Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.06 @ 23:33:41 Player: Mathewnd Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (438) 2190 Value Destroyed (22453) 22453 Prototype IDs (58) 1160 Alien Tech Used (2) 400 Bonus (11711) 11711 TOTAL SCORE: 47014 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4518 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 808 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Friendly Fire -215 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Particle Reactor Advanced Cryofiber Web Advanced Coolant Injector Enhanced Quantum Rifle Compact HERF Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Coolant Network Huge Storage Unit Experimental Energy Well Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Experimental Armor Integrity Analyzer Improved Particle Accelerator Graphene Brace > --- WEAPON ----------- Improved Matter Neutralizer Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Compact Particle Reactor Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Cryofiber Web Coolant Network Advanced Coolant Injector High-capacity Storage Unit Improved Particle Accelerator Improved Particle Accelerator Transdimensional Reconstructor Compact HERF Cannon Compact HERF Cannon Improved Matter Neutralizer Tesla Bomb Launcher Advanced Datajack Plasma Cutter [Rating: 203] Favorites ----------- Power Neutrino Core Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Centrium Medium Armor Plating Weapon Ion Cannon Energy Gun Variable Charge Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . Utility 12 | . . 1 1 1 1 . . . . 1 . . . . 2 . . . . 2 . 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 460 | 7 12 28 19 23 52 23 . . 11 39 3 6 4 9 55 . . 11 6 20 43 19 70 Power 35 | 1 . 2 1 1 4 . . . 1 4 . . . . 7 . . 1 . 2 4 2 5 Engine 10 | 1 . 2 1 1 3 . . . 1 1 . . . . . . . . . . . . . Core 11 | . . . . . 1 . . . . 3 . . . . 6 . . . . . 1 . . Reactor 14 | . . . . . . . . . . . . . . . 1 . . 1 . 2 3 2 5 Propulsion 94 | 2 3 12 7 5 19 3 . . 4 10 . . . . 8 . . 2 1 1 5 3 9 Treads 82 | 2 1 9 7 5 17 1 . . 4 7 . . . . 8 . . 2 1 1 5 3 9 Leg 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Wheel 11 | . 2 3 . . 2 2 . . . 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 163 | 2 3 4 4 12 20 3 . . 3 18 3 2 4 1 27 . . 4 5 12 17 4 15 Device 126 | 1 . 2 1 10 16 3 . . 2 14 2 2 2 1 25 . . 3 5 11 14 3 9 Storage 10 | 1 3 1 . . . . . . 1 . . . 2 . . . . . . . 1 . 1 Processor 16 | . . 1 . 1 3 . . . . 3 1 . . . 2 . . 1 . 1 . 1 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 11 | . . . 3 1 1 . . . . 1 . . . . . . . . . . 2 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 168 | 2 6 10 7 5 9 17 . . 3 7 . 4 . 8 13 . . 4 . 5 17 10 41 Energy Gun 16 | 1 . 3 . . . . . . . 3 . . . 1 2 . . 1 . . . . 5 Energy Cannon 119 | . . 5 6 3 7 9 . . 1 3 . 2 . 3 11 . . 3 . 4 17 10 35 Ballistic Gun 6 | 1 3 1 . . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 25 | . 3 1 1 2 2 8 . . . 1 . 2 . 4 . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 20 | . . 1 . . . . . . . 2 . . 2 . 3 . . 6 . . 3 1 2 Corrupted Parts 6 | . . . . . . . . . 5 1 . . . . . . . . . . . . . System Corruption 34 | . . . . . . . . . 31 3 . . . . . . . . . . . . . Parts Lost 129 | . . 8 1 3 18 11 . . 9 12 . 1 . 2 11 . . 4 . 2 10 4 33 Power 18 | . . 1 . . 2 . . . 1 1 . 1 . . 3 . . . . 1 2 1 5 Propulsion 48 | . . 4 . 2 9 4 . . 3 6 . . . . 3 . . 3 . . 3 2 9 Utility 37 | . . 1 1 1 3 2 . . 3 1 . . . 1 3 . . 1 . 1 4 1 14 Weapon 26 | . . 2 . . 4 5 . . 2 4 . . . 1 2 . . . . . 1 . 5 Highest Loss Streak 14 | . . 3 1 2 4 5 . . 6 6 . 1 . 1 2 . . 4 . 2 3 3 14 To Critical Strikes 6 | . . . . . . . . . 2 1 . . . . . . . 1 . . 1 1 . Average Slot Usage (%) 84 | . 99 93 100 99 94 93 86 86 66 89 82 79 75 76 75 73 73 73 67 71 75 75 82 Engine 3 | . 14 9 9 7 4 6 6 6 6 3 . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . 6 11 8 5 5 7 10 10 5 . . 3 . . Reactor 1 | . . . . . . . . . . . . . . . 2 . . 2 5 4 4 6 7 Treads 20 | . 24 23 36 37 32 31 13 13 3 18 17 17 17 17 16 15 15 14 15 14 14 12 11 Wheel 2 | . 3 9 . . 1 2 13 13 9 6 . . . . . . . . . . . . . Device 14 | . 14 10 15 22 16 7 13 13 6 8 9 5 4 10 18 21 21 18 13 18 16 9 17 Storage 6 | . 14 11 9 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 8 8 Processor 16 | . . 7 2 1 15 20 20 20 20 24 24 29 29 23 17 15 15 17 21 23 22 19 22 Protection 1 | . . . 9 5 . 4 . . . . . . . . . . . . . . 1 8 1 Energy Gun 1 | . 7 3 . . . . . . . 2 5 2 . . . . . 3 1 . . . . Energy Cannon 8 | . . 12 18 14 12 12 13 13 9 8 5 7 11 10 5 5 5 4 5 4 4 7 10 Ballistic Gun 1 | . 20 5 . . . . . . 