Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.17 @ 00:58:08 Player: Momo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (111) 555 Value Destroyed (4414) 4414 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3570) 3570 TOTAL SCORE: 12919 Bonus ------- Pacifist 200 High Alert Combat Kills 252 Follower Combat Kills 340 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -22 Cogmind --------- Core Integrity 0/850 Matter 179/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Relay Coupler [NC] (15) Relay Coupler [Brawler] (26) Relay Coupler [Demolisher] (21) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Relay Coupler [Hunter] (15) Relay Coupler [Behemoth] (9) Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Matter Filter Hardlight Generator Hacking Suite System Shield System Shield > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Advanced Terrain Scanner Armor Integrity Analyzer Medium Reactive Plating Arc Projector Heavy Laser Flak Gun Heavy Rocket Launcher Improved Datajack Chainsword [Rating: 48] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Light Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Flak Gun Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Slots Evolved 8 | . . 2 . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 . . . Utility 6 | . . 2 . 1 . . . 1 . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 163 | 4 1 13 35 13 7 10 15 21 31 7 6 Power 7 | . . 1 3 . . . 1 1 1 . . Engine 5 | . . 1 3 . . . . 1 . . . Core 2 | . . . . . . . 1 . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 44 | 2 . 5 10 2 1 4 2 10 7 1 . Treads 12 | . . . 3 . . 1 . 1 6 1 . Leg 6 | . . . 3 . . . 1 1 1 . . Wheel 16 | 2 . 3 4 2 . 3 . 2 . . . Hover 6 | . . . . . . . . 6 . . . Flight 4 | . . 2 . . 1 . 1 . . . . Utility 58 | 1 . 2 10 8 3 3 7 6 12 3 3 Device 23 | . . . 5 4 2 2 2 2 4 2 . Storage 3 | 1 . . 1 . . . . 1 . . . Processor 2 | . . . . . 1 . . . 1 . . Hackware 15 | . . . . . . . 5 3 3 1 3 Protection 15 | . . 2 4 4 . 1 . . 4 . . Artifact . | . . . . . . . . . . . . Weapon 54 | 1 1 5 12 3 3 3 5 4 11 3 3 Energy Gun 3 | . . . 1 1 . . . 1 . . . Energy Cannon 3 | . . . 2 . . 1 . . . . . Ballistic Gun 27 | 1 . 5 6 . 1 1 2 2 6 2 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . . 2 1 1 1 1 . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . Slashing Weapon 10 | . . . 1 1 1 . 1 . 5 . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . 1 . Unidentified Prototypes 4 | . . 1 2 . . . . 1 . . . Parts Lost 46 | . . 2 8 4 1 3 7 2 7 2 10 Power 4 | . . . 1 . . . 1 . 1 1 . Propulsion 12 | . . 1 2 1 1 . 2 1 3 . 1 Utility 16 | . . . 4 1 . 1 2 . 3 1 4 Weapon 14 | . . 1 1 2 . 2 2 1 . . 5 Highest Loss Streak 10 | . . 2 2 2 1 2 7 2 2 2 10 Average Slot Usage (%) 87 | . 68 56 92 88 91 88 52 93 96 92 39 Engine 7 | . . 5 10 9 9 9 2 6 5 . . Treads 7 | . . . 6 . . 4 2 . 22 22 2 Leg 1 | . . . 2 . . . 3 3 . . . Wheel 10 | . 28 10 12 25 23 13 3 10 . . . Hover 2 | . . . . . . . . 11 5 . . Device 12 | . . . 11 16 17 17 6 2 13 23 11 Storage 8 | . 14 11 11 9 9 9 3 2 7 6 3 Hackware 7 | . . . . . . . 19 37 7 12 12 Protection 11 | . . 7 14 16 17 9 2 . 13 6 . Energy Gun 2 | . . . 4 5 . . . 1 . . . Ballistic Gun 7 | . 14 8 12 . 2 7 2 8 10 3 6 Slashing Weapon 3 | . . . 4 5 6 1 2 . 3 4 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 61 | 6 7 18 52 61 57 60 53 37 60 41 27 Greatest Support 80 | 20 20 20 30 42 42 38 28 44 80 80 20 Greatest Overweight (x) 5 | . . 1 5 2 2 2 1 1 2 1 2 Average Overweight (x) . | . . . 