Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 23:52:48 Player: Chickoo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (130) 650 Value Destroyed (4625) 4625 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1519) 1519 TOTAL SCORE: 11574 Bonus ------- High Alert Combat Kills 319 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 221/300 Energy 66/100 System Corruption 4% Temperature Warm (135) Movement Core (250) Ox4 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Cryofiber Web Medium Storage Unit > --- WEAPON (4) ------- Remote Datajack > --- INVENTORY (10) --- Improved Ion Engine Armored Wheel Armored Wheel Matter Compressor (179) Improved Reaction Control System Relay Coupler [Specialist] (22) Gatling Laser Power Maul Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Wheel Armored Huge Wheel Improved Hover Unit > --- UTILITY ---------- Cryofiber Web Huge Storage Unit Core Analyzer Phase Shifter Hacking Suite System Shield > --- WEAPON ----------- Disruptor Cannon Heavy Plasma Cannon Flak Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Gravmag System Gravmag System Medium Storage Unit Compact Matter Pod Gravity Neutralizer Improved Reaction Control System Improved Reaction Control System Experimental Weapon Shielding Force Field Relay Coupler [Duelist] Relay Coupler [Specialist] Relay Coupler [Specialist] Gatling Laser Thermic Laser Improved EM Pulse Cannon Plasma Cannon Heavy Phase Cannon Hypervelocity Gauss Rifle XL Autogun Subcomponent XL Autogun Subcomponent Improved Datajack Remote Datajack Power Maul Katana Spear [Rating: 66] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fusion Compressor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Targeting Computer Device Experimental Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 2 . Utility 4 | . . . 2 . . . . 2 . . . Weapon 2 | . . . . . . . 2 . . . . Parts Attached 127 | 7 6 3 24 3 . 1 21 6 24 14 18 Power 10 | 1 1 . 3 . . . 1 . 2 1 1 Engine 8 | 1 1 . 3 . . . 1 . 2 . . Core 2 | . . . . . . . . . . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 1 1 5 1 . . 3 . 1 2 9 Treads . | . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . Wheel 20 | 2 1 1 4 1 . . 3 . 1 1 6 Hover 4 | . . . . . . . . . . 1 3 Flight . | . . . . . . . . . . . . Utility 34 | 2 1 1 5 2 . . 4 6 5 5 3 Device 9 | 1 . 1 1 1 . . . . 1 3 1 Storage 5 | 1 1 . 1 . . . 1 . . . 1 Processor 3 | . . . 1 . . . 1 . . 1 . Hackware 4 | . . . . . . . 1 2 . 1 . Protection 13 | . . . 2 1 . . 1 4 4 . 1 Artifact . | . . . . . . . . . . . . Weapon 58 | 2 3 1 11 . . 1 13 . 16 6 5 Energy Gun 5 | 1 1 . 2 . . . . . . . 1 Energy Cannon 11 | . . . . . . . 1 . 6 2 2 Ballistic Gun 24 | 1 2 . 7 . . . 8 . 4 1 1 Ballistic Cannon 3 | . . . . . . 1 1 . . 1 . Launcher 5 | . . . 1 . . . 1 . 3 . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 2 | . . . 1 . . . . . 1 . . Slashing Weapon 6 | . . . . . . . 2 . 2 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 1 . . . 1 Parts Lost 46 | . 1 4 4 . . . 5 . 12 5 15 Power 5 | . . . 1 . . . . . 1 1 2 Propulsion 13 | . 1 2 2 . . . 1 . 2 1 4 Utility 14 | . . . 1 . . . 2 . 5 1 5 Weapon 14 | . . 2 . . . . 2 . 4 2 4 Highest Loss Streak 15 | . 1 4 2 . . . 4 . 5 2 15 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 98 99 88 100 100 100 74 99 95 82 70 Engine 8 | . 14 14 11 11 11 11 9 7 7 3 . Wheel 17 | . 26 28 12 22 22 22 17 15 11 12 12 Device 6 | . 14 13 13 11 11 11 . . 4 8 6 Storage 9 | . 14 14 11 11 11 11 9 7 7 6 6 Processor 8 | . . . 7 11 11 11 17 7 7 7 5 Hackware 5 | . . . . . . . 1 23 8 9 12 Protection 8 | . . . 11 11 11 11 7 6 16 1 2 Energy Gun 2 | . 14 14 7 . . . . . . . 2 Energy Cannon 2 | . . . . . . . . . 