1 . . . . . . . . . . . . . . Peak Build Rating 203 | 7 10 21 29 37 52 53 47 47 59 94 94 93 88 88 128 120 120 140 133 146 164 185 203 Average Rating 89 | 4 7 16 27 34 42 49 46 47 38 69 93 89 84 86 112 120 120 126 129 140 140 171 192 On Entrance 77 | . 7 8 21 29 32 49 46 47 47 53 94 92 85 86 86 120 120 120 113 125 138 164 182 Naked Turns 26 | . . . . . . . . . . . . . . . . . . . . . . . 26 Heaviest Build 190 | 15 49 101 112 118 116 117 114 114 114 140 131 130 118 119 139 118 118 136 140 135 141 163 190 Greatest Support 235 | 40 40 63 85 105 142 148 32 32 115 210 210 210 210 210 225 225 225 225 225 225 225 225 235 Greatest Overweight (x) 10 | . 3 10 1 1 3 3 3 3 7 8 . . . . . . . . . 1 . . 1 Average Overweight (x) 1 | . . 7 1 . . . 3 3 4 4 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 12 24 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 14 25 25 25 25 23 20 20 22 25 25 25 25 25 25 25 25 25 21 25 25 25 25 Average Carried 22 | 4 8 21 24 24 22 21 18 20 19 22 24 24 24 24 24 24 25 24 19 22 24 24 23 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 12 25 25 25 22 18 20 20 16 25 25 25 25 25 25 25 25 21 20 24 25 25 25 Class Distribution -------------------- 51% | Scavenger-Mutant 39% | Mutant 4% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 6067 | 193 190 790 172 254 574 303 99 . 73 409 162 164 . 323 600 23 . 105 87 175 468 190 713 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25805 | . 413 1442 838 616 1571 728 234 . 389 1458 94 428 . 603 3319 . 79 298 293 1308 2802 960 7932 Parts 1098 | 2 36 77 44 34 68 33 5 . 23 61 1 15 . 28 137 . 4 5 19 54 101 39 312 Haulers Intercepted 13 | . 1 5 3 . . . . . . 1 . . . . 1 . . . . . . . 2 Recyclers Shooed 4 | . . 2 . . . . . . . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . 16 . . 10 . . 9 . 22 . . 4 . 21 . . . . Prevented 34 | . . . . . . 10 4 . 14 . . 1 . 5 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 379 | . 11 23 16 13 22 14 1 . 9 23 . 13 . 13 51 . 1 6 5 16 32 15 95 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Guns 25 | . 6 10 . . . . . . . 2 . . . 3 2 . . . . . . . 2 Cannons 251 | . . 9 12 10 19 3 . . 6 13 . 6 . 4 45 . 1 5 5 12 16 13 72 AOE 47 | . 5 4 4 3 2 10 . . . 5 . 7 . 6 . . . . . . . . 1 Classes Destroyed 27 | 1 6 4 1 1 1 2 . . . 1 . . . . 1 . . 2 . . 4 . 3 Worker 15 | . 1 1 2 2 2 . . . . . . . . . 1 . . . . . 2 . 4 Builder 6 | . . 1 . . 2 . . . . 1 . . . . . . . . . . . . 2 Tunneler 4 | 1 1 . 1 . . . . . . 1 . . . . . . . . . . . . . Hauler 13 | . 1 5 3 . . . . . . 1 . . . . 1 . . . . . . . 2 Recycler 9 | . . 3 . . 2 . . . . . . . . . . . . . . . 2 1 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 6 | . 1 1 2 . . . . . . . . . . . 1 . . . . . 1 . . Watcher 23 | . 3 2 2 . 1 . . . . 2 . . . . 5 . . . . 2 2 . 4 Swarmer 66 | . 6 4 4 3 . . . . 6 5 . 4 . 8 12 . . 1 1 . . 7 5 Cutter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 143 | . 5 13 7 6 9 13 1 . 2 7 . 8 . 3 10 . 1 . . 8 10 2 38 Brawler 11 | . . 1 . . 1 . . . . 1 . 1 . . . . . 2 . . . . 5 Duelist 9 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . 6 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 29 | . . 5 4 1 4 . . . 1 2 . . . . 6 . . . . 1 3 1 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Hunter 32 | . . . 1 . 3 . . . . 3 . . . . 6 . . . . 3 4 3 9 Programmer 72 | . . . . 3 4 . . . . 5 . . . 2 16 . . 1 4 3 8 2 24 Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 7 | . . . . . . 3 3 . . . 1 . . . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 20 | 1 4 6 9 4 6 8 1 . 4 5 . 8 . 4 8 . 1 3 2 6 5 5 20 Combat Bots Only 19 | . 3 6 5 3 3 8 1 . 4 5 . 8 . 4 8 . 1 3 2 6 4 5 19 Max Kills in Single Turn 5 | 1 2 3 5 3 2 2 1 . 1 4 1 3 . 2 1 . 1 1 1 1 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 3 2 1 2 . . . 4 . 3 . 2 . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 2560 | . 37 114 87 123 318 93 . . 55 118 . 27 . 51 302 . 4 72 13 100 259 68 719 Missed 657 | . 7 34 30 44 109 30 . . 14 27 . 7 . 9 74 . 1 25 1 16 55 9 165 Damage Taken 36267 | . 296 1075 805 920 2318 1266 . . 658 2211 . 434 . 729 4567 . 61 1393 272 1712 3625 1368 12557 Core 3213 | . 35 128 80 72 184 83 . . 170 133 . 49 . . 197 . . 89 . 164 234 47 1548 Absorbed by Shields 552 | . . . . 68 358 . . . . . . . . . 126 . . . . . . . . Reduced by Siege Mode 3109 | . . . . . . . . . . . . . . 58 471 . 11 37 36 248 427 85 1736 Regen/Repaired (Parts) 807 | . . . . . . . . . . 430 . . . . . . . 377 . . . . . Core Remaining (%) 79 | 100 86 68 85 89 . . . . 48 . . . . 81 . . . . 75 . 69 96 . Volleys Fired 1260 | . 33 113 62 35 90 36 7 . 22 71 6 11 . 20 256 . 6 16 17 76 176 29 178 Largest 3 | . 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 . 1 2 1 1 2 2 3 Hottest 353 | . 70 136 143 125 135 150 150 . 150 180 160 160 . 160 173 . 105 145 105 105 226 240 353 Shots Fired 2105 | . 66 205 122 70 180 73 16 . 