Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.01 @ 21:29:07 Player: Rockstar Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (29) 145 Value Destroyed (1104) 1104 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 6729 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 0/1150 Matter 97/300 Energy 159/160 System Corruption 7% Temperature Cool (21) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Improved Target Analyzer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Arc Projector Heavy Machine Gun KE Penetrator Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Heavy Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Energy Filter Advanced Transmission Jammer EM Shield > --- WEAPON ----------- Improved Arc Projector Improved Arc Projector > --- INVENTORY -------- Light Antimatter Reactor Biometal Medium Treads Field Laser Heavy Machine Gun KE Penetrator KE Penetrator Rocket Launcher Maul [Rating: 105] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Utility Advanced Targeting Computer Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Fac Was Fac Slots Evolved 12 | . . 2 . 2 . . 4 . 2 2 . . Power 1 | . . . . 1 . . . . . . . . Propulsion 4 | . . . . 1 . . 1 . 2 . . . Utility 7 | . . 2 . . . . 3 . . 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 89 | 5 2 15 3 13 . . 7 1 8 15 5 15 Power 12 | 1 . 3 1 1 . . 1 . 1 . . 4 Engine 9 | 1 . 3 1 1 . . 1 . . . . 2 Core 2 | . . . . . . . . . 1 . . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 27 | 1 1 4 1 6 . . 1 . 4 2 4 3 Treads 8 | . . 2 1 . . . . . 1 2 1 1 Leg 8 | 1 1 2 . . . . . . . . 2 2 Wheel 10 | . . . . 6 . . 1 . 3 . . . Hover 1 | . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . Utility 30 | 1 1 4 1 5 . . 3 1 3 6 1 4 Device 14 | . 1 2 1 1 . . . . 1 5 . 3 Storage 5 | 1 . . . 3 . . . . . . 1 . Processor 5 | . . . . 1 . . . 1 1 1 . 1 Hackware . | . . . . . . . . . . . . . Protection 6 | . . 2 . . . . 3 . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 20 | 2 . 4 . 1 . . 2 . . 7 . 4 Energy Gun 9 | 1 . 3 . . . . . . . 3 . 2 Energy Cannon 1 | . . . . . . . . . . 1 . . Ballistic Gun 7 | 1 . 1 . . . . 1 . . 2 . 2 Ballistic Cannon 1 | . . . . . . . 1 . . . . . Launcher 1 | . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . 1 . . Parts Lost 54 | . . 9 . . . . . 5 6 18 1 15 Power 10 | . . 2 . . . . . 1 1 4 . 2 Propulsion 15 | . . 1 . . . . . 2 2 6 1 3 Utility 24 | . . 5 . . . . . 2 2 7 . 8 Weapon 5 | . . 1 . . . . . . 1 1 . 2 Highest Loss Streak 14 | . . 7 . . . . . 5 9 13 1 14 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Backups 12 | 3 6 7 5 14 18 19 18 20 13 16 6 6 Power 1 | . 1 1 1 1 2 2 2 3 1 1 . . Propulsion 3 | 1 2 2 1 6 9 9 6 6 2 . 1 . Utility 2 | . . 1 1 2 3 3 4 5 3 5 . . Weapon 4 | . 1 1 2 3 4 4 5 6 6 9 4 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 12 | . . 1 . . . 3 1 1 . . 6 . Power . | . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . 3 . . . . . . Utility 4 | . . . . . . . . 1 . . 3 . Weapon 4 | . . . . . . . 1 . . . 3 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 95 84 58 90 100 100 99 100 91 79 42 72 Engine 10 | . 14 10 11 16 18 18 13 13 7 3 . 7 Treads 4 | . . 7 19 1 . . . . 4 10 . 2 Leg 5 | . 28 13 . . . . . . . . 3 10 Wheel 12 | . . . . 24 27 27 26 26 24 10 . . Device 11 | . 9 16 6 15 9 9 6 6 11 15 10 18 Storage 11 | . 