1 1 1 1 . . . . . Largest Inventory Capacity 14 | 6 6 6 14 12 12 12 12 10 10 10 10 Average Capacity 9 | 5 6 6 7 12 12 12 6 6 10 10 7 Most Carried 12 | . 2 6 9 12 12 12 11 10 10 10 9 Average Carried 8 | . 1 3 6 11 11 11 5 5 9 9 6 Final Capacity 12 | 6 6 6 12 12 12 12 4 10 10 10 4 Final Carried 12 | . 2 6 9 12 12 11 4 10 10 9 3 Class Distribution -------------------- 38% | Scavenger-Mutant 22% | Bothacker-Mutant 18% | Mutant 10% | Hacker-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Matter Collected 2970 | 240 . 146 912 161 65 241 225 124 706 150 . Remotely . | . . . . . . . . . . . . Salvage Created 4606 | . . 158 1607 903 82 405 145 124 928 233 21 Parts 247 | . . 12 85 54 10 17 9 6 43 11 . Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 5 | . . 1 2 . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 91 | . . 6 28 15 7 10 5 2 16 1 1 Melee 11 | . . . 3 5 3 . . . . . . Guns 57 | . . 6 19 7 1 3 3 1 16 1 . Cannons 3 | . . . 2 . . 1 . . . . . AOE 19 | . . . 4 3 3 6 2 . . . 1 Classes Destroyed 14 | . . 2 7 3 . 1 . 1 . . . Worker 6 | . . . 2 3 . 1 . . . . . Tunneler 1 | . . . . . . 1 . . . . . Hauler 1 | . . . . 1 . . . . . . . Recycler 7 | . . . 5 . . 1 . . . 1 . Operator 1 | . . . 1 . . . . . . . . Watcher 4 | . . . . 3 . . . . . 1 . Swarmer 22 | . . 4 4 3 7 2 2 . . . . Grunt 29 | . . . 9 4 . 4 3 . 9 . . Brawler 2 | . . . 1 . . 1 . . . . . Duelist 1 | . . . 1 . . . . . . . . Protector 1 | . . . 1 . . . . . . . . Sentry 31 | . . 2 12 7 . 3 . 1 5 . 1 Hunter 2 | . . . . 1 . . . . 1 . . Programmer 3 | . . . . . . . . 1 1 1 . Best Kill Streak 7 | . . 5 7 6 4 4 2 1 7 1 1 Combat Bots Only 7 | . . 5 6 4 4 3 2 1 7 1 1 Max Kills in Single Turn 3 | . . 1 2 2 3 2 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 2 1 3 2 2 . . . 1 Melee 1 | . . . 1 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Damage Taken 7513 | . . 332 1537 667 155 744 797 353 1222 386 1320 Core 1832 | . . 94 273 114 25 62 320 59 26 54 805 Absorbed by Shields 517 | . . . 152 52 67 138 39 . 69 . . Core Remaining (%) 60 | 100 100 . 8 . . . 5 . 87 . . Volleys Fired 265 | . 4 21 109 23 4 31 10 3 41 8 11 Largest 2 | . 1 2 2 2 1 2 1 2 2 2 2 Hottest 150 | . 100 100 136 150 30 100 30 56 56 56 56 Shots Fired 421 | . 4 23 184 35 4 46 10 5 79 16 15 Gun 360 | . . 22 165 26 3 24 9 5 79 16 11 Cannon 26 | . . . 14 . . 12 . . . . . Launcher 30 | . . . 5 9 1 10 1 . . . 4 Special 5 | . 4 1 . . . . . . . . . Kinetic 313 | . . 22 144 . 3 24 9 5 79 16 11 Thermal 78 | . 4 1 35 26 . 12 . . . . . Explosive 21 | . . . 5 . 1 10 1 . . . 4 Electromagnetic 9 | . . . . 9 . . . . . . . Robot Hit Streak 20 | . . 9 16 4 2 6 5 4 20 9 10 Robot Miss Streak 5 | . . 3 4 4 5 3 3 3 5 3 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . . 1 . . . . . 4 . . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . . Shots Hit Robots 355 | . . 16 141 29 7 20 11 9 82 20 20 Core Hits 268 | . . 8 55 24 7 28 11 4 94 23 14 Critical Hits 8 | . . 1 5 . 1 . 1 . . . . Critical Kills 3 | . . . 2 . 1 . . . . . . Critical Parts Destroyed 5 | . . 1 3 . . . 1 . . . . Melee Attacks 112 | . . . 15 19 10 3 10 18 21 9 7 Impact 18 | . . . . . . . . 18 . . . Slashing 85 | . . . 15 19 10 3 5 . 21 5 7 Piercing . | . . . . . . . . . . . . Sneak Attacks 10 | . . . 2 3 . . 1 . . 4 . Combat Hostiles 2 | . . . . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9978 | . . 242 2950 1704 483 1049 349 187 1717 430 867 Guns 5061 | . . 218 1911 312 18 274 168 70 1437 389 264 Cannons 324 | . . . 224 . . 100 . . . . . Explosions 1979 | . . . 271 314 150 675 180 . . . 389 Melee 2589 | . . . 544 1078 315 . . 117 280 41 214 Ramming 1 | . . . . . . . 