Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.21 @ 09:41:48 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (190) 950 Value Destroyed (4257) 4257 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (4375) 4375 TOTAL SCORE: 18142 Bonus ------- High Alert Combat Kills 75 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1312/1600 Matter 239/300 Energy 172/190 System Corruption 1% Temperature Warning (371) Movement Flying (79) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (8) --- High-density Centrium Heavy Treads Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Target Analyzer ECM Suite Graphene Brace Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (5) ---- Improved VTOL Module Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Scrap Suit Quantum Shading Machine Machine Analyzer Enhanced Optical Array Advanced Target Analyzer Advanced Transmission Jammer ECM Suite Advanced Reaction Control System Graphene Brace Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Heavy Siege Treads Improved VTOL Module Enhanced Nova Cannon Heavy Rocket Launcher [Rating: 152] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Potential Leg Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . 1 . 1 . . 1 . . 2 . Utility 11 | . . . 1 . . . 1 2 1 . 2 . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 109 | 6 18 1 10 3 . 3 10 24 4 1 9 1 1 . 5 13 Power 11 | 1 4 . 1 . . . 1 1 1 . . . . . 1 1 Engine 9 | 1 4 . 1 . . . 1 1 1 . . . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 1 Propulsion 27 | 2 1 . 5 . . . 5 6 1 . 2 . . . 3 2 Treads 13 | 2 1 . 4 . . . 3 2 . . . . . . . 1 Leg 3 | . . . 1 . . . 1 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . 1 3 1 . 2 . . . 3 1 Utility 46 | 1 9 1 2 2 . . . 11 2 1 6 1 1 . 1 8 Device 23 | . 4 1 . 1 . . . 6 1 . 3 1 . . 1 5 Storage 4 | 1 3 . . . . . . . . . . . . . . . Processor 8 | . 2 . 1 . . . . . . . 2 . . . . 3 Hackware 5 | . . . . . . . . 2 1 1 . . 1 . . . Protection 6 | . . . 1 1 . . . 3 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 25 | 2 4 . 2 1 . 3 4 6 . . 1 . . . . 2 Energy Gun 3 | 1 1 . . 1 . . . . . . . . . . . . Energy Cannon 5 | . 2 . . . . 1 . . . . . . . . . 2 Ballistic Gun 10 | 1 . . 2 . . 1 4 2 . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . Launcher 3 | . 1 . . . . . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 2 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . . . . 2 . . . . . . . 1 3 Parts Lost 19 | . 1 . . 3 . 1 3 5 . . . . . . . 6 Power 2 | . . . . . . . 1 . . . . . . . . 1 Propulsion 5 | . . . . . . . 2 3 . . . . . . . . Utility 9 | . . . . 2 . . . 2 . . . . . . . 5 Weapon 3 | . 1 . . 1 . 1 . . . . . . . . . . Highest Loss Streak 5 | . 1 . . 2 . 1 3 5 . . . . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 11 | 5 13 15 14 14 14 14 13 11 4 5 4 5 3 4 4 3 Power . | . 1 1 1 1 1 1 . . . . . . . . . . Propulsion 3 | 3 3 3 2 3 4 5 5 5 1 1 1 . . 1 1 1 Utility 4 | . 4 6 5 5 5 4 3 3 1 2 2 3 2 2 2 . Weapon 3 | 1 4 5 5 4 4 3 4 3 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 29 | . 5 . 3 . . . 4 8 . 2 3 . 1 . 2 1 Power 2 | . 1 . . . . . . . . . 1 . . . . . Propulsion 8 | . 2 . 2 . . . . 2 . 1 . . . . . 1 Utility 13 | . 2 . . . . . 1 5 . 1 1 . 1 . 2 . Weapon 6 | . . . 1 . . . 3 1 . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 95 99 100 100 99 92 85 86 87 86 89 90 81 75 Engine 10 | . 14 14 11 11 11 11 9 7 6 6 5 7 9 9 6 3 Treads 23 | . 27 28 26 33 33 33 28 17 . . . . . . . . Leg 1 | . . . 4 . . . 7 6 . . . . . . . . Flight 4 | . . . . . . . . 5 32 33 29 30 28 28 25 15 Device 11 | . 5 14 11 11 11 11 17 19 17 20 17 15 18 19 17 22 Storage 9 | . 14 14 11 11 11 11 9 5 . . . . . . . . Processor 5 | . 8 . 5 . . . . . . . 