Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 18:42:56 Player: eseft Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (3035) 3035 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (305) 305 TOTAL SCORE: 6275 Bonus ------- Follower Combat Kills 105 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 64/150 System Corruption 15% Temperature Hot (210) Movement Walking (360) Ox3 Location -7/Garrison Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- VSS Leg > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY (15) --- Nuclear Core Faulty Cooled Deuterium Engine Improved Sensor Array ECM Suite Thermal Shield Relay Coupler [NC] (31) Relay Coupler [Brawler] (31) Relay Coupler [Sentry] (18) Relay Coupler [Heavy] (13) Improved Medium Laser Heavy Plasma Cannon Grenade Launcher Remote Datajack Mace Heavy Hammer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner ECM Suite Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- High-powered Shotgun Assault Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved VTOL Module Improved VTOL Module Improved Heat Sink Medium Matter Pod Shock Rifle Beam Rifle Heavy Assault Rifle Grenade Launcher [Rating: 42] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 91 | 7 8 13 15 24 24 Power 9 | 1 1 1 1 1 4 Engine 2 | 1 . . . . 1 Core 7 | . 1 1 1 1 3 Reactor . | . . . . . . Propulsion 37 | 2 4 7 6 9 9 Treads . | . . . . . . Leg 34 | . 4 7 6 8 9 Wheel 3 | 2 . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 2 . 3 6 5 6 Device 12 | 1 . 2 1 3 5 Storage 4 | 1 . 1 2 . . Processor 1 | . . . . 1 . Hackware 1 | . . . . 1 . Protection 4 | . . . 3 . 1 Artifact . | . . . . . . Weapon 23 | 2 3 2 2 9 5 Energy Gun 5 | . 1 1 . 1 2 Energy Cannon 3 | . . . . . 3 Ballistic Gun 8 | 2 1 1 . 4 . Ballistic Cannon 3 | . . . 2 1 . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 2 . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . . 1 . System Corruption 10 | . . . . 10 . Parts Lost 39 | . 2 . 3 17 17 Power 5 | . 1 . 1 . 3 Propulsion 21 | . 1 . . 8 12 Utility 7 | . . . 1 4 2 Weapon 6 | . . . 1 5 . Highest Loss Streak 7 | . 2 . 1 7 5 To Critical Strikes . | . . . . . . Average Backups 10 | 5 8 7 9 13 13 Power 1 | 1 1 . . 1 1 Propulsion 2 | 2 2 1 2 4 . Utility 2 | . 1 2 2 1 4 Weapon 4 | . 2 3 4 5 5 Tool/Special . | . . . . . . Unused Backups 29 | 1 7 2 5 5 9 Power 5 | . 1 1 . 1 2 Propulsion 7 | 1 2 . 2 2 . Utility 8 | . 1 1 1 . 5 Weapon 8 | . 3 . 2 2 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 96 | . 99 99 99 97 84 Engine 1 | . 8 . . . 2 Core 7 | . 6 11 8 6 4 Leg 28 | . 11 33 36 29 21 Wheel 2 | . 16 . . . . Device 16 | . 14 21 17 16 13 Storage 10 | . 14 11 9 13 7 Processor 2 | . . . . 5 7 Hackware 2 | . . . . 6 7 Protection 3 | . . . 9 1 3 Energy Gun 5 | . 5 11 8 1 1 Energy Cannon 1 | . . . . . 9 Ballistic Gun 6 | . 22 11 . 6 . Ballistic Cannon 3 | . . . 7 3 . Impact Weapon 1 | . . . . 2 2 Peak Build Rating 42 | 8 11 16 37 42 42 Average Rating 26 | 6 8 15 30 34 34 On Entrance 16 | . 8 11 16 37 25 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 51 | 12 16 20 48 48 51 Greatest Support 72 | 26 26 30 72 72 48 Greatest Overweight (x) 16 | . . . . 3 16 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 11 | 7 8 8 11 15 15 Most Carried 15 | 8 8 8 15 15 15 Average Carried 10 | 5 7 7 9 13 13 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 8 8 8 15 15 15 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2140 | 314 196 211 364 739 316 Remotely . | . . . . . . Salvage Created 2848 | 118 461 460 308 822 679 Parts 182 | 10 39 31 28 41 33 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 66 | . 11 10 15 18 12 Melee 4 | . . . . 4 . Guns 29 | . 9 10 5 4 1 Cannons 21 | . . . 6 4 11 AOE 9 | . 2 . 4 3 . Classes Destroyed 14 | 3 2 1 1 5 2 Worker 7 | 1 3 . . 3 . Builder 1 | . . . . 