Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.13 @ 00:26:17 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (337) 1685 Value Destroyed (12571) 12571 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (5062) 5062 TOTAL SCORE: 28078 Bonus ------- High Alert Combat Kills 1242 Follower Combat Kills 1876 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -856 Cogmind --------- Core Integrity 924/1300 Matter 292/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (500) Ox9 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Field Propulsion Array Q-thruster > --- UTILITY (11) ----- Medium Storage Unit Large Storage Unit Advanced Signal Interpreter Advanced Hacking Suite Relay Coupler [NC] (12) Relay Coupler [Grunt] (22) > --- WEAPON (2) ------- Molecular Scythe > --- INVENTORY (14) --- Light Antimatter Reactor Field Propulsion Array Improved Fusion Compressor Experimental Sensor Array Long-range Terrain Scanner Advanced Armor Integrity Analyzer Transmission Jammer Relay Coupler [NC] (33) Advanced Component Analysis Suite Cooled Particle Cannon Hypervelocity Railgun Micro-nuke Launcher Molecular Scythe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Transmission Jammer Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Relay Coupler [Grunt] Relay Coupler [Sentry] Advanced Component Analysis Suite > --- WEAPON ----------- Improved Remote Datajack Molecular Scythe > --- INVENTORY -------- Field Propulsion Array Improved Fusion Compressor Long-range Terrain Scanner Advanced Armor Integrity Analyzer Relay Coupler [NC] Relay Coupler [NC] Cooled Particle Cannon Micro-nuke Launcher Molecular Scythe [Rating: 134] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Molecular Scythe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Was Fac Res Slots Evolved 14 | . . . 2 . . . 2 . . . 2 . 2 . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . 1 . . . . . . . 1 Utility 9 | . . . 1 . . . 2 . . . 1 . . . . . 2 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 432 | 7 11 5 41 4 13 1 19 14 21 15 70 33 25 7 11 14 34 24 1 33 29 Power 36 | 1 1 1 2 1 2 . 1 2 2 1 1 2 3 3 1 . 3 1 . 5 3 Engine 7 | 1 1 . 2 1 1 . . . . . . 1 . . . . . . . . . Core 16 | . . 1 . . 1 . 1 2 2 1 1 1 2 1 . . 3 . . . . Reactor 13 | . . . . . . . . . . . . . 1 2 1 . . 1 . 5 3 Propulsion 99 | 2 3 2 20 3 3 . 3 3 5 5 24 3 3 2 . 1 7 3 . 3 4 Treads 51 | 2 3 2 19 . 3 . 3 3 5 2 3 2 1 2 . 1 . . . . . Leg 23 | . . . . 3 . . . . . 3 15 . 2 . . . . . . . . Wheel 7 | . . . . . . . . . . . 6 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . 1 . . . . . . . . . . . . . 7 3 . 3 4 Utility 140 | 2 2 . 5 . . . 6 5 5 3 16 10 9 1 3 8 18 15 1 16 15 Device 44 | . . . 1 . . . . . . . 2 5 4 . . 3 4 5 1 11 8 Storage 17 | 2 2 . 2 . . . 4 . . . 4 . 1 . . . . . . . 2 Processor 6 | . . . . . . . . . . . . . . . . . 2 1 . 1 2 Hackware 28 | . . . . . . . . 2 . 1 2 2 3 1 1 3 7 4 . 1 1 Protection 45 | . . . 2 . . . 2 3 5 2 8 3 1 . 2 2 5 5 . 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 157 | 2 5 2 14 . 8 1 9 4 9 6 29 18 10 1 7 5 6 5 . 9 7 Energy Gun 20 | 1 . . . . . . 2 . 1 2 11 3 . . . . . . . . . Energy Cannon 22 | . . . . . . . . . . . 1 3 3 . 4 3 2 2 . 2 2 Ballistic Gun 57 | 1 4 2 13 . 5 1 7 2 7 2 8 5 . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . 3 3 . . . . . . . . Launcher 8 | . . . . . . . . . . 2 2 . . . . 1 1 . . 1 1 Special Weapon 24 | . 1 . . . . . . . 1 . 5 2 3 1 3 1 1 2 . 2 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 2 . . 1 . . 2 . . . . . . . . 4 2 Piercing Weapon 6 | . . . . . . . . . . . . 2 1 . . . 2 1 . . . Special Melee Weapon 3 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . . . 2 . 1 . 2 . . . . . 1 . . . . Parts Lost 59 | . . 5 3 . . . . 5 12 6 3 3 6 . . 1 1 3 . . 11 Power 11 | . . 1 1 . . . . . 2 1 . . 2 . . . . 1 . . 3 Propulsion 18 | . . 2 . . . . . 3 4 3 . 1 2 . . 1 . . . . 2 Utility 17 | . . . 1 . . . . 1 3 1 2 . 2 . . . . 2 . . 5 Weapon 13 | . . 2 1 . . . . 1 3 1 1 2 . . . . 1 . . . 1 Highest Loss Streak 10 | . . 5 2 . . . . 5 4 6 2 1 3 . . 1 1 1 . . 10 Average Slot Usage (%) 94 | . 100 95 98 99 98 100 99 99 95 90 99 90 86 86 85 85 92 91 84 88 88 Engine 4 | . 14 10 9 11 5 . . . . . . 1 6 . . . . . . . . Core 4 | . . . 1 . 5 11 9 9 7 8 7 5 1 6 3 . 10 8 5 . . Reactor 1 | . . . . . . . . . . . . . 1 5 9 13 . 1 . 8 8 Treads 17 | . 28 27 32 30 22 33 26 26 25 6 1 6 13 19 20 19 . . . . . Leg 4 | . . . . 1 10 . . . . 20 23 . 2 . . . . . . . . Wheel 1 | . . . . . . . . . . . 4 14 6 . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . 23 20 15 15 18 Device 2 | . . . . . . . . . . . 1 5 4 6 5 1 4 4 5 7 9 Storage 27 | . 28 28 29 33 33 33 35 36 36 36 30 30 26 26 26 26 5 5 5 5 5 Hackware 4 | . . . . . . . . 3 . . 4 1 6 6 3 4 22 30 31 30 26 Protection 3 | . . . 1 . . . 9 5 8 8 7 7 1 . 2 5 4 5 . . 2 Energy Gun 1 | . 1 . . . . . 1 . . 6 5 4 . . . . . . . . . Ballistic Gun 11 | . 