4 5 4 4 4 9 Hackware 2 | . . . . . . . . 2 20 20 17 15 19 19 17 12 Protection 4 | . . . 4 10 11 11 9 10 2 . 5 5 4 4 4 1 Energy Gun 4 | . 7 . . 2 11 6 . . . . . . . . . . Energy Cannon 7 | . 13 28 13 . . . . . . . . . . . . 2 Ballistic Gun 7 | . 4 . 7 19 11 10 14 13 . . . . . . . . Launcher 1 | . 2 . . . . . . . . . . . . . . . Peak Build Rating 152 | 6 15 15 19 18 20 21 34 58 53 54 68 72 78 78 119 152 Average Rating 30 | 4 10 14 17 17 19 19 29 40 52 52 64 71 76 78 105 141 On Entrance 41 | . 6 15 15 18 18 20 20 34 44 53 53 68 72 78 78 119 Avg Prop Armor Cover (%) 6 | . . . 6 . . . 6 8 . . . . . . 1 8 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 56 | 12 34 34 39 38 38 39 39 43 21 20 25 24 26 26 40 56 Greatest Support 90 | 40 40 40 66 66 66 66 86 60 25 25 31 35 35 35 70 90 Greatest Overweight (x) 1 | 1 . . . . . . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 13 15 15 15 15 15 15 13 5 5 5 5 5 5 5 5 Most Carried 15 | 7 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Carried 12 | 5 13 15 14 14 14 14 14 12 4 4 4 4 3 5 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 7 15 15 15 13 15 15 15 5 5 5 5 5 5 5 5 2 Scrap Suit Usage (%) 1 | . . . . . . . . 5 . . . . . . . 6 Parts Cannibalized 4 | . . . . . . . . 3 . . . . . . . 1 Class Distribution -------------------- 63% | Mutant 19% | Scavenger-Mutant 9% | Hacker-Ninja 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/DSF Hacker-Ninja | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res DSF Res Acc Matter Collected 3752 | 282 1208 20 132 245 1 106 384 641 142 . 156 . 39 . 101 295 Remotely 10 | . . . . . . . . 10 . . . . . . . . Salvage Created 7463 | 89 3295 89 619 446 . 301 598 767 142 . 274 . 39 . . 804 Parts 408 | 9 194 5 36 45 . 14 33 33 7 . 4 . 1 . . 27 Haulers Intercepted 11 | . 2 . 2 . . . 3 1 1 . 1 . . . . 1 Recyclers Shooed 16 | . 10 . 1 1 . 1 1 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 94 | . 26 2 13 17 . 8 7 8 . . . . . . . 13 Melee 3 | . 1 . . . . . . . . . . . . . . 2 Guns 42 | . 8 . 3 17 . 5 4 5 . . . . . . . . Cannons 26 | . 8 1 9 . . 3 3 . . . . . . . . 2 AOE 20 | . 9 . . . . . . 3 . . . . . . . 8 Classes Destroyed 14 | 2 8 . 1 . . 1 . 2 . . . . . . . . Worker 61 | 2 52 . 1 1 . . . 1 1 . 1 . . . . 2 Builder 16 | . 15 . . . . . . 1 . . . . . . . . Tunneler 5 | 2 2 . . . . . . 1 . . . . . . . . Hauler 11 | . 2 . 2 . . . 3 1 1 . 1 . . . . 1 Recycler 24 | . 14 . . 1 . 2 2 4 . . 1 . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . Operator 5 | . 2 . . . . . 1 1 . . . . . . . 1 Watcher 5 | . 3 . . . . . . . . . . . 1 . . 1 Swarmer 31 | . 6 . 3 11 . 7 . . . . . . . . . 4 Grunt 51 | . 20 2 7 6 . . 4 5 . . . . . . . 7 Duelist 1 | . . . . . . . . 1 . . . . . . . . Sentry 6 | . . . 3 . . . 3 . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . Programmer 4 | . . . . . . . . 2 . . . . . . . 2 Best Kill Streak 9 | 2 9 2 4 5 . 6 3 4 2 . 2 . 1 . . 6 Combat Bots Only 7 | . 7 2 4 4 . 4 2 4 . . . . . . . 5 Max Kills in Single Turn 3 | 1 2 1 2 2 . 2 1 3 1 . 1 . 1 . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . . . 3 . . . . . . . 2 Melee 1 | . 1 . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res DSF Res Acc Hostile Shots Fired 510 | . 81 6 34 58 . 45 38 117 . 3 8 . . 2 10 108 Missed 169 | . 22 . 12 14 . 14 13 38 . 1 5 . . 1 2 47 Hits 341 | . 59 6 22 44 . 31 25 79 . 2 3 . . 1 8 61 Melee 6 | . . . . . . . . 1 . . . . . . 1 4 Projectile 335 | . 59 6 22 44 . 31 25 78 . 2 3 . . 1 7 57 AOE 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 10 | . . . . . . . 1 2 . . . . . . 1 6 Actively Blocked 6 | . . . . . . . . . . . . . . . . 6 Part Disruptions 2 | . . . . . . . 1 1 . . . . . . . . Damage Taken 5342 | . 806 80 260 448 . 