Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.25 @ 14:00:43 Player: Runcible AI Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1536) 1536 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 4186 Bonus ------- High Alert Combat Kills 199 Follower Combat Kills 151 Cogmind --------- Core Integrity 0/550 Matter 28/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (600) Ox11 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit Experimental Targeting Computer > --- WEAPON (2) ------- Katana > --- INVENTORY (12) --- Light Ion Engine Improved Cooling System Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Transmission Jammer Improved ECM Suite Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Experimental Targeting Computer Improved Field Recycling Unit > --- WEAPON ----------- High-powered Shotgun Improved Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Cooling System Advanced Signal Interpreter Advanced Terrain Scanner Transmission Jammer Improved ECM Suite Improved Light Armor Plating High-powered Shotgun [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Grenade Launcher Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Improved Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 63 | 7 9 15 13 9 10 Power 3 | 1 . 1 1 . . Engine 3 | 1 . 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 23 | 3 1 6 7 3 3 Treads 2 | 1 . 1 . . . Leg 21 | 2 1 5 7 3 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 4 4 2 5 4 Device 6 | . 1 1 . 3 1 Storage 4 | 1 2 1 . . . Processor 3 | . 1 . . 1 1 Hackware 1 | . . . 1 . . Protection 6 | . . 2 1 1 2 Artifact . | . . . . . . Weapon 17 | 2 4 4 3 1 3 Energy Gun . | . . . . . . Energy Cannon 5 | . 2 2 1 . . Ballistic Gun 7 | 2 2 1 . . 2 Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 18 | . . 2 . 3 13 Power 1 | . . . . . 1 Propulsion 9 | . . 1 . 1 7 Utility 3 | . . 1 . . 2 Weapon 5 | . . . . 2 3 Highest Loss Streak 7 | . . 1 . 1 7 Average Slot Usage (%) 96 | . 97 98 99 99 82 Engine 10 | . 14 11 11 9 8 Treads 1 | . . 2 4 . . Leg 34 | . 28 41 38 35 22 Device 6 | . 9 6 . 8 8 Storage 10 | . 14 11 11 9 9 Processor 4 | . 2 . . 9 15 Protection 5 | . . 3 10 9 2 Energy Cannon 5 | . 12 2 3 8 . Ballistic Gun 8 | . 15 11 6 . 8 Launcher 7 | . . 8 11 9 5 Naked Turns . | . . . . . . Heaviest Build 66 | 9 25 47 55 60 66 Greatest Support 60 | 20 20 40 58 60 58 Greatest Overweight (x) 18 | . 1 2 1 1 18 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 12 | 6 10 12 12 12 12 Average Capacity 11 | 5 8 11 12 12 12 Most Carried 12 | 5 9 12 12 12 10 Average Carried 10 | 2 7 11 11 11 8 Final Capacity 12 | 6 10 12 12 12 12 Final Carried 12 | 4 9 12 12 10 8 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 1150 | 263 92 102 339 175 179 Remotely . | . . . . . . Salvage Created 1336 | . 295 136 50 409 446 Parts 88 | . 14 10 4 29 31 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled 14 | . . . . . 14 Retrieved Matter 94 | . . . . . 94 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 30 | . 5 4 2 10 9 Guns 7 | . . 2 . . 5 Cannons 8 | . 5 . 1 2 . AOE 13 | . . 2 1 6 4 Classes Destroyed 13 | . 4 1 2 2 4 Worker 2 | . . . . 2 . Builder 3 | . . . . . 3 Tunneler 1 | . . . 1 . . Hauler 1 | . . . . . 1 Recycler 4 | . 1 . . 1 2 Mechanic 1 | . . . . . 1 Operator 3 | . 1 . . 2 . Watcher 3 | . 1 1 . 1 . Swarmer 1 | . . . 1 . . Grunt 15 | . 5 2 1 3 4 Brawler 1 | . . . . . 1 Sentry 11 | . . 2 . 6 3 Hunter 2 | . . . . 1 1 Best Kill Streak 8 | . 4 2 2 5 8 Combat Bots Only 4 | . 2 2 1 4 4 Max Kills in Single Turn 3 | . 1 1 2 2 3 Gunslinging . | . . . . . . Exploded 2 | . . 1 1 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 3031 | . 443 318 40 675 1555 Core 633 | . 43 37 . 71 482 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 82 . 90 . . Volleys Fired 95 | . 26 16 5 27 21 Largest 2 | . 2 2 2 2 2 Hottest 92 | . 88 61 61 92 61 Shots Fired 163 | . 51 25 6 45 36 Gun 62 | . 25 16 1 . 20 Cannon 50 | . 26 . 4 20 . Launcher 51 | . . 9 1 25 16 Special . | . . . . . . Kinetic 62 | . 25 16 1 . 20 Thermal 26 | . 26 . . . . Explosive 51 | . . 9 1 25 16 Electromagnetic 24 | . . . 4 20 . Robot Hit Streak 13 | . 7 7 1 8 13 Robot Miss Streak 4 | . 4 2 1 1 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 108 | . 29 20 3 30 26 Core Hits 97 | . 13 13 4 26 41 Critical Hits 1 | . . 1 . . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 2 | . . . 1 . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3939 | . 485 600 116 1342 1396 Guns 670 | . 83 208 . . 379 Cannons 761 | . 391 . 39 331 . Explosions 2443 | . . 344 77 1005 1017 Melee . | . . . . . . Ramming 65 | . 11 48 . 6 . Kinetic 670 | . 83 208 . . 379 Thermal 466 | . 391 . . 75 . Explosive 2368 | . . 344 77 930 1017 Electromagnetic 370 | . . . 39 331 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 24 | . . 6 . . 18 Projectiles . | . . . . . . Explosions 24 | . . 6 . . 