Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.15 @ 10:27:51 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (218) 1090 Value Destroyed (11418) 11418 Prototype IDs (57) 1140 Alien Tech Used (4) 800 Bonus (14881) 14881 TOTAL SCORE: 37129 Bonus ------- High Alert Combat Kills 718 Follower Combat Kills 1569 Prayed to X0-1V1 5000 Major X0-1V1 Interference 5100 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 254 Scanned by Researcher 500 Friendly Fire -260 Cogmind --------- Core Integrity 641/1480 Matter 120/150 Energy 304/380 System Corruption 8% Temperature Cool (0) Movement Walking (115) Location -2/Protoforge Parts ------- > --- POWER (3) -------- Zero-point Reactor (fused) Zero-point Reactor (fused) > --- PROPULSION (7) --- Medium Armored Exoskeleton (fused) Experimental Biometal Leg (fused) > --- UTILITY (8) ------ Large Storage Unit Experimental Salvage Targeting Computer Experimental Core Analyzer Crosscalibrator Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON (4) ------- Core Cannon Concept XC Strikerail > --- INVENTORY (16) --- Advanced Cooling System Femtoactuators Experimental Shock Absorption System Experimental EM Shield Terrabomb YOLO Cannon Concept XC Strikerail Enhanced Hardcell Cannon Enhanced Hardcell Cannon Chaos Jack (35) Sigix Broadsword Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Thunder Leg Advanced VSS Leg Centrium Leg Centrium Leg Experimental Biometal Leg Combat Gravmag System Combat Antigrav System > --- UTILITY ---------- Large Storage Unit Experimental Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Insulated Plating Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Core Cannon Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Improved Antigrav System Kinecellerator Advanced Thermal Shield Core Reset Matrix Terrabomb Terrabomb Enhanced Quantum Rifle Railgun Heavy Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Chaos Jack [Rating: 220] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Thunder Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Nuclear Pulse Thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Experimental Core Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Vortex Driver Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Flamer Impact Weapon Shock Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Gar Fac Upp Upp War Pro Fac Res Qua Res Tes Frg Slots Evolved 15 | . . . . 8 . . 2 . . . . . . 2 2 . 1 . . Power 1 | . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . . 1 . . 1 . . . . . . 1 2 . 1 . . Utility 5 | . . . . 4 . . 1 . . . . . . . . . . . . Weapon 3 | . . . . 2 . . . . . . . . . 1 . . . . . Parts Attached 246 | 6 7 7 7 17 . 9 36 3 17 11 10 10 4 34 13 7 19 22 7 Power 31 | 1 1 1 1 2 . . 6 . 1 1 1 2 1 5 . . 5 3 . Engine 16 | 1 1 1 1 2 . . 3 . . . 1 1 1 3 . . 1 . . Core 7 | . . . . . . . 3 . 1 1 . . . 1 . . 1 . . Reactor 8 | . . . . . . . . . . . . 1 . 1 . . 3 3 . Propulsion 54 | 2 . 4 . 1 . 1 9 2 4 3 2 2 . 9 3 2 5 4 1 Treads 4 | 2 . . . . . . 2 . . . . . . . . . . . . Leg 24 | . . . . . . 1 1 . 4 . 2 2 . 5 . . 4 4 1 Wheel 8 | . . 4 . 1 . . 3 . . . . . . . . . . . . Hover 12 | . . . . . . . 3 . . . . . . 3 3 2 1 . . Flight 6 | . . . . . . . . 2 . 3 . . . 1 . . . . . Utility 99 | 1 4 . 3 10 . 5 14 . 8 7 3 4 2 15 6 2 3 10 2 Device 43 | . 2 . 1 4 . 3 7 . 4 4 3 3 1 2 1 . . 7 1 Storage 6 | 1 1 . 1 . . . . . 1 . . . . 1 1 . . . . Processor 30 | . 1 . . 3 . . 3 . 1 2 . 1 . 7 4 2 2 3 1 Hackware 5 | . . . . . . 1 . . . 1 . . . 3 . . . . . Protection 15 | . . . 1 3 . 1 4 . 2 . . . 1 2 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 2 2 3 4 . 3 7 1 4 . 4 2 1 5 4 3 6 5 4 Energy Gun 6 | . . 1 . . . . 3 . . . 1 . . . . . . . 1 Energy Cannon 8 | . . 1 1 1 . . . . 1 . . 1 . 1 . . 