Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 03:48:15 Player: FAQ Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (109) 545 Value Destroyed (4150) 4150 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1467) 1467 TOTAL SCORE: 8602 Bonus ------- High Alert Combat Kills 450 Follower Combat Kills 117 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 166/300 Energy 46/100 System Corruption 2% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer Improved Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Sensor Array Improved Signal Interpreter Light Armor Plating Relay Coupler [Brawler] (21) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Targeting Computer > --- WEAPON ----------- Pulse Rifle Pulse Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Light Armor Plating Relay Coupler [Brawler] Pulse Rifle Pulse Rifle Grenade Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Slots Evolved 4 | . . 2 . 2 . . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 1 | . . 1 . . . . . Weapon 1 | . . 1 . . . . . Parts Attached 67 | 6 3 8 20 7 6 11 6 Power 11 | 1 . 2 3 1 2 2 . Engine 8 | 1 . 2 3 1 1 . . Core 3 | . . . . . 1 2 . Reactor . | . . . . . . . . Propulsion 23 | 2 . 2 5 3 4 4 3 Treads . | . . . . . . . . Leg 23 | 2 . 2 5 3 4 4 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 1 1 7 1 . 1 1 Device 4 | . . . 3 . . 1 . Storage 3 | 1 . . 1 1 . . . Processor 3 | . 1 1 1 . . . . Hackware . | . . . . . . . . Protection 3 | . . . 2 . . . 1 Artifact . | . . . . . . . . Weapon 20 | 2 2 3 5 2 . 4 2 Energy Gun 8 | 2 . 1 1 2 . 1 1 Energy Cannon 2 | . 1 1 . . . . . Ballistic Gun 1 | . . . 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher 9 | . 1 1 3 . . 3 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . Corrupted Parts 2 | . . . 2 . . . . System Corruption 5 | . . . 5 . . . . Parts Lost 36 | . . 1 11 . 1 5 18 Power 4 | . . 1 1 . . 1 1 Propulsion 16 | . . . 3 . 1 . 12 Utility 4 | . . . 3 . . . 1 Weapon 12 | . . . 4 . . 4 4 Highest Loss Streak 10 | . . 1 4 . 1 4 10 To Critical Strikes . | . . . . . . . . Average Backups 7 | 1 6 7 5 4 8 13 6 Power . | . 1 . . . . 1 . Propulsion 2 | . 2 2 2 . 2 5 1 Utility 1 | . . . . . 1 2 4 Weapon 2 | . 3 4 1 2 3 3 . Tool/Special . | . . . . . . . . Unused Backups 11 | . 1 3 . . 2 2 3 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 5 | . . . . . 2 . 3 Weapon 4 | . 1 1 . . . 2 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 96 81 92 99 99 98 80 Engine 7 | . 14 11 10 9 7 . 5 Core 1 | . . . . . 1 8 . Leg 29 | . 28 22 21 35 35 36 34 Device 2 | . . . 2 . . 7 . Storage 7 | . 14 11 3 2 9 9 9 Processor 13 | . 10 5 18 18 18 9 9 Protection 3 | . . . 6 6 . . 7 Energy Gun 10 | . 7 4 8 16 18 17 3 Energy Cannon 2 | . 10 13 . . . . . Launcher 12 | . 10 13 18 9 9 9 11 Peak Build Rating 34 | 6 11 13 20 19 20 34 29 Average Rating 17 | 4 9 11 14 18 19 30 15 On Entrance 13 | . 6 11 13 14 19 20 28 Avg Prop Armor Cover (%) 7 | . . 7 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 35 | 14 18 22 25 34 34 35 34 Greatest Support 72 | 20 20 20 23 45 45 72 72 Greatest Overweight (x) 5 | . . 1 5 . . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 15 Average Capacity 10 | 6 8 8 5 8 15 15 15 Most Carried 15 | 4 8 8 8 5 11 15 12 Average Carried 7 | 2 6 7 5 4 8 13 5 Final Capacity 15 | 8 8 8 5 15 15 15 15 Final Carried 13 | 4 8 8 3 5 11 13 4 Class Distribution -------------------- 20% | Scavenger-Bomber 18% | Mutant 17% | Bomber 15% | Gunner 12% | Commander-Bomber 11% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Bomber | -9/Storage Commander-Bomber | -8/Materials Scavenger-Bomber | -8/Garrison Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Matter Collected 1851 | 139 59 336 497 171 138 346 165 Remotely . | . . . . . . . . Salvage Created 3337 | . 85 420 1119 . 447 1013 253 Parts 175 | . 4 16 71 . 16 59 9 Haulers Intercepted 4 | . . 1 3 . . . . Recyclers Shooed 2 | . . . . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Combat Hostiles Destroyed 82 | . 1 8 28 . 10 24 11 Guns 28 | . . . 10 . 5 8 5 Cannons 5 | . 1 4 . . . . . AOE 49 | . . 4 18 . 5 16 6 Classes Destroyed 14 | . 3 4 3 . 1 2 1 Worker 5 | . . 1 2 . . 2 . Builder 6 | . . . 2 . . 4 . Tunneler 2 | . . . . . . 2 . Hauler 4 | . . 1 3 . . . . Recycler 1 | . . . . . . 1 . Operator 3 | . 1 . 1 . . 1 . Watcher 5 | . 1 . 1 . . 3 . Swarmer 14 | . . 3 9 . . 2 . Grunt 48 | . 1 4 7 . 10 18 8 Brawler 1 | . . . 1 . . . . Duelist 3 | . . . 1 . . 1 1 Sentry 15 | . . 1 10 . . 3 1 Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . . . 1 Best Kill Streak 11 | . 1 5 8 . 3 11 7 Combat Bots Only 8 | . 1 3 5 . 3 8 7 Max Kills in Single Turn 4 | . 1 2 4 . 3 4 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 2 . 2 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Hostile Shots Fired 374 | . 4 39 92 . 21 118 100 Missed 117 | . 3 7 31 . 7 40 29 Hits 257 | . 1 32 61 . 14 78 71 Melee 3 | . . . 3 . . . . Projectile 254 | . 1 32 58 . 14 78 71 Critical Strikes 14 | . . . 3 . . 6 5 Damage Taken 4444 | . 12 390 1223 11 215 1195 1398 Core 754 | . . 58 141 . 30 243 282 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 12 | . . . . . . . 12 Core Remaining (%) 83 | 100 100 . 50 . . . . Volleys Fired 180 | . 11 17 56 . 15 49 32 Largest 3 | . 2 3 3 . 3 3 2 Hottest 169 | . 101 169 119 . 156 156 63 Shots Fired 357 | . 18 42 107 . 34 119 37 Gun 202 | . 6 4 52 . 30 86 24 Cannon 34 | . 8 26 . . . . . Launcher 121 | . 4 12 55 . 4 33 13 Special . | . . . . . . . . Kinetic 9 | . . . 9 . . . . Thermal 224 | . 11 30 43 . 30 86 24 Explosive 83 | . . 4 29 . 4 33 13 Electromagnetic 41 | . 7 8 26 . . . . Robot Hit Streak 27 | . 3 10 27 . 8 16 16 Robot Miss Streak 5 | . 3 3 5 . 4 3 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 232 | . 8 27 73 . 20 71 33 Core Hits 203 | . 3 12 55 . 25 78 30 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . . 1 4 . . 3 1 Burn 9 | . . 1 4 . . 3 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8145 | . 256 712 2292 . 744 2946 1195 Guns 2373 | . 48 67 625 . 289 937 407 Cannons 370 | . 82 288 . . . . . Explosions 5386 | . 126 357 1667 . 455 2009 772 Melee . | . . . . . . . . Ramming 16 | . . . . . . . 16 Kinetic 50 | . . . 50 . . . . Thermal 2864 | . 94 392 745 . 289 937 407 Explosive 4206 | . . 67 903 . 455 2009 772 Electromagnetic 1009 | . 162 253 594 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . 9 . . . 2 Average Corruption 4 | . . . 4 . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . . 17 . . . . Message Errors 5 | . . . 5 . . . . Matter Fused 1 | . . . 1 . . . . Energy Discharges 3 | . . . 3 . . . . Parts Rejected 1 | . . . 1 . . . . Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 2 | . . . 