1 . Tunneler 2 | 2 . . . . . Hauler 2 | . . . 1 1 . Recycler 3 | 1 1 . . 1 . Operator 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 13 | . 3 . 6 4 . Grunt 35 | . 8 8 6 9 4 Brawler 1 | . . . . . 1 Duelist 2 | . . . . 2 . Sentry 9 | . . 2 3 1 3 Specialist 2 | . . . . . 2 Programmer 4 | . . . . 2 2 Best Kill Streak 6 | 2 5 4 3 6 3 Combat Bots Only 5 | . 4 4 3 5 3 Max Kills in Single Turn 3 | 1 2 1 2 3 1 Gunslinging . | . . . . . . Exploded 3 | . 2 . 2 3 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 634 | . 49 33 101 183 268 Missed 208 | . 13 7 34 56 98 Hits 426 | . 36 26 67 127 170 Melee 13 | . . . . 13 . Projectile 413 | . 36 26 67 114 170 Critical Strikes 22 | . . 1 7 9 5 Part Disruptions 1 | . . . . 1 . Damage Taken 5784 | . 399 356 878 2267 1884 Core 903 | . 68 48 77 315 395 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 113 | . . . . 113 . Core Remaining (%) 86 | 100 72 88 86 . . Volleys Fired 164 | 11 28 22 35 34 34 Largest 2 | 2 2 2 2 2 2 Hottest 180 | 40 85 88 102 102 180 Shots Fired 323 | 22 56 44 70 66 65 Gun 203 | 22 53 44 34 43 7 Cannon 109 | . . . 32 19 58 Launcher 11 | . 3 . 4 4 . Special . | . . . . . . Kinetic 168 | 22 39 22 32 53 . Thermal 136 | . 14 22 34 1 65 Explosive 11 | . 3 . 4 4 . Electromagnetic 8 | . . . . 8 . Robot Hit Streak 21 | 4 11 21 14 11 18 Robot Miss Streak 9 | 4 2 2 9 4 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 256 | 11 35 33 58 67 52 Core Hits 183 | 5 27 15 73 47 16 Critical Kills 2 | 1 . . . 1 . Critical Parts Destroyed 6 | . . . . 6 . Critical Strikes 8 | 1 . . . 7 . Destroy 2 | 1 . . . 1 . Smash 6 | . . . . 6 . Melee Attacks 42 | . . . . 32 10 Impact 42 | . . . . 32 10 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . . 4 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6273 | 119 520 498 1167 2296 1673 Guns 2359 | 119 447 498 355 822 118 Cannons 2180 | . . . 542 285 1353 Explosions 713 | . 73 . 270 370 . Melee 1021 | . . . . 819 202 Ramming . | . . . . . . Kinetic 2139 | 119 274 193 542 1011 . Thermal 2522 | . 173 305 355 218 1471 Explosive 518 | . 73 . 270 175 . Electromagnetic 73 | . . . . 73 . Impact 1021 | . . . . 819 202 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . . . . 11 15 Average Corruption 12 | . . . . 10 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 42 | . . . . 18 24 Message Errors 8 | . . . . 3 5 Matter Fused 13 | . . . . 4 9 Heat Flow Errors 7 | . . . . 2 5 Energy Discharges 3 | . . . . 1 2 Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 3 | . . . . 3 . Alerts 2 | . . . . 1 1 Misdirections 2 | . . . . 2 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 548 | . . . 1 454 93 Projectiles 93 | . . . 1 2 90 Explosions 140 | . . . . 140 . Melee 315 | . . . . 312 3 Knockbacks 30 | . . . 23 7 . Impact 4 | . . . . 4 . Kinetic 25 | . . . 22 3 . Secondary 1 | . . . 1 . . Self-Inflicted Damage 361 | . . . . 361 . Shots 6 | . . . . 6 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 231 | . 210 55 90 206 231 Average Temperature 53 | . 81 20 19 95 68 Received Heat Transfer 1959 | . 177 180 495 480 627 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . . 3 . Combat Hostiles 3 | . . . . 3 . Parts Fried 7 | . . . . 7 . Impact Corruptions 9 | . . . . 8 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 4086 | . 407 740 455 225 2259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 1 | . . . . . 1 Low Security (%) 93 | 100 100 100 100 100 58 Level 1 6 | . . . . . 41 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 354 | 5 184 129 163 169 354 Initial 71 | . 3 67 49 53 71 Average 88 | 1 88 48 72 92 173 Influence Increases 2234 | 20 345 280 482 624 483 Destroy 0b10 Robot/C 1380 | . 220 200 300 360 300 Destroy 0b10 Robot/NC 85 | 20 20 . 5 40 . Destroy Leader 246 | . 40 40 72 74 20 Allied During Kill 7 | . . . . . 