hits 231 | 1 31 15 22 1 20 . . . 5 20 . 23 2 2 . 7 5 . 1 . . 3 . 1 49 . 5 1 15 2 . Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 24 | . 3 . . . 3 . . . 2 5 . 4 . . . 1 . . . . . . . . 2 . . . 4 . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 3 . . Impale 13 | . . . . . . . . . 1 5 . 4 . . . . . . . . . . . . 2 . . . 1 . . Melee Attacks 522 | . . . 16 3 44 1 1 2 15 64 . 89 11 . 9 4 22 11 2 . . 14 . 13 30 13 46 16 68 27 1 Impact 29 | . . . 16 3 9 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing 252 | . . . . . 35 1 1 1 8 28 . 28 2 . 5 2 6 7 1 . . 12 . 7 15 8 24 1 35 24 1 Piercing 241 | . . . . . . . . . 7 36 . 61 9 . 4 2 16 4 1 . . 2 . 6 15 5 22 15 33 3 . Sneak Attacks 76 | . . . . . 7 . . . 1 14 . 16 . . 2 3 3 . 1 . . 2 . 2 . . 5 2 16 2 . Combat Hostiles 10 | . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . 3 . 3 . . Follow-up Attacks 61 | . . . . . . . . . 7 10 . 7 . . 1 2 1 . . . . . . . 5 . 7 1 18 2 . Damage Inflicted 19413 | 13 825 520 1200 53 1756 . . . 398 1961 . 2043 466 380 88 912 368 . 114 . . 445 . 238 3717 . 768 283 2577 288 . Guns 1447 | 13 825 103 400 53 53 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 6774 | . . 417 800 . 418 . . . . 352 . 460 . 380 . 655 . . . . . . . . 3292 . . . . . . Melee 11192 | . . . . . 1285 . . . 398 1609 . 1583 466 . 88 257 368 . 114 . . 445 . 238 425 . 768 283 2577 288 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1020 | . 574 103 237 53 53 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 707 | 13 251 . 163 . 180 . . . . 100 . . . . . . . . . . . . . . . . . . . . . Explosive 6494 | . . 417 800 . 238 . . . . 252 . 460 . 380 . 655 . . . . . . . . 3292 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 344 | . . . . . 344 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4861 | . . . . . 941 . . . 209 360 . 140 . . . 164 42 . 114 . . 445 . 238 126 . 249 105 1440 288 . Piercing 5987 | . . . . . . . . . 189 1249 . 1443 466 . 88 93 326 . . . . . . . 299 . 519 178 1137 . . Highest Corruption 3 | . . . . . . . . . . 1 1 3 3 3 3 3 . 2 2 2 . . . . 2 2 . . . . . Average Corruption 2 | . . . . . . . . . . 1 1 2 3 3 3 3 . 1 2 2 . . . . 1 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 43 | . . . . . . . . . . . 1 18 3 3 1 6 . 2 4 . . . . . 2 3 . . . . . Message Errors 12 | . . . . . . . . . . . . 5 1 1 . 1 . . 2 . . . . . 1 1 . . . . . Matter Fused 8 | . . . . . . . . . . . . 3 . 1 . 1 . 1 1 . . . . . . 1 . . . . . Heat Flow Errors 6 | . . . . . . . . . . . . 3 . . 1 1 . . 1 . . . . . . . . . . . . Energy Discharges 7 | . . . . . . . . . . . . 4 1 1 . 1 . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . Data Loss (major) 4 | . . . . . . . . . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2066 | . . 4 15 . 472 . . . 16 281 . 305 263 36 . 29 . . . . . 80 . 123 130 . 47 36 217 12 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 259 | . . 4 15 . 56 . . . . . . 19 . 36 . 29 . . . . . . . . 100 . . . . . . Melee 1807 | . . . . . 416 . . . 16 281 . 286 263 . . . . . . . . 80 . 123 30 . 47 36 217 12 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 388 | . . 23 107 . 167 . . . . 17 . 74 . . . . . . . . . . . . . . . . . . . Shots 14 | . . 1 7 . 4 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 471 | 30 286 15 . 45 8 . . 471 . 6 . 216 3 3 282 269 33 . 188 204 216 144 . 4 219 58 214 98 304 . . Average Temperature 67 | 18 101 13 . 13 1 . . 204 . 6 . 80 3 3 110 136 11 . 111 78 87 60 . 2 47 35 57 40 72 . . Received Heat Transfer 1039 | . 201 15 84 72 72 . . . 72 39 . 120 9 9 . . 18 . . . . . . 9 171 . 27 9 94 18 . Effects 7 | . 2 . . . . . . 1 . . . . . . . 1 . . . . 3 . . . . . . . . . . Energy Bleed 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 4 | . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1238 | 37 851 . 200 . 100 . . . . 50 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Peak Influence 1396 | 5 187 208 . 142 634 . . . . 398 139 291 . . . . 222 . . . . 202 192 1396 1380 . 283 517 569 414 311 Initial 674 | . 3 26 . . 64 . . . . 72 139 97 . . . . 66 . . . . 37 70 134 674 . . 123 227 220 248 Average 292 | 1 95 145 . 48 366 . . . . 125 139 153 . . . . 123 . . . . 126 142 940 1097 . 111 256 426 300 269 Maximum Alert Level 4 | . . 1 . . 2 . . . . 1 . 1 . . . . 1 . . . . 1 . 4 4 . 1 2 2 2 1 Low Security (%) 56 | 100 100 59 . 100 15 . . . . 93 100 79 . . . . 91 . . . . 80 100 4 . . 78 46 . . . Level 1 24 | . . 40 . . 46 . . . . 6 . 20 . . . . 8 . . . . 