Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 01:16:22 Player: Nerf Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (1836) 1836 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (278) 278 TOTAL SCORE: 4659 Bonus ------- High Alert Combat Kills 78 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 25/300 Energy 209/275 System Corruption 1% Temperature Hot (205) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Machine Analyzer Improved Targeting Computer Authchip [R/Combat] > --- WEAPON (3) ------- Field Laser > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Machine Analyzer Seismic Detector > --- WEAPON ----------- Beam Rifle Autogun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Mini Grenade Launcher Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Processor Machine Analyzer Hackware Authchip [R/Combat] Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 2 | . . 1 1 . . Weapon 1 | . . . 1 . . Parts Attached 48 | 10 . 15 13 5 5 Power 11 | 1 . 4 5 . 1 Engine 10 | 1 . 4 4 . 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 9 | 5 . 3 . 1 . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 7 | 3 . 3 . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 . 2 4 2 2 Device 5 | 2 . 1 2 . . Storage . | . . . . . . Processor 2 | . . 1 . . 1 Hackware 2 | . . . . 2 . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 16 | 2 . 6 4 2 2 Energy Gun 4 | 1 . 1 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . 2 3 . . Ballistic Cannon 2 | . . 2 . . . Launcher 3 | . . 1 . 2 . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 31 | . . 10 8 10 3 Power 7 | . . 3 1 3 . Propulsion 4 | . . 2 1 1 . Utility 7 | . . 1 3 2 1 Weapon 13 | . . 4 3 4 2 Highest Loss Streak 10 | . . 9 5 10 2 To Critical Strikes . | . . . . . . Average Backups 2 | . 3 3 4 1 . Power . | . . . . . . Propulsion 1 | . 3 2 . . . Utility . | . . . . . . Weapon 1 | . . 1 4 1 . Tool/Special . | . . . . . . Unused Backups 3 | . . 3 . . . Power . | . . . . . . Propulsion 3 | . . 3 . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 100 81 92 54 43 Engine 13 | . 14 14 17 9 . Wheel 20 | . 28 21 17 5 . Device 20 | . 28 21 15 10 . Processor 3 | . . 2 9 9 16 Protection 1 | . . . 7 . 3 Energy Gun 9 | . 14 9 8 4 . Ballistic Gun 10 | . 14 9 9 10 . Ballistic Cannon 2 | . . 3 7 . . Peak Build Rating 28 | 9 9 13 22 28 17 Average Rating 11 | 5 9 9 18 15 13 On Entrance 10 | . 9 9 12 21 13 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 31 | 9 9 18 31 24 5 Greatest Support 28 | 26 20 20 20 28 3 Greatest Overweight (x) 2 | . . 1 2 2 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 3 5 5 5 2 Average Carried 2 | . 3 3 4 1 . Final Capacity 5 | 5 5 5 5 5 5 Final Carried 4 | 3 3 4 3 . . Class Distribution -------------------- 74% | Scavenger-Mutant 10% | Mutant 10% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1598 | 290 . 695 352 261 . Remotely 356 | . . 240 116 . . Salvage Created 2180 | 230 . 1095 442 340 73 Parts 159 | 22 . 86 28 18 5 Haulers Intercepted 3 | . . 2 1 . . Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 52 | . . 25 9 16 2 Guns 21 | . . 10 6 3 2 Cannons 17 | . . 14 3 . . AOE 14 | . . 1 . 13 . Classes Destroyed 12 | 3 . 8 . 1 . Worker 12 | 2 . 8 2 . . Builder 6 | . . 4 2 . . Tunneler 5 | 5 . . . . . Hauler 3 | . . 2 1 . . Recycler 1 | 1 . . . . . Mechanic 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 4 | . . 3 1 . . Swarmer 17 | . . 5 3 8 1 Grunt 24 | . . 18 4 2 . Sentry 8 | . . 2 2 3 1 Hunter 3 | . . . . 3 . Best Kill Streak 12 | 5 . 12 4 8 2 Combat Bots Only 8 | . . 6 3 8 2 Max Kills in Single Turn 4 | 1 . 2 2 4 1 Gunslinging 1 | . . 1 . 1 . Exploded 4 | . . 1 . 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 321 | . . 139 55 75 52 Missed 89 | . . 46 10 18 15 Hits 232 | . . 93 45 57 37 Projectile 232 | . . 93 45 57 37 Critical Strikes 7 | . . 2 2 . 3 Damage Taken 3253 | . . 1143 682 1017 411 Core 800 | . . 245 115 323 117 Absorbed by Shields 7 | . . . . 7 . Ignored by Resistances 7 | . . . 7 . . Core Remaining (%) 79 | 100 100 38 . . . Volleys Fired 241 | 16 . 119 36 50 20 Largest 3 | 1 . 2 3 3 1 Hottest 109 | 40 . 86 109 104 63 Shots Fired 429 | 16 . 179 95 119 20 Gun 297 | 16 . 100 69 102 10 Cannon 105 | . . 79 26 . . Launcher 17 | . . . . 17 . Special 10 | . . . . . 10 Kinetic 278 | . . 141 67 70 . Thermal 90 | . . 21 17 32 20 Explosive 17 | . . . . 