Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 20:22:41 Player: j_ Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (73) 365 Value Destroyed (2547) 2547 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2077) 2077 TOTAL SCORE: 9369 Bonus ------- Follower Combat Kills 835 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -58 Cogmind --------- Core Integrity 0/850 Matter 204/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (350) Ox6 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Fission Core Fission Core Fission Core Fission Core Zionite Glidesys I Zionite Glidesys I Experimental Heat Sink Zionite Biocell Improved Sensor Array Improved Sensor Array Advanced Sensor Array Zionite Weapon Casing Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Damper Plating > --- WEAPON ----------- Heavy Flak Cannon Great Axe Great Axe > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Fission Core Fission Core Fission Core Fission Core Zionite Glidesys I Zionite Glidesys I Experimental Heat Sink Zionite Biocell Improved Sensor Array Improved Sensor Array Advanced Sensor Array Zionite Weapon Casing Hardened Medium Armor Plating [Rating: 70] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Airjet Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Core Shielding Weapon Heavy Battle Rifle Energy Gun Small Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Slashing Weapon Axe Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac DSF Slots Evolved 8 | . . 2 . . . 6 . . . . . Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . 1 . . . 2 . . . . . Utility 3 | . . 1 . . . 2 . . . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 83 | 7 4 11 . 2 2 3 11 23 11 . 9 Power 11 | 1 1 2 . . . 1 1 2 1 . 2 Engine 8 | 1 . 1 . . . . 1 2 1 . 2 Core 3 | . 1 1 . . . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 27 | 2 . 3 . . 2 . 3 8 7 . 2 Treads 7 | 2 . 2 . . 2 . 1 . . . . Leg 10 | . . 1 . . . . 1 . 7 . 1 Wheel . | . . . . . . . . . . . . Hover 5 | . . . . . . . 1 4 . . . Flight 5 | . . . . . . . . 4 . . 1 Utility 23 | 2 1 5 . . . 2 3 7 2 . 1 Device 10 | 1 . 2 . . . 1 1 4 1 . . Storage 4 | 1 1 . . . . . 1 1 . . . Processor 2 | . . 1 . . . . . 1 . . . Hackware 1 | . . . . . . 1 . . . . . Protection 6 | . . 2 . . . . 1 1 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 22 | 2 2 1 . 2 . . 4 6 1 . 4 Energy Gun 5 | 2 . . . . . . . 2 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 7 | . . 1 . 1 . . 2 3 . . . Ballistic Cannon 7 | . 2 . . 1 . . 2 1 . . 1 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . . 1 . 6 1 . . Parts Lost 42 | . . 1 . . 1 . 7 5 14 . 14 Power 8 | . . 1 . . . . 1 2 2 . 2 Propulsion 14 | . . . . . 1 . 1 1 5 . 6 Utility 6 | . . . . . . . 1 1 3 . 1 Weapon 14 | . . . . . . . 4 1 4 . 5 Highest Loss Streak 10 | . . 1 . . 1 . 4 2 9 . 10 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Backups 19 | 5 16 24 25 24 24 20 10 2 10 8 13 Power 2 | 1 2 3 3 2 2 2 . . . . 4 Propulsion 3 | 2 3 4 5 5 4 3 1 . 2 2 2 Utility 7 | . 4 7 8 9 10 8 4 2 5 5 6 Weapon 5 | 1 5 9 8 6 6 6 2 . 2 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 36 | 2 1 1 . 7 3 . 12 . . . 10 Power 11 | . 1 1 . 1 1 . 1 . . . 6 Propulsion 6 | 2 . . . . 2 . 2 . . . . Utility 11 | . . . . . . . 7 . . . 4 Weapon 7 | . . . . 6 . . 1 . . . . Tool/Special 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 93 | . 99 94 100 100 99 92 54 74 81 66 66 Engine 8 | . 1 . 11 11 11 6 4 9 4 . 11 Core 2 | . 12 10 . . . 6 2 . . . . Treads 25 | . 28 28 33 33 32 25 11 . . . . Leg 1 | . . . . . . . 1 . 20 26 26 Hover 1 | . . . . . . . 2 7 6 . . Flight 1 | . . . . . . . . 13 . . . Device 10 | . 14 11 11 11 11 12 6 10 8 13 1 Storage 9 | . 14 11 11 11 11 6 2 5 6 6 6 Processor 7 | . . 1 11 11 11 6 3 5 6 6 . Hackware 1 | . . . . . . 