Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 23:51:11 Player: KTG-V3 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (496) 2480 Value Destroyed (19764) 19764 Prototype IDs (55) 1100 Alien Tech Used (6) 1200 Bonus (16521) 16521 TOTAL SCORE: 50865 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 5145 Follower Combat Kills 4251 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 974 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Friendly Fire -749 Cogmind --------- Core Integrity 0/1450 Matter 276/300 Energy 30/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Experimental Energy Well (22) Experimental Sensor Array Antimissile System Vortex Shotgun (39) Peak State ------------ > --- POWER ------------ Vortex-Deuterium Reactor > --- PROPULSION ------- Hovering Antigrav-Heavy Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Coolant Network Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Zionite Shade Armor Phase Armor Energy Mantle > --- WEAPON ----------- Enhanced Nova Cannon Advanced Remote Datajack Hpw. Kinetic Hardcell Construct/C > --- INVENTORY -------- Advanced Cooling System Experimental Coolant Injector Advanced Energy Well Advanced Matter Compressor Graphene Brace Antimissile System Advanced Drone Bay Hacking Drone Bay Transdimensional Reconstructor Subatomic Replicator Vortex Shotgun Vortex Shotgun Fusion Bomb Launcher [Rating: 205] Favorites ----------- Power Constructs Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Constructs Propulsion Constructs Treads Light Treads Wheel Compact Wheel Hover Unit Constructs Flight Unit Xenon Bombardment Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Constructs Energy Gun Constructs Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Slots Evolved 16 | . . . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Utility 10 | . . . 1 . . 2 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . 2 . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 574 | 6 20 7 25 21 6 42 11 12 20 7 76 3 1 . 4 47 21 2 6 7 41 9 4 13 18 32 35 28 50 Power 14 | 1 1 1 1 . . 1 . . . 2 1 . . . . 4 . . . . . . . . . . . . 2 Engine 9 | 1 1 1 1 . . 1 . . . 2 1 . . . . 1 . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 20 | 2 4 1 6 4 . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 Treads 18 | 2 4 1 6 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 394 | 1 6 1 8 1 1 28 6 5 10 4 64 3 1 . 2 32 20 2 4 4 38 9 2 11 12 30 31 20 38 Device 300 | . . . 6 . 1 21 4 3 9 3 54 3 1 . 2 24 16 2 4 2 31 6 2 8 9 17 25 17 30 Storage 13 | 1 2 . . . . . . . . . 1 . . . . . . . . . 2 . . 2 2 . 1 1 1 Processor 12 | . 1 . 1 . . 1 . . . . 3 . . . . . . . . . . 1 . 1 . 3 . . 1 Hackware 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . Protection 62 | . 3 1 1 1 . 5 2 2 1 1 6 . . . . 8 4 . . 2 5 2 . . 1 9 1 1 6 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Weapon 146 | 2 9 4 10 16 5 12 5 7 10 1 11 . . . 2 10 1 . 2 3 3 . 2 2 6 2 4 8 9 Energy Gun 9 | 1 1 . 1 . . 1 1 . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 Energy Cannon 74 | . . . 4 11 2 6 3 4 6 1 6 . . . 1 9 1 . 1 3 2 . 1 1 3 1 1 4 3 Ballistic Gun 19 | 1 5 . 4 3 3 . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . Ballistic Cannon 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 29 | . 1 2 . . . 4 1 2 2 . 3 . . . 1 1 . . . . 1 . 1 . 3 . 1 2 4 Special Weapon 8 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 2 2 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . 3 1 . 1 . . 4 . 2 . . . . 1 . . . . 4 . . 5 1 5 8 . 6 Parts Lost 26 | . . . 2 2 . 6 . . . . . . . . . . . . . . 1 1 . . . . . 1 13 Power 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Utility 11 | . . . 1 . . 2 . . . . . . . . . . . . . . 1 1 . . . . . 1 5 Weapon 9 | . . . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 4 | . . . 1 1 . 2 . . . . . . . . . . . . . . 1 1 . . . . . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 98 100 97 99 59 61 61 61 60 61 65 66 66 61 60 63 64 60 56 58 62 57 62 59 62 61 57 59 60 Engine 5 | . 14 14 11 11 10 5 7 7 7 7 5 6 6 1 . 1 . 1 5 5 5 . . . . . . . . Core 1 | . . . . . . 1 . . . . 6 6 6 4 6 8 11 6 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . . . . . . . 4 5 5 5 4 4 4 4 Treads 8 | . 27 28 33 33 7 3 3 7 7 7 6 6 6 6 . . 5 3 . . . . . . . . . . . Hover 1 | . . . . . . 2 3 . . . . . . . . . . 1 5 5 5 5 5 5 5 4 4 4 2 Device 14 | . . . 10 11 11 13 14 14 14 13 13 13 13 13 13 16 17 17 18 19 25 20 20 22 25 18 14 19 21 Storage 7 | . 14 14 11 11 11 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 3 | . . . . . . . . . . . 6 6 6 6 6 5 5 5 5 5 5 5 10 7 5 9 9 8 11 Protection 5 | . 13 14 10 10 . 6 7 7 6 8 5 6 6 6 6 4 4 5 3 2 4 5 5 5 5 6 1 . 1 Energy Cannon 7 | . . . 14 21 5 9 6 6 6 7 10 13 13 11 5 4 5 5 2 5 7 10 9 6 8 9 9 7 3 Ballistic Gun 1 | . 19 . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 5 27 2 . . 3 7 7 7 7 1 . . 1 6 5 5 4 5 5 2 . . . . . . . 1 Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 148 | 11 98 98 102 106 100 118 136 136 120 136 129 72 71 71 58 84 84 97 97 111 122 102 101 111 121 127 134 148 147 Greatest Support 151 | 40 46 46 66 63 60 110 122 122 122 122 122 122 122 122 122 122 87 101 101 101 151 78 117 117 117 117 117 136 94 Greatest Overweight (x) 5 | 1 2 2 1 1 5 2 1 1 . 1 1 . . . . 1 . . . 1 1 1 1 1 1 1 1 1 2 Average Overweight (x) . | . . 2 1 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 19 | 7 19 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 25 | 6 25 25 25 25 25 25 25 25 25 25 24 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 18 | 3 17 24 24 24 24 23 24 25 24 24 14 14 15 14 14 14 14 15 15 14 14 14 14 14 14 14 14 14 13 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 6 25 25 25 25 23 25 25 25 25 24 15 15 15 14 15 15 15 15 15 15 15 14 14 15 15 15 15 15 5 Scrap Engine Consumption 237 | . . . . . 65 30 5 4 2 3 30 . 3 2 . 15 9 10 2 1 12 3 . 7 . 8 . 4 22 Constructs Created 8 | . . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 Constructs Modified 93 | . . . . . 24 15 3 . . . 4 . . 5 . 5 . 17 . . 4 4 . . 1 . 