324 440 995 . 105 63 . . 70 203 1548 Core 798 | . 166 21 36 16 . 78 45 98 . . 23 . . . 27 288 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 12 | . . . . . . . . . . . . . . . . 12 Regen/Repaired (Parts) 135 | . 97 . . . . . . 28 . . . . . . . 10 Core Remaining (%) 86 | 100 . 25 . . . 67 91 86 . 100 97 100 . 100 98 82 Volleys Fired 651 | 22 386 4 20 30 . 23 50 62 . . . . . . . 54 Largest 2 | 2 2 2 2 2 . 2 2 2 . . . . . . . 2 Hottest 240 | 60 136 136 136 73 . 118 53 50 . . . . . . . 240 Shots Fired 1084 | 26 632 8 40 59 . 46 95 119 . . . . . . . 59 Gun 551 | 26 235 . 10 59 . 39 67 115 . . . . . . . . Cannon 481 | . 356 8 30 . . 7 28 3 . . . . . . . 49 Launcher 52 | . 41 . . . . . . 1 . . . . . . . 10 Special . | . . . . . . . . . . . . . . . . . Kinetic 424 | 22 99 . 10 56 . 24 95 118 . . . . . . . . Thermal 608 | 4 492 8 30 3 . 22 . . . . . . . . . 49 Explosive 52 | . 41 . . . . . . 1 . . . . . . . 10 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 5 21 10 19 9 . 10 23 19 . . . . . . . 9 Robot Miss Streak 7 | 1 7 1 2 4 . 5 4 5 . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . Shots Hit Robots 610 | 17 292 5 27 46 . 29 69 80 3 . 6 . 1 . . 35 Core Hits 316 | 6 138 2 23 29 . 15 27 33 2 . 2 . 1 . . 38 Critical Kills 8 | . 4 1 1 . . . 1 . . . . . . . . 1 Critical Parts Destroyed 4 | . 1 . . . . . 2 1 . . . . . . . . Critical Strikes 16 | . 5 1 1 . . 1 3 1 . . . . . . . 4 Burn 1 | . . . . . . 1 . . . . . . . . . . Meltdown 6 | . 3 1 1 . . . . . . . . . . . . 1 Destroy 6 | . 2 . . . . . 3 1 . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . 3 Melee Attacks 89 | . . . . . . . . 8 10 3 18 3 3 6 10 28 Impact . | . . . . . . . . . . . . . . . . . Slashing 89 | . . . . . . . . 8 10 3 18 3 3 6 10 28 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 4 2 . 3 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14488 | 143 5209 116 546 700 . 447 1050 2216 287 . 553 . 76 . . 3145 Guns 4587 | 143 1280 . 141 686 . 293 628 1416 . . . . . . . . Cannons 4847 | . 3207 101 387 . . 129 422 . . . . . . . . 601 Explosions 2626 | . 649 . . . . . . 316 . . . . . . . 1661 Melee 2272 | . . . . . . . . 473 287 . 553 . 76 . . 883 Ramming 156 | . 73 15 18 14 . 25 . 11 . . . . . . . . Kinetic 4018 | 111 406 . 141 674 . 220 1050 1416 . . . . . . . . Thermal 5416 | 32 4081 101 387 12 . 202 . . . . . . . . . 601 Explosive 2626 | . 649 . . . . . . 316 . . . . . . . 1661 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2272 | . . . . . . . . 473 287 . 553 . 76 . . 883 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . 3 3 . . . . . 2 . . . . . . . 1 Average Corruption 2 | . 2 3 . . . . . 1 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 88 | . 73 2 . . . . . 7 . . . . . . . 6 Message Errors 16 | . 13 1 . . . . . 1 . . . . . . . 1 Matter Fused 15 | . 10 . . . . . . 3 . . . . . . . 2 Heat Flow Errors 10 | . 9 . . . . . . 1 . . . . . . . . Energy Discharges 10 | . 7 . . . . . . 2 . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 5 | . 5 . . . . . . . . . . . . . . . Data Loss (minor) 14 | . 13 1 . . . . . . . . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . . . . . . . Misfires 7 | . 6 . . . . . . . . . . . . . . 1 Alerts 4 | . 4 . . . . . . . . . . . . . . . Weapon Failures 5 | . 5 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 392 | . 75 . . . . . . 122 . . 129 . . . . 66 Projectiles 55 | . 52 . . . . . . . . . . . . . . 3 Explosions 83 | . 23 . . . . . . 19 . . . . . . . 41 Melee 254 | . . . . . . . . 103 . . 129 . . . . 22 Knockbacks 9 | . 1 . . 1 . 1 6 . . . . . . . . . Impact 2 | . 1 . . 1 . . . . . . . . . . . . Kinetic 7 | . . . . . . 1 6 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 204 | . 