7 Successful Hack 68 | . 5 21 9 27 6 Disable Machine 150 | . 30 . 30 75 15 Anti-Garrison Action 100 | . . . . . 100 Destroy Structure 108 | . 15 4 21 48 20 Lose Combat Pursuer 90 | . 15 15 45 . 15 Influence Decreases 1890 | 15 189 324 482 639 241 Entered New Map 259 | . 2 94 68 64 31 Time Decay 1191 | 15 167 230 374 405 . Lost Part 390 | . 20 . 30 170 170 Lost Ally 50 | . . . 10 . 40 Squads Dispatched 8 | . 2 . 1 5 . Investigation 1 | . 1 . . . . Extermination 2 | . . . . 2 . Reinforcement 4 | . 1 . 1 2 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 10 | . 3 . 3 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 20 12 29 38 19 Peak Tracking Total 6 | . 6 5 5 6 4 Tactical Retreats 12 | . 1 1 3 6 1 ECM-based Alert Blocks 11 | . . . . 11 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 11 | . 2 . 2 5 2 Max in Single Turn 3 | . 1 . 2 3 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 18 | . 4 5 3 4 2 Terminals 14 | . 4 4 3 1 2 Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 45 | . 11 13 6 12 3 Successful 22 | . 3 7 4 7 1 Failed 23 | . 8 6 2 5 2 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 24 | . 9 6 5 4 . Terminals 37 | . 11 12 6 5 3 Fabricators 2 | . . . . 2 . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 8 | . 2 2 1 2 1 Record 1 | . 1 . . . . Open Door 1 | . . . . . 1 Terminal Index 2 | . . 1 . 1 . Alert Level 2 | . 1 . . 1 . Maintenance Status 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 9 | . 1 4 3 1 . Terminals 9 | . 1 4 3 1 . Assimilate 1 | . . . 1 . . Botnet 8 | . 1 4 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 13 | . 4 4 1 2 2 Full Trace Events 4 | . 2 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired 1 | . . . . 1 . Time 22 | . . . . 22 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 9 | . . . . . 9 Machine Destruction 5 | . . . . . 5 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies 3 | . . . 1 . 2 Largest Group 2 | . . . 1 . 2 Highest-Rated Group 64 | . . . 10 . 64 Highest-Rated Ally 39 | . . . 10 . 39 Total Orders 1 | . . . 1 . . ROAM 1 | . . . 1 . . Ally Attacks 28 | . . . . . 28 Total Damage 298 | . . . . . 298 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 3540 | 39 547 667 1074 1105 108 Sensors 29 | . . . . . 29 Terrain 402 | . . . 143 259 . Seismic 2184 | 39 547 667 931 . . ECM 1179 | . . . . 1071 108 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 4203 | 116 547 667 1104 1157 612 Spaces Moved 2282 | 70 304 365 658 671 214 Core 4 | 2 . . . . 2 Treads . | . . . . . . Legs 2044 | . 139 365 658 670 212 Wheels 234 | 68 165 . . 1 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 105 108 105 Average Speed 116 | 89 103 108 115 116 164 Slowest Speed 850 | 100 120 120 120 180 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 42 37 46 18 27 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . . 5 . Terrain Destroyed 79 | . 14 . 18 47 . Melee 5 | . . . . 5 . Projectile 1 | . . . . 1 . AOE 73 | . 14 . 18 41 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 3429 | 100 485 603 936 919 386 Wait 693 | 3 126 188 186 118 72 Move 2277 | 69 303 364 657 670 214 Hop . | . . . . . . Pick Up 74 | 9 8 4 20 18 15 Fast Attach 30 | 7 2 . 3 12 6 Attach 35 | . 1 2 5 11 16 Detach 6 | . . . 1 1 4 Swap 50 | . 6 11 11 11 11 Drop 58 | 1 11 12 18 12 4 Fire 164 | 11 28 22 35 34 34 Melee 42 | . . . . 