Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.27 @ 17:34:16 Player: GiggleBox Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (266) 1330 Value Destroyed (9558) 9558 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (12353) 12353 TOTAL SCORE: 29321 Bonus ------- High Alert Combat Kills 593 Follower Combat Kills 359 Prayed to X0-1V1 5000 Major X0-1V1 Interference 6450 Friendly Fire -49 Cogmind --------- Core Integrity 818/910 Matter 300/300 Energy 1518/1518 System Corruption 0% Temperature Cool (0) Movement Flying (379) Ox3 Location -4/Factory Parts ------- > --- POWER (3) -------- Antimatter-Ion Reactor > --- PROPULSION (5) --- Flying Thunder-FPD Exoskeleton > --- UTILITY (7) ------ Experimental Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (5) ------- Thunder Hammer Heavy Scimitar of Distortion > --- INVENTORY (20) --- Protomatter-115 Thunder Leg Thunder Leg Thunder Leg Improved Heat Sink Experimental Heat Sink Advanced Cooling System Medium Storage Unit High-capacity Matter Pod (200) Advanced Sensor Array Advanced Terrain Scanner Core Analyzer Advanced Shield Generator Long-range Tractor Beam Dispersion Rifle Coil Gun Coil Gun Coil Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter-Ion Reactor > --- PROPULSION ------- Flying Thunder-FPD Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Coolant Injector High-capacity Storage Unit Advanced Salvage Targeting Computer X0-1V1's Piety Tracker > --- WEAPON ----------- Hvy. Thermal Coil Construct/C Thunder Hammer Heavy Scimitar of Distortion > --- INVENTORY -------- Protomatter Enhanced Armored Leg Field Propulsion Drive Improved Heat Sink Small Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Hacking Suite Long-range Tractor Beam Dispersion Rifle Dispersion Rifle Plasma Cutter Molecular Scythe [Rating: 111] Favorites ----------- Power Constructs Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Constructs Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Heavy Scimitar of Distortion Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 . . 4 . . . . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 4 | . . 1 1 . . . 1 . . . . 1 Utility 5 | . . 1 . 2 . . 1 . . . . 1 Weapon 2 | . . . 1 . . . 1 . . . . . Parts Attached 113 | 3 6 22 15 20 13 5 15 5 . . 1 8 Power 10 | . 1 2 . 2 1 . 2 . . . 1 1 Engine 6 | . 1 2 . 1 1 . . . . . . 1 Core 4 | . . . . 1 . . 2 . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 26 | 2 . 8 8 4 3 . . . . . . 1 Treads 25 | 2 . 8 8 4 3 . . . . . . . Leg 1 | . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 43 | 1 3 6 3 7 3 3 7 5 . . . 5 Device 23 | 1 2 1 1 3 1 2 5 4 . . . 3 Storage 2 | . 1 1 . . . . . . . . . . Processor 7 | . . . 2 1 . 1 1 1 . . . 1 Hackware 2 | . . . . 1 . . . . . . . 1 Protection 9 | . . 4 . 2 2 . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 34 | . 2 6 4 7 6 2 6 . . . . 1 Energy Gun 2 | . 1 1 . . . . . . . . . . Energy Cannon 2 | . 1 1 . . . . . . . . . . Ballistic Gun 20 | . . 3 4 6 3 2 1 . . . . 1 Ballistic Cannon 3 | . . . . . 1 . 2 . . . . . Launcher 1 | . . . . 1 . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon 3 | . . 1 . . 1 . 1 . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . 1 . 1 . 3 1 4 . . . . 1 Parts Lost 52 | . . 1 5 15 6 3 9 1 . . 1 11 Power 7 | . . . . 1 . . 3 . . . 1 2 Propulsion 12 | . . . 2 4 2 . 1 . . . . 3 Utility 17 | . . 1 2 3 2 1 4 1 . . . 3 Weapon 16 | . . . 1 7 2 2 1 . . . . 3 Highest Loss Streak 10 | . . 1 1 10 3 1 4 1 . . 1 7 To Critical Strikes 2 | . . . . . . . 2 . . . . . Average Backups 15 | 6 12 19 19 15 17 16 11 15 15 15 14 16 Power . | 1 . . . . 1 2 . . . 1 . . Propulsion 3 | 4 5 6 6 5 4 1 2 1 1 1 2 3 Utility 4 | . 3 4 4 3 2 2 5 7 7 7 7 7 Weapon 6 | 1 3 8 7 5 8 8 1 6 5 5 3 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 99 | . 13 11 1 4 3 14 14 6 2 . 6 25 Power 6 | . 3 . . . . 1 1 . . . . 1 Propulsion 38 | . 4 6 . . 3 2 8 4 2 . . 9 Utility 11 | . 4 . . 1 . . . . . . . 6 Weapon 44 | . 2 5 1 3 . 11 5 2 . . 6 9 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 99 98 97 96 78 53 51 48 52 52 53 Engine 5 | . 14 11 9 6 7 2 . . . . . 