5 6 6 4 . . Energy Gun 2 | . 16 . . . . . . 2 5 6 . Ballistic Gun 8 | . . 3 11 11 11 12 6 5 5 6 . Ballistic Cannon 9 | . 11 18 11 11 11 6 2 4 4 . 5 Peak Build Rating 70 | 7 14 16 16 23 25 43 56 69 69 40 70 Average Rating 25 | 5 11 15 16 20 23 42 32 44 54 39 58 On Entrance 25 | . 7 14 16 16 23 25 43 18 64 39 40 Avg Prop Armor Cover (%) 6 | . . . . . . . 11 5 5 13 11 Naked Turns . | . . . . . . . . . . . . Heaviest Build 111 | 11 94 96 96 102 102 111 111 47 49 29 101 Greatest Support 130 | 40 40 60 60 60 60 80 130 46 60 30 75 Greatest Overweight (x) 14 | 1 2 2 1 1 1 1 14 5 2 . 3 Average Overweight (x) 1 | . 1 1 1 1 1 1 . 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 15 15 15 15 Average Capacity 22 | 7 23 25 25 25 25 25 14 13 15 15 15 Most Carried 25 | 8 25 25 25 25 25 24 24 15 15 13 15 Average Carried 20 | 5 16 24 25 24 24 20 12 5 13 12 14 Final Capacity 25 | 8 25 25 25 25 25 25 5 15 15 15 15 Final Carried 25 | 7 25 25 25 25 25 21 5 15 11 13 15 Class Distribution -------------------- 82% | Mutant 7% | Scavenger-Skirmisher 4% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Messiah-Gunner | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac DSF Matter Collected 2545 | 270 145 385 28 48 150 197 8 831 353 . 130 Remotely . | . . . . . . . . . . . . Salvage Created 2655 | 192 329 470 43 49 175 166 252 222 467 . 290 Parts 135 | 20 21 36 2 3 4 10 4 9 13 . 13 Haulers Intercepted 2 | . 1 1 . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . 4 19 . . . . . . Prevented 2 | . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac DSF Combat Hostiles Destroyed 47 | . 5 11 1 1 3 2 1 5 11 . 7 Melee 2 | . . . . . . . . . . . 2 Guns 11 | . 2 1 . . . 1 . 3 4 . . Cannons 34 | . 3 10 1 1 3 1 1 2 7 . 5 Classes Destroyed 15 | 3 4 2 . 1 1 1 1 . 1 . 1 Worker 8 | 2 3 2 . . . . . 1 . . . Builder 1 | . . 1 . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . Hauler 2 | . 1 1 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . Operator 2 | . 1 . . . . . . 1 . . . Watcher 7 | . 3 1 . . . 2 . 1 . . . Swarmer 6 | . . . . . 1 . . . 2 . 3 Grunt 23 | . 5 9 1 . . . . 2 5 . 1 Duelist 1 | . . . . . . . . . 1 . . Sentry 8 | . . 2 . . 2 . . 1 2 . 1 Specialist 2 | . . . . . . . . . . . 2 Hunter 4 | . . . . 1 . 1 . 1 1 . . Programmer 2 | . . . . . . 1 . 1 . . . Compactor 1 | . . . . . . . 1 . . . . Best Kill Streak 5 | 4 3 4 1 1 1 2 1 5 3 . 3 Combat Bots Only 4 | . 2 2 1 1 1 1 1 4 3 . 3 Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac DSF Hostile Shots Fired 512 | . 12 45 7 . 18 6 22 80 131 . 191 Missed 161 | . 4 13 2 . 8 2 1 32 43 . 56 Hits 351 | . 8 32 5 . 10 4 21 48 88 . 135 Melee 29 | . . . . . . . 21 . 2 . 6 Projectile 322 | . 8 32 5 . 10 4 . 48 86 . 129 AOE 1 | . . . . . . 1 . . . . . Critical Strikes 16 | . . 1 . . . . 8 . 2 . 5 Actively Blocked 1 | . . . . . . . . . 1 . . Part Disruptions 4 | . . . . . . . . 1 . . 3 Damage Taken 6213 | . 110 432 66 . 197 104 919 848 1422 . 2115 Core 934 | . 16 36 26 . . 36 192 224 182 . 222 Absorbed by Shields 10 | . . . . . . . . . 10 . . Redirected to Shielding 169 | . . 5 . . . . . 67 97 . . Ignored by Resistances 252 | . . . . . . . . . . . 252 Regen/Repaired (Parts) 124 | . . . . 124 . . . . . . . Core Remaining (%) 92 | 100 93 . . . 84 . . . . . . Volleys Fired 208 | 17 24 29 6 2 13 18 13 29 30 . 27 Largest 3 | 2 2 2 2 2 2 3 3 3 3 . 1 Hottest 141 | 80 80 66 56 56 81 104 104 116 141 . 44 Shots Fired 428 | 34 48 58 12 4 26 53 25 69 71 . 28 Gun 218 | 34 8 7 6 2 13 36 19 52 41 . . Cannon 210 | . 40 51 6 2 13 17 6 17 30 . 28 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 350 | . 40 58 12 4 26 53 25 56 48 . 28 Thermal 78 | 34 8 . . . . . . 13 23 . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 13 | 6 7 9 6 1 4 4 7 13 11 . 7 Robot Miss Streak 16 | 8 4 2 3 6 5 16 2 7 7 . 