26 28 21 22 11 22 16 17 17 3 6 7 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 16 40 41 78 78 77 75 95 95 102 102 140 155 159 142 163 162 63 48 33 64 59 Greatest Support 175 | 40 40 46 66 63 60 60 62 62 60 60 72 56 28 175 175 175 45 56 56 60 73 Greatest Overweight (x) 9 | . . . 1 3 3 1 1 2 2 9 5 6 5 4 . 1 2 . . 1 . Average Overweight (x) . | . . . . 1 1 1 1 1 1 2 1 3 4 . . . . . . . . Largest Inventory Capacity 34 | 8 16 16 24 24 24 24 30 30 30 30 34 34 34 34 34 34 34 10 10 10 14 Average Capacity 25 | 6 12 16 22 24 24 24 28 30 30 30 33 34 34 34 34 34 10 10 10 10 11 Most Carried 34 | 5 16 16 24 24 24 24 30 30 30 30 34 34 34 34 34 34 34 10 10 10 14 Average Carried 24 | 3 11 15 21 23 23 24 27 28 29 27 32 33 32 33 33 33 10 9 10 9 10 Final Capacity 34 | 8 16 16 24 24 24 24 30 30 30 30 34 34 34 34 34 34 10 10 10 10 14 Final Carried 34 | 5 16 12 24 24 24 24 30 30 30 30 34 34 33 34 33 34 10 10 10 10 14 Class Distribution -------------------- 60% | Hauler-Mutant 15% | Mutant 12% | Bothacker-Mutant 7% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Was Fac Res Matter Collected 9275 | 286 577 48 1196 411 166 165 264 361 770 427 1111 793 764 105 120 224 330 219 . 573 365 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14415 | 158 819 72 2025 596 292 170 317 510 1410 787 1187 1021 796 434 356 765 829 817 . 492 562 Parts 685 | 15 52 7 114 45 9 20 16 21 83 26 53 37 17 13 15 23 31 36 . 22 30 Haulers Intercepted 14 | . 2 . 6 . . . 1 . 2 . . . . . 1 . 1 . . . 1 Recyclers Shooed 11 | . 1 . 3 . . . 2 . 2 . . . 1 . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Was Fac Res Combat Hostiles Destroyed 236 | . 15 4 31 19 . 8 3 11 25 19 23 17 13 1 4 21 1 11 . 2 8 Melee 8 | . . . . . . . . . . . . . . 1 . . 1 1 . 1 4 Guns 160 | . 15 4 31 19 . 5 3 11 25 13 21 13 . . . . . . . . . Cannons 22 | . . . . . . . . . . . . 1 10 . 3 8 . . . . . AOE 35 | . . . . . . 3 . . . 6 2 . . . . 9 . 10 . 1 4 Classes Destroyed 19 | 2 5 . 4 . . . . 1 2 . . 2 1 2 . . . . . . . Worker 22 | . . . 3 . . . . . 4 . 2 . . . . . 1 8 . 3 1 Builder 3 | . . . 2 . . . . . . . . . . . . . 1 . . . . Tunneler 10 | 4 2 1 1 1 . . . . . . . . . . . . . . . . 1 Hauler 14 | . 2 . 6 . . . 1 . 2 . . . . . 1 . 1 . . . 1 Recycler 26 | 1 1 . 5 1 . 1 2 . 2 . 2 . 1 . . . 5 2 . 2 1 Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . Operator 5 | . 1 . 2 . . . . . . . . . 2 . . . . . . . . Watcher 16 | . 3 . 4 . . . . . 2 . 2 . . . . . . 2 . 1 2 Swarmer 64 | . 3 4 10 11 . 8 . . 7 . 6 2 . . . 6 . 2 . . 5 Grunt 117 | . 12 . 13 8 . . 2 8 7 18 12 10 10 . . 10 . 6 . 1 . Brawler 6 | . . . 2 . . . . . . 1 1 1 1 . . . . . . . . Duelist 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Protector 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . Sentry 27 | . . . 6 . . . 1 2 8 . 1 4 . . 1 2 . . . 1 1 Demolisher 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hunter 9 | . . . . . . . . 1 2 . 1 . 1 . 2 . . 2 . . . Programmer 8 | . . . . . . . . . 1 . 2 . . . 1 . 1 1 . . 2 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . 1 . . . . . . . Martyr 2 | . . . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 13 | 3 5 2 8 4 . 3 2 3 6 11 4 2 3 1 2 10 3 13 . 2 10 Combat Bots Only 11 | . 5 2 8 4 . 3 2 3 5 11 4 2 3 1 2 10 1 8 . 1 6 Max Kills in Single Turn 8 | 1 1 1 2 1 . 3 1 1 2 3 2 1 1 1 1 2 1 8 . 1 3 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . Exploded 8 | . . . . . . 3 . . . 3 1 . . . . 2 . 8 . 1 2 Melee 1 | . . . . . . . . . . . . . . 1 . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Was Fac Res Damage Taken 16911 | . 681 633 1341 613 . 125 84 1147 1805 1203 1424 2016 1339 . 539 1074 177 872 . 472 1366 Core 2301 | . 119 95 147 87 . 16 13 172 165 150 78 240 133 . 77 83 14 259 . 77 376 Absorbed by Shields 536 | . . . 103 . . . . . . 110 70 185 68 . . . . . . . . Core Remaining (%) 55 | 100 . 14 . . . 37 . . . 9 . 54 . . . 65 98 . . 70 . Volleys Fired 936 | 16 85 13 174 49 1 13 15 34 91 37 105 96 63 7 22 56 7 19 . 20 13 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 . 1 1 Hottest 150 | 60 100 40 46 46 46 47 84 47 53 53 114 143 150 30 75 75 30 90 . 49 90 Shots Fired 1644 | 32 169 25 323 101 2 26 28 68 179 78 178 178 113 7 22 56 7 19 . 20 13 Gun 1329 | 32 168 25 323 101 2 26 28 68 179 71 166 140 . . . . . . . . . Cannon 229 | . . . . . . . . . . . . 33 105 . 18 47 5 15 . 2 4 Launcher 24 | . . . . . . . . . . 7 3 . . . . 7 . . . 3 4 Special 62 | . 1 . . . . . . . . . 9 5 8 7 4 2 2 4 . 15 5 Kinetic 1222 | 16 145 25 323 101 2 26 27 68 179 60 98 80 72 . . . . . . . . Thermal 153 | . 1 . . . . . 1 . . 11 58 53 2 . 1 . 5 15 . 2 4 Explosive 24 | . . . . . . . . . . 7 3 . . . . 7 . . . 3 4 Electromagnetic 184 | 16 23 . . . . . . . . . 10 40 31 . 17 47 . . . . . Robot Hit Streak 23 | 7 14 7 20 10 . 4 11 11 19 23 19 17 7 11 19 16 4 5 . 7 5 Robot Miss Streak 5 | 2 3 2 4 4 . 5 4 2 3 3 4 5 5 . 1 3 . 1 . 1 1 Penetration Max 1 | . . . . . . . . . . 1 . . 1 . . . . . . . . Secondary Targets 24 | . 3 . 6 2 . 1 . 2 4 3 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . 1 1 1 1 . . . . . . . . . . Autonomous 12 | . . . . . . . . . . 11 1 . . . . . . . . . . Shots Hit Robots 1244 | 19 107 17 224 58 18 15 21 53 137 51 128 139 71 16 20 41 23 25 . 