18 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 289 | . 4 34 . 116 135 Shots 9 | . . 1 . 4 4 Rammed 3 | . 2 1 . . . Targets Rammed 19 | . 4 14 . 1 . Kicked 16 | . 2 13 . 1 . Crushed . | . . . . . . Highest Temperature 324 | . 324 11 88 130 132 Average Temperature 70 | . 122 6 37 40 45 Received Heat Transfer 1196 | . 252 135 26 180 603 Effects 6 | . 6 . . . . Energy Bleed 1 | . 1 . . . . Interference 5 | . 5 . . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 803 | . 703 . . 100 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 767 | . 207 174 269 767 756 Initial 323 | . . 87 39 104 323 Average 211 | . 75 104 152 328 589 Maximum Alert Level 3 | . 1 . 1 3 3 Low Security (%) 64 | 100 92 100 54 31 . Level 1 17 | . 7 . 45 31 15 Level 2 12 | . . . . 34 40 Level 3 5 | . . . . 2 43 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 1 . 5 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . 2 1 . 1 2 Assault . | . . . . . . Garrison 4 | . . . . 4 . Intercept . | . . . . . . Construction Impeded 2 | . . 1 . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 6 | . . 2 . . 4 Communications Jammed 1 | . . . . 1 . Distress Signals 1 | . . . . 1 . Times Spotted 81 | . 11 8 12 29 21 Peak Tracking Total 8 | . 3 3 3 6 8 Tactical Retreats 14 | . 1 2 . 8 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 9 | . 1 . 2 2 4 Max in Single Turn 2 | . 1 . 1 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 5 | . 2 1 . 2 . Terminals 3 | . . 1 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 2 2 . 6 . Successful 8 | . 2 1 . 5 . Failed 2 | . . 1 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . . 2 . 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 1 . 5 . Prototype ID Bank 1 | . . . . 1 . Scanalyzer Index 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Zone Layout 3 | . . 1 . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat 1 | . . . 1 . . Combat . | . . . . . . Robot Hacks Applied 1 | . . . 1 . . no_distress 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 47 | . . . 47 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 18 | . . . 18 . . Total Damage 275 | . . . 275 . . Kills 7 | . . . 7 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 2182 | 72 389 642 345 462 272 Spaces Moved 1231 | 47 220 357 221 276 110 Core 6 | 4 . . . . 2 Treads 3 | 3 . . . . . Legs 1222 | 40 220 357 221 276 108 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 125 125 150 Average Speed 140 | 116 127 149 140 129 177 Slowest Speed 950 | 160 150 180 156 156 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 36 28 49 40 38 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 19 | . . . . 19 . Terrain Destroyed 483 | . . 97 14 260 112 Melee . | . . . . . . Projectile . | . . . . . . AOE 483 | . . 97 14 260 112 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1511 | 63 281 432 249 338 148 Wait 28 | . 6 8 . 13 1 Move 1226 | 46 219 356 220 275 110 Hop . | . . . . . . Pick Up 47 | 10 9 15 2 6 5 Fast Attach 9 | . 2 5 1 1 . Attach 21 | 6 . 4 . 4 7 Detach . | . . . . . . Swap 33 | 1 7 6 12 4 3 Drop 31 | . 8 8 8 7 . Fire 95 | . 26 16 5 27 21 Melee 2 | . . . 1 . 1 Ram . | . . . . . . Kick 19 | . 4 14 . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 73 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 13) 462 | -10/Materials | Entered another Materials area 462 | -9/Materials | Evolved 2 slots: Propulsion x2 1082 | -9/Materials | Discovered new exit (range 16) 1104 | -9/Materials | Entered Mines 1434 | -9/Mines | Discovered new exit (range 9) 1438 | -9/Mines | Assembled infested the area 1449 | -9/Mines | Entered Materials 1449 | -8/Materials | Evolved 2 slots: Utility x2 1532 | -8/Materials | Build established: Scavenger-Mutant 1596 | -8/Materials | Discovered new exit (range 18) 1897 | -8/Materials | Garrison activated, responded to threat 1911 | -8/Materials | Entered Storage 1973 | -8/Storage | Found Prototype Processor 1982 | -8/Storage | Identified Exp. Targeting Computer 2135 | -8/Storage | Lost 7 parts (5n2w) 2163 | -8/Storage | Core integrity fell below 50% 2174 | -8/Storage | Core integrity fell below 20% 2183 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02094_ K-01 Serf collects debris. 02094_ U-05 Engineer lays Concrete. 02094_ K-01 Serf collects debris. 02095_ U-05 Engineer lays Concrete. 02096_ U-05 Engineer builds a Wall. 02098_ K-01 Serf collects debris. 02104_ U-05 Engineer lays Concrete. 02104_ Aluminum Leg destroyed. 02104_ K-01 Serf collects debris. 02105_ U-05 Engineer lays Concrete. 02106_ K-01 Serf collects debris. 02106_ Acquired 17 matter. 02108_ K-01 Serf collects debris. 02156_ G-47 Trooper destroyed. 02158_ Carbon-fiber Leg destroyed. 02161_ Hpw. Shotgun destroyed. 02164_ Carbon-fiber Leg destroyed. 02169_ Rnf. Ion Engine destroyed. 02175_ Acquired 4 matter. 02181_ Imp. Light Armor Plating destroyed. 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