Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.09 @ 15:07:02 Player: Lazz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (2391) 2391 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 6001 Bonus ------- Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 200/300 Energy 300/300 System Corruption 5% Temperature Hot (217) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scanner (fused) Terrain Scan Processor Terrain Scan Processor > --- WEAPON (3) ------- Beam Rifle Flak Cannon > --- INVENTORY (15) --- Aluminum Leg Carbon-fiber Leg Cryofiber Web Improved Heat Sink Improved Heat Sink High-capacity Battery (250) High-capacity Matter Pod (200) Improved Weapon Shielding Hardlight Generator Authchip [R/NC] High-powered Shotgun Flak Cannon Missile Launcher Mining Laser Blade Saw Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Hardlight Generator > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink High-capacity Battery High-capacity Matter Pod Terrain Scan Processor Terrain Scan Processor Improved Weapon Shielding Authchip [R/NC] High-powered Shotgun Missile Launcher Mining Laser Blade Saw [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 2 | . . 1 1 . . Weapon 1 | . . 1 . . . Parts Attached 64 | 7 8 9 1 24 15 Power 12 | 1 1 3 1 3 3 Engine 7 | 1 1 3 1 1 . Core 5 | . . . . 2 3 Reactor . | . . . . . . Propulsion 17 | 2 3 2 . 8 2 Treads . | . . . . . . Leg 17 | 2 3 2 . 8 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 3 . . 7 4 Device 10 | 1 1 . . 6 2 Storage 2 | . 2 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 20 | 3 1 4 . 6 6 Energy Gun 11 | 3 1 4 . 2 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | . . . . 4 1 Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 32 | . 3 1 . 20 8 Power 7 | . 1 . . 5 1 Propulsion 6 | . . . . 5 1 Utility 6 | . 1 . . 4 1 Weapon 13 | . 1 1 . 6 5 Highest Loss Streak 8 | . 3 1 . 8 4 To Critical Strikes . | . . . . . . Average Backups 12 | 2 9 13 14 13 14 Power . | . 1 1 1 . . Propulsion 2 | . 1 2 3 2 2 Utility 6 | . 3 7 7 8 7 Weapon 2 | 1 2 2 3 2 3 Tool/Special . | . . . . . . Unused Backups 18 | . 1 3 . 2 12 Power 1 | . . 1 . . . Propulsion 6 | . 1 2 . 1 2 Utility 9 | . . . . 1 8 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 94 85 81 81 98 Engine 8 | . 12 11 18 9 . Core 5 | . . . . 3 16 Leg 20 | . 28 22 18 17 17 Device 16 | . 12 11 9 18 21 Storage 9 | . 11 11 9 9 9 Processor 1 | . . . . . 5 Energy Gun 20 | . 27 30 27 17 10 Ballistic Gun 4 | . . . . 5 10 Peak Build Rating 32 | 6 9 16 18 31 32 Average Rating 19 | 4 7 13 18 23 28 On Entrance 12 | . 6 9 16 18 26 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 51 | 7 26 37 44 47 51 Greatest Support 30 | 20 20 26 26 30 30 Greatest Overweight (x) 9 | . 1 1 1 9 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 13 | 5 10 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 Average Carried 12 | 2 9 13 14 13 14 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 4 15 15 15 13 15 Class Distribution -------------------- 20% | Scavenger-Mutant 19% | Scavenger-Skirmisher 15% | Mutant 15% | Scavenger-Gunner 14% | Scavenger-Tank 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1377 | 280 265 100 10 397 325 Remotely . | . . . . . . Salvage Created 3099 | 131 693 482 134 844 815 Parts 148 | 8 44 28 5 33 30 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 56 | . 11 10 1 20 14 Guns 51 | . 11 10 1 18 11 Cannons 2 | . . . . . 2 AOE 1 | . . . . . 1 Classes Destroyed 13 | 2 6 1 1 3 . Worker 2 | . 2 . . . . Builder 2 | . 2 . . . . Tunneler 4 | 2 1 . 1 . . Hauler 2 | . 1 . . . 1 Recycler 3 | 1 1 . 1 . . Watcher 5 | . 1 2 . . 2 Swarmer 6 | . 3 . . 3 . Cutter 2 | . . . . 2 . Grunt 28 | . 8 7 . 6 7 Brawler 2 | . . . 1 1 . Sentry 12 | . . 3 . 3 6 Hunter 3 | . . . . 2 1 Programmer 3 | . . . . 3 . Best Kill Streak 5 | 3 4 4 2 5 3 Combat Bots Only 5 | . 3 3 1 5 3 Max Kills in Single Turn 2 | 1 2 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 368 | . 61 24 4 208 71 Missed 93 | . 17 4 1 53 18 Hits 275 | . 44 20 3 155 53 Melee 12 | . . . 1 11 . Projectile 263 | . 44 20 2 144 53 AOE 2 | . . . . 2 . Critical Strikes 12 | . . . . 10 2 Part Disruptions 1 | . . . . 1 . Damage Taken 3876 | . 510 253 68 2293 752 Core 743 | . 