Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.23 @ 21:28:17 Player: AL-EF0 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (288) 1440 Value Destroyed (8338) 8338 Prototype IDs (57) 1140 Alien Tech Used (1) 200 Bonus (1649) 1649 TOTAL SCORE: 18467 Bonus ------- High Alert Combat Kills 256 Follower Combat Kills 293 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 276/300 Energy 315/365 System Corruption 7% Temperature Cool (0) Movement Walking (190) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Fusion Reactor Light Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Myomer Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Sensor Array Improved Targeting Computer Advanced Targeting Computer Target Analyzer > --- WEAPON (5) ------- Cooled Particle Cannon Coil Gun Flamer Impact Mace > --- INVENTORY (20) --- Compact Battery (200) Large Matter Pod (150) High-capacity Matter Pod (200) Transport Network Coupler 0b10 Decoder Chip [Scout] Improved Hacking Suite Advanced Field Recycling Unit (0) Transdimensional Reconstructor Improved Arc Projector Cooled Particle Cannon Mass Driver Long-range Missile Launcher Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Fusion Reactor Particle Reactor > --- PROPULSION ------- Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Target Analyzer Layered Light Armor Plating Medium Reflective Plating > --- WEAPON ----------- Tesla Rifle Cooled Particle Cannon Cooled Particle Cannon Advanced Plasma Cannon Mass Driver > --- INVENTORY -------- Advanced Treads Improved Heat Sink Large Matter Pod High-capacity Matter Pod Improved Sensor Array Transport Network Coupler 0b10 Decoder Chip [Scout] Layered Medium Armor Plating Improved Hacking Suite Transdimensional Reconstructor Improved Arc Projector Beamcaster Cooled Particle Cannon Long-range Missile Launcher Improved Datajack Plasma Cutter Impact Mace [Rating: 83] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Target Analyzer Device Improved Sensor Array Storage Large Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 2 2 . . . 4 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 . . . . Utility 4 | . . . 1 . . . 1 1 . . . 1 . . . . Weapon 3 | . . . 1 . . . . 1 . . . 1 . . . . Parts Attached 158 | 6 6 3 25 6 . 4 28 31 5 4 5 8 5 4 2 16 Power 22 | 1 1 . 2 1 . 1 5 5 2 . . . . . 1 3 Engine 13 | 1 . . 2 1 . 1 3 4 1 . . . . . . . Core 6 | . 1 . . . . . 2 1 1 . . . . . . 1 Reactor 3 | . . . . . . . . . . . . . . . 1 2 Propulsion 41 | 2 . 1 7 2 . 1 10 7 . 3 3 1 1 . . 3 Treads 28 | 2 . . 6 . . 1 8 3 . 3 3 1 1 . . . Leg 3 | . . . . . . . . 1 . . . . . . . 2 Wheel 10 | . . 1 1 2 . . 2 3 . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 43 | 1 2 2 6 3 . 2 6 12 . 1 . 3 1 1 . 3 Device 17 | . . 2 3 1 . . 1 6 . 1 . 1 1 . . 1 Storage 4 | 1 1 . 1 . . . . 1 . . . . . . . . Processor 8 | . . . 1 . . 2 1 2 . . . 1 . . . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 14 | . 1 . 1 2 . . 4 3 . . . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 52 | 2 3 . 10 . . . 7 7 3 . 2 4 3 3 1 7 Energy Gun 13 | 1 . . 5 . . . . . 1 . . . . 1 . 5 Energy Cannon 7 | . . . . . . . 2 1 . . . 1 1 1 1 . Ballistic Gun 16 | 1 . . 1 . . . 5 5 . . . 3 . . . 1 Ballistic Cannon 8 | . 2 . 3 . . . . . 1 . . . 1 1 . . Launcher 1 | . . . . . . . . . . . . . 1 . . . Special Weapon 3 | . . . . . . . . 1 . . 1 . . . . 1 Impact Weapon 2 | . . . 1 . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . . . . . . . 1 . . . . . Unidentified Prototypes 12 | . . . 3 . . . 2 2 2 . 1 . . . 2 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 System Corruption 6 | . . . . . . . . . . . . . . . . 6 Parts Lost 43 | . . . 4 1 . 4 . 1 1 . . 3 6 4 . 19 Power 6 | . . . 1 1 . 1 . . . . . . 1 . . 2 Propulsion 6 | . . . 1 . . . . . . . . . . . . 5 Utility 15 | . . . 2 . . 2 . . 1 . . 2 3 . . 5 Weapon 16 | . . . . . . 1 . 1 . . . 1 2 4 . 7 Highest Loss Streak 8 | . . . 1 1 . 2 . 1 1 . . 1 4 3 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 15 | 7 10 15 14 15 15 14 14 16 18 18 19 17 17 17 15 16 Power . | . . . . . . . . 1 . 1 1 . . . . . Propulsion 2 | 3 2 2 3 4 4 3 2 2 2 2 2 1 1 2 2 . Utility 5 | . 2 4 3 4 4 3 4 5 6 6 7 7 7 7 8 6 Weapon 6 | 1 4 7 6 6 6 5 5 5 6 7 7 7 7 5 4 6 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 46 | 1 6 1 5 1 . . 5 9 3 . 2 3 1 . . 9 Power 1 | . 