17 . Electromagnetic 44 | 16 . 17 11 . . Robot Hit Streak 23 | 6 . 12 6 23 4 Robot Miss Streak 7 | 1 . 5 7 2 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 263 | 13 . 106 47 92 5 Core Hits 148 | 9 . 53 23 60 3 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 19 | 1 . 9 4 4 1 Burn 7 | . . 2 2 2 1 Destroy 3 | . . 1 . 2 . Blast 7 | . . 5 2 . . Corrupt 2 | 1 . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5603 | 218 . 2127 894 2225 139 Guns 2861 | 170 . 893 586 1109 103 Cannons 1330 | . . 1022 308 . . Explosions 1376 | 48 . 212 . 1116 . Melee . | . . . . . . Ramming 25 | . . . . . 25 Kinetic 2931 | . . 1589 642 700 . Thermal 981 | 48 . 248 162 409 114 Explosive 1241 | . . 125 . 1116 . Electromagnetic 425 | 170 . 165 90 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 . . 1 Average Corruption 1 | . . 1 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . 2 . . . Message Errors 1 | . . 1 . . . Matter Fused 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 147 | . . 25 . 122 . Projectiles 10 | . . 10 . . . Explosions 137 | . . 15 . 122 . Melee . | . . . . . . Knockbacks 8 | . . 5 3 . . Impact . | . . . . . . Kinetic 7 | . . 5 2 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 366 | . . 96 . 259 11 Shots 9 | . . 2 . 7 . Rammed 9 | . . . . . 9 Targets Rammed 9 | . . . . . 9 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 477 | . . 243 477 46 205 Average Temperature 85 | . . 45 168 11 123 Received Heat Transfer 1050 | . . 429 396 108 117 Effects 10 | . . . 10 . . Energy Bleed 1 | . . . 1 . . Interference 7 | . . . 7 . . Damage (minor) 1 | . . . 1 . . Damage (major) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 . 1 Heat Transferred 2697 | 50 . 655 555 1104 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 1 . 2 . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 2 | . . 2 1 2 1 Low Security (%) 71 | 100 100 68 29 45 33 Level 1 22 | . . 21 70 26 66 Level 2 6 | . . 10 . 27 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 544 | 15 9 544 286 524 255 Initial 255 | . 3 1 226 161 255 Average 109 | 2 . 120 221 287 216 Influence Increases 1681 | 40 14 796 292 463 76 Destroy 0b10 Robot/C 1040 | . . 500 180 320 40 Destroy 0b10 Robot/NC 175 | 40 . 95 30 10 . Destroy Leader 234 | . . 130 54 30 20 Successful Hack 64 | . 14 7 12 16 15 Disable Machine 45 | . . 30 15 . . Destroy Structure 108 | . . 34 1 72 1 Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 1460 | 35 14 265 580 187 379 Entered New Map 672 | . 2 4 310 87 269 Time Decay 478 | 35 12 161 190 . 80 Lost Part 310 | . . 100 80 100 30 Squads Dispatched 10 | . . 7 3 . . Investigation 8 | . . 6 2 . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 7 | . . 4 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . . 39 11 17 3 Peak Tracking Total 8 | . . 6 4 8 4 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 3 | . . 2 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 19 | . 3 7 5 1 3 Terminals 13 | . 3 4 2 1 3 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 3 | . . 2 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 69 | . 15 25 16 2 11 Successful 33 | . 8 11 8 1 5 Failed 36 | . 7 14 8 1 6 Catastrophic 6 | . 2 1 2 . 1 Database Lockouts . | . . . . . . Manual 11 | . . 4 7 . . Terminals 49 | . 15 14 7 2 11 Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 10 | . . 8 2 . . Scanalyzers 3 | . . . 3 . . Garrison Access 4 | . . . 4 . . Terminal Hacks 20 | . 8 4 2 1 5 Record 4 | . 3 1 . . . Robot Analysis 1 | . . . . . 1 Prototype ID Bank 3 | . 1 1 . . 1 Branch Access Points 1 | . 1 . . . . Emergency Access Points 2 | . . . 1 . 1 Alert Level 2 | . . 2 . . . Locate Traps 2 | . 1 . . . 1 Hauler Manifests 2 | . 1 . . . 1 Zone Layout 2 | . 1 . 1 . . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 2 | . . 2 . . . Recycling Unit Hacks 7 | . . 5 2 . . Process 1 | . . 1 . . . Report Inventory 2 | . . 1 1 . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 3 | . . 2 1 . . Scanalyzer 3 | . . . 3 . . Retrieve Study 3 | . . . 3 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 3 7 2 1 3 Full Trace Events 11 | . 2 6 2 . 1 Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . 3 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 86 | . . 86 . . . Retrieved Components 11 | . . 