1 . . . . Kinetic 4537 | . . 218 1699 . 18 274 168 70 1437 389 264 Thermal 872 | . . 24 436 312 . 100 . . . . . Explosive 1665 | . . . 271 . 150 675 180 . . . 389 Electromagnetic 314 | . . . . 314 . . . . . . . Impact 117 | . . . . . . . . 117 . . . Slashing 2472 | . . . 544 1078 315 . . . 280 41 214 Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 1 1 2 Average Corruption 1 | . . . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . Effects 6 | . . . . . . . . . 4 1 1 Message Errors 2 | . . . . . . . . . 2 . . Data Loss (minor) 4 | . . . . . . . . . 2 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 566 | . . . 192 222 88 41 . 4 . . 19 Projectiles . | . . . . . . . . . . . . Explosions 60 | . . . . . . 41 . . . . 19 Melee 506 | . . . 192 222 88 . . 4 . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 200 | . . . 21 . . 78 . . . . 101 Shots 6 | . . . 1 . . 2 . . . . 3 Rammed 1 | . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 488 | . . 15 488 197 . 275 11 . 176 . 8 Average Temperature 95 | . . 10 140 63 . 94 11 . 53 . 6 Received Heat Transfer 2355 | . . 63 519 154 . 231 291 90 503 108 396 Effects 8 | . . . 7 . . 1 . . . . . Shutdowns 1 | . . . 1 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 3 | . . . 2 . . 1 . . . . . Matter Decay 1 | . . . 1 . . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . 3 . . . 2 . . . Impact Corruptions 1 | . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . Heat Transferred 1530 | . . 50 777 555 . 148 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Peak Influence 831 | . 26 205 277 831 514 656 622 326 523 322 71 Initial 413 | . . 10 86 46 315 250 413 326 66 274 71 Average 287 | . 5 124 148 538 427 482 485 187 283 261 43 Maximum Alert Level 3 | . . 1 1 3 2 2 2 1 2 1 . Low Security (%) 44 | 100 100 87 78 11 . . . 63 47 11 100 Level 1 25 | . . 12 21 10 28 35 4 36 25 88 . Level 2 27 | . . . . 59 71 64 95 . 27 . . Level 3 2 | . . . . 18 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . . . 4 3 . 4 . 3 . 1 . Investigation 2 | . . . . . . 1 . 1 . . . Extermination 2 | . . . . . . . . 1 . 1 . Reinforcement 8 | . . . 2 2 . 3 . 1 . . . Assault 2 | . . . 2 . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Distress Signals 9 | . . . 2 7 . . . . . . . Communications Jammed 6 | . . . . . . 5 . . . 1 . Distress Signals 5 | . . . . . . 5 . . . . . Times Spotted 186 | . 3 7 50 30 7 34 19 3 18 6 9 Peak Tracking Total 13 | . 2 5 9 6 4 13 10 1 6 4 3 Tactical Retreats 12 | . . . . 1 . 5 5 . . . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Traps Triggered 12 | . . . 1 . 3 . 1 2 1 3 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Machines Disabled 9 | . . . 3 1 1 1 1 . 2 . . Max in Single Turn 1 | . . . 1 1 1 1 1 . 1 . . Garrison Relay 4 | . . . . . 1 . 1 . 2 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Machines Accessed 31 | . 3 2 7 8 . 3 . 5 . 3 . Terminals 23 | . 3 2 7 5 . 2 . 3 . 1 . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . Garrison Access 4 | . . . . 1 . 1 . 1 . 1 . Total Hacks 81 | . 6 7 20 22 . 5 . 15 . 6 . Successful 46 | . 4 5 9 14 . 1 . 10 . 3 . Failed 35 | . 2 2 11 8 . 4 . 5 . 3 . Catastrophic 6 | . . . . 1 . 2 . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 41 | . 3 6 9 12 . 2 . 8 . 1 . Terminals 63 | . 6 7 20 13 . 4 . 12 . 1 . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 4 | . . . . . . . . . . 4 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 7 | . . . . 7 . . . . . . . Garrison Access 5 | . . . . 2 . 1 . 1 . 1 . Terminal Hacks 22 | . 3 3 7 3 . . . 6 . . . Prototype ID Bank 2 | . . 