2 2 7 Class Distribution -------------------- 68% | Construct 20% | Mutant 6% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Extension Commander-Construct | -5/Cetus Commander-Construct | -5/Archives Commander-Construct | -5/Hub_04(d) Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Quarantine Construct | -2/Research Scavenger-Construct | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Matter Collected 13718 | 267 713 268 557 267 446 669 136 214 37 240 890 107 194 . 68 1184 522 84 476 85 908 348 118 290 827 500 1006 382 1915 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18379 | 109 506 263 1741 1026 1826 1919 47 257 . 56 862 . 154 . 96 554 335 161 445 242 1624 151 14 293 525 771 502 954 2946 Parts 821 | 4 28 18 109 47 67 90 5 14 . 5 48 . 5 . 6 27 11 4 20 10 63 4 2 12 23 42 30 34 93 Haulers Intercepted 20 | . 2 . 5 3 1 3 . . . . 1 . . . . 1 1 . . . 1 . . . . 1 . 1 . Recyclers Shooed 23 | . 1 2 . . 13 2 . . . . 1 . . . . 2 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . 4 7 . 6 . . 7 . 5 . . . . . . 22 . . 20 . . . . Prevented 7 | . . . . . . . . 1 . . . . 4 . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Combat Hostiles Destroyed 341 | . 10 8 32 12 6 54 7 8 . 2 29 . . . 5 19 13 2 . 4 20 7 4 6 17 4 9 17 46 Melee 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Guns 24 | . 10 . 8 2 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Cannons 223 | . . 3 18 8 3 30 4 . . 2 21 . . . . 18 12 . . 4 16 7 . 6 12 2 9 11 37 AOE 78 | . . 5 4 . . 22 3 8 . . 5 . . . 5 . . . . . 3 . 4 . 5 2 . 6 6 Classes Destroyed 23 | 2 6 1 2 . . 4 . 1 . . 1 . . . . . . . 2 . . . . 2 2 . . . . Worker 29 | . 3 1 2 . 1 4 . . . . 5 . . . . 1 . . . . 8 . . . . . . . 4 Builder 24 | . . 1 2 . 1 3 . . . . 1 . . . . 3 . . . . 3 . . . . 4 . 3 3 Tunneler 6 | 1 . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Hauler 20 | . 2 . 5 3 1 3 . . . . 1 . . . . 1 1 . . . 1 . . . . 1 . 1 . Recycler 37 | 1 1 2 2 2 14 2 . . . . 1 . . . . 1 1 . . . 4 . . . . 2 . . 4 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 10 | . . . . . . 4 . . . . 1 . . . . . . . . . 1 . . . . 1 . 2 1 Operator 16 | . 1 . 1 1 . 2 . . . . . . . . . . . . 9 . . . . . . . . 1 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 27 | . 1 . 4 2 . 3 . . . . 2 . . . . 2 . 1 . 1 2 . . . . 4 2 1 2 Swarmer 69 | . 6 6 8 . . 3 6 8 . . 7 . . . 5 4 1 . . . . 5 4 . 4 . . . 2 Saboteur 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 Grunt 143 | . 4 2 15 6 2 36 . . . 1 6 . . . . 6 8 . . 2 7 1 . 2 5 3 1 10 26 Brawler 9 | . . . 2 . . 2 . . . . 2 . . . . . . . . . . . . . 1 . . 1 1 Duelist 8 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . 1 . . 2 1 Sentry 40 | . . . 7 6 4 7 1 . . . 4 . . . . 2 3 . . 1 2 1 . . 1 . . 1 . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 Hunter 17 | . . . . . . 1 . . . . 2 . . . . 3 1 . . 1 4 . . . . . 2 . 3 Programmer 41 | . . . . . . 2 . . . 1 6 . . . . 4 . . . . 6 . . 2 3 1 5 3 8 Cetus Guard 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 19 | 2 4 3 7 6 5 13 4 4 . 1 4 . . . 5 8 5 2 3 2 9 2 4 2 5 4 3 19 9 Combat Bots Only 12 | . 3 3 7 3 2 8 4 4 . 1 4 . . . 5 6 5 1 . 2 3 2 4 2 5 2 3 12 7 Max Kills in Single Turn 7 | 1 2 2 3 1 1 4 2 3 . 1 4 . . . 4 2 1 1 2 1 3 1 4 1 2 2 1 2 7 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 1 . . 3 2 3 . . 4 . . . 3 . . . . . 1 . 4 . 1 2 . 2 2 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Hostile Shots Fired 1939 | . 73 24 111 55 26 293 30 18 . 15 175 . 4 . 8 100 40 10 2 4 126 43 2 8 68 20 73 120 491 Missed 632 | . 13 9 30 16 8 95 12 6 . 5 55 . 3 . 3 29 11 4 2 2 57 15 . 4 23 7 30 40 153 Damage Taken 19785 | . 553 189 1081 534 243 2982 189 133 . 141 1668 . 20 . 56 1082 737 146 34 132 1020 323 16 69 680 152 504 1678 5423 Core 2406 | . 59 27 84 51 39 263 . 11 . . 70 . . . . 99 58 . . 58 12 12 9 16 . . 115 483 940 Absorbed by Shields 3385 | . . . . . . . . . . 10 27 . . . 22 54 . 51 13 10 608 191 16 8 492 95 352 273 1163 Reduced by Siege Mode 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 Redirected to Core 844 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 428 301 Ignored by Resistances 1767 | . . . . . . . 61 36 . 40 . . . . . 93 . . . 33 . 23 . . 97 103 . 34 1247 Regen/Repaired (Parts) 7071 | . 132 . . . 152 912 175 100 712 . 538 . . 504 . 371 . 604 . . 543 290 . 16 58 . 453 375 1136 Core Remaining (%) 77 | 100 . 65 . . 56 . . . . 60 . . . . 91 . . . . 78 . . . . 95 . 75 . . Volleys Fired 1600 | 7 46 20 78 52 101 162 38 12 1 11 144 4 41 . 9 121 55 8 82 19 125 30 2 32 57 47 62 71 163 Largest 3 | 2 2 2 2 2 2 2 1 1 1 2 2 1 1 . 1 1 1 1 1 1 2 1 2 1 1 2 1 2 3 Hottest 187 | 70 78 78 112 112 105 135 99 75 75 88 150 150 90 . 75 150 150 81 81 124 187 67 110 67 88 172 105 187 177 Shots Fired 1880 | 14 94 39 146 99 134 184 40 13 1 13 147 4 41 . 9 121 56 10 80 19 127 32 3 32 56 48 62 73 183 Gun 333 | 14 89 . 23 11 113 . . . . . . . . . . . . . 77 . . . . . . . . . 6 Cannon 1464 | . 4 36 123 88 21 164 36 9 1 13 139 4 41 . 7 121 56 10 3 19 124 32 1 32 42 48 62 64 164 Launcher 82 | . 1 3 . . . 20 4 4 . . 8 . . . 2 . . . . . 3 . 2 . 14 . . 8 13 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 1060 | 7 79 36 66 11 88 68 10 . . 11 72 1 . . . 57 50 . 77 3 92 29 1 32 41 36 45 49 99 Thermal 483 | 7 14 . . 1 31 96 26 . . 2 59 3 41 . . 39 2 . . 13 32 3 . . . 12 17 15 70 Explosive 82 | . 1 3 . . . 20 4 4 . . 8 . . . 2 . . . . . 3 . 2 . 14 . . 8 13 Electromagnetic 253 | . . . 80 87 15 . . 9 1 . 8 . . . 7 25 4 10 3 3 . . . . 1 . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 30 | 9 11 4 25 11 30 21 8 6 . 4 15 . 6 . 7 20 17 3 8 5 9 5 3 8 10 7 8 7 16 Robot Miss Streak 8 | 2 5 5 4 4 2 4 5 2 . 8 5 . . . 2 5 5 4 6 2 4 4 . 3 2 2 3 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 1 1 1 Secondary Targets 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1127 | 10 59 18 100 64 103 126 11 7 . 12 87 . 3 . 4 75 39 5 50 6 61 16 1 16 35 26 29 42 122 Core Hits 874 | 4 28 13 52 28 54 157 12 11 . 11 87 1 1 . 6 66 60 2 25 4 45 4 4 5 28 15 11 49 91 Critical Kills 15 | . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 1 3 6 Critical Parts Destroyed 27 | . . . . . 1 . . . . . . . . . . . . . . . 5 1 . . 3 2 3 4 8 Critical Strikes 48 | 1 1 1 . 