1 1 . Ballistic Gun 22 | 2 2 . . 3 . . 3 . 2 . . . . 2 1 . . 4 3 Ballistic Cannon 12 | . . . 1 . . 2 1 . . . 3 . . . . 2 3 . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 1 1 . . . . . 2 1 . . . Slashing Weapon 7 | . . . . . . . . . . . . 1 1 2 1 . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . 1 . . 1 . . 1 . 1 1 . 6 . . 1 2 4 7 4 Parts Lost 79 | . . 1 1 . . 7 9 9 . 1 . 4 . 24 . 13 1 1 8 Power 13 | . . 1 . . . 1 2 . . . . . . 5 . 2 . 1 1 Propulsion 24 | . . . . . . 1 2 5 . 1 . . . 7 . 5 . . 3 Utility 23 | . . . 1 . . 3 2 3 . . . 2 . 6 . 2 1 . 3 Weapon 19 | . . . . . . 2 3 1 . . . 2 . 6 . 4 . . 1 Highest Loss Streak 22 | . . 1 1 . . 7 2 5 . 1 . 4 . 22 . 9 1 1 7 To Critical Strikes 3 | . . . . . . . . . . . . . . . . 2 . . 1 Average Backups 7 | 1 4 10 16 15 15 10 1 3 6 3 4 5 4 4 5 11 11 13 12 Power . | . . 1 . . . . . 2 . . . . . . 1 1 . 1 . Propulsion 1 | . . 2 5 1 1 . . . 1 . 1 2 1 2 1 2 . . . Utility 3 | . 2 3 5 12 11 7 . 1 3 2 1 . . . . 1 2 2 3 Weapon 2 | . 1 3 4 2 2 1 . . . 1 1 2 1 1 1 2 4 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 89 | . . . 17 6 4 8 11 7 3 6 4 6 . 2 1 . 2 6 6 Power 8 | . . . . . . . 1 3 . . 1 1 . . 1 . . . 1 Propulsion 23 | . . . 9 . 1 . 4 2 . 3 1 2 . 1 . . . . . Utility 33 | . . . 4 6 3 7 2 1 3 2 1 2 . . . . . 2 . Weapon 20 | . . . 4 . . 1 4 1 . 1 1 1 . 1 . . 2 1 3 Tool/Special 5 | . . . . . . . . . . . . . . . . . . 3 2 Average Slot Usage (%) 84 | . 99 99 97 73 73 52 70 35 80 76 81 90 88 76 78 74 81 92 81 Engine 7 | . 14 14 11 12 13 6 1 1 . . 4 8 11 1 . . 3 1 . Reactor 1 | . . . . . . . . . . . . . 1 4 4 3 5 10 5 Treads 6 | . 28 10 . . . . . . . . . . . . . . . . . Leg 6 | . . . . . . . 2 . 22 . 13 17 17 10 . . 15 27 23 Wheel 5 | . . 20 42 6 6 3 9 2 . . . . . . . . . . . Hover 2 | . . . . . . . 3 . . . . . . 4 19 19 10 1 . Device 16 | . 13 14 13 13 20 16 16 13 16 21 23 27 24 17 14 10 8 17 21 Storage 3 | . 3 14 14 6 6 4 . . 2 . . . . 1 3 4 3 4 4 Processor 7 | . 10 . . 5 . . 3 5 8 10 11 11 10 9 10 12 15 9 9 Protection 3 | . . . . 8 6 4 10 2 6 4 5 4 3 2 4 . 3 1 . Energy Gun 1 | . . 9 8 1 . . 6 5 . . 3 . . . . . . . . Energy Cannon 1 | . . 10 1 4 . . . . . . . . 4 1 2 . . 1 3 Ballistic Gun 9 | . 28 4 . 12 20 11 4 . 3 . 3 . . . 1 . . 10 3 Ballistic Cannon 1 | . . . 1 . . 1 1 . . . 1 16 . . . 5 1 2 5 Impact Weapon 1 | . . . . . . . . . 9 4 . . 10 4 7 9 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 8 2 1 8 1 . Peak Build Rating 220 | 6 20 26 41 92 93 93 89 75 89 77 79 123 135 156 129 150 220 208 201 Average Rating 74 | 5 9 23 31 84 92 65 68 36 79 67 74 94 118 116 114 131 188 197 190 On Entrance 76 | . 6 19 26 41 92 93 32 75 12 72 73 78 80 123 101 128 104 183 195 Avg Prop Armor Cover (%) 4 | . . 15 . . . . 3 10 . . . 6 6 8 . . 1 . . Naked Turns 4 | . . . . . . 3 . . . 1 . . . . . . . . . Heaviest Build 153 | 11 28 38 95 145 142 153 69 43 78 63 50 87 96 125 68 61 96 113 114 Greatest Support 186 | 40 40 40 36 35 35 35 32 32 92 69 58 80 80 100 73 73 146 186 184 Greatest Overweight (x) 37 | . . 1 2 4 4 37 3 1 . 1 . 1 1 8 . 1 1 . . Average Overweight (x) . | . . . 1 3 4 2 1 . . . . . . . . . . . . Largest Inventory Capacity 26 | 8 15 16 26 26 26 26 6 6 21 21 6 6 6 16 16 16 16 16 16 Average Capacity 11 | 7 5 15 23 26 26 19 6 6 14 6 6 6 6 9 15 16 16 16 16 Most Carried 26 | 3 5 15 26 26 26 26 6 6 15 15 6 6 6 7 13 16 16 16 16 Average Carried 9 | 1 4 11 19 23 25 18 5 5 8 5 5 5 5 5 5 13 12 15 14 Final Capacity 26 | 8 15 16 26 26 26 6 6 6 21 6 6 6 6 6 16 16 16 16 16 Final Carried 26 | 3 5 13 26 26 26 6 6 5 15 6 6 6 6 6 11 12 16 16 13 Transmogrified Parts 53 | . . . . . . . . . . . . . . 17 3 3 12 9 9 Integrity Recovered 660 | . . . . . . . . . . . . . . 