7 17 2 Ballistic Gun 15 | . 14 . 12 22 22 11 9 30 19 2 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 139 | 13 30 30 42 41 39 42 117 111 133 139 106 Greatest Support 48 | 32 32 32 22 22 22 22 24 24 28 38 48 Greatest Overweight (x) 29 | . 1 2 13 2 1 1 9 4 5 9 29 Average Overweight (x) 2 | . . . 2 1 1 1 2 4 4 3 3 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 Average Capacity 19 | 7 14 15 15 15 15 15 17 25 25 25 24 Most Carried 25 | 7 15 15 15 15 15 15 19 25 25 25 25 Average Carried 17 | 2 11 14 12 14 14 14 14 18 24 22 24 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 10 Final Carried 24 | 7 15 14 15 15 15 15 13 24 23 24 8 Class Distribution -------------------- 26% | Mutant 22% | Skirmisher 15% | Hacker-Skirmisher 14% | Tank 11% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Tank | -7/Garrison Scavenger-Skirmisher | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Matter Collected 4238 | 276 106 30 419 60 23 . 1297 244 897 269 617 Remotely . | . . . . . . . . . . . . Salvage Created 5646 | 96 520 . 908 . . . 1708 386 985 406 637 Parts 328 | 11 50 . 71 . . . 83 26 46 29 12 Haulers Intercepted 7 | . 1 . 2 . . . 3 . . 1 . Recyclers Shooed 5 | . 1 . 2 . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Combat Hostiles Destroyed 94 | . 15 . 20 . . . 24 8 21 5 1 Melee 4 | . . . . . . . 3 . 1 . . Guns 72 | . 15 . 18 . . . 18 8 11 1 1 Cannons 8 | . . . . . . . 1 . 3 4 . AOE 10 | . . . 2 . . . 2 . 6 . . Classes Destroyed 15 | 2 5 . 3 . . . 4 1 . . . Worker 6 | . . . 2 . . . 3 . . 1 . Builder 3 | . . . 2 . . . . . . 1 . Tunneler 4 | 2 . . . . . . 2 . . . . Hauler 7 | . 1 . 2 . . . 3 . . 1 . Recycler 3 | 1 . . . . . . 2 . . . . Operator 3 | . 2 . . . . . . . . 1 . Watcher 10 | . 1 . 2 . . . 4 1 1 1 . Swarmer 20 | . 6 . 6 . . . . 3 4 . 1 Grunt 45 | . 9 . 9 . . . 16 2 9 . . Brawler 3 | . . . . . . . 1 . 2 . . Duelist 1 | . . . . . . . 1 . . . . Sentry 16 | . . . 5 . . . 3 1 6 1 . Hunter 5 | . . . . . . . 2 1 . 2 . Programmer 3 | . . . . . . . . 1 . 2 . Heavy 1 | . . . . . . . 1 . . . . Best Kill Streak 8 | 3 6 . 6 . . . 8 5 5 3 1 Combat Bots Only 6 | . 6 . 5 . . . 6 5 5 2 1 Max Kills in Single Turn 3 | 1 1 . 2 . . . 2 1 3 2 1 Gunslinging 1 | . . . . . . . . . 1 . . Exploded 3 | . . . 2 . . . 1 . 3 . . Melee 1 | . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Hostile Shots Fired 917 | . 65 6 93 . . . 128 21 351 68 185 Missed 258 | . 24 . 21 . . . 35 7 101 23 47 Damage Taken 8198 | . 421 324 867 . . . 1290 157 2407 619 2113 Core 1798 | . 149 78 210 . . . 123 36 348 66 788 Absorbed by Shields 214 | . . . . . . . . . 120 . 94 Redirected to Shielding 361 | . . . . . . . . . 204 . 157 Core Remaining (%) 55 | 100 . 9 . . . 47 77 . 45 . . Volleys Fired 299 | 6 52 . 79 . . . 70 18 55 18 1 Largest 4 | 2 2 . 2 . . . 3 4 4 4 3 Hottest 316 | 60 85 . 79 . . . 103 80 246 316 195 Shots Fired 652 | 12 103 . 142 . . . 83 72 189 48 3 Gun 572 | 12 103 . 140 . . . 70 72 160 13 2 Cannon 69 | . . . . . . . 11 . 22 35 1 Launcher 11 | . . . 2 . . . 2 . 7 . . Special . | . . . . . . . . . . . . Kinetic 474 | 6 51 . 82 . . . 78 72 160 24 1 Thermal 154 | 6 52 . 58 . . . 3 . 17 16 2 Explosive 11 | . . . 2 . . . 2 . 7 . . Electromagnetic 13 | . . . . . . . . . 5 8 . Robot Hit Streak 15 | 4 8 . 13 . . . 9 9 15 7 1 Robot Miss Streak 8 | 2 4 . 5 . . . 8 4 5 4 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . 1 . . . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . . Shots Hit Robots 449 | 7 56 2 93 . . . 80 35 110 28 38 Core Hits 250 | 5 28 . 41 . . . 70 17 49 27 13 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 10 | . 1 . 3 . . . . . 1 1 4 Burn 3 | . 1 . 2 . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . Blast 1 | . . . . . . . . . . 1 . Sever 5 | . . . . . . . . . 1 . 4 Melee Attacks 63 | . . 2 1 . . . 5 . 12 6 37 Impact 2 | . . . 1 . . . . . 1 . . Slashing 59 | . . . . . . . 5 . 11 6 37 Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . 2 . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12568 | 86 665 . 1600 . . . 3892 703 3096 826 1700 Guns 8176 | 86 665 . 1388 . . . 3297 703 1772 247 18 Cannons 1010 | . . . . . . . 196 . 341 473 . Explosions 1274 | . . . 212 . . . 271 . 791 . . Melee 2108 | . . . . . . . 128 . 192 106 1682 Ramming . | . . . . . . . . . . . . Kinetic 7414 | 41 177 . 865 . . . 3467 703 1772 389 . Thermal 1610 | 45 488 . 576 . . . 26 . 215 242 18 Explosive 1221 | . . . 159 . . . 271 . 791 . . Electromagnetic 215 | . . . . . . . . . 126 89 . Impact 29 | . . . . . . . . . 29 . . Slashing 2079 | . . . . . . . 128 . 163 106 1682 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 2 4 4 Average Corruption 2 | . . . . . . . . . 2 1 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 26 | . . . . . . . . . 19 1 6 Message Errors 5 | . . . . . . . . . 3 1 1 Matter Fused 5 | . . . . . . . . . 4 . 1 Heat Flow Errors 5 | . . . . . . . . . 4 . 1 Energy Discharges 4 | . . . . . . . . . 4 . . Data Loss (minor) 3 | . . . . . . . . . 2 . 1 Data Loss (major) 2 | . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 147 | . . . 13 . . . . . 38 40 56 Projectiles . | . . . . . . . . . . . . Explosions 51 | . . . 13 . . . . . 38 . . Melee 96 | . . . . . . . . . . 40 56 Knockbacks 6 | . . . . . . . 5 . . 1 . Impact . | . . . . . . . . . . . . Kinetic 6 | . . . . . . . 5 . . 1 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 32 | . . . . . . . . . 32 . . Shots 2 | . . . . . . . . . 2 . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 634 | 40 344 . 356 . . . 429 200 576 634 162 Average Temperature 135 | 18 109 . 90 . . . 118 94 194 210 77 Received Heat Transfer 2177 | . 168 . 345 . . . 495 24 839 48 258 Effects 39 | . 2 . . . . . 6 . 23 8 . Shutdowns 7 | . . . . . . . 2 . 4 1 . Energy Bleed 4 | . . . . . . . . . 3 1 . Interference 21 | . 2 . . . . . 3 . 13 3 . Matter Decay 1 | . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . 2 . . Damage (minor) 4 | . . . . . . . 1 . 1 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . 1 . 1 . . . . . . 1 . Heat Transferred 3541 | 100 1176 . 1456 . . . 50 . 335 374 50 Parts Sabotaged 4 | . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Peak Influence 763 | 15 343 61 508 168 . . 509 395 763 497 278 Initial 384 | . 9 61 7 168 . . . 231 114 384 228 Average 244 | 3 187 60 259 120 . . 194 231 424 402 241 Maximum Alert Level 3 | . 1 . 2 . . . 2 1 3 2 1 Low Security (%) 45 | 100 62 100 31 100 . 100 61 38 13 . 2 Level 1 31 | . 37 . 46 . . . 34 61 11 32 97 Level 2 21 | . . . 21 . . . 4 . 66 67 . Level 3 1 | . . . . . . . . . 8 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . 6 . 2 . . . 7 4 . 2 . Investigation 8 | . 2 . 1 . . . 2 3 . . . Extermination 2 | . . . . . . . . 1 . 1 . Reinforcement 9 | . 4 . 1 . . . 4 . . . . Assault 1 | . . . . . . . . . . 1 . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Distress Signals 8 | . 1 . 5 . . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 176 | . 27 2 36 . . . 35 10 32 14 20 Peak Tracking Total 20 | . 6 2 6 . . . 6 4 10 5 20 Tactical Retreats 7 | . 1 . 3 . . . 1 . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Traps Triggered 8 | . 1 . . . . . . 1 3 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 12 | . . 12 . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 2 | . . 2 . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Machines Disabled 12 | . 