Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 13:34:56 Player: vilepis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (46) 230 Value Destroyed (1034) 1034 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2164 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 252/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Terrain Scan Processor Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Huge Storage Unit High-capacity Battery (250) High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit > --- WEAPON ----------- Beam Cannon Grenade Launcher Grenade Launcher > --- INVENTORY -------- Light Ion Engine Improved Hover Unit Heat Sink Medium Storage Unit Large Storage Unit High-capacity Battery Signal Interpreter Utility Shielding Mining Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Wheel Wheel Hover Unit Hover Unit Utility Visual Processing Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Grenade Launcher Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 39 | 11 12 16 Power 4 | 1 1 2 Engine 2 | 1 1 . Core 2 | . . 2 Reactor . | . . . Propulsion 10 | 3 2 5 Treads 1 | . . 1 Leg . | . . . Wheel 4 | 3 . 1 Hover 5 | . 2 3 Flight . | . . . Utility 12 | 5 3 4 Device 3 | 3 . . Storage 5 | 2 2 1 Processor 3 | . 1 2 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 13 | 2 6 5 Energy Gun 3 | 1 . 2 Energy Cannon 4 | . 2 2 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon 3 | . 2 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 1 10 Power . | . . . Propulsion 5 | . 1 4 Utility . | . . . Weapon 6 | . . 6 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 82 | . 96 73 Engine 6 | . 14 1 Core 2 | . . 3 Treads 3 | . . 5 Wheel 1 | . 3 . Hover 13 | . 21 7 Device 1 | . 2 . Storage 12 | . 14 11 Processor 10 | . 10 11 Protection 5 | . . 9 Energy Gun 5 | . 3 6 Energy Cannon 6 | . 1 10 Ballistic Gun 1 | . 4 . Launcher 9 | . 14 6 Special Weapon 1 | . 4 . Naked Turns . | . . . Heaviest Build 95 | 10 89 95 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 9 | . 7 9 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 5 25 25 Average Capacity 14 | 5 13 16 Most Carried 11 | 3 8 11 Average Carried 5 | 1 5 5 Final Capacity 25 | 5 25 15 Final Carried 8 | 3 8 4 Class Distribution -------------------- 49% | Mutant 33% | Scavenger-Mutant 6% | Scavenger-Tank 6% | Bomber 3% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1043 | 449 140 454 Remotely . | . . . Salvage Created 1087 | 141 375 571 Parts 78 | 15 28 35 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 25 | 1 9 15 Guns 6 | 1 4 1 Cannons 4 | . . 4 AOE 15 | . 5 10 Classes Destroyed 11 | 3 4 4 Worker 5 | 1 2 2 Builder 3 | . 1 2 Tunneler 4 | 3 1 . Recycler 2 | . . 2 Mechanic 1 | . . 1 Operator 1 | . 1 . Watcher 5 | . 1 4 Swarmer 5 | . 2 3 Grunt 16 | 1 7 8 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 8 | 4 4 8 Combat Bots Only 5 | 1 3 5 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 165 | 7 33 125 Missed 56 | 1 13 42 Damage Taken 1551 | 67 227 1257 Core 478 | 12 66 400 Absorbed by Shields . | . . . Redirected to Shielding 31 | . . 31 Regen/Repaired (Parts) 40 | . . 40 Core Remaining (%) 81 | 95 68 . Volleys Fired 96 | 13 32 51 Largest 3 | 2 2 3 Hottest 184 | 60 100 184 Shots Fired 169 | 26 59 84 Gun 90 | 26 48 16 Cannon 47 | . . 47 Launcher 31 | . 10 21 Special 1 | . 1 . Kinetic 37 | 13 24 . Thermal 64 | . 1 63 Explosive 31 | . 10 21 Electromagnetic 37 | 13 24 . Robot Hit Streak 9 | 3 5 9 Robot Miss Streak 5 | 3 5 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 78 | 12 27 39 Core Hits 75 | 6 22 47 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2767 | 159 714 1894 Guns 612 | 159 308 145 Cannons 465 | . . 465 Explosions 1690 | . 406 1284 Melee . | . . . Ramming . | . . . Kinetic 194 | 93 101 . Thermal 610 | . . 610 Explosive 1690 | . 406 1284 Electromagnetic 273 | 66 207 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . 9 . Message Errors 2 | . 2 . Matter Fused 3 | . 3 . Energy Discharges 2 | . 2 . Parts Rejected 1 | . 1 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage 42 | . 8 34 Projectiles . | . . . Explosions 42 | . 8 34 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 276 | . 17 259 Shots 6 | . 1 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 664 | 36 36 664 Average Temperature 100 | 30 19 136 Received Heat Transfer 546 | 36 63 447 Effects 7 | . . 7 Energy Bleed 2 | . . 2 Interference 1 | . . 1 Matter Decay 2 | . . 2 Short Circuit 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . . 6 Heat Transferred 1480 | . . 1480 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 390 | 40 133 390 Initial 26 | . 26 . Average 125 | 19 73 171 Maximum Alert Level 1 | . . 1 Low Security (%) 79 | 100 100 63 Level 1 20 | . . 