1 . . . . . . . . . . . . . . . Propulsion 7 | 1 2 . . . . . 1 3 . . . . . . . . Utility 18 | . 1 . 1 . . . 3 1 1 . 1 2 1 . . 7 Weapon 19 | . 2 1 4 1 . . 1 5 2 . 1 1 . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 100 98 91 100 98 99 94 91 92 80 93 91 87 69 82 Engine 3 | . 2 . 8 3 11 10 4 3 . . . 4 5 5 5 . Core 5 | . 11 14 2 . . . 4 3 6 7 7 5 3 . . . Treads 13 | . 27 18 18 11 11 11 18 9 7 7 6 11 11 11 11 2 Wheel 6 | . . 9 3 10 11 10 9 7 7 7 7 5 5 5 5 3 Device 9 | . . 11 12 11 11 9 1 11 8 14 15 8 6 9 11 8 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 5 5 5 5 5 Processor 9 | . . . 5 . . 5 18 13 15 15 15 14 15 11 11 12 Protection 5 | . 13 2 2 11 11 5 7 3 5 . . 4 5 6 5 4 Energy Gun 3 | . . . 14 22 12 21 3 . . . . . . 1 . 7 Energy Cannon 1 | . . . . . . . . . . . . 1 2 12 1 10 Ballistic Gun 12 | . . . 1 11 11 11 22 28 22 23 13 22 22 12 . . Ballistic Cannon 8 | . 26 28 15 . . . . . 6 7 4 3 1 1 . 3 Peak Build Rating 83 | 7 12 13 18 19 19 19 29 54 56 55 58 71 70 74 80 83 Average Rating 35 | 6 11 12 16 17 17 18 26 42 54 52 47 68 67 69 54 72 On Entrance 37 | . 7 12 13 17 19 19 19 27 54 54 52 54 70 68 71 80 Avg Prop Armor Cover (%) 9 | 22 . 8 8 7 7 8 11 8 6 6 9 8 8 6 15 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 119 | 14 36 36 41 41 41 41 46 68 75 72 72 90 86 98 103 119 Greatest Support 58 | 40 40 40 40 20 10 40 40 28 28 28 28 50 50 58 28 45 Greatest Overweight (x) 5 | 4 . 3 2 4 4 4 4 5 2 2 2 3 3 3 3 4 Average Overweight (x) 1 | 3 . . . 2 3 3 2 2 2 2 1 2 2 1 1 2 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 13 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 Most Carried 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 19 20 20 Average Carried 15 | 7 10 14 14 14 15 14 14 16 19 19 19 18 18 18 16 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 15 15 15 15 15 15 20 19 20 20 20 18 17 18 14 Class Distribution -------------------- 31% | Mutant 21% | Gunner 16% | Skirmisher 11% | Scavenger-Gunner 9% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Tank | -8/Mines Gunner | -8/Materials Skirmisher | -7/Factory Tank | -7/Storage Skirmisher | -7/Recycling Skirmisher | -7/Scraptown Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Matter Collected 8430 | 260 434 196 969 97 . 121 1035 1636 1038 278 109 633 630 384 94 516 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 11027 | 375 713 204 1521 351 . 404 1636 1962 1479 407 . 727 275 285 117 571 Parts 555 | 26 38 16 95 21 . 21 88 94 70 18 . 26 13 14 1 14 Haulers Intercepted 17 | . 2 . 4 . . . 3 2 6 . . . . . . . Recyclers Shooed 8 | . 1 . 3 1 . . . . . 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . . 8 10 1 9 Prevented 5 | . . . . . . . . . . . . . . 2 . 3 Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 193 | . 7 8 39 4 . 5 31 33 23 3 . 11 10 3 . 16 Guns 112 | . . . 7 4 . 4 31 32 16 3 . 7 3 3 . 2 Cannons 68 | . 7 8 32 . . . . 1 7 . . 4 1 . . 8 AOE 11 | . . . . . . . . . . . . . 6 . . 5 Classes Destroyed 17 | 3 6 1 1 1 . 1 . 2 . . . . 1 . . 1 Worker 11 | 4 1 . 1 2 . . . 2 1 . . . . . . . Builder 6 | . 3 . 1 . . . 1 1 . . . . . . . . Tunneler 11 | 9 . . . 1 . 1 . . . . . . . . . . Hauler 17 | . 2 . 4 . . . 3 2 6 . . . . . . . Recycler 28 | 1 6 1 4 2 . 2 1 5 1 3 . 2 . . . . Operator 7 | . 1 . 4 . . . 1 1 . . . . . . . . Watcher 13 | . 3 . 4 . . . 4 1 . . . 1 . . . . Swarmer 67 | . 3 4 16 . . . 10 12 3 . . 5 9 . . 5 Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 72 | . 4 3 14 1 . 3 13 10 15 . . 4 . . . 5 Brawler 2 | . . . . . . . . 1 . . . . . . . 1 Duelist 3 | . . . . 1 . 1 . 1 . . . . . . . . Sentry 34 | . . . 9 2 . . 8 3 7 3 . 1 . . . 1 Hunter 6 | . . . . . . 1 . 1 . . . . . 2 . 2 Programmer 9 | . . . . . . . . 5 1 . . 1 . 1 . 1 Behemoth 1 | . . . . . . . . . . . . . 1 . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 10 | 2 4 3 10 4 . 4 4 4 5 4 . 6 5 2 . 4 Combat Bots Only 7 | . 3 3 7 2 . 2 4 4 5 2 . 5 5 2 . 4 Max Kills in Single Turn 3 | 1 1 1 2 1 . 2 2 2 2 2 . 1 3 1 . 2 Gunslinging 1 | . . . . . . . 1 1 . . . . . . . . Exploded 3 | . . . . . . . . . . . . . 3 . . 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Hostile Shots Fired 1040 | . 39 19 111 20 . 32 117 198 114 72 . 50 55 47 . 166 Missed 285 | . 11 5 22 5 . 8 25 69 42 25 . 10 13 9 . 41 Hits 755 | . 28 14 89 15 . 24 92 129 72 47 . 40 42 38 . 125 Melee 3 | . . . . 1 . 