Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 01:08:03 Player: Komeiji O. Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (276) 1380 Value Destroyed (10927) 10927 Prototype IDs (38) 760 Alien Tech Used (5) 1000 Bonus (8456) 8456 TOTAL SCORE: 31623 Bonus ------- High Alert Combat Kills 1935 Follower Combat Kills 2570 Registered with UFD 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 580 Met R17 at Cetus 500 Hacked Protovariant 500 Met R17 at Research 2000 Friendly Fire -429 Cogmind --------- Core Integrity 0/1600 Matter 294/300 Energy 99/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Target Analyzer Advanced Target Analyzer Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Large Storage Unit Phase Redirector Long-range Tractor Beam Advanced Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Myomer Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Nanoactuators Phase Armor Graphene Brace Hacking Suite System Shield Improved System Shield Advanced System Shield Long-range Tractor Beam > --- WEAPON ----------- Compact HERF Cannon Improved KE Penetrator Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Phase Redirector Transdimensional Reconstructor Transdimensional Reconstructor Advanced Datajack [Rating: 196] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Q-thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Advanced Variable Charge Gun Energy Gun Advanced Variable Charge Gun Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hardcell Cannon Launcher Thermoblaster Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . 2 . . . 4 . . . 2 . . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . 1 . . . . . . . . . . . . . 2 . 1 . . Utility 10 | . . . . . 1 . . . 3 . . . 2 . . . . 2 . . . . 2 Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Parts Attached 472 | 7 26 9 43 3 11 29 6 11 18 25 17 5 29 13 5 15 9 77 45 23 26 13 7 Power 28 | 1 2 2 1 . . 1 . 1 . 1 2 . 1 . . . . 8 3 1 2 2 . Engine 11 | 1 2 2 1 . . 1 . 1 . 1 1 . . . . . . . 1 . . . . Core 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Reactor 16 | . . . . . . . . . . . 1 . 1 . . . . 7 2 1 2 2 . Propulsion 110 | 2 9 1 16 . 5 8 4 2 2 3 4 . . . . . . 19 12 11 8 3 1 Treads 41 | 2 2 . 10 . 2 4 3 1 1 2 4 . . . . . . 8 . . . 1 1 Leg 39 | . 3 . . . . . . . . . . . . . . . . 9 10 10 5 2 . Wheel 27 | . 4 1 6 . 3 4 1 1 1 1 . . . . . . . 2 2 1 . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Utility 149 | 2 9 3 5 . 1 3 1 3 10 8 5 3 8 7 5 5 5 26 16 5 8 6 5 Device 74 | 1 5 3 4 . . . . 3 4 4 2 1 4 6 5 2 3 11 6 1 4 2 3 Storage 12 | 1 4 . . . . . . . 1 . . . . . . . . 2 1 . 2 1 . Processor 10 | . . . . . . . . . 2 . . . 1 . . . . 2 1 2 . . 2 Hackware 11 | . . . . . . . . . 1 . . . . . . . . 4 2 1 2 1 . Protection 40 | . . . 1 . 1 3 1 . 2 4 3 2 3 1 . 3 2 7 6 1 . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 185 | 2 6 3 21 3 5 17 1 5 6 13 6 2 20 6 . 10 4 24 14 6 8 2 1 Energy Gun 48 | . . . 5 . . 6 1 3 . 3 2 1 10 2 . 5 4 5 1 . . . . Energy Cannon 11 | . . . . . . 1 . . . . . . 2 . . 1 . 1 1 . 5 . . Ballistic Gun 61 | 2 4 3 13 2 3 4 . 2 4 5 3 . 6 1 . . . 2 . 3 3 . 1 Ballistic Cannon 17 | . . . 1 . . . . . 1 1 . 1 . . . . . 7 4 2 . . . Launcher 19 | . 2 . 2 1 . 3 . . . 1 1 . . 2 . 3 . 2 2 . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Impact Weapon 9 | . . . . . 2 3 . . 1 . . . 2 1 . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . 1 . 1 1 . . 1 . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . 2 5 1 . . . Special Melee Weapon 6 | . . . . . . . . . . 3 . . . . . . . 2 . . . 1 . Unidentified Prototypes 31 | . . . 3 . . 2 . . . . 4 . 3 . . 1 1 2 3 4 2 5 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . Parts Lost 123 | . 3 1 4 . . 10 . . 1 1 2 . 1 1 . 2 1 42 6 22 5 2 19 Power 10 | . . . . . . . . . . . . . 1 . . . . 4 1 2 . . 2 Propulsion 45 | . 3 . 3 . . 4 . . 1 1 1 . . . . . . 15 . 8 2 1 6 Utility 39 | . . 1 1 . . 3 . . . . 1 . . . . . . 12 4 8 1 . 8 Weapon 29 | . . . . . . 3 . . . . . . . 1 . 2 1 11 1 4 2 1 3 Highest Loss Streak 22 | . 1 1 1 . . 3 . . 1 1 2 . 1 1 . 2 1 14 6 22 5 2 16 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Average Slot Usage (%) 93 | . 99 100 99 100 100 98 100 97 99 99 97 86 87 87 88 87 87 92 94 90 63 81 73 Engine 5 | . 14 14 11 11 9 9 9 8 6 6 4 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 1 6 5 5 5 5 5 4 3 3 4 8 6 Treads 13 | . 11 14 24 33 20 16 17 15 13 13 22 13 11 11 11 11 11 9 . . . . 3 Leg 4 | . 5 . . . . . . . . . . . . . . . . 7 27 24 22 21 17 Wheel 6 | . 10 14 8 . 15 19 18 20 12 13 . . . . . . . . . . . . . Device 13 | . 14 14 10 11 9 8 . 9 13 15 12 13 19 23 23 22 17 15 7 1 9 11 11 Storage 7 | . 14 14 11 11 9 9 9 9 6 6 6 6 5 5 5 5 5 5 3 3 1 2 3 Processor 5 | . . . . . . . . . 10 8 6 6 9 11 11 11 11 11 16 11 . . 4 Hackware 3 | . . . . . . . . . 2 . . . . . . . . 11 13 16 12 17 15 Protection 5 | . . . . . 9 9 18 8 6 8 13 13 9 5 5 4 9 6 3 7 . . . Energy Gun 8 | . . . . . . 7 22 22 2 6 5 6 12 20 17 17 13 7 1 . . . . Ballistic Gun 11 | . 27 28 32 32 23 14 . 2 19 15 19 13 9 . . . . 1 . . 4 2 3 Ballistic Cannon 1 | . . . . . . . . . 2 1 . 5 . . . . . 7 8 3 . . . Peak Build Rating 196 | 7 10 12 22 22 26 27 27 30 53 56 112 119 126 129 116 122 125 136 155 154 152 190 196 Average Rating 72 | 5 8 9 19 21 24 24 26 27 47 51 76 110 123 123 115 118 123 118 130 134 104 170 164 On Entrance 68 | . 