36 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | 1 14 24 Peak Tracking Total 5 | 1 5 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . 1 5 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 4 6 Terminals 7 | . 3 4 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 30 | . 11 19 Successful 16 | . 8 8 Failed 14 | . 3 11 Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . . 1 Terminals 20 | . 9 11 Fabricators . | . . . Repair Stations 5 | . . 5 Recycling Units 2 | . 2 . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 10 | . 6 4 Record 2 | . 2 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . . 1 Alert Level 2 | . 1 1 Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 3 | . . 3 Scan Component 2 | . . 2 Repair 1 | . . 1 Recycling Unit Hacks 2 | . 2 . Recycle Component 2 | . 2 . Scanalyzer 1 | . . 1 Insert Component 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 2 5 Full Trace Events 3 | . . 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 53 | . . 53 Parts Recycled 2 | . 2 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2550 | 155 954 1441 Spaces Moved 1171 | 116 576 479 Core 30 | 16 . 14 Treads 285 | . . 285 Legs . | . . . Wheels 290 | 100 190 . Hover 566 | . 386 180 Flight . | . . . Fastest Speed 50 | 50 56 116 Average Speed 186 | 75 143 264 Slowest Speed 500 | 80 476 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 7 67 39 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 228 | . 61 167 Melee . | . . . Projectile 1 | . 1 . AOE 227 | . 60 167 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1379 | 155 642 582 Wait 15 | 2 . 13 Move 1169 | 115 575 479 Hop . | . . . Pick Up 41 | 12 16 13 Fast Attach . | . . . Attach 21 | 7 3 11 Detach 1 | . . 1 Swap 18 | 4 9 5 Drop 18 | 2 7 9 Fire 96 | 13 32 51 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 156 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 10) 645 | -10/Materials | Identified exit to Mines 676 | -10/Materials | Build established: Scavenger-Mutant 734 | -10/Materials | Discovered new exit (range 18) 1110 | -10/Materials | Entered another Materials area 1110 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1518 | -9/Materials | Repaired Broken Lgt. Nuclear Core? 1545 | -9/Materials | Core integrity fell below 50% 1566 | -9/Materials | Lost 4 parts (2n2w) 1850 | -9/Materials | Discovered new exit (range 17) 2290 | -9/Materials | Build established: Mutant 2535 | -9/Materials | Core integrity fell below 20% 2551 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02516_ Med. Laser destroyed. 02516_ Destroyed Med. Laser. [Achievement: Remodeling] 02516_ Beam Cannon destroyed. 02519_ Critical hit (Burn: +37). 02520_ The unstable cave ceiling collapses. 02522_ Nuclear Reactor explodes. 02522_ G-47 Trooper suffers critical hit (Burn). 02523_ The unstable cave ceiling collapses. 02523_ Lgt. Treads destroyed. 02525_ The unstable cave ceiling collapses. 02527_ Mining Laser destroyed. 02530_ The unstable cave ceiling collapses. 02530_ Beam Rifle destroyed. 02531_ Critical hit (Burn: +37). 02533_ U-05 Engineer lays Concrete. 02535_ The unstable cave ceiling collapses. 02535_ U-05 Engineer builds a Wall. 02536_ The unstable cave ceiling collapses. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????###########????????????????????????? | | ??????????????# [][ #????????????????????????? | | ??????????????# ][ *#?##?????????????????????? | | ??????????##### # ######?#??????????????? | | ?????????? # ! # # ###????????????? | | ?????????? ##+#### ## # #????????????? | | ?????????? #????????????? | | ??????????##+###### % #????????????? | | ?????????? ## ##???????????? | | ??????????"" """ ## #???????????? | | ??????????"" """ ## #????????????? | | ??????????"" 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""" """ """????? | | ???????? #######+## ##### """ """ """ ? | | ??????????????? ?####+#####?# """ "" """ # | | ?????????????? ??# ### # | | ????????????? ???# """ +^^ + | | ???????????# ????# """ ### # | | ???????????# ?????# """ #?### ##+######??? | | ???????????#??????# #####+## #??????????? | | ??????????????????# """ # # #??????????? | | ??????????????????# """ # # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 160 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Utility Shielding 33 Evasion (%) 53 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control First Step to Greatness One Hack Too Far Part-time Mechanic Remodeling Shopping List Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed MolecularImpactMatrix Manual? 0 Play Time 00:34:49 Cumulative 0.5 hours Start 2024.06.04 @ 13:00:20 End 2024.06.04 @ 13:34:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e22bb1ab-1781-4732-bed4-5e72c51b67bf