9 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 268 | 15 25 38 7 1 14 18 18 51 50 . 31 Core Hits 189 | 9 17 19 2 1 4 6 4 45 42 . 40 Critical Kills 4 | . . . . . 3 . 1 . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . Critical Strikes 12 | . 1 . . . 4 1 3 . 1 . 2 Destroy 8 | . . . . . 4 1 3 . . . . Blast 2 | . 1 . . . . . . . 1 . . Sever 2 | . . . . . . . . . . . 2 Melee Attacks 9 | . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . 9 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6083 | 180 493 824 136 16 278 385 446 1138 1328 . 859 Guns 2594 | 180 55 76 47 . 80 301 317 840 698 . . Cannons 3260 | . 438 748 89 16 198 58 129 298 630 . 656 Explosions 26 | . . . . . . 26 . . . . . Melee 203 | . . . . . . . . . . . 203 Ramming . | . . . . . . . . . . . . Kinetic 4999 | . 438 824 136 16 278 359 446 931 915 . 656 Thermal 855 | 180 55 . . . . . . 207 413 . . Explosive . | . . . . . . . . . . . . Electromagnetic 26 | . . . . . . 26 . . . . . Impact . | . . . . . . . . . . . . Slashing 203 | . . . . . . . . . . . 203 Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . 1 1 1 2 2 2 10 Average Corruption 1 | . . . . . 1 1 1 1 2 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 27 | . . . . . . 1 1 14 6 . 5 Message Errors 6 | . . . . . . . . 2 2 . 2 Matter Fused 5 | . . . . . . . . 4 1 . . Heat Flow Errors 5 | . . . . . . . . 3 1 . 1 Energy Discharges 2 | . . . . . . . . 2 . . . Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . . 1 2 . . Data Loss (major) 2 | . . . . . . . . 1 . . 1 Misfires 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 34 | . 5 13 . . 11 . . . 5 . . Projectiles 34 | . 5 13 . . 11 . . . 5 . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 36 | . 1 6 . . 1 . . 3 4 . 21 Impact . | . . . . . . . . . . . . Kinetic 33 | . 1 5 . . 1 . . 3 3 . 20 Secondary 3 | . . 1 . . . . . . 1 . 1 Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 324 | 36 69 84 6 . 111 138 90 324 139 . 169 Average Temperature 51 | 18 22 28 3 . 37 38 34 119 70 . 33 Received Heat Transfer 1326 | . 60 234 39 . 36 12 . 156 321 . 468 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 1487 | 400 125 . . . . . . 333 629 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac DSF Maximum Alert Level 1 | . . . . . . . . 1 1 . 1 Low Security (%) 81 | 100 100 100 100 . . 100 100 43 9 100 78 Level 1 18 | . . . . . . . . 56 90 . 21 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 346 | 15 50 122 56 . . 133 10 309 346 165 276 Initial 170 | . . . 40 . . 133 10 . 170 165 101 Average 82 | 2 11 49 8 . . 50 . 193 270 155 161 Influence Increases 2573 | 40 197 337 56 20 429 247 1 725 306 . 215 Destroy 0b10 Robot/C 1500 | . 100 220 40 20 280 60 . 380 260 . 140 Destroy 0b10 Robot/NC 155 | 40 40 25 . . . 15 . 35 . . . Destroy Leader 308 | . 28 54 10 . 30 34 . 92 30 . 30 Allied During Kill 240 | . . . 6 . 119 12 . 92 11 . . Successful Hack 19 | . 11 5 . . . . . 3 . . . Disable Machine 180 | . 15 15 . . . 120 . 30 . . . Destroy Structure 51 | . 3 3 . . . 6 1 33 5 . . Lose Combat Pursuer 120 | . . 15 . . . . . 60 . . 45 Influence Decreases 2397 | 40 197 231 162 20 216 430 31 482 233 171 184 Entered New Map 434 | . . . 66 . . 80 20 . 73 151 44 Time Decay 1472 | 40 197 221 96 20 186 310 10 372 . 20 . Lost Part 331 | . . 10 . . 10 . 1 30 140 . 140 Lost Ally 160 | . . . . . 20 40 . 80 20 . . Squads Dispatched 14 | . . 1 . . . 2 . 8 . . 3 Investigation 2 | . . . . . . . . 2 . . . Extermination 3 | . . . . . . 1 . 2 . . . Reinforcement 7 | . . 1 . . . 1 . 2 . . 3 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac DSF Distress Signals 4 | . . 1 . . . 1 . 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 113 | . 10 13 5 1 14 8 5 21 16 . 20 Peak Tracking Total 8 | . 3 3 3 1 5 3 4 7 5 . 8 Tactical Retreats 6 | . . 1 . . . . . 