1 . 1 . . . . . . . . Projectile 752 | . 28 14 89 14 . 23 92 128 72 47 . 40 42 38 . 125 Critical Strikes 17 | . 1 . . 1 . 2 4 4 1 . . . . . . 4 Damage Taken 10088 | . 320 150 926 215 . 405 1224 1160 460 186 . 682 1048 657 . 2655 Core 1546 | . 17 7 102 28 . 33 139 164 28 26 . 36 250 48 . 668 Absorbed by Shields 911 | . . . . . . . . 381 274 178 . 78 . . . . Ignored by Resistances 73 | . . . . . . . 22 . . . . . . . . 51 Regen/Repaired (Parts) 300 | . 158 . . . . . . . 142 . . . . . . . Core Remaining (%) 78 | 100 . 90 . . . 59 74 . . . 68 . . . . . Volleys Fired 638 | 49 49 18 93 14 . 21 87 84 56 14 . 32 42 14 20 45 Largest 5 | 1 2 2 3 3 . 3 3 4 4 4 . 5 5 5 1 5 Hottest 306 | 50 66 66 145 135 . 135 135 148 121 121 . 151 150 206 30 306 Shots Fired 1769 | 49 91 36 264 42 . 59 241 321 209 45 . 128 98 49 20 117 Gun 1199 | 49 4 . 92 42 . 59 233 311 153 31 . 100 63 24 . 38 Cannon 557 | . 87 36 172 . . . 8 10 56 14 . 28 31 24 20 71 Launcher 12 | . . . . . . . . . . . . . 4 1 . 7 Special 1 | . . . . . . . . . . . . . . . . 1 Kinetic 1328 | . 87 36 175 14 . 17 195 311 209 45 . 123 75 19 . 22 Thermal 414 | 49 4 . 89 28 . 40 46 10 . . . 5 19 24 20 80 Explosive 12 | . . . . . . . . . . . . . 4 1 . 7 Electromagnetic 15 | . . . . . . 2 . . . . . . . 5 . 8 Robot Hit Streak 24 | 11 11 4 11 14 . 17 15 13 14 24 . 22 14 10 18 22 Robot Miss Streak 5 | 3 2 2 5 3 . 3 5 5 3 3 . 4 3 2 1 3 Penetration Max 1 | . . . . . . . . . 1 1 . 1 . . . . Secondary Targets 13 | . . . . 1 . 1 4 7 . . . . . . . . Max Gunslinging Chain 2 | . . . . 1 . 1 1 2 . . . . . . . . Shots Hit Robots 1015 | 34 56 19 121 25 4 40 155 173 125 25 1 64 55 27 22 69 Core Hits 442 | 15 25 11 59 12 . 15 68 78 57 9 . 30 19 12 . 32 Critical Kills 10 | . . . . . . . 2 5 1 . . 2 . . . . Critical Parts Destroyed 20 | . . . . . . 1 4 5 4 1 . 2 2 . . 1 Critical Strikes 78 | 2 3 . 10 2 . 9 6 10 13 3 . 6 6 . . 8 Burn 18 | 2 . . 4 2 . 8 . . . . . . . . . 2 Destroy 30 | . . . . . . 1 6 10 5 1 . 4 3 . . . Blast 27 | . 3 . 6 . . . . . 8 2 . 2 3 . . 3 Corrupt 2 | . . . . . . . . . . . . . . . . 2 Smash 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 16 | . . . 6 . 4 . . . . . 1 . . . 3 2 Impact 8 | . . . 6 . . . . . . . . . . . . 2 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 4 . . . . . 1 . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22876 | 445 1194 429 2760 423 . 644 2579 3133 2835 593 . 1777 1836 828 554 2846 Guns 12350 | 445 50 . 542 411 . 644 2574 2974 1847 389 . 1049 665 309 . 451 Cannons 8319 | . 1130 405 2213 . . . . 150 972 204 . 379 547 301 554 1464 Explosions 2072 | . . . . . . . . . . . . 349 624 218 . 881 Melee 39 | . . . . . . . . . . . . . . . . 39 Ramming 85 | . 14 24 5 12 . . 5 9 16 . . . . . . . Kinetic 15854 | . 1130 405 2252 154 . 175 2114 2974 2819 593 . 1428 1051 213 . 546 Thermal 4928 | 445 50 . 503 257 . 436 460 150 . . . 349 161 301 554 1262 Explosive 1723 | . . . . . . . . . . . . . 624 218 . 881 Electromagnetic 247 | . . . . . . 33 . . . . . . . 96 . 118 Impact 39 | . . . . . . . . . . . . . . . . 39 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 1 1 1 1 1 1 1 1 7 Average Corruption 1 | . . . . . . . . 1 1 1 1 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 68 | . . . . . . . . 16 4 6 7 1 11 12 1 10 Message Errors 18 | . . . . . . . . 6 1 . 1 . 3 3 . 4 Matter Fused 15 | . . . . . . . . 1 1 . 1 1 6 4 . 1 Heat Flow Errors 12 | . . . . . . . . 3 . 2 1 . 1 2 . 3 Energy Discharges 10 | . . . . . . . . 2 1 3 2 . . . 1 1 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . . . . 1 . . 1 . . 2 . 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . Misfires 4 | . . . . . . . . 2 . 1 . . . 1 . . Alerts 2 | . . . . . . . . 1 1 . . . . . . . Overload Shots 8 | . . . . . . . . . . . . 5 . . . 3 Effects 1 | . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . Overflow Damage 479 | . 12 18 39 . . . . . 6 . . 128 95 8 24 149 Projectiles 177 | . 12 18 39 . . . . . 6 . . . 33 8 24 37 Explosions 263 | . . . . . . . . . . . . 128 62 . . 73 Melee 39 | . . . . . . . . . . . . . . . . 39 Knockbacks 62 | . 18 1 22 . . . 1 . 8 . . 6 . . . 6 Impact 2 | . . . . . . . 1 . . . . . . . . 1 Kinetic 56 | . 17 1 21 . . . . . 7 . . 5 . . . 5 Secondary 4 | . 1 . 1 . . . . . 1 . . 1 . . . . Self-Inflicted Damage 29 | . . . . . . . . . . . . . . . . 29 Shots 1 | . . . . . . . . . . . . . . . . 