130 61 . 454 98 Absorbed by Shields 108 | . . . . . 108 Core Remaining (%) 77 | 100 48 84 . . . Volleys Fired 214 | 8 52 19 8 83 44 Largest 3 | 2 2 3 3 3 3 Hottest 168 | 80 80 152 168 168 154 Shots Fired 495 | 15 100 55 24 176 125 Gun 485 | 15 100 55 24 176 115 Cannon 8 | . . . . . 8 Launcher . | . . . . . . Special 2 | . . . . . 2 Kinetic 117 | . . . . 49 68 Thermal 348 | 7 78 55 24 127 57 Explosive . | . . . . . . Electromagnetic 30 | 8 22 . . . . Robot Hit Streak 22 | 4 12 13 11 17 22 Robot Miss Streak 5 | 2 3 3 2 3 5 Penetration Max 1 | . . . . 1 . Secondary Targets 10 | . 2 . . 5 3 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 358 | 7 68 35 18 137 93 Core Hits 141 | 3 32 16 5 42 43 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 25 | . 1 4 4 10 6 Burn 24 | . . 4 4 10 6 Corrupt 1 | . 1 . . . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5545 | 98 834 497 261 2256 1599 Guns 5299 | 98 834 497 261 2244 1365 Cannons 142 | . . . . . 142 Explosions 92 | . . . . . 92 Melee . | . . . . . . Ramming 12 | . . . . 12 . Kinetic 1331 | . . . . 630 701 Thermal 3826 | 32 616 497 261 1614 806 Explosive 92 | . . . . . 92 Electromagnetic 284 | 66 218 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 5 Average Corruption 3 | . . . . 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . . . . 10 22 Message Errors 11 | . . . . 3 8 Matter Fused 5 | . . . . 2 3 Heat Flow Errors 5 | . . . . 2 3 Energy Discharges 3 | . . . . 1 2 Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . . 1 2 Data Loss (major) 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 37 | . . . . . 37 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 4 | . . . . 4 . Kicked 4 | . . . . 4 . Crushed . | . . . . . . Highest Temperature 449 | 126 195 261 401 449 208 Average Temperature 85 | 65 62 84 175 120 34 Received Heat Transfer 1405 | . 273 96 18 711 307 Effects 5 | . . . 2 3 . Shutdowns 2 | . . . 1 1 . Energy Bleed 1 | . . . 1 . . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 30 | . 2 5 3 14 6 Heat Transferred 10282 | 75 1350 1459 962 4216 2220 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 72 | 100 100 100 100 46 55 Level 1 27 | . . . . 53 44 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 323 | 10 153 131 65 323 259 Initial 157 | . . 40 48 44 157 Average 127 | . 48 40 23 204 182 Influence Increases 1682 | 15 316 290 94 519 448 Destroy 0b10 Robot/C 1120 | . 220 200 20 400 280 Destroy 0b10 Robot/NC 90 | 15 40 10 10 . 15 Destroy Leader 234 | . 44 54 10 30 96 Allied During Kill 3 | . . . . 3 . Successful Hack 50 | . 12 8 9 21 . Disable Machine 45 | . . 15 . . 30 Anti-Garrison Action 50 | . . . . 50 . Destroy Structure 30 | . . 3 . . 27 Lose Combat Pursuer 60 | . . . 45 15 . Influence Decreases 1537 | 15 220 271 140 265 626 Entered New Map 314 | . . 56 67 25 166 Time Decay 882 | 15 210 204 73 . 380 Lost Part 300 | . 10 10 . 200 80 Lost Ally 40 | . . . . 40 . Purge Threat 1 | . . 1 . . . Squads Dispatched 7 | . 1 3 . . 3 Investigation 5 | . 1 3 . . 1 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 5 | . 1 1 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 13 13 4 24 25 Peak Tracking Total 5 | . 4 4 5 5 4 Tactical Retreats 2 | . . . 1 1 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 3 | . . 1 . . 2 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 14 | . 2 4 3 3 2 Terminals 11 | . 2 2 2 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 1 | . . . 1 . . Total Hacks 35 | . 6 14 8 4 3 Successful 13 | . 2 7 2 2 . Failed 21 | . 4 6 6 2 3 Catastrophic 5 | . . . . 2 3 Database Lockouts 1 | . . 1 . . . Manual 10 | . 3 4 . . 3 Terminals 27 | . 6 8 6 4 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . 6 . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 9 | . 2 4 1 2 . Robot Analysis 3 | . 2 1 . . . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . . . 1 . Unreport Threat 2 | . . 2 . . . Zone Layout 1 | . . 1 . . . Garrison Registry 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 2 4 3 3 2 Full Trace Events 4 | . . 3 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 2 | . . . . 2 . Coupler Efficiency 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 50 | . . . . 50 . Highest-Rated Ally 25 | . . . . 