35 140 13 19 . 36 274 . 6 23 17 76 190 47 497 Gun 301 | . 61 128 . . . . . . 1 26 7 2 . 10 9 . . 8 . . . . 49 Cannon 1749 | . . 72 120 68 176 58 16 . 30 112 6 12 . 17 265 . 6 15 17 76 190 47 446 Launcher 51 | . 5 5 2 2 4 15 . . . 2 . 5 . 9 . . . . . . . . 2 Special 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Kinetic 146 | . 44 98 . . . . . . 1 3 . . . . . . . . . . . . . Thermal 1489 | . 17 102 120 68 175 39 . . 4 103 13 9 . 23 248 . 6 23 17 61 86 35 340 Explosive 44 | . 5 5 2 2 4 15 . . . 2 . 5 . 4 . . . . . . . . . Electromagnetic 426 | . . . . . 1 19 16 . 30 32 . 5 . 9 26 . . . . 15 104 12 157 Robot Hit Streak 49 | . 6 20 19 23 32 11 18 . 19 18 8 16 . 17 29 . 9 12 16 30 38 16 49 Robot Miss Streak 4 | . 4 4 4 2 3 2 . . 2 2 1 1 . 1 3 . 2 1 1 2 2 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Capacitor 515 | . . . . . . . . . . . . . . . 238 . 6 11 17 76 167 . . Shots Hit Robots 1548 | . 30 145 84 50 133 40 15 . 22 84 10 15 . 26 224 . 4 19 16 68 159 30 374 Core Hits 703 | . 27 58 34 28 56 40 5 . 10 40 2 20 . 20 86 . 2 10 9 29 56 17 154 Critical Kills 17 | . . 1 . . . . . . . 1 . . . . . . . . . 2 3 2 8 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 24 | . 1 2 . . . . 1 . . 1 . . . . . . . . . 2 4 2 11 Burn 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 16 | . . . . . . . . . . 1 . . . . . . . . . 2 3 2 8 Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Corrupt 5 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 3 Melee Attacks 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62106 | 1 655 2584 2400 1766 3691 2071 521 . 712 3286 276 1391 . 1482 8264 . 142 665 645 2524 6435 1393 21202 Guns 4030 | . 385 1098 . . . . . . . 235 126 43 . 218 243 . . 117 . . . . 1565 Cannons 51139 | . . 1134 1946 1344 3310 806 474 . 546 2395 150 294 . 374 7979 . 142 545 645 2524 6188 1393 18950 Explosions 6762 | . 267 329 454 412 375 1265 47 . 135 656 . 1054 . 890 . . . . . . 247 . 631 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 144 | 1 3 23 . 10 6 . . . . . . . . . 42 . . 3 . . . . 56 Kinetic 1081 | . 257 824 . . . . . . . . . . . . . . . . . . . . . Thermal 42258 | . 128 1408 1946 1344 3310 440 . . 166 2206 276 221 . 483 7525 . 142 662 645 2073 3466 1051 14766 Explosive 5448 | . 234 329 454 412 375 1265 . . . 656 . 1054 . 669 . . . . . . . . . Electromagnetic 13175 | . 33 . . . . 366 521 . 546 424 . 116 . 330 697 . . . . 451 2969 342 6380 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . . 4 3 3 3 3 34 12 12 12 12 16 9 1 1 1 5 2 6 5 39 Average Corruption 5 | . . . . 2 2 3 3 3 5 8 12 12 12 15 3 1 1 1 3 1 3 5 8 Corruption Purged 15 | . . . . . . . . . . 6 . . . . 9 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 454 | . . . . 17 23 18 14 3 17 54 24 29 5 32 58 7 . 1 13 . 40 12 87 Message Errors 111 | . . . . 2 10 6 3 . 6 9 4 7 3 10 17 3 . . 5 . 9 3 14 Matter Fused 93 | . . . . 6 3 4 2 2 5 7 5 10 . 8 10 2 . . 3 . 8 1 17 Heat Flow Errors 54 | . . . . 3 1 2 2 . 1 12 4 4 1 4 7 1 . . . . 2 3 7 Energy Discharges 43 | . . . . 2 3 1 . 1 3 7 4 1 1 4 5 1 . . . . 3 3 4 Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . . . . 1 . . . 1 . . . . . . 2 . . Data Loss (minor) 56 | . . . . 1 2 3 4 . . 7 3 1 . 4 7 . . . 1 . 8 2 13 Data Loss (major) 30 | . . . . 2 2 . 1 . 1 2 2 3 . . 6 . . . 2 . 2 . 7 Misfires 23 | . . . . 1 1 2 2 . 1 2 1 1 . . 2 . . 1 . . 4 . 5 Alerts 12 | . . . . . . . . . . 4 1 . . 1 2 . . . 2 . 1 . 1 Misdirections 5 | . . . . . . . . . . . . 1 . . . . . . . . . . 4 Weapon Failures 21 | . . . . . 1 . . . . 2 . 1 . . 2 . . . . . 1 . 14 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2208 | . 13 40 48 24 70 32 80 . 19 301 42 25 . 44 342 . . . 7 86 234 76 725 Projectiles 1787 | . . 27 30 24 43 32 80 . . 51 42 . . 6 342 . . . 7 86 225 76 716 Explosions 412 | . 13 13 18 . 27 . . . 19 250 . 25 . 38 . . . . . . 9 . . Melee 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 599 | . 49 42 . . . . . . . 385 . 85 . . . . . . . . 36 . 2 Shots 13 | . 2 1 . . . . . . . 6 . 3 . . . . . . . . 1 . . Rammed 11 | . 2 1 . 1 1 . . . . . . . . . 3 . . . . . . . 3 Targets Rammed 13 | 1 2 1 . 1 1 . . . . . . . . . 3 . . 1 . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | 1 . . . . . . . . . . . . . . . . . 1 . . . . . Highest Temperature 694 | . 81 359 288 225 396 547 103 . 113 576 147 247 87 77 694 121 195 399 180 360 170 194 227 Average Temperature 108 | . 26 33 79 109 95 140 43 . 20 149 57 91 51 27 155 80 118 170 79 145 59 104 34 Received Heat Transfer 5406 | . 39 441 387 333 532 276 . . 36 171 . 126 . 45 400 . 24 27 . 425 704 9 1431 Effects 22 | . . . . . . 7 . . . 10 . . . . 4 . . . . 1 . . . Shutdowns 3 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . Energy Bleed 6 | . . . . . . 