Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 19:51:09 Player: RedEssence Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (810) 810 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1880 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 262/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Aluminum Leg Heat Sink Large Storage Unit High-capacity Storage Unit Weight Redist. System Utility Shielding Medium Laser Medium Laser Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Signal Interpreter Terrain Scan Processor > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Heat Sink Large Storage Unit High-capacity Storage Unit Weight Redist. System Utility Shielding Medium Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Terrain Scan Processor Protection Utility Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 27 | 6 4 17 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads . | . . . Leg 2 | . . 2 Wheel 4 | 2 1 1 Hover . | . . . Flight . | . . . Utility 8 | 1 1 6 Device 3 | 1 . 2 Storage 1 | . 1 . Processor 3 | . . 3 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 5 | 1 1 3 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 13 | . 1 12 Power 2 | . . 2 Propulsion 4 | . 1 3 Utility 3 | . . 3 Weapon 4 | . . 4 Highest Loss Streak 11 | . 1 11 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 92 89 Engine 12 | . 14 10 Leg 6 | . . 12 Wheel 13 | . 22 6 Device 10 | . 14 6 Storage 12 | . 13 11 Processor 8 | . . 15 Protection 3 | . . 6 Energy Gun 7 | . 14 1 Ballistic Gun 15 | . 13 17 Naked Turns . | . . . Heaviest Build 20 | 7 17 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 6 | . 1 6 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 9 | 5 9 10 Most Carried 10 | 3 10 10 Average Carried 5 | . 7 5 Final Capacity 10 | 5 10 10 Final Carried 10 | 1 10 10 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 774 | 264 161 349 Remotely . | . . . Salvage Created 825 | 50 279 496 Parts 66 | 1 20 45 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | 1 8 15 Melee 1 | . . 1 Guns 18 | 1 7 10 AOE 5 | . 1 4 Classes Destroyed 6 | 1 1 4 Builder 4 | . . 4 Mechanic 1 | . . 1 Watcher 1 | . . 1 Swarmer 6 | . 3 3 Grunt 15 | 1 5 9 Sentry 3 | . . 3 Best Kill Streak 10 | 1 3 10 Combat Bots Only 5 | 1 3 5 Max Kills in Single Turn 3 | 1 2 3 Gunslinging 1 | . 1 . Exploded 1 | . 1 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 163 | 5 31 127 Missed 48 | 4 10 34 Damage Taken 1446 | 10 259 1177 Core 490 | 10 76 404 Absorbed by Shields 16 | . . 16 Redirected to Shielding 48 | . . 48 Regen/Repaired (Parts) 80 | . . 80 Core Remaining (%) 80 | 96 65 . Volleys Fired 85 | 4 29 52 Largest 2 | 2 2 2 Hottest 80 | 60 80 60 Shots Fired 145 | 8 56 81 Gun 132 | 8 56 68 Cannon . | . . . Launcher 13 | . . 13 Special . | . . . Kinetic 91 | 4 26 61 Thermal 23 | . 16 7 Explosive 13 | . . 13 Electromagnetic 18 | 4 14 . Robot Hit Streak 8 | 3 8 8 Robot Miss Streak 9 | 1 9 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 86 | 5 32 49 Core Hits 56 | 2 17 37 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1622 | 65 372 1185 Guns 972 | 65 324 583 Cannons . | . . . Explosions 649 | . 48 601 Melee . | . . . Ramming 1 | . . 1 Kinetic 626 | 12 110 504 Thermal 195 | . 116 79 Explosive 601 | . . 601 Electromagnetic 199 | 53 146 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 21 | . 13 8 Projectiles . | . . . Explosions 21 | . 13 8 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 79 | . 31 48 Shots 5 | . 1 4 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 46 | 46 27 12 Average Temperature 11 | 21 9 5 Received Heat Transfer 610 | 6 111 493 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 375 | . 200 175 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 331 | 20 192 331 Initial 25 | . 13 25 Average 132 | 12 87 208 Maximum Alert Level 1 | . . 1 Low Security (%) 73 | 100 100 41 Level 1 26 | . . 58 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | 1 12 30 Peak Tracking Total 7 | 1 3 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 4 5 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 12 14 Successful 19 | . 8 11 Failed 7 | . 4 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . . 1 Terminals 10 | . 6 4 Fabricators . | . . . Repair Stations 6 | . . 6 Recycling Units 10 | . 6 4 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 4 4 Record 2 | . . 2 Alert Level 2 | . 2 . Locate Traps 1 | . 1 . Recall Investigation 1 | . 1 . Zone Layout 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks 5 | . . 5 Scan Component 2 | . . 2 Repair 2 | . . 2 Refit 1 | . . 1 Recycling Unit Hacks 6 | . 4 2 Process 2 | . 1 1 Report Inventory 3 | . 2 1 Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 2 4 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 52 | . . 52 Parts Recycled . | . . . Recycled Matter 170 | . 5 165 Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1317 | 188 525 604 Spaces Moved 911 | 104 473 334 Core 49 | 36 . 13 Treads . | . . . Legs 203 | . . 203 Wheels 659 | 68 473 118 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 94 | 69 85 115 Slowest Speed 350 | 80 95 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 11 64 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 43 | . 2 41 Melee . | . . . Projectile . | . . . AOE 43 | . 2 41 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1235 | 212 546 477 Wait 151 | 92 13 46 Move 909 | 103 472 334 Hop . | . . . Pick Up 47 | 7 20 20 Fast Attach . | . . . Attach 27 | 6 4 17 Detach 2 | . . 2 Swap . | . . . Drop 13 | . 8 5 Fire 85 | 4 29 52 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 189 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 15) 292 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 14) 714 | -10/Materials | Entered another Materials area 714 | -9/Materials | Evolved 2 slots: Utility x2 897 | -9/Materials | Core integrity fell below 50% 930 | -9/Materials | Core integrity fell below 20% 958 | -9/Materials | Lost 11 parts (2p2n3u4w) 1097 | -9/Materials | Repaired Utility Shielding 1124 | -9/Materials | Repaired Lgt. Ion Engine? 1318 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Faulty Imp. Assault Rifle (66) Lgt. Ion Engine (20) Hover Unit (8) Sml. Laser (20) Hover Unit (3) Flight Unit (7) Lgt. Ion Engine (20) Recycling unit begins matter transfer process. Recycling Unit unresponsive. Acquired Med. Laser. Y-45 Defender destroyed. Acquired Med. Laser. K-01 Serf cleans the Terminal. R-06 Scavenger collects Imp. Ion Engine. Acquired 58 matter. R-06 Scavenger collects Lgt. Armor Plating. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. K-01 Serf collects debris. K-01 Serf cleans the Fusion Modulator. 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