7 9 12 22 21 24 24 27 30 52 55 112 114 126 116 115 116 123 39 154 39 114 190 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 148 | 11 88 89 104 98 105 111 111 108 123 125 134 138 139 134 131 140 148 144 105 105 62 121 127 Greatest Support 194 | 40 40 16 60 60 80 58 58 42 32 26 160 160 160 160 160 160 160 160 174 174 194 144 141 Greatest Overweight (x) 13 | . 5 8 9 1 3 3 4 4 7 7 4 . . . . . . 13 1 . 1 1 . Average Overweight (x) 1 | . 4 6 1 1 2 2 3 3 3 4 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 5 15 15 Average Capacity 23 | 6 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 17 18 5 5 13 Most Carried 25 | 6 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 20 20 5 5 6 Average Carried 22 | 3 19 24 24 24 24 24 24 24 24 24 24 24 24 24 25 24 22 22 16 17 4 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 5 5 15 5 Final Carried 25 | 6 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 22 16 20 5 4 5 5 Class Distribution -------------------- 24% | Scavenger-Gunner 16% | Scavenger-Tank 14% | Gunner 11% | Tank 9% | Mutant 8% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Tank | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Hacker-Gunner | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Gladiator | -2/Quarantine Hacker-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Matter Collected 9737 | 273 555 184 1185 46 87 605 59 87 248 846 315 232 533 186 82 147 105 2328 958 144 333 70 129 Remotely 137 | . . . . . . . . . . 137 . . . . . . . . . . . . . Salvage Created 11409 | 102 762 135 1551 11 189 1041 59 . 35 797 99 427 928 680 248 369 297 2824 415 168 . 136 136 Parts 604 | 6 56 12 100 1 14 71 4 . 5 31 9 21 51 29 13 11 8 120 15 12 . 8 7 Haulers Intercepted 11 | . 1 . 6 . 1 . . . . . . . 1 . . . . . 2 . . . . Recyclers Shooed 5 | . 1 1 1 . . 1 . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . . . . 20 14 . 9 . . . . . . Prevented 10 | . . . . . . . . . . . . . . 5 5 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 215 | . 23 5 31 2 2 25 1 . 1 13 1 2 18 14 6 5 5 48 5 4 . 2 2 Melee 8 | . . . . . . 1 . . . . . . . . . . . 2 1 2 . 2 . Guns 127 | . 16 5 26 . 2 16 1 . . 10 1 2 17 9 5 4 2 9 . . . . 2 Cannons 34 | . . . . . . . . . 1 2 . . . . . . . 27 2 2 . . . AOE 39 | . 7 . 5 2 . 6 . . . . . . . 5 . . 3 9 2 . . . . Classes Destroyed 20 | 2 3 . 4 . . 2 . . 1 1 . 1 . . 1 3 1 . 1 . . . . Worker 12 | . . . 2 . 1 6 . . . . . . 1 . . . . 1 1 . . . . Builder 6 | . . . . . . 1 . . . 1 . . 3 . . . . 1 . . . . . Tunneler 5 | 1 . . . . . . . . . . . . . . . . . 1 2 . . . 1 Hauler 11 | . 1 . 6 . 1 . . . . . . . 1 . . . . . 2 . . . . Recycler 6 | 1 2 . . . . 1 . . . 1 . . . . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 8 | . . . 1 . . . . . . . . 7 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 10 | . . . 3 . 1 . . . . . 1 . 2 . . . . 2 1 . . . . Swarmer 65 | . 12 3 9 2 . 8 . . . 2 . . 9 7 4 . . 4 3 2 . . . Grunt 65 | . 11 2 14 . . 8 . . . 7 . . 2 2 1 1 2 15 . . . . . Brawler 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . Duelist 6 | . . . . . . 2 . . . . . . . . . . 1 3 . . . . . Protector 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Sentry 32 | . . . 8 . 2 7 1 . . 3 . 2 1 2 . . . 6 . . . . . Specialist 5 | . . . . . . . . . . . . . . . . 1 . 4 . . . . . Hunter 6 | . . . . . . . . . . . . . . 1 1 . . 4 . . . . . Programmer 24 | . . . . . . . . . 1 . . . 5 2 . . . 10 . 2 . 2 2 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Guerrilla 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 2 6 3 4 2 1 10 1 . 1 3 2 2 6 5 4 3 2 7 2 3 . 2 2 Combat Bots Only 8 | . 6 3 3 2 1 8 1 . 1 2 1 2 5 5 4 3 2 7 2 3 . 2 2 Max Kills in Single Turn 5 | 1 5 1 3 2 1 3 1 . 1 2 2 2 3 5 2 1 1 3 2 1 . 1 1 Gunslinging 1 | . . . . . . . . . . . . . 1 1 1 . . . . . . . . Exploded 5 | . 5 . 3 2 . 2 . . . . . . . 5 . . 1 3 2 . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Hostile Shots Fired 2460 | . 79 36 133 6 14 129 2 . 32 107 31 13 77 55 18 38 45 673 186 218 127 119 322 Missed 812 | . 28 8 38 . 3 40 . . 11 37 12 2 13 18 6 9 10 229 76 67 49 36 120 Damage Taken 32371 | . 498 310 1154 51 151 1491 24 . 152 798 574 253 1412 747 205 685 829 8377 2388 3482 1643 2081 5066 Core 4905 | . 83 47 135 . . 110 . . 11 58 . . 273 77 17 127 105 1088 256 484 157 472 1405 Absorbed by Shields 124 | . . . . . . . . . . . . . . . . 124 . . . . . . . Redirected to Core 914 | . . . . . . . . . . . . . . . . . . . . . . 450 464 Ignored by Resistances 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1554 | . . . . . . . . . . . . . . . . 438 . . . . . 518 598 Core Remaining (%) 58 | 100 . 48 . 66 . . . 80 . . . 91 . . . . 40 5 . 43 . 51 . Volleys Fired 635 | 3 74 19 96 1 6 41 1 . 17 40 10 21 39 18 8 17 15 141 28 8 12 8 12 Largest 4 | 2 2 2 3 1 3 3 3 . 4 4 4 4 4 4 3 4 4 4 2 2 2 1 1 Hottest 485 | 40 40 40 113 30 70 135 135 . 143 165 175 203 275 385 225 265 430 485 130 179 214 94 33 Shots Fired 1567 | 6 145 38 275 1 15 105 3 . 26 138 37 63 137 53 23 36 32 339 45 14 13 9 14 Gun 1237 | 6 142 38 273 . 15 101 3 . 13 127 36 55 137 49 23 30 20 154 . 1 . . 14 Cannon 297 | . . . . . . . . . 13 11 . 8 . . . 4 6 181 39 13 13 9 . Launcher 31 | . 3 . 2 1 . 4 . . . . 1 . . 4 . 2 6 2 6 . . . . Special 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Kinetic 1075 | 6 142 38 263 . 15 60 . . 26 120 35 50 50 2 . . . 213 35 6 . . 14 Thermal 289 | . . . . . . . . . . . 1 13 58 43 16 12 27 98 4 8 9 . . Explosive 12 | . 3 . 2 1 . 4 . . . . . . . . . . . 2 . . . . . Electromagnetic 183 | . . . 