1 . . . 3 . . . . 1 . . . . 1 . . . Interference 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 4 | . . . . . . 1 . . . 2 . . . . 1 . . . . . . . . Damage (minor) 4 | . . . . . . 2 . . . 1 . . . . 1 . . . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations 104 | . . . . . . . . . . . . 1 . 4 27 . 2 3 5 5 18 9 30 Total Turns 1484 | . . . . . . . . . . . . 3 . 34 444 . 11 19 60 67 207 50 589 Longest Duration 100 | . . . . . . . . . . . . 3 . 11 100 . 10 14 25 29 32 17 45 Robots Corrupted 36 | . . . . . . 1 2 . 3 1 . . . . 2 . . . . 2 13 1 11 Combat Hostiles 34 | . . . . . . 1 1 . 3 1 . . . . 2 . . . . 2 13 1 10 Parts Fried 134 | . . . . . . 1 9 . 5 8 . . . . 12 . . . . 6 36 5 52 Impact Corruptions 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Robots Melted 24 | . . 1 . . 1 . . . . 3 . . . . 2 . . . . 2 3 2 10 Combat Hostiles 21 | . . . . . 1 . . . . 2 . . . . 2 . . . . 2 3 1 10 Parts Melted 132 | . 1 5 7 7 9 . . . . 9 . . . 2 30 . . 3 5 6 12 3 33 Heat Transferred 42625 | . 444 2641 3145 1887 4958 703 . . 211 2830 407 296 . 629 7770 . 148 722 555 1998 2851 925 9505 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . 1 . 1 . . . . . . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 2246 | 5 188 386 457 230 224 . . . . 267 . . . . 549 . . . . 311 562 604 2246 Initial 315 | . 3 67 97 109 88 . . . . 12 . . . . 56 . . . . 33 163 315 245 Average 294 | 1 86 194 321 61 93 . . . . 176 . . . . 222 . . . . 170 323 470 909 Maximum Alert Level 5 | . . 1 2 1 1 . . . . 1 . . . . 2 . . . . 1 2 2 5 Low Security (%) 47 | 100 100 43 7 98 79 . . . . 49 . . . . 53 . . . . 77 20 . 10 Level 1 33 | . . 56 77 1 20 . . . . 50 . . . . 39 . . . . 22 44 3 20 Level 2 12 | . . . 14 . . . . . . . . . . . 6 . . . . . 35 96 16 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . 9 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . 25 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . 9 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . 8 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 80 | . 2 1 2 3 10 . . . . 8 . . . . 15 . . . . 2 6 1 30 Investigation 7 | . 1 . 1 . 1 . . . . 1 . . . . 3 . . . . . . . . Extermination 29 | . . . . 3 4 . . . . 4 . . . . 7 . . . . 1 4 . 6 Reinforcement 15 | . 1 1 1 . 2 . . . . 3 . . . . 1 . . . . 1 1 1 3 Assault 17 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 15 Garrison 12 | . . . . . 3 . . . . . . . . . 3 . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 31 | . . 3 1 1 2 . . . . . . . . . 3 . . 1 . . 2 12 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 570 | . 16 36 18 21 29 15 3 . 15 27 3 12 . 13 67 . 1 32 5 24 46 23 164 Peak Tracking Total 21 | . 4 5 7 6 5 4 1 . 5 4 5 7 . 4 8 . 1 11 2 6 5 5 21 Tactical Retreats 20 | . . . . 2 2 1 1 . 2 1 . . . . 2 . . . . . . . 9 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 14 | . 1 . 1 3 4 . . . . 1 . . . . 2 . . . . . . . 2 Indirectly 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . 2 . 1 1 . 1 . . . . . . . . 7 . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 28 | . 2 1 3 . . . . . . 9 . . . . 2 . . . . 1 6 . 4 Max in Single Turn 4 | . 1 1 2 . . . . . . 4 . . . . 1 . . . . 1 1 . 1 Garrison Access 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 71 | . 4 6 3 4 3 . 2 4 1 7 . . 6 . 14 2 . 2 . 1 7 . 5 Terminals 41 | . 4 6 2 2 3 . . . 1 4 . . . . 9 . . . . 1 6 . 3 Fabricators 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Repair Stations 5 | . . . . 1 . . . . . 1 . . . . 2 . . . . . 1 . . Recycling Units 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . Total Hacks 199 | . 17 24 19 5 8 . 4 28 1 17 . . 19 . 30 2 . 7 . 3 9 . 6 Successful 118 | . 6 12 14 1 2 . 4 28 1 5 . . 19 . 14 2 . 7 . 1 2 . . Failed 81 | . 11 12 5 4 6 . . . . 12 . . . . 16 . . . . 2 7 . 6 Catastrophic 18 | . . . . 2 3 . . . . 2 . . . . 5 . . . . 1 3 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 2 7 10 1 8 . . . . 6 . . . . 12 . . 1 . 3 4 . . Terminals 107 | . 17 24 12 2 8 . . . 1 8 . . . . 21 . . . . 3 7 . 4 Fabricators 7 | . . . . . . . . . . 3 . . . . 3 . . . . . . . 1 Repair Stations 11 | . . . . 2 . . . . . 5 . . . . 2 . . . . . 2 . . Recycling Units 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Scanalyzers 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 1 . . . . 4 . . . . . . . . Terminal Hacks 92 | . 6 10 5 . 1 . 4 28 1 . . . 19 . 7 2 . 7 . 1 1 . . Record 22 | . . . . . . . 3 11 1 . . . 7 . . . . . . . . . . Part Schematic 13 | . . . . . . . . 9 . . . . 4 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 3 1 . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 15 | . 2 . . . . . . 3 . . . . 4 . . . . 6 . . . . . Open Door 4 | . . . . . . . 1 . . . . . . . . 2 . 