14 11 11 11 18 18 13 13 11 10 4 5 Processor 7 | . . . . 3 9 9 6 11 9 10 15 15 Protection 4 | . . 3 . . . . 19 14 4 2 . . Energy Gun 6 | . 14 17 11 9 9 9 3 . . 4 . 2 Ballistic Gun 3 | . 14 4 . . . . 2 6 4 2 . 2 Ballistic Cannon 1 | . . . . . . . 4 6 5 . . . Launcher 1 | . . . . 9 9 9 1 . . . . 2 Peak Build Rating 105 | 5 7 13 16 33 32 32 50 54 59 79 82 105 Average Rating 42 | 4 6 9 11 27 31 31 44 53 54 63 53 94 On Entrance 28 | . 5 7 5 16 31 32 32 50 43 52 30 68 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 89 | 13 14 27 16 65 65 65 89 89 77 86 11 48 Greatest Support 130 | 10 20 40 40 48 36 36 52 52 72 44 90 130 Greatest Overweight (x) 4 | 1 . . . 1 1 1 1 2 2 4 . 3 Average Overweight (x) . | . . . . . 1 1 1 1 . 1 . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 8 8 Average Capacity 14 | 7 8 8 8 17 20 20 20 20 20 20 7 8 Most Carried 20 | 5 8 8 7 20 19 20 20 20 18 19 8 8 Average Carried 12 | 3 6 7 5 14 18 19 18 19 13 16 7 6 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 8 5 Final Carried 20 | 5 8 6 7 19 19 20 20 19 14 17 8 4 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Fac Was Fac Matter Collected 1392 | 224 69 160 20 . . 242 32 136 98 86 . 325 Remotely . | . . . . . . . . . . . . . Salvage Created 1416 | . 260 426 58 . 38 . 32 . 83 116 . 403 Parts 62 | . 12 21 . . 3 . . . 3 5 . 18 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 5 | . 1 2 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Fac Was Fac Combat Hostiles Destroyed 24 | . 5 8 . . 1 . 1 . 2 1 . 6 Guns 18 | . 5 8 . . . . 1 . . . . 4 Cannons 2 | . . . . . . . . . 2 . . . AOE 2 | . . . . . 1 . . . . . . 1 Classes Destroyed 8 | . 4 1 . . . . . . 1 1 . 1 Worker 1 | . . . . . . . . . . 1 . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 3 | . 1 1 1 . . . . . . . . . Swarmer 4 | . 3 1 . . . . . . . . . . Grunt 10 | . 2 5 . . . . . . . . . 3 Sentry 6 | . . 2 . . 1 . 1 . 1 1 . . Hunter 1 | . . . . . . . . . . . . 1 Programmer 3 | . . . . . . . . . 1 . . 2 Best Kill Streak 5 | . 5 2 1 . 1 . 1 . 2 1 . 2 Combat Bots Only 3 | . 3 2 . . 1 . 1 . 2 1 . 2 Max Kills in Single Turn 1 | . 1 1 1 . 1 . 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Fac Was Fac Hostile Shots Fired 669 | . 26 100 . . 6 2 81 69 24 164 2 195 Missed 205 | . 5 19 . . 2 . 27 28 7 54 1 62 Hits 464 | . 21 81 . . 4 2 54 41 17 110 1 133 Melee 6 | . . . . . . . . . . . 1 5 Projectile 458 | . 21 81 . . 4 2 54 41 17 110 . 128 AOE 1 | . . 1 . . . . . . . . . . Critical Strikes 13 | . . 1 . . . . . . 1 3 . 8 Damage Taken 7292 | . 208 996 . . 60 28 407 465 454 2073 35 2566 Core 1460 | . 81 111 . . 28 . 48 40 . 592 . 560 Absorbed by Shields 131 | . . . . . . . . . . 131 . . Redirected to Shielding 24 | . . . . . . . 14 4 6 . . . Ignored by Resistances 205 | . . . . . . . . . 33 . . 172 Core Remaining (%) 87 | 100 67 . 72 . . 94 . 89 100 . . . Volleys Fired 141 | . 25 41 6 . 2 . 10 2 10 14 . 31 Largest 2 | . 2 2 1 . 2 . 2 2 2 2 . 2 Hottest 130 | . 70 112 56 . 89 . 74 74 74 130 . 130 Shots Fired 266 | . 50 82 6 . 4 . 16 4 20 23 . 61 Gun 235 | . 50 82 6 . 2 . 10 2 10 19 . 54 Cannon 22 | . . . . . . . 6 2 10 4 . . Launcher 9 | . . . . . 2 . . . . . . 7 Special . | . . . . . . . . . . . . . Kinetic 119 | . 25 13 . . . . 16 4 20 13 . 28 Thermal 120 | . 25 69 6 . 2 . . . . . . 