31 30 Core Hits 607 | 9 46 7 92 25 6 10 12 26 69 39 60 51 29 4 5 38 14 30 . 11 24 Critical Hits 28 | . 1 1 5 . 1 . . . 1 1 . 2 9 . . . 1 1 . 2 3 Critical Kills 8 | . 1 . 1 . 1 . . . . 1 . . . . . . . 1 . . 3 Critical Parts Destroyed 19 | . . 1 4 . . . . . 1 . . 1 9 . . . 1 . . 2 . Melee Attacks 206 | . . . . . 18 . . 3 . . 3 4 1 10 1 . 38 48 . 37 43 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 95 | . . . . . 14 . . 1 . . 3 . . . . . . . . 34 43 Piercing 105 | . . . . . . . . . . . . 4 1 10 1 . 38 48 . 3 . Sneak Attacks 60 | . . . . . 4 . . . . . . 1 1 10 1 . 11 14 . 13 5 Combat Hostiles 24 | . . . . . 4 . . . . . . . . 7 . . . 4 . 7 2 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35115 | 188 1122 192 2552 965 1449 340 320 755 2492 1752 2342 2679 2194 547 599 2230 1400 5109 . 2719 3169 Guns 13738 | 188 1120 182 2544 956 22 194 320 754 2492 1036 2179 1751 . . . . . . . . . Cannons 4278 | . . . . . . . . . . . . 653 2116 . 502 1007 . . . . . Explosions 7132 | . . . . . . 146 . . . 716 163 174 . . . 1127 . 3260 . 448 1098 Melee 9833 | . . . . . 1427 . . . . . . 93 78 547 97 . 1400 1849 . 2271 2071 Ramming 134 | . 2 10 8 9 . . . 1 . . . 8 . . . 96 . . . . . Kinetic 12974 | 92 960 182 2544 956 22 194 300 754 2492 743 1296 1034 1405 . . . . . . . . Thermal 4819 | . . . . . . 146 20 . . 293 804 1024 . . 35 27 . 2470 . . . Explosive 4173 | . . . . . . . . . . 716 163 . . . . 1100 . 648 . 448 1098 Electromagnetic 3182 | 96 160 . . . . . . . . . 79 520 711 . 467 1007 . 142 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 5769 | . . . . . 1427 . . . . . . . . . . . . . . 2271 2071 Piercing 4064 | . . . . . . . . . . . . 93 78 547 97 . 1400 1849 . . . Highest Corruption 16 | . 2 2 5 5 5 5 . . . . 3 3 . . . . 2 5 15 16 . Average Corruption 4 | . 1 2 4 5 5 5 . . . . 2 3 . . . . 1 5 8 15 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 308 | . 8 5 67 40 32 26 . . . . 21 37 . . . . 1 3 1 67 . Message Errors 80 | . 3 1 16 11 7 12 . . . . 10 9 . . . . 1 . 1 9 . Matter Fused 45 | . . . 8 9 9 5 . . . . 1 7 . . . . . 1 . 5 . Heat Flow Errors 30 | . . . 7 4 6 2 . . . . . 6 . . . . . 1 . 4 . Energy Discharges 23 | . 2 1 6 1 4 1 . . . . 1 2 . . . . . . . 5 . Parts Rejected 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 40 | . 1 2 8 7 3 3 . . . . 6 6 . . . . . 1 . 3 . Data Loss (major) 11 | . . . 4 2 1 1 . . . . . . . . . . . . . 3 . Misfires 4 | . . . 1 3 . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . 2 . Misdirections 25 | . . . . . . . . . . . . . . . . . . . . 25 . Targeting Errors 42 | . 2 1 13 3 2 2 . . . . 3 7 . . . . . . . 9 . Weapon Failures 3 | . . . 3 . . . . . . . . . . . . . . . . . . Overload Shots 4 | . . . . . . . . . . . . . . . . . . 2 . . 2 Overflow Damage 1943 | . . . . . 269 . . . . 11 . . 30 . 15 . 133 816 . 295 374 Projectiles 45 | . . . . . . . . . . . . . 30 . 15 . . . . . . Explosions 648 | . . . . . . . . . . 11 . . . . . . . 490 . 29 118 Melee 1250 | . . . . . 269 . . . . . . . . . . . 133 326 . 266 256 Knockbacks 9 | . . . . . . . . . . . . . 9 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . 9 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 146 | . . . . . . 5 . . . 33 . 37 . . . 56 . . . . 15 Shots 5 | . . . . . . 1 . . . 1 . 1 . . . 1 . . . . 1 Rammed 10 | . . 2 1 1 . . . 1 . . . 1 . . . 3 . . . . 1 Targets Rammed 11 | . 1 2 1 1 . . . 1 . . . 1 . . . 3 . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | 60 142 . 274 203 269 263 21 18 51 108 246 214 336 . 28 262 16 247 . 236 116 Average Temperature 54 | 25 40 . 59 72 102 115 9 6 13 41 54 54 67 . 7 59 8 50 . 72 43 Received Heat Transfer 4654 | . 315 . 440 147 . . 27 396 513 720 414 564 431 . 153 213 . 60 . 114 147 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . . . 3 3 . 1 4 . . . . . Combat Hostiles 11 | . . . . . . . . . . . . 3 3 . 1 4 . . . . . Parts Fried 28 | . . . . . . . . . . . . 4 10 . 3 9 . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . 1 . . . . 5 . . . . . . . . . 1 Heat Transferred 5471 | . . . . . . 200 37 . . 370 1665 1412 . . 37 . . 1750 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 1 . . . 1 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Was Fac Res Peak Influence 1093 | 25 242 127 556 530 . 245 123 370 594 730 386 1029 564 242 433 805 520 1093 293 517 576 Initial 539 | . 16 37 . 200 . . . 35 180 276 382 270 539 187 29 156 422 45 281 205 249 Average 323 | 13 63 95 347 344 . 111 66 188 349 648 249 712 477 179 180 633 393 282 287 286 362 Maximum Alert Level 3 | . 1 . 2 2 . 1 . 1 2 3 1 3 2 1 2 3 2 3 1 2 2 Low Security (%) 32 | 100 96 100 11 . . 86 100 51 16 . 35 . . 23 58 8 9 46 . 12 4 Level 1 37 | . 3 . 52 72 . 13 . 48 41 16 64 14 27 76 40 7 14 38 100 70 61 Level 2 18 | . . . 36 27 . . . . 41 8 . 25 72 . 1 28 75 3 . 16 33 Level 3 11 | . . . . . . . . . . 74 . 60 . . . 56 . 11 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 4 . 5 . . . 2 . 5 . 7 . 5 . 5 . . 12 . 8 3 Investigation 27 | . 3 . 3 . . . 1 . . . 1 . 1 . 