Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 19:08:00 Player: EN-G1N Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (691) 691 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1756 Bonus ------- None Cogmind --------- Core Integrity 229/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (10) --- Heavy Ion Engine Heavy Ion Engine Small Storage Unit Large Storage Unit Improved Terrain Scanner Tractor Beam Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Small Storage Unit Large Storage Unit Tractor Beam Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 21 | 6 8 7 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 2 | . 2 . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 3 | . 2 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 4 | 2 1 1 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 11 | . 5 6 Power 3 | . 2 1 Propulsion 2 | . 1 1 Utility 2 | . . 2 Weapon 4 | . 2 2 Highest Loss Streak 4 | . 3 4 To Critical Strikes . | . . . Average Backups 5 | 2 4 6 Power . | . . 1 Propulsion . | . . . Utility 2 | . 2 3 Weapon 1 | 1 1 1 Tool/Special . | . . . Unused Backups 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 93 | . 94 92 Engine 11 | . 13 6 Leg 11 | . 5 21 Wheel 12 | . 19 . Device 17 | . 14 25 Storage 12 | . 14 11 Protection 1 | . . 5 Energy Gun 17 | . 22 8 Ballistic Gun 6 | . 3 11 Peak Build Rating 15 | 6 7 15 Average Rating 8 | 4 6 12 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 31 | 12 18 31 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 10 Most Carried 8 | 5 7 8 Average Carried 5 | 2 4 6 Final Capacity 10 | 8 10 10 Final Carried 8 | 4 6 8 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 594 | 260 86 248 Remotely . | . . . Salvage Created 865 | 143 326 396 Parts 53 | 11 14 28 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 8 11 Guns 16 | . 8 8 AOE 3 | . . 3 Classes Destroyed 7 | 2 1 4 Tunneler 4 | 4 . . Hauler 1 | . . 1 Recycler 1 | 1 . . Swarmer 3 | . . 3 Grunt 13 | . 8 5 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 5 | 2 4 5 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 163 | . 63 100 Missed 51 | . 17 34 Hits 112 | . 46 66 Projectile 112 | . 46 66 Critical Strikes 5 | . . 5 Damage Taken 1486 | . 579 907 Core 341 | . 170 171 Absorbed by Shields . | . . . Core Remaining (%) 66 | 100 32 . Volleys Fired 73 | 14 36 23 Largest 2 | 2 2 2 Hottest 100 | 100 100 79 Shots Fired 144 | 28 71 45 Gun 139 | 28 71 40 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 38 | . 9 29 Thermal 94 | 28 60 6 Explosive 5 | . . 5 Electromagnetic 7 | . 2 5 Robot Hit Streak 14 | 8 14 3 Robot Miss Streak 4 | 4 2 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 87 | 15 52 20 Core Hits 43 | 6 20 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | 2 1 . Burn 3 | 2 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1425 | 189 657 579 Guns 1130 | 189 657 284 Cannons . | . . . Explosions 295 | . . 295 Melee . | . . . Ramming . | . . . Kinetic 267 | . 72 195 Thermal 833 | 189 585 59 Explosive 295 | . . 295 Electromagnetic 30 | . . 30 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 7 . Message Errors 3 | . 3 . Matter Fused 1 | . 1 . Energy Discharges 2 | . 2 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 56 | . . 56 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 306 | 230 306 61 Average Temperature 124 | 120 145 30 Received Heat Transfer 717 | . 336 381 Effects 3 | . 3 . Energy Bleed 1 | . 1 . Interference 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 2664 | 703 1813 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 97 | 100 100 93 Level 1 2 | . . 6 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 214 | 10 98 214 Initial 3 | . 3 . Average 41 | 2 23 83 Influence Increases 604 | 25 230 349 Destroy 0b10 Robot/C 380 | . 160 220 Destroy 0b10 Robot/NC 30 | 25 . 5 Destroy Leader 92 | . 40 52 Successful Hack 10 | . . 10 Disable Machine 30 | . . 30 Destroy Structure 17 | . . 17 Lose Combat Pursuer 45 | . 30 15 Influence Decreases 464 | 20 235 209 Entered New Map 2 | . 2 . Time Decay 362 | 20 193 149 Lost Part 100 | . 40 60 Squads Dispatched 4 | . 2 2 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 2 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 14 19 Peak Tracking Total 7 | . 5 7 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . . 3 Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . . 8 Successful 4 | . . 4 Failed 3 | . . 3 Catastrophic 1 | . . 1 Database Lockouts 1 | . . 1 Manual 7 | . . 7 Terminals 8 | . . 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . . 3 Robot Analysis 1 | . . 1 Zone Layout 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 592 | . 581 11 Terrain 11 | . . 11 Seismic 592 | . 581 11 Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1376 | 115 810 451 Spaces Moved 595 | 72 298 225 Core 18 | 18 . . Treads . | . . . Legs 322 | . 97 225 Wheels 255 | 54 201 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 120 Average Speed 117 | 72 98 156 Slowest Speed 260 | 80 120 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 61 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 14 | . . 14 Melee . | . . . Projectile . | . . . AOE 14 | . . 14 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1122 | 106 740 276 Wait 405 | 5 388 12 Move 593 | 71 297 225 Hop . | . . . Pick Up 24 | 10 8 6 Fast Attach . | . . . Attach 16 | 6 6 4 Detach . | . . . Swap 10 | . 4 6 Drop 1 | . 1 . Fire 73 | 14 36 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 11) 611 | -10/Materials | Discovered new exit (range 16) 736 | -10/Materials | Core integrity fell below 50% 774 | -10/Materials | Lost 3 parts (1p2w) 843 | -10/Materials | Discovered new exit (range 4) 902 | -10/Materials | Discovered new exit (range 16) 926 | -10/Materials | Entered another Materials area 926 | -9/Materials | Evolved 2 slots: Utility x2 1230 | -9/Materials | Build established: Scavenger-Mutant 1261 | -9/Materials | Central database locked down 1377 | -9/Materials | Self-destructed Last Messages --------------- 01296_ S-10 Pest destroyed. 01299_ Acquired 13 matter. 01299_ W-16 Scout sends out distress signal. 01308_ Critical hit (Burn: +37). 01313_ W-16 Scout destroyed. 01317_ Critical hit (Burn: +37). 01323_ Acquired 10 matter. 01328_ Acquired 11 matter. 01343_ W-16 Scout sends out distress signal. 01352_ K-01 Serf collects debris. 01353_ Critical hit (Burn: +37). 01356_ K-01 Serf collects debris. 01358_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01360_ K-01 Serf cleans the Hadron Collector. 01361_ Aluminum Leg destroyed. 01363_ Cld. Ion Engine destroyed. 01364_ Hrd. Light Armor Plating destroyed. 01366_ Hvy. Assault Rifle destroyed. 01368_ Critical hit (Burn: +37). 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