25 . Total Orders . | . . . . . . Ally Attacks 7 | . . . . 7 . Total Damage 178 | . . . . 178 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 2106 | 31 557 563 192 155 608 Terrain 317 | . . . . . 317 Structural 1483 | . 282 563 192 155 291 Seismic 306 | 31 275 . . . . Robot Analysis Total 3 | . 2 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 3458 | 121 611 563 192 1084 887 Spaces Moved 1310 | 55 257 204 85 400 309 Core 7 | 6 . . . 1 . Treads . | . . . . . . Legs 1303 | 49 257 204 85 399 309 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 175 175 120 190 Average Speed 173 | 112 145 182 175 183 190 Slowest Speed 500 | 120 190 190 175 500 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 32 27 10 57 27 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 33 | . . . . . 33 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 31 | . . . . . 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 2059 | 95 395 359 110 597 503 Wait 382 | 21 64 110 15 59 113 Move 1306 | 54 256 203 85 399 309 Hop . | . . . . . . Pick Up 42 | 4 12 6 1 11 8 Fast Attach 29 | 6 2 1 . 15 5 Attach 22 | . 2 2 1 13 4 Detach 1 | . . . . 1 . Swap 28 | 2 4 7 . 5 10 Drop 28 | . 3 11 . 7 7 Fire 214 | 8 52 19 8 83 44 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick 4 | . . . . 4 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [Sub]) -9/Materials -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 436 | -10/Materials | Lost 3 parts (1p1u1w) 474 | -10/Materials | Discovered new exit (range 7) 574 | -10/Materials | Core integrity fell below 50% 588 | -10/Materials | Discovered new exit (range 15) 624 | -10/Materials | Discovered new exit (range 16) 733 | -10/Materials | Entered another Materials area 733 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 757 | -9/Materials | Build established: Scavenger-Mutant 1116 | -9/Materials | Discovered new exit (range 22) 1134 | -9/Materials | Central database locked down 1296 | -9/Materials | Entered another Materials area 1296 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1488 | -8/Materials | Identified exit to Garrison 1488 | -8/Materials | Entered Garrison 1586 | -8/Garrison | Triggered checkpoint 1725 | -8/Garrison | Discovered new exit (range 65) 1725 | -8/Garrison | Discovered new exit (range 73) 1725 | -8/Garrison | Discovered new exit (range 51) 1725 | -8/Garrison | Discovered new exit (range 26) 1846 | -8/Garrison | Rescued a captive Derelict 1848 | -8/Garrison | Rescued a captive Derelict 1954 | -8/Garrison | Lost 3 parts (1p1n1w) 1996 | -8/Garrison | Triggered checkpoint 2080 | -8/Garrison | Triggered checkpoint 2103 | -8/Garrison | Core integrity fell below 50% 2158 | -8/Garrison | Lost 8 parts (2p2n1u3w) 2204 | -8/Garrison | Triggered checkpoint 2382 | -8/Garrison | Installed Relay Interface Framework 2437 | -8/Garrison | Core integrity fell below 20% 2455 | -8/Garrison | Lost 3 parts (1p1n1u) 2515 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 2572 | -8/Garrison | Entered Materials 2578 | -8/Materials | Build established: Scavenger-Gunner 2709 | -8/Materials | Lost 4 parts (1p1u2w) 3459 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- reinforcements to Terminal M002. 03413_ System corrupted: Matter fused (-10). 03422_ Triggered Alarm Trap. 03422_ An alarm sounds. 03422_ ALERT: Alarm triggered, dispatching investigation squad. 03430_ System corrupted: Component data lost. 03430_ U-05 Engineer lays Concrete. 03440_ Y-45 Defender destroyed. 03442_ K-01 Serf collects debris. 03446_ R-06 Scavenger collects Imp. Ion Engine. 03446_ K-01 Serf collects debris. 03451_ G-47 Trooper knocked back. 03452_ K-01 Serf collects debris. 03454_ G-47 Trooper destroyed. 03456_ K-01 Serf collects debris. 03457_ Hvy. Assault Rifle destroyed. 03457_ G-47 Trooper suffers critical hit (Burn). 03457_ G-47 Trooper knocked back. 03459_ K-01 Serf collects debris. 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Aluminum Leg | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumSigixRegenerator Manual? 0 Play Time 00:27:20 Cumulative 190.0 hours Start 2026.05.09 @ 13:46:15 End 2026.05.09 @ 15:07:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fedecb35-ace0-4a47-8163-bff75eaae338