95 . . . . . . 99 . . . . . . . 10 Shots 9 | . 6 . . . . . . 2 . . . . . . . 1 Rammed 31 | . 16 2 2 2 . 5 1 3 . . . . . . . . Targets Rammed 36 | . 19 2 2 3 . 5 1 4 . . . . . . . . Kicked 1 | . . . . . . . . 1 . . . . . . . . Crushed 4 | . 3 . . 1 . . . . . . . . . . . . Highest Temperature 368 | 20 328 168 108 . . 72 10 178 . . 3 29 12 . 35 368 Average Temperature 70 | 13 72 86 39 . . 29 4 116 . . 3 9 5 . 23 90 Received Heat Transfer 1347 | . 366 42 111 144 . . 216 270 . . 9 . . . 9 180 Effects 4 | . 4 . . . . . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 Total Turns 4 | . . . . . . . . . . . . . . . . 4 Longest Duration 4 | . . . . . . . . . . . . . . . . 4 Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 6 | . 3 1 1 . . . . . . . . . . . . 1 Combat Hostiles 3 | . . 1 1 . . . . . . . . . . . . 1 Parts Melted 27 | . 15 . 3 . . 4 . . . . . . . . . 5 Heat Transferred 9882 | 75 7772 185 703 37 . 592 . . . . . . . . . 518 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res DSF Res Acc Maximum Alert Level 3 | . 3 1 1 1 . . . . . . . . . . . 1 Low Security (%) 72 | 100 58 . 28 47 . 100 100 100 100 100 100 100 100 100 100 83 Level 1 13 | . 12 100 71 52 . . . . . . . . . . . 16 Level 2 7 | . 17 . . . . . . . . . . . . . . . Level 3 5 | . 11 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 940 | 10 940 372 335 269 . 77 70 147 95 26 39 38 26 40 47 340 Initial 366 | . . 366 137 130 . . 13 7 62 23 13 18 14 13 22 28 Average 157 | . 259 343 237 201 . 13 21 39 65 25 8 13 15 22 4 73 Influence Increases 4502 | 20 1593 56 420 415 . 200 285 412 61 3 182 58 24 27 75 671 Destroy 0b10 Robot/C 1880 | . 520 40 260 340 . 160 140 160 . . . . . . . 260 Destroy 0b10 Robot/NC 640 | 20 455 . 15 10 . 10 30 45 10 . 15 . 5 . . 25 Destroy Leader 432 | . 130 10 74 50 . 30 46 42 2 . 2 . 2 . . 44 Successful Hack 185 | . 34 6 10 . . . 6 25 12 . 25 7 . . . 60 Select Force Hacks 30 | . . . . . . . . 30 . . . . . . . . Disable Machine 465 | . 285 . 30 . . . 30 30 . . 30 . 15 . . 45 Destroy Structure 510 | . 154 . 1 . . . 3 35 7 3 20 6 2 12 30 237 Partial Spotted 135 | . . . . . . . . 15 . . 30 45 . . 45 . Lose Combat Pursuer 225 | . 15 . 30 15 . . 30 30 30 . 60 . . 15 . . Influence Decreases 4192 | 20 653 644 437 537 213 164 304 301 156 10 169 69 34 5 68 408 Entered New Map 1406 | . . 574 215 205 213 . 23 10 66 10 13 21 14 5 18 19 Time Decay 2534 | 20 618 70 222 302 . 154 261 251 90 . 145 30 20 . 28 323 Lost Part 166 | . 10 . . 30 . 10 20 40 . . . . . . . 56 Lost Ally 20 | . . . . . . . . . . . 10 . . . . 10 Purge Threat 66 | . 25 . . . . . . . . . 1 18 . . 22 . Squads Dispatched 25 | . 7 . 1 . . . . 5 1 . 4 . . 1 2 4 Investigation 10 | . 5 . . . . . . 1 1 . 1 . . . . 2 Extermination 8 | . . . . . . . . 3 . . 2 . . . 1 2 Reinforcement 7 | . 2 . 1 . . . . 1 . . 1 . . 1 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res DSF Res Acc Distress Signals 4 | . 1 . 1 . . . . . . . . . . . . 2 Communications Jammed 26 | . . . . . . . . . . . 4 . . . 1 21 Distress Signals 25 | . . . . . . . . . . . 4 . . . . 21 Times Spotted 167 | . 37 2 20 16 . 8 15 14 2 1 7 . 1 1 5 38 Peak Tracking Total 7 | . 6 2 7 3 . 3 3 5 2 1 6 . 1 1 4 5 Tactical Retreats 19 | . 1 . 2 1 . . 2 1 1 . 3 . . 1 1 6 ECM-based Alert Blocks 11 | . . . . . . . . . . . . . . . 2 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res DSF Res Acc Traps Triggered 9 | . 3 . . . . . 2 1 . . 1 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res DSF Res Acc Machines Disabled 32 | . 20 . 2 . . . 2 2 . . 2 . 1 . . 3 Max in Single Turn 2 | . 2 . 1 . . . 1 2 . . 1 . 1 . . 1 Garrison Access 4 | . . . . . . . . . . . . . . . 1 3 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res DSF Res Acc Machines Accessed 68 | . 