19 . 10 . . 21 48 51 99 100 Level 2 9 | . . . . . 37 . . . . . . . . . . . . . . . . . . 13 4 . . 5 48 . . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . 18 62 . . . . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . 52 32 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 2 . . 1 7 . . . . 3 . 9 . . . . 4 . . . . 3 . 2 6 . 4 2 10 2 . Investigation 22 | . 2 . . . 6 . . . . 2 . 4 . . . . 2 . . . . 1 . 1 1 . 1 . 1 1 . Extermination 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . . . . . Reinforcement 17 | . . . . 1 1 . . . . 1 . 3 . . . . . . . . . . . . 3 . 2 2 3 1 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 11 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . 6 . . Searches Triggered 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 3 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Distress Signals 19 | . . . . 1 3 . . . . 1 . 4 . . . . . . . . . . . 2 4 . 1 . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 350 | . 19 14 13 22 30 . 2 . 6 19 . 43 8 9 4 3 9 2 . 1 3 8 6 19 43 . 15 18 23 11 . Peak Tracking Total 18 | . 2 6 3 18 6 . 3 . 4 9 . 7 9 7 4 3 4 2 . 2 4 4 6 4 9 . 6 10 6 8 . Tactical Retreats 64 | . 1 . . 1 13 . 1 . 1 3 . 17 3 2 . . 2 . . . 2 1 1 1 2 . 5 2 4 2 . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Traps Triggered 15 | . . . . . 5 . . . . 4 . 3 . . . . . . . . . 2 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . 3 . . . . . . . . . . . . . . . . 9 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Machines Disabled 45 | . . 1 . . 9 . . . . 4 . 2 . . . . . 2 . . . . . 9 11 2 . 1 . 4 . Max in Single Turn 6 | . . 1 . . 6 . . . . 4 . 1 . . . . . 1 . . . . . 1 1 1 . 1 . 1 . Garrison Access 8 | . . . . . 3 . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Machines Accessed 127 | . 9 . 1 2 18 . . . . 9 . 16 . 1 3 . 4 2 . 3 . 8 . 4 7 3 9 14 2 10 2 Terminals 77 | . 7 . . 2 8 . . . . 7 . 11 . 1 . . 3 . . . . 5 . 1 5 . 7 10 2 7 1 Fabricators 11 | . . . . . 1 . . . . . . 3 . . . . 1 . . . . 1 . 2 2 . . . . 1 . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . 1 . Recycling Units 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . 1 . Garrison Access 10 | . . . . . 3 . . . . 2 . 1 . . . . . . . . . 1 . . . . 1 1 . . 1 Total Hacks 386 | . 26 . 5 7 34 . . . . 26 . 56 . 5 21 . 11 2 . 10 . 20 . 14 23 24 25 41 6 22 8 Successful 236 | . 14 . 5 4 16 . . . . 7 . 30 . 5 21 . 5 2 . 10 . 10 . 14 15 24 14 23 2 14 1 Failed 149 | . 11 . . 3 18 . . . . 19 . 26 . . . . 6 . . . . 10 . . 8 . 11 18 4 8 7 Catastrophic 32 | . 3 . . . 7 . . . . 5 . 5 . . . . 2 . . . . 1 . . 2 . 3 1 . 2 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 167 | . 20 . . 4 21 . . . . 12 . 29 . . . . 7 . . 1 . 8 . 5 12 . 15 24 . 9 . Terminals 224 | . 24 . . 7 20 . . . . 19 . 38 . 5 . . 9 . . . . 13 . 3 13 . 21 29 6 14 3 Fabricators 41 | . . . . . 3 . . . . . . 13 . . . . 2 . . . . 3 . 7 10 . . . . 3 . Repair Stations 13 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 5 . 4 . Recycling Units 7 | . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . 2 . . . . . . 3 . . . . . . . . . . . 4 . . . 4 . 1 . Garrison Access 25 | . . . . . 4 . . . . 7 . 2 . . . . . . . . . 2 . . . . 2 3 . . 5 Terminal Hacks 127 | . 8 . 5 3 4 . . . . 4 . 11 . 5 21 . 1 2 . 10 . 3 . 2 4 24 6 7 2 4 1 Record 41 | . . . 5 . . . . . . . . . . 5 6 . . . . . . . . . . 24 . 1 . . . Part Schematic 14 | . . . . . . . . . . 1 . 1 . . 8 . . . . . . . . . . . . 2 . 2 . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 22 | . 4 . . 1 3 . . . . 1 . 1 . . 3 . . . . 9 . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . 1 . . 1 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Branch Access Points 6 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . 1 . 1 . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Unreport Threat 9 | . 1 . . . . . . . . . . 3 . . . . . . . . . . . . 3 . 1 1 . . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 5 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Fabricator Hacks 23 | . . . . . 1 . . . . . . 7 . . . . 1 . . . . 1 . 5 6 . . . . 2 . Network Status 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Load Schematic 12 | . . . . . . . . . . . . 4 . . . . 1 . . . . 1 . 2 3 . . . . 1 . Build 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 3 . . . . 1 . Repair Station Hacks 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 . 3 . Scan Component 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 2 . Repair 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . 4 . . . 2 . 1 . Insert Component 7 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . . . 2 . 1 . Analyze 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks 8 | . . . . . 3 . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 1 . . . Seal Access 8 | . . . . . 3 . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 1 . . . Unauthorized Hacks 60 | . 6 . . 1 7 . . . . 2 . 9 . . . . 3 . . . . 4 . 3 5 . 5 11 . 4 . Terminals 44 | . 4 . . 1 3 . . . . 2 . 7 . . . . 2 . . . . 3 . 1 2 . 5 11 . 3 . Track 12 | . 2 . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 5 . 1 . Assimilate 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . 1 . Botnet 24 | . 2 . . 1 2 . . . . 2 . 3 . . . . 2 . . . . 2 . 1 2 . 3 3 . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Fabricators 11 | . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . 2 3 . . . . 1 . Prioritize 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 . Fabnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recompile 5 | . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 95 | . 7 . . 2 12 . . . . 8 . 13 . . . . 3 . . . . 8 . 3 7 . 8 12 2 8 2 Full Trace Events 9 | . . . . . 2 . . . . 2 . 2 . . . . 1 . . . . . . . . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 4 . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . . 13 . 1 . 2 . . 8 . . . . . . . . 1 . . . 2 . 7 . Parts Built 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 3 . . . . 1 . Authchips 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 3 . . . . 1 . Time 425 | . . . . . . . . . . . . 134 . . . . . . . . . . . 102 155 . . . . 34 . Total Part Build Rating 54 | . . . . . . . . . . . . 8 . . . . . . . . . . . 16 22 . . . . 8 . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Time 125 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 35 . 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . 3 . . . 1 . 1 . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . 3 . . . 1 . 1 . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 3 3 3 3 1 1 1 1 1 . . . . . . . . . . . Autooverrided 5 | . . . . . . . . . . . . 3 . . . 1 . 1 . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 1 . . . . . . . . . . . . . . 5 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Total Allies 61 | . . 5 . . 1 . . 3 . . 20 3 . . . 1 . 4 . 5 . . 19 . . . . . . . . Largest Group 20 | . . 5 3 . 1 . . 3 3 . 20 1 . . . 1 . 4 . 5 . . 19 17 2 . . . . . . Highest-Rated Group 729 | . . 89 50 . 16 . . 96 96 . 729 29 . . . 49 . 147 . 296 . . 684 634 70 . . . . . . Highest-Rated Ally 68 | . . 31 18 . 16 . . 51 51 . 50 29 . . . 49 . 54 . 68 . . 50 50 44 . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . AID 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 412 | . . 16 4 . 3 . . . 18 . . 3 . . . 1 . 18 . 2 . . 173 167 7 . . . . . . Total Damage 12784 | . . 125 64 . 48 . . . 258 . . 57 . . . 22 . 291 . 192 . . 6687 4926 114 . . . . . . Kills 48 | . . 6 . . . . . . . . . 1 . . . . . 2 . 1 . . 8 29 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Robot Analysis Total 147 | . 2 . . . . . . . . . . . . . 145 . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . . . . 1 1 1 . . . 3 1 . 2 . 3 1 . . . . . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Turns Passed 11635 | 77 897 801 1269 155 962 202 228 425 254 612 127 1075 243 124 78 238 188 399 233 309 123 146 186 382 470 299 276 140 477 202 38 Spaces Moved 19803 | 40 411 446 841 370 1765 491 547 817 425 981 260 2119 767 410 103 735 426 803 831 790 418 455 274 368 696 397 620 430 1176 401 190 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1082 | 37 411 446 188 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 653 | . . . 653 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5703 | . . . . . 1323 491 547 817 425 981 260 859 . . . . . . . . . . . . . . . . . . . Flight 12362 | . . . . 370 442 . . . . . . 1260 767 410 103 735 426 803 831 790 418 455 274 368 696 397 620 430 1176 401 190 Fastest Speed 5 | 50 160 160 95 28 27 40 40 40 40 35 36 28 28 28 21 26 21 27 19 19 19 12 22 18 5 14 5 7 5 8 8 Average Speed 38 | 151 160 160 120 28 40 40 40 40 45 42 38 32 28 28 32 26 23 27 26 23 19 20 22 19 16 16 14 13 14 13 11 Slowest Speed 240 | 160 160 240 240 28 112 40 40 40 105 101 40 101 28 28 97 26 181 27 27 93 19 25 26 22 18 17 85 14 90 14 14 Overloaded Moves 571 | . . . . . . . . . . 32 . 82 . . 27 . 16 . 3 . . 32 . . 