1 Rammed 18 | . 1 5 1 3 . . 1 2 5 . . . . . . . Targets Rammed 21 | . 2 5 2 3 . . 1 3 5 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . 1 . . . . 1 . . . . . . . . Highest Temperature 594 | . 129 9 255 168 . 299 459 376 392 256 207 383 556 204 . 594 Average Temperature 101 | . 61 6 49 44 . 118 53 104 102 99 116 112 232 96 . 263 Received Heat Transfer 2177 | . 144 36 228 63 . 180 576 202 160 67 . 162 48 . . 311 Effects 48 | . . . . . . 2 . 8 1 . . 1 11 . . 25 Shutdowns 5 | . . . . . . . . . . . . . . . . 5 Energy Bleed 8 | . . . . . . . . 1 1 . . 1 . . . 5 Interference 16 | . . . . . . 2 . 5 . . . . 2 . . 7 Matter Decay 5 | . . . . . . . . 1 . . . . 2 . . 2 Short Circuit 3 | . . . . . . . . 1 . . . . . . . 2 Damage (minor) 3 | . . . . . . . . . . . . . 2 . . 1 Damage (major) 5 | . . . . . . . . . . . . . 4 . . 1 Damage (core) 3 | . . . . . . . . . . . . . 1 . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . 1 . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . 1 Parts Melted 19 | 1 1 . 2 3 . 3 2 . . . . . . 1 . 6 Heat Transferred 10058 | 1480 148 . 1369 703 . 1554 999 222 . . . 150 222 409 703 2099 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Maximum Alert Level 3 | . . . 2 1 . . . 2 3 1 . 1 . . . . Low Security (%) 74 | 100 100 100 16 98 . 100 100 61 21 68 . 58 . . . . Level 1 19 | . . . 57 1 . . . 36 39 31 . 41 . . . . Level 2 5 | . . . 25 . . . . 1 29 . . . . . . . Level 3 . | . . . . . . . . . 8 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 786 | 10 138 100 498 206 . 45 195 403 786 301 . 297 . . . . Initial 301 | . . . 18 156 . . 5 12 176 301 . . . . . . Average 121 | . 17 16 298 72 . 9 49 187 381 108 . 167 . . . . Influence Increases 6554 | 70 351 258 1222 115 . 150 903 1007 1152 95 . 551 235 90 5 350 Destroy 0b10 Robot/C 4000 | . 140 160 780 80 . 100 620 660 600 60 . 220 200 60 . 320 Destroy 0b10 Robot/NC 485 | 70 80 5 90 25 . 15 50 60 40 15 . 15 5 10 5 . Destroy Leader 910 | . 40 30 206 10 . 20 154 156 172 . . 42 30 20 . 30 Allied During Kill 170 | . . 12 . . . . . . 158 . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . 20 . . . . . . . . Successful Hack 79 | . 23 . 14 . . . 5 16 21 . . . . . . . Disable Machine 255 | . 15 . 45 . . . 15 30 75 15 . 60 . . . . Anti-Garrison Action 150 | . . . . . . . . . . . . 150 . . . . Destroy Structure 155 | . 8 6 27 . . . 14 5 26 5 . 64 . . . . Partial Spotted 15 | . . . . . . . . . 15 . . . . . . . Lose Combat Pursuer 315 | . 45 45 60 . . 15 45 60 45 . . . . . . . Influence Decreases 6554 | 70 351 211 868 516 . 136 888 647 767 869 . 360 426 90 5 350 Entered New Map 1058 | . . . 29 245 . . 9 17 213 473 . . 72 . . . Time Decay 4409 | 70 351 181 649 261 . 106 516 620 404 248 . 310 334 90 5 264 Lost Part 216 | . . . 40 10 . 30 . 10 10 . . 30 20 . . 66 Lost Ally 210 | . . 30 . . . . . . 140 . . 20 . . . 20 Purge Threat 661 | . . . 150 . . . 363 . . 148 . . . . . . Squads Dispatched 37 | . . . 5 1 . . 2 11 10 . . 7 . . . 1 Investigation 7 | . . . 2 . . . 1 2 1 . . 1 . . . . Extermination 7 | . . . . . . . . 5 1 . . 1 . . . . Reinforcement 11 | . . . 3 1 . . 1 1 4 . . 1 . . . . Assault 4 | . . . . . . . . . 1 . . 2 . . . 1 Garrison 8 | . . . . . . . . 3 3 . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Distress Signals 14 | . . . 7 . . . 2 2 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 279 | . 14 16 62 4 . 9 47 44 31 3 . 18 5 6 . 20 Peak Tracking Total 6 | . 4 4 6 2 . 3 5 5 6 2 . 4 5 4 . 5 Tactical Retreats 16 | . 1 2 4 . . 1 3 3 2 . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Traps Triggered 8 | . . . 1 . . . 1 3 2 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 23 | . 5 . . . . . . 18 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 7 | . 7 . . . . . . . . . . . . . . . Reprogrammed 3 | . 1 . . . . . . 2 . . . . . . . . Reused 2 | . . . . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Machines Disabled 21 | . 1 . 3 1 . . 1 2 5 1 . 5 . . 1 1 Max in Single Turn 4 | . 1 . 1 1 . . 1 1 1 1 . 4 . . 1 1 Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 1 . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Machines Accessed 73 | . 8 . 7 . 1 . 12 13 7 8 7 4 1 . 5 . Terminals 37 | . 6 . 5 . . . 9 5 6 4 . 1 1 . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations 3 | . 1 . . . . . . . 1 . . 