Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 14:34:47 Player: Barbarossa Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (121) 605 Value Destroyed (4267) 4267 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (172) 172 TOTAL SCORE: 7924 Bonus ------- High Alert Combat Kills 172 Cogmind --------- Core Integrity 0/700 Matter 229/300 Energy 262/300 System Corruption 2% Temperature Hot (223) Movement Rolling (145) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (3) ------- Gatling Laser Gatling Laser > --- INVENTORY (25) --- Medium Treads Heavy Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel Machine Analyzer Improved Signal Interpreter System Restoration Module Heavy Ion Cannon Tri-rail Accelerator Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Tri-rail Accelerator > --- INVENTORY -------- Enhanced Nuclear Core Antimatter Reactor Armored Treads Armored Treads Advanced Treads Medium Treads Heavy Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Huge Wheel Improved Cooling System Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Improved Propulsion Shielding Improved Medium Armor Plating Corruption Screen System Restoration Module Gatling Laser Improved Datajack Plasma Cutter [Rating: 63] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Tesla Bomb Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 3 | . . . 1 2 . . Weapon 1 | . . . 1 . . . Parts Attached 109 | . 2 7 23 39 10 28 Power 12 | . 1 . 2 5 . 4 Engine 6 | . 1 . 2 2 . 1 Core 5 | . . . . 3 . 2 Reactor 1 | . . . . . . 1 Propulsion 29 | . . 5 11 6 1 6 Treads 15 | . . 3 5 4 . 3 Leg . | . . . . . . . Wheel 14 | . . 2 6 2 1 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 32 | . . 1 4 13 2 12 Device 20 | . . . 2 10 2 6 Storage 3 | . . . 1 2 . . Processor 3 | . . 1 . . . 2 Hackware . | . . . . . . . Protection 6 | . . . 1 1 . 4 Artifact . | . . . . . . . Weapon 36 | . 1 1 6 15 7 6 Energy Gun 23 | . 1 1 5 11 1 4 Energy Cannon 8 | . . . 1 2 4 1 Ballistic Gun . | . . . . . . . Ballistic Cannon 2 | . . . . . 1 1 Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . 2 . . Unidentified Prototypes 9 | . . . 1 3 3 2 Parts Lost 29 | . . . 5 6 . 18 Power 3 | . . . 1 . . 2 Propulsion 8 | . . . 3 1 . 4 Utility 10 | . . . . 1 . 9 Weapon 8 | . . . 1 4 . 3 Highest Loss Streak 10 | . . . 4 2 . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 85 97 98 91 83 77 Engine 4 | . 14 11 9 3 . . Core 3 | . . . . 3 7 4 Treads 12 | . . 20 18 14 . 4 Leg 1 | . 28 1 . . . . Wheel 10 | . . 20 17 7 15 11 Device 14 | . . . 9 21 15 8 Storage 7 | . 14 11 9 7 7 7 Processor 7 | . . 10 9 7 7 11 Protection 2 | . . . . 1 7 5 Energy Gun 19 | . 27 22 22 20 14 12 Energy Cannon 2 | . . . 3 1 6 4 Naked Turns . | . . . . . . . Heaviest Build 115 | 11 13 13 58 112 110 115 Greatest Support 70 | 20 20 32 32 28 56 70 Greatest Overweight (x) 4 | . . . 2 4 1 4 Average Overweight (x) 2 | . . . 1 2 1 1 Largest Inventory Capacity 25 | . 8 8 20 25 25 25 Average Capacity 22 | . 8 8 18 24 25 25 Most Carried 25 | . 8 8 20 25 25 25 Average Carried 21 | . 7 6 15 24 24 21 Final Capacity 25 | 8 8 8 20 25 25 25 Final Carried 25 | 6 8 8 20 25 25 15 Class Distribution -------------------- 63% | Skirmisher 17% | Mutant 7% | Gunner 6% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1415 | 200 18 62 225 412 30 468 Remotely . | . . . . . . . Salvage Created 5105 | . 18 262 1841 2167 . 817 Parts 216 | . . 17 72 85 . 42 Haulers Intercepted 4 | . . . 2 2 . . Recyclers Shooed 3 | . . . . 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 90 | . . 8 34 30 . 