1 . . 8 . 7 2 Extermination 7 | . . . . . . . . . . . 3 . . . 2 . . . . 1 1 Reinforcement 11 | . 1 . 2 . . . . . 1 . 2 . 1 . 1 . . 3 . . . Assault 3 | . . . . . . . . . . . . . 3 . . . . . . . . Garrison 8 | . . . . . . . 1 . 4 . 1 . . . 1 . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . Alert ID Control Effect 20 | . . . . . . . . . . . . 1 2 . 1 1 . . . 7 8 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Was Fac Res Distress Signals 15 | . 2 . 2 . . . . . 2 . . . 2 . 1 . . 3 . 2 1 Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . 12 3 Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . 12 3 Times Spotted 468 | . 26 10 43 22 . 11 5 16 34 21 40 34 29 6 18 28 9 51 4 31 30 Peak Tracking Total 14 | . 5 5 7 3 . 3 2 6 7 8 4 4 6 3 6 11 6 14 4 5 14 Tactical Retreats 47 | . . 1 4 1 . . . 2 . 3 3 8 1 . . 3 2 9 . 5 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Was Fac Res Traps Triggered 27 | . 2 . 1 . . . . 3 . 5 2 7 1 . 2 . 1 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . 6 . Reused 1 | . . . . . . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Was Fac Res Machines Disabled 34 | . 1 . . 3 . 4 . 2 . 1 . 4 2 . 1 3 . 13 . . . Max in Single Turn 3 | . 1 . . 1 . 2 . 1 . 1 . 1 1 . . 1 . 3 . . . Garrison Access 5 | . . . . . . . . . . . 1 . 1 . . . . 3 . . . Garrison Relay 10 | . . . . . . . . 2 . 1 . 4 . . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . 1 . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Was Fac Res Machines Accessed 91 | . 7 . 9 1 2 . 5 . 4 . 14 . 4 . 3 . 7 14 . 16 5 Terminals 47 | . 5 . 7 1 . . 1 . 2 . 8 . 3 . 1 . 4 6 . 6 3 Fabricators 10 | . . . . . . . . . . . 3 . . . . . . 3 . 3 1 Repair Stations 8 | . . . . . . . 2 . 1 . 1 . . . . . 1 2 . 1 . Recycling Units 9 | . 2 . 2 . . . . . . . . . . . . . 1 . . 3 1 Scanalyzers 3 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . Garrison Access 12 | . . . . . . . 1 . 1 . 2 . 1 . 1 . 1 3 . 2 . Total Hacks 249 | . 20 . 23 3 5 . 12 . 9 . 43 . 8 . 5 . 17 44 . 45 15 Successful 153 | . 8 . 11 . 5 . 7 . 4 . 29 . 6 . 3 . 11 25 . 34 10 Failed 95 | . 12 . 12 3 . . 5 . 5 . 14 . 2 . 2 . 6 19 . 10 5 Catastrophic 8 | . 1 . . . . . 1 . . . 2 . 2 . . . . 1 . 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . Manual 117 | . 16 . 17 4 1 . 2 . 7 . 15 . 2 . 1 . 9 19 . 20 4 Terminals 138 | . 15 . 20 3 . . 3 . 5 . 22 . 7 . 1 . 11 21 . 20 10 Fabricators 30 | . . . . . . . . . . . 9 . . . . . . 9 . 9 3 Repair Stations 21 | . . . . . . . 5 . 1 . 6 . . . . . 2 5 . 2 . Recycling Units 17 | . 5 . 3 . . . . . . . . . . . . . 1 . . 6 2 Scanalyzers 6 | . . . . . . . 2 . . . . . . . 2 . . . . 2 . Garrison Access 32 | . . . . . . . 2 . 3 . 6 . 1 . 2 . 3 9 . 6 . Terminal Hacks 54 | . 3 . 4 . 5 . . . 1 . 7 . 3 . . . 6 7 . 12 6 Record 4 | . . . . . 4 . . . . . . . . . . . . . . . . Part Schematic 7 | . 1 . . . . . . . . . 1 . 1 . . . 1 2 . 1 . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . 1 1 Terminal Index 4 | . . . . . . . . . . . 1 . . . . . 1 . . 1 1 Fabricator Index 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Garrison Index 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Unreport Threat 8 | . . . . . . . . . 1 . 1 . . . . . 2 2 . . 2 Locate Traps 6 | . . . . . . . . . . . 1 . 1 . . . 1 . . 2 1 Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Hauler Manifests 3 | . . . 1 . . . . . . . 1 . . . . . . . . 1 . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . 2 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . . . . . . 8 . . . . . . 5 . 3 2 Load Schematic 8 | . . . . . . . . . . . 3 . . . . . . 2 . 2 1 Build 10 | . . . . . . . . . . . 5 . . . . . . 3 . 1 1 Repair Station Hacks 13 | . . . . . . . 3 . . . 4 . . . . . . 4 . 2 . Scan Component 7 | . . . . . . . 2 . . . 2 . . . . . . 2 . 1 . Repair 6 | . . . . . . . 1 . . . 2 . . . . . . 2 . 1 . Recycling Unit Hacks 9 | . 1 . 1 . . . . . . . . . . . . . 1 . . 4 2 Report Inventory 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Retrieve Components 7 | . 1 . 1 . . . . . . . . . . . . . 1 . . 3 1 Scanalyzer 5 | . . . . . . . 2 . . . . . . . 1 . . . . 2 . Insert Component 3 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . Analyze 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Garrison Access Hacks 10 | . . . . . . . 1 . 1 . 2 . 1 . 1 . . 3 . 1 . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . . . 1 . . . . . . Seal Access 5 | . . . . . . . . . . . 1 . 1 . . . . 3 . . . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 44 | . 4 . 6 . . . 1 . 2 . 8 . 2 . 1 . 4 6 . 10 . Terminals 18 | . 3 . 4 . . . 1 . 1 . 5 . 2 . . . . 1 . 1 . Track 4 | . . . 1 . . . 1 . 1 . . . . . . . . . . 1 . Assimilate 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . Botnet 7 | . 1 . 3 . . . . . . . 2 . 1 . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . 1 . . . Operators 3 | . 1 . . . . . . . . . 1 . 1 . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . 2 . 3 . Report 1 | . . . . . . . . . . . . . . . . . . . . 