1 . . . . Recycling Units 7 | . 1 . . . . . . 3 . 3 . . . . . . Scanalyzers 6 | . . . 2 . . . 2 2 . . . . . . . . Garrison Access 5 | . . . . . . . 1 3 . . . 1 . . . . Total Hacks 212 | . 18 . 19 . 1 . 30 22 17 12 66 8 1 . 18 . Successful 136 | . 12 . 11 . 1 . 11 5 6 4 66 1 1 . 18 . Failed 75 | . 6 . 8 . . . 18 17 11 8 . 7 . . . . Catastrophic 22 | . . . 2 . . . 4 7 3 4 . 2 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . Manual 16 | . 2 . 2 . 1 . 8 1 2 . . . . . . . Terminals 80 | . 12 . 11 . . . 23 10 14 7 . 2 1 . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . Repair Stations 9 | . 4 . . . . . . . 3 . . 2 . . . . Recycling Units 10 | . 2 . . . . . . 4 . 4 . . . . . . Scanalyzers 16 | . . . 8 . . . 4 4 . . . . . . . . Garrison Access 9 | . . . . . . . 3 4 . . . 2 . . . . Terminal Hacks 114 | . 6 . 5 . 1 . 8 3 4 2 66 . 1 . 18 . Record 75 | . . . . . 1 . . . . 1 66 . 1 . 6 . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . Robot Analysis 5 | . 1 . . . . . . . . . . . . . 4 . Prototype ID Bank 9 | . 2 . 1 . . . 2 . . . . . . . 4 . Open Door 2 | . . . . . . . . . 2 . . . . . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . . . . . Alert Level 2 | . . . 1 . . . . 1 . . . . . . . . Unreport Threat 5 | . . . 1 . . . 3 . . 1 . . . . . . Locate Traps 5 | . 2 . . . . . 1 1 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 4 . . . . . . . 2 . . 1 . . . . Scan Component 4 | . 2 . . . . . . . 1 . . 1 . . . . Repair 3 | . 2 . . . . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . 1 . 2 . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . 1 . 2 . . . . . . Scanalyzer 9 | . . . 6 . . . 2 1 . . . . . . . . Insert Component 2 | . . . 1 . . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . Retrieve Study 6 | . . . 4 . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . 2 . . . . 1 . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . Hacking Detections 51 | . 6 . 7 . . . 10 11 6 7 . 4 . . . . Full Trace Events 3 | . . . 1 . . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 4 . . . 2 . . . . . . . . . Parts Repaired 3 | . 2 . . . . . . . 1 . . . . . . . Time 112 | . 52 . . . . . . . 60 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 5 . 5 . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . 4 . . . . . 1 . . . 3 . Non-combat 3 | . . . . . 3 . . . . . . . . . . . Combat 5 | . . . . . 1 . . . . . 1 . . . 3 . Robot Hacks Applied 8 | . . . . . 4 . . . . . 1 . . . 3 . parse_system 8 | . . . . . 4 . . . . . 1 . . . 3 . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Total Allies 13 | . . 2 . . . . . . 10 . . . . . . 1 Largest Group 10 | . . 2 . . . . . . 10 . . . . . . 1 Highest-Rated Group 173 | . . 45 . . . . . . 173 . . . . . . 47 Highest-Rated Ally 47 | . . 31 . . . . . . 29 . . . . . . 47 Initial UFD Resources 43 | . . . . . . . . . . . . 39 39 39 39 43 Total Orders 1 | . . . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . Ally Attacks 96 | . . 18 . . . . . . 78 . . . . . . . Total Damage 1225 | . . 207 . . . . . . 1018 . . . . . . . Kills 8 | . . 1 . . . . . . 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Active Infowar (turns) 11983 | . . 1883 952 . . 162 147 1325 162 827 2462 795 1327 944 290 707 Sensors 10357 | . . 903 952 . . . . 988 162 827 2462 795 1327 944 290 707 Structural 1052 | . . . 406 . . 162 147 337 . . . . . . . . Seismic 980 | . . 980 . . . . . . . . . . . . . . T.N.C. 139 | . . . . . . . . 139 . . . . . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . 4 . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . 1 2 . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Turns Passed 23635 | 1158 2436 2324 2445 811 304 469 2111 2679 966 829 2462 795 1404 1208 290 944 Spaces Moved 12484 | 307 1079 675 1122 589 253 252 1150 1676 446 572 1940 424 821 547 184 447 Core 306 | 306 . . . . . . . . . . . . . . . . Treads 3236 | 1 1079 469 834 61 . 30 152 41 5 . . 25 163 374 . 2 Legs 100 | . . . . . . . . . . . . . . . . 100 Wheels 8842 | . . 206 288 528 253 222 998 1635 441 572 1940 399 658 173 184 345 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 125 120 115 115 115 115 115 130 130 115 145 130 130 115 145 Average Speed 144 | 237 160 153 157 125 117 129 131 129 132 130 123 150 154 209 123 158 Slowest Speed 465 | 250 160 240 240 200 130 200 200 240 320 130 130 232 232 240 145 465 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 70 | 13 96 98 95 93 64 60 95 45 66 95 94 18 90 63 62 50 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 9 | . . 