2 Core 1 | . . . . . . 3 2 . . . . 3 Treads 18 | . 27 33 35 24 22 12 1 . 4 5 5 1 Device 15 | . 14 11 8 11 16 21 16 16 17 17 17 14 Storage 7 | . 14 11 9 7 7 7 4 5 5 5 5 5 Processor 3 | . . . 6 7 3 1 . 10 5 5 5 9 Protection 4 | . . 10 2 5 6 7 5 . . . . . Energy Gun 2 | . 13 . . . . 1 2 . . . . . Ballistic Gun 15 | . 14 21 26 26 28 15 . . . . . . Impact Weapon 1 | . . . . . . . 4 . 1 5 5 5 Peak Build Rating 111 | 7 20 31 38 51 61 88 111 100 90 88 93 109 Average Rating 55 | 6 8 27 34 45 55 67 87 95 86 88 86 93 On Entrance 54 | 6 7 20 31 38 34 61 64 97 88 88 88 82 Avg Prop Armor Cover (%) 5 | . . . . . 5 . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 89 | 13 28 64 67 68 71 76 83 74 78 78 78 89 Greatest Support 96 | 40 40 66 86 82 76 81 88 67 96 96 96 96 Greatest Overweight (x) 2 | . . 1 . 1 1 1 1 1 1 . . 2 Average Overweight (x) . | . . . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 13 19 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 15 20 20 20 20 20 19 18 19 16 17 20 Average Carried 16 | 6 12 19 19 15 17 16 12 16 16 16 15 17 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 15 20 20 15 20 10 18 16 16 16 15 18 Scrap Engine Consumption 138 | . . . . . . 51 43 10 3 . 7 24 Constructs Created 9 | . . . . . . 4 3 . . . . 2 Constructs Modified 72 | . . . . . . 34 20 3 3 . 3 9 Class Distribution -------------------- 30% | Construct 26% | Gunner 24% | Mutant 7% | Scavenger-Mutant 4% | Scavenger-Gunner 4% | Tank 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Matter Collected 8334 | 231 301 887 1861 1324 767 1158 753 273 172 . 472 135 Remotely 660 | . . . . 340 10 . 120 18 85 . 87 . Salvage Created 12301 | 78 676 1426 1897 1536 1232 1690 1596 282 146 . 422 1320 Parts 599 | 7 40 92 98 99 67 52 53 7 10 . 11 63 Haulers Intercepted 15 | . 2 4 5 . 2 . 2 . . . . . Recyclers Shooed 14 | 1 1 . 5 . . 4 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 6 7 . 8 . Prevented 5 | . . . . . . . . 5 . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 198 | . 12 31 34 34 22 13 22 5 5 . 7 13 Melee 10 | . . . . 1 . 1 2 . . . 1 5 Guns 136 | . 12 31 34 22 22 10 5 . . . . . Cannons 27 | . . . . . . 1 9 3 3 . 6 5 AOE 11 | . . . . 11 . . . . . . . . Classes Destroyed 19 | 2 5 4 . 6 . 2 . . . . . . Worker 8 | . 1 . 1 . 2 . 1 . . . . 3 Builder 6 | . 1 . 1 1 1 . 1 . . . . 1 Tunneler 3 | 1 . . 1 . . . 1 . . . . . Hauler 15 | . 2 4 5 . 2 . 2 . . . . . Recycler 25 | 1 . . 2 4 1 11 3 . . . . 3 Mechanic 1 | . . . . 1 . . . . . . . . Operator 2 | . . 1 . . . . 1 . . . . . Watcher 8 | . 1 2 4 1 . . . . . . . . Swarmer 41 | . . 7 12 4 2 . 3 2 4 . 7 . Grunt 73 | . 12 16 13 11 10 . 5 2 . . . 4 Brawler 2 | . . 1 . 1 . . . . . . . . Duelist 5 | . . . . 3 1 . 1 . . . . . Protector 3 | . . . . 2 . 1 . . . . . . Sentry 29 | . . 7 9 1 7 4 . 1 . . . . Specialist 10 | . . . . 5 . 2 . . . . . 3 Hunter 16 | . . . . 2 1 3 5 . 1 . . 4 Programmer 16 | . . . . 5 1 . 8 . . . . 2 Scientist 2 | . . . . . . 2 . . . . . . Scrapper 3 | . . . . . . 3 . . . . . . Best Kill Streak 14 | 2 3 6 5 14 8 7 5 5 3 . 4 9 Combat Bots Only 12 | . 3 6 4 12 6 2 4 5 3 . 4 4 Max Kills in Single Turn 5 | 1 1 2 2 5 2 1 1 1 1 . 1 1 Gunslinging 1 | . . 1 1 . 1 . . . . . . . Exploded 4 | . . . . 4 . . . . . . . . Melee 1 | . . . . 1 . 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Hostile Shots Fired 1449 | . 51 91 106 242 126 165 368 30 50 . 49 171 Missed 424 | . 9 29 23 74 48 49 117 5 17 . 9 44 Hits 1025 | . 42 62 83 168 78 116 251 25 33 . 40 127 Melee 11 | . . 1 . 1 . . 5 . . . . 4 Projectile 1014 | . 42 61 83 167 78 116 246 25 33 . 40 123 AOE 1 | . . . . 1 . . . . . . . . Critical Strikes 35 | . 1 1 3 7 . 1 11 . 1 . 1 9 Part Disruptions 3 | . . . . 1 1 . 1 . . . . . Damage Taken 16264 | . 581 717 1274 3027 799 1616 4217 431 609 37 799 2157 Core 1818 | . 116 57 101 298 94 90 484 89 64 . 170 255 Absorbed by Shields 79 | . . . . . . . 79 . . . . . Regen/Repaired (Parts) 4343 | . 208 . 214 . 116 704 1436 590 306 . 154 615 Core Remaining (%) 73 | 100 53 90 99 . . 63 . . . . 35 . Volleys Fired 556 | 6 66 83 84 57 37 54 96 12 17 . 26 18 Largest 4 | 2 2 2 3 4 4 4 3 1 1 . 