18 Guns 60 | . . 8 22 22 . 8 Cannons 17 | . . . 5 3 . 9 Classes Destroyed 14 | . 1 3 6 3 . 1 Worker 7 | . . . 3 3 . 1 Builder 4 | . . . 2 . . 2 Hauler 4 | . . . 2 2 . . Recycler 7 | . . . 2 5 . . Mechanic 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 7 | . 1 . . 5 . 1 Swarmer 15 | . . 3 8 4 . . Grunt 38 | . . 4 19 8 . 7 Brawler 1 | . . . . 1 . . Sentry 17 | . . 1 7 9 . . Specialist 4 | . . . . . . 4 Hunter 7 | . . . . 3 . 4 Programmer 8 | . . . . 5 . 3 Best Kill Streak 13 | . 1 4 9 6 . 13 Combat Bots Only 10 | . . 4 8 4 . 10 Max Kills in Single Turn 2 | . 1 1 2 2 . 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 802 | . . 62 131 300 . 309 Missed 229 | . . 18 30 123 . 58 Damage Taken 8011 | . . 452 1476 1866 . 4217 Core 1177 | . . 66 383 235 . 493 Absorbed by Shields . | . . . . . . . Reduced by Siege Mode 74 | . . . . . . 74 Redirected to Shielding 78 | . . . . . . 78 Regen/Repaired (Parts) 394 | . . . 46 336 . 12 Core Remaining (%) 78 | 100 100 83 30 . . . Volleys Fired 296 | . 4 31 96 87 . 78 Largest 3 | . 2 2 3 3 . 3 Hottest 208 | . 90 90 183 208 . 187 Shots Fired 703 | . 8 61 240 248 . 146 Gun 613 | . 8 61 203 239 . 102 Cannon 90 | . . . 37 9 . 44 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 32 | . . . . . . 32 Thermal 671 | . 8 61 240 248 . 114 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 33 | . 3 10 33 24 . 21 Robot Miss Streak 4 | . 1 1 2 3 . 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 . 3 . 1 Max Gunslinging Chain 1 | . . 1 . 1 . 1 Shots Hit Robots 526 | . 4 46 177 188 . 111 Core Hits 210 | . 1 15 69 78 . 47 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 52 | . . 4 18 25 . 5 Burn 51 | . . 4 18 25 . 4 Blast 1 | . . . . . . 1 Melee Attacks 2 | . . . . 2 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10205 | . 45 534 2970 3452 . 3204 Guns 7830 | . 45 534 2518 3282 . 1451 Cannons 2375 | . . . 452 170 . 1753 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1518 | . . . . . . 1518 Thermal 8687 | . 45 534 2970 3452 . 1686 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 4 . 3 Average Corruption 2 | . . . . 2 . 1 Corruption Purged 7 | . . . . 4 . 3 Corruption Blocked 1 | . . . . . . 1 Effects 39 | . . . . 30 . 9 Message Errors 11 | . . . . 9 . 2 Matter Fused 7 | . . . . 5 . 2 Heat Flow Errors 4 | . . . . 3 . 1 Energy Discharges 9 | . . . . 7 . 2 Data Loss (minor) 4 | . . . . 3 . 1 Data Loss (major) 2 | . . . . 2 . . Misfires 1 | . . . . 1 . . Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 82 | . . . . . . 82 Projectiles 82 | . . . . . . 82 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 28 | . . . . . . 28 Impact . | . . . . . . . Kinetic 24 | . . . . . . 24 Secondary 4 | . . . . . . 4 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 438 | . 60 223 438 199 . 404 Average Temperature 100 | . 24 96 133 46 . 116 Received Heat Transfer 1881 | . . 171 801 558 . 351 Effects 17 | . . . 12 . . 5 Energy Bleed 4 | . . . 2 . . 2 Interference 8 | . . . 7 . . 1 Short Circuit 4 | . . . 2 . . 2 Damage (minor) 1 | . . . 1 . . . Siege Activations 1 | . . . . . . 1 Total Turns 42 | . . . . . . 42 Longest Duration 42 | . . . . . . 42 Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted 13 | . . . 7 5 . 1 Combat Hostiles 13 | . . . 7 5 . 1 Parts Melted 72 | . . 3 31 34 . 4 Heat Transferred 21914 | . 124 1710 7973 9079 . 3028 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 635 | . 22 213 475 635 213 198 Initial 213 | . . 9 53 161 213 9 Average 242 | . 2 66 283 337 201 66 Maximum Alert Level 2 | . . 