92 26 22 67 116 52 4 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . 1 8 . . . . . . 2 . . . . . . . . . 8 . 2 . . 5 4 3 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 79 77 56 36 60 62 63 83 53 31 88 52 90 67 80 90 16 86 96 91 64 15 90 12 57 100 27 78 40 44 7 Regions Visited 31 Branch Regions 18 Pre-discovered Areas 35 | . 2 . . . 3 . . 2 . . . . . 1 27 . . . . . . . . . . . . . . . . Known Exits Taken 22 | . . . . 1 1 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . . . 2 2 4 1 . . . 2 . . 2 . 2 4 . 2 . . . . . . . . . . Spaces Dug 148 | . . 14 1 2 22 1 1 . . 8 . 27 2 . . 1 11 3 . . . 4 . 4 6 . 17 6 8 9 1 Terrain Destroyed 631 | . . 62 99 2 94 1 1 . . 27 . 51 2 31 . 5 11 3 . . . 4 . 33 164 . 17 6 8 9 1 Melee 134 | . . . 1 2 22 1 1 . . 8 . 27 2 . . 1 11 3 . . . 4 . 4 6 . 17 6 8 9 1 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 497 | . . 62 98 . 72 . . . . 19 . 24 . 31 . 4 . . . . . . . 29 158 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Total 22894 | 51 544 497 1020 412 1919 494 553 914 471 1095 286 2349 775 415 135 771 480 975 838 913 461 484 396 657 993 615 752 489 1419 518 203 Wait 2038 | 3 53 20 99 10 39 1 1 67 33 35 20 114 . 2 18 27 31 148 2 84 41 5 123 258 217 189 89 48 166 87 8 Move 19707 | 39 410 445 840 367 1751 490 546 816 424 981 259 2114 766 409 102 734 425 802 830 789 417 440 273 363 695 396 609 421 1169 396 189 Hop 31 | . . . . 1 5 . . . . . . 2 . . . . . . . . . 7 . 2 . . 5 4 3 2 . Pick Up 138 | 1 8 4 5 6 15 1 . 7 2 8 2 16 . . . 2 1 8 3 1 1 7 . 5 10 3 5 2 10 5 . Fast Attach 90 | 7 2 . 4 2 9 . 3 6 . 15 . 7 . . . . 2 2 . 3 . 1 . 2 5 7 3 1 6 1 2 Attach 72 | . . . 2 7 11 . . 3 . 2 . 8 . . 3 1 3 3 . 1 1 4 . 4 5 2 3 . 6 3 . Detach 10 | . . . . . 7 . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Swap 111 | . 3 11 12 6 6 . . 3 2 5 2 12 . 2 4 2 1 1 . 2 . . . 10 8 1 4 2 6 4 2 Drop 134 | . 5 1 5 8 16 1 2 11 3 12 3 10 . . 4 . . 5 2 2 1 6 . 4 8 8 2 2 9 3 1 Fire 171 | 1 63 16 37 2 11 . . . . 1 . 5 . 2 . 3 . . . . . . . 2 26 2 . . . . . Melee 348 | . . . 16 3 44 1 1 1 7 36 . 61 9 . 4 2 16 6 1 . . 10 . 7 19 7 28 9 42 17 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 40 | . . . . . 5 . . . . . . . . . . . . . . 31 . 4 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / Arm) -4/Waste -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 12) 469 | -10/Materials | Central database locked down 699 | -10/Materials | Discovered new exit (range 14) 774 | -10/Materials | Discovered new exit (range 8) 945 | -10/Materials | Discovered new exit (range 15) 975 | -10/Materials | Entered Mines 1107 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1110 | -10/Mines | Found Prototype Device 1138 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1164 | -10/Mines | Discovered new exit (range 11) 1413 | -10/Mines | Learned location of 1 exit from Materials 1499 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1731 | -10/Mines | Discovered new exit (range 10) 1766 | -10/Mines | Discovered new exit (range 5) 1776 | -10/Mines | Entered Subcaves 1776 | -10/Subcaves | Accompanied by 3 allies 1915 | -10/Subcaves | Ambushed by Subdweller buried in earth 1922 | -10/Subcaves | Ambushed by Subdweller buried in earth 1956 | -10/Subcaves | Lost 3 allies 1994 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1995 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2231 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2280 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2292 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2825 | -10/Subcaves | Discovered new exit (range 13) 2905 | -10/Subcaves | Discovered new exit (range 9) 2956 | -10/Subcaves | Visited Clippyterm 2960 | -10/Subcaves | Learned Research machine intel 2960 | -10/Subcaves | Learned 40 Factory zone layouts 2971 | -10/Subcaves | Core integrity fell below 50% 2977 | -10/Subcaves | Build established: Scavenger-Mutant 3045 | -10/Subcaves | Entered Materials 3045 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 3046 | -8/Materials | Identified exit to Factory 3196 | -8/Materials | Discovered exit to Factory (range 12) 3200 | -8/Materials | Entered Factory 3200 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3201 | -7/Factory | Identified exit to Lower Caves 3201 | -7/Factory | Identified exit to Factory 3201 | -7/Factory | Identified exit to Storage 3309 | -7/Factory | Lost 4 parts (1p3n) 3404 | -7/Factory | Core integrity fell below 50% 3507 | -7/Factory | Identified