18 Explosive 9 | . . . . . 2 . . . . . . 7 Electromagnetic 18 | . . . . . . . . . . 10 . 8 Robot Hit Streak 15 | . 14 9 8 . 1 . 4 2 10 5 . 15 Robot Miss Streak 4 | . 2 3 1 . 1 . 2 1 2 3 . 4 Penetration Max 1 | . . . . . . . . . . 1 . 1 Secondary Targets 1 | . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Shots Hit Robots 193 | . 40 55 5 . 2 . 11 3 17 16 . 44 Core Hits 72 | . 11 19 1 . 2 . 2 1 5 5 . 26 Critical Kills 2 | . . . . . . . . . . 1 . 1 Critical Parts Destroyed 2 | . . . . . . . . . . 2 . . Critical Strikes 13 | . 1 4 2 . . . . . . 3 . 3 Burn 9 | . 1 4 2 . . . . . . . . 2 Destroy 3 | . . . . . . . . . . 2 . 1 Smash 1 | . . . . . . . . . . 1 . . Melee Attacks 5 | . . . . . . . . . . 5 . . Impact 5 | . . . . . . . . . . 5 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3952 | . 406 685 72 . 43 . 285 72 468 352 . 1569 Guns 2884 | . 406 684 72 . . . 160 42 188 275 . 1057 Cannons 469 | . . . . . . . 125 30 280 34 . . Explosions 555 | . . . . . 43 . . . . . . 512 Melee 43 | . . . . . . . . . . 43 . . Ramming 1 | . . 1 . . . . . . . . . . Kinetic 1914 | . 145 80 . . . . 285 72 468 216 . 648 Thermal 1239 | . 261 604 72 . . . . . . . . 302 Explosive 555 | . . . . . 43 . . . . . . 512 Electromagnetic 200 | . . . . . . . . . . 93 . 107 Impact 43 | . . . . . . . . . . 43 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 1 1 1 7 Average Corruption 2 | . . . . . . . . . 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 12 | . . . . . . . . . 1 . . 11 Message Errors 2 | . . . . . . . . . . . . 2 Matter Fused 4 | . . . . . . . . . . . . 4 Energy Discharges 1 | . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . 1 . . 2 Alerts 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 25 | . . . . . . . . . . 25 . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 25 | . . . . . . . . . . 25 . . Knockbacks 3 | . . . . . . . . 1 2 . . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . 1 2 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 41 | . . . . . . . . . . . . 41 Shots 1 | . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 252 | . 146 139 60 . 69 . 244 42 47 252 . 69 Average Temperature 69 | . 63 47 31 . 37 . 136 22 18 138 . 22 Received Heat Transfer 1134 | . 78 396 . . 27 9 120 102 9 27 . 366 Effects 1 | . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . 1 . 1 Parts Fried 2 | . . . . . . . . . . 1 . 1 Impact Corruptions 1 | . . . . . . . . . . 1 . . Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . 2 3 . . . . . . . . . . Heat Transferred 3848 | . 851 1924 333 . . . . . . . . 740 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Fac Was Fac Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 121 | . 82 121 12 . 49 18 34 39 80 30 . 60 Initial 24 | . . 13 12 . . 18 . 6 . 24 . . Average 10 | . 22 54 . . 7 1 3 3 28 4 . 9 Influence Increases 963 | . 132 255 5 . 54 7 35 74 122 74 . 205 Destroy 0b10 Robot/C 500 | . 100 160 . . 20 . 20 20 40 20 . 120 Destroy 0b10 Robot/NC 25 | . 10 5 5 . . . . . . 5 . . Destroy Leader 122 | . 22 30 . . 10 . 10 10 20 10 . 10 Allied During Kill 8 | . . . . . . . . 8 . . . . Successful Hack 91 | . . 14 . . 5 7 4 35 . 5 . 21 Destroy Structure 82 | . . 1 . . 19 . 1 1 2 4 . 54 Lose Combat Pursuer 135 | . . 45 . . . . . . 60 30 . . Influence Decreases 963 | . 100 256 36 . 5 56 21 88 72 124 . 