1 1 Hottest 259 | 60 68 85 71 100 105 145 124 94 108 . 259 259 Shots Fired 1229 | 12 129 165 254 194 140 152 111 12 16 . 26 18 Gun 1096 | 12 128 164 254 186 140 149 63 . . . . . Cannon 125 | . 1 1 . . . 3 48 12 16 . 26 18 Launcher 8 | . . . . 8 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 1056 | 6 65 158 254 186 140 148 68 . 16 . 14 1 Thermal 123 | 6 64 7 . . . 1 16 . . . 12 17 Explosive 8 | . . . . 8 . . . . . . . . Electromagnetic 42 | . . . . . . 3 27 12 . . . . Robot Hit Streak 42 | 6 11 17 42 18 15 31 11 6 8 . 4 10 Robot Miss Streak 4 | 1 3 4 2 2 4 4 3 1 1 . 3 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 19 | . . 5 5 3 6 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . . . Shots Hit Robots 992 | 11 88 122 202 147 104 129 104 8 15 . 18 44 Core Hits 443 | 4 40 51 75 97 61 45 36 3 4 . 6 21 Critical Kills 14 | . 1 . 3 1 1 . 2 . . . . 6 Critical Parts Destroyed 22 | . 1 . 1 2 1 4 4 . 1 . 4 4 Critical Strikes 44 | . 2 . 4 3 2 6 11 . 1 . 4 11 Burn 1 | . . . . . . 1 . . . . . . Destroy 14 | . 2 . 3 3 2 . 1 . . . . 3 Blast 4 | . . . . . . . 4 . . . . . Corrupt 2 | . . . . . . 1 1 . . . . . Smash 22 | . . . 1 . . 4 5 . 1 . 4 7 Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 141 | . . 3 5 7 6 13 46 . 3 . 17 41 Impact 125 | . . 3 5 7 6 13 46 . 3 . 17 25 Slashing 12 | . . . . . . . . . . . . 12 Piercing 4 | . . . . . . . . . . . . 4 Sneak Attacks 21 | . . 3 2 . 1 5 6 . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . 3 Damage Inflicted 26004 | 98 891 2137 3292 5060 2135 3011 4351 584 839 . 1451 2155 Guns 14121 | 98 845 1843 3059 2647 1964 2196 1469 . . . . . Cannons 3946 | . . . . . . 53 1364 584 735 . 633 577 Explosions 2343 | . . . . 2334 . . 9 . . . . . Melee 5224 | . . 241 157 . 109 718 1499 . 104 . 818 1578 Ramming 370 | . 46 53 76 79 62 44 10 . . . . . Kinetic 15205 | 34 357 1794 3059 2647 1964 2168 1870 . 735 . 521 56 Thermal 2640 | 64 488 49 . 858 . 28 520 . . . 112 521 Explosive 1476 | . . . . 1476 . . . . . . . . Electromagnetic 1089 | . . . . . . 53 452 584 . . . . Impact 4874 | . . 241 157 . 109 718 1499 . 104 . 818 1228 Slashing 292 | . . . . . . . . . . . . 292 Piercing 58 | . . . . . . . . . . . . 58 Highest Corruption 34 | . . 10 2 16 17 27 26 34 34 34 . . Average Corruption 16 | . . 10 2 7 15 18 22 33 34 34 . . Corruption Purged 10 | . . . . 5 . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 378 | . . 3 22 34 46 144 67 45 15 2 . . Message Errors 101 | . . . 4 14 15 42 15 9 2 . . . Matter Fused 81 | . . . 2 6 9 32 14 14 4 . . . Heat Flow Errors 44 | . . 1 1 4 3 18 6 7 2 2 . . Energy Discharges 40 | . . 1 3 1 4 16 7 7 1 . . . Parts Rejected 5 | . . 1 1 . 1 . 2 . . . . . Parts Fused 2 | . . . . 1 . 1 . . . . . . Data Loss (minor) 48 | . . . 5 2 5 18 10 5 3 . . . Data Loss (major) 12 | . . . 2 . 2 5 . 1 2 . . . Misfires 11 | . . . 3 4 1 2 1 . . . . . Alerts 12 | . . . . 1 1 6 2 2 . . . . Misdirections 7 | . . . . . 1 . 6 . . . . . Weapon Failures 15 | . . . 1 1 4 4 4 . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 3131 | . . 91 31 243 99 537 854 118 102 . 752 304 Projectiles 219 | . . . . . . . 55 118 30 . 15 1 Explosions 243 | . . . . 243 . . . . . . . . Melee 2669 | . . 91 31 . 99 537 799 . 72 . 737 303 Knockbacks 43 | . . 1 . 3 . 3 20 . 6 . 2 8 Impact 16 | . . 1 . 3 . 3 4 . 1 . . 4 Kinetic 22 | . . . . . . . 14 . 5 . 2 1 Secondary 5 | . . . . . . . 2 . . . . 3 Self-Inflicted Damage 221 | . . . . 216 . . 5 . . . . . Shots 5 | . . . . 5 . . . . . . . . Rammed 39 | . 12 4 7 7 4 4 1 . . . . . Targets Rammed 44 | . 14 4 8 8 5 4 1 . . . . . Kicked . | . . . . . . . . . . . . . Crushed 5 | . 2 . 1 1 1 . . . . . . . Highest Temperature 359 | 40 102 180 238 196 182 202 313 209 198 247 359 240 Average Temperature 67 | 17 24 34 63 56 57 85 72 94 96 101 127 106 Received Heat Transfer 3468 | . 351 192 513 219 246 265 663 81 9 . 367 562 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 26 | . . 1 1 . . 4 9 2 2 . 2 5 Combat Hostiles 14 | . . . . . . 1 6 2 2 . . 3 Parts Fried 47 | . . 1 . . 1 10 19 4 1 . 5 6 Impact Corruptions 89 | . . 2 2 . 2 14 18 . 4 . 