10 . . 41 3 . . 18 1 . 29 8 7 24 1 22 6 . 4 9 . Entropic 8 | . . . . . . . . . . . . . . . . . 4 4 . . . . . Robot Hit Streak 28 | 3 11 5 20 . 8 12 4 . 6 9 9 10 19 16 6 12 22 28 5 8 3 1 6 Robot Miss Streak 7 | 1 4 3 4 . 2 7 . . 1 6 3 2 5 2 4 2 2 6 4 2 3 4 2 Penetration Max 1 | . . . . . . . . . . 1 1 1 1 . . . . 1 . . . . 1 Secondary Targets 16 | . . 1 1 . . 4 . . . 1 . . 3 2 2 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . 1 . . 1 1 1 1 . . . . . . . Shots Hit Robots 1057 | 4 95 23 185 . 13 84 2 . 9 107 26 41 86 33 14 24 23 209 36 12 3 10 18 Core Hits 493 | 3 45 10 67 2 6 62 3 . 3 36 11 18 35 22 7 12 11 110 18 3 2 2 5 Critical Kills 21 | . 1 . . . . 1 . . . 2 1 3 1 . . . . 11 . . . . 1 Critical Parts Destroyed 33 | . . . . . . 2 . . . . . 4 4 . . . . 20 . . . . 3 Critical Strikes 88 | . 1 . . . . 3 . . . 5 1 8 5 . 1 . . 52 7 . . 1 4 Burn 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Destroy 54 | . 1 . . . . . . . . 2 1 7 5 . . . . 34 . . . . 4 Blast 16 | . . . . . . . . . . 3 . 1 . . . . . 10 2 . . . . Corrupt 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . Smash 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . 4 1 . . 1 . Sunder 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Melee Attacks 170 | . . . . . 11 18 . . 5 33 . . 3 4 1 . . 14 28 15 . 20 18 Impact 42 | . . . . . 11 18 . . 5 . . . 3 4 1 . . . . . . . . Slashing 58 | . . . . . . . . . . . . . . . . . . 12 8 . . 20 18 Piercing 9 | . . . . . . . . . . . . . . . . . . 1 2 6 . . . Entropic 27 | . . . . . . . . . . . . . . . . . . . 18 9 . . . Sneak Attacks 35 | . . . . . 2 . . . . 28 . . . . . . . . 4 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 31315 | 36 1114 213 3016 108 329 2503 40 . 221 2057 786 1287 2963 1266 386 684 991 8263 2251 782 150 800 1069 Guns 16707 | 36 761 202 2688 . 177 1213 40 . 186 1752 687 1082 2639 912 386 524 500 2548 . 30 . . 344 Cannons 5348 | . . . . . . . . . 35 305 . 178 . . . 113 146 3545 676 202 114 34 . Explosions 4598 | . 353 . 290 108 . 915 . . . . 99 . 292 354 . 47 345 1600 195 . . . . Melee 4260 | . . . . . 152 375 . . . . . . . . . . . 450 1380 501 . 765 637 Ramming 335 | . . 11 38 . . . . . . . . 27 32 . . . . 53 . 49 36 1 88 Kinetic 14104 | 36 761 202 2541 . 177 743 . . 221 1820 669 943 802 25 . . . 4027 676 117 . . 344 Thermal 6650 | . . . . . . 194 . . . . 18 317 1813 962 267 250 866 1804 . 115 44 . . Explosive 2649 | . 353 . 290 108 . 721 . . . . . . . . . . . 1177 . . . . . Electromagnetic 3049 | . . . 147 . . 470 40 . . 237 99 . 316 279 119 434 28 581 195 . 70 34 . Impact 527 | . . . . . 152 375 . . . . . . . . . . . . . . . . . Slashing 2025 | . . . . . . . . . . . . . . . . . . 457 166 . . 765 637 Piercing 123 | . . . . . . . . . . . . . . . . . . 60 . 63 . . . Entropic 1853 | . . . . . . . . . . . . . . . . . 97 104 1214 438 . . . Highest Corruption 32 | . . . . . . . . . 1 1 . . 1 3 3 3 . 18 . 8 . 5 32 Average Corruption 4 | . . . . . . . . . 1 1 . . 1 2 3 3 . 6 . 6 . 4 15 Corruption Purged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 154 | . . . . . . . . . 3 3 . . 6 19 19 1 . 69 . 3 . 7 24 Message Errors 36 | . . . . . . . . . . 1 . . 1 4 8 . . 14 . 1 . 4 3 Matter Fused 38 | . . . . . . . . . 1 . . . 2 5 6 . . 17 . . . . 7 Heat Flow Errors 19 | . . . . . . . . . . 1 . . 1 4 1 . . 8 . . . 1 3 Energy Discharges 21 | . . . . . . . . . 1 1 . . 1 5 1 . . 11 . . . 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . Data Loss (minor) 9 | . . . . . . . . . . . . . . . 1 1 . 5 . 1 . . 1 Data Loss (major) 6 | . . . . . . . . . 1 . . . 1 . . . . 3 . . . . 1 Misfires 9 | . . . . . . . . . . . . . . . 1 . . 3 . 1 . 1 3 Alerts 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 4 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 Overload Shots 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Overflow Damage 1185 | . 32 . . . 92 94 . . . . . 6 62 . . 37 33 129 172 119 9 189 211 Projectiles 113 | . . . . . . . . . . . . . . . . . 33 56 13 11 . . . Explosions 209 | . 32 . . . . 12 . . . . . . 62 . . 37 . 66 . . . . . Melee 863 | . . . . . 92 82 . . . . . 6 . . . . . 7 159 108 9 189 211 Knockbacks 49 | . . . 1 . 1 3 . . . . . 1 1 . . . . 34 6 1 1 . . Impact 7 | . . . 1 . 1 2 . . . . . 1 1 . . . . . . . 1 . . Kinetic 37 | . . . . . . . . . . . . . . . . . . 30 6 1 . . . Secondary 5 | . . . . . . 1 . . . . . . . . . . . 4 . . . . . Self-Inflicted Damage 738 | . 7 . 19 . . 147 . . . . . . 219 . . . 83 62 . . . 201 . Shots 15 | . 1 . 1 . . 6 . . . . . . 3 . . . 1 1 . . . 2 . Rammed 9 | . . 1 2 . . . . . . . . 1 3 . . . . 2 . . . . . Targets Rammed 32 | . . 1 2 . . . . . . . . 1 3 . . . . 7 . 7 2 1 8 Kicked 23 | . . . . . . . . . . . . . . . . . . 5 . 7 2 1 8 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | . 12 6 168 . 20 155 78 . 30 196 60 176 423 375 84 200 200 308 186 288 216 234 255 Average Temperature 75 | . 7 5 34 . 8 57 39 . 14 39 22 50 77 156 33 64 95 109 36 88 86 137 112 Received Heat Transfer 4506 | . 168 117 459 . 81 567 9 . 18 213 54 36 108 162 . 105 93 1421 9 361 192 144 189 Effects 4 | . . . . . . . . . . . . . 3 1 . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 2 2 . . . 1 . 1 . . 1 1 . 1 . . . . . Combat Hostiles 6 | . . . . . . 2 . . . 1 . . . . 1 1 . 1 . . . . . Parts Fried 15 | . . . 1 . 3 2 . . . 2 . 2 1 . 1 2 . 1 . . . . . Impact Corruptions 10 | . . . . . 4 4 . . . . . 1 . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Melted 10 | . . . . . . 