1 . . . . . Level Access Points 3 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Emergency Access Points 3 | . . 1 1 . . . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . 3 . . . . . . . . . . . . 3 . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 3 . . . . . . . . . . 1 . . Scan Component 3 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . Seal Access 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . Unauthorized Hacks 8 | . . 2 3 . 1 . . . . . . . . . 2 . . . . . . . . Terminals 8 | . . 2 3 . 1 . . . . . . . . . 2 . . . . . . . . Botnet 7 | . . 2 2 . 1 . . . . . . . . . 2 . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . Used 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 50 | . 4 6 3 4 3 . . . . 5 . . . . 12 . . . . 1 7 . 5 Full Trace Events 7 | . 1 1 . . 1 . . . . 1 . . . . 3 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 5 . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 2 . . . . 9 . . . . 4 . . . . . . . 6 . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . 117 . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . 14 . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Time 78 | . . . . . . . . . . 78 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Highest-Rated Group 56 | . . . . . . . . . . . . . . . . . . . . 56 . . . Highest-Rated Ally 56 | . . . . . . . . . . . . . . . . . . . . 56 . . . Total Orders 33 | . . . . . 4 . . . . 11 5 7 . . . . . . 6 . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 22 | . . . . . 3 . . . . 6 3 5 . . . . . . 5 . . . . RETURN 9 | . . . . . . . . . . 5 1 2 . . . . . . 1 . . . . Ally Attacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Total Damage 23 | . . . . . . . . . . . . . . . . . . . . 23 . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 10 | . 2 3 1 . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . 1 . . 1 . 2 1 . 1 . 1 1 . . . . . . Drone Launches 22 | . . . . . 2 . . . . 7 3 5 . . . . . . 5 . . . . Drone Recoveries 17 | . . . . . 2 . . . . 5 3 4 . . . . . . 3 . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 29374 | 114 905 2092 1325 1777 2341 1107 676 114 711 2742 533 620 250 792 3796 803 589 1183 554 589 1892 1104 2765 Spaces Moved 12951 | 63 492 790 315 657 995 543 403 79 352 1028 277 329 150 440 1459 490 338 686 214 281 864 568 1138 Core 57 | 7 . . . . . . . . . . . . . . . . . . . . . . 50 Treads 10357 | 56 346 88 315 657 886 509 . . 1 315 277 329 150 440 1459 490 338 686 214 281 864 568 1088 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2537 | . 146 702 . . 109 34 403 79 351 713 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 130 145 236 157 145 145 145 145 115 160 160 160 160 160 160 160 160 160 160 155 155 166 50 Average Speed 171 | 147 155 207 238 236 167 167 145 145 163 200 160 160 160 160 161 160 160 160 160 157 160 166 153 Slowest Speed 325 | 160 160 240 240 240 320 240 145 145 205 325 160 160 160 160 168 160 160 160 160 225 166 170 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 5 83 74 30 15 27 74 57 68 62 32 74 82 62 65 38 58 47 90 55 7 82 20 34 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . Known Exits Taken 21 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . . . 4 1 . 4 . 2 2 . 1 . 1 2 . 2 . . . . Spaces Dug 21 | . . 5 . . 1 . . . . 5 1 . . . 2 . . 1 . . 2 . 4 Terrain Destroyed 503 | . 34 22 23 13 15 77 . . 6 71 1 74 . 59 24 . 2 1 2 6 20 5 48 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 139 | . . 3 11 1 3 . . . . 15 1 1 . 5 24 . 2 1 2 6 11 5 48 AOE 364 | . 34 19 12 12 12 77 . . 6 56 . 73 . 54 . . . . . . 9 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 18606 | 83 568 1060 775 805 1493 664 481 78 453 1569 355 401 161 488 2871 510 386 763 425 426 1351 679 1761 Wait 3349 | . 8 63 354 74 294 48 70 . 37 369 65 54 . 18 1015 19 43 31 183 32 214 43 315 Move 12929 | 62 491 789 314 657 994 542 402 78 351 1027 276 328 149 439 1458 489 337 685 213 280 863 567 1138 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 346 | 13 13 42 11 7 41 10 2 . 25 42 2 1 1 2 41 1 . 2 3 11 28 11 37 Fast Attach 48 | 1 . 1 . 8 3 . . . . 3 1 . 5 . 6 . . 8 . . 3 4 5 Attach 185 | 6 2 11 3 2 31 9 . . 11 22 . 1 . 2 22 . . 2 2 9 14 5 31 Detach 16 | . . . . . 1 . . . 2 . . . 1 . 6 . . 3 . 1 . 1 1 Swap 229 | . 10 16 16 13 18 14 . . . 14 2 5 . 7 27 . . 1 4 11 26 10 35 Drop 222 | . 9 24 15 9 20 5 . . 5 21 3 1 5 . 37 1 . 14 3 3 20 9 18 Fire 1260 | . 33 113 62 35 90 36 7 . 22 71 6 11 . 20 256 . 6 16 17 76 176 29 178 Melee 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Ram 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | 1 2 . . . 1 . . . . . . . . . 3 . . 1 . . . . 