1 2 2 1 . Low Security (%) 44 | . 100 97 20 25 5 100 Level 1 36 | . . 2 70 39 94 . Level 2 19 | . . . 9 35 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . . . 7 11 . 5 Investigation 6 | . . . 3 3 . . Extermination 7 | . . . . 5 . 2 Reinforcement 6 | . . . 3 . . 3 Assault . | . . . . . . . Garrison 4 | . . . 1 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 6 | . . 2 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 137 | . 3 16 42 39 1 36 Peak Tracking Total 11 | . 1 6 6 6 1 11 Tactical Retreats 5 | . . 3 . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 4 | . . . 1 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts 31 | . . . . 31 . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 2 | . . . . 2 . . Reused 2 | . . . . 2 . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . 2 . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 27 | . 1 2 4 14 . 6 Terminals 13 | . 1 2 2 5 . 3 Fabricators 2 | . . . . 2 . . Repair Stations 4 | . . . 1 2 . 1 Recycling Units 4 | . . . . 3 . 1 Scanalyzers 3 | . . . . 2 . 1 Garrison Access 1 | . . . 1 . . . Total Hacks 68 | . 4 4 13 35 . 12 Successful 30 | . 1 2 6 16 . 5 Failed 38 | . 3 2 7 19 . 7 Catastrophic 5 | . . . . 2 . 3 Database Lockouts . | . . . . . . . Manual 27 | . 4 4 7 8 . 4 Terminals 30 | . 4 4 8 9 . 5 Fabricators 6 | . . . . 6 . . Repair Stations 14 | . . . 3 6 . 5 Recycling Units 7 | . . . . 6 . 1 Scanalyzers 9 | . . . . 8 . 1 Garrison Access 2 | . . . 2 . . . Terminal Hacks 4 | . 1 1 2 . . . Unreport Threat 4 | . 1 1 2 . . . Fabricator Hacks 3 | . . . . 3 . . Load Schematic 1 | . . . . 1 . . Build 2 | . . . . 2 . . Repair Station Hacks 10 | . . . 3 4 . 3 Scan Component 6 | . . . 2 2 . 2 Repair 4 | . . . 1 2 . 1 Recycling Unit Hacks 2 | . . . . 1 . 1 Report Inventory 1 | . . . . . . 1 Retrieve Components 1 | . . . . 1 . . Scanalyzer 6 | . . . . 6 . . Insert Component 2 | . . . . 2 . . Analyze 4 | . . . . 4 . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 4 | . . 1 . 2 . 1 Terminals 4 | . . 1 . 2 . 1 Botnet 4 | . . 1 . 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 26 | . 1 2 3 14 . 6 Full Trace Events 5 | . . . 2 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 81 | . . . . 81 . . Total Robot Build Rating 1 | . . . . 1 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 58 | . . . . 58 . . Total Part Build Rating 3 | . . . . 3 . . Parts Repaired 4 | . . . 1 2 . 1 Time 174 | . . . 26 104 . 44 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . no_distress 1 | . . . . 1 . . find_chute 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 10 | . . . . 10 . . Highest-Rated Ally 10 | . . . . 10 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 6537 | . 272 342 926 3345 424 1228 Spaces Moved 3492 | 1 210 163 419 1765 340 594 Core . | . . . . . . . Treads 12 | . . 1 . 1 . 10 Legs 225 | 1 210 14 . . . . Wheels 3255 | . . 148 419 1764 340 584 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 120 120 100 90 110 115 115 Average Speed 130 | 120 120 102 112 142 115 126 Slowest Speed 465 | 120 120 160 120 465 115 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 2 37 19 53 46 81 14 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 18 | . . . . 1 . 17 Melee . | . . . . . . . Projectile 18 | . . . . 1 . 17 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 4904 | . 224 279 686 2403 380 932 Wait 799 | . . 67 109 415 . 208 Move 3487 | . 209 162 418 1765 339 594 Hop . | . . . . . . . Pick Up 84 | . 5 6 26 28 10 9 Fast Attach 25 | . . 2 1 9 7 6 Attach 41 | . 1 3 11 6 1 19 Detach 3 | . . . . . . 