1 . Prioritize 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Haulers 1 | . . . . . . . . . . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Mechanics 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Recycling Units 4 | . 1 . 2 . . . . . . . . . . . . . . . . 1 . Tunnel 4 | . 1 . 2 . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . . . 1 . 2 . . . 1 . 3 3 . 5 . Restock 1 | . . . . . . . . . 1 . . . . . . . . . . . . Reprogram 9 | . . . . . . . . . . . 2 . . . . . 1 3 . 3 . Intercept 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Watchers 1 | . . . . . . . . . . . . . . . . . 1 . . . . Eject 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 73 | . 6 . 7 1 . . 4 . 4 . 13 . 3 . 3 . 5 11 . 12 4 Full Trace Events 17 | . 1 . . . . . 1 . . . 1 . 1 . . . . 6 . 5 2 Feedback Events 3 | . 1 . . . . . . . . . . . . . . . . 1 . 1 . Corruption 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 . . . . . 1 . . . 1 . 1 . . . 1 2 . 2 . Parts Built 9 | . . . . . . . . . . . 5 . . . . . . 2 . 1 1 Matter 1987 | . . . . . . . . . . . 642 . . . . . . 775 . 285 285 Time 714 | . . . . . . . . . . . 269 . . . . . . 293 . 76 76 Total Part Build Rating 33 | . . . . . . . . . . . 11 . . . . . . 12 . 5 5 Parts Repaired 6 | . . . . . . . 1 . . . 2 . . . . . . 2 . 1 . Time 245 | . . . . . . . 26 . . . 64 . . . . . . 99 . 56 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . 10 . 10 . . . . . . . . . . . . . 1 . . 5 1 Parts Scanalyzed 3 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Was Fac Res Used RIF Installer 4 | . . . . . . . . 1 . 1 . 1 . . . 1 . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . 1 . . . . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 44 | . . . . . . . . 2 . . 5 4 4 6 3 1 2 2 . 11 4 Non-combat 16 | . . . . . . . . . . . 4 . 2 . 1 . 1 1 . 4 3 Combat 28 | . . . . . . . . 2 . . 1 4 2 6 2 1 1 1 . 7 1 Robot Hacks Applied 48 | . . . . . . . . 2 . . 6 4 4 6 3 1 2 2 . 14 4 find_chute 3 | . . . . . . . . . . . 1 . . . . . 1 1 . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . 1 . drop_inventory 9 | . . . . . . . . . . . 3 . . . . . . . . 4 2 locate_stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . purge_threat 1 | . . . . . . . . . . . . . . . 1 . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . 1 ignore_targets 6 | . . . . . . . . . . . . . . 6 . . . . . . . find_garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . . 1 . wipe_record 2 | . . . . . . . . . . . . . . . . . . . . 2 . reboot_system 5 | . . . . . . . . . . . . . . . . . . 1 . 3 1 go_dormant 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . overwrite_iff 4 | . . . . . . . . 1 . . . 1 . . 2 . . . . . . streamctrl_high 1 | . . . . . . . . 1 . . . . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . 1 . . . . . . . . formatsys_high 8 | . . . . . . . . . . . 1 3 3 . . 1 . . . . . Relay Couplers Released 53 | . . . . . . . . 9 3 5 . 14 2 . 4 11 . 2 . 3 . Ejected 7 | . . . . . . . . . . . . . . . 4 . . . . 3 . Machine Destruction 43 | . . . . . . . . 9 . 5 . 14 2 . . 11 . 2 . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . . . . Attached 20 | . . . . . . . . 2 . 1 2 2 3 1 1 3 1 2 . 1 1 Robots Rewired 6 | . . . . . 3 . . . . . . 3 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Was Fac Res Total Allies 60 | . 1 . . 2 3 . . 2 . . 4 7 4 18 2 1 . 9 . 7 . Largest Group 18 | . 1 . . 2 3 3 1 2 . . 3 3 4 18 12 1 . 5 . 7 5 Highest-Rated Group 650 | . 10 . . 41 37 37 8 32 . . 68 63 135 650 450 32 . 235 . 329 235 Highest-Rated Ally 56 | . 10 . . 31 26 21 8 16 . . 32 32 47 50 46 32 . 56 . 47 47 Total Orders 10 | . . . . . . . . . . . 8 . 2 . . . . . . . . STAY 4 | . . . . . . . . . . . 4 . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . 4 . . . . . . . . . . AID 2 | . . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 487 | . . . . 7 . 15 7 18 . . 21 51 20 143 80 7 . 44 . 40 34 Total Damage 12569 | . . . . 126 . 104 54 182 . . 609 1076 803 3949 1979 352 . 1321 . 1072 942 Kills 62 | . . . . 1 . 3 1 1 . . 3 6 5 9 12 1 . 4 . 7 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Was Fac Res Turns Passed 23501 | 202 2380 416 2517 1522 1135 885 580 780 1183 1055 3103 1676 1037 496 725 1119 444 664 23 957 602 Spaces Moved 15465 | 88 1312 228 1089 746 572 470 258 348 478 447 1536 884 528 273 405 600 817 1386 67 1928 1005 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . Treads 6753 | 87 1312 228 1089 701 411 470 258 348 478 85 . 38 . 243 405 600 . . . . . Legs 1804 | . . . . 45 161 . . . . 362 1236 . . . . . . . . . . Wheels 1704 | . . . . . . . . . . . 300 846 528 30 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 5203 | . . . . . . . . . . . . . . . . . 817 1386 67 1928 1005 Fastest Speed 27 | 50 160 160 160 180 180 180 175 175 180 180 120 120 140 140 160 160 27 28 32 32 31 Average Speed 120 | 158 160 160 176 180 180 180 179 177 181 205 152 134 148 157 160 160 28 28 32 33 31 Slowest Speed 390 | 160 160 160 180 220 220 180 180 192 200 390 210 290 150 160 160 180 166 32 32 114 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . . . . 1 7 . 4 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 95 39 76 99 93 99 18 58 36 40 38 87 7 85 13 68 20 34 80 39 18 Regions Visited 21 Branch Regions 4 Pre-discovered Areas 6 | . 1 . 2 1 1 . . . . . . . . . . . . . . 1 . Known Exits Taken 9 | . . . 1 . 1 1 1 . 1 . 1 . . . 1 . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . 3 . 1 . . . . . . . . . . . . . . . Spaces Dug 128 | . 1 . . . . . . . . 2 12 . 5 . . . 13 70 . 17 8 Terrain Destroyed 430 | . 1 . . . . 15 . . 1 23 23 9 43 . . 19 15 177 . 58 46 Melee 50 | . . . . . . . . . . . 3 . . . . . 12 12 . 16 7 Projectile 64 | . 1 . . . . . . . 1 3 . . 43 . . . 3 9 . 2 2 AOE 316 | . . . . . . 15 . . . 20 20 9 . . . 19 . 156 . 40 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Was Fac Res Total 18579 | 118 1447 256 1418 828 651 483 355 439 630 528 2142 1187 669 324 458 700 969 1541 67 2165 1204 Wait 852 | 3 7 6 31 18 2 . 28 16 23 . 308 58 33 3 13 16 34 51 . 110 92 Move 15421 | 87 1311 227 1088 745 571 469 257 347 477 446 1536 883 528 272 404 599 814 1372 66 1919 1003 Hop 13 | . . . . . . . . . . . . . . . . . 1 7 . 4 1 Pick Up 228 | 5 17 2 36 4 1 . 15 9 9 7 42 13 8 9 4 7 13 9 . 12 6 Fast Attach 159 | 7 1 . 12 3 7 . 7 3 10 7 25 14 8 5 . 1 12 6 . 18 13 Attach 85 | . . 5 10 1 . . 4 5 7 4 10 7 2 . 3 4 14 6 . 1 2 Detach 8 | . . . 1 . . . 2 . 1 . 2 . . . . . . 2 . . . Swap 188 | . 10 . 19 . 6 1 8 6 4 4 35 12 15 2 8 9 8 12 1 14 14 Drop 334 | . 15 1 46 7 10 . 19 9 8 8 71 23 10 16 3 5 28 9 . 30 16 Fire 936 | 16 85 13 174 49 1 13 15 34 91 37 105 96 63 7 22 56 7 19 . 20 13 Melee 206 | . . . . . 18 . . 3 . . 3 4 1 10 1 . 38 48 . 37 43 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . 1 2 1 1 . . . 1 . . . 1 . . . 3 . . . . . Escape Stasis 65 | . . . . . . . . 6 . 15 5 39 . . . . . . . . . Rewire 73 | . . . . . 35 . . . . . . 37 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp / [*Ext]) -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research (discovered 3 exits: Arm / *Tes x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 203 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 1355 | -10/Materials | Discovered new exit (range 10) 1937 | -10/Materials | Discovered new exit (range 6) 2047 | -10/Materials | Discovered new exit (range 16) 2583 | -10/Materials | Entered Mines 2694 | -10/Mines | Discovered new exit (range 8) 2839 | -10/Mines | Assembled infested the area 2873 | -10/Mines | Core integrity fell below 50% 2878 | -10/Mines | Core integrity fell below 20% 2914 | -10/Mines | Lost 5 parts (1p2n2w) 2999 | -10/Mines | Entered Materials 2999 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3000 | -9/Materials | Identified exit to Mines 3246 | -9/Materials | Destroyed 8 combat bots 3816 | -9/Materials | Discovered new exit (range 15) 3982 | -9/Materials | Build established: Hauler-Mutant 4430 | -9/Materials | Discovered new exit (range 15) 5516 | -9/Materials | Entered Mines 5516 | -9/Mines | Discovered new exit (range 13) 5535 | -9/Mines | Met a Derelict bent on vengeance 5743 | -9/Mines | Core integrity fell below 50% 6174 | -9/Mines | Identified exit to Materials 6502 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6502 | -9/Mines | Discovered new exit (range 5) 7038 | -9/Mines | Entered Exiles 7038 | -9/Exiles | Found Exiles lab destroyed 7038 | -9/Exiles | Accompanied by 2 allies 7039 | -9/Exiles | Identified exit to Mines 7068 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7730 | -9/Exiles | Learned location of Zion (-6) 7909 | -9/Exiles | Opened EX-Vault 7921 | -9/Exiles | Found AWS/Thermal 8150 | -9/Exiles | Discovered exit to Mines (range 11) 8173 | -9/Exiles | Entered Mines 8173 | -8/Mines | Accompanied by 3 allies 8622 | -8/Mines | Discovered exit to Materials (range 7) 8714 | -8/Mines | Discovered exit to Materials (range 13) 9058 | -8/Mines | Entered Materials 9058 | -8/Materials | Accompanied by 1 ally 9058 | -8/Materials | Evolved 2 slots: Utility x2 9348 | -8/Materials | Repaired Lgt. Treads 9396 | -8/Materials | Garrison activated, responded to threat 9580 | -8/Materials | Identified exit to Garrison 9638 | -8/Materials | Entered Garrison 9638 | -8/Garrison | Accompanied by 1 ally 9647 | -8/Garrison | Installed Relay Interface Framework 9772 | -8/Garrison | Triggered checkpoint 9820 | -8/Garrison | Garrison Relay disabled 9916 | -8/Garrison | Triggered checkpoint 9920 | -8/Garrison | Triggered checkpoint 9969 | -8/Garrison | Triggered checkpoint 10063 | -8/Garrison | Lost 5 parts (3n1u1w) 10302 | -8/Garrison | Triggered checkpoint 10340 | -8/Garrison | Garrison Relay disabled 10398 | -8/Garrison | Discovered new exit (range 12) 10418 | -8/Garrison | Entered Materials 10790 | -8/Materials | Garrison activated, responded to threat 10890 | -8/Materials | Lost 4 parts (1p2n1w) 10926 | -8/Materials | Garrison activated, responded to threat 10946 | -8/Materials | Core integrity fell below 50% 11061 | -8/Materials | Lost 3 parts (1n1u1w) 11167 | -8/Materials | Identified exit to Garrison 11309 | -8/Materials | Discovered