1 . . . . . 1 . . . Open Door 4 | . . . 4 . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . Terminal Index 2 | . . 1 . . . . . 1 . . . Alert Level 2 | . . . 1 1 . . . . . . . Unreport Threat 4 | . . . 2 1 . . . 1 . . . Locate Traps 2 | . 1 . . . . . . 1 . . . Registered Components 1 | . . . . . . . . 1 . . . Zone Layout 3 | . 1 . . 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . . . 6 . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . Analyze 3 | . . . . 3 . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 12 | . 1 2 2 4 . . . 3 . . . Terminals 10 | . 1 2 2 4 . . . 1 . . . Assimilate 2 | . 1 . . 1 . . . . . . . Botnet 8 | . . 2 2 3 . . . 1 . . . Fabricators 2 | . . . . . . . . 2 . . . Report 1 | . . . . . . . . 1 . . . Siphon 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 2 2 4 8 . 2 . 2 . 3 . Full Trace Events 2 | . . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . Time 26 | . . . . . . . . . . 26 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . . 1 . 1 . 1 . 1 Robot Detection 1 | . . . . . . . . . 1 . . Watcher Feeds 1 | . . . . . . . . . . . 1 Alert ID Control 1 | . . . . . . . 1 . . . . Robots Hacked 5 | . . . . . . . 3 . . 2 . Non-combat 2 | . . . . . . . . . . 2 . Combat 3 | . . . . . . . 3 . . . . Robot Hacks Applied 5 | . . . . . . . 3 . . 2 . link_fov 2 | . . . . . . . . . . 2 . formatsys_high 3 | . . . . . . . 3 . . . . Relay Couplers Released 15 | . . . . . 3 . 3 . 9 . . Machine Destruction 15 | . . . . . 3 . 3 . 9 . . Attached 12 | . . . . . . . 5 . 3 1 3 Robots Rewired 1 | . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Total Allies 17 | . 1 . 12 . . . 3 . . 1 . Largest Group 10 | . 1 1 10 10 . . 1 . . 1 . Highest-Rated Group 88 | . 10 10 88 88 . . 29 . . 29 . Highest-Rated Ally 31 | . 10 10 31 16 . . 29 . . 29 . Total Orders 9 | . . . 8 . . . 1 . . . . ROAM 1 | . . . 1 . . . . . . . . EXPLORE 6 | . . . 5 . . . 1 . . . . RETURN 2 | . . . 2 . . . . . . . . Ally Attacks 134 | . . . 21 109 . . 3 . . 1 . Total Damage 1389 | . . . 308 1028 . . 34 . . 19 . Kills 18 | . . . 5 13 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 5 | . . . 3 . . . 2 . . . . Drone Recoveries 4 | . . . 3 . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Turns Passed 7191 | 30 132 170 2045 860 396 551 458 646 1327 454 122 Spaces Moved 4690 | 33 117 195 1160 695 300 400 347 647 496 241 59 Core 175 | 7 . . . . . . 136 . . . 32 Treads 1036 | . . . 297 . . . . . 471 241 27 Legs 259 | . . . 149 . . . 40 70 . . . Wheels 2557 | 26 117 49 714 695 300 400 100 156 . . . Hover 347 | . . . . . . . . 322 25 . . Flight 316 | . . 146 . . . . 71 99 . . . Fastest Speed 32 | 50 80 32 80 96 103 100 50 48 48 160 50 Average Speed 108 | 73 80 44 121 100 106 108 77 77 163 161 115 Slowest Speed 210 | 80 80 105 210 110 110 120 120 140 200 180 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . 3 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 3 35 29 97 71 41 59 68 18 46 10 20 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 35 | . 4 . . 3 . 8 1 11 3 4 1 Terrain Destroyed 255 | . 4 . 41 5 11 107 5 11 3 4 64 Melee 26 | . . . . 3 . 3 1 11 3 4 1 Projectile 13 | . 4 . . . . 8 1 . . . . AOE 216 | . . . 41 2 11 96 3 . . . 63 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Total 6157 | 36 142 250 1585 786 355 465 517 757 900 277 87 Wait 733 | . 19 12 228 12 . 10 109 44 286 11 2 Move 4676 | 32 116 188 1159 695 299 400 346 646 495 241 59 Hop 3 | . . 3 . . . . . . . . . Pick Up 65 | . 2 5 10 13 5 2 6 12 10 . . Fast Attach 83 | 4 1 7 24 4 2 5 4 15 13 3 1 Attach 38 | . . 