2 Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / Arm / *Tes x2) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 640 | -10/Materials | Discovered new exit (range 16) 726 | -10/Materials | Discovered new exit (range 15) 1020 | -10/Materials | Entered another Materials area 1020 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1368 | -9/Materials | Lost 3 parts (1p2n) 1584 | -9/Materials | Lost 3 parts (1u2w) 1849 | -9/Materials | Discovered new exit (range 12) 1964 | -9/Materials | Discovered new exit (range 5) 2369 | -9/Materials | Discovered new exit (range 9) 2806 | -9/Materials | Identified exit to Materials 3112 | -9/Materials | Entered another Materials area 3112 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3172 | -8/Materials | Identified exit to Factory 4437 | -8/Materials | Entered Factory 4437 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4917 | -7/Factory | Discovered new exit (range 13) 5080 | -7/Factory | Build established: Scavenger-Mutant 5945 | -7/Factory | Identified exit to Factory 6063 | -7/Factory | Cargo convoy interrupted 6142 | -7/Factory | Discovered exit to Factory (range 15) 6214 | -7/Factory | Entered another Factory area 6214 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6608 | -6/Factory | Discovered new exit (range 15) 6630 | -6/Factory | Identified exit to Factory 7510 | -6/Factory | Garrison activated, responded to threat 7624 | -6/Factory | Identified exit to Lower Caves 7836 | -6/Factory | Lost 3 parts (2n1u) 7926 | -6/Factory | Discovered exit to Factory (range 45) 8102 | -6/Factory | Build established: Mutant 8195 | -6/Factory | Lost 4 parts (1p1n2w) 8402 | -6/Factory | Lost 4 parts (2n1u1w) 8555 | -6/Factory | Entered Lower Caves 8680 | -6/Lower Caves | Build established: Scavenger-Mutant 9075 | -6/Lower Caves | Spotted B-75 Beast 9429 | -6/Lower Caves | Destroyed B-75 Beast 9446 | -6/Lower Caves | Lost 5 parts (1n2u2w) 9522 | -6/Lower Caves | Learned Factory stockpile data 9629 | -6/Lower Caves | Destroyed 8 combat bots 9629 | -6/Lower Caves | Lost 4 parts (2n2w) 9641 | -6/Lower Caves | Discovered new exit (range 15) 9660 | -6/Lower Caves | Identified exit to Lower Caves 9662 | -6/Lower Caves | Entered another Lower Caves area 9828 | -6/Lower Caves | Learned Factory emergency access door positions 9828 | -6/Lower Caves | Learned Armory security intel 10311 | -6/Lower Caves | Discovered new exit (range 7) 10318 | -6/Lower Caves | Identified exit to Data Miner 10338 | -6/Lower Caves | Entered Data Miner 10338 | -6/Data Miner | Discovered new exit (range 6) 10366 | -6/Data Miner | Met Data Miner 10394 | -6/Data Miner | Learned location of Section 7 (-2) 10394 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10414 | -6/Data Miner | Received God Mode back door access code from Data Miner 10450 | -6/Data Miner | Identified exit to Proximity Caves 10452 | -6/Data Miner | Entered Proximity Caves 10499 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10573 | -5/Proximity Caves | Spotted B-75 Beast 10828 | -5/Proximity Caves | Lost 6 parts (1p2n2u1w) 10867 | -5/Proximity Caves | Core integrity fell below 50% 11074 | -5/Proximity Caves | Build established: Mutant 11108 | -5/Proximity Caves | Discovered exit to Factory (range 16) 11157 | -5/Proximity Caves | System corruption reached 10% 11160 | -5/Proximity Caves | System corruption reached 30% 11163 | -5/Proximity Caves | Entered Factory 11163 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11450 | -5/Factory | Build established: Scavenger-Mutant 11964 | -5/Factory | Found Tesla Bomb Launcher 12103 | -5/Factory | Discovered new exit (range 41) 12713 | -5/Factory | Discovered new exit (range 59) 12893 | -5/Factory | Lost 6 parts (4n2w) 12904 | -5/Factory | System corruption reached 10% 13189 | -5/Factory | Repaired Broken Arm. Medium Treads 13675 | -5/Factory | Discovered new exit (range 15) 13752 | -5/Factory | Identified exit to Upper Caves 13905 | -5/Factory | Entered Upper Caves 13998 | -5/Upper Caves | Build established: Mutant 14083 | -5/Upper Caves | Encountered a Warlord checkpoint 14299 | -5/Upper Caves | Identified exit to Upper Caves 14416 | -5/Upper Caves | Learned location of 1 exit from Factory 14438 | -5/Upper Caves | Entered another Upper Caves area 14453 | -5/Upper Caves | Discovered new exit (range 10) 14804 | -5/Upper Caves | Destroyed 8 combat bots 15009 | -5/Upper Caves | Learned Factory security intel 15036 | -5/Upper Caves | Discovered new exit (range 9) 15057 | -5/Upper Caves | Identified exit to Zhirov 15058 | -5/Upper Caves | Entered Zhirov 15058 | -5/Zhirov | Discovered new exit (range 3) 15065 | -5/Zhirov | Identified exit to Proximity Caves 15089 | -5/Zhirov | Met Zhirov 15119 | -5/Zhirov | Learned location of Quarantine (-2) 15119 | -5/Zhirov | Learned location