1 . . 1 . . . . . 4 . . . 3 . Known Exits Taken 6 | . . . . . . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . . . . . 1 1 . Scrap Searched 20 | . . 1 . 2 . 1 . . . . 8 . 3 1 . 4 Spaces Dug 34 | . . . 5 . . . 8 . . 4 . 5 10 . . 2 Terrain Destroyed 285 | . 5 6 14 . . . 8 . 22 6 . 42 77 25 . 80 Melee 4 | . . . 4 . . . . . . . . . . . . . Projectile 108 | . 5 6 10 . . . 8 . 22 6 . 10 16 8 . 17 AOE 173 | . . . . . . . . . . . . 32 61 17 . 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Total 16922 | 684 1699 1917 1596 628 258 348 1596 2054 701 631 2002 509 898 580 227 594 Wait 3203 | 313 531 1208 301 5 . 64 274 168 167 33 35 19 16 7 . 62 Move 12468 | 306 1078 674 1121 588 252 251 1149 1675 445 571 1939 423 820 546 183 447 Hop . | . . . . . . . . . . . . . . . . . Pick Up 119 | 9 15 2 16 4 . 2 11 23 6 2 2 9 5 2 4 7 Fast Attach 71 | 6 3 . 9 1 . 2 8 12 4 2 9 1 . 1 5 8 Attach 54 | . . . 5 2 . 3 4 5 2 . . 8 6 5 4 10 Detach 8 | . . . 1 . . 1 1 . . . . 1 1 2 1 . Swap 116 | . 6 6 15 3 2 3 28 22 4 5 3 4 5 3 1 6 Drop 161 | 1 10 2 27 6 . 1 33 40 10 4 12 4 3 . 6 2 Fire 638 | 49 49 18 93 14 . 21 87 84 56 14 . 32 42 14 20 45 Melee 16 | . . . 6 . 4 . . . . . 1 . . . 3 2 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 21 | . 2 5 2 3 . . 1 3 5 . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 . . . . . . . Rewire 8 | . . 2 . . . . . . . . 1 . . . . 5 Trap 25 | . 5 . . 2 . . . 18 . . . . . . . . Miscellaneous 12 | . . . . . . . . 4 . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 1159 | -11/Scrapyard | Entered Materials 1160 | -10/Materials | Build established: Mutant 1654 | -10/Materials | Discovered new exit (range 12) 1791 | -10/Materials | Discovered new exit (range 7) 2594 | -10/Materials | Discovered new exit (range 16) 2759 | -10/Materials | Discovered new exit (range 7) 2823 | -10/Materials | Discovered new exit (range 4) 3458 | -10/Materials | Repaired Lgt. Armor Plating 3485 | -10/Materials | Repaired Lgt. Treads 3595 | -10/Materials | Entered Mines 3600 | -10/Mines | Discovered new exit (range 6) 3780 | -10/Mines | Discovered new exit (range 3) 3856 | -10/Mines | Assembled infested the area 5157 | -10/Mines | Discovered new exit (range 8) 5184 | -10/Mines | Found DCF Scrap (17 items) 5210 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5225 | -10/Mines | Learned Materials stockpile data 5517 | -10/Mines | Learned location of Storage (-7) 5919 | -10/Mines | Entered Materials 5919 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 6211 | -9/Materials | Destroyed 7 combat bots 7000 | -9/Materials | Discovered new exit (range 16) 7163 | -9/Materials | Build established: Scavenger-Gunner 7169 | -9/Materials | Discovered new exit (range 4) 7321 | -9/Materials | Discovered new exit (range 9) 7498 | -9/Materials | Discovered new exit (range 16) 7825 | -9/Materials | Discovered new exit (range 10) 8302 | -9/Materials | Build established: Scavenger-Tank 8364 | -9/Materials | Entered Mines 8408 | -9/Mines | Discovered new exit (range 15) 8438 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8438 | -9/Mines | Discovered new exit (range 5) 8467 | -9/Mines | Found a hidden stash of uninstalled traps 8833 | -9/Mines | Build established: Tank 8835 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 9011 | -9/Mines | Learned Materials non-interactive machine intel 9175 | -9/Mines | Entered Exiles 9192 | -9/Exiles | Discovered new exit (range 15) 9211 | -9/Exiles | Met 8R-AWN 9232 | -9/Exiles | Met EX-HEX 9278 | -9/Exiles | Met EX-DEC 9308 | -9/Exiles | Learned location of Zion (-6) 9329 | -9/Exiles | Met EX-BIN 9468 | -9/Exiles | Discovered new exit (range 10) 9479 | -9/Exiles | Entered Mines 9928 | -8/Mines | Discovered new exit (range 6) 9948 | -8/Mines | Entered Materials 9948 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9949 | -8/Materials | Loaded intel: 44 non-interactive machine locations 10097 | -8/Materials | Build established: Scavenger-Gunner 11019 | -8/Materials | Discovered new exit (range 3) 11513 | -8/Materials | Discovered new exit (range 15) 11554 | -8/Materials | Build established: Gunner 11879 | -8/Materials | Central database