Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.31 @ 20:39:39 Player: Waste Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1164) 1164 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (411) 411 TOTAL SCORE: 4320 Bonus ------- Follower Combat Kills 111 Aligned with FarCom 300 Cogmind --------- Core Integrity 491/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Hammer Heavy Hammer Axe Longsword +1 > --- INVENTORY (20) --- Ion Engine Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Wheel Compact Wheel Improved Heat Sink High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Signal Interpreter Improved Light Armor Plating Long-range Tractor Beam Spread Laser Heavy Assault Rifle Light Cannon Advanced EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Hammer Heavy Hammer Katana Longsword +1 > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Compact Wheel Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Improved Signal Interpreter Long-range Tractor Beam Spread Laser Heavy Assault Rifle Light Cannon Advanced EMP Blaster Rocket Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Impact Weapon Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Parts Attached 40 | 6 5 . . 5 24 Power 3 | 1 . . . 1 1 Engine 3 | 1 . . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 2 . . 1 7 Treads 8 | 2 2 . . 1 3 Leg 4 | . . . . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 3 . . 1 2 Device 3 | . 1 . . 1 1 Storage 3 | 1 2 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 2 . . . 2 14 Energy Gun 3 | 1 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 3 | . . . . . 3 Slashing Weapon 6 | . . . . 1 5 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 6 | . . . . 5 1 Power 1 | . . . . 1 . Propulsion 2 | . . . . 1 1 Utility 1 | . . . . 1 . Weapon 2 | . . . . 2 . Highest Loss Streak 5 | . . . . 5 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 95 100 100 95 98 Engine 12 | . 14 14 14 13 9 Treads 22 | . 28 28 28 28 12 Leg 4 | . . . . . 13 Device 11 | . 8 14 14 10 12 Storage 12 | . 15 14 14 14 9 Processor 1 | . . . . . 4 Energy Gun 7 | . 14 14 14 1 2 Ballistic Gun 7 | . 14 14 14 . 2 Ballistic Cannon 2 | . . . . 13 . Impact Weapon 4 | . . . . . 14 Slashing Weapon 7 | . . . . 12 14 Naked Turns . | . . . . . . Heaviest Build 61 | 14 50 50 50 52 61 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 5 | 1 1 1 1 1 5 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 20 Most Carried 20 | 6 12 12 14 14 20 Average Carried 13 | 4 9 12 12 10 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 12 12 14 14 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 933 | 273 326 . . 69 265 Remotely . | . . . . . . Salvage Created 1667 | 37 353 . . 108 1169 Parts 89 | 3 23 . . 5 58 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 25 | . 6 . . 3 16 Melee 15 | . . . . 1 14 Guns 9 | . 6 . . 2 1 Classes Destroyed 11 | 1 4 . . . 6 Worker 5 | . . . . . 5 Builder 1 | . . . . . 1 Tunneler 2 | 2 . . . . . Hauler 4 | . 2 . . . 2 Recycler 1 | . . . . . 1 Watcher 3 | . 1 . . . 2 Swarmer 1 | . 1 . . . . Grunt 18 | . 5 . . 3 10 Duelist 1 | . . . . . 1 Sentry 4 | . . . . . 4 Hunter 1 | . . . . . 1 Best Kill Streak 4 | 1 3 . . 2 4 Combat Bots Only 4 | . 2 . . 2 4 Max Kills in Single Turn 1 | 1 1 . . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 1476 | . 325 . . 504 647 Core 160 | . 36 . . 65 59 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . . . 59 . Volleys Fired 54 | 9 23 . . 12 10 Largest 2 | 2 2 . . 2 2 Hottest 88 | 70 70 . . 85 88 Shots Fired 107 | 18 46 . . 23 20 Gun 101 | 18 46 . . 17 20 Cannon 6 | . . . . 6 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 53 | 9 23 . . 11 10 Thermal 45 | 9 23 . . 12 1 Explosive . | . . . . . . Electromagnetic 9 | . . . . . 9 Robot Hit Streak 12 | 4 4 . . 6 12 Robot Miss Streak 4 | 2 3 . . 2 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 123 | 10 27 . . 19 67 Core Hits 48 | 3 14 1 . 6 24 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 12 | 3 1 . . 3 5 Burn 6 | 3 1 . . 2 . Smash 1 | . . . . . 1 Sever 5 | . . . . 1 4 Melee Attacks 74 | . . . . 3 71 Impact 11 | . . . . . 11 Slashing 63 | . . . . 3 60 Piercing . | . . . . . . Sneak Attacks 13 | . . . . . 13 Combat Hostiles 2 | . . . . . 2 Follow-up Attacks 8 | . . . . . 8 Damage Inflicted 3852 | 152 374 9 . 364 2953 Guns 904 | 152 370 . . 181 201 Cannons 36 | . . . . 36 . Explosions . | . . . . . . Melee 2899 | . . . . 147 2752 Ramming 13 | . 4 9 . . . Kinetic 469 | 77 204 . . 77 111 Thermal 384 | 75 166 . . 140 3 Explosive . | . . . . . . Electromagnetic 87 | . . . . . 87 Impact 288 | . . . . . 288 Slashing 2611 | . . . . 147 2464 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 335 | . . . . . 335 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 335 | . . . . . 335 Knockbacks 5 | . 1 . . 2 2 Impact 3 | . 1 . . . 2 Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . 2 1 . . . Targets Rammed 3 | . 2 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 362 | 27 105 . . 362 . Average Temperature 73 | 9 28 . . 169 . Received Heat Transfer 696 | . 105 . . 276 315 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 3 | . . . . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 1559 | 444 555 . . 555 5 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 308 | 10 150 17 . 50 308 Initial 17 | . 6 17 . . . Average 76 | 4 48 17 . 27 136 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 87 | 100 100 100 . 