205 Entered New Map 103 | . . 19 19 . . 31 . 8 . 26 . . Time Decay 645 | . 100 157 17 . 5 25 21 73 52 56 . 139 Lost Part 215 | . . 80 . . . . . 7 20 42 . 66 Squads Dispatched 11 | . 1 2 . . 1 . 1 . 1 3 . 2 Investigation 3 | . . 2 . . . . 1 . . . . . Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 7 | . 1 . . . 1 . . . 1 3 . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Fac Was Fac Distress Signals 7 | . 1 5 . . . . . . . 1 . . Communications Jammed 84 | . . . . . . . . . . 19 . 65 Distress Signals 84 | . . . . . . . . . . 19 . 65 Times Spotted 77 | . 8 24 . . 3 1 1 6 7 7 4 16 Peak Tracking Total 11 | . 3 11 . . 3 1 1 5 2 4 4 6 Tactical Retreats 6 | . . 2 . . . . . . 2 2 . . Traps | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Fac Was Fac Traps Triggered 8 | . . 1 . . . . . 3 . 3 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Fac Was Fac Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Fac Was Fac Machines Accessed 23 | . . 2 . . 3 2 4 9 . 1 . 2 Terminals 17 | . . 2 . . 3 1 2 8 . 1 . . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 3 | . . . . . . 1 . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 45 | . . 4 . . 7 7 6 13 . 3 . 5 Successful 24 | . . 2 . . 4 5 1 6 . 3 . 3 Failed 21 | . . 2 . . 3 2 5 7 . . . 2 Catastrophic 5 | . . . . . . . 3 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . . 4 . . 4 3 1 5 . . . 3 Terminals 32 | . . 4 . . 7 4 3 11 . 3 . . Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 Recycling Units 8 | . . . . . . 3 . 2 . . . 3 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 14 | . . . . . 2 2 1 6 . 3 . . Open Door 8 | . . . . . 1 . 1 6 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . Locate Traps 2 | . . . . . 1 . . . . 1 . . Registered Components 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . . 2 . . 2 1 . . . . . 2 Terminals 5 | . . 2 . . 2 1 . . . . . . Track 1 | . . . . . 1 . . . . . . . Botnet 3 | . . 1 . . 1 1 . . . . . . Sabotage 1 | . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 Reject 1 | . . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . . 1 . . 3 1 3 4 . 1 . 2 Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Fac Was Fac Total Allies 9 | . . . . . . . . 9 . . . . Largest Group 9 | . . . . . . . . 9 . . . . Highest-Rated Group 250 | . . . . . . . . 250 . . . . Highest-Rated Ally 39 | . . . . . . . . 39 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . 16 . . . . Total Damage 276 | . . . . . . . . 276 . . . . Kills 2 | . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Fac Was Fac Active Infowar (turns) 3421 | . 239 195 340 244 79 306 307 687 176 293 3 552 Sensors 2910 | . . . 340 244 79 306 307 687 176 264 2 505 Structural 434 | . 239 195 . . . . . . . . . . Jamming 802 | . . . . . . . . . . 249 1 552 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Fac Was Fac Turns Passed 4293 | 71 353 369 582 244 79 306 307 687 176 422 90 607 Spaces Moved 2729 | 43 208 152 354 178 66 270 226 442 111 260 107 312 Core 15 | 13 . . . . . . . . . . . 2 Treads 421 | . . 49 354 5 . . . . . . . 13 Legs 662 | 30 208 103 . . . . . . . . 24 297 Wheels 1548 | . . . . 173 66 270 226 442 111 260 . . Hover 83 | . . . . . . . . . . . 83 . Flight . | . . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 160 100 105 105 107 107 96 111 40 126 Average Speed 119 | 139 120 132 160 105 105 105 107 107 109 122 64 132 Slowest Speed 200 | 190 120 160 160 160 105 105 107 120 120 160 140 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 38 22 65 15 19 60 9 47 3 10 74 10 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . 2 . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . 2 . . Terrain Destroyed 68 | . . . . . 27 . 1 1 1 2 . 36 Melee 2 | . . . . . . . . . . 2 . . Projectile 5 | . . . . . . . 1 1 1 . . 2 AOE 61 | . . . . . 27 . . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Fac Was Fac Total 3485 | 52 266 238 363 232 73 294 276 652 144 325 128 442 Wait 386 | . 28 17 . 20 . 16 26 181 13 17 2 66 Move 2718 | 42 207 151 353 177 65 269 225 441 110 260 106 312 Hop . | . . . . . . . . . . . . . Pick Up 56 | 5 4 4 1 12 3 5 4 . 1 8 6 3 Fast Attach 43 | 5 1 3 1 7 . . 2 1 2 7 5 9 Attach 37 | . 1 4 1 5 . . 4 1 7 5 3 6 Detach 9 | . . . . 1 . . 1 1 . 1 2 3 Swap 30 | . . 9 1 4 . . 1 . 1 6 . 8 Drop 35 | . . 8 . 6 3 4 3 1 . 2 4 4 Fire 141 | . 25 41 6 . 2 . 10 2 10 14 . 31 Melee 5 | . . . . . . . . . . 5 . . Ram . | . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . 24 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 10) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Utility x2 768 | -9/Materials | Discovered new exit (range 11) 794 | -9/Materials | Entered Mines 819 | -9/Mines | Lost 7 parts (1p1n4u1w) 901 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1027 | -9/Mines | Learned location of Storage (-8) 1033 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1036 | -9/Mines | Found Prototype Device 1036 | -9/Mines | Identified Exp. Sensor Array 1182 | -9/Mines | Discovered new exit (range 12) 1376 | -9/Mines | Entered Materials 1376 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1579 | -8/Materials | Discovered new exit (range 8) 1620 | -8/Materials | Entered Storage 1695 | -8/Storage | Used back door to open Recycling access 1695 | -8/Storage | Discovered new exit (range 5) 1699 | -8/Storage | Entered Recycling 1846 | -8/Recycling | Identified exit to Factory 2005 | -8/Recycling | Entered Factory 2005 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2223 | -6/Factory | Discovered new exit (range 12) 2273 | -6/Factory | Discovered new exit (range 6) 2312 | -6/Factory | Entered Extension 2349 | -6/Extension | Rescued a captive Derelict 2350 | -6/Extension | Rescued a captive Derelict 2369 | -6/Extension | Rescued a captive Derelict 2429 | -6/Extension | Rescued a captive Derelict 2429 | -6/Extension | Rescued a captive Derelict 2505 | -6/Extension | Rescued a captive Derelict 2505 | -6/Extension | Rescued a captive Derelict 2540 | -6/Extension | Rescued a captive Derelict 2541 | -6/Extension | Rescued a captive Derelict 2972 | -6/Extension | Spotted B-75 Beast 2984 | -6/Extension | Spotted B-75 Beast 2997 | -6/Extension | Discovered new exit (range 3) 2999 | -6/Extension | Entered Factory 2999 | -5/Factory | Evolved 2 slots: Propulsion x2 3090 | -5/Factory | Lost 9 parts (2p3n4u) 3163 | -5/Factory | Discovered new exit (range 9) 3175 | -5/Factory | Entered another Factory area 3175 | -4/Factory | Evolved 2 slots: Utility x2 3528 | -4/Factory | Lost 13 parts (4p5n4u) 3594 | -4/Factory | Core integrity fell below 50% 3597 | -4/Factory | Sucked down chute 