locked down 12059 | -8/Materials | Entered Factory 12059 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 12211 | -7/Factory | Garrison activated, responded to threat 12845 | -7/Factory | Build established: Scavenger-Tank 12999 | -7/Factory | Discovered new exit (range 5) 13109 | -7/Factory | Identified exit to Factory 13166 | -7/Factory | Build established: Tank 13607 | -7/Factory | Build established: Skirmisher 14085 | -7/Factory | Identified exit to Storage 14085 | -7/Factory | Identified exit to Lower Caves 14228 | -7/Factory | Build established: Tank 14405 | -7/Factory | Discovered exit to Factory (range 13) 14738 | -7/Factory | Entered Storage 14782 | -7/Storage | Build established: Skirmisher 15062 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 15126 | -7/Storage | Garrison activated, responded to threat 15263 | -7/Storage | Repaired Enh. Autogun 15364 | -7/Storage | Build established: Commander-Tank 15414 | -7/Storage | Lost 3 allies 15453 | -7/Storage | Lost 4 allies 15538 | -7/Storage | First assault squad dispatched 15685 | -7/Storage | Build established: Tank 15699 | -7/Storage | Used back door to open Recycling access 15699 | -7/Storage | Discovered new exit (range 5) 15703 | -7/Storage | Identified exit to Recycling 15704 | -7/Storage | Entered Recycling 15893 | -7/Recycling | Discovered new exit (range 5) 16013 | -7/Recycling | Build established: Skirmisher 16408 | -7/Recycling | Scanned before Scraplab entrance 16525 | -7/Recycling | Discovered new exit (range 2) 16525 | -7/Recycling | Identified exit to Scraptown 16533 | -7/Recycling | Entered Scraptown 16827 | -7/Scraptown | Build established: Mutant 16881 | -7/Scraptown | Discovered new exit (range 7) 16968 | -7/Scraptown | Visited Spacefarers 16981 | -7/Scraptown | Visited Cyclists 17217 | -7/Scraptown | Visited CPS Storage 17246 | -7/Scraptown | Visited Symbiants 17309 | -7/Scraptown | Visited Shadow of the Wyrm 17334 | -7/Scraptown | Visited Junk Repository 17467 | -7/Scraptown | System corruption cleaned by C-Scrubber 17618 | -7/Scraptown | Visited UFD Registry 17618 | -7/Scraptown | Registered with UFD as "Gammabucket" 17658 | -7/Scraptown | Visited Cartography Club 17764 | -7/Scraptown | Build established: Skirmisher 18017 | -7/Scraptown | Identified exit to Factory 18017 | -7/Scraptown | Learned location of 1 exit from Upper Caves 18017 | -7/Scraptown | Learned location of 3 exits from Lower Caves 18017 | -7/Scraptown | Learned location of Lower Caves (-7) 18017 | -7/Scraptown | Learned location of Upper Caves (-4) 18017 | -7/Scraptown | Learned location of Extension (-6) 18017 | -7/Scraptown | Learned location of Quarantine (-3) 18017 | -7/Scraptown | Learned 8 Research zone layouts 18017 | -7/Scraptown | Learned 8 Lower Caves zone layouts 18017 | -7/Scraptown | Learned 12 Lower Caves zone layouts 18017 | -7/Scraptown | Learned 20 Lower Caves zone layouts 18017 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 18017 | -7/Scraptown | Learned 4 Armory zone layouts 18017 | -7/Scraptown | Learned Storage emergency access door positions 18017 | -7/Scraptown | Learned location of 3 exits from Factory 18055 | -7/Scraptown | Visited Scrapoid Research Area 18260 | -7/Scraptown | Visited Research Penetration Think Tank 18285 | -7/Scraptown | Visited Abandonware Association 18326 | -7/Scraptown | Visited DA-N13 Charitable Foundation 18342 | -7/Scraptown | Found DCF Scrap (29 items) 18419 | -7/Scraptown | Visited Junk Cannon Lab 18429 | -7/Scraptown | Found Prototype Special Weapon 18429 | -7/Scraptown | Identified Junk Cannon 18670 | -7/Scraptown | Visited Science Testing Area 18691 | -7/Scraptown | Visited LU-1G1's Boring Crew 18742 | -7/Scraptown | Visited Chapter 10 18869 | -7/Scraptown | Met Optimus 18869 | -7/Scraptown | Accepted into 0bPrime 18995 | -7/Scraptown | Entered Factory 18995 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 18996 | -5/Factory | Identified exit to Factory 18996 | -5/Factory | Identified exit to Upper Caves 19090 | -5/Factory | Garrison activated, responded to threat 19608 | -5/Factory | Build established: Gunner 19790 | -5/Factory | Entered Upper Caves 19791 | -5/Upper Caves | Encountered a Warlord checkpoint 19791 | -5/Upper Caves | Identified exit to Upper Caves 19909 | -5/Upper Caves | Learned Factory terminal