2 . . . . Data Loss (major) 2 | . . . 2 . . . . Alerts 1 | . . . 1 . . . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 58 | . . 10 33 . . 13 2 Projectiles 2 | . . 2 . . . . . Explosions 56 | . . 8 33 . . 13 2 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 715 | . . 23 363 . . 43 286 Shots 36 | . . 6 20 . . 2 8 Rammed . | . . . . . . . . Targets Rammed 3 | . . . . . . . 3 Kicked 3 | . . . . . . . 3 Crushed . | . . . . . . . . Highest Temperature 587 | . 123 587 149 . 192 414 41 Average Temperature 122 | . 50 213 48 . 74 176 19 Received Heat Transfer 1665 | . 6 123 243 6 63 720 504 Effects 16 | . . 10 . . . 6 . Shutdowns 1 | . . 1 . . . . . Energy Bleed 2 | . . 1 . . . 1 . Interference 3 | . . 2 . . . 1 . Matter Decay 5 | . . 2 . . . 3 . Short Circuit 3 | . . 2 . . . 1 . Damage (minor) 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 15 | . . 1 4 . 2 5 3 Heat Transferred 6503 | . 185 790 1754 . 629 2257 888 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . 1 6 . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Maximum Alert Level 3 | . . . 2 1 1 3 3 Low Security (%) 33 | 100 100 100 11 32 25 26 . Level 1 33 | . . . 40 67 74 36 . Level 2 25 | . . . 48 . . 22 64 Level 3 7 | . . . . . . 15 35 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 778 | . 50 114 634 259 374 772 778 Initial 488 | . . 7 40 259 120 182 488 Average 323 | . 19 52 399 215 257 378 661 Influence Increases 3254 | . 73 282 1088 87 384 890 450 Destroy 0b10 Robot/C 1700 | . 20 160 560 40 220 480 220 Destroy 0b10 Robot/NC 135 | . 10 10 50 . . 65 . Destroy Leader 410 | . 12 32 180 20 10 136 20 Allied During Kill 61 | . . . 3 23 35 . . Successful Hack 20 | . . . 2 4 14 . . Disable Machine 225 | . 30 30 120 . . 45 . Anti-Garrison Action 150 | . . . . . 100 . 50 Destroy Structure 478 | . 1 35 173 . 5 164 100 Lose Combat Pursuer 75 | . . 15 . . . . 60 Influence Decreases 2496 | . 55 202 572 515 196 512 444 Entered New Map 946 | . . 11 58 355 66 192 264 Time Decay 1010 | . 55 181 404 100 . 270 . Lost Part 360 | . . 10 110 . 10 50 180 Lost Ally 180 | . . . . 60 120 . . Squads Dispatched 17 | . 1 . 6 2 . 8 . Investigation 3 | . . . 1 2 . . . Extermination . | . . . . . . . . Reinforcement 8 | . 1 . 2 . . 5 . Assault . | . . . . . . . . Garrison 6 | . . . 3 . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . 1 . . 3 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Distress Signals 5 | . . . 2 . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 115 | . 6 12 34 1 9 35 18 Peak Tracking Total 7 | . 2 3 4 1 3 6 7 Tactical Retreats 3 | . . 1 . . . . 2 Traps | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Traps Triggered 4 | . . 1 2 . . . 1 Indirectly 1 | . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Machines Disabled 19 | . 2 2 8 . 2 3 2 Max in Single Turn 2 | . 1 1 2 . 1 2 2 Garrison Relay 2 | . . . . . 2 . . Phase Generator 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Machines Accessed 8 | . . 1 2 1 2 2 . Terminals 6 | . . 1 2 . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 14 | . . 2 2 3 3 4 . Successful 8 | . . . 2 1 1 4 . Failed 6 | . . 2 . 2 2 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 9 | . . 2 2 . 3 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . 3 . 2 . Terminal Hacks 5 | . . . 2 . 1 2 . Record 1 | . . . 1 . . . . Open Door 1 | . . . 1 . . . . Alert Level 1 | . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . Garrison Registry 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 2 . Unlock Access 2 | . . . . 1 . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 5 | . . 1 1 1 1 1 . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Sto Mat Gar Mat Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 6 | . . . . . 6 . . Machine Destruction 6 | . . . . . 6 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . 1 . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Total Allies 10 | . . . 10 . . . . Largest Group 10 | . . . 10 10 7 . . Highest-Rated Group 88 | . . . 88 88 64 . . Highest-Rated Ally 16 | . . . 16 16 16 . . Total Orders 2 | . . . 2 . . . . EXPLORE 2 | . . . 2 . . . . Ally Attacks 57 | . . . 2 28 27 . . Total Damage 536 | . . . 12 268 256 . . Kills 4 | . . . 1 2 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Active Infowar (turns) 790 | . 135 105 . . . 541 9 Optics 240 | . 135 105 . . . . . Sensors 550 | . . . . . . 541 9 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 4 | . . . 4 . . . . Drone Recoveries 1 | . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Turns Passed 3501 | 93 166 451 975 207 554 594 461 Spaces Moved 2067 | 69 102 246 527 150 395 334 244 Core 4 | 3 . . 1 . . . . Treads . | . . . . . . . . Legs 2063 | 66 102 246 526 150 395 334 244 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 129 | 116 120 151 143 120 120 120 123 Slowest Speed 300 | 120 120 190 300 120 120 190 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 1 | . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 5 25 16 89 15 46 34 17 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . . . 5 . . . . Terrain Destroyed 537 | . . 33 173 . . 180 151 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 537 | . . 33 173 . . 180 151 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Total 2561 | 78 128 292 648 178 443 429 365 Wait 143 | . 1 5 18 8 20 18 73 Move 2059 | 68 101 245 526 149 393 333 244 Hop . | . . . . . . . . Pick Up 39 | 4 5 8 7 4 5 6 . Fast Attach 40 | 6 4 1 15 4 1 5 4 Attach 31 | . . 6 9 3 1 3 9 Detach 13 | . 2 3 1 2 1 4 . Swap 13 | . . 1 3 2 4 3 . Drop 38 | . 4 6 11 6 3 8 . Fire 180 | . 11 17 56 . 15 49 32 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . . . . . . 3 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . 2 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 17) 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 271 | -9/Materials | Discovered new exit (range 3) 711 | -9/Materials | Entered Storage 1150 | -9/Storage | Lost 3 allies 1268 | -9/Storage | Garrison activated, responded to threat 1335 | -9/Storage | Lost 4 parts (1n1u2w) 1537 | -9/Storage | Lost 3 parts (1p1n1w) 1602 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1618 | -9/Storage | Discovered new exit (range 15) 1686 | -9/Storage | Entered Materials 1686 | -8/Materials | Accompanied by 10 allies 1686 | -8/Materials | Evolved 2 slots: Propulsion x2 1888 | -8/Materials | Identified exit to Garrison 1893 | -8/Materials | Entered Garrison 1893 | -8/Garrison | Accompanied by 7 allies 1903 | -8/Garrison | Build established: Commander-Bomber 1961 | -8/Garrison | Triggered checkpoint 2031 | -8/Garrison | Triggered checkpoint 2037 | -8/Garrison | Garrison Relay disabled 2075 | -8/Garrison | Lost 5 