1 . . . 1 . . 4 1 . . . 3 . . . . . Heat Transferred 7986 | . . . . . . 100 . . . . 37 407 2100 1086 333 191 851 2733 . 111 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 2 . . . . . . 1 1 . . 1 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Peak Influence 1431 | 10 442 243 373 108 265 775 308 . 154 334 183 290 1013 . . . . 1431 723 576 685 419 296 Initial 654 | . 6 133 . 108 . 31 300 . . 20 140 43 101 . . . . 452 654 319 144 297 220 Average 295 | 4 239 111 176 60 99 428 115 . 42 128 142 241 434 . . . . 728 606 392 406 321 216 Maximum Alert Level 4 | . 2 1 1 . 1 3 1 . . 1 . 1 3 . . . . 4 3 2 2 2 1 Low Security (%) 46 | 100 32 67 61 100 76 21 72 . 100 74 100 9 42 . . . . . . . 21 3 23 Level 1 25 | . 57 32 38 . 23 28 27 . . 25 . 90 4 . . . . 7 . 64 16 86 76 Level 2 18 | . 10 . . . . 29 . . . . . . 26 . . . . 50 82 35 62 10 . Level 3 7 | . . . . . . 20 . . . . . . 26 . . . . 26 17 . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . 15 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 83 | . 6 . 2 . 2 7 . . 4 2 . . 11 . . . . 20 6 6 10 3 4 Investigation 15 | . 3 . . . . . . . 2 1 . . 1 . . . . 2 1 . 2 . 3 Extermination 13 | . . . . . . . . . 2 . . . 2 . . . . 5 . 1 1 1 1 Reinforcement 32 | . 3 . 2 . 2 1 . . . 1 . . 5 . . . . 6 5 2 3 2 . Assault 11 | . . . . . . 3 . . . . . . 2 . . . . 3 . 2 1 . . Garrison 12 | . . . . . . 3 . . . . . . 1 . . . . 4 . 1 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 5 | . . . . . . 1 . . . . . . 1 . . . . 2 . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Distress Signals 20 | . 1 . 2 . 1 2 . . . 1 2 . . . . 1 . . 6 1 3 . . Communications Jammed 358 | . . . . . . . . . . . . . 21 . . 334 1 2 . . . . . Distress Signals 356 | . . . . . . . . . . . . . 21 . . 334 . 1 . . . . . Times Spotted 563 | . 42 5 46 3 7 49 1 . 6 24 10 16 33 11 6 63 13 81 23 26 38 19 41 Peak Tracking Total 21 | . 5 3 6 3 5 8 1 . 3 4 5 1 6 3 4 9 5 8 5 10 13 6 21 Tactical Retreats 51 | . 3 . 5 . 2 9 . . 1 1 . . 5 1 . 4 2 4 1 3 4 1 5 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Traps Triggered 13 | . 2 . . . . . . . 1 3 . . 3 . . . . . . 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 25 | . . . . . . . . . . 25 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Triggered 19 | . . . . . . . . . . 2 . . . . 5 9 . 2 . 1 . . . Most Traps Carried 6 | . . 1 1 . . . . . . . . . . . 6 6 6 6 5 5 . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Machines Disabled 47 | . 1 . 1 . . 2 . . . 4 . 5 19 1 . 1 . 5 . 1 1 6 . Max in Single Turn 4 | . 1 . 1 . . 1 . . . . . 1 4 1 . 1 . 2 . 1 . 2 . Garrison Access 4 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Machines Accessed 87 | . 5 . 9 . 2 2 9 1 4 9 3 . 5 3 1 1 . 11 2 3 5 6 6 Terminals 55 | . 4 . 9 . 2 2 5 . 2 9 3 . 3 . . . . 3 . 3 3 5 2 Fabricators 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 13 | . 1 . . . . . 4 . 1 . . . 1 . . . . 2 . . 2 . 2 Scanalyzers 4 | . . . . . . . . . . . . . . . . . . 1 2 . . . 1 Garrison Access 5 | . . . . . . . . . 1 . . . . . . . . 2 . . . 1 1 Total Hacks 243 | . 14 . 34 . 6 9 25 1 14 19 5 . 13 7 1 1 . 25 12 11 10 14 22 Successful 111 | . 7 . 19 . 2 5 9 1 5 8 . . 7 7 1 1 . 11 6 7 6 4 5 Failed 132 | . 7 . 15 . 4 4 16 . 9 11 5 . 6 . . . . 14 6 4 4 10 17 Catastrophic 27 | . 1 . 1 . 1 2 3 . 2 1 1 . 1 . . . . 2 1 . . 6 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 105 | . 11 . 17 . 6 10 14 . 9 7 . . 7 . . . . 9 . . 5 2 8 Terminals 169 | . 13 . 34 . 6 9 15 . 9 19 5 . 10 . . . . 7 . 11 8 13 10 Fabricators 7 | . . . . . . . . . . . . . 2 . . . . 5 . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . Recycling Units 25 | . 1 . . . . . 10 . 2 . . . 1 . . . . 3 . . 2 . 6 Scanalyzers 19 | . . . . . . . . . . . . . . . . . . 3 12 . . . 4 Garrison Access 8 | . . . . . . . . . 3 . . . . . . . . 2 . . . 1 2 Terminal Hacks 57 | . 4 . 12 . 1 . 2 1 3 5 . . 3 7 1 1 . 1 . 7 3 4 2 Record 15 | . . . . . . . . 1 2 . . . . 5 . . . . . 1 1 3 2 Robot Schematic 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Robot Analysis 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Open Door 9 | . . . . . . . . . . 5 . . . 2 1 1 . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Index 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . Alert Level 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . Locate Traps 7 | . 1 . 3 . . . . . . . . . . . . . . . . 2 . 1 . Hauler Manifests 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Retrieve Components 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Scanalyzer 8 | . . . . . . . . . . . . . . . . . . 1 6 . . . 1 Insert Component 5 | . . . . . . . . . . . . . . . . . . 1 3 . . . 1 Analyze 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 Seal Access 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 Unauthorized Hacks 38 | . 3 . 7 . 1 5 6 . 2 3 . . 4 . . . . 3 . . 3 . 1 Terminals 30 | . 2 . 7 . 1 5 6 . 1 3 . . 2 . . . . 1 . . 1 . 1 Assimilate 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . Botnet 15 | . 2 . 2 . 1 2 1 . . 3 . . 2 . . . . 1 . . . . 1 Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Skim 12 | . . . 5 . . 2 5 . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Stations 4 | . . . . . . . . . 1 . . . 1 . . . . . . . 2 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scrapoids 4 | . . . . . . . . . 1 . . . 1 . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 4 . 9 . 2 2 8 . 4 6 2 . 4 . . . . 