8 1 3 . 2 . 4 9 4 . 13 4 2 . 6 12 Terminals 41 | . 5 1 3 . . . 3 2 3 . 8 2 1 . 4 9 Fabricators 3 | . . . . . . . . 1 . . 2 . . . . . Repair Stations 2 | . 1 . . . . . . . . . . 1 . . . . Recycling Units 6 | . 2 . . . . . . 1 1 . . 1 1 . . . Scanalyzers 7 | . . . . . . . . 3 . . 3 . . . 1 . Garrison Access 7 | . . . . . . . 1 2 . . . . . . 1 3 Total Hacks 138 | . 31 3 3 . 2 . 7 19 9 . 24 10 2 . 8 20 Successful 75 | . 19 2 2 . 2 . 3 5 3 . 18 3 2 . 5 11 Failed 62 | . 12 1 1 . . . 4 14 6 . 5 7 . . 3 9 Catastrophic 12 | . . 1 . . . . 2 3 3 . 1 1 . . . 1 Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . Manual 52 | . 11 3 1 . 1 . 3 9 3 . 8 3 . . 1 9 Terminals 89 | . 21 3 3 . . . 6 7 7 . 13 7 1 . 5 16 Fabricators 5 | . . . . . . . . 2 . . 3 . . . . . Repair Stations 5 | . 3 . . . . . . . . . . 2 . . . . Recycling Units 12 | . 7 . . . . . . 1 2 . . 1 1 . . . Scanalyzers 15 | . . . . . . . . 5 . . 8 . . . 2 . Garrison Access 10 | . . . . . . . 1 4 . . . . . . 1 4 Terminal Hacks 37 | . 12 1 2 . 2 . 1 1 2 . 6 2 1 . 3 4 Record 4 | . 2 . . . 1 . . . . . . . . . . 1 Robot Analysis 2 | . . . . . . . . . 1 . . . . . . 1 Prototype ID Bank 6 | . 2 . 1 . . . 1 . . . 2 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Open DSF 4 | . . . . . . . . . 1 . 1 . 1 . 1 . Level Access Points 4 | . . . . . . . . 1 . . 1 . . . 1 1 Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . Alert Level 6 | . 5 . . . . . . . . . 1 . . . . . Unreport Threat 5 | . 2 . . . . . . . . . 1 1 . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . Repair Station Hacks 3 | . 2 . . . . . . . . . . 1 . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 4 | . 2 . . . . . . 1 . . . . 1 . . . Retrieve Components 4 | . 2 . . . . . . 1 . . . . 1 . . . Scanalyzer 7 | . . . . . . . . . . . 6 . . . 1 . Insert Component 3 | . . . . . . . . . . . 3 . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . Retrieve Study 3 | . . . . . . . . . . . 2 . . . 1 . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . 1 3 Seal Access 4 | . . . . . . . . . . . . . . . 1 3 Unauthorized Hacks 18 | . 3 1 . . . . 2 3 1 . 4 . . . . 4 Terminals 13 | . 1 1 . . . . 2 1 1 . 3 . . . . 4 Assimilate 2 | . . . . . . . . . . . 1 . . . . 1 Botnet 10 | . 1 1 . . . . 1 1 1 . 2 . . . . 3 Operators 1 | . . . . . . . 1 . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Extract 1 | . . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 7 1 1 . . . 4 6 3 . 7 4 1 . 4 9 Full Trace Events 9 | . 5 . . . . . . . 1 . 1 . . . . 2 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 7 . . 1 . . . . . Parts Built 3 | . . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 227 | . . . . . . . . . . . 227 . . . . . Total Part Build Rating 20 | . . . . . . . . . . . 20 . . . . . Part Studies Acquired 3 | . . . . . . . . . . . 2 . . . 1 . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 14 . . . . . . 1 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res DSF Res Acc Total Allies 5 | . . . . . . . . 3 . . 1 . . . . 1 Largest Group 3 | . . . . . . . . 3 . . 1 . . . . 1 Highest-Rated Group 48 | . . . . . . . . 48 . . 26 . . . . 45 Highest-Rated Ally 45 | . . . . . . . . 16 . . 26 . . . . 45 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res DSF Res Acc Active Infowar (turns) 5166 | . 1378 53 . . . . 804 965 194 53 412 80 52 40 278 857 Optics 787 | . . . . . . . . . . . . . . . . 787 Terrain 459 | . 458 . . . . . . . . . 1 . . . . . Structural 3785 | . . 53 . . . . 804 965 194 53 412 80 52 40 278 854 T.N.C. 920 | . 920 . . . . . . . . . . . . . . . Machine Analysis 1671 | . . . . . . . . . . . 364 80 52 40 278 857 Jamming 1218 | . . . . . . . . . 12 52 219 5 33 40 15 842 ECM 1001 | . . . . . . . . . . . 