new exit (range 10) 11601 | -8/Materials | Entered Garrison 11637 | -8/Garrison | Triggered checkpoint 11668 | -8/Garrison | Garrison Relay disabled 11787 | -8/Garrison | Triggered checkpoint 11828 | -8/Garrison | Core integrity fell below 20% 11830 | -8/Garrison | Destroyed 11 combat bots 11872 | -8/Garrison | Lost 6 parts (1p3n1u1w) 11896 | -8/Garrison | Triggered checkpoint 12138 | -8/Garrison | Discovered new exit (range 9) 12166 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 12656 | -8/Garrison | Entered Factory 12656 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12757 | -7/Factory | Fabricated Hcp. Storage Unit? 12802 | -7/Factory | Build established: Bothacker-Mutant 12808 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 13529 | -7/Factory | Build established: Hauler-Mutant 13767 | -7/Factory | Discovered new exit (range 16) 13904 | -7/Factory | Repaired Hrd. Light Armor Plating 13938 | -7/Factory | Repaired Rocket Launcher 14548 | -7/Factory | Discovered new exit (range 14) 15435 | -7/Factory | Fabricated Hacking Suite? 15600 | -7/Factory | Fabricated Hacking Suite? 15683 | -7/Factory | Fabricated Hacking Suite (x1) 15741 | -7/Factory | Identified exit to Garrison 15759 | -7/Factory | Entered Garrison 15759 | -7/Garrison | Accompanied by 1 ally 15774 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 15848 | -7/Garrison | Triggered checkpoint 16002 | -7/Garrison | Garrison Relay disabled 16080 | -7/Garrison | Triggered checkpoint 16267 | -7/Garrison | Discovered new exit (range 12) 16290 | -7/Garrison | Triggered checkpoint 16353 | -7/Garrison | Garrison Relay disabled 16416 | -7/Garrison | Triggered checkpoint 16490 | -7/Garrison | Discovered new exit (range 8) 16518 | -7/Garrison | Triggered checkpoint 16546 | -7/Garrison | Garrison Relay disabled 16608 | -7/Garrison | Triggered checkpoint 17036 | -7/Garrison | Build established: Bothacker-Mutant 17187 | -7/Garrison | Spotted B-75 Beast 17196 | -7/Garrison | Discovered new exit (range 14) 17223 | -7/Garrison | Destroyed B-75 Beast 17240 | -7/Garrison | Triggered checkpoint 17343 | -7/Garrison | Garrison Relay disabled 17435 | -7/Garrison | Entered Factory 17435 | -6/Factory | Accompanied by 1 ally 17435 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 17785 | -6/Factory | First assault squad dispatched 18385 | -6/Factory | Lost 3 parts (1p1n1u) 18472 | -6/Factory | Sucked down chute 18472 | -6/Factory | Entered Waste 18489 | -6/Waste | Spotted C-40 Crusher 18531 | -6/Waste | Destroyed C-40 Crusher 18537 | -6/Waste | Found Damper Plating 18595 | -6/Waste | Spotted C-40 Crusher 18600 | -6/Waste | Build established: Hauler-Mutant 18624 | -6/Waste | Spotted C-40 Crusher 18640 | -6/Waste | Spotted C-40 Crusher 18641 | -6/Waste | Spotted C-40 Crusher 18657 | -6/Waste | Spotted C-40 Crusher 18768 | -6/Waste | Discovered new exit (range 15) 18797 | -6/Waste | Warlord forces began an assault 18815 | -6/Waste | Allies destroyed C-40 Crusher 18823 | -6/Waste | Allies destroyed C-40 Crusher 18968 | -6/Waste | Entered Factory 18968 | -6/Factory | Accompanied by 12 allies 19090 | -6/Factory | Discovered new exit (range 10) 19550 | -6/Factory | Identified exit to Garrison 19655 | -6/Factory | Garrison activated, responded to threat 19693 | -6/Factory | Entered Garrison 19693 | -6/Garrison | Accompanied by 1 ally 19756 | -6/Garrison | Triggered checkpoint 19785 | -6/Garrison | Garrison Relay disabled 19905 | -6/Garrison | Destroyed 10 combat bots 20104 | -6/Garrison | Triggered checkpoint 20176 | -6/Garrison | Garrison Relay disabled 20392 | -6/Garrison | Discovered new exit (range 9) 20417 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 20474 | -6/Garrison | Triggered checkpoint 20520 | -6/Garrison | Build established: Bothacker-Mutant 20526 | -6/Garrison | Garrison Relay disabled 20604 | -6/Garrison | Triggered checkpoint 20793 | -6/Garrison | Discovered new exit (range 12) 20812 | -6/Garrison | Entered Factory 20812 | -5/Factory | Evolved 2 slots: Utility x2 20911 | -5/Factory | Discovered new exit (range 15) 20917 | -5/Factory | Identified exit to Upper Caves 21089 | -5/Factory | Discovered new exit (range 10) 21150 | -5/Factory | Build established: Hacker-Sprinter 21252 | -5/Factory | Discovered new exit (range 14) 21256 | -5/Factory | Identified exit to Factory 21256 | -5/Factory | Entered another Factory area 21256 | -4/Factory | Evolved 2 slots: Utility x2 21313 | -4/Factory | Spotted B-86 Titan 21348 | -4/Factory | Garrison activated, responded to threat 21396 | -4/Factory | Repaired Impulse Thruster Array 21460 | -4/Factory | Spotted B-86 Titan 21510 | -4/Factory | Fabricated Adv. Hacking Suite? 21532 | -4/Factory | Repaired Adv. Transmission Jammer? 21617 | -4/Factory | Fabricated Adv. Hacking Suite? 