8 1 3 3 5 5 Full Trace Events 8 | . . . . . . . 2 . 1 1 . . . . . . . 2 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . 1 . . . . . . . . . . 3 . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . 13 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Total Allies 46 | . . . . 4 . 2 . . 5 17 . . 5 . . . . 2 . . 11 . . Largest Group 9 | . . . . 4 4 2 . . 5 9 8 2 6 . . . . 2 . . 5 . . Highest-Rated Group 320 | . . . . 71 71 62 . . 140 289 258 73 274 . . . . 98 . . 320 . . Highest-Rated Ally 64 | . . . . 31 31 31 . . 28 39 39 39 47 . . . . 49 . . 64 . . Total Orders 21 | . . . . . . . . . 4 4 . . . 7 2 1 2 . . . 1 . . STAY 5 | . . . . . . . . . 1 2 . . . 2 . . . . . . . . . FOLLOW 5 | . . . . . . . . . 1 2 . . . 2 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . RETURN 10 | . . . . . . . . . 2 . . . . 3 2 1 2 . . . . . . Ally Attacks 528 | . . . . 3 36 24 . . 20 174 49 15 34 . . . . 22 . . 151 . . Total Damage 10413 | . . . . 18 417 389 . . 336 2502 855 121 1343 . . . . 867 . . 3565 . . Kills 80 | . . . . 1 6 5 . . 4 19 9 2 12 . . . . 6 . . 16 . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Robot Analysis Total 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 3 . . . . . . . . . 1 1 . . . . . . . . Drone Launches 21 | . . . . . . . . . 2 . . . . 6 6 3 2 . . . 2 . . Drone Recoveries 21 | . . . . . . . . . 2 . . . . 6 6 3 2 . . . 2 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Turns Passed 26174 | 121 1296 959 2229 990 490 893 1437 2210 1321 1651 627 391 1579 1024 916 1243 926 2486 1175 471 600 615 524 Spaces Moved 14658 | 64 509 466 892 409 255 422 950 1557 642 928 259 191 826 573 546 717 504 1073 909 363 715 447 441 Core 649 | 4 . . . . . . . . . . . . . . . . . 1 59 40 431 . 114 Treads 5251 | 60 37 . 495 409 29 . . . 47 . 247 191 826 573 546 717 504 570 . . . . . Legs 2692 | . 37 . . . . . . . . . . . . . . . . 499 775 323 284 447 327 Wheels 6066 | . 435 466 397 . 226 422 950 1557 595 928 12 . . . . . . 3 75 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 175 135 240 126 110 110 108 133 133 150 160 160 160 160 160 160 112 50 50 50 112 50 Average Speed 152 | 153 190 190 193 240 151 137 149 140 177 150 215 160 160 160 160 160 160 173 102 99 72 114 99 Slowest Speed 700 | 160 400 200 240 240 240 145 150 150 560 205 240 160 160 160 160 160 160 700 110 120 170 183 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Exploration Rate (%) 56 | 5 75 93 72 82 25 57 92 91 14 87 78 84 31 73 72 82 79 24 19 51 16 44 19 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 5 | . 1 . 1 2 . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 1 1 . 1 . . 1 1 1 . . . 1 1 1 . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . . . 1 . 1 1 . . . 1 1 1 . . . 1 . . Scrap Searched 16 | . . 2 . 1 . . . 9 . . . . . 3 1 . . . . . . . . Spaces Dug 98 | . 2 . 5 7 6 12 . . 15 . . . 2 8 1 . . 8 13 4 6 6 3 Terrain Destroyed 430 | . 15 . 14 7 6 28 . . 15 5 . 15 62 14 5 1 35 122 19 9 8 47 3 Melee 31 | . . . . . 6 2 . . 4 . . . 2 4 1 . . . 1 2 . 6 3 Projectile 170 | . . . . . . . . . 11 5 . 15 20 7 4 1 4 70 18 7 8 . . AOE 228 | . 15 . 14 7 . 26 . . . . . . 40 3 . . 31 51 . . . 41 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Total 17096 | 79 723 506 1195 417 327 625 967 1590 796 1091 315 234 983 632 567 785 592 1399 1064 433 777 506 493 Wait 592 | . 71 1 93 . 38 96 3 . 94 3 1 . 57 15 8 5 63 18 7 1 9 8 1 Move 14635 | 63 508 465 891 408 254 421 949 1556 641 927 258 190 825 572 545 716 503 1072 908 362 714 446 441 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 220 | 6 28 3 29 2 3 12 3 7 9 3 8 8 9 5 . 12 1 33 29 4 3 2 1 Fast Attach 157 | 7 2 . 7 1 1 2 1 8 3 2 9 . 13 1 . 6 1 25 22 13 19 10 4 Attach 104 | . 3 1 11 . 2 11 1 1 4 2 1 . 3 1 . 2 2 32 10 7 6 1 3 Detach 39 | . . . 3 . . 3 . . 1 3 . . 1 . . 3 . 9 6 1 6 1 2 Swap 214 | . 21 8 25 2 8 16 4 2 11 21 7 5 13 11 5 7 6 20 13 3 1 3 2 Drop 247 | . 16 8 38 3 4 5 5 16 11 8 21 9 17 5 . 16 . 27 16 11 5 6 . Fire 635 | 3 74 19 96 1 6 41 1 . 17 40 10 21 39 18 8 17 15 141 28 8 12 8 12 Melee 167 | . . . . . 11 18 . . 5 33 . . 3 4 1 . . 14 25 15 . 20 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 23 | . . . . . . . . . . . . . . . . . . 5 . 7 2 1 8 Crush 9 | . . 1 2 . . . . . . . . 1 3 . . . . 2 . . . . . Escape Stasis 24 | . . . . . . . . . . 24 . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Trap 28 | . . . . . . . . . . 25 . . . . . 1 . 1 . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -6/Archives (discovered 3 exits: *Fac / [*Hub x2]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / [*Upp x2]) -3/Research (discovered 2 exits: *Arm / *Tes) -3/Testing -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 16) 1038 | -10/Materials | Discovered new exit (range 13) 1245 | -10/Materials | Build established: Scavenger-Mutant 1418 | -10/Materials | Entered Mines 1505 | -10/Mines | Core integrity fell below 50% 1584 | -10/Mines | Found a hidden stash of uninstalled traps 1659 | -10/Mines | Discovered new exit (range 15) 1717 | -10/Mines | Learned Materials security intel 2096 | -10/Mines | Build established: Mutant 2159 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2287 | -10/Mines | Discovered new exit (range 7) 2377 | -10/Mines | Entered Materials 2377 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2678 | -9/Materials | Build established: Gunner 3092 | -9/Materials | Discovered new exit (range 16) 3263 | -9/Materials | Learned location of