Exp. Sensor Array 3600 | -7/Factory | Search patrols dispatched 3933 | -7/Factory | Discovered exit to Storage (range 6) 3938 | -7/Factory | Build established: Scout 4000 | -7/Factory | Search patrols dispatched 4162 | -7/Factory | Entered Lower Caves 4182 | -7/Lower Caves | Encountered a Warlord checkpoint 4312 | -7/Lower Caves | Spotted B-75 Beast 4319 | -7/Lower Caves | Discovered new exit (range 10) 4322 | -7/Lower Caves | Identified exit to Lower Caves 4364 | -7/Lower Caves | Entered another Lower Caves area 4390 | -7/Lower Caves | Found Alien Artifact 4390 | -7/Lower Caves | Identified Core Expander 4390 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 4410 | -7/Lower Caves | Encountered a Warlord checkpoint 4456 | -7/Lower Caves | Discovered new exit (range 8) 4459 | -7/Lower Caves | Identified exit to Zion 4522 | -7/Lower Caves | Learned Factory emergency access door positions 4592 | -7/Lower Caves | Entered Zion 4603 | -7/Zion | Found Prototype Processor 4603 | -7/Zion | Identified Exp. Core Analyzer 4605 | -7/Zion | Found Prototype Processor 4607 | -7/Zion | Found Prototype Processor 4608 | -7/Zion | Identified Exp. Terrain Scan Processor 4610 | -7/Zion | Identified Exp. Signal Interpreter 4613 | -7/Zion | Found Prototype Processor 4613 | -7/Zion | Identified Exp. Targeting Computer 4634 | -7/Zion | Given the Hacking Drone Bay 4635 | -7/Zion | Found Prototype Device 4660 | -7/Zion | Discovered new exit (range 15) 4723 | -7/Zion | Learned location of Armory (-4) 4830 | -7/Zion | Met Imprinter 4847 | -7/Zion | Found CR-A16's Pointy Stick 4874 | -7/Zion | Learned Factory stockpile data 4887 | -7/Zion | Build established: Mutant 4919 | -7/Zion | Gained Derelict followers 5017 | -7/Zion | Entered Proximity Caves 5017 | -6/Proximity Caves | Accompanied by 3 allies 5071 | -6/Proximity Caves | Lost 3 allies 5268 | -6/Proximity Caves | Discovered exit to Factory (range 6) 5271 | -6/Proximity Caves | Entered Factory 5271 | -6/Factory | Evolved 2 slots: Utility x2 5566 | -6/Factory | Build established: Hacker-Mutant 5670 | -6/Factory | Identified exit to Lower Caves 5759 | -6/Factory | Lost 3 parts (1p1n1u) 5883 | -6/Factory | Manually triggered Chute Trap 5883 | -6/Factory | Sucked down chute 5883 | -6/Factory | Entered Waste 5884 | -6/Waste | Joined by Warlord forces that had cleared the area 5997 | -6/Waste | Discovered new exit (range 16) 6010 | -6/Waste | Identified exit to Factory 6010 | -6/Waste | Entered Factory 6079 | -6/Factory | Discovered exit to Lower Caves (range 7) 6298 | -6/Factory | Discovered new exit (range 11) 6337 | -6/Factory | Identified exit to Factory 6529 | -6/Factory | Discovered exit to Factory (range 3) 6539 | -6/Factory | Lost 5 parts (1p2n2w) 6691 | -6/Factory | Fabricated Cld. VTOL Module? 6723 | -6/Factory | Discovered exit to Factory (range 9) 6904 | -6/Factory | Spotted B-75 Beast 6972 | -6/Factory | Build established: Sprinter 6988 | -6/Factory | Fabricated Cld. VTOL Module? 7085 | -6/Factory | Entered Lower Caves 7235 | -6/Lower Caves | Learned 4 Factory zone layouts 7282 | -6/Lower Caves | Learned 8 Factory zone layouts 7295 | -6/Lower Caves | Learned 4 Factory zone layouts 7325 | -6/Lower Caves | Discovered new exit (range 10) 7328 | -6/Lower Caves | Identified exit to Lower Caves 7328 | -6/Lower Caves | Entered another Lower Caves area 7329 | -6/Lower Caves | Encountered a Warlord checkpoint 7359 | -6/Lower Caves | Discovered exit to Factory (range 14) 7415 | -6/Lower Caves | Learned Armory garrison access intel 7415 | -6/Lower Caves | Learned Factory security intel 7415 | -6/Lower Caves | Learned Extension stockpile data 7420 | -6/Lower Caves | Attracted the attention of an 0b10 base 7443 | -6/Lower Caves | Discovered new exit (range 5) 7444 | -6/Lower Caves | Identified exit to Data Miner 7452 | -6/Lower Caves | Entered Data Miner 7452 | -6/Data Miner | Discovered new exit (range 6) 7454 | -6/Data Miner | Identified exit to Proximity Caves 7458 | -6/Data Miner | Met Data Miner 7463 | -6/Data Miner | Learned location of Section 7 (-2) 7463 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7467 | -6/Data Miner | Received God Mode back door access code from Data Miner 7490 | -6/Data Miner | Interfaced with the Data Conduit 7530 | -6/Data Miner | Entered Proximity Caves 7564 | -5/Proximity Caves | Learned Factory security intel 7566 | -5/Proximity Caves | Found DCF Scrap (14 items) 7700 | -5/Proximity Caves | Learned Factory