32 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 16) 664 | -10/Materials | Entered another Materials area 664 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 745 | -9/Materials | Build established: Scavenger-Mutant 922 | -9/Materials | Discovered new exit (range 12) 1298 | -9/Materials | Discovered new exit (range 10) 1331 | -9/Materials | Entered another Materials area 1331 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1913 | -8/Materials | Build established: Mutant 1924 | -8/Materials | Discovered new exit (range 16) 2435 | -8/Materials | Entered Factory 2435 | -7/Factory | Evolved 2 slots: Utility x2 2725 | -7/Factory | Lost 3 parts (1n2u) 2981 | -7/Factory | Repaired Imp. Carbon-fiber Leg 3181 | -7/Factory | Lost 7 parts (4n3w) 3189 | -7/Factory | System corruption reached 10% 3209 | -7/Factory | Build established: Scavenger-Mutant 3582 | -7/Factory | Garrison activated, responded to threat 3590 | -7/Factory | Identified exit to Garrison 3592 | -7/Factory | Entered Garrison 3620 | -7/Garrison | Lost 4 parts (1n2u1w) 3634 | -7/Garrison | Core integrity fell below 50% 3671 | -7/Garrison | Lost 4 parts (3n1u) 3722 | -7/Garrison | Triggered checkpoint 3769 | -7/Garrison | Lost 4 parts (1p3n) 3868 | -7/Garrison | Rescued a captive Derelict 3878 | -7/Garrison | Rescued a captive Derelict 3899 | -7/Garrison | Garrison Relay disabled 4072 | -7/Garrison | Triggered checkpoint 4128 | -7/Garrison | Lost 5 parts (1p4n) 4162 | -7/Garrison | Core integrity fell below 20% 4164 | -7/Garrison | Triggered checkpoint 4204 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04164_ Imp. Heat Sink melted. 04164_ P-70 Sage destroyed. 04164_ Beams of light sweep through the air. An alarm sounds. 04167_ Acquired 8 matter. 04176_ System corrupted: Matter fused (-6). 04176_ Lgt. Nuclear Core destroyed. 04178_ Acquired Mic. Fission Core. 04178_ Imp. Light Armor Plating destroyed. 04180_ VSS Leg destroyed. 04180_ Critical hit (Burn: +37). 04186_ G-47 Trooper destroyed. 04194_ System corrupted: IFF burst signal emitted. 04194_ Critical hit (Burn: +37). 04196_ VSS Leg destroyed. 04204_ G-47 Trooper heat damages Particle Gun, Lgt. Nuclear Core, Aluminum Leg, Imp. Heat Sink. 04204_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??####????????????? | | ???????????????????????????? #? #????????????? | | ??????????????????????????##++## ####?????????? | | ?????????????????????????? ^ ????????? | | ?????????????????????????? ?????????? | | ?????????????????????????? ? ???????????? | | ??????????????????????????# =#? #??? ????????? | | ????????????????????????###!%!## ## #???????? | | ????????????????????????#@%![g ???????? | | ????????????????????????#=!=* g ???????? | | ????????????????????????#=! ???????? | | ????????????????????????# ???????? | | ????????????????????????### ## ## #???????? | | ????????????????###########[ ## ##???????????? | | ????????????????# !% #???????? | | ????????????????# %[ #???????? | | ????????????????# ##### ## #???????? | | ????????????????# #???##### ##""""## ##???????? | | ????????????????# #???????# #??????????????????? | | ????????????????# #???????# #??????????????????? | | ????????????????# #???????# #??????????????????? | | ????????????????# #???????# #??????????????????? | | ????????????????# #???????# #??????????????????? | | ??????########### ######### #??????????????????? | | ?? #??????????????????? | | ?? #??????????????????? | | ?????############ ############??????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????#* #?????????????????????????????? | | ????????????????#%!#?????????????????????????????? | | ????????????#####[%#######???????????????????????? | | ????????????# [" [ %= #???????????????????????? | | ????????????# ### # ### #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 15 Energy Capacity 240 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Carbon-fiber Leg | 9% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Challenges ------------ None Game ------ Seed MicrowarpNetworkDerivative Manual? 0 Play Time 01:23:51 Cumulative 27.6 hours Start 2026.04.28 @ 19:33:46 End 2026.04.29 @ 18:42:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 237ea04d-8f91-4bc3-86b7-f68cbae79c25