1 1 . . . . . . . . . . . . . 1 . 7 1 . . 4 5 4 7 14 Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 44 | . 1 . . . 1 . . . . . . . . . . . . . 1 . 7 1 . . 4 5 4 6 14 Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 67118 | 107 812 671 2935 1572 1629 7579 658 710 . 367 4679 11 160 . 595 3864 2509 230 1456 264 5618 1292 620 1254 4073 2572 2468 5608 12805 Guns 3997 | 107 790 . 306 139 1207 . . . . . . . . . . . . . 1397 . . . . . . . . . 51 Cannons 46291 | . 22 388 1985 1264 422 4019 348 170 . 367 3256 11 160 . 105 3742 2509 230 59 264 4776 1292 . 1254 2661 2367 2465 3223 8932 Explosions 16765 | . . 283 640 111 . 3560 310 540 . . 1423 . . . 490 122 . . . . 842 . 620 . 1412 205 . 2385 3822 Melee 58 | . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 7 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kinetic 37494 | 32 719 388 944 139 948 1477 348 . . 285 2753 11 . . . 2906 2364 . 1397 98 4630 1292 . 1254 2661 2330 2465 2886 5167 Thermal 9043 | 75 93 . 568 111 331 2631 . . . 82 358 . 160 . . 193 69 . . 36 146 . . . . 37 . 337 3816 Explosive 15417 | . . 283 72 . . 3471 310 540 . . 1290 . . . 490 . . . . . 747 . 620 . 1412 205 . 2385 3592 Electromagnetic 5099 | . . . 1347 1264 350 . . 170 . . 278 . . . 105 765 76 230 59 130 95 . . . . . . . 230 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 58 | . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . 5 5 1 1 2 5 5 5 5 . 5 . . . . 2 8 8 8 . 3 3 3 3 5 . 4 2 19 Average Corruption 3 | . 4 5 1 1 1 4 5 5 5 . 3 . . . . 1 2 8 6 . 2 3 3 3 4 . 3 2 9 Corruption Purged 20 | . . . . . . . . . . . 8 . . . . . . . 8 . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 466 | . 42 39 13 14 80 15 19 11 1 . 32 . . . . 3 17 20 16 . 17 39 13 2 12 . 2 8 51 Message Errors 103 | . 11 5 . 2 22 3 3 2 . . 8 . . . . . 4 3 4 . 6 8 4 . 1 . . 5 12 Matter Fused 117 | . 14 10 4 3 20 3 3 2 1 . 4 . . . . 2 5 6 5 . 2 13 5 . 3 . . . 12 Heat Flow Errors 63 | . 4 7 . 2 15 3 5 . . . 4 . . . . . 3 3 . . 2 5 1 1 1 . . . 7 Energy Discharges 62 | . 5 7 2 2 14 3 2 2 . . 4 . . . . . 3 2 3 . 1 3 1 . 4 . 1 . 3 Parts Rejected 6 | . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 2 Parts Fused 4 | . . . . 1 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 58 | . 4 5 3 2 7 2 2 3 . . 8 . . . . . . 1 1 . 5 2 2 1 2 . . . 8 Data Loss (major) 15 | . 1 1 2 1 . . . . . . . . . . . . 1 3 1 . . 4 . . . . 1 . . Misfires 20 | . 3 2 1 . . 1 2 1 . . 2 . . . . . 1 2 . . 1 2 . . . . . 1 1 Alerts 7 | . . 1 . 1 1 . 1 1 . . 1 . . . . . . . . . . 1 . . . . . . . Weapon Failures 11 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . 1 . . 1 6 Overload Shots 4 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 Overflow Damage 4522 | . . 33 60 4 36 114 52 61 . . 188 . 42 . 70 115 . . . 11 560 215 11 279 428 304 395 323 1221 Projectiles 3814 | . . 15 14 . 36 47 7 61 . . 26 . 42 . 63 111 . . . 11 540 215 . 279 353 261 395 284 1054 Explosions 708 | . . 18 46 4 . 67 45 . . . 162 . . . 7 4 . . . . 20 . 11 . 75 43 . 39 167 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 216 | . . 5 5 . . 10 2 . . 2 32 . . . . 51 10 . . . 15 2 . 9 5 8 15 12 33 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 195 | . . 4 5 . . 9 2 . . 2 32 . . . . 41 9 . . . 13 2 . 7 5 7 15 12 30 Secondary 21 | . . 1 . . . 1 . . . . . . . . . 10 1 . . . 2 . . 2 . 1 . . 3 Self-Inflicted Damage 1311 | . . 32 245 . . 395 15 . . . 70 . . . . 42 . . . . 25 . . . 246 . 1 110 130 Shots 31 | . . 1 6 . . 9 1 . . . 2 . . . . 1 . . . . 1 . . . 4 . . 3 3 Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | 110 251 242 186 144 277 385 350 144 36 68 421 126 188 . 96 256 228 162 . 96 167 240 229 189 136 12 . . 168 Average Temperature 80 | 52 88 66 48 42 84 105 107 53 19 32 104 59 71 . 38 53 43 67 . 48 69 100 49 45 88 5 . . 74 Received Heat Transfer 3637 | . 93 45 216 258 99 1107 12 . . 12 327 . 9 . . 63 159 12 6 18 94 45 . 9 90 26 19 293 625 Effects 11 | . . . . . . 2 . . . . 9 . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Interference 8 | . . . . . . 2 . . . . 6 . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Longest Duration 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Robots Corrupted 11 | . . . 3 2 . . . . . . 2 . . . . 2 1 1 . . . . . . . . . . . Combat Hostiles 9 | . . . 2 2 . . . . . . 2 . . . . 1 1 1 . . . . . . . . . . . Parts Fried 34 | . . . 9 4 2 . . . . . 4 . . . 1 5 2 2 . 4 . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Melted 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 17 | . . . . . . 10 . . . . . . 1 . . . . . . . . . . . . . . 2 4 Heat Transferred 12016 | 296 259 . 800 200 536 6507 . . . 100 450 . 250 . . 224 74 . . 37 124 . . . . 37 . 333 1789 Parts Sabotaged 6 | . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . 8 3 . 1 . . . . . . . . . 3 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Peak Influence 1762 | 10 219 108 573 420 106 1689 . . . . 1018 . . . . 392 975 801 482 437 1172 . . . . 735 934 1026 1762 Initial 576 | . 6 . 41 145 16 354 . . . . 16 . . . . . 151 545 240 7 193 . . . . 156 413 462 576 Average 340 | 3 49 42 344 153 24 816 . . . . 495 . . . . 264 422 663 215 195 437 . . . . 296 662 631 1072 Maximum Alert Level 5 | . 1 . 2 2 . 5 . . . . 3 . . . . 1 3 3 2 2 4 . . . . 3 3 3 5 Low Security (%) 43 | 100 92 100 7 70 100 . . . . . 17 . . . . 26 9 . 47 61 4 . . . . 37 . . . Level 1 24 | . 7 . 61 28 . 18 . . . . 36 . . . . 73 51 . 37 20 51 . . . . 43 2 7 . Level 2 17 | . . . 31 1 . 35 . . . . 18 . . . . . 25 83 14 17 29 . . . . 15 46 59 19 Level 3 9 | . . . . . . 18 . . . . 28 . . . . . 13 16 . . 6 . . . . 3 50 32 30 Level 4 4 | . . . . . . 21 . . . . . . . . . . . . . . 7 . . . . . . . 43 Level 5 . | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 5 High Security . | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 100 | . 1 . 7 . . 17 . . . . 16 . . . . 9 2 . . 2 7 . . . 1 5 5 6 22 Investigation 11 | . 1 . 3 . . 4 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Extermination 25 | . . . . . . 2 . . . . 5 . . . . 4 . . . . 3 . . . . 1 4 2 4 Reinforcement 33 | . . . 4 . . 4 . . . . 3 . . . . 4 2 . . 2 2 . . . . 