garrison access intel 7766 | -5/Proximity Caves | Discovered exit to Factory (range 3) 7768 | -5/Proximity Caves | Entered Factory 7768 | -5/Factory | Evolved 2 slots: Propulsion x2 7769 | -5/Factory | Identified exit to Upper Caves 7770 | -5/Factory | Identified exit to Extension 7772 | -5/Factory | Loaded intel: 280 machine locations 7773 | -5/Factory | Loaded intel: 4 garrison access locations 7935 | -5/Factory | Intercept squad dispatched 7943 | -5/Factory | Spotted Tracker 7956 | -5/Factory | Entered Upper Caves 8045 | -5/Upper Caves | Learned 4 Factory zone layouts 8062 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8124 | -5/Upper Caves | A Commander dispatched an escort 8304 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 8339 | -5/Upper Caves | Discovered new exit (range 5) 8339 | -5/Upper Caves | Identified exit to Upper Caves 8341 | -5/Upper Caves | Learned Factory security intel 8355 | -5/Upper Caves | Entered another Upper Caves area 8360 | -5/Upper Caves | Discovered new exit (range 13) 8364 | -5/Upper Caves | Identified exit to Factory 8382 | -5/Upper Caves | Build established: Derelict-Scout 8433 | -5/Upper Caves | Learned location of 1 exit from Factory 8475 | -5/Upper Caves | Encountered a Warlord checkpoint 8555 | -5/Upper Caves | Discovered new exit (range 10) 8557 | -5/Upper Caves | Identified exit to Warlord 8588 | -5/Upper Caves | Entered Warlord 8596 | -5/Warlord | Discovered new exit (range 12) 8598 | -5/Warlord | Identified exit to Proximity Caves 8606 | -5/Warlord | System corruption cleaned by Quarantine Array 8672 | -5/Warlord | Met Warlord 8675 | -5/Warlord | Opened Warlord's prototype stash 8697 | -5/Warlord | Warlord's base attacked by MAIN.C 8864 | -5/Warlord | Spotted B-86 Titan 8865 | -5/Warlord | P-70 Sage assimilated allied 9Y-K9G(Y) 8897 | -5/Warlord | Entered Proximity Caves 8914 | -4/Proximity Caves | Lost 3 allies 8918 | -4/Proximity Caves | Spotted B-86 Titan 8972 | -4/Proximity Caves | Discovered exit to Factory (range 16) 9020 | -4/Proximity Caves | Entered Factory 9020 | -4/Factory | Evolved 2 slots: Utility x2 9021 | -4/Factory | Identified exit to Armory 9022 | -4/Factory | Identified exit to Research 9023 | -4/Factory | Spotted B-86 Titan 9025 | -4/Factory | Loaded intel: 233 machine locations 9037 | -4/Factory | Discovered exit to Research (range 11) 9155 | -4/Factory | Intercept squad dispatched 9162 | -4/Factory | Spotted Tracker 9165 | -4/Factory | Spotted Combat Programmer 9166 | -4/Factory | Manually triggered Chute Trap 9166 | -4/Factory | Sucked down chute 9166 | -4/Factory | Entered Waste 9169 | -4/Waste | Spotted C-40 Crusher 9169 | -4/Waste | Spotted C-40 Crusher 9178 | -4/Waste | Spotted C-40 Crusher 9218 | -4/Waste | Spotted C-40 Crusher 9220 | -4/Waste | Spotted C-40 Crusher 9220 | -4/Waste | Spotted C-40 Crusher 9229 | -4/Waste | Warlord forces began an assault 9237 | -4/Waste | Allies destroyed C-40 Crusher 9250 | -4/Waste | Allies destroyed C-40 Crusher 9260 | -4/Waste | Allies destroyed C-40 Crusher 9272 | -4/Waste | Allies destroyed C-40 Crusher 9286 | -4/Waste | Allies destroyed C-40 Crusher 9290 | -4/Waste | Allies destroyed C-40 Crusher 9309 | -4/Waste | Discovered new exit (range 11) 9311 | -4/Waste | Identified exit to Factory 9352 | -4/Waste | Entered Factory 9352 | -4/Factory | Accompanied by 17 allies 9354 | -4/Factory | Loaded intel: 278 machine locations 9499 | -4/Factory | Lost 5 allies 9529 | -4/Factory | Fabricated Cld. Impulse Thruster (x1) 9582 | -4/Factory | Fabricated Cld. Impulse Thruster (x1) 9593 | -4/Factory | Identified exit to Upper Caves 9734 | -4/Factory | Entered Armory 9734 | -4/Armory | Accompanied by 2 allies 9735 | -4/Armory | Met VL-GR5, who suggested a friendly competition 9735 | -4/Armory | Loaded intel: 77 machine locations 9754 | -4/Armory | Lost 6 allies 9853 | -4/Armory | Congratulated by VL-GR5 on winning the competition 9857 | -4/Armory | Found Prototype Processor 9857 | -4/Armory | Identified VL-GR5's Timing Chip 9871 | -4/Armory | Found Mni. Smartbomb Launcher 9887 | -4/Armory | Destroyed 9 combat bots 10033 | -4/Armory | First assault squad dispatched 10035 | -4/Armory | Energy Cycler disabled 10049 | -4/Armory | Fabricated Cld. Impulse Thruster (x1) 10053 | -4/Armory | Fabricated Imp. Powered Armor (x1) 10109 | -4/Armory | Fabricated Cld. Impulse Thruster (x1) 10113 | -4/Armory | Spotted B-86 Titan 10152 | -4/Armory | Found Zero-point Reactor 10163 | -4/Armory | Discovered exit to Research (range 12) 10188 | -4/Armory | Lost 3 parts (2u1w) 10201 | -4/Armory | Discovered new exit (range 4) 10204 | -4/Armory | Identified exit to Lab 10204 | -4/Armory | Entered Lab 10206 | -4/Lab | Discovered exit to Research (range 9) 10207 | -4/Lab | Hidden lab's door opened automatically 10207 | -4/Lab | Sensor layout match revealed 10208 | -4/Lab | Gained access to the hidden lab's interior 10208 | -4/Lab | Decrypted terminal 10219 | -4/Lab | Decrypted terminal 10234 | -4/Lab | Found Core Expander 10234 | -4/Lab | Installed Core Expander, added new Weapon slot 10240 | -4/Lab | Found Prototype Protection 10240 | -4/Lab | Identified Med. Regenerative Plating 10262 | -4/Lab | Decrypted terminal 10262 | -4/Lab | Acquired modification code for an L2 power cell 10265 | -4/Lab | Found Prototype Hackware 10265 | -4/Lab | Identified Deep Network Scanner 10267 | -4/Lab | Found Prototype Energy Cannon 10267 | -4/Lab | Identified Warp Cannon 10286 | -4/Lab | Found Alien Artifact 10286 | -4/Lab | Identified Integrated Reactor 10286 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 10340 | -4/Lab | Found Alien Artifact 10474 | -4/Lab | Detected by scanners 10483 | -4/Lab | Found Warp Cannon 10494 | -4/Lab | Decrypted terminal 10503 | -4/Lab | Entered Research 10503 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10504 | -3/Research | Loaded intel: 118 machine locations 10513 | -3/Research | Found Spectral Analyzer 10523 | -3/Research | Found Exp. Terrain Scan Processor 10549 | -3/Research | Spotted B-86 Titan 10604 | -3/Research | Identified exit to Quarantine 10662 | -3/Research | Repaired Cld. Impulse Thruster 10741 | -3/Research | Identified exit to Research 10778 | -3/Research | Intercept squad dispatched 10779 | -3/Research | Entered Quarantine 10780 | -3/Quarantine | Loaded intel: 56 machine locations 10837 | -3/Quarantine | Repaired Cld. VTOL Module 10842 | -3/Quarantine | Spotted Alpha 7 10847 | -3/Quarantine | Found Alien Artifact 10862 | -3/Quarantine | Identified Transdimensional Reconstructor 10862 | -3/Quarantine | Identified Dimensional Node Initializer 10919 | -3/Quarantine | Entered Research 10919 | -2/Research | Warlord forces began assault on 0b10 10919 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10920 | -2/Research | Loaded intel: 90 machine locations 10930 | -2/Research | Identified exit to Testing 11029 | -2/Research | Research machine network offline 11047 | -2/Research | Spotted Tracker 11048 | -2/Research | Spotted Tracker 11077 | -2/Research | Found Exp. Phase Shifter 11105 | -2/Research | Lost 3 allies 11145 | -2/Research | Spotted B-90 Cyclops 11150 | -2/Research | Borebot progress halted 11165 | -2/Research | Found Exp. Signal Interpreter 11193 | -2/Research | Spotted B-90 Cyclops 11226 | -2/Research | Met up with Warlord 11235 | -2/Research | Spotted Tracker 11244 | -2/Research | Spotted Tracker 11254 | -2/Research | Borebot progress halted 11272 | -2/Research | Spotted Combat Programmer 11277 | -2/Research | Lost 5 allies 11278 | -2/Research | Combat Programmer assimilated allied WR-1YI(D) 11279 | -2/Research | Combat Programmer assimilated allied N3-YYM(s) 11284 | -2/Research | Spotted WR-1YI(D) 11304 | -2/Research | Destroyed Combat Programmer 11307 | -2/Research | Spotted Striker 11309 | -2/Research | Spotted Combat Programmer 11341 | -2/Research | Lost 3 allies 11352 | -2/Research | Spotted Executioner 11352 | -2/Research | Spotted Executioner 11396 | -2/Research | Entered Testing 11397 | -2/Testing | Loaded intel: 82 machine locations 11423 | -2/Testing | Build established: Hacker-Scout 11436 | -2/Testing | Fabricated Cld. Impulse Thruster (x1) 11444 | -2/Testing | Spotted Alpha 7 11461 | -2/Testing | Identified exit to Access 11536 | -2/Testing | Repaired Cld. Impulse Thruster 11537 | -2/Testing | Deep Network Scanner fried by hacking feedback 11564 | -2/Testing | Found Prototype Protection 11586 | -2/Testing | Identified SHELL Armor 11594 | -2/Testing | Found Prototype Hackware 11598 | -2/Testing | Entered Access 11598 | -1/Access | Evolved 1 slot: Propulsion x1 11599 | -1/Access | Loaded intel: 108 machine locations 11607 | -1/Access | Identified Ghost Barrier 11636 | -1/Access | Discovered new exit (range 5) 11636 | -1/Access | Identified exit to Surface 11636 | *** | Escaped! Last Messages --------------- GOAL=ESCAPE 11598_ ALERT: Research battle spillover possible. Maintaining heightened patrol presence. Loading Access machine intel (x108)... 