39 8 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . 1 . . . . . Heat Transferred 3095 | 150 1075 111 . 425 . 150 592 . . . 74 518 Parts Sabotaged 2 | . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Maximum Alert Level 3 | . . 1 2 2 3 2 3 . . . . . Low Security (%) 49 | 100 100 61 28 51 50 38 . . . . . 100 Level 1 32 | . . 38 63 33 1 53 14 . . . . . Level 2 12 | . . . 8 14 21 7 54 . . . . . Level 3 5 | . . . . . 27 . 31 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1005 | 10 94 353 428 453 782 599 1005 . . . . 183 Initial 497 | . . . 138 170 183 297 497 . . . . 26 Average 252 | 2 21 180 288 208 371 250 606 . . . . 51 Influence Increases 8039 | 10 388 857 997 961 1367 1046 1652 105 125 . 175 356 Destroy 0b10 Robot/C 4040 | . 240 620 680 660 600 200 440 100 100 . 140 260 Destroy 0b10 Robot/NC 380 | 10 25 35 70 45 35 65 50 5 5 . . 35 Destroy Leader 838 | . 76 132 168 132 164 . 96 . 20 . 20 30 Allied During Kill 143 | . . . . 4 137 1 1 . . . . . Successful Hack 146 | . 32 22 25 11 14 5 16 . . . . 21 Select Force Hacks 150 | . . . . . . 150 . . . . . . Disable Machine 270 | . . 15 . 15 90 45 105 . . . . . Destroy Structure 116 | . . 3 9 49 5 6 34 . . . . 10 Advance Influence 250 | . . . . . . . 250 . . . . . Lose Combat Pursuer 840 | . 15 30 45 45 30 . 660 . . . 15 . Miscellaneous 866 | . . . . . 292 574 . . . . . . Influence Decreases 7934 | 10 386 530 950 933 1007 1219 1314 716 201 242 132 294 Entered New Map 2095 | . . 2 191 206 221 467 344 344 61 242 . 17 Time Decay 4427 | 10 386 518 559 517 364 722 550 362 140 . 122 177 Search Patrol Dispatched 300 | . . . . . . . 300 . . . . . Lost Part 510 | . . 10 50 150 60 30 90 10 . . 10 100 Lost Ally 270 | . . . . 60 180 . 30 . . . . . Purge Threat 332 | . . . 150 . 182 . . . . . . . Squads Dispatched 39 | . 3 2 7 9 6 . 10 . . . . 2 Investigation 5 | . 1 . 1 2 . . 1 . . . . . Extermination 7 | . . . . 2 1 . 3 . . . . 1 Reinforcement 19 | . 2 2 3 3 5 . 3 . . . . 1 Assault 5 | . . . . 2 . . 3 . . . . . Garrison 3 | . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . 3 . . . . . Construction Impeded 2 | . . . 1 1 . . . . . . . . Haulers Reinforced 5 | . . . . . 2 . 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Distress Signals 17 | . . 1 3 3 5 . 4 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 351 | . 29 46 47 52 33 15 79 5 11 . 9 25 Peak Tracking Total 14 | . 4 5 6 13 7 4 14 5 5 . 4 6 Tactical Retreats 20 | . 1 2 2 2 1 . 11 . . . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Traps Triggered 8 | . 1 . 2 4 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Machines Disabled 20 | . . 1 . 1 6 4 7 1 . . . . Max in Single Turn 1 | . . 1 . 1 1 1 1 1 . . . . Garrison Access 3 | . . . . 1 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Machines Accessed 55 | . 6 9 9 4 7 12 4 . . . . 4 Terminals 39 | . 5 7 6 4 6 5 4 . . . . 2 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 2 | . 1 . 1 . . . . . . . . . Recycling Units 6 | . . . . . . 6 . . . . . . Scanalyzers 3 | . . 2 1 . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . . . . 1 Total Hacks 130 | . 19 22 25 11 13 23 8 . . . . 9 Successful 66 | . 13 10 11 3 7 13 2 . . . . 7 Failed 63 | . 6 12 13 8 6 10 6 . . . . 2 Catastrophic 20 | . 2 3 5 3 2 2 3 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 61 | . 9 11 9 4 5 14 8 . . . . 1 Terminals 96 | . 15 18 17 11 12 8 8 . . . . 7 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 8 | . 4 . 4 . . . . . . . . . Recycling Units 13 | . . . . . . 13 . . . . . . Scanalyzers 7 | . . 4 3 . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . . . . 1 Terminal Hacks 30 | . 7 3 5 2 5 4 . . . . . 4 Robot Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 4 | . 3 . 1 . . . . . . . . . Prototype ID Bank 10 | . 3 2 2 1 . 1 . . . . . 1 Open Door 3 | . . . . . 3 . . . . . . . Branch Access Points 4 | . . 1 1 1 . . . . . . . 1 Alert Level 2 | . . . . . . 1 . . . . . 1 Unreport Threat 3 | . . . 1 . 2 . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 Release Object 2 | . . . . . . 2 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 8 | . 4 . 