2 1 2 7 Assault 20 | . . . . . . 6 . . . . 1 . . . . . . . . . 2 . . . 1 1 . 2 7 Garrison 11 | . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . 1 . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 8 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 4 Haulers Reinforced 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Distress Signals 25 | . 1 . 4 3 . 1 . . . . 2 . . . . . 3 2 . 1 2 . . . . 3 1 1 1 Communications Jammed 45 | . . . . . . . . . . . . . . . . . . . . 6 30 . . . . . . 9 . Distress Signals 41 | . . . . . . . . . . . . . . . . . . . . 3 30 . . . . . . 8 . Times Spotted 672 | . 23 8 45 18 4 71 9 9 . 4 64 . 9 . 5 43 38 10 31 8 53 6 . 38 18 28 26 28 76 Peak Tracking Total 12 | . 4 3 6 3 1 8 4 4 . 2 6 . 4 . 5 6 5 5 2 3 7 4 4 12 6 8 3 8 12 Tactical Retreats 33 | . . . 2 1 . 2 3 . . . 9 . 5 . . 1 . . . 1 4 . . 1 2 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Traps Triggered 19 | . 3 . 1 2 . 2 . . . . 6 . . . . 1 3 . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . 3 . . 1 . . . . . . . 7 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Machines Disabled 77 | . 2 2 3 1 3 13 . . . . 9 . . . 1 2 . . 3 . 11 . . . 1 5 9 2 10 Max in Single Turn 6 | . 1 2 1 1 1 6 . . . . 6 . . . 1 1 . . 1 . 4 . . . 1 1 1 1 2 Garrison Access 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Machines Accessed 69 | . 8 1 9 9 10 13 1 . . . 4 . 1 4 . 2 . . . . 1 . 1 2 1 2 . . . Terminals 37 | . 7 . 7 8 6 8 . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 1 1 4 . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . 2 . . . Total Hacks 207 | . 39 1 31 21 38 26 1 . . . 6 . 1 29 . 5 . . . . 2 . 1 3 1 2 . . . Successful 99 | . 16 1 14 7 12 6 1 . . . 2 . 1 29 . 3 . . . . 1 . 1 3 1 1 . . . Failed 108 | . 23 . 17 14 26 20 . . . . 4 . . . . 2 . . . . 1 . . . . 1 . . . Catastrophic 24 | . . . 3 5 9 5 . . . . 1 . . . . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 190 | . 22 . 12 6 26 10 . . . . 21 . . . . 22 18 1 . 8 7 . . 1 . 12 17 2 5 Terminals 114 | . 33 . 17 18 27 18 . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 6 | . . . . . . 1 . . . . . . . . . 5 . . . . . . . . . . . . . Repair Stations 13 | . 6 . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . . . Recycling Units 19 | . . . 3 3 11 . . . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . 2 . . . Terminal Hacks 61 | . 9 1 3 5 5 2 1 . . . . . 1 29 . . . . . . . . 1 3 1 . . . . Record 15 | . . . . . . . . . . . . . . 11 . . . . . . . . 1 2 1 . . . . Part Schematic 14 | . 1 . 1 . 1 . . . . . . . . 11 . . . . . . . . . . . . . . . Robot Schematic 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 5 | . . 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 9 | . 5 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 6 | . 3 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Repair 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . 2 1 5 . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 9 | . . . 2 1 5 . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 8 | . 2 . 1 1 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . Terminals 5 | . 2 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 2 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 8 . 9 9 8 12 . . . . 4 . . . . 2 . 1 . . . . 1 . . 1 . . . Full Trace Events 20 | . 4 . 3 2 7 4 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 20 | . 1 . . . . . . . 4 . . . . 4 . . 4 . . . . . . . . . 4 . 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . 1 . 4 . 1 . . . 14 . . . . 11 . . . . . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 120 | . 52 . . . . 68 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 56 | . . . 19 10 18 . . . . . . . . . . . . . . . 9 . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 16 | . . . . . . 6 . . . . 3 . . . . . . . . . 3 . . . . 4 . . . Machine Destruction 7 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . 1 . . . Programmers 9 | . . . . . . . . . . . 3 . . . . . . . . . 3 . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . 11 . . . . . . . 1 . . . . Allies Hacked 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Total Allies 55 | . . . . . . 3 . . 4 . 3 . . . . 5 30 5 . . 2 . . . 1 2 . . . Largest Group 26 | . . . . . . 3 . . 4 4 3 . . . . 4 22 26 15 9 3 . . . 1 2 1 . . Highest-Rated Group 1158 | . . . . . . 93 . . 149 149 210 . . . . 233 831 1158 775 580 288 . . . 47 525 236 . . Highest-Rated Ally 269 | . . . . . . 31 . . 38 38 70 . . . . 70 159 145 96 96 103 . . . 47 269 236 . . Zionite Dispatches 12 | . . . . . . . . . . . 1 . . . . 3 4 . . . 1 . . . . 3 . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Light 4 | . . . . . . . . . . . 1 . . . . 1 2 . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fire 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Orders 20 | . . . . . . . . . . . . . . . . 8 . . 2 . . . . . . 5 4 1 . STAY 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . DROP 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . RETURN 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 4 . . Ally Attacks 550 | . . . . . . 14 . . . 20 13 . . . . 28 171 60 33 54 40 . . . 1 66 50 . . Total Damage 23120 | . . . . . . 278 . . . 252 372 . . . . 572 4537 1257 1009 2105 3031 . . . 47 6468 3192 . . Kills 107 | . . . . . . . . . . 2 1 . . . . 2 27 6 5 6 17 . . . . 25 16 . . Allies Corrupted 5 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . 1 . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . 1 2 . 1 . 1 2 . 1 . . . . . . 2 1 . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 4 2 . Drone Recoveries 10 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 4 2 . Zionite Intel Received 17 | . . . . . . . . . . . 4 . . . . 2 2 . . 1 1 . . . . 1 5 . 1 Main Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Emergency Access 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . Guard Positions 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Active Terminals 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Active Garrisons 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Turns Passed 44291 | 132 2012 1877 2902 1409 6385 2487 741 382 1044 554 2826 614 1952 197 643 2003 1334 671 1530 348 1735 2097 932 1088 1836 958 1250 779 1573 Spaces Moved 26430 | 62 722 565 1058 478 1676 1071 751 538 1549 605 3611 1122 1447 93 630 2121 905 223 391 202 859 1030 613 688 1036 681 822 306 575 Core 19 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Treads 14505 | 58 722 565 1058 478 628 206 547 538 1549 605 3611 1122 1447 85 . 