11599_ 22-TDT(L): "This is Warlord territory now!" 11602_ Acquired Impulse Thruster. 11607_ Identified Ghost Barrier. 11629_ Connecting with Garrison Access... 11629_ Discarded Imp. System Shield. 11630_ Acquired Hacking Suite. 11631_ K-01 Serf cleans the Garrison Access. 11636_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11636_ The Access Shell folds into the floor. 11636_ EXIT=FOUND 11636_ EXIT=IDENTIFIED: SURFACE [Achievement: Data Run] Map ----- +----------------------------------------------------+ | ?????"""""???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????"????????????????? | | ???????????????????????????????"""???????????????? | | ????????????????????????????????"""??????????????? | | ?????????????????????????????????"???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????""?""??????????????????????????????????? | | ??????????""T""??????????????????????????????????? | | ???????????"""???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????""""""""""???????????????????? | | ????????????????????""""""""""???????????????????? | | ??????????????????##""""""""""##?????"???????????? | | ??????????????????##""""""""""##????"""??????????? | | ??????????????????## ##???"""???????????? | | ??????????????????## ##????"????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## "" ##?????????????????? | | ??????????????????## "@ ##?????"???????????? | | ??????????????????## ##????"""??????????? | | ???????"""????????## ##???"""???????????? | | ???????""""??????### ###???"????????????? | | ???????"F""??????### ###????????????????? | | ?????????""??????## ##????????????????? | | ????????"""??????###"" ###????????????????? | | ????????""???????###"" ###????????????????? | | ??????????????????##"" ##?????????????????? | | ??????????????????##T ##?????????????????? | | ??????????????????##"" ##?????????????????? | | ?????????? #######"" ##################?? | | ??????????##########"" ##################?? | | ????? ##?? | | ????? ##?? | | ??????###################################### ##?? | | ??????###################################### ##?? | | ??????????????????????????????????????????## # ?? | | ????????????????????????????????############ # ?? | | ????????????????????????????????############ # ?? | | ?????????????????"""""??????????## # # ?? | | ?????????????????"""""??????????## # # ?? | | ?????????????????"""""??????????## # # ?? | | ?????????????????"""""??????????## # # ?? | | ?????????????????"""""??????????## " " # # ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 57 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 400 Evasion (%) 68 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 2 Force Boost 20 Offensive Hacking 39 Defensive Hacking 32 Authchip Count 4 Item Schematics ----------------- Med. Reactive Plating | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Power Sword | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Cld. VTOL Module | -6/Factory | Hacked Biomechanical Wings | -6/Factory | Scanalyzed Imp. Powered Armor | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Cld. Impulse Thruster | -4/Factory | Scanalyzed Lrn. Sensor Array | -3/Quarantine | Hacked Lrn. Terrain Scanner | -3/Quarantine | Hacked Hvy. Hardcell Cannon | -2/Testing | Hacked Hvy. Dispersion Rifle | -2/Testing | Hacked Imp. Matter Compressor | -2/Testing | Archive Cld. Proton Cannon | -2/Testing | Archive Stealth Drone Bay | -2/Testing | Archive Prc. Phase Gun | -2/Testing | Archive Plasma Sword | -2/Testing | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive H-55 Commando | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. Impulse Thruster | x1 | -4/Factory | Authchip Cld. Impulse Thruster | x1 | -4/Factory | Authchip Cld. Impulse Thruster | x1 | -4/Armory | Authchip Imp. Powered Armor | x1 | -4/Armory | Authchip Cld. Impulse Thruster | x1 | -4/Armory | Authchip Cld. Impulse Thruster | x1 | -2/Testing | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- Data Run Decrypted! Speed Demon Supersonic Unlimited Data Challenges ------------ None Game ------ Seed FlightHardcellDatajack Manual? 0 Play Time 05:31:45 Cumulative 219.2 hours Start 2025.02.02 @ 16:31:36 End 2025.02.02 @ 23:19:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type 0 Total 13 Types 9/0/2/1/0/0/0/1/0 Lore% 66 Gallery% 74 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b41df91-d9ec-4641-86a0-49ce15768fe0