intel 20800 | -5/Upper Caves | Spotted B-75 Beast 20854 | -5/Upper Caves | Destroyed B-75 Beast 20875 | -5/Upper Caves | Lost 4 parts (1p2u1w) 21194 | -5/Upper Caves | Entered another Upper Caves area 21422 | -5/Upper Caves | Discovered exit to Factory (range 5) 21609 | -5/Upper Caves | Learned Factory machine intel 22088 | -5/Upper Caves | Lost 3 parts (3w) 22231 | -5/Upper Caves | Encountered a Warlord checkpoint 22353 | -5/Upper Caves | Discovered new exit (range 6) 22369 | -5/Upper Caves | Learned Factory stockpile data 22402 | -5/Upper Caves | Entered Zhirov 22405 | -5/Zhirov | Discovered new exit (range 3) 22426 | -5/Zhirov | Met Zhirov 22472 | -5/Zhirov | Found Alien Artifact 22472 | -5/Zhirov | Identified Integrated Reactor 22472 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22491 | -5/Zhirov | Found Alien Artifact 22622 | -5/Zhirov | Learned location of Testing (-2) 22622 | -5/Zhirov | Learned location of Command (-1) 22630 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22692 | -5/Zhirov | Entered Proximity Caves 22815 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 22856 | -4/Proximity Caves | Lost 3 parts (1p2n) 22874 | -4/Proximity Caves | Core integrity fell below 50% 22997 | -4/Proximity Caves | Lost 5 parts (1n3u1w) 23387 | -4/Proximity Caves | Core integrity fell below 20% 23457 | -4/Proximity Caves | Lost 8 parts (1p2n1u4w) 23636 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- malfunctions. 23445_ Acquired Corrupted Myomer Leg. 23445_ Integrated Corrupted Myomer Leg (+4). 23449_ Acquired Corrupted Lgt. Antimatter Reactor. 23449_ Integrated Corrupted Lgt. Antimatter Reactor (+2). 23452_ Acquired Unknown Processor. 23452_ Identified Imp. Targeting Computer. 23453_ Acquired 51 matter. 23457_ Acquired Coil Gun. 23459_ Acquired 10 matter. 23480_ 9R<6G6YBA7YDDLKHI,SE&DS/AHR 23505_ System corrupted: Heat flow error (+118). 23533_ System corrupted: Matter fused (-10). 23570_ SBT0FX/# Z%STCDQCOSVU 23628_ Slug penetrates Wall. 23636_ System corrupted: Component data lost. 23636_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????# ## ##?????????## #???#????? | | ????????????## ### ##?????????## ### #????? | | ???????????## ### #?????????## #????? | | ??????????## ### #?????????# #????? | | ??????????# #### %#????????## #####????? | | ??????????# #### ###??????# ####????? | | ??????????## ##?# ######## ## ##???? | | ???????????###??# ## #???? | | ????????????????## # ### % #???? | | ????????????????## ### #?# #### %%%" #????? | | ????????????????# ###?# ### ##?#" " ### ##???? | | ??????????????### #?### ## #### ##??? ##??? | | ?????????????## #### ## ###?? ###? | | ????????????## ##?# #?# ## | | ???????????## #??# ## # | | ???????????# ##??# #### #???? | | ???????????# ##???## ## ##??## ##?? | | ???????????# #?????## #####???## ## | | ???????????# ######?### ??????## # | | ???????????# ## ##??## #????## ## | | ?????####?## #???#####??### ###? | | ?????#"""## #??????????# ##??? | | ?????#""" #### #?????????# ## #???? | | ?????#""" #?## ##?????????# #? #??? | | ?????#""" ### #??######??# ## | | ?????#"""## # #?##@ ##?# | | ?????####?## ### #?#### ## | | ??????????# h #????# ## | | ??????????# ### #????# ##### ## | | ??????????## #### #### #????# #???## ### | | ???????????## ##??##### ##????# #????###?### | | ????????????# #???????# #?????# #??????####? | | ????????????# ##???????# ##?????# #?????## ## | | ????????????# ##????????#####??????# ####### | | ????????????###????????????????????# | | ???????????????????????????????????# ## | | ???????????????????????????????????############## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 42 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 15 Evasion (%) 50 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 24% | -10/Materials Lgt. Treads | 35% | -10/Materials Enh. Autogun | 11% | -7/Storage Studied --------- Lgt. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Insider Info Challenges ------------ None Game ------ Seed InsulationDataWings Manual? 0 Play Time 05:00:41 Cumulative 191.0 hours Start 2026.08.20 @ 00:05:37 End 2026.08.23 @ 21:28:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 15 Adventurer 5 Explorer 7 Win Type - Total 9 Types 8/0/1/0/0/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34805f00-5aff-433e-b387-8a411375a824