76 905 183 . . . . . . . . . . 122 Legs 3308 | . . . . . 338 300 . . . . . . . 8 630 2032 . . . . . . . . . . . . . Wheels 710 | . . . . . 710 . . . . . . . . . . . . . . . . . . . . . . . . Hover 7877 | . . . . . . 565 204 . . . . . . . . 13 . 40 391 202 859 1030 613 688 1036 681 822 306 427 Flight 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Fastest Speed 40 | 50 160 320 240 240 209 90 53 53 53 53 53 53 53 53 66 66 100 100 110 110 110 151 83 83 83 83 83 83 40 Average Speed 120 | 154 234 320 240 240 277 169 68 55 53 58 53 53 53 54 66 67 100 101 110 133 133 174 145 125 142 93 89 162 161 Slowest Speed 480 | 160 320 320 240 240 480 283 117 117 53 117 117 53 53 66 66 135 100 110 110 174 224 202 151 151 151 151 183 187 287 Overloaded Moves 2686 | . . . . . . . . . . . . . . . . . . . . . 318 . 50 257 140 675 816 177 253 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Exploration Rate (%) 66 | 6 96 95 69 57 99 38 76 58 90 64 82 97 94 69 66 51 86 69 89 16 21 83 72 73 88 20 91 12 57 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 6 | . . 1 . . . . . 2 . . . . 1 1 1 . . . . . . . . . . . . . . Known Exits Taken 20 | . 1 . 1 . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . . . . 1 3 2 4 . 4 7 . 2 . . . . . . 1 2 . 1 . . . . Spaces Dug 332 | . 7 8 . . . 14 15 17 . . 61 3 15 . . 24 . . . 5 31 . . 3 73 7 6 28 15 Terrain Destroyed 1393 | . 7 19 57 12 2 129 51 35 . . 168 3 36 . 28 50 . . 20 13 107 28 25 13 213 47 43 133 154 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 503 | . . 3 5 . 2 22 25 . . . 50 3 36 . . 36 . . 20 13 56 28 . 13 31 37 43 34 46 AOE 890 | . 7 16 52 12 . 107 26 35 . . 118 . . . 28 14 . . . . 51 . 25 . 182 10 . 99 108 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Total 37046 | 83 955 599 1282 636 3280 1532 936 603 1773 790 4364 1137 2590 240 845 2566 1273 661 1408 258 1313 1300 649 887 1328 949 1265 513 1031 Wait 7744 | 3 126 . 82 69 1474 216 131 40 179 165 476 3 1101 146 202 238 148 425 926 29 262 224 29 119 186 162 306 86 191 Move 26402 | 61 721 564 1057 477 1675 1070 750 537 1548 604 3610 1121 1446 92 629 2120 904 222 390 201 858 1029 612 687 1035 680 822 305 575 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 183 | 6 24 3 12 8 5 18 2 . 6 . 15 2 . . 1 11 2 1 . 1 9 3 1 13 6 4 10 4 16 Fast Attach 204 | 6 7 2 9 3 1 5 2 2 10 2 20 2 . . . 18 4 . 5 . 11 1 . 7 4 21 18 15 29 Attach 47 | . 2 1 3 3 2 8 . . 2 . 4 . . . . 3 . . . . 2 4 1 . . 1 . 4 7 Detach 27 | . 2 . 2 . 3 . . . 3 . 1 . . . . . . . . . 1 2 1 2 1 . 1 3 5 Swap 329 | . 11 4 13 15 3 29 9 10 8 5 52 1 1 . 4 26 17 2 1 7 28 4 3 6 15 10 21 9 15 Drop 341 | . 16 5 25 7 16 11 4 2 16 3 40 4 . 2 . 29 8 3 4 1 17 3 . 21 9 24 25 16 30 Fire 1600 | 7 46 20 78 52 101 162 38 12 1 11 144 4 41 . 9 121 55 8 82 19 125 30 2 32 57 47 62 71 163 Melee 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Rewire 153 | . . . . . . . . . . . 2 . 1 . . . 135 . . . . . . . 15 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Qua) -3/Quarantine -2/Research -2/Testing History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 8) 678 | -10/Materials | Repaired Lgt. Treads 705 | -10/Materials | Repaired Lgt. Treads 883 | -10/Materials | Identified exit to Mines 1134 | -10/Materials | Discovered new exit (range 15) 1545 | -10/Materials | Discovered new exit (range 4) 2145 | -10/Materials | Entered Mines 2223 | -10/Mines | Learned location of 1 exit from Materials 2338 | -10/Mines | Discovered new exit (range 11) 2393 | -10/Mines | Found the Drone Emporium 2415 | -10/Mines | Found Prototype Device 2585 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2592 | -10/Mines | Found Prototype Device 3846 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3846 | -10/Mines | Discovered new exit (range 5) 3935 | -10/Mines | Discovered new exit (range 12) 4022 | -10/Mines | Entered Materials 4022 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4023 | -9/Materials | Identified exit to Materials 4364 | -9/Materials | Destroyed 7 combat bots 4676 | -9/Materials | Discovered exit to Materials (range 5) 4948 | -9/Materials | Identified Exp. Sensor Array 4948 | -9/Materials | Identified Decoy Drone Bay 5110 | -9/Materials | Discovered new exit (range 15) 5152 | -9/Materials | Discovered new exit (range 16) 5227 | -9/Materials | Identified exit to Storage 6924 | -9/Materials | Entered Storage 7683 | -9/Storage | Used back door to open Recycling access 7683 | -9/Storage | Discovered new exit (range 5) 8021 | -9/Storage | Discovered exit to Materials (range 5) 8333 | -9/Storage | Entered Recycling 8672 | -9/Recycling | Found Scrap Engine 9568 | -9/Recycling | Build established: Construct 10201 | -9/Recycling | Discovered new exit (range 15) 14718 | -9/Recycling | Entered Factory 14718 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 15561 | -7/Factory | Discovered new exit (range 5) 15693 | -7/Factory | Garrison activated, responded to threat 15950 | -7/Factory | First assault squad dispatched 16121 | -7/Factory | Destroyed 8 combat bots 16348 | -7/Factory | Discovered new exit (range 16) 16601 | -7/Factory | Repaired Broken Exp. Sensor Array 16792 | -7/Factory | Destroyed 8 combat bots 16951 | -7/Factory | Allied Derelicts emerged from ambush trap array 17147 | -7/Factory | High security lockdown imminent 17205 | -7/Factory | Entered Lower Caves 17323 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17581 | -7/Lower Caves | Spotted B-75 Beast 17912 | -7/Lower Caves | Discovered new exit (range 13) 17927 | -7/Lower Caves | Learned 4 Factory zone layouts 17946 | -7/Lower Caves | Entered another Lower Caves area 17948 | -7/Lower Caves | Discovered new exit (range 4) 18068 | -7/Lower Caves | Encountered a Warlord checkpoint 18085 | -7/Lower