3 Swap 43 | . 1 2 11 24 2 3 Drop 93 | . 4 6 14 36 21 12 Fire 296 | . 4 31 96 87 . 78 Melee 2 | . . . . 2 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 31 | . . . . 31 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 16) 247 | -10/Materials | Discovered new exit (range 3) 273 | -10/Materials | Entered another Materials area 273 | -9/Materials | Evolved 2 slots: Propulsion x2 322 | -9/Materials | Build established: Mutant 561 | -9/Materials | Discovered new exit (range 8) 614 | -9/Materials | Identified exit to Materials 615 | -9/Materials | Entered another Materials area 615 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 655 | -8/Materials | Repaired Med. Laser 721 | -8/Materials | Garrison activated, responded to threat 745 | -8/Materials | Destroyed 8 combat bots 1061 | -8/Materials | Discovered new exit (range 13) 1095 | -8/Materials | Core integrity fell below 50% 1301 | -8/Materials | Lost 4 parts (1p3n) 1483 | -8/Materials | Discovered new exit (range 16) 1517 | -8/Materials | Build established: Gunner 1540 | -8/Materials | Identified exit to Factory 1541 | -8/Materials | Entered Factory 1541 | -7/Factory | Evolved 2 slots: Utility x2 1901 | -7/Factory | Build established: Skirmisher 2373 | -7/Factory | Garrison activated, responded to threat 3851 | -7/Factory | Discovered new exit (range 16) 3994 | -7/Factory | Identified exit to Storage 4161 | -7/Factory | Fabricated T-07 Excavator (x1) 4337 | -7/Factory | Repaired Arm. Huge Wheel 4400 | -7/Factory | Repaired Prc. Beam Rifle 4529 | -7/Factory | Fabricated Prc. Beam Rifle? 4886 | -7/Factory | Sucked down chute 4886 | -7/Factory | Entered Waste 4886 | -7/Waste | The area was eerily silent 4985 | -7/Waste | Discovered new exit (range 11) 4996 | -7/Waste | Identified exit to Factory 5233 | -7/Waste | Found Prototype Launcher 5233 | -7/Waste | Identified Tesla Bomb Launcher 5266 | -7/Waste | A Compactor rumbled back to life 5267 | -7/Waste | Spotted C-40 Crusher 5310 | -7/Waste | Entered Factory 5615 | -7/Factory | Repaired System Restoration Module 6002 | -7/Factory | Cargo convoy interrupted 6039 | -7/Factory | Core integrity fell below 50% 6136 | -7/Factory | Destroyed 10 combat bots 6138 | -7/Factory | Lost 10 parts (1p2n5u2w) 6446 | -7/Factory | Core integrity fell below 20% 6523 | -7/Factory | Lost 7 parts (1p2n3u1w) 6538 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06484_ U-05 Engineer builds a Wall. 06487_ Slug penetrates Wall. 06487_ Dropped Broken Hpw. Field Laser. 06488_ U-05 Engineer builds a Wall. 06488_ Hvy. Armor Plating destroyed. 06492_ Arm. Treads destroyed. 06494_ U-05 Engineer builds a Wall. 06514_ Acquired Gatling Laser. 06523_ G-47 Trooper destroyed. 06523_ Switching to secondary target: H-61 Shepherd. 06528_ Knocked back. 06528_ M-28 Smith repairs H-61 Shepherd. 06530_ G-47 Trooper destroyed. 06532_ U-05 Engineer builds a Wall. 06534_ Critical hit (Burn: +37). 06536_ U-05 Engineer builds a Wall. 06537_ Overheating: Energy bleed (-51). 06538_ Slug penetrates Wall. 06538_ Corruption Screen destroyed. 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Huge Wheel | -7/Factory | Scanalyzed Prc. Beam Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded Prc. Beam Rifle | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsSigixBay Manual? 0 Play Time 00:57:14 Cumulative 174.0 hours Start 2024.05.14 @ 18:08:57 End 2024.05.15 @ 14:34:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 326 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55a4993d-264a-4e3c-8bc3-b811d7685989