4 1 5 4 3 7 4 4 1 5 Detach 10 | . . 5 1 . 1 1 1 1 . . . Swap 42 | . . 2 10 4 1 2 4 2 14 3 . Drop 93 | . . 3 25 11 5 8 10 12 16 1 2 Fire 265 | . 4 21 109 23 4 31 10 3 41 8 11 Melee 112 | . . . 15 19 10 3 10 18 21 9 7 Ram 1 | . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 32 | . . . . . 24 . 8 . . . . Rewire 4 | . . . 3 . . . 1 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory -6/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 31 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Identified exit to Mines 145 | -10/Materials | Discovered new exit (range 16) 163 | -10/Materials | Entered another Materials area 163 | -9/Materials | Accompanied by 1 ally 163 | -9/Materials | Evolved 2 slots: Utility x2 261 | -9/Materials | Identified exit to Mines 261 | -9/Materials | Identified exit to Storage 333 | -9/Materials | Entered Storage 333 | -9/Storage | Accompanied by 1 ally 700 | -9/Storage | Discovered new exit (range 9) 732 | -9/Storage | Core integrity fell below 50% 1087 | -9/Storage | Core integrity fell below 20% 1143 | -9/Storage | Build established: Scavenger-Mutant 1529 | -9/Storage | Met a pair of Derelict thieves 2121 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2378 | -9/Storage | Entered Materials 2378 | -8/Materials | Accompanied by 10 allies 2378 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2449 | -8/Materials | Build established: Commander-Mutant 2721 | -8/Materials | Discovered new exit (range 16) 3208 | -8/Materials | Garrison activated, responded to threat 3212 | -8/Materials | Discovered new exit (range 10) 3238 | -8/Materials | Identified exit to Garrison 3238 | -8/Materials | Entered Garrison 3385 | -8/Garrison | Discovered new exit (range 13) 3404 | -8/Garrison | Installed Relay Interface Framework 3444 | -8/Garrison | Triggered checkpoint 3495 | -8/Garrison | Garrison Relay disabled 3498 | -8/Garrison | Build established: Scavenger-Mutant 3633 | -8/Garrison | Identified exit to Materials 3634 | -8/Garrison | Entered Materials 3959 | -8/Materials | Build established: Mutant 4023 | -8/Materials | Discovered new exit (range 7) 4113 | -8/Materials | Discovered new exit (range 3) 4114 | -8/Materials | Identified exit to Factory 4185 | -8/Materials | Identified exit to Garrison 4185 | -8/Materials | Entered Garrison 4214 | -8/Garrison | Triggered checkpoint 4241 | -8/Garrison | Garrison Relay disabled 4328 | -8/Garrison | Core integrity fell below 50% 4353 | -8/Garrison | Core integrity fell below 20% 4372 | -8/Garrison | Lost 7 parts (1p2n2u2w) 4390 | -8/Garrison | Discovered exit to Factory (range 10) 4538 | -8/Garrison | Triggered checkpoint 4635 | -8/Garrison | Discovered exit to Factory (range 9) 4641 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 4643 | -8/Garrison | Entered Factory 4643 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4954 | -7/Factory | Build established: Hacker-Mutant 5095 | -7/Factory | Discovered new exit (range 16) 5268 | -7/Factory | Identified exit to Garrison 5289 | -7/Factory | Entered Garrison 5292 | -7/Garrison | Expanded RIF knowledge: Robot Detection 5370 | -7/Garrison | Triggered checkpoint 5400 | -7/Garrison | Garrison Relay disabled 5568 | -7/Garrison | Triggered checkpoint 5709 | -7/Garrison | Build established: Bothacker-Mutant 5989 | -7/Garrison | Destroyed 7 combat bots 6198 | -7/Garrison | Triggered checkpoint 6402 | -7/Garrison | Discovered new exit (range 11) 6482 | -7/Garrison | Triggered checkpoint 6499 | -7/Garrison | Build established: Scavenger-Mutant 6509 | -7/Garrison | Garrison Relay disabled 6616 | -7/Garrison | Entered Factory 6616 | -6/Factory | Evolved 2 slots: Utility x2 6799 | -6/Factory | Build established: Bothacker-Mutant 6930 | -6/Factory | Repaired Lgt. Treads? 