Caves | Learned location of Zion (-7) 18134 | -7/Lower Caves | Discovered new exit (range 14) 18163 | -7/Lower Caves | Spotted B-75 Beast 18328 | -7/Lower Caves | Entered Zion 18354 | -7/Zion | System corruption cleaned by Quarantine Array 18385 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 18440 | -7/Zion | Discovered new exit (range 15) 18458 | -7/Zion | Given the Hacking Drone Bay 18464 | -7/Zion | Found Prototype Device 18464 | -7/Zion | Identified Hacking Drone Bay 18595 | -7/Zion | Visited the Megawrench Repair Shop 18783 | -7/Zion | Found Prototype Special Weapon 18784 | -7/Zion | Found Prototype Special Weapon 18791 | -7/Zion | Identified RU-N14's Throwing Claymores (x2) 18875 | -7/Zion | Megawrench repaired 8 parts 19062 | -7/Zion | Imprinted 19064 | -7/Zion | Declared Zion's savior 19310 | -7/Zion | Found Prototype Device 19310 | -7/Zion | Identified Bomb Factory No. 2 19372 | -7/Zion | Entered Proximity Caves 19372 | -6/Proximity Caves | Accompanied by 4 allies 19744 | -6/Proximity Caves | Learned Factory emergency access door positions 19791 | -6/Proximity Caves | Discovered new exit (range 15) 19926 | -6/Proximity Caves | Entered Factory 19926 | -6/Factory | Accompanied by 3 allies 19926 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 20065 | -6/Factory | Discovered new exit (range 5) 20387 | -6/Factory | Retrieved Zion intel report: Active Terminals 20523 | -6/Factory | Retrieved Zion intel report: Main Access 20523 | -6/Factory | Identified exit to Factory 20936 | -6/Factory | Retrieved Zion intel report: Active Garrisons 21164 | -6/Factory | Retrieved Zion intel report: Emergency Access 21165 | -6/Factory | Zion Light squad teleported in 21213 | -6/Factory | Garrison activated, responded to threat 21262 | -6/Factory | Terminal network hard line cut 21708 | -6/Factory | First assault squad dispatched 22472 | -6/Factory | Discovered new exit (range 3) 22473 | -6/Factory | Identified exit to Lower Caves 22752 | -6/Factory | Entered Lower Caves 22949 | -6/Lower Caves | Learned Factory trap positions 23012 | -6/Lower Caves | Discovered new exit (range 9) 23229 | -6/Lower Caves | Encountered a Warlord checkpoint 23364 | -6/Lower Caves | Identified exit to Lower Caves 23366 | -6/Lower Caves | Entered another Lower Caves area 23388 | -6/Lower Caves | Discovered exit to Factory (range 15) 23623 | -6/Lower Caves | Learned Factory non-interactive machine intel 25283 | -6/Lower Caves | Discovered new exit (range 7) 25286 | -6/Lower Caves | Identified exit to Data Miner 25318 | -6/Lower Caves | Entered Data Miner 25318 | -6/Data Miner | Discovered new exit (range 7) 25329 | -6/Data Miner | Met Data Miner 25339 | -6/Data Miner | Learned location of Section 7 (-2) 25339 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 25347 | -6/Data Miner | Received God Mode back door access code from Data Miner 25514 | -6/Data Miner | Identified exit to Proximity Caves 25515 | -6/Data Miner | Entered Proximity Caves 25749 | -5/Proximity Caves | Learned location of Armory (-4) 25836 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 25909 | -5/Proximity Caves | Discovered exit to Factory (range 3) 26049 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 26158 | -5/Proximity Caves | Entered Factory 26158 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26159 | -5/Factory | Loaded intel: 95 trap records 26160 | -5/Factory | Loaded intel: 188 non-interactive machine locations 26317 | -5/Factory | Discovered new exit (range 9) 26672 | -5/Factory | Discovered new exit (range 13) 26692 | -5/Factory | Identified exit to Factory 26730 | -5/Factory | Retrieved Zion intel report: Trap Installations 26731 | -5/Factory | Zion Light squad teleported in 26851 | -5/Factory | Retrieved Zion intel report: Guard Positions 26852 | -5/Factory | Zion Hover Resupply teleported in 27029 | -5/Factory | Lost 3 allies 27101 | -5/Factory | Discovered exit to Factory (range 4) 27350 | -5/Factory | Cargo convoy interrupted 27362 | -5/Factory | Zion Infowar Resupply teleported in 27528 | -5/Factory | Terminal network hard line cut 27642 | -5/Factory | Discovered new exit (range 12) 27656 | -5/Factory | Identified exit to Upper Caves 28159 | -5/Factory | Identified exit to Extension 28161 | -5/Factory | Entered Extension 28418 | -5/Extension | Zion Light squad teleported in 28498 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 28499 | -5/Extension | Zion Light squad teleported in 28529 | -5/Extension | Rescued A7 28606 | -5/Extension | Rescued a captive Derelict 28609 | -5/Extension | Rescued a captive Derelict 28641 | -5/Extension | Rescued a captive Derelict 28645 | -5/Extension | Rescued a captive Derelict 28902 | -5/Extension | Spotted B-75 Beast 28907 | -5/Extension | Allies destroyed B-75 Beast 28911 | -5/Extension | Disrupted transfer network 28911 | -5/Extension | Spotted B-75 Beast 28926 | -5/Extension | Allies destroyed B-75 Beast 28952 | -5/Extension | Lost 5 allies 28964 | -5/Extension | Discovered exit to Factory (range 3) 29061 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 29062 | -5/Extension | Zion Fire squad teleported in 29286 | -5/Extension | Rescued a captive Derelict 29424 | -5/Extension | Build established: Commander-Construct 29425 | -5/Extension | Zion Fire squad teleported in 29445 | -5/Extension | Discovered exit to Factory (range 10) 29446 | -5/Extension | Discovered new exit (range 6) 29461 | -5/Extension | Identified exit to Cetus 29495 | -5/Extension | Entered Cetus 29495 | -5/Cetus | Accompanied by 22 allies (A7) 29500 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 29512 | -5/Cetus | Spotted Cetus Guard 29512 | -5/Cetus | Spotted Cetus Guard 29513 | -5/Cetus | Spotted Cetus Guard 29514 | -5/Cetus | Spotted Cetus Guard 29517 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 29524 | -5/Cetus | Allies destroyed Cetus Guard 29525 | -5/Cetus | Allies destroyed Cetus Guard 29527 | -5/Cetus | Destroyed Cetus Guard 29530 | -5/Cetus | Allies destroyed Cetus Guard 29559 | -5/Cetus | Started Cetus Manufacturing Module 29584 | -5/Cetus | Manufactured an Enhanced