Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 17:25:44 Player: Falling_Sands Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (74) 370 Value Destroyed (2014) 2014 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1107) 1107 TOTAL SCORE: 8931 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -115 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (150) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Advanced Treads Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Compact Battery Reflective Plating > --- WEAPON ----------- Shock Rifle Firepult Minigun > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Coolant Injector Large Storage Unit Compact Battery Heavy Armor Plating Medium Reactive Plating Powered Armor Hardlight Generator Heavy Ion Cannon Missile Launcher [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Field Propulsion Array Utility Small Storage Unit Device Supersonic Drone Bay Storage Small Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Reflective Plating Weapon Firepult Energy Gun Shock Rifle Energy Cannon Firepult Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Gar Slots Evolved 12 | . . . . . 4 2 2 . . 2 2 . Power 1 | . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 . 1 . . 1 . . Utility 4 | . . . . . 1 1 . . . 1 1 . Weapon 3 | . . . . . 1 1 . . . . 1 . Parts Attached 89 | 6 5 1 3 . 21 7 3 10 10 1 17 5 Power 9 | 1 1 . . . 3 1 1 . . . 1 1 Engine 6 | 1 1 . . . 3 . . . . . 1 . Core 3 | . . . . . . 1 1 . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 25 | 2 2 . . . 8 . 1 8 1 . 2 1 Treads 11 | . . . . . 5 . 1 5 . . . . Leg 7 | 2 2 . . . 3 . . . . . . . Wheel 4 | . . . . . . . . 3 1 . . . Hover . | . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . 2 1 Utility 25 | 1 . 1 2 . 3 3 1 1 3 1 6 3 Device 10 | . . . 2 . . 2 . . 2 . 4 . Storage 6 | 1 . . . . 1 1 1 . . 1 . 1 Processor 2 | . . 1 . . 1 . . . . . . . Hackware 1 | . . . . . . . . . . . 1 . Protection 6 | . . . . . 1 . . 1 1 . 1 2 Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 2 . 1 . 7 3 . 1 6 . 8 . Energy Gun 6 | 1 1 . . . 3 . . 1 . . . . Energy Cannon 12 | . . . 1 . 1 1 . . 4 . 5 . Ballistic Gun 4 | 1 . . . . 2 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 8 | . 1 . . . 1 1 . . 2 . 3 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . . Parts Lost 32 | . . . . . 5 . . 8 7 . 5 7 Power 5 | . . . . . 1 . . 2 . . 1 1 Propulsion 9 | . . . . . 2 . . 4 1 . . 2 Utility 10 | . . . . . . . . 1 3 . 2 4 Weapon 8 | . . . . . 2 . . 1 3 . 2 . Highest Loss Streak 8 | . . . . . 5 . . 8 4 . 4 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 85 91 88 85 81 97 93 80 19 1 28 9 Engine 8 | . 14 14 14 14 8 3 . . . . . . Core 1 | . . . . . . 3 13 9 . . . . Treads 8 | . . . . . 15 30 33 25 . . . . Leg 15 | . 28 28 28 28 11 . . . . . . . Device 8 | . . . 10 14 4 6 6 6 4 . 14 2 Storage 12 | . 14 14 14 14 11 15 13 13 6 1 3 . Processor 1 | . . 6 2 . 8 . . . . . . . Protection 1 | . . . . . . 7 6 5 . . 2 2 Energy Gun 3 | . 8 14 2 . 5 5 . 5 . . . . Energy Cannon 6 | . . . 10 14 3 1 6 5 2 . . . Ballistic Gun 5 | . 14 14 3 . 7 11 6 6 . . . . Launcher 2 | . 5 . . . 4 8 6 . . . . . Naked Turns 159 | . . . . . . . . . 109 36 . 14 Heaviest Build 68 | 14 15 14 33 33 35 53 68 68 51 1 23 15 Greatest Support 114 | 20 20 20 20 20 86 86 114 114 28 3 28 28 Greatest Overweight (x) 3 | . . . 1 1 3 . . 2 1 . 