of Testing (-3) 15119 | -5/Zhirov | Learned location of Command (-1) 15150 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15174 | -5/Zhirov | Found Alien Artifact 15174 | -5/Zhirov | Identified Integrated Reactor 15174 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15250 | -5/Zhirov | Found Alien Artifact 15308 | -5/Zhirov | Entered Proximity Caves 16058 | -4/Proximity Caves | Discovered new exit (range 8) 16099 | -4/Proximity Caves | Identified exit to Factory 16100 | -4/Proximity Caves | Entered Factory 16100 | -4/Factory | Evolved 2 slots: Utility x2 16101 | -4/Factory | Identified exit to Research 16353 | -4/Factory | Found Quantum Capacitor 16610 | -4/Factory | Build established: Scavenger-Mutant 17693 | -4/Factory | Garrison activated, responded to threat 18227 | -4/Factory | Identified exit to Upper Caves 18374 | -4/Factory | Discovered exit to Research (range 10) 18904 | -4/Factory | Fabricated HERF Cannon? 19671 | -4/Factory | Destroyed 8 combat bots 19850 | -4/Factory | First assault squad dispatched 19874 | -4/Factory | Incoming assault squad redirected 19896 | -4/Factory | Entered Upper Caves 19915 | -4/Upper Caves | Encountered a Warlord checkpoint 20607 | -4/Upper Caves | Discovered new exit (range 8) 20626 | -4/Upper Caves | Learned 4 Research zone layouts 20642 | -4/Upper Caves | Identified exit to Upper Caves 20699 | -4/Upper Caves | Entered another Upper Caves area 20700 | -4/Upper Caves | Identified exit to Warlord 20790 | -4/Upper Caves | Learned location of 1 exit from Research 20793 | -4/Upper Caves | Discovered exit to Research (range 7) 21022 | -4/Upper Caves | Spotted B-86 Titan 21288 | -4/Upper Caves | Entered Warlord 21344 | -4/Warlord | System corruption cleaned by Quarantine Array 21903 | -4/Warlord | Met Warlord 21919 | -4/Warlord | Opened Warlord's prototype stash 21928 | -4/Warlord | Warlord's base attacked by MAIN.C 21929 | -4/Warlord | Found Prototype Reactor 21929 | -4/Warlord | Identified Vortex Chain Reactor 21936 | -4/Warlord | Found Prototype Device 21936 | -4/Warlord | Identified Exp. Cloaking Device 21946 | -4/Warlord | Found Prototype Device 21946 | -4/Warlord | Identified System Purifier 21950 | -4/Warlord | Found Prototype Processor 21950 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 22147 | -4/Warlord | Found Prototype Energy Cannon 22147 | -4/Warlord | Identified Vortex Cannon 22151 | -4/Warlord | Found Vortex Cannon 22233 | -4/Warlord | Build established: Mutant 22278 | -4/Warlord | Warlord forces counterattacked 22364 | -4/Warlord | Spotted Striker 22368 | -4/Warlord | Destroyed Striker 22387 | -4/Warlord | Spotted Executioner 22432 | -4/Warlord | Spotted Striker 22434 | -4/Warlord | Spotted Executioner 22436 | -4/Warlord | P-70 Sage assimilated allied GS-X2O(M) 22459 | -4/Warlord | Discovered new exit (range 8) 22469 | -4/Warlord | Identified exit to Proximity Caves 22471 | -4/Warlord | Entered Proximity Caves 22482 | -3/Proximity Caves | Lost 32 allies 22500 | -3/Proximity Caves | Lost 4 parts (3n1u) 22992 | -3/Proximity Caves | Discovered exit to Research (range 10) 23025 | -3/Proximity Caves | Entered Research 23025 | -3/Research | Evolved 2 slots: Utility x2 23026 | -3/Research | Identified exit to Testing 23027 | -3/Research | Identified exit to Research 23028 | -3/Research | Identified exit to Armory 23614 | -3/Research | Entered Testing 23812 | -3/Testing | Build established: Scavenger-Mutant 24155 | -3/Testing | Spotted Alpha 7 24183 | -3/Testing | Destroyed Alpha 7 24293 | -3/Testing | Found Prototype Energy Cannon 24293 | -3/Testing | Identified Potential Cannon 24721 | -3/Testing | Scanned by Researcher 24736 | -3/Testing | Unstable Terrabomb Derivative detonated 24780 | -3/Testing | Lost 3 parts (1p1n1u) 25017 | -3/Testing | Build established: Mutant 25075 | -3/Testing | Spotted PY-3H66BRPDNX 25084 | -3/Testing | Destroyed PY-3H66BRPDNX 25114 | -3/Testing | First assault squad dispatched 25191 | -3/Testing | Incoming assault squad redirected 25506 | -3/Testing | Entered Research 25506 | -2/Research | Warlord forces began assault on 0b10 25506 | -2/Research | Evolved 2 slots: Utility x2 25581 | -2/Research | Destroyed ML-TG2(B) 25616 | -2/Research | Research machine network offline 25666 | -2/Research | Lost 3 parts (1p2n) 25690 | -2/Research | Borebot progress halted 25880 | -2/Research | Borebot progress halted 25977 | -2/Research | Lost 7 allies 26023 | -2/Research | Met up with Warlord 26025 | -2/Research | Met DD-05H 26077 | -2/Research | Borebot progress halted 26154 | -2/Research | Spotted Striker 26168 | -2/Research | Discovered new exit (range 9) 26188 | -2/Research | Lost 4 allies 26197 | -2/Research | Identified exit to Access 