Zion (-7) 3398 | -9/Materials | Loaded intel: 2 recycling unit locations 3422 | -9/Materials | Loaded intel: 14 trap records 3434 | -9/Materials | Learned 2 Storage zone layouts 3436 | -9/Materials | Learned Storage trap positions 3449 | -9/Materials | Learned 2 Storage zone layouts 3470 | -9/Materials | Learned location of 1 exit from Recycling 3602 | -9/Materials | Discovered new exit (range 3) 4415 | -9/Materials | Discovered new exit (range 6) 4606 | -9/Materials | Entered Mines 4616 | -9/Mines | Met a Derelict bent on vengeance 4744 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4952 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4983 | -9/Mines | Discovered new exit (range 9) 5060 | -9/Mines | Discovered new exit (range 15) 5113 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5220 | -9/Mines | Escorted by a lone wolf Derelict 5596 | -9/Mines | Entered Materials 5596 | -8/Materials | Accompanied by 4 allies 5596 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5597 | -8/Materials | Identified exit to Factory 5597 | -8/Materials | Identified exit to Storage 5939 | -8/Materials | Lost 3 allies 6086 | -8/Materials | Entered Storage 6087 | -8/Storage | Identified exit to Recycling 6088 | -8/Storage | Loaded intel: 10 trap records 6168 | -8/Storage | Met a pair of Derelict thieves 6280 | -8/Storage | Garrison activated, responded to threat 6525 | -8/Storage | Destroyed 8 combat bots 6703 | -8/Storage | Lost 3 parts (2n1u) 6886 | -8/Storage | First assault squad dispatched 6964 | -8/Storage | Used back door to open Recycling access 6979 | -8/Storage | Entered Recycling 6980 | -8/Recycling | Identified exit to Scraptown 7294 | -8/Recycling | Build established: Scavenger-Mutant 7586 | -8/Recycling | Discovered new exit (range 5) 7630 | -8/Recycling | Learned Factory emergency access door positions 7676 | -8/Recycling | Learned location of 1 exit from Storage 7743 | -8/Recycling | Learned location of 1 exit from Recycling 7764 | -8/Recycling | Learned Factory stockpile data 7775 | -8/Recycling | Learned 4 Factory zone layouts 7797 | -8/Recycling | Learned location of 1 exit from Storage 7831 | -8/Recycling | Learned location of Lower Caves (-6) 7951 | -8/Recycling | Build established: Tank 8380 | -8/Recycling | Scanned before Scraplab entrance 8401 | -8/Recycling | Entered Scraplab 8416 | -8/Recycling | Entered Scraptown 8818 | -8/Scraptown | Discovered new exit (range 7) 8925 | -8/Scraptown | Visited Cyclists 8955 | -8/Scraptown | Visited Bundlers 9047 | -8/Scraptown | Visited Cave Peace 9288 | -8/Scraptown | Visited Comm Corps 9392 | -8/Scraptown | Visited Red Mages 9503 | -8/Scraptown | Visited SPCMW 9527 | -8/Scraptown | Visited Shadow of the Wyrm 9564 | -8/Scraptown | Visited UFD Registry 9564 | -8/Scraptown | Registered with UFD as "Spikechip" 9615 | -8/Scraptown | Visited Chapter 10 9662 | -8/Scraptown | Visited Curators Association 9713 | -8/Scraptown | Visited Botcube Research 9855 | -8/Scraptown | Visited Cartography Club 10018 | -8/Scraptown | Visited Infowarlord's Domain 10028 | -8/Scraptown | Found Exp. Signal Interpreter 10055 | -8/Scraptown | Visited Scrap Suit Storage 10075 | -8/Scraptown | Visited Junk Repository 10235 | -8/Scraptown | Visited Science Testing Area 10256 | -8/Scraptown | Visited Research Penetration Think Tank 10277 | -8/Scraptown | Build established: Gunner 10305 | -8/Scraptown | Visited Observation Area 10519 | -8/Scraptown | Found Scrap Suit 10622 | -8/Scraptown | Discovered new exit (range 3) 10626 | -8/Scraptown | Entered Factory 10626 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 10627 | -6/Factory | Identified exit to Extension 10628 | -6/Factory | Identified exit to Factory 10924 | -6/Factory | Build established: Scavenger-Tank 11409 | -6/Factory | Scrapoids reinforcements arrived? 11947 | -6/Factory | Entered Extension 11947 | -6/Extension | Accompanied by 3 allies 12002 | -6/Extension | Rescued a captive Derelict 12029 | -6/Extension | Rescued a captive Derelict 12250 | -6/Extension | Rescued a captive Derelict 12498 | -6/Extension | Spotted B-75 Beast 12502 | -6/Extension | Rescued a captive Derelict 12762 | -6/Extension | Build established: Commander-Tank 12855 | -6/Extension | Allies destroyed B-75 Beast 12861 | -6/Extension | Spotted B-75 Beast 12878 | -6/Extension | Lost 3 allies 12884 | -6/Extension | Destroyed B-75 Beast 12925 | -6/Extension | Lost 4 allies 12966 | -6/Extension | Discovered exit to Factory (range 3) 13134 | -6/Extension | Build established: Scavenger-Tank 13558 | -6/Extension | Discovered exit to Factory (range 10) 13559 | -6/Extension | Discovered new exit (range 6) 13598 | -6/Extension | Entered Cetus 13598 | -6/Cetus | Accompanied by 8 allies 13604 | -6/Cetus | Spotted Cetus Guard 13604 | -6/Cetus | Spotted Cetus Guard 13609 | -6/Cetus | Spotted Cetus Guard 13609 | -6/Cetus | Spotted Cetus Guard 13617 | -6/Cetus | Allies destroyed Cetus Guard 13629 | -6/Cetus | Allies destroyed Cetus Guard 13635 | -6/Cetus | Allies destroyed Cetus Guard 13638 | -6/Cetus | Allies destroyed Cetus Guard 13660 | -6/Cetus | Lost 4 allies 13768 | -6/Cetus | Discovered exit to Factory (range 22) 13987 | -6/Cetus | Discovered new exit (range 22) 14040 | -6/Cetus | Spotted Cetus Guard 14042 | -6/Cetus | Spotted Cetus Guard 14049 | -6/Cetus | Spotted Cetus Guard 14049 | -6/Cetus | Discovered exit to Factory (range 22) 14051 | -6/Cetus | Allies destroyed Cetus Guard 14052 | -6/Cetus | Spotted Cetus Guard 14054 | -6/Cetus | Destroyed Cetus Guard 14062 | -6/Cetus | Allies destroyed Cetus Guard 14066 | -6/Cetus | Allies destroyed Cetus Guard 14091 | -6/Cetus | Met Revision 17 14225 | -6/Cetus | Entered Archives 14225 | -6/Archives | Accompanied by 2 allies 14276 | -6/Archives | Discovered new exit (range 21) 14285 | -6/Archives | Discovered exit to Factory (range 17) 14301 | -6/Archives | Discovered new exit (range 13) 14616 | -6/Archives | Entered Factory 14616 | -5/Factory | Accompanied by 1 ally 14616 | -5/Factory | Evolved 2 slots: Utility x2 15019 | -5/Factory | Identified exit to Upper Caves 15094 | -5/Factory | Spotted B-75 Beast 15142 | -5/Factory | Scrapoids reinforcements arrived? 