Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.14 @ 04:40:47 Player: ptdel Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (90) 450 Value Destroyed (2393) 2393 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (604) 604 TOTAL SCORE: 8527 Bonus ------- High Alert Combat Kills 104 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 48/300 Energy 735/735 System Corruption 0% Temperature Cool (642) Movement Treading (166) Location -4/Proximity Caves Parts ------- > --- POWER (3) -------- Neutrino Core Reinforced Fission Core Reinforced Fission Core > --- PROPULSION (6) --- Spiked Medium Treads Spiked Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (6) ------ Targeting Computer Targeting Computer Improved Medium Armor Plating Medium Reflective Plating Medium Reflective Plating Medium Reflective Plating > --- WEAPON (3) ------- Heavy Autocannon Phasing Sabre > --- INVENTORY (4) ---- Reinforced Fission Core Advanced Heat Sink Heavy Autocannon Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core Reinforced Fission Core > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Targeting Computer Targeting Computer Improved Medium Armor Plating Medium Reflective Plating Medium Reflective Plating Medium Reflective Plating > --- WEAPON ----------- Heavy Autocannon Phasing Sabre > --- INVENTORY -------- Reinforced Fission Core Heavy Autocannon [Rating: 94] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 2 2 2 2 . . . . Power 2 | . . . . . . 1 1 . . . . Propulsion 4 | . . . . 1 1 1 1 . . . . Utility 4 | . . . 2 1 1 . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 108 | 4 14 . 26 7 13 9 5 6 5 19 . Power 16 | 1 2 . 2 1 2 1 3 1 . 3 . Engine 6 | 1 2 . 2 1 . . . . . . . Core 10 | . . . . . 2 1 3 1 . 3 . Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 2 . 7 2 4 . 1 . . 6 . Treads 18 | 2 2 . 6 2 . . . . . 6 . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6 | . . . 1 . 4 . 1 . . . . Utility 39 | 1 5 . 7 3 6 5 . 3 3 6 . Device 11 | . . . 1 1 4 3 . 1 1 . . Storage 5 | 1 4 . . . . . . . . . . Processor 7 | . . . . . 2 1 . 1 1 2 . Hackware . | . . . . . . . . . . . . Protection 16 | . 1 . 6 2 . 1 . 1 1 4 . Artifact . | . . . . . . . . . . . . Weapon 29 | . 5 . 10 1 1 3 1 2 2 4 . Energy Gun 5 | . . . 4 . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 10 | . 5 . 4 1 . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 1 1 . Launcher 3 | . . . 2 . . 1 . . . . . Special Weapon 5 | . . . . . . . 1 2 . 2 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 2 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . 1 . 1 . 1 . Parts Lost 34 | . 1 . 10 . 1 1 . 15 6 . . Power 6 | . 1 . 1 . . . . 4 . . . Propulsion 7 | . . . 2 . . . . 5 . . . Utility 12 | . . . 3 . 1 . . 4 4 . . Weapon 9 | . . . 4 . . 1 . 2 2 . . Highest Loss Streak 13 | . 1 . 4 . 1 1 . 13 4 . . Average Slot Usage (%) 79 | . 96 100 95 94 99 83 78 58 33 34 94 Engine 6 | . 13 14 9 9 . . . . . . . Core 2 | . . . . . 6 13 12 12 . 2 16 Treads 15 | . 27 28 21 25 . . . . . 4 33 Flight 4 | . . . . . 29 26 23 19 . . . Device 4 | . . . . . 29 20 17 9 4 . . Storage 12 | . 24 28 22 18 . . . . . . . Processor 5 | . . . . . 14 10 11 7 14 9 11 Protection 10 | . 3 . 18 23 . 4 5 3 4 9 22 Energy Gun 1 | . . . 3 . . . . . 4 . . Ballistic Gun 11 | . 26 28 10 18 9 . . . . . . Launcher 1 | . . . 7 . . . . . . . . Slashing Weapon 1 | . . . . . 4 4 5 3 . 3 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 123 | 7 41 41 56 62 62 26 29 29 21 123 123 Greatest Support 164 | 40 40 40 46 68 67 24 32 32 3 164 137 Greatest Overweight (x) 12 | . 12 1 2 1 . 1 . 2 6 12 . Average Overweight (x) . | . . 1 . . . . . . 3 . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 4 4 4 4 4 4 Average Capacity 10 | 5 12 16 16 16 4 4 4 4 4 4 4 Most Carried 16 | 4 16 16 16 16 16 4 4 4 4 4 4 Average Carried 8 | 2 10 15 14 15 4 3 3 2 . . 4 Final Capacity 16 | 6 16 16 16 16 4 4 4 4 4 4 4 Final Carried 16 | 4 16 16 16 16 4 4 3 . . 