1 . 1 . 142 857 Robot Analysis Total 2 | . . . . . . . . . 1 . . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res DSF Res Acc Turns Passed 12696 | 145 5668 158 469 678 372 1208 805 1227 194 53 412 80 52 40 278 857 Spaces Moved 8990 | 61 2336 87 223 359 232 702 287 1061 524 140 767 178 182 81 588 1182 Core 16 | 16 . . . . . . . . . . . . . . . . Treads 4780 | 45 2336 87 223 359 232 702 287 473 . . . . . . . 36 Legs 70 | . . . . . . . . 70 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4124 | . . . . . . . . 518 524 140 767 178 182 81 588 1146 Fastest Speed 19 | 50 160 160 160 160 160 160 160 26 23 23 23 21 21 21 19 31 Average Speed 98 | 140 160 160 160 160 160 160 160 90 23 23 23 21 21 21 25 40 Slowest Speed 160 | 160 160 160 160 160 160 160 160 160 23 23 25 25 21 21 31 160 Overloaded Moves 4 | . . . . . . . . . . . . . . . 4 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . 1 1 2 9 . . 1 1 11 Potential Cave-ins 6 | . . . . . . . . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 99 22 27 54 61 99 26 30 11 89 27 7 5 78 14 35 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 . . . . 1 1 . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 . . . 1 1 1 1 . . . . 1 . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . Spaces Dug 109 | . 41 . . . . . 1 1 7 3 10 3 1 6 10 26 Terrain Destroyed 383 | . 195 . . . . . 2 39 7 3 10 3 1 6 10 107 Melee 51 | . . . . . . . . 1 7 3 10 3 1 6 10 10 Projectile 29 | . . . . . . . 2 . . . . . . . . 27 AOE 303 | . 195 . . . . . . 38 . . . . . . . 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res DSF Res Acc Total 11637 | 98 3650 96 297 403 233 740 564 1245 577 154 951 213 189 90 697 1440 Wait 1555 | . 855 2 27 6 . 1 191 40 32 4 140 25 . 5 80 147 Move 8922 | 60 2335 86 222 358 231 701 286 1058 521 135 748 177 181 78 585 1160 Hop 25 | . . . . . . . . 1 1 2 9 . . 1 1 10 Pick Up 82 | 10 17 . 5 1 2 1 11 13 5 4 5 1 2 . 3 2 Fast Attach 56 | 3 4 . 5 . . 2 2 15 . 1 4 2 . . 4 14 Attach 37 | 3 4 . 2 3 . 1 4 7 2 . 2 1 2 . 2 4 Detach 19 | . 3 . 4 . . 1 . 3 . 1 1 1 . . 3 2 Swap 49 | . 13 2 3 1 . 1 7 10 2 . 4 1 . . 1 4 Drop 104 | . 14 . 7 1 . 4 12 24 4 4 8 2 1 . 8 15 Fire 651 | 22 386 4 20 30 . 23 50 62 . . . . . . . 54 Melee 89 | . . . . . . . . 8 10 3 18 3 3 6 10 28 Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . . . . Crush 35 | . 19 2 2 3 . 5 1 3 . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . 12 . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/DSF -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research -3/DSF -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 146 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 795 | -10/Materials | Destroyed 7 combat bots 809 | -10/Materials | Discovered new exit (range 9) 1072 | -10/Materials | Discovered new exit (range 16) 1142 | -10/Materials | Repaired Lgt. Treads 1254 | -10/Materials | Discovered new exit (range 14) 1487 | -10/Materials | Discovered new exit (range 5) 1580 | -10/Materials | Identified exit to Materials 1752 | -10/Materials | Discovered new exit (range 11) 2483 | -10/Materials | Identified exit to Mines 2711 | -10/Materials | Identified exit to Subcaves 4042 | -10/Materials | Core integrity fell below 50% 5814 | -10/Materials | Entered Mines 5846 | -10/Mines | Met a Derelict bent on vengeance 5906 | -10/Mines | Discovered exit to Subcaves (range 13) 5938 | -10/Mines | Learned location of 1 exit from Materials 5964 | -10/Mines | Discovered exit to Materials (range 6) 5972 | -10/Mines | Entered Materials 5972 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5973 | -9/Materials | Identified exit to Mines 6441 | -9/Materials | Entered Mines 6576 | -9/Mines | Discovered new exit (range 15) 6614 | -9/Mines | Discovered new exit (range 6) 7111 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7113 | -9/Mines | Discovered new exit (range 5) 7119 | -9/Mines | Entered Exiles 7140 | -9/Exiles | Discovered new exit (range 15) 7163 | -9/Exiles | Met 8R-AWN 7185 | -9/Exiles | Met EX-HEX 7230 | -9/Exiles | Met EX-BIN 7247 | -9/Exiles | Aligned with FarCom system 7249 | -9/Exiles | Given EX-Vault access code 7289 | -9/Exiles | Opened EX-Vault 7299 | -9/Exiles | Found Potential Leg 7301 | -9/Exiles | Found Potential Leg 7336 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7382 | -9/Exiles | Met EX-DEC 7392 | -9/Exiles | Learned location of Zion (-6) 7478 | -9/Exiles | Discovered new exit (range 10) 7491 | -9/Exiles | Left Exiles lab with Potential Leg 7491 | -9/Exiles | Entered Mines 7653 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 7840 | -8/Mines | Found Scrap Suit 8275 | -8/Mines | Discovered new exit (range 11) 8465 | -8/Mines | Build established: Scavenger-Mutant 8600 | -8/Mines | Discovered new exit (range 10) 8699 | -8/Mines | Entered Materials 8699 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8838 | -8/Materials | Lost 3 parts (1p2n) 9089 | -8/Materials | Discovered new exit (range 3) 9504 | -8/Materials | Entered Factory 9504 | -7/Factory | Evolved 2 slots: Utility x2 10439 | -7/Factory | Lost 5 parts (3n2u) 10671 | -7/Factory | Identified exit to Factory 10731 | -7/Factory | Entered another Factory area 10731 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10825 | -6/Factory | Build established: Hacker-Sprinter 10925 | -6/Factory | Identified exit to DSF 10925 | -6/Factory | Entered DSF 10947 | -6/DSF | Additional patrols routed to DSF 10973 | -6/DSF | Discovered new exit (range 16) 10978 | -6/DSF | Entered Factory 10978 | -5/Factory | Evolved 2 slots: Utility x2 11090 | -5/Factory | Central database locked down 11143 | -5/Factory | Fabricated Adv. Transmission Jammer (x2) 11215 | -5/Factory | Fabricated Exp. Heat Sink? 11237 | -5/Factory | Identified exit to Factory 11255 | -5/Factory | Discovered new exit (range 15) 11304 | -5/Factory | Build established: Hacker-Ninja 11390 | -5/Factory | Entered another Factory area 11390 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11418 | -4/Factory | Identified exit to Upper Caves 11418 | -4/Factory | Identified exit to Extension 11425 | -4/Factory | Discovered new exit (range 14) 11470 | -4/Factory | Entered Research 11470 | -3/Research | Evolved 2 slots: Utility x2 11511 | -3/Research | Identified exit to DSF 11522 | -3/Research | Entered DSF 11535 | -3/DSF | Additional patrols routed to DSF 11552 | -3/DSF | Discovered new exit (range 14) 11562 | -3/DSF | Entered Research 11562 | -2/Research | Evolved 2 slots: Propulsion x2 11745 | -2/Research | Identified exit to Access 11840 | -2/Research | Entered Access 11840 | -1/Access | Evolved 2 slots: Utility x2 11928 | -1/Access | Spotted B-99 Colossus 12010 | -1/Access | Energy Cycler disabled 12288 | -1/Access | Identified exit to Surface 12300 | -1/Access | Spotted B-99 Colossus 12489 | -1/Access | Build established: Hacker-Scout 12572 | -1/Access | Spotted B-99 Colossus 12697 | *** | Escaped! Last Messages --------------- 12640_ U-05 Engineer lays Concrete. 12642_ U-05 Engineer builds a Wall. 12643_ K-01 Serf collects debris. 12644_ U-05 Engineer lays Concrete. 12646_ K-01 Serf collects debris. 12646_ U-05 Engineer lays Concrete. 12647_ K-01 Serf collects debris. 12647_ U-05 Engineer lays Concrete. 12660_ Connecting with Terminal... 12663_ U-05 Engineer lays Concrete. 12669_ System corrupted: Hds. Centrium Heavy Treads rejected. 12669_ Acquired Hds. Centrium Heavy Treads. 