15165 | -5/Factory | Garrison activated, responded to threat 15328 | -5/Factory | Lost 4 allies 15360 | -5/Factory | P-70 Sage assimilated allied NL-PZM(h) 15793 | -5/Factory | Build established: Scavenger-Gunner 16141 | -5/Factory | First assault squad dispatched 16195 | -5/Factory | Entered Upper Caves 16203 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16455 | -5/Upper Caves | Learned 8 Research zone layouts 16455 | -5/Upper Caves | Learned Armory security intel 16455 | -5/Upper Caves | Learned Armory terminal intel 16723 | -5/Upper Caves | Identified exit to Upper Caves 17219 | -5/Upper Caves | Entered another Upper Caves area 17315 | -5/Upper Caves | Discovered new exit (range 17) 17352 | -5/Upper Caves | Spotted B-75 Beast 17814 | -5/Upper Caves | Discovered new exit (range 13) 17828 | -5/Upper Caves | Learned Factory terminal intel 18135 | -5/Upper Caves | Entered Warlord 18191 | -5/Warlord | System corruption cleaned by Quarantine Array 18695 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 18762 | -5/Warlord | Found Prototype Special Weapon 18872 | -5/Warlord | Warlord's base attacked by MAIN.C 18886 | -5/Warlord | Found Prototype Energy Gun 18891 | -5/Warlord | Found Prototype Piercing Weapon 18894 | -5/Warlord | Found Prototype Piercing Weapon 19148 | -5/Warlord | Lost 11 allies 19222 | -5/Warlord | Warlord forces counterattacked 19233 | -5/Warlord | Spotted Executioner 19243 | -5/Warlord | Spotted Executioner 19254 | -5/Warlord | Spotted Striker 19301 | -5/Warlord | Spotted Striker 19301 | -5/Warlord | Spotted Striker 19303 | -5/Warlord | Spotted B-75 Beast 19308 | -5/Warlord | Spotted B-86 Titan 19329 | -5/Warlord | Destroyed QG-HK6(g) 19338 | -5/Warlord | Spotted Executioner 19360 | -5/Warlord | Discovered new exit (range 12) 19378 | -5/Warlord | Entered Proximity Caves 19402 | -4/Proximity Caves | Lost 34 allies 19426 | -4/Proximity Caves | Spotted B-86 Titan 19481 | -4/Proximity Caves | Spotter reported a threat 19536 | -4/Proximity Caves | Spotter reported a threat 19590 | -4/Proximity Caves | Spotter reported a threat 20081 | -4/Proximity Caves | Core integrity fell below 50% 20082 | -4/Proximity Caves | Identified Vortex Rifle 20283 | -4/Proximity Caves | Discovered new exit (range 13) 20304 | -4/Proximity Caves | Entered Factory 20304 | -4/Factory | Evolved 2 slots: Utility x2 20305 | -4/Factory | Loaded intel: 26 terminal locations 20379 | -4/Factory | Discovered new exit (range 5) 20583 | -4/Factory | Search patrols dispatched 20944 | -4/Factory | Lost 5 parts (1n2u2w) 21539 | -4/Factory | Identified exit to Research 21633 | -4/Factory | Cargo convoy interrupted 21760 | -4/Factory | Lost 5 parts (2n1u2w) 22042 | -4/Factory | Build established: Scavenger-Mutant 22054 | -4/Factory | First assault squad dispatched 22106 | -4/Factory | Identified RU-N14's Throwing Claymores v3 22108 | -4/Factory | Garrison activated, responded to threat 22296 | -4/Factory | System corruption reached 10% 22411 | -4/Factory | Garrison activated, responded to threat 22451 | -4/Factory | Destroyed 7 combat bots 22496 | -4/Factory | Lost 3 parts (3u) 22679 | -4/Factory | Lost 5 parts (3n2w) 22741 | -4/Factory | Discovered new exit (range 11) 22780 | -4/Factory | Core integrity fell below 50% 22789 | -4/Factory | Core integrity fell below 20% 22790 | -4/Factory | Entered Research 22790 | -3/Research | Evolved 2 slots: Propulsion x2 22791 | -3/Research | Identified exit to Armory 22791 | -3/Research | Identified exit to Testing 22794 | -3/Research | Identified Vortex Lance 22821 | -3/Research | Lost 14 parts (2p6n3u3w) 22990 | -3/Research | Revision forces began assault on 0b10 22991 | -3/Research | Met up with Revision 17++ 23059 | -3/Research | Build established: Hacker-Mutant 23371 | -3/Research | Build established: Hacker-Gunner 23490 | -3/Research | Research terminal network offline 23728 | -3/Research | Spotted Striker 23746 | -3/Research | Spotted Striker 23781 | -3/Research | Destroyed Striker 23798 | -3/Research | Destroyed Striker 23850 | -3/Research | Lost 6 parts (1p4u1w) 23965 | -3/Research | Entered Testing 23988 | -3/Testing | Identified exit to Research 24087 | -3/Testing | Build established: Hacker-Mutant 24168 | -3/Testing | Found Spectral Analyzer 24181 | -3/Testing | Protovariant out of control (PH-Y8J46TPH69) 24181 | -3/Testing | Unleashed a protovariant (PH-Y8J46TPH69) 24231 | -3/Testing | Garrison activated, responded to threat 24251 | -3/Testing | First assault squad dispatched 24413 | -3/Testing | Core integrity fell below 50% 24428 | -3/Testing | Lost 22 parts (2p8n8u4w) 24436 | -3/Testing | Entered Research 24436 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 24600 | -2/Research | Identified exit to Access 24616 | -2/Research | Scrapoid reinforcements arrived 24620 | -2/Research | Garrison activated, responded to threat 24661 | -2/Research | Lost 4 allies 24662 | -2/Research | Scrapoids reinforcements arrived? 