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 10 15 15 15 5 5 5 Average Capacity 8 | 7 8 8 8 8 8 9 13 15 10 5 5 5 Most Carried 15 | 5 8 8 8 8 8 10 11 15 13 5 5 4 Average Carried 7 | 2 6 7 7 7 5 9 10 13 7 4 4 1 Final Capacity 15 | 8 8 8 8 8 8 10 15 15 5 5 5 5 Final Carried 13 | 3 8 7 8 8 7 10 11 13 4 5 4 1 Class Distribution -------------------- 64% | Mutant 19% | Tank 11% | Skirmisher 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/DSF Mutant | -6/Garrison Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Gar Matter Collected 1937 | 269 185 10 30 51 125 406 . 321 62 . 135 343 Remotely . | . . . . . . . . . . . . . Salvage Created 2423 | 77 212 . . 261 223 870 . 383 131 . 266 . Parts 114 | 2 13 . . 8 5 46 . 15 1 . 24 . Haulers Intercepted 4 | . 1 . . . 1 1 . . . . 1 . Recyclers Shooed 3 | . . . . . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Gar Combat Hostiles Destroyed 45 | . 5 . . 8 3 14 . 5 5 . 5 . Guns 11 | . 3 . . . . 6 . 2 . . . . Cannons 4 | . . . . 2 1 1 . . . . . . AOE 27 | . 2 . . 5 2 6 . 3 4 . 5 . Classes Destroyed 16 | 1 4 . . 3 2 5 . 1 . . . . Worker 10 | . 1 . . . . 5 . . . . 4 . Builder 5 | . . . . . . 3 . . . . 2 . Tunneler 1 | . 1 . . . . . . . . . . . Hauler 4 | . 1 . . . 1 1 . . . . 1 . Recycler 2 | 1 . . . . . 1 . . . . . . Mechanic 2 | . . . . . . 1 . . . . 1 . Operator 1 | . . . . . . 1 . . . . . . Drone 1 | . . . . 1 . . . . . . . . Watcher 4 | . . . . . 1 2 . . . . 1 . Swarmer 19 | . . . . 4 . 4 . 3 4 . 4 . Grunt 18 | . 5 . . 3 2 8 . . . . . . Brawler 1 | . . . . 1 . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 2 | . . . . . . 1 . . 1 . . . Specialist 2 | . . . . . . . . 2 . . . . Programmer 2 | . . . . . . 1 . . . . 1 . Best Kill Streak 12 | 1 8 . . 4 3 12 . 4 4 . 9 . Combat Bots Only 5 | . 5 . . 4 2 5 . 4 4 . 4 . Max Kills in Single Turn 5 | 1 2 . . 4 1 5 . 3 2 . 5 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 . . 3 1 1 . 3 2 . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Gar Hostile Shots Fired 630 | . 20 . . 6 31 56 . 63 233 . 66 155 Missed 240 | . 6 . . 1 10 20 . 11 94 . 32 66 Damage Taken 6860 | . 231 . . 86 886 644 . 1179 1451 . 842 1541 Core 2386 | . 46 . . 15 393 68 . 85 626 . 403 750 Absorbed by Shields 69 | . . . . . . . . . 20 . . 49 Ignored by Resistances 93 | . . . . . . 22 . 71 . . . . Core Remaining (%) 68 | 100 . . . 75 28 90 . . 16 100 . . Volleys Fired 96 | 3 25 . . 4 12 24 . 6 9 . 13 . Largest 4 | 2 2 . . 1 2 4 . 3 2 . 1 . Hottest 325 | 60 70 . . 250 270 311 . 325 250 . 98 . Shots Fired 176 | 6 33 . . 4 22 74 . 14 10 . 13 . Gun 116 | 6 27 . . . 16 56 . 11 . . . . Cannon 30 | . . . . 4 6 4 . 2 6 . 8 . Launcher 30 | . 6 . . . . 14 . 1 4 . 5 . Special . | . . . . . . . . . . . . . Kinetic 84 | 3 25 . . . 10 40 . 6 . . . . Thermal 38 | . 2 . . 4 12 4 . 2 6 . 8 . Explosive 30 | . 6 . . . . 14 . 1 4 . 5 . Electromagnetic 24 | 3 . . . . . 16 . 5 . . . . Robot Hit Streak 9 | 4 7 . . 4 2 7 . 9 9 . 3 . Robot Miss Streak 5 | 1 2 . . 3 4 5 . 2 1 . 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . Shots Hit Robots 104 | 4 24 . . 1 7 41 . 11 8 . 8 . Core Hits 125 | 2 14 . . 10 9 50 . 13 9 . 18 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5375 | 54 523 . . 315 466 2083 . 354 531 . 1049 . Guns 1164 | 54 271 . . . 118 590 . 131 . . . . Cannons 666 | . . . . 117 110 138 . 33 79 . 189 . Explosions 3524 | . 252 . . 198 232 1355 . 189 438 . 860 . Melee . | . . . . . . . . . . . . . Ramming 21 | . . . . . 6 . . 1 14 . . . Kinetic 823 | 26 245 . . . 54 411 . 87 . . . . Thermal 1955 | . 26 . . 315 406 472 . 188 359 . 189 . Explosive 2261 | . 252 . . . . 957 . 34 158 . 860 . Electromagnetic 315 | 28 . . . . . 243 . 44 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 . . . . 3 4 Average Corruption 1 | . . . . . . 1 . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 3 | . . . . . . 1 . . . . 1 1 Message Errors 2 | . . . . . . . . . . . 