4 . . . . . . . . . Scan Component 4 | . 2 . 2 . . . . . . . . . Repair 4 | . 2 . 2 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer 5 | . . 4 1 . . . . . . . . . Retrieve Study 5 | . . 4 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . . 1 Unauthorized Hacks 19 | . 2 3 1 1 1 8 2 . . . . 1 Terminals 12 | . 2 3 1 1 1 1 2 . . . . 1 Botnet 12 | . 2 3 1 1 1 1 2 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . . . . . . 7 . . . . . . Reject 1 | . . . . . . 1 . . . . . . Mask 1 | . . . . . . 1 . . . . . . Tunnel 5 | . . . . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 38 | . 4 6 8 3 4 7 4 . . . . 2 Full Trace Events 4 | . 1 . 1 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . 58 Total Part Build Rating 14 | . . . . . . . . . . . . 14 Part Studies Acquired 5 | . . 4 1 . . . . . . . . . Parts Repaired 4 | . 2 . 2 . . . . . . . . . Time 116 | . 52 . 64 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . 4 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . . Machine Destruction 4 | . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Total Allies 17 | . . . . 4 10 3 . . . . . . Largest Group 10 | . . . . 4 10 3 2 . . . . . Highest-Rated Group 173 | . . . . 48 173 93 61 . . . . . Highest-Rated Ally 40 | . . . . 12 29 40 40 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 115 | . . . . 9 98 2 6 . . . . . Total Damage 1364 | . . . . 78 1078 78 130 . . . . . Kills 13 | . . . . 1 10 1 1 . . . . . Allies Corrupted 2 | . . . . . 2 . . . . . . . Allies Melted . | . . . . . . . . . . . . . X0-1V1 Amusement Gains 266 | . 5 10 20 84 20 51 50 10 . . . 16 Good Acts 63 | . . 7 7 13 1 7 12 2 3 . 7 4 Bad Acts 60 | . . 4 7 4 4 16 15 6 1 . . 3 Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Active Infowar (turns) 5030 | 25 1604 99 . 766 694 . 182 747 125 . 397 391 Sensors 1660 | . . . . . . . . 747 125 . 397 391 Terrain 197 | . . . . . . . 182 . . . . 15 Seismic 3188 | 25 1604 99 . 766 694 . . . . . . . Robot Analysis Total 4 | . 3 . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 1 . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Turns Passed 14897 | 52 1684 1577 1644 1536 974 3432 1588 839 292 58 472 749 Spaces Moved 7652 | 22 756 697 785 790 442 1373 1015 606 273 72 388 433 Core . | . . . . . . . . . . . . . Treads 5968 | 12 756 697 785 790 442 1347 161 . 259 72 388 259 Legs 299 | 10 . . . . . . 72 110 14 . . 93 Wheels . | . . . . . . . . . . . . . Hover 899 | . . . . . . 26 782 91 . . . . Flight 486 | . . . . . . . . 405 . . . 81 Fastest Speed 81 | 120 160 160 156 145 150 136 87 130 81 81 81 81 Average Speed 140 | 141 160 160 158 156 159 156 113 130 83 81 81 117 Slowest Speed 289 | 160 160 200 160 225 225 235 239 130 130 81 81 289 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 99 73 67 26 70 98 30 82 44 13 50 11 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 5 | . . . . . . 5 . . . . . . Known Exits Taken 7 | . . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . . Scrap Searched 4 | . . . . . . . . 2 . . 2 . Spaces Dug 36 | . . . 2 5 . 2 10 1 . . 13 3 Terrain Destroyed 115 | . . . 2 55 1 5 15 3 5 . 24 5 Melee 30 | . . . 2 5 . 2 9 . . . 9 3 Projectile 35 | . . . . . 1 3 6 3 5 . 15 2 AOE 50 | . . . . 50 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Total 10705 | 31 1112 1026 1031 960 602 2549 1276 646 313 71 490 598 Wait 1716 | . 235 159 110 30 49 989 35 8 11 . 39 51 Move 7640 | 21 755 696 784 789 441 1372 1014 605 272 71 387 433 Hop . | . . . . . . . . . . . . . Pick Up 152 | 1 19 22 6 14 18 12 26 5 3 . 6 20 Fast Attach 42 | 1 3 2 4 4 4 2 14 2 . . . 6 Attach 59 | . . 3 7 18 10 5 9 1 1 . 1 4 Detach 33 | . . . 1 2 2 7 13 1 . . 1 6 Swap 112 | 2 5 26 15 24 16 4 . 5 4 . 6 5 Drop 147 | . 15 28 7 7 6 27 22 7 2 . 7 19 Fire 556 | 6 66 83 84 57 37 54 96 12 17 . 26 18 Melee 136 | . . 3 5 7 6 13 46 . 3 . 17 36 Ram 1 | . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . Crush 43 | . 14 4 8 8 5 4 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 57 | . . . . . . 57 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 11 | . . . . . 