24882 | -2/Research | Spotted B-90 Cyclops 24936 | -2/Research | First assault squad dispatched 24937 | -2/Research | Lost 4 allies 25016 | -2/Research | Discovered new exit (range 16) 25036 | -2/Research | Entered Quarantine 25057 | -2/Quarantine | Found Alien Artifact 25057 | -2/Quarantine | Identified Phase Redirector 25062 | -2/Quarantine | Lost 5 parts (2n1u2w) 25104 | -2/Quarantine | Found Alien Slashing Weapon 25104 | -2/Quarantine | Identified Sigix Broadsword 25156 | -2/Quarantine | Found Alien Artifact 25156 | -2/Quarantine | Identified Phase Armor 25481 | -2/Quarantine | Found Alien Artifact 25487 | -2/Quarantine | Found Alien Artifact 25490 | -2/Quarantine | Found Alien Artifact 25490 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 25490 | -2/Quarantine | Warped through subspace 25646 | -2/Quarantine | Discovered exit to Access (range 5) 25651 | -2/Quarantine | Entered Access 25651 | -1/Access | Evolved 2 slots: Utility x2 25698 | -1/Access | Build established: Hacker-Gladiator 25786 | -1/Access | System corruption reached 10% 25793 | -1/Access | Identified Transdimensional Reconstructor (x2) 25793 | -1/Access | Warped through subspace 25984 | -1/Access | Spotted B-99 Colossus 26024 | -1/Access | Warped through subspace 26096 | -1/Access | Core integrity fell below 50% 26128 | -1/Access | System corruption reached 30% 26160 | -1/Access | Core integrity fell below 20% 26175 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- While a majority of [Derelict] robots are old variants of my own creation, in some cases with minor alterations, reports suggest a growing number of completely new robots under development by the so-called [Tinkerers]. This is likely in response to the threat [Derelict] communities perceive in the expansion of [Complex 0b10]. The [Knight], [Troll], [Dragon], and [Hydra] classes are especially interesting. 26136_ ALERT: Suspicious activity at Terminal A015. Dispatching Investigation squad. 26140_ Hacking Suite destroyed. 26140_ Door malfunctions. 26149_ System corrupted: Matter fused (-7). 26152_ System Shield destroyed. 26158_ Connecting with Recycling Unit... 26158_ ALERT: Suspicious activity at Recycling Unit A004. Dispatching Investigation squad. 26169_ System corrupted: Matter fused (-9). 26170_ Triggered Alarm Trap. 26170_ An alarm sounds. 26170_ ALERT: Alarm triggered, dispatching investigation squad. 26171_ Graphene Brace destroyed. Map ----- +----------------------------------------------------+ | T"#??????????????### ????????? | | """#????????????????# ????????? | | "" #????????????????# ????????? | | #????????????????# ????????? | | #????????????????# ????????? | | ########????????????????# ????????? | | #???????????????????????# ????????? | | #???????????????????????# ###### ?????????? | | #???????????????????????# #????????????????? | | #???????????????????????# #????????????????? | | #????????????? ???###### ######????????????????? | | #?????????????"" ?# #?????????????????????? | | #????????????""" # #?????????????????????? | | #????????????""" # #?????????????????????? | | +????????????""" gg #???###???????????????? | | #????????????""" #g #?? "" ??????????????? | | #???????????? ?# #?? "" ??????????????? | | #??????????? [ ???# #? """"??????????????? | | #???????????##?????# #? """"??????????????? | | ##########??######## # """"??????????????? | | # """" ?????????????? | | + """" ?????????????? | | # "" R??????????? | | """""""" # "???????????? | | """"???? #? ""??????????? | | """"???? @ #? ?????????? | | """"???? #?? #????????? | | """"???? #??###########????????? | | """"????? #?????????????????????? | | """?????? ""Y"" #?????????????????????? | | """""????? """"" #?????????????????????? | | ?? #?????????????????????? | | ?? ?? #?????????????????????? | | ????????? #?????????????????????? | | #########??????????? #?????????????????????? | | ???????????????????? #?????????????????????? | | ???????????????????? #?????????????????????? | | ???????????????????? #?????????????????????? | | ???????????????????? ??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 80 Energy Generation 45 Energy Capacity 600 Matter Stores 356 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 600 Resistance: TH 10 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 12 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 34 Defensive Hacking 36 Trap Extractor Capacity 6 Item Schematics ----------------- Centrium Medium Armor Plating | -3/Research | Scanalyzed Enh. Biometal Leg | -3/Research | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -5/Factory | Hacked Y-72 Warden | -3/Testing | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Redirector Sigix Broadsword Phase Armor High-powered Transdimensional Reconstructor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireSeismicWell Manual? 0 Play Time 05:03:35 Cumulative 207.7 hours Start 2024.11.30 @ 16:39:00 End 2024.12.01 @ 01:08:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 72 Adventurer 1 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 70 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e2bbe92-4363-4cf1-a8a4-50cd9ba0ea95