1 1 Matter Fused 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 198 | . . . . . . 60 . . 90 . 48 . Projectiles . | . . . . . . . . . . . . . Explosions 198 | . . . . . . 60 . . 90 . 48 . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 629 | . 39 . . 47 83 140 . 56 215 . 49 . Shots 28 | . 1 . . 6 7 2 . 1 9 . 2 . Rammed 4 | . . . . . 1 . . 1 2 . . . Targets Rammed 4 | . . . . . 1 . . 1 2 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 682 | . 36 . . 460 682 330 . 166 202 . 96 . Average Temperature 206 | . 13 . . 173 408 91 . 78 71 . 35 . Received Heat Transfer 1121 | . 84 . . 6 135 69 . 342 330 . 9 146 Effects 30 | . . . . 3 27 . . . . . . . Shutdowns 3 | . . . . 1 2 . . . . . . . Energy Bleed 5 | . . . . 1 4 . . . . . . . Interference 5 | . . . . . 5 . . . . . . . Matter Decay 3 | . . . . 1 2 . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . Damage (minor) 4 | . . . . . 4 . . . . . . . Damage (major) 5 | . . . . . 5 . . . . . . . Damage (core) 4 | . . . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . . 1 1 1 . . 1 . . . Combat Hostiles 3 | . . . . 1 . 1 . . 1 . . . Parts Melted 32 | . . . . 7 6 10 . 5 4 . . . Heat Transferred 8633 | . 74 . . 1440 1865 2400 . 1040 1514 . 300 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Gar Peak Influence 441 | 5 200 78 . 116 146 441 220 280 271 157 419 309 Initial 289 | . 3 78 . . 37 . 215 154 165 142 76 289 Average 119 | 2 140 78 . 52 55 154 216 207 242 152 182 286 Maximum Alert Level 2 | . 1 . . . . 2 1 1 1 . 2 1 Low Security (%) 71 | 100 41 100 . 100 100 55 . 73 11 100 65 . Level 1 25 | . 58 . . . . 34 100 26 88 . 28 100 Level 2 2 | . . . . . . 9 . . . . 6 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 3 . . . . 3 . 2 . . 5 . Investigation 1 | . 1 . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 9 | . 2 . . . . 2 . 2 . . 3 . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . 1 . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Gar Distress Signals 4 | . 1 . . . 1 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 111 | . 7 2 . 6 6 19 . 8 20 . 23 20 Peak Tracking Total 19 | . 2 2 . 4 5 5 . 5 13 . 12 19 Tactical Retreats 2 | . . . . . . . . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Gar Traps Triggered 5 | . 1 . . . . . . 1 1 . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Gar Machines Disabled 11 | . 1 . . . 2 5 . 2 . . 1 . Max in Single Turn 3 | . 1 . . . 1 3 . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Gar Machines Accessed 12 | . 1 . 2 . 3 2 1 . 1 . 2 . Terminals 9 | . 1 . . . 3 2 1 . 1 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 19 | . 1 . 4 . 4 3 1 . 1 . 5 . Successful 14 | . 1 . 4 . 3 2 1 . 1 . 2 . Failed 5 | . . . . . 1 1 . . . . 3 . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . Terminals 13 | . 1 . . . 4 3 1 . 1 . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . Terminal Hacks 13 | . 1 . 4 . 3 2 1 . 1 . 1 . Record 7 | . . . 4 . 2 1 . . . . . . Open DSF 2 | . . . . . . . 1 . . . 1 . Emergency Access Points 2 | . 1 . . . . . . . 1 . . . Disarm Traps 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . 1 . . . 1 1 . . 1 . 2 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Gar Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches 1 | . . . 1 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Gar Turns Passed 4930 | 96 317 135 886 1027 709 733 125 140 272 41 348 101 Spaces Moved 3507 | 54 200 100 514 515 354 420 78 58 285 75 673 181 Core 344 | 10 . . . . . . . . 186 75 66 7 Treads 814 | . . . . . 243 420 78 54 19 . . . Legs 1484 | 44 200 100 514 515 111 . . . . . . . Wheels 84 | . . . . . . . . 4 80 . . . Hover . | . . . . . . . . . . . . . Flight 781 | . . . . . . . . . . . 