8 3 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 53 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 5) 195 | -10/Materials | Discovered new exit (range 6) 330 | -10/Materials | Build established: Mutant 628 | -10/Materials | Repaired Lgt. Treads 655 | -10/Materials | Repaired Lgt. Treads 889 | -10/Materials | Discovered new exit (range 6) 1160 | -10/Materials | Discovered new exit (range 14) 1605 | -10/Materials | Discovered new exit (range 9) 1657 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1737 | -10/Materials | Entered another Materials area 1737 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2284 | -9/Materials | Discovered new exit (range 16) 2508 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+7%; -70 max core) 2509 | -9/Materials | Build established: Scavenger-Mutant 2511 | -9/Materials | Discovered new exit (range 13) 2525 | -9/Materials | X0-1V1 activates XOMVISION 2606 | -9/Materials | Ranged accuracy permanently improved by X0-1V1 (+7%; -70 max core) 2741 | -9/Materials | Discovered new exit (range 9) 2878 | -9/Materials | System corruption reached 10% 3071 | -9/Materials | X0-1V1 sent hostile S-10 Pest (x3) 3150 | -9/Materials | Discovered new exit (range 16) 3195 | -9/Materials | Identified exit to Mines 3314 | -9/Materials | Entered another Materials area 3314 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3593 | -8/Materials | Identified exit to Factory 3593 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 3600 | -8/Materials | Garrison activated, responded to threat 3603 | -8/Materials | Build established: Tank 3633 | -8/Materials | Discovered exit to Factory (range 11) 4045 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 16) 4071 | -8/Materials | Build established: Gunner 4163 | -8/Materials | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 4337 | -8/Materials | Repaired Autogun+? 4377 | -8/Materials | X0-1V1 foreshadows a heat wave 4419 | -8/Materials | Repaired Autogun+ 4520 | -8/Materials | Ambient heat levels rising (+10) 4685 | -8/Materials | Ambient heat levels rising (+10) 4739 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 4814 | -8/Materials | Build established: Scavenger-Gunner 4868 | -8/Materials | Central database locked down 4924 | -8/Materials | Ambient heat levels falling (-10) 4958 | -8/Materials | Entered Factory 4958 | -7/Factory | Evolved 2 slots: Utility x2 5005 | -7/Factory | X0-1V1 activates XOMVISION 5024 | -7/Factory | Discovered new exit (range 3) 5193 | -7/Factory | Build established: Gunner 5347 | -7/Factory | Discovered new exit (range 8) 5347 | -7/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 5475 | -7/Factory | Identified exit to Storage 5475 | -7/Factory | Identified exit to Lower Caves 5542 | -7/Factory | X0-1V1 activates XOMVISION 5699 | -7/Factory | Cargo convoy interrupted 5754 | -7/Factory | Identified exit to Factory 5754 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 5769 | -7/Factory | Destroyed 12 combat bots 5779 | -7/Factory | Lost 10 parts (1p3n1u5w) 5800 | -7/Factory | Core integrity restored by X0-1V1 (+115) 5952 | -7/Factory | X0-1V1 sent you to a vault 6030 | -7/Factory | Lost 3 allies 6039 | -7/Factory | P-60 Hacker assimilated allied Virus 4b 6271 | -7/Factory | System corruption reached 10% 6333 | -7/Factory | X0-1V1 sent you into danger 6494 | -7/Factory | Entered Storage 6515 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6605 | -7/Storage | Lost 3 allies 6766 | -7/Storage | Build established: Commander-Gunner 6882 | -7/Storage | Found Prototype Protection 6882 | -7/Storage | Identified Lgt. Regenerative Plating 6950 | -7/Storage | Lost 4 allies 6997 | -7/Storage | X0-1V1 added 0b10 threat records associated with you (major) 7022 | -7/Storage | Lost 3 allies 7194 | -7/Storage | Core integrity fell below 50% 7231 | -7/Storage | Build established: Gunner 7424 | -7/Storage | Lost 3 parts (2n1w) 7463 | -7/Storage | Used back door to open Recycling access 7463 | -7/Storage | Discovered new exit (range 4) 7468 | -7/Storage | Entered Recycling 8492 | -7/Recycling | Discovered new exit (range 13) 8577 | -7/Recycling | X0-1V1 