3597 | -4/Factory | Entered Waste 3624 | -4/Waste | Spotted C-40 Crusher 3628 | -4/Waste | Lost 3 parts (1n2u) 3629 | -4/Waste | Spotted C-40 Crusher 3634 | -4/Waste | Spotted C-40 Crusher 3650 | -4/Waste | Spotted C-40 Crusher 3664 | -4/Waste | Spotted C-40 Crusher 3666 | -4/Waste | Discovered new exit (range 13) 3669 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3684 | -4/Waste | Identified exit to Factory 3687 | -4/Waste | Entered Factory 4266 | -4/Factory | Build established: Scavenger-Mutant 4276 | -4/Factory | Core integrity fell below 20% 4294 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 04278_ R-10 Processor collects Myomer Leg. 04278_ EM Shield destroyed. 04278_ W-44 Eye distress signal jammed. 04280_ Acquired 34 matter. 04280_ R-10 Processor collects Coil Gun. 04281_ W-44 Eye distress signal jammed. 04281_ R-10 Processor collects Med. Storage Unit. 04281_ K-01 Serf collects debris. 04282_ W-44 Eye distress signal jammed. 04283_ Imp. Heat Sink destroyed. 04284_ R-10 Processor collects Flexi-carbon Leg. 04285_ U-05 Engineer builds a Wall. 04285_ Lgt. Antimatter Reactor destroyed. 04288_ R-10 Processor collects Imp. Arc Projector. 04289_ Adv. Transmission Jammer destroyed. 04290_ U-05 Engineer lays Concrete. 04291_ Biometal Medium Treads destroyed. 04293_ System corrupted: IFF burst signal emitted. 04294_ U-05 Engineer lays Concrete. 04294_ Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###+#???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????# ##??????????????????? | | ????????????????????????+ ??????????????????? | | ????????????????????????# ???????????????????? | | #####???????????????????# ????????????????????? | | #???????????????????# ? ?????????????????? | | #???????????????????# ? ?????????????????? | | """ #?#####???##????????# ? ??????????????????? | | """ #?# """ #????#####;##+##??????????????????? | | """ #?# "T" #????# @ #??????????????????? | | #?# " " #????# l #??????????????????? | | """ #?#! #????# #??????????????????? | | """ #?# #????# [k #??????????????????? | | """ #?# """ ###### #??????????????????? | | #?# """ ## +??????????????????? | | #?# """ ## g #??????????????????? | | #?# # gg #??????????????????? | | ########### # ## ###??????????????????? | | [= ???????????????? | | %! % ??????????????? | | !!= ???????????????? | | ??????????????? | | u ??????????????? | | ################# # ^ #####???????????????? | | #???????????????##### #^ #???????????????????? | | #??"????????????????### #???????????????????? | | #?""??????????????????? #???????????????????? | | # ""??????????????????? #???????????????????? | | + ?????????????????????? #???????????????????? | | #???????????????????????? #???????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 34 Energy Capacity 500 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Corruption Containment 8 Armor Coverage 375 Resistance: EM 25 Power Shielding 33 Evasion (%) 57 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Energy Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoBlanketFrame Manual? 0 Play Time 01:08:30 Cumulative 131.3 hours Start 2025.08.01 @ 19:16:57 End 2025.08.01 @ 21:29:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 122 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b692564-d9f7-47ed-903a-7cdbc8a69648