12672_ Terminal disabled. 12672_ K-01 Serf distress signal jammed. 12678_ G-73 Enforcer destroyed. 12681_ Lgt. Angular Momentum Engine+ destroyed. 12682_ Adv. Reaction Control System destroyed. 12682_ Adv. Transmission Jammer destroyed. 12686_ K-01 Serf collects debris. 12689_ K-01 Serf cleans the Main Access Lift. Map ----- +----------------------------------------------------+ | ##??????????????????????????????????????????? | | = ##??????????????????????????????????????????? | | ##????????????????????????????????????????""" | | ##????????????????????????????????????????""R | | ##????????????????????????????????????????""? | | ##??????????????????????????????????????????? | | ##????????????#########?????????????????????? | | #######??????????#############???????????????????? | | ##############??##### ## ######?????????????????? | | ?????? ############ ####### ##????? | | ?????? # ###### # ##;######+########????? | | ?????? # ????? | | ?????? # ???????? | | ?????? # #### %% ###?## ##???????? | | ?????? ## ## # ##?## ##???????? | | ?????? ## # # g% ##### ##???????? | | ???????## [=* ##; ##### ##???????? | | ## *+ # # " #### ##???????? | | ###+##### # ### " ##### ## ??????? | | # ### #### ## ??????? | | # ## g " # ??????? | | ############ ### ###### "T # ??????? | | ############ ### ###### "" + ??????? | | ?????????### ### ##??## # ?????"? | | ?????????### " # ##??####### ?????"? | | ??????????## ### @" ##??####### ????""G | | ??????????## ### l" ##????????????????? | | ??????????## ### k ##????????????????? | | ?????????### ### ##????????????????? | | ##################### ##????????????????? | | ###########"#########"""" """"##????????????????? | | ####????##"??"" "??"##????????????????? | | ###???????????" "?????????????????????? | | ##????????????" "?????????????????????? | | "" ##???????????? ?????????????????????? | | "" ##?????????BB? BB???????????????????? | | """"""##?????????BB? BB???????????????????? | | """"""##???????????? ????????????????????? | | "" ##??????????? ???????????????????? | | "" ##??????????? ???????????????????? | | ##??????????? #?????????????????? | | ###?????????? ####?????????????????? | | ############# # ?????????????????? | | #####+################## # ???????????????????? | | + ???????????????????? | | # ???????????????????? | | # ???????????????????? | | # ???????????????????? | | ### ####+########+######## ???????????????????? | | # # # #### ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 120 Energy Generation 39 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 300 Utility Shielding 66 Evasion (%) 74 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Datajack | -7/Factory | Extracted Arm. Huge Wheel | -7/Factory | Extracted Particle Gun | -7/Factory | Extracted Com. Wheel | -7/Factory | Extracted Huge Storage Unit | -7/Factory | Extracted Med. Storage Unit | -7/Factory | Extracted Gatling Laser | -7/Factory | Extracted Hacking Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Transmission Jammer | x2 | -5/Factory | Preloaded Exp. Heat Sink | x1 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 30% | -10/Materials Studied --------- Cesium-ion Thruster | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Impulse Thruster Array | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreStealthArachnoskeleton Manual? 0 Play Time 01:46:12 Cumulative 158.9 hours Start 2026.03.19 @ 16:24:27 End 2026.03.21 @ 09:41:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 97 Adventurer 4 Explorer 0 Win Type 0 Total 12 Types 12/0/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 57 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca8223f2-d48f-41ad-9158-40247ecd0205