mutated your Weapon slot to Utility slot 8705 | -7/Recycling | Scanned before Scraplab entrance 8720 | -7/Recycling | Angered Scraplab inhabitants 8755 | -7/Recycling | X0-1V1 activates XOMVISION 8790 | -7/Recycling | Found Prototype Device 8790 | -7/Recycling | Identified Scrap Engine 8982 | -7/Recycling | X0-1V1 sent hostile X-57 Shotgunner (x2) 9249 | -7/Recycling | Build established: Construct 9523 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 9623 | -7/Recycling | X0-1V1 sent hostile H-55 Commando (x3) 9910 | -7/Recycling | Core integrity restored by X0-1V1 (+128) 10651 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 10733 | -7/Recycling | X0-1V1 rewrote Guardian 4a IFF filter 10900 | -7/Recycling | Entered Factory 10900 | -5/Factory | Accompanied by 2 allies 10900 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 11200 | -5/Factory | Search patrols dispatched 11281 | -5/Factory | System corruption reached 10% 11359 | -5/Factory | Lost 4 parts (2p1u1w) 11500 | -5/Factory | First assault squad dispatched 11798 | -5/Factory | X0-1V1 mutated your Utility slot to Power slot 11846 | -5/Factory | X0-1V1 sent you into danger 11951 | -5/Factory | Weapon slot count temporarily expanded by X0-1V1 (+4) 12000 | -5/Factory | Core integrity restored by X0-1V1 (+205) 12020 | -5/Factory | Identified exit to Upper Caves 12020 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 12100 | -5/Factory | Search patrols dispatched 12136 | -5/Factory | Cargo convoy interrupted 12155 | -5/Factory | X0-1V1 mutated your Weapon slot to Utility slot 12193 | -5/Factory | X0-1V1 enhanced Transport squad support 12200 | -5/Factory | Lost 17 allies 12206 | -5/Factory | Lost 3 parts (1p2u) 12209 | -5/Factory | X0-1V1 sent you to a vault 12268 | -5/Factory | Found Prototype Slashing Weapon 12268 | -5/Factory | Identified Hvy. Scimitar of Distortion 12400 | -5/Factory | Search patrols dispatched 12488 | -5/Factory | Entered Upper Caves 12514 | -5/Upper Caves | System corruption reached 30% 12847 | -5/Upper Caves | Sensors blinded by X0-1V1 12928 | -5/Upper Caves | Encountered a Warlord checkpoint 12937 | -5/Upper Caves | Learned location of 1 exit from Factory 13086 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13212 | -5/Upper Caves | X0-1V1 mutated your Utility slot to Weapon slot 13241 | -5/Upper Caves | Learned 4 Factory zone layouts 13299 | -5/Upper Caves | Discovered new exit (range 11) 13313 | -5/Upper Caves | Identified exit to Upper Caves 13327 | -5/Upper Caves | Entered another Upper Caves area 13330 | -5/Upper Caves | Core integrity fell below 50% 13332 | -5/Upper Caves | X0-1V1 upgraded hostiles (x2) 13472 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 13511 | -5/Upper Caves | Identified exit to Warlord 13511 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Warlord 13553 | -5/Upper Caves | X0-1V1 activates XOMVISION 13616 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13619 | -5/Upper Caves | Entered Warlord 13647 | -5/Warlord | System corruption cleaned by Quarantine Array 13664 | -5/Warlord | Discovered new exit (range 15) 13676 | -5/Warlord | Identified exit to Proximity Caves 13677 | -5/Warlord | Entered Proximity Caves 13678 | -4/Proximity Caves | Identified exit to Factory 13892 | -4/Proximity Caves | X0-1V1 activates XOMVISION 14081 | -4/Proximity Caves | Core integrity restored by X0-1V1 (+114) 14091 | -4/Proximity Caves | Spotted B-86 Titan 14121 | -4/Proximity Caves | X0-1V1 activates XOMVISION 14146 | -4/Proximity Caves | X0-1V1 downgraded hostiles (x1) 14147 | -4/Proximity Caves | Spotted B-75 Beast 14149 | -4/Proximity Caves | Entered Factory 14149 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14150 | -4/Factory | Identified exit to Armory 14151 | -4/Factory | Identified exit to Upper Caves 14276 | -4/Factory | Fabricated Dispersion Rifle (x2) 14390 | -4/Factory | X0-1V1 announced a LAN party 14433 | -4/Factory | Build established: Mutant 14742 | -4/Factory | X0-1V1 sent hostile X-77 Beamer (x3) 14813 | -4/Factory | Lost 3 parts (1n1u1w) 14845 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+1) 14889 | -4/Factory | Spotted B-86 Titan 14889 | -4/Factory | Core integrity restored by X0-1V1 (+163) 14898 | -4/Factory | Self-destructed Last Messages --------------- 14862_ Flying Thunder-FPD Exoskeleton destroyed. 