100 69 Level 1 12 | . . . . . 30 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 4 . . . 5 Investigation 5 | . 3 . . . 2 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 5 | . 1 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 13 . . 3 38 Peak Tracking Total 9 | . 3 . . 3 9 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 12 | . 7 . 1 . 4 Terminals 11 | . 7 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 39 | . 21 . 1 . 17 Successful 15 | . 10 . 1 . 4 Failed 24 | . 11 . . . 13 Catastrophic 6 | . 2 . . . 4 Database Lockouts . | . . . . . . Manual 33 | . 19 . 1 . 13 Terminals 38 | . 21 . . . 17 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 7 . 1 . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Registered Components 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 3 . . . 4 Terminals 7 | . 3 . . . 4 Assimilate 1 | . . . . . 1 Botnet 6 | . 3 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 6 . . . 4 Full Trace Events 3 | . 2 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 31 | . . . . . 31 Total Damage 312 | . . . . . 312 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 4007 | 150 1099 154 622 635 1347 Spaces Moved 1671 | 75 510 64 259 244 519 Core 10 | 10 . . . . . Treads 1385 | 65 510 64 259 244 243 Legs 276 | . . . . . 276 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 240 170 Average Speed 208 | 146 197 240 240 240 192 Slowest Speed 470 | 160 240 240 240 240 470 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 6 83 14 69 54 45 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 7 | . . . . . 7 Terrain Destroyed 7 | . . . . . 7 Melee 7 | . . . . . 7 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 2034 | 95 558 64 260 268 789 Wait 141 | . 7 . . 1 133 Move 1666 | 74 509 63 258 243 519 Hop . | . . . . . . Pick Up 43 | 6 7 . 2 4 24 Fast Attach 21 | 6 2 . . 1 12 Attach 9 | . . . . 4 5 Detach . | . . . . . . Swap 10 | . 3 . . . 7 Drop 31 | . 5 . . . 26 Fire 54 | 9 23 . . 12 10 Melee 56 | . . . . 3 53 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 2 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 33 | -11/Junkyard | Discovered new exit (range 15) 151 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 682 | -10/Materials | Discovered new exit (range 4) 821 | -10/Materials | Identified exit to Mines 906 | -10/Materials | Discovered new exit (range 3) 1180 | -10/Materials | Discovered new exit (range 7) 1250 | -10/Materials | Entered Mines 1296 | -10/Mines | Discovered new exit (range 12) 1394 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1404 | -10/Mines | Entered Exiles 1462 | -10/Exiles | Met 8R-AWN 1503 | -10/Exiles | Met EX-HEX 1572 | -10/Exiles | Met EX-BIN 1601 | -10/Exiles | Aligned with FarCom system 1604 | -10/Exiles | Given EX-Vault access code 1659 | -10/Exiles | Opened EX-Vault 1671 | -10/Exiles | Found Longsword +1 1717 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1782 | -10/Exiles | Met EX-DEC 2006 | -10/Exiles | Discovered new exit (range 10) 2026 | -10/Exiles | Left Exiles lab with Longsword +1 2026 | -10/Exiles | Entered Mines 2116 | -9/Mines | Lost 5 parts (1p1n1u2w) 2154 | -9/Mines | Learned Materials garrison access intel 2273 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2573 | -9/Mines | Discovered new exit (range 15) 2661 | -9/Mines | Entered Materials 2661 | -8/Materials | Accompanied by 3 allies 2661 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2662 | -8/Materials | Loaded intel: 1 garrison access location 4008 | -8/Materials | Self-destructed Last Messages --------------- 03934_ Sneak attack on R-06 Scavenger. 03934_ R-06 Scavenger destroyed. 03943_ R-06 Scavenger collects Lgt. Ion Engine. 03947_ K-01 Serf collects debris. 03947_ R-06 Scavenger collects Imp. Heat Sink. 03950_ R-06 Scavenger collects Particle Gun. 03953_ R-06 Scavenger collects Com. Wheel. 03960_ K-01 Serf collects debris. 03964_ G-47 Trooper Aluminum Leg severed. 03964_ Hammer follow-up attack on G-47 Trooper. 03967_ Critical hit (Burn: +37). 03968_ G-47 Trooper destroyed. 03968_ K-01 Serf collects debris. 03974_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03974_ R-06 Scavenger collects Aluminum Leg. 03996_ Critical hit (Burn: +37). 04006_ Destroyed Imp. Heat Sink. 04007_ ALERT: Garrison Access compromised, dispatching assault squad. 04007_ Garrison Access disabled. 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"""#??????????????????? | | ##! #?# S"#??????????????????? | | ############ ## #?# #??????????????????? | | ???????????# #####+###?# !g !#??????????????????? | | ???????????# #???####/#############????????? | | ???????????####### #???# g x ??????? | | ?????????????????#!##### ??????? | | ?????????????????#=w=%= = ??????? | | ?????????????############/################???????? | | ??????????? + =%%%% #??????????????????? | | ??????????????????#### = % #??????????????????? | | ?????????????????????# #?????????????? ?? | | ?????????????????????# / ????????????# ?? | | ?????????????????????# ###???????????# ?? | | ?????????????????????# #?????????????# ?? | | ?????????????????????+ #?????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningAccelerationLaser Manual? 0 Play Time 00:18:32 Cumulative 219.2 hours Start 2023.08.31 @ 19:37:09 End 2023.08.31 @ 20:39:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/1/0/1/0/0/1/1/0 Lore% 72 Gallery% 78 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d073283-e9ca-4a66-9555-8030154055d3