607 174 Fastest Speed 37 | 50 120 120 120 190 120 151 153 115 50 50 37 37 Average Speed 121 | 107 120 120 169 190 157 151 153 155 75 50 41 40 Slowest Speed 330 | 120 120 120 190 190 330 151 153 305 160 50 120 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . 4 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 5 33 33 93 68 20 14 3 39 31 3 19 32 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . . . 1 . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 6 | . . . . 6 . . . . . . . . Terrain Destroyed 299 | . 41 . . 21 40 70 . 6 43 . 78 . Melee . | . . . . . . . . . . . . . Projectile 5 | . . . . 1 2 . . . . . 2 . AOE 294 | . 41 . . 20 38 70 . 6 43 . 76 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac Gar Total 4029 | 86 245 116 535 560 489 473 83 100 334 77 726 205 Wait 184 | 13 7 12 . 40 69 5 . 7 8 . 9 14 Move 3485 | 53 199 99 513 514 353 419 77 57 284 74 666 177 Hop 4 | . . . . . . . . . . . 3 1 Pick Up 76 | 10 6 2 8 1 18 10 3 8 . 2 5 3 Fast Attach 12 | . . . . . 1 1 . 2 . . 8 . Attach 64 | 6 1 1 3 . 17 3 2 7 10 1 8 5 Detach 19 | . . . 3 . 4 . . 1 4 . 7 . Swap 13 | . 4 . . . 3 3 1 1 . . 1 . Drop 54 | 1 3 2 8 1 11 8 . 10 4 . 6 . Fire 96 | 3 25 . . 4 12 24 . 6 9 . 13 . Melee . | . . . . . . . . . . . . . Ram 2 | . . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . 1 . . 1 . . . . Escape Stasis 18 | . . . . . . . . . 13 . . 5 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/DSF -6/Garrison -5/Factory -4/Factory -4/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Met 8R-AWN 275 | -10/Materials | Discovered new exit (range 7) 329 | -10/Materials | Build established: Mutant 414 | -10/Materials | Entered Mines 415 | -10/Mines | Followed 8R-AWN into the Mines 425 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 543 | -10/Mines | Discovered new exit (range 5) 549 | -10/Mines | Entered Exiles 567 | -10/Exiles | Discovered new exit (range 15) 596 | -10/Exiles | Welcomed by 8R-AWN 632 | -10/Exiles | Met EX-HEX 674 | -10/Exiles | Met EX-BIN 689 | -10/Exiles | Aligned with FarCom system 690 | -10/Exiles | Given EX-Vault access code 719 | -10/Exiles | Opened EX-Vault 722 | -10/Exiles | Found Prototype Device 729 | -10/Exiles | Found Prototype Device 730 | -10/Exiles | Identified Supersonic Drone Bay 738 | -10/Exiles | Found Prototype Energy Cannon 740 | -10/Exiles | Identified Firepult 893 | -10/Exiles | Warned to stay clear of 0b10 Research branches 949 | -10/Exiles | Met EX-DEC 1041 | -10/Exiles | Visited The Gauntlet 1410 | -10/Exiles | Discovered new exit (range 12) 1435 | -10/Exiles | Stole two prototypes: Firepult, Supersonic Drone Bay 1435 | -10/Exiles | Entered Mines 1435 | -9/Mines | Accompanied by 1 ally 1445 | -9/Mines | Discovered new exit (range 9) 1505 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2277 | -9/Mines | Discovered new exit (range 13) 2462 | -9/Mines | Entered Materials 2462 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2463 | -8/Materials | Identified exit to Factory 2664 | -8/Materials | Core integrity fell below 50% 2692 | -8/Materials | Lost 5 parts (1p2n2w) 3078 | -8/Materials | Build established: Skirmisher 3171 | -8/Materials | Entered Factory 3171 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3173 | -7/Factory | FarCom data flow suspended 3477 | -7/Factory | Build established: Tank 3786 | -7/Factory | Garrison activated, responded to threat 3868 | -7/Factory | Discovered new exit (range 14) 3904 | -7/Factory | Entered another Factory area 3904 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3940 | -6/Factory | Found Powered Armor 4003 | -6/Factory | Identified