2 . . 3 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac DSF Traps Triggered 5 | . . . . . . 2 . 2 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac DSF Machines Disabled 12 | . 1 1 . . . 8 . 2 . . . Max in Single Turn 4 | . 1 1 . . . 4 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac DSF Machines Accessed 13 | . 7 1 . . . . . 3 1 1 . Terminals 9 | . 5 1 . . . . . 1 1 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 33 | . 22 3 . . . . . 4 2 2 . Successful 22 | . 16 1 . . . . . 3 1 1 . Failed 11 | . 6 2 . . . . . 1 1 1 . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . . . . 6 . 3 . 9 . . . Terminals 25 | . 16 3 . . . . . 2 2 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 6 | . 5 . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 16 | . 12 1 . . . . . 1 1 1 . Record 7 | . 7 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . Open DSF 2 | . . . . . . . . 1 . 1 . Alert Level 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . 3 . . . . . . 1 . . . Report Inventory 2 | . 2 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 5 1 . . . . . 2 1 . . Full Trace Events 2 | . 1 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac DSF Total Allies 15 | . . . 2 4 . . . 8 1 . . Largest Group 5 | . . . 2 4 4 3 . 5 1 . . Highest-Rated Group 276 | . . . 45 147 147 108 . 276 29 . . Highest-Rated Ally 96 | . . . 31 38 38 37 . 96 29 . . Zionite Dispatches 2 | . . . . . . . . 2 . . . Light 1 | . . . . . . . . 1 . . . Fire 1 | . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 166 | . . . 10 . 42 41 . 71 2 . . Total Damage 4106 | . . . 126 . 561 454 . 2863 102 . . Kills 35 | . . . 1 . 11 2 . 19 2 . . Allies Corrupted 3 | . . . . . . 1 . 2 . . . Allies Melted 2 | . . . . . . . . 1 1 . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac DSF Active Infowar (turns) 9794 | 71 1140 556 606 4607 1009 690 180 866 69 . . Sensors 8102 | . . 94 606 4607 1009 690 161 866 69 . . Terrain 5 | . . 5 . . . . . . . . . Traps 19 | . . . . . . . 19 . . . . Seismic 1673 | 71 1140 462 . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 1 1 . . . . . . Drone Launches 1 | . . . . . . 1 . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac DSF Turns Passed 10973 | 234 1140 559 606 4607 1009 690 331 1033 368 54 342 Spaces Moved 4692 | 103 355 166 246 1912 400 258 233 661 192 44 122 Core 23 | 5 . . . . . . 18 . . . . Treads 3503 | 98 355 166 246 1912 400 258 68 . . . . Legs 384 | . . . . . . . 54 . 164 44 122 Wheels . | . . . . . . . . . . . . Hover 628 | . . . . . . . 93 507 28 . . Flight 154 | . . . . . . . . 154 . . . Fastest Speed 40 | 50 160 240 240 240 240 242 40 40 45 120 120 Average Speed 214 | 156 293 268 240 240 240 242 114 133 125 120 184 Slowest Speed 750 | 160 320 320 240 240 243 242 750 360 260 120 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 3 60 15 61 92 72 7 85 12 31 2 56 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 4 | . . . . 3 1 . . . . . . Known Exits Taken 6 | . . 1 1 1 1 . . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 7 | . . . . 3 4 . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 18 | . 3 1 . . 5 4 1 4 . . . Melee . | . . . . . . . . . . . . Projectile 18 | . 3 1 . . 5 4 1 4 . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac DSF Total 5192 | 143 409 224 251 1931 423 285 277 751 256 45 197 Wait 34 | . . 1 . . . 1 . 3 11 . 18 Move 4682 | 102 354 165 245 1911 399 258 232 660 191 43 122 Hop . | . . . . . . . . . . . . Pick Up 113 | 15 22 8 . 8 5 1 9 29 6 2 8 Fast Attach 17 | 1 . 2 . . . . 7 3 1 . 3 Attach 55 | 6 2 5 . . 1 5 6 15 10 . 5 Detach 6 | . . 2 . . . . 1 . . . 3 Swap 18 | . 2 4 . 2 1 . . 5 3 . 1 Drop 44 | 2 5 8 . 8 4 . 9 7 . . 1 Fire 208 | 17 24 29 6 2 13 18 13 29 30 . 27 Melee 9 | . . . . . . . . . . . 