21818 | -4/Factory | Hacking Suite fried by hacking feedback 21863 | -4/Factory | Destroyed 8 combat bots 21920 | -4/Factory | Manually triggered Chute Trap 21920 | -4/Factory | Sucked down chute 21920 | -4/Factory | Entered Waste 21929 | -4/Waste | Spotted C-40 Crusher 21929 | -4/Waste | Spotted C-40 Crusher 21932 | -4/Waste | Spotted C-40 Crusher 21935 | -4/Waste | EMP discharged 21935 | -4/Waste | System corruption reached 10% 21936 | -4/Waste | Discovered new exit (range 22) 21936 | -4/Waste | Spotted C-40 Crusher 21938 | -4/Waste | Spotted C-40 Crusher 21938 | -4/Waste | Spotted C-40 Crusher 21943 | -4/Waste | Identified exit to Factory 21943 | -4/Waste | Entered Factory 22023 | -4/Factory | Found Molecular Scythe 22026 | -4/Factory | Found Molecular Scythe 22107 | -4/Factory | Repaired Mic. Fission Core? 22324 | -4/Factory | Identified exit to Upper Caves 22360 | -4/Factory | Found Molecular Scythe 22381 | -4/Factory | Build established: Hacker-Mutant 22444 | -4/Factory | Fabricated Exp. Sensor Array (x1) 22520 | -4/Factory | Discovered new exit (range 15) 22525 | -4/Factory | Identified exit to Research 22725 | -4/Factory | Central database locked down 22900 | -4/Factory | Entered Research 22900 | -3/Research | Accompanied by 5 allies 22900 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22994 | -3/Research | Fabricated Exp. Propulsion Shielding (x1) 23000 | -3/Research | Local fabrication network quarantined 23257 | -3/Research | Build established: Hacker-Sprinter 23466 | -3/Research | Spotted B-86 Titan 23486 | -3/Research | Identified exit to Armory 23486 | -3/Research | Identified exit to Testing 23502 | -3/Research | Self-destructed Last Messages --------------- 23488_ Slug penetrates Wall. 23491_ Penetrated by Slug. 23491_ Slug penetrates Wall. 23491_ Slug penetrates H-77 Assassin. 23491_ Slug penetrates Wall. 23492_ Slammed into Y-72 Warden. 23492_ Adv. Remote Datajack destroyed. 23492_ Adv. Hacking Suite destroyed. 23494_ Penetrated by Slug. 23494_ Slug penetrates G-67 Veteran. 23496_ Exp. Propulsion Shielding destroyed. 23497_ Lgt. Antimatter Reactor destroyed. 23498_ Relay Coupler [Sentry] destroyed. 23499_ Penetrated by Slug. 23499_ Q-thruster destroyed. 23499_ Adv. Transmission Jammer destroyed. 23501_ Adv. Hacking Suite destroyed. 23502_ Penetrated by Slug. 23502_ Impulse Thruster Array destroyed. 23502_ Slug penetrates H-77 Assassin. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ????????? ???????????????????????????????????? | | ?????? #??????????????????????????????????? | | ???? #??????????????????????????????????? | | ??+ T #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #?????????? ???????????????????????? | | ??# !! +?????????? ???????????????????????? | | ??# ! #?????????? ???????????????????????? | | ??# #?????????? ???????????????????????? | | ??# #?????????? ???????????????????????? | | ??# #####?????? ???????????????????????? | | ??# """ ##T"#?????? ???????????????????????? | | ??# """ ## "####??# #??????????????????????? | | ??# """ #??# #??????????????????????? | | ??# #??# #????!?????????????????? | | ??# #??# #??????????????????????? | | ??# #??# #??????????????????????? | | ??# #### ##### #??# #??????????????????????? | | ??# ?####+##### #?## ##?????????????????????? | | ??# ???# # ###ggY### #???????????????? | | ? ????# # Y@g > ????????? | | ?????# !! # h###hg ### #???????????????? | | ? # ! # #?#####?????????????????????? | | + + #???????????????????????????? | | ? ###########+#######???????????????????????? | | "" #????# #???????????????????????? | | "" #????# +???????????????????????? | | "" ##???# #???????????????????????? | | "" ???# #???????????????????????? | | "" #??# #???????????????????????? | | "" ##"### #???????????????????????? | | ###"## #???????????????????????? | | # # #???????????????????????? | | # # #???????????????????????? | | # # #???????????????????????? | | # # #???????????????????????? | | / # #???????????????????????? | | "" # ###################??????????????????? | | "" # #?????# #??????????????????? | | T # #?????# #??????????????????? | | "" # #?????# "" "" #??????????????????? | | "" ######?????# ""T"" #??????????????????? | | #??????????# """ #??????????????????? | | #??????????# #??????????????????? | | #??????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 450 Resistance: KI 20 Resistance: TH 10 Propulsion Shielding 90 Evasion (%) 64 Target Analysis 8 Core Analysis 8 Recoil Reduction 5 Offensive Hacking 44 Defensive Hacking 10 Relay Coupler Types 75 Relay Coupler Value 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Centrium Wheel | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Cld. Field Propulsion Drive | -4/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Cold Fusion Reactor | -4/Factory | Scanalyzed Exp. Sensor Array | -4/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingNetworkMicroactuators Manual? 0 Play Time 03:12:59 Cumulative 579.0 hours Start 2021.06.12 @ 17:06:33 End 2021.06.13 @ 00:26:17 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 356 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/1/0/0/0/0 Lore% 88 Gallery% 89 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3e52a3e-71ad-40b8-bd08-86e5dc41a7bb