exit to DSF 4029 | -6/Factory | Entered DSF 4045 | -6/DSF | Additional patrols routed to DSF 4129 | -6/DSF | Discovered new exit (range 12) 4169 | -6/DSF | Entered Garrison 4197 | -6/Garrison | Lost 8 parts (2p4n1u1w) 4199 | -6/Garrison | Triggered checkpoint 4257 | -6/Garrison | Triggered checkpoint 4354 | -6/Garrison | Lost 4 parts (2u2w) 4382 | -6/Garrison | Spotted B-75 Beast 4393 | -6/Garrison | Core integrity fell below 50% 4415 | -6/Garrison | Build established: Mutant 4417 | -6/Garrison | Spotted Executioner 4417 | -6/Garrison | Spotted Executioner 4427 | -6/Garrison | Triggered checkpoint 4437 | -6/Garrison | Discovered new exit (range 10) 4438 | -6/Garrison | Core integrity fell below 20% 4441 | -6/Garrison | Entered Factory 4441 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4452 | -5/Factory | Spotted B-75 Beast 4460 | -5/Factory | Discovered new exit (range 9) 4482 | -5/Factory | Entered another Factory area 4482 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4488 | -4/Factory | Identified exit to DSF 4807 | -4/Factory | Garrison activated, responded to threat 4830 | -4/Factory | Identified exit to Garrison 4830 | -4/Factory | Entered Garrison 4848 | -4/Garrison | Spotted B-86 Titan 4859 | -4/Garrison | Lost 4 parts (1p1u2w) 4860 | -4/Garrison | Triggered checkpoint 4886 | -4/Garrison | Triggered checkpoint 4886 | -4/Garrison | Triggered checkpoint 4918 | -4/Garrison | Core integrity fell below 50% 4928 | -4/Garrison | Core integrity fell below 20% 4931 | -4/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04893_ Hrd. Medium Armor Plating destroyed. 04893_ Slug penetrates Wall. 04893_ Field strength at 6. 04894_ Stasis field depleted. 04895_ S-27 Virus destroyed. 04908_ Field Propulsion Array destroyed. 04908_ Triggered Alarm Trap. 04908_ An alarm sounds. 04909_ Extracted 1 energy. 04909_ Acquired Com. Battery. 04913_ Com. Battery destroyed. 04913_ Extracted 150 matter. 04914_ S-27 Virus suffers critical hit (Destroy). 04914_ S-27 Virus destroyed. 04914_ Acquired Lrg. Matter Pod. 04915_ Extracted 150 matter. 04916_ Extracted 43 matter. 04919_ Lgt. Nuclear Core destroyed. 04921_ P-70 Sage destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????????????? #? | | ???????????????????????????????? #? | | ???????????????????????????????? "? | | ???????????????????????????????? "? | | ???????????????????????????????? "? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????####????????????????# #? | | ??????????##@g################## #? | | ??????????#!%sssgg = #? | | ??????????#[!g##ggggb % #? | | ??????????##!g####### ######### #? | | ???????????####?????# #???????# #? | | ????????????????????" #???????# #? | | ????????????????????" "??????# #? | | ????????????????????" "#?????# #? | | ????????????????????" "#?????# #? | | ????????????????????" #"#?????# ## | | ????????????????????# ###?????# | | ????????????????????####???????# | | ???????????????????????????????# | | ???????????????????????????????###### | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????##### | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# ## | | ????????????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Jamming Range 16 Additional Mass Support 6 Armor Coverage 600 Resistance: TH 10 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 5 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Streaker Challenges ------------ None Game ------ Seed WeldingSignalFlakker Manual? 0 Play Time 02:03:24 Cumulative 9.6 hours Start 2024.05.02 @ 02:04:21 End 2024.05.10 @ 17:25:44 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9156d902-b183-4c27-ad2f-090786c6fbd7