14862_ Flying Thunder-FPD Exoskeleton core remains intact and functional. 14864_ Thunder Hammer follow-up attack on G-67 Veteran. 14864_ G-67 Veteran destroyed. 14872_ Scrap Engine destroyed. Form resolidifies at new position. 14884_ R-10 Processor inserts Faulty Exp. Heat Sink into recycling unit. 14885_ R-10 Processor collects Adv. Weight Redist. System. 14887_ R-10 Processor inserts Prototype Device into recycling unit. 14888_ K-01 Serf cleans the Pressure Siphon. 14889_ X0-1V1: "See? It buffs right out!" (+163 core integrity) 14890_ R-10 Processor inserts Exp. Heat Sink into recycling unit. 14892_ K-01 Serf cleans the Pressure Siphon. 14893_ Penetrated by Slug. 14893_ R-10 Processor inserts Imp. Target Analyzer into recycling unit. 14894_ Recycling unit begins recycling process. 14896_ Flying Thunder-FPD Exoskeleton destroyed. 14896_ Flying Thunder-FPD Exoskeleton core remains intact and functional. 14896_ Penetrated by Slug. 14896_ Spear destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ## # ????????? | | ???????????????? ## # ????????? | | ???????????????? ## # ????????? | | ????????????????#######+##### # ????????? | | ???????????????????# # # ????????? | | ???????????????????# """ # # ????????? | | ????????????????#### """ ######## ????????? | | ???????????????? # """ #??????# ????????? | | ???????????????? # #??????# ????????? | | ???????????????? # """ #??????# ????????? | | ???????????????? # """ #??????# ????????? | | ???????????????? # """ #??????# ????????? | | ???????????????? # #??????# ????????? | | ???????????????? ##########??????# ????????? | | ????????????????#+################## ????????? | | ???????????????? /= ????????? | | ???????????????? = ????????? | | ???????????????? """" """ """" ????????? | | ???????????????""" """" """ """" ????????? | | ??????????????#"Y """"% """ """" ????????? | | ????????????###""" @ ???????? | | ???????????+ k% #???????? | | ?????????????## R ???????? | | ??????????????# k ##????????? | | ??????????????############;+########## #?????????? | | ??????????????????# g #????????????? | | ????????#####?????# R #????????????? | | ????????? ????# % #????????????? | | ???????????"" ##### #????????????? | | ????????????? +!/[/ % #????????????? | | ??????????????#%### !! #????????????? | | ??????????????#%#?# ! #????????????? | | ??????????????#%#?###################????????????? | | ??????????????#!#????????????????????????????????? | | ?????????????## ####?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# ########??????????????????????? | | ?????????????# > %! #??????????????????????? | | ?????????????# ######!#??????????????????????? | | ?????????????# #????# #??????????????????????? | | ?????????????#######????# #??????????????????????? | | ????????????????????????#!#??????????????##??????# | | ????????????????????????#%#??????????????#"######" | | ????????????????????????#%#???????????????# # | | ????????????????????????#%#?????????????### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 80 Energy Generation 45 Energy Capacity 2043 Matter Stores 900 Matter Capacity 900 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Corruption Block 5 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Dispersion Rifle | x2 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 15% | -10/Materials Lgt. Treads | 36% | -10/Materials Autogun | 10% | -8/Materials Autogun | 3% | -8/Materials Studied --------- Autogun | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Minigun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatGaussDisintegrator Manual? 0 Play Time 01:58:39 Cumulative 366.3 hours Start 2026.06.27 @ 15:17:44 End 2026.06.27 @ 17:34:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 18 Types 9/1/3/2/0/0/0/1/1/1 Lore% 82 Gallery% 72 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e97dec27-2916-499d-8a39-017aab2fa04a