1 . 3 . . . 4 1 3 . . Max in Single Turn 1 | . 1 . 1 . . . 1 1 1 . . Garrison Relay 2 | . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Machines Accessed 25 | . 4 1 4 . 2 . 4 8 1 1 . Terminals 14 | . 3 . 3 . . . 3 4 1 . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . Total Hacks 62 | . 13 1 8 . 5 . 10 22 2 1 . Successful 37 | . 8 1 4 . 5 . 3 14 1 1 . Failed 25 | . 5 . 4 . . . 7 8 1 . . Catastrophic 6 | . 1 . 2 . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 17 | . 6 . 3 . 1 . 2 5 . . . Terminals 41 | . 12 . 5 . . . 9 13 2 . . Fabricators 5 | . . . . . . . . 5 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 1 . . . Scanalyzers 3 | . . . 3 . . . . . . . . Garrison Access 4 | . . . . . . . . 3 . 1 . Terminal Hacks 24 | . 7 1 1 . 5 . 2 7 1 . . Record 7 | . . . . . 4 . . 3 . . . Robot Analysis 4 | . 2 . 1 . . . 1 . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . 1 . . Alert Level 3 | . 2 . . . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . 1 1 . . . Report Inventory 3 | . 1 . . . . . 1 1 . . . Scanalyzer 3 | . . . 3 . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 2 . 1 . Unlock Access 2 | . . . . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . 1 . . . Unauthorized Hacks 2 | . . . . . . . . 2 . . . Terminals 2 | . . . . . . . . 2 . . . Assimilate 1 | . . . . . . . . 1 . . . Botnet 1 | . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 3 . 4 . . . 3 5 1 . . Full Trace Events 8 | . 1 . 2 . . . 2 3 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . 1 . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . Time 51 | . . . . . . . . 51 . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 . . Robots Hacked 1 | . . 1 . . . . . . . . . Non-combat 1 | . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . . . no_distress 1 | . . 1 . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . 8 . . Machine Destruction 8 | . . . . . . . . . 8 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Total Allies 4 | . . . . 3 . . . 1 . . . Largest Group 3 | . . . . 3 3 3 3 1 . . . Highest-Rated Group 40 | . . . . 40 40 40 40 10 . . . Highest-Rated Ally 16 | . . . . 16 16 16 16 10 . . . Total Orders 4 | . . . . . 2 . 2 . . . . STAY 1 | . . . . . 1 . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . GUARD 2 | . . . . . . . 2 . . . . Ally Attacks 15 | . . . . . . . 15 . . . . Total Damage 137 | . . . . . . . 137 . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Turns Passed 7317 | 80 667 290 854 558 291 331 1191 954 1311 546 244 Spaces Moved 4267 | 47 473 251 412 513 284 322 470 547 578 310 60 Core 10 | 1 . . 5 . . . . . . . 4 Treads . | . . . . . . . . . . . . Legs 2 | . . . 2 . . . . . . . . Wheels 4254 | 46 473 251 405 513 284 322 470 547 578 310 55 Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 95 100 100 100 150 150 120 116 Average Speed 123 | 98 101 100 131 98 100 100 126 150 155 137 198 Slowest Speed 1500 | 100 115 110 700 110 100 100 225 150 165 215 1500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 3 74 62 43 77 68 56 41 14 51 8 16 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . Scrap Searched 5 | . . 3 . 2 . . . . . . . Spaces Dug 6 | . . . 1 . . . 1 . . 4 . Terrain Destroyed 159 | . . . 32 . . . 64 . 49 14 . Melee 6 | . . . 1 . . . 1 . . 4 . Projectile 55 | . . . . . . . 43 . 2 10 . AOE 98 | . . . 31 . . . 20 . 47 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Total 5850 | 66 569 291 580 565 293 331 1046 675 921 386 127 Wait 896 | . 24 13 48 44 3 7 447 66 222 20 2 Move 4256 | 46 472 250 411 512 283 321 469 546 577 309 60 Hop . | . . . . . . . . . . . . Pick Up 97 | 7 10 5 8 2 2 1 13 22 12 12 3 Fast Attach 32 | 7 1 1 4 . . . 