26324 | -2/Research | Spotted B-90 Cyclops 26506 | -2/Research | Warlord invited to help at Command 26610 | -2/Research | Entered Access 26610 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 26666 | -1/Access | Garrison activated, responded to threat 27055 | -1/Access | Build established: Gunner 27092 | -1/Access | Spotted B-99 Colossus 27316 | -1/Access | Garrison activated, responded to threat 27461 | -1/Access | Destroyed 8 combat bots 27501 | -1/Access | Found Prototype Device 27502 | -1/Access | Identified Imp. Particle Accelerator 27505 | -1/Access | Found Imp. Particle Accelerator 27511 | -1/Access | Lost 3 parts (1n1u1w) 27515 | -1/Access | Found Imp. Particle Accelerator 27610 | -1/Access | First assault squad dispatched 27895 | -1/Access | Destroyed 9 combat bots 28197 | -1/Access | Lost 3 parts (1p2w) 28460 | -1/Access | Build established: Scavenger-Gunner 28460 | -1/Access | Spotted B-99 Colossus 28676 | -1/Access | Incoming assault squad redirected 28728 | -1/Access | System corruption reached 10% 28876 | -1/Access | Lost 3 parts (2n1u) 29148 | -1/Access | High security lockdown imminent 29228 | -1/Access | High security lockdown engaged 29276 | -1/Access | Destroyed 19 combat bots 29316 | -1/Access | Identified Transdimensional Reconstructor 29316 | -1/Access | Warped through subspace 29347 | -1/Access | System corruption reached 30% 29349 | -1/Access | Released all parts (14) 29352 | -1/Access | Core integrity fell below 50% 29365 | -1/Access | Core integrity fell below 20% 29373 | -1/Access | Spotted B-99 Colossus 29374 | -1/Access | Spotted B-99 Colossus 29375 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- Released Mic. Antimatter Reactor. Released Com. HERF Cannon. Released Med. Treads. Released Com. HERF Cannon. Acquired 5 matter. G-73 Enforcer suffers critical hit (Burn). System corrupted: Energy discharge (-29). Knocked back. T-07 Excavator destroyed. Slammed into G-73 Enforcer. Acquired 16 matter. Critical hit (Burn: +37). K-01 Serf collects debris. Knocked back. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer destroyed. [Achievement: 40k Club] [Achievement: Tester] [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ?????? ??? ? ? ????? ???????????????????????? | | ???? ??# ? ?? ###???#???# #??????????????????????? | | ? ?? #?####+?###?##?### #???????????????#?#????? | | #??? ???###????? ? ? ? # #?????#########???#??#?? | | #######?#?## ???? ? # #???#?? """? ? ???? | | ??###?#??#???? ?? ?? ?# ##??## BB "?"?? ?? | | ?##??###???? ? ????? ?# ###### BB "??" "?"""? | | ???#??####?# ???? ? ???#% ""?? ? ? " | | #??#??####??? "? ? + "?"" "?"? ? | | ?#?#?###?#??? ???? ? ?#@u "?"??"?""?? | | ?##?##?????# ???? ? # ""????? ??" | | ?###?????##? ?"? ?? # u ;## BB """"?""???" | | ####?#?###?????"? # ### BB """"? | | ?####?###??#??????? ? #! ### ? ?"""" | | #####??#?##?? ? #%= #??#####?######??#?## | | ?##???????#?##??#?#?###?# #############?#####?# | | ?#??#??#?#??????#####?### ######?######?####?## | | ##???##????#???########## ###### ? ? ?## | | ###?#??##?####?#???###?## #?#### ## | | ?#??##?##???????######### ###### ## | | ?#?###################### ###### ## | | ###########/]|[] ###### ## | | #!!!/! ###### ? ## | | #=*%%[= ############+###+#### | | # ]==* # | | #*!]*### ######## | | " #![]]#?# ######## ######### | | """ # *= ### ###### # !!! %%######### | | """ +!%* ### ######## !!! ######### | | """" # = ### ^%/%= !!! %# | | """ # ### %^!|%= # | | " # ### ######### !!* !# """ | | # ####+########### =!%==!# """ | | # # ## # =[%=[!# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 100 Energy Generation 67 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 1200 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 32 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Energy Filtering 50 Particle Charging 60 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Thermal Shield | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Prc. Phase Gun | -3/Testing | Archive Exp. Coolant Injector | -3/Testing | Archive Exp. Matter Compressor | -3/Testing | Archive Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free B-74 Champion | -3/Testing | Archive K-01 Serf | -3/Testing | Archive Fabricated ------------ HERF Cannon | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 40k Club Oh No You Don't! Ooh, Shiny! Preemptive Strike Pyromaniac Tank Tester Torch Ultimate Loadout Challenges ------------ None Game ------ Seed PoweredBattleDetonator Manual? 0 Play Time 05:19:56 Cumulative 103.7 hours Start 2025.01.06 @ 16:49:22 End 2025.01.06 @ 23:33:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 50 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2af8d243-12b4-4ba2-88d0-e588fcc97030