4 4 Class Distribution -------------------- 76% | Mutant 6% | Scavenger-Mutant 5% | Infiltrator-Sprinter 5% | Infiltrator-Ninja 3% | Infiltrator-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Infiltrator-Ninja | -7/Factory Infiltrator-Sprinter | -6/Factory Infiltrator-Sprinter | -5/Factory Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Matter Collected 2653 | 236 360 109 737 553 54 7 63 61 76 397 . Remotely . | . . . . . . . . . . . . Salvage Created 2701 | . 481 158 1157 612 54 7 63 21 36 . 112 Parts 192 | . 32 10 90 44 3 . 7 . 3 . 3 Haulers Intercepted 3 | . 1 . 2 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . . 3 100 2 Prevented 9 | . . . . . . . . . . 9 . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 59 | . 10 5 28 10 1 1 . 1 1 . 2 Melee 1 | . . . . . . . . 1 . . . Guns 39 | . 10 5 13 10 1 . . . . . . Cannons 3 | . . . . . . . . . 1 . 2 AOE 16 | . . . 15 . . 1 . . . . . Classes Destroyed 13 | . 5 . 6 . . 1 . . 1 . . Worker 3 | . . . 1 2 . . . . . . . Builder 11 | . . . 10 1 . . . . . . . Tunneler 2 | . . . 2 . . . . . . . . Hauler 3 | . 1 . 2 . . . . . . . . Recycler 3 | . 1 . 1 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 8 | . 2 . 2 2 . . 2 . . . . Swarmer 13 | . 3 3 3 3 . . . 1 . . . Grunt 28 | . 7 2 14 3 1 . . . . . 1 Brawler 3 | . . . 3 . . . . . . . . Sentry 13 | . . . 8 4 . . . . . . 1 Hunter 1 | . . . . . . . . . 1 . . Programmer 1 | . . . . . . 1 . . . . . Best Kill Streak 11 | . 5 3 11 4 1 1 1 1 1 . 1 Combat Bots Only 8 | . 4 3 8 3 1 1 . 1 1 . 1 Max Kills in Single Turn 5 | . 1 1 5 1 1 1 1 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 2 | . . . 2 . . 1 . . . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Damage Taken 6245 | . 453 144 1504 704 265 81 27 1429 1016 134 488 Core 1599 | . 63 . 269 83 60 22 . 611 322 . 169 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 74 32 84 91 97 . . . . . Volleys Fired 224 | . 43 12 73 65 5 4 . 1 7 . 14 Largest 2 | . 2 2 2 2 1 1 . 1 2 . 1 Hottest 117 | . 40 40 63 46 23 36 . 40 117 . 90 Shots Fired 403 | . 86 24 130 130 5 4 . 1 9 . 14 Gun 341 | . 86 24 94 130 5 . . . 2 . . Cannon 21 | . . . . . . . . . 7 . 14 Launcher 40 | . . . 36 . . 4 . . . . . Special 1 | . . . . . . . . 1 . . . Kinetic 340 | . 86 24 74 130 5 . . . 7 . 14 Thermal 20 | . . . 20 . . . . . . . . Explosive 40 | . . . 36 . . 4 . . . . . Electromagnetic 2 | . . . . . . . . . 2 . . Robot Hit Streak 28 | . 16 28 13 8 9 3 . 4 2 . 3 Robot Miss Streak 7 | . 3 2 3 7 . 1 . . 3 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 270 | . 63 17 87 75 5 6 2 5 4 . 6 Core Hits 153 | . 24 7 82 28 2 3 2 2 1 . 2 Critical Hits 4 | . 1 . 1 . . . . . 1 . 1 Critical Kills 3 | . 1 . . . . . . . 1 . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Melee Attacks 20 | . . . . . 3 5 4 8 . . . Impact . | . . . . . . . . . . . . Slashing 20 | . . . . . 3 5 4 8 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6135 | . 659 224 2979 1122 58 241 91 162 94 . 505 Guns 2947 | . 659 224 884 1122 58 . . . . . . Cannons 598 | . . . . . . . . . 93 . 505 Explosions 2207 | . . . 2076 . . 131 . . . . . Melee 353 | . . . . . . 110 91 152 . . . Ramming 30 | . . . 19 . . . . 10 1 . . Kinetic 3380 | . 659 224 719 1122 58 . . . 93 . 505 Thermal 165 | . . . 165 . . . . . . . . Explosive 2207 | . . . 2076 . . 131 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 353 | . . . . . . 110 91 152 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . 2 2 4 4 . 1 . . . 4 . Average Corruption 2 | . 2 2 3 3 . 1 . . . 2 . Corruption Purged . | . . . . . . . . . . . . Effects 42 | . 5 6 22 6 . 2 . . . 1 . Message Errors 11 | . 1 3 6 . . 1 . . . . . Matter Fused 6 | . . . 4 2 . . . . . . . Heat Flow Errors 5 | . . 1 2 2 . . . . . . . Energy Discharges 8 | . 3 1 3 . . 1 . . . . . Data Loss (minor) 7 | . 1 . 4 1 . . . . . 1 . Targeting Errors 4 | . . 1 2 1 . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 143 | . . . 81 . . 7 . . . . 55 Projectiles 55 | . . . . . . . . . . . 55 Explosions 86 | . . . 81 . . 5 . . . . . Melee 2 | . . . . . . 2 . . . . . Knockbacks 4 | . . . 1 . . . . . . . 