6 1 3 5 4 Attach 48 | . 1 1 8 . . . 10 4 7 6 11 Detach 7 | . . . . . . . 5 . 1 . 1 Swap 47 | . 4 1 12 3 . 1 5 1 14 3 3 Drop 76 | . 5 6 9 4 5 1 16 9 10 7 4 Fire 299 | 6 52 . 79 . . . 70 18 55 18 1 Melee 63 | . . 2 1 . . . 5 . 12 6 37 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . 8 8 . 1 Rewire . | . . . . . . . . . . . . Trap 12 | . . 12 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory -6/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 10) 586 | -10/Materials | Core integrity fell below 50% 748 | -10/Materials | Entered Mines 757 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 805 | -10/Mines | Discovered new exit (range 16) 826 | -10/Mines | Met a Derelict bent on vengeance 897 | -10/Mines | Learned location of Zion (-7) 994 | -10/Mines | Discovered new exit (range 8) 1000 | -10/Mines | Learned location of 1 exit from Materials 1029 | -10/Mines | Assembled infested the area 1034 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1038 | -10/Mines | Core integrity fell below 20% 1038 | -10/Mines | Entered Materials 1038 | -9/Materials | Evolved 2 slots: Utility x2 1039 | -9/Materials | Identified exit to Materials 1064 | -9/Materials | Lost 4 parts (2n2w) 1381 | -9/Materials | Discovered new exit (range 6) 1425 | -9/Materials | Build established: Scavenger-Mutant 1841 | -9/Materials | Core integrity fell below 50% 1892 | -9/Materials | Entered Mines 1895 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1912 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1960 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1960 | -9/Mines | Discovered new exit (range 5) 2030 | -9/Mines | Discovered exit to Materials (range 6) 2064 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2067 | -9/Mines | Found Prototype Device 2068 | -9/Mines | Identified Exp. Sensor Array 2355 | -9/Mines | Build established: Mutant 2450 | -9/Mines | Entered Exiles 2450 | -9/Exiles | Accompanied by 3 allies 2477 | -9/Exiles | Met 8R-AWN 2510 | -9/Exiles | Met EX-HEX 2541 | -9/Exiles | Met EX-BIN 2555 | -9/Exiles | Aligned with FarCom system 2556 | -9/Exiles | Given EX-Vault access code 2579 | -9/Exiles | Opened EX-Vault 2590 | -9/Exiles | Found XL Autogun Array 2612 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2624 | -9/Exiles | Exiles lab attacked by MAIN.C 2723 | -9/Exiles | Discovered new exit (range 15) 2741 | -9/Exiles | Left Exiles lab with XL Autogun Array 2741 | -9/Exiles | Entered Mines 2741 | -8/Mines | Accompanied by 3 allies 3032 | -8/Mines | Build established: Skirmisher 3042 | -8/Mines | Discovered exit to Materials (range 13) 3072 | -8/Mines | Entered Materials 3072 | -8/Materials | Accompanied by 3 allies 3072 | -8/Materials | Evolved 2 slots: Weapon x2 3073 | -8/Materials | Identified exit to Storage 3131 | -8/Materials | Garrison activated, responded to threat 3278 | -8/Materials | Discovered new exit (range 4) 3391 | -8/Materials | Lost 3 allies 4140 | -8/Materials | Lost 4 parts (1n1u2w) 4234 | -8/Materials | Discovered new exit (range 12) 4263 | -8/Materials | Entered Factory 4263 | -7/Factory | Evolved 2 slots: Utility x2 4481 | -7/Factory | Identified exit to DSF 4552 | -7/Factory | Build established: Hacker-Skirmisher 4680 | -7/Factory | Fabricated Med. Storage Unit (x1) 4920 | -7/Factory | Discovered new exit (range 16) 5214 | -7/Factory | Identified exit to Garrison 5217 | -7/Factory | Entered Garrison 5319 | -7/Garrison | Triggered checkpoint 5490 | -7/Garrison | Triggered checkpoint 5703 | -7/Garrison | Build established: Tank 5797 | -7/Garrison | Spotted B-75 Beast 5797 | -7/Garrison | Spotted B-75 Beast 5853 | -7/Garrison | Discovered new exit (range 