allies 2112 | -8/Garrison | Discovered new exit (range 14) 2187 | -8/Garrison | Triggered checkpoint 2217 | -8/Garrison | Triggered checkpoint 2229 | -8/Garrison | Discovered new exit (range 44) 2229 | -8/Garrison | Discovered new exit (range 26) 2229 | -8/Garrison | Discovered new exit (range 38) 2291 | -8/Garrison | Triggered checkpoint 2304 | -8/Garrison | Installed Relay Interface Framework 2326 | -8/Garrison | Garrison Relay disabled 2350 | -8/Garrison | Build established: Scavenger-Bomber 2447 | -8/Garrison | Entered Materials 2829 | -8/Materials | Garrison activated, responded to threat 2993 | -8/Materials | Destroyed 8 combat bots 3040 | -8/Materials | Identified exit to Garrison 3041 | -8/Materials | Entered Garrison 3048 | -8/Garrison | Core integrity fell below 50% 3083 | -8/Garrison | Lost 10 parts (1p4n1u4w) 3092 | -8/Garrison | Destroyed 7 combat bots 3337 | -8/Garrison | Lost 5 parts (1p3n1w) 3339 | -8/Garrison | Phase Generator disabled 3340 | -8/Garrison | Build established: Scavenger-Mutant 3393 | -8/Garrison | Core integrity fell below 20% 3421 | -8/Garrison | Lost 3 parts (2n1w) 3502 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03375_ Aluminum Leg destroyed. 03376_ G-47 Trooper destroyed. 03379_ Acquired Imp. Aluminum Leg. 03390_ Imp. Aluminum Leg destroyed. 03391_ G-47 Trooper destroyed. 03405_ Acquired Aluminum Leg. 03422_ Acquired 36 matter. 03424_ Acquired 50 matter. 03484_ Aluminum Leg destroyed. 03487_ P-60 Hacker heat short circuits Imp. Heat Sink. 03488_ Destroyed Shock Rifle. 03489_ Carbon-fiber Leg destroyed. 03490_ Melted Gravmag System. 03491_ P-60 Hacker heat damages Gravmag System. 03492_ Imp. Heat Sink melted. 03492_ P-60 Hacker destroyed. 03493_ Pulse Rifle destroyed. 03495_ Acquired 27 matter. 03496_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? "?????????????????????? | | ??????????????????????? "?####????????????????? | | ???????????????????? ?? "?# #????????????????? | | ????????????????????? ?# #?## #????????????????? | | ????????????????????? ## #??# #????????????????? | | ?????????????????????? #### ################## | | ?????????????????????? | | ??????????????????????? ###### ############# # | | ???????????????????????# #????# #????###???## # | | ???????????????????????# p#????# #???? #???#! ! | | ???????????????????????# #????# #???? #???#! ! | | ???????????????????????# #????# #???? #???#! ! | | ???????????????????????# @ #????# #????# #???#! | | ???????????????????????# ###### #????# #???## # | | ???????????????????????# ! #????# ???? # | | ???????????????????????# p###### #????# #????# # | | ???????????????????????# #????# #???## ##???# # | | ???????????????????????# #????# #???# #???# | | ???????????????????????# ###### ##### ##### | | ???????????????????????# = ! ! | | ???????????????????????# ^^ [ | | ???????????????????????# ^ [ | | ???????????????????????########## ############# # | | ????????????????????????????????# #???????????### | | ????????????????????????????????# #?????????????## | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Spot Them First Challenges ------------ None Game ------ Seed FireCombatMagmablaster Manual? 0 Play Time 00:40:20 Cumulative 14.9 hours Start 2025.10.26 @ 02:59:14 End 2025.10.26 @ 03:48:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3113def8-56a6-4b33-b94e-3614352d5521