7070 | -6/Factory | Identified exit to Garrison 7070 | -6/Factory | Entered Garrison 7079 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 7158 | -6/Garrison | Core integrity fell below 50% 7171 | -6/Garrison | Core integrity fell below 20% 7192 | -6/Garrison | Triggered checkpoint 7192 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07117_ An alarm sounds. 07122_ Lgt. Treads destroyed. 07125_ Adv. Terrain Scanner destroyed. 07125_ Flak Gun destroyed. 07127_ Dropped Flak Gun. 07128_ Acquired Flak Gun. 07132_ Imp. Heat Sink destroyed. 07135_ Flak Gun destroyed. 07145_ Dropped Lrg. Storage Unit. 07149_ Y-54 Guardian Lgt. Treads severed. 07151_ Relay Coupler [NC] destroyed. 07164_ Chainsword destroyed. 07165_ Destroyed Hvy. Laser. 07172_ The unstable cave ceiling collapses. 07175_ Imp. Transmission Jammer destroyed. 07176_ Y-54 Guardian destroyed. 07176_ Hvy. Rocket Launcher destroyed. 07176_ Destroyed Hvy. Rocket Launcher. 07177_ The unstable cave ceiling collapses. 07192_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##""""#######????????????????? | | ????????????????# ?? ????????????????? | | ??????????????? ?? ? ?????????????????? | | ???????????????? ?? ? ?????????????????? | | ????????????????# ?# ?# #?????????????????? | | ????????????????# ## ## #?????????????????? | | ????????????????" 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"?????????????????? | | ????????????????#????# g ## #?????????????????? | | ????????????????# ## ## #############?????? | | ????????????????# #?????? | | ????????????????# @ #?????? | | ????????????????# ########## #??#??? | | ????????????????## ## ######????????# #?????? | | ?????????????????????#ssss#?????????????# ##????? | | ?????????????????????######?????????????# #?????? | | ????????????????????????????????????????# #?????? | | ?????????????????????????????????????? ?# #?????? | | ??????????????????????????????#########?# #?????? | | ??????????????????????????????# ## #?????? | | ??????????????????????????????# ####### | | ??????????????????????????????# | | ????????????????????????????# # | | ????????????????????????????# %=! ####### | | ????????????????????????????### # ##+#?????? | | ??????????????????????????????# #????????? | | ??????????????????????????????## ### ????????? | | ???????????????????????????????# # "??##???????? | | ???????????????????????????????###?# "???????????? | | ???????????????????????????????????# "???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #????????#??? | | ???????????????????????????????????# ##????#?????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????# | | ???????????????????????????????????? ??#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 525 Resistance: KI 30 Evasion (%) 63 Armor Integrity Analysis 33 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 20 Relay Coupler Types 87 Relay Coupler Value 3 Item Schematics ----------------- Imp. Trap Extractor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerTachyonRecalibrator Manual? 0 Play Time 01:51:49 Cumulative 210.0 hours Start 2021.10.16 @ 23:00:22 End 2021.10.17 @ 00:58:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 95 Adventurer 0 Explorer 4 Win Type - Total 12 Types 4/0/2/2/0/2/2/0/0 Lore% 73 Gallery% 78 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5115bf0-93f0-4316-b68e-fe74d1be5ff3