3 Impact 1 | . . . 1 . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 202 | . . . 198 . . . . 4 . . . Shots 8 | . . . 8 . . . . . . . . Rammed 6 | . . . 2 . . . . 3 1 . . Targets Rammed 6 | . . . 2 . . . . 3 1 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 642 | . 2 230 203 202 11 8 172 304 36 431 642 Average Temperature 114 | . 2 107 35 50 4 4 87 81 22 290 181 Received Heat Transfer 1527 | . 183 51 396 252 105 . . 234 243 . 63 Effects 40 | . . . . . . . . 4 . 21 15 Shutdowns 20 | . . . . . . . . . . 12 8 Energy Bleed 3 | . . . . . . . . . . 2 1 Interference 7 | . . . . . . . . 3 . 4 . Matter Decay 2 | . . . . . . . . . . 1 1 Short Circuit 2 | . . . . . . . . 1 . 1 . Damage (minor) 1 | . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 375 | . . . 375 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Peak Influence 531 | . 219 70 531 307 76 204 128 . . . . Average Influence 146 | . 52 17 354 123 43 106 113 . . . . Maximum Alert Level 2 | . 1 . 2 1 . 1 . . . . . Low Security (%) 67 | 100 91 100 9 66 100 99 100 . . . . Level 1 18 | . 8 . 39 33 . . . . . . . Level 2 14 | . . . 51 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . 1 . 4 1 3 . . . . . . Investigation 6 | . 1 . 3 . 2 . . . . . . Extermination 1 | . . . . . 1 . . . . . . Reinforcement 2 | . . . 1 1 . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Distress Signals 7 | . 2 . 3 . 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 156 | . 21 6 36 19 15 8 5 16 11 14 5 Peak Tracking Total 14 | . 5 2 4 5 14 2 5 7 10 10 4 Tactical Retreats 11 | . . 1 1 1 2 2 . 4 . . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Traps Triggered 8 | . 3 . 2 2 . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 5 | . 5 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 12 | . . . . . . . . . 2 10 . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Machines Disabled 4 | . . . 2 2 . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . Garrison Access 3 | . . . . . 1 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Machines Accessed 30 | . 7 . 4 6 5 3 1 . 2 2 . Terminals 20 | . 7 . 4 4 3 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 1 1 . . . . Total Hacks 84 | . 25 . 12 18 13 4 1 . 6 5 . Successful 53 | . 15 . 3 13 6 4 1 . 6 5 . Failed 31 | . 10 . 9 5 7 . . . . . . Catastrophic 3 | . . . 1 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 36 | . 21 . 2 7 4 2 . . . . . Terminals 59 | . 25 . 12 13 6 3 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . . 5 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . Garrison Access 4 | . . . . . 2 1 1 . . . . Terminal Hacks 30 | . 9 . 3 5 1 1 . . 6 5 . Record 10 | . . . . . . . . . 5 5 . Prototype ID Bank 5 | . 2 . 1 2 . . . . . . . Open Door 1 | . . . . . . . . . 1 . . Level Access Points 2 | . . . . . 1 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Unreport Threat 3 | . 1 . . 2 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . Zone Layout 5 | . 2 . 2 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . Repair 2 | . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . Insert Component 2 | . . . . . 2 . . . . . . Analyze 2 | . . . . . 2 . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 1 . . . . Seal Access 3 | . . . . . 1 1 1 . . . . Unauthorized Hacks 36 | . 19 . 2 9 2 4 . . . . . Terminals 12 | . 6 . . 4 . 2 . . . . . Track 3 | . 1 . . 2 . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . Botnet 8 | . 5 . . 2 . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 7 . 4 5 5 1 . . . . . Full Trace Events 5 | . 2 . 1 . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . Time 83 | . . . . 83 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Total Allies 4 | . . 3 . . . 1 . . . . . Largest Group 3 | . . 3 . . . 1 1 . . . . Highest-Rated Group 40 | . . 40 . . . 26 26 . . . . Highest-Rated Ally 26 | . . 16 . . . 26 26 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 10 | . . 10 . . . . . . . . . Total Damage 123 | . . 123 . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Turns Passed 8115 | 65 1069 780 1542 964 756 199 124 433 603 1231 349 Spaces Moved 5917 | 42 517 397 626 378 770 443 317 830 242 1206 149 Core 1498 | 12 5 . . . . . . 139 242 1100 . Treads 2203 | 30 512 397 626 378 5 . . . . 106 149 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2216 | . . . . . 765 443 317 691 . . . Fastest Speed 24 | 50 160 180 160 150 26 26 24 24 50 50 166 Average Speed 101 | 128 167 180 179 156 26 27 25 31 237 96 166 Slowest Speed 650 | 160 650 180 200 180 150 96 26 150 350 650 166 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . 2 . 2 . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . Exploration Rate (%) 43 | 4 95 74 50 41 24 12 7 69 48 71 26 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 6 | . 1 . . . 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . 1 . Scrap Searched 3 | . . 1 . . . . . 2 . . . Spaces Dug 6 | . . . . . 3 2 . 1 . . . Terrain Destroyed 234 | . . . 191 . 3 29 . 1 4 . 6 Melee 6 | . . . . . 3 2 . 1 . . . Projectile 10 | . . . . . . . . . 4 . 6 AOE 218 | . . . 191 . . 27 . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Total 7624 | 53 638 440 923 623 1314 510 355 992 259 1280 237 Wait 1101 | . 25 28 129 146 500 31 24 139 . 5 74 Move 5897 | 41 516 396 624 377 769 438 316 825 241 1205 149 Hop 4 | . . . . . . 2 . 2 . . . Pick Up 160 | 8 30 2 40 16 7 12 2 3 5 35 . Fast Attach . | . . . . . . . . . . . . Attach 90 | 4 10 . 15 3 7 8 5 7 5 26 . Detach 4 | . . . . . . . 3 1 . . . Swap 26 | . 4 . 11 4 6 1 . . . . . Drop 91 | . 10 2 28 12 17 9 1 3 . 9 . Fire 224 | . 43 12 73 65 5 4 . 1 7 . 14 Melee 20 | . . . . . 3 5 4 8 . . . Ram 4 | . . . . . . . . 3 1 . . Kick . | . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . Escape Stasis 1 | . . . 1 . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 12) 494 | -10/Materials | Identified exit to Mines 611 | -10/Materials | Discovered new exit (range 11) 971 | -10/Materials | Discovered new exit (range 11) 1135 | -10/Materials | Entered Mines 1184 | -10/Mines | Learned Materials emergency access door positions 1293 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1695 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1904 | -10/Mines | Discovered new exit (range 5) 1915 | -10/Mines | Entered Materials 1915 | -9/Materials | Evolved 2 slots: Utility x2 2093 | -9/Materials | Destroyed 8 combat bots 2101 | -9/Materials | Lost 4 parts (2n1u1w) 2319 | -9/Materials | Crushed by falling debris 2486 | -9/Materials | Discovered new exit (range 15) 2579 | -9/Materials | Lost 3 parts (1u2w) 2597 | -9/Materials | Core integrity fell below 50% 2715 | -9/Materials | Discovered new exit (range 15) 3281 | -9/Materials | Discovered new exit (range 16) 3457 | -9/Materials | Entered another Materials area 3457 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4047 | -8/Materials | Repaired Imp. Flight Unit 4216 | -8/Materials | Repaired Hrd. Light Armor Plating 4410 | -8/Materials | Discovered new exit (range 8) 4421 | -8/Materials | Entered Factory 4421 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4977 | -7/Factory | Build established: Infiltrator-Ninja 5107 | -7/Factory | Identified exit to Factory 5177 | -7/Factory | Entered another Factory area 5177 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5279 | -6/Factory | Found Prototype Processor 5338 | -6/Factory | Identified exit to Factory 5368 | -6/Factory | Identified Exp. Targeting Computer 5376 | -6/Factory | Entered another Factory area 5376 | -5/Factory | Accompanied by 1 ally 5376 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5436 | -5/Factory | Build established: Infiltrator-Sprinter 5471 | -5/Factory | Discovered new exit (range 5) 5492 | -5/Factory | Identified exit to Upper Caves 5500 | -5/Factory | Entered Upper Caves 5520 | -5/Upper Caves | Found Alien Artifact 5521 | -5/Upper Caves | Identified Core Expander 5521 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 5825 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5883 | -5/Upper Caves | Lost 13 parts (3p5n3u2w) 5897 | -5/Upper Caves | Core integrity fell below 50% 5919 | -5/Upper Caves | Discovered new exit (range 8) 5931 | -5/Upper Caves | Identified exit to Upper Caves 5933 | -5/Upper Caves | Entered another Upper Caves area 5934 | -5/Upper Caves | Identified exit to Warlord 5934 | -5/Upper Caves | Discovered new exit (range 14) 6007 | -5/Upper Caves | Learned Research stockpile data 6145 | -5/Upper Caves | Build established: Mutant 6520 | -5/Upper Caves | Core integrity fell below 20% 6533 | -5/Upper Caves | Lost 4 parts (2u2w) 6536 | -5/Upper Caves | Entered Warlord 6555 | -5/Warlord | System corruption cleaned by Quarantine Array 6815 | -5/Warlord | Discovered new exit (range 14) 6877 | -5/Warlord | System corruption cleaned by Quarantine Array 7136 | -5/Warlord | Warlord's base attacked by MAIN.C 7486 | -5/Warlord | Warlord forces counterattacked 7493 | -5/Warlord | Spotted B-86 Titan 7494 | -5/Warlord | Spotted B-75 Beast 7659 | -5/Warlord | Found Prototype Ballistic Cannon 7661 | -5/Warlord | Identified Hvy. Autocannon 7713 | -5/Warlord | Found Hvy. Autocannon 7767 | -5/Warlord | Entered Proximity Caves 7853 | -4/Proximity Caves | Build established: Scavenger-Mutant 8016 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8046 | -4/Proximity Caves | Identified exit to Factory 8117 | -4/Proximity Caves | Core destroyed Last Messages --------------- 08025_ Y-64 Sentinel destroyed. 08030_ Imp. Treads fries itself beyond repair. 08031_ Adv. Heat Sink fries itself beyond repair. 08033_ Power failure, Rnf. Fission Core shutdown. 08046_ Acquired derelict log, extracted data. 08101_ Destroyed Plasma Rifle. 08101_ G-67 Veteran knocked back. 08105_ Destroyed Electrolaser. 08105_ G-67 Veteran knocked back. 08107_ Power failure, Rnf. Fission Core shutdown. 08107_ G-67 Veteran suffers critical hit. 08107_ G-67 Veteran destroyed. 08108_ Power failure, Neutrino Core shutdown. 08114_ Power failure, Rnf. Fission Core shutdown. 08115_ Overheating: Med. Reflective Plating damaged (-72). 08115_ Overheating: Med. Reflective Plating damaged (-37). 08115_ Overheating: Arm. Medium Treads damaged (-195). 08115_ Overheating: Imp. Medium Armor Plating damaged (-80). 08115_ Destroyed Adv. Heat Sink. 08117_ Overheating: Core damaged (-130). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ###???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #?????????##????????????????????????????????? | | #????????## ###?????????????????????????????? | | % ##???????? ##????????????????????????????? | | "#????????# #????????????????????????????? | | ##????????# #????????????????????????????? | | ##???????# #????????????????????????????? | | #" #???????# #?####???????????????????????? | | ## #????????# ### ##??????????????????????? | | ##???????# ## ######?????????????????? | | ###???### ###???????????????? | | # ##### #???????????????? | | ## @ ; ;#??????????? | | ?# ## g=#?????????? | | ##### ### ##### ????????? | | #???# ##?# #???????? g ?????????? | | ## ##???###?# ## ##?????????????????????? | | ?####???????# #### ##??????????????????????? | | ????????????#####??# ##???????????????????????? | | ???????????????????## ##????????????????????????? | | ????????????????????####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 65 Energy Generation 47 Energy Capacity 735 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 3 Jamming Range 8 Armor Coverage 900 Resistance: TH 15 Propulsion Shielding 33 Evasion (%) 65 Targeting Accuracy 12 Recoil Reduction 6 Kinecelleration 30 Salvage Targeting 4 Item Schematics ----------------- Adv. Sensor Array | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Alien Tech Charge!!! Challenges ------------ None Game ------ Seed FlyingKineticChronowheel Manual? 0 Play Time 01:40:16 Cumulative 35.8 hours Start 2019.12.14 @ 02:57:29 End 2019.12.14 @ 04:40:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 35 Adventurer 15 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb8df4b2-2c48-4b74-8539-7f86790f586c