9 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 6 | . . . . . . 2 . . 4 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Garrison -6/Factory -6/DSF History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 235 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Met a group of wandering Federalists 312 | -10/Materials | Build established: Mutant 788 | -10/Materials | Discovered new exit (range 11) 1109 | -10/Materials | Discovered new exit (range 12) 1352 | -10/Materials | Discovered new exit (range 7) 1375 | -10/Materials | Entered another Materials area 1375 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1834 | -9/Materials | Discovered new exit (range 13) 1892 | -9/Materials | Identified exit to Mines 1934 | -9/Materials | Entered Mines 2074 | -9/Mines | Learned Materials trap positions 2093 | -9/Mines | Identified exit to Exiles 2388 | -9/Mines | Discovered new exit (range 15) 2426 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2509 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2536 | -9/Mines | Identified exit to Zion 2538 | -9/Mines | Identified exit to Materials 2540 | -9/Mines | Entered Zion 2668 | -7/Zion | Received a hallucinogenic algorithm 2668 | -7/Zion | Ran a hallucination algorithm 2672 | -7/Zion | Ran a hallucination algorithm 3077 | -7/Zion | Learned location of Warlord (-4) 3492 | -7/Zion | Met Imprinter 3538 | -7/Zion | Imprinted 3540 | -7/Zion | Declared Zion's savior 4141 | -7/Zion | Given A8's code to call for help 4407 | -7/Zion | Given the Hacking Drone Bay 4465 | -7/Zion | Found Prototype Device 4989 | -7/Zion | Ran a hallucination algorithm 5205 | -7/Zion | Learned location of Armory (-4) 6835 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7111 | -7/Zion | Discovered new exit (range 15) 7144 | -7/Zion | Identified exit to Proximity Caves 7147 | -7/Zion | Entered Proximity Caves 7147 | -6/Proximity Caves | Accompanied by 4 allies 7630 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7691 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8124 | -6/Proximity Caves | Discovered new exit (range 16) 8149 | -6/Proximity Caves | Identified exit to Factory 8156 | -6/Proximity Caves | Entered Factory 8156 | -6/Factory | Accompanied by 3 allies 8156 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 8157 | -6/Factory | Identified exit to Lower Caves 8160 | -6/Factory | Identified Hacking Drone Bay 8166 | -6/Factory | Identified exit to DSF 8447 | -6/Factory | Build established: Scavenger-Skirmisher 8846 | -6/Factory | Sucked down chute 8846 | -6/Factory | Entered Waste 8873 | -6/Waste | Found Broken Imp. Powered Armor 8884 | -6/Waste | Spotted C-40 Crusher 8904 | -6/Waste | Destroyed C-40 Crusher 8932 | -6/Waste | Found Damper Plating 8964 | -6/Waste | Spotted C-40 Crusher 8978 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8988 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8991 | -6/Waste | Crushed by Compactor (1 part destroyed) 8994 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8997 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9004 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9007 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 9013 | -6/Waste | Spotted C-40 Crusher 9025 | -6/Waste | Lost 4 parts (1p1u2w) 9025 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9029 | -6/Waste | Crushed by Compactor (1 part destroyed) 9039 | -6/Waste | Found Damper Plating 9062 | -6/Waste | Lost 3 parts (1n2w) 9076 | -6/Waste | Spotted C-40 Crusher 9161 | -6/Waste | Spotted C-40 Crusher 9169 | -6/Waste | Discovered new exit (range 11) 9177 | -6/Waste | Entered Factory 9181 | -6/Factory | Zion Fire squad teleported in 9187 | -6/Factory | Enhanced Grunt warped into view, answering call for help 9191 | -6/Factory | Enhanced Grunt warped