Grunt 29609 | -5/Cetus | Manufactured an Enhanced Grunt 29634 | -5/Cetus | Manufactured an Enhanced Grunt 29659 | -5/Cetus | Manufactured an Enhanced Grunt 29684 | -5/Cetus | Manufactured an Enhanced Grunt 29752 | -5/Cetus | Discovered new exit (range 16) 29772 | -5/Cetus | Spotted Cetus Guard 29772 | -5/Cetus | Spotted Cetus Guard 29776 | -5/Cetus | Spotted Cetus Guard 29777 | -5/Cetus | Spotted Cetus Guard 29784 | -5/Cetus | Discovered exit to Factory (range 16) 29786 | -5/Cetus | Allies destroyed Cetus Guard 29789 | -5/Cetus | Allies destroyed Cetus Guard 29791 | -5/Cetus | Destroyed Cetus Guard 29791 | -5/Cetus | Allies destroyed Cetus Guard 29798 | -5/Cetus | Scared off Revision 17 29819 | -5/Cetus | Lost 3 allies 30165 | -5/Cetus | Identified exit to Archives 30166 | -5/Cetus | Entered Archives 30166 | -5/Archives | Accompanied by 16 allies 30230 | -5/Archives | Lost 5 allies 30430 | -5/Archives | Discovered new exit (range 15) 30464 | -5/Archives | Discovered exit to Factory (range 15) 30537 | -5/Archives | Discovered new exit (range 16) 31684 | -5/Archives | Identified exit to Hub_04(d) 31696 | -5/Archives | Entered Hub_04(d) 31696 | -5/Hub_04(d) | Accompanied by 9 allies 31696 | -5/Hub_04(d) | Discovered exit to Factory (range 10) 31959 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 31972 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 32005 | -5/Hub_04(d) | Network Hub disabled 32036 | -5/Hub_04(d) | Lost 3 allies 32044 | -5/Hub_04(d) | Spotted Lightning 32044 | -5/Hub_04(d) | Entered Factory 32044 | -4/Factory | Accompanied by 3 allies 32044 | -4/Factory | Evolved 2 slots: Utility x2 32342 | -4/Factory | Build established: Construct 32364 | -4/Factory | Discovered new exit (range 5) 32390 | -4/Factory | Identified exit to Research 33380 | -4/Factory | Retrieved Zion intel report: Branch Access 33380 | -4/Factory | Identified exit to Upper Caves 33380 | -4/Factory | Identified exit to Armory 33381 | -4/Factory | Zion Heavy squad teleported in 33542 | -4/Factory | Terminal network hard line cut 33544 | -4/Factory | First assault squad dispatched 33779 | -4/Factory | Entered Upper Caves 34636 | -4/Upper Caves | Learned Research emergency access door positions 34698 | -4/Upper Caves | Encountered a Warlord checkpoint 34864 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 35064 | -4/Upper Caves | Discovered new exit (range 5) 35585 | -4/Upper Caves | Learned location of 1 exit from Research 35871 | -4/Upper Caves | Identified exit to Upper Caves 35876 | -4/Upper Caves | Entered another Upper Caves area 36566 | -4/Upper Caves | Learned Research non-interactive machine intel 36613 | -4/Upper Caves | Discovered new exit (range 14) 36807 | -4/Upper Caves | Identified exit to Warlord 36808 | -4/Upper Caves | Entered Warlord 36859 | -4/Warlord | System corruption cleaned by Quarantine Array 37195 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 37371 | -4/Warlord | Rebuked by Warlord 37379 | -4/Warlord | Opened Warlord's prototype stash 37387 | -4/Warlord | Found Prototype Device 37387 | -4/Warlord | Identified Exp. Phase Shifter 37396 | -4/Warlord | Warlord's base attacked by MAIN.C 37396 | -4/Warlord | Found Prototype Hackware 37402 | -4/Warlord | Found Prototype Processor 37402 | -4/Warlord | Identified Spectral Analyzer 37472 | -4/Warlord | Found Prototype Energy Gun 37472 | -4/Warlord | Identified Vortex Shotgun 37476 | -4/Warlord | Found Vortex Shotgun 37595 | -4/Warlord | Lost 3 allies 37717 | -4/Warlord | Lost 3 allies 37729 | -4/Warlord | Spotted Striker 37736 | -4/Warlord | Destroyed Striker 37746 | -4/Warlord | Warlord forces counterattacked 37750 | -4/Warlord | Spotted Striker 37784 | -4/Warlord | Lost 6 allies 37802 | -4/Warlord | Spotted Striker 37826 | -4/Warlord | P-80 Master assimilated allied RR-VMB(g) 37859 | -4/Warlord | Lost 6 allies 37888 | -4/Warlord | Discovered new exit (range 12) 37895 | -4/Warlord | Identified exit to Proximity Caves 37896 | -4/Warlord | Entered Proximity Caves 37898 | -3/Proximity Caves | Spotter reported a threat 37957 | -3/Proximity Caves | Found Alien Artifact 37957 | -3/Proximity Caves | Identified Dimensional Node Initializer 37957 | -3/Proximity Caves | Initialized slip node 38430 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 39250 | -3/Proximity Caves | Discovered exit to Research (range 7) 39732 | -3/Proximity Caves | Entered Research 39732 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 39733 | -3/Research | Identified exit to Research 39735 | -3/Research | Loaded intel: 53 non-interactive machine locations 39845 | -3/Research | Zion Experimental squad teleported in 39868 | -3/Research | Discovered exit to Research (range 8) 39990 | -3/Research | Spotted B-86 Titan 40002 | -3/Research | Garrison activated, responded to threat 40005 | -3/Research | Allies destroyed B-86 Titan 40046 | -3/Research | Identified Ghost Barrier 40064 | -3/Research | Zion Experimental squad teleported in 40366 | -3/Research | Found Prototype Protection 40366 | -3/Research | Identified Zio. Shade Armor 40391 | -3/Research | Retrieved Zion intel report: Active Garrisons 40392 | -3/Research | Zion Recon squad teleported in 40606 | -3/Research | Discovered new exit (range 13) 40686 | -3/Research | Identified exit to Quarantine 40690 | -3/Research | Entered Quarantine 40690 | -3/Quarantine | Accompanied by 1 ally 40774 | -3/Quarantine | Found Alien Artifact 40774 | -3/Quarantine | Identified Phase Redirector 40798 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 40841 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 40857 | -3/Quarantine | Discovered exit to Research (range 19) 40879 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 40923 | -3/Quarantine | Found Dimensional Node Initializer 40923 | -3/Quarantine | Initialized slip node 40927 | -3/Quarantine | Found Alien Artifact 40927 | -3/Quarantine | Identified Transdimensional Reconstructor 40927 | -3/Quarantine | Warped through subspace to slip node 40933 | -3/Quarantine | Found Alien Artifact 40933 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 40933 | -3/Quarantine | Warped through subspace to slip node 40941 | -3/Quarantine | Found Transdimensional Reconstructor 40974 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 41030 | -3/Quarantine | Cryocooling Duct disabled 41045 | -3/Quarantine | Ambient heat levels rising (+20) 41045 | -3/Quarantine | Non-combat units ordered to evacuate 41067 | -3/Quarantine | Found Alien Artifact 41067 | -3/Quarantine | Identified Phase Armor 41209 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 41337 | -3/Quarantine | Found Fusion Bomb Launcher 41669 | -3/Quarantine | Found Alien Artifact 41699 | -3/Quarantine | Found Alien Artifact 41699 | -3/Quarantine | Identified Core Reset Matrix 41699 | -3/Quarantine | Identified Subatomic Replicator 41699 | -3/Quarantine | Used Core Reset Matrix 41703 | -3/Quarantine | Detected hypermatrix surge 41703 | -3/Quarantine | Sensed 7 artifacts in vicinity 41810 | -3/Quarantine | Discovered exit to Research (range 16) 41940 | -3/Quarantine | Entered Research 41940 | -2/Research | Evolved 2 slots: Utility x2 42222 | -2/Research | First assault squad dispatched 42526 | -2/Research | Destroyed 12 combat bots 42691 | -2/Research | Discovered new exit (range 5) 42708 | -2/Research | Identified exit to Testing 42719 | -2/Research | Entered Testing 42742 | -2/Testing | Protovariant out of control (PG-ZTU2NMTBMC) 42901 | -2/Testing | Build established: Scavenger-Construct 42961 | -2/Testing | Core integrity fell below 50% 42962 | -2/Testing | Garrison activated, responded to threat 42974 | -2/Testing | Warped through subspace 43226 | -2/Testing | Found Prototype Processor 43226 | -2/Testing | Identified Exp. Core Analyzer 43310 | -2/Testing | Found Prototype Device 43310 | -2/Testing | Identified Exp. Hardlight Generator 43392 | -2/Testing | System corruption reached 10% 43455 | -2/Testing | Lost 4 parts (1n3u) 43469 | -2/Testing | First assault squad dispatched 43601 | -2/Testing | Retrieved Zion intel report: Active Terminals 43786 | -2/Testing | Incoming assault squad redirected 43841 | -2/Testing | Destroyed 7 combat bots 43917 | -2/Testing | Lost 3 parts (1p1u1w) 43990 | -2/Testing | Incoming assault squad redirected 43997 | -2/Testing | Found Prototype Energy Cannon 43997 | -2/Testing | Identified Cld. Nova Cannon 44260 | -2/Testing | Terminal network hard line cut 44270 | -2/Testing | High security lockdown imminent 44274 | -2/Testing | Released all parts (15) 44275 | -2/Testing | Core integrity fell below 20% 44292 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 44274_ Released Arm. Scrap Engine. 44274_ Released Lrg. Storage Unit. 44274_ Released Hovering Antigrav-Heavy Exoskeleton. 44274_ Released Adv. Coolant Injector. 44274_ Released Mic. Antimatter Reactor. 44274_ Released Exp. Hardlight Generator. 44274_ Released Mic. Antimatter Reactor. 44274_ Released Cld. Nova Cannon. 44274_ Released Laser Construct/G. 44276_ Dropped Hacking Drone Bay. 44276_ Acquired Vortex Shotgun. 44278_ Acquired Unknown Flight Unit. 44278_ Identified Xenon Bombardment Thruster. 44278_ Slug penetrates P-80 Master. 44279_ System corrupted: Matter fused (-9). [Achievement: Universal Adapter] 44279_ Slug penetrates H-88 Terminator. 44280_ P-80 Master shuts down. 44285_ Xenon Bombardment Thruster destroyed. 44291_ Phase Constrictor disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##############??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# """"" #??????????????????? | | ?????????????????# """"" #??????????????????? | | ?????????????????# = """"" #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# """"" #??????????????????? | | ?????????????????# ! s""""" #??????????????????? | | ?????????????????# s " """ #??????????????????? | | ?????????????????# s @p #???######?????????? | | ?????????????????#########h;##### ?????????? | | ???????????????????????# + ????????? | | ??????????????????##???# ! / ?????????? | | ?????????????????? ???# ! k ?????????????? | | ????????????????# "" # *!* / ???????????? | | ????????????????#""" #*[=%##### ???????????? | | ?????????????????"R #!!!%##????#####??????????? | | ????????????????#"""! !#]!!!!#???????????????????? | | ????????????????#"" = #%!|!##???????????????????? | | ????????????????# ! /=%!!##???????????????????? | | ????????????????# # #???????????????????? | | ????????????????#= # ##???????????????????? | | ????????????????# # ##+###??????????????????? | | ?????????????#### # # #??????????????????? | | ?????????? / %+[+ ""#??????????????????? | | ???????????????## # #! ""#??????????????????? | | ????????????????# %#!#! ""#??????????????????? | | ?????????????####### ## # T#??????????????????? | | ?????????????# # # ""#??????????????????? | | ?????????????# # # ""#??????????????????? | | ?????????????+ # # ""#??????????????????? | | ##???????????# # # #??????????????????? | | #???????????##+#####+## ######??????????????????? | | #??????????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 200 Energy Generation 40 Energy Capacity 1116 Matter Stores 396 Matter Capacity 700 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Evasion (%) 62 Targeting Accuracy 8 Launcher Accuracy 40 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Quantum Shading Machine | -2/Testing | Archive Cld. Linear Gravjet | -2/Testing | Archive Robot Schematics ------------------ R-10 Processor | -2/Testing | Archive C-65 Expert | -2/Testing | Archive A-15 Conveyor | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Phase Redirector Transdimensional Reconstructor High-powered Transdimensional Reconstructor Phase Armor Core Reset Matrix Achievements -------------- Freeware Friend Of Zion The One Universal Adapter \\IAMDERELICT Challenges ------------ None Game ------ Seed ClaymoresVariableCalibrator Manual? 0 Play Time 05:26:14 Cumulative 157.9 hours Start 2024.06.28 @ 01:21:55 End 2024.07.01 @ 23:51:11 Sessions 41 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 33 Adventurer 1 Explorer 0 Win Type - Total 12 Types 3/2/4/0/0/0/3/0/0 Lore% 54 Gallery% 73 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 40532bc4-a31c-4847-a5e6-8a96463d4572