9 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 3249 | 75 998 1387 347 268 174 Terrain 2109 | 75 998 1036 . . . Seismic 2941 | 62 998 1387 347 147 . Machine Analysis 1096 | . . 311 343 268 174 Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 3361 | 151 998 1387 383 268 174 Spaces Moved 1100 | 62 104 422 225 137 150 Core 272 | 14 . . . 108 150 Treads . | . . . . . . Legs . | . . . . . . Wheels 828 | 48 104 422 225 29 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 50 50 Average Speed 79 | 78 80 80 95 61 68 Slowest Speed 110 | 90 80 95 110 110 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 23 34 24 35 12 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 124 | 2 . 33 . 89 . Melee . | . . . . . . Projectile 4 | . . 4 . . . AOE 120 | 2 . 29 . 89 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 3221 | 149 1018 1303 327 232 192 Wait 1736 | 46 915 724 31 18 2 Move 1095 | 61 103 421 224 136 150 Hop . | . . . . . . Pick Up 46 | 13 . 17 8 3 5 Fast Attach 5 | . . 2 3 . . Attach 40 | 9 . 11 9 6 5 Detach 3 | . . . 2 . 1 Swap 11 | 1 . 3 7 . . Drop 17 | 3 . 6 7 1 . Fire 241 | 16 . 119 36 50 20 Melee . | . . . . . . Ram 9 | . . . . . 9 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 14 | . . . . 14 . Rewire 4 | . . . . 4 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials (discovered 2 exits: [Fac] / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Scavenger-Mutant 1140 | -10/Materials | Discovered new exit (range 8) 1150 | -10/Materials | Entered another Materials area 1150 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2187 | -9/Materials | Core integrity fell below 50% 2221 | -9/Materials | Lost 9 parts (3p2n1u3w) 2518 | -9/Materials | Discovered new exit (range 16) 2537 | -9/Materials | Entered another Materials area 2537 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2737 | -8/Materials | Lost 3 parts (1p2u) 2787 | -8/Materials | Garrison activated, responded to threat 2856 | -8/Materials | Build established: Scavenger-Tank 2866 | -8/Materials | Discovered new exit (range 18) 2919 | -8/Materials | Identified exit to Garrison 2920 | -8/Materials | Entered Garrison 2921 | -8/Garrison | Lost 5 parts (1n1u3w) 3080 | -8/Garrison | Core integrity fell below 50% 3102 | -8/Garrison | Destroyed 8 combat bots 3107 | -8/Garrison | Lost 10 parts (3p1n2u4w) 3132 | -8/Garrison | Triggered checkpoint 3144 | -8/Garrison | Triggered checkpoint 3166 | -8/Garrison | Learned Materials security intel 3168 | -8/Garrison | Discovered new exit (range 14) 3188 | -8/Garrison | Entered Materials 3269 | -8/Materials | Core integrity fell below 20% 3362 | -8/Materials | Build established: Mutant 3362 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Found 2 emergency access doors: (86,40) (89,40) Map updated. >>Prototypes Downloading prototype IDs... Hvy. EM Shotgun Enh. Nuclear Core K-01 Serf collects debris. Connecting with Terminal... Critical hit (Burn: +37). Acquired Deuterium Engine. Acquired Field Laser. S-10 Pest suffers critical hit (Burn). S-10 Pest heat damages Lgt. Assault Rifle. Flight Unit melted. S-10 Pest destroyed. Critical hit (Burn: +37). Hrd. Light Armor Plating destroyed. Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????? | | ??????????????????????###### | | ??????????????????????# # | | ??????????#####???????# @ # | | ########### #???????# # | | #???????# # | | ######### #????#### # | | #?## ##### ##??? ?;^ # | | #?# #?# #??? #?## s # | | #+### "" ### #### #???#%* # | | # "T # #???#== # | | # "" # #####+#### | | ! # + !%#??? | | ! #!! # !#??? | | #!!! # """ #??? | | #!! ## """ #??? | | ########### """ ##+##+#### | | ??????????# ## # | | ?"""??????# ## """ # | | ?"""??????# """ ## """ # | | ?"""??????# """ ## """ # | | ?"""??????# """ ## # | | ?"""??????+ # "" # | | ??????????# + "" # | | ??????????# "T" # "T # | | ??????????######## # "" # | | ?????????????????# # "" # | | ?????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 24 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 6 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Autogun | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Let's See Who's Tougher Resistances Are Futile Challenges ------------ None Game ------ Seed CombatMissileClaws Manual? 0 Play Time 00:48:26 Cumulative 7.8 hours Start 2026.07.15 @ 00:30:22 End 2026.07.15 @ 01:16:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d460ff5a-ffa0-476c-8a15-37b10d3eac84