into view, answering call for help 9265 | -6/Factory | Lost 3 allies 9286 | -6/Factory | Build established: Mutant 9597 | -6/Factory | Zion Light squad teleported in 10055 | -6/Factory | Identified exit to Garrison 10067 | -6/Factory | Build established: Gunner 10082 | -6/Factory | Garrison activated, responded to threat 10129 | -6/Factory | Lost 3 allies 10147 | -6/Factory | Found Prototype Protection 10175 | -6/Factory | Found Prototype Protection 10178 | -6/Factory | Identified Zio. Weapon Casing (x2) 10189 | -6/Factory | Core integrity fell below 50% 10210 | -6/Factory | Entered Garrison 10232 | -6/Garrison | Triggered checkpoint 10275 | -6/Garrison | Lost 3 parts (1p1n1u) 10302 | -6/Garrison | Rescued a captive Derelict 10421 | -6/Garrison | Triggered checkpoint 10505 | -6/Garrison | Lost 9 parts (1p4n2u2w) 10509 | -6/Garrison | Spotted B-75 Beast 10552 | -6/Garrison | Triggered checkpoint 10567 | -6/Garrison | Discovered new exit (range 10) 10578 | -6/Garrison | Entered Factory 10628 | -6/Factory | Identified exit to DSF 10632 | -6/Factory | Entered DSF 10663 | -6/DSF | Additional patrols routed to DSF 10793 | -6/DSF | Build established: Scavenger-Mutant 10880 | -6/DSF | Core integrity fell below 20% 10974 | -6/DSF | System corruption reached 10% 10974 | -6/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10957_ C-30 ARC bursts open, deploying its payload. 10957_ B-48 Gladiator unfolds itself. 10957_ G-50 Soldier unfolds itself. 10960_ Penetrated by Slug. 10962_ Great Axe destroyed. 10962_ System corrupted by crushing effect (+1). 10963_ Imp. Deuterium Engine destroyed. 10963_ Imp. VSS Leg destroyed. 10964_ Imp. Deuterium Engine destroyed. 10964_ Great Axe destroyed. 10964_ System corrupted by crushing effect (+4). 10964_ System corrupted by crushing effect (+1). 10965_ X-62 Marksman knocked back. 10970_ Carbon-fiber Leg destroyed. 10973_ Xenon Bombardment Thruster destroyed. 10973_ System corrupted by crushing effect (+2). 10973_ G-50 Soldier knocked back. 10973_ Penetrated by Slug. 10973_ Hvy. Flak Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????##?????????? | | #?????????????????????????#""?????????? | | #?????????????????????????#"#?????????? | | ##???????#########???????##"####??????? | | "#########!!!!!//#########"""""#??????? | | "## # #!!!!! /"% #==##"""""#??????? | | =% % ""##"????? | | *%* % % """""????? | | ##=%#***###=^="""===#==## ""###????? | | ### #***#?# %^"##===#==### ###??????? | | ##########!! ##########x ##???????? | | ! #??????#!! #??????#@x% #???????? | | %#??????#!! #??????#=b*g #???????? | | ###??????### "##??????###%g##???????? | | **#????????! !!?????????= #???????? | | **#???????!! !!#????????= #???????? | | **#??????#!! !!#????????= #???????? | | ###??#???### ###????????# ##???????? | | ##]]]#?????# "%#??????????# !????????? | | ""]]]#!!!#? ??H???????? !????????? | | ??????????? !!???????? | | ???????????? !!???????? | | ???????????? !!???????? | | ##!!!#[[[## ????????????? #??????? | | #?!!!#?[[#????????????????? #??????? | | #?####??##????????????????? ##???????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: EM 90 Core Shielding 20 Weapon Shielding 100 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 11 Item Schematics ----------------- Adv. Melee Analysis Suite | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Matter Filter | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Heavy Suspicion Help From High Places Let Me Out Of Here That Tickles Challenges ------------ None Game ------ Seed ScanWarpCasing Manual? 0 Play Time 01:08:28 Cumulative 37.1 hours Start 2026.02.24 @ 19:12:14 End 2026.02.24 @ 20:22:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 37 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0536ed15-04a1-40d7-bd55-234052239382