15) 6026 | -7/Garrison | Spotted B-75 Beast 6031 | -7/Garrison | Installed Relay Interface Framework 6124 | -7/Garrison | Lost 5 parts (2n1u2w) 6234 | -7/Garrison | Garrison Relay disabled 6300 | -7/Garrison | Garrison Relay disabled 6462 | -7/Garrison | Triggered checkpoint 6464 | -7/Garrison | Core integrity fell below 50% 6503 | -7/Garrison | Lost 5 parts (1p3u1w) 6528 | -7/Garrison | Entered Factory 6528 | -6/Factory | Evolved 2 slots: Propulsion x2 6878 | -6/Factory | First assault squad dispatched 7062 | -6/Factory | Identified exit to Garrison 7074 | -6/Factory | Entered Garrison 7272 | -6/Garrison | Spotted B-75 Beast 7298 | -6/Garrison | Triggered checkpoint 7312 | -6/Garrison | Core integrity fell below 50% 7317 | -6/Garrison | Core integrity fell below 20% 7318 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07308_ Hvy. Phase Cannon destroyed. 07308_ Penetrated by Slug. 07308_ Gravmag System destroyed. 07308_ Penetrated by Slug. 07311_ S-27 Virus destroyed. 07311_ Penetrated by Slug. 07311_ Slug penetrates S-27 Virus. 07311_ Fusion Compressor destroyed. 07311_ Thermic Laser destroyed. 07311_ Force Field destroyed. 07312_ Slug penetrates Wall. 07313_ Penetrated by Slug. 07313_ Slug penetrates Wall. 07313_ Gravmag System destroyed. 07314_ System corrupted: Heat flow error (+243). 07314_ Penetrated by Slug. 07314_ Katana destroyed. 07314_ Slug penetrates Wall. 07316_ Penetrated by Slug. 07318_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# #????????? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????# #????????? | | ????????????????????????############# #????????? | | ????????????????????????# " " ??? | | ????????????????????????# " " #?? | | ????????????????????????# ######### ##### ##???? | | ????????????????????????# #???????# #???????????? | | ????????????????????????# #???????# #???????????? | | ????????????????????????# #???????# #???????????? | | ????????????????????????# #???????# ???????????? | | ????????????????????????# #???????###???????????? | | ????????????????????????#BB#?????????????????????? | | ????????????????????????#BB#?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????########""""##Y ##????????????????????? | | ?????????? h ###??????????????????? | | ?????????? Y ; ???????????????????? | | ?????????? C hg #????????????????????? | | ???????????### ## ##!s #????????????????????? | | ???????????### ## =##gs ###??????????????????? | | ???????????# g ^ s====/ #??????????????????? | | ???????????# g !^^=/ h#??????????????????? | | ???????????#g s!^@[ #??????????????????? | | ???????????# s[s[ h #??????????????????? | | ???????????### ## *## ###??????????????????? | | ?????????????# ??# ?# #????????????????????? | | ?????????????? ?? ? ????????????????????? | | ??????????????? ?? ???????????????????? | | ?????????????# ?? ###??????????????????? | | ?????????????## ## ??#####????????????????????? | | ??????????????# ?# ????????????????????????????? | | ??????????????# ??###????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????s??????????????????? | | ???????????????????????????????s?????????????????? | | ???????????????????????????????s?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????s?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 90 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 5 Core Analysis 6 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Hunted Significant Disruption Challenges ------------ None Game ------ Seed cogmind Manual? 1 Play Time 02:10:33 Cumulative 19.8 hours Start 2024.04.10 @ 15:06:05 End 2024.04.10 @ 23:52:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b82c68b2-35a4-43ed-a468-26b7ea4de3a4