87 2 23 134 35 379 Class Distribution -------------------- 44% | Mutant 10% | Gladiator 7% | Hauler-Tank 6% | Hauler-Mutant 6% | Scavenger-Tank 4% | Derelict-Skirmisher 4% | Scavenger-Gunner 4% | Derelict-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -8/Scraptown Hauler-Tank | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Mutant | -5/Garrison Gladiator | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Gladiator | -3/Research Gladiator | -3/Quarantine Gladiator | -2/Research Gunner | -2/Testing Scavenger-Gunner | -2/Protoforge Resources | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Scr Fac Low Low Fac Gar Fac Upp Upp War Pro Fac Res Qua Res Tes Frg Matter Collected 7012 | 308 165 145 230 704 38 362 1185 30 137 390 217 148 241 580 120 124 534 832 522 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10506 | 121 182 310 254 646 66 94 2035 334 441 131 110 140 111 1799 260 653 827 1169 823 Parts 449 | 14 14 22 2 29 1 6 64 4 13 . 3 6 3 69 7 27 48 63 54 Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 . . . . . Recyclers Shooed 11 | . . . . 5 . . 6 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . 16 . . . 6 . . . . 7 . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored 3 | . . . . . . . . . . . . . . . . . . . 3 Faulty 3 | . . . . . . . . . . . . . . . . . . . 3 Kills | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Gar Fac Upp Upp War Pro Fac Res Qua Res Tes Frg Combat Hostiles Destroyed 168 | . 5 6 5 9 . 2 32 7 7 . 7 3 3 22 6 11 10 13 20 Melee 37 | . . . . . . . . . 2 . . . . 18 3 6 7 1 . Guns 49 | . 5 . . 5 . 2 21 1 2 . 1 . . . . . . 10 2 Cannons 39 | . . 6 5 . . . 6 . . . . 3 3 . 1 . 3 . 12 AOE 19 | . . . . 4 . . . 4 . . 6 . . . . . . 1 4 Classes Destroyed 31 | 1 3 2 3 6 . 1 3 2 1 1 1 . . 4 . 1 1 1 . Worker 9 | . . . . . . . . . . . . . . 6 . . 3 . . Builder 11 | . 1 . . 1 . . 2 . . . . . . 3 1 . 1 1 1 Tunneler 6 | 6 . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . 1 . . . . . Recycler 6 | . . . . 1 . . 3 . . . . . . 1 . . 1 . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . Operator 3 | . . . . 3 . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . Watcher 7 | . . . . . . . 2 . . . . . . 3 . . . . 2 Swarmer 33 | . 3 . . 1 . . 5 . . . 3 1 . 1 2 3 4 . 10 Cutter 1 | . . . . . . . . 1 . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . Grunt 46 | . 2 . . 5 . . 12 5 2 . 3 2 3 5 . 2 1 . 4 Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . . . 1 . 1 . . . . . 1 . . Researcher 3 | . . . . . . . . . . . . . . . . 3 . . . Sentry 15 | . . . . 1 . . 5 1 2 . . . . 2 2 . . 1 1 Specialist 4 | . . . . . . . . . . . . . . 2 . . . 2 . Hunter 12 | . . . . . . 1 . . . . . . . 5 . 2 . 4 . Programmer 35 | . . . . 1 . 1 8 . 2 . . . . 6 2 4 3 5 3 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . Decapitator 2 | . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . 1 . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . Federalist 1 | . . . 1 . . . . . . . . . . . . . . . . Ranger 2 | . . . 2 . . . . . . . . . . . . . . . . Scrapper 1 | . . . 1 . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . 3 . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 12 | 3 3 2 2 4 . 1 8 4 5 . 3 3 3 8 3 4 7 3 12 Combat Bots Only 11 | . 3 2 2 4 . 1 6 4 5 . 3 3 3 8 2 4 7 3 11 Max Kills in Single Turn 5 | 1 1 1 1 2 . 1 3 5 1 1 3 1 1 1 1 1 1 2 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . . . . 2 . . . 4 . . 3 . . . . . . 1 3 Melee 1 | . . . . . . . . . 1 . . . . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Gar Fac Upp Upp War Pro Fac Res Qua Res Tes Frg Hostile Shots Fired 2398 | . 30 48 32 101 . 112 205 74 49 4 13 106 4 834 23 261 181 158 163 Missed 773 | . 7 18 10 38 . 26 52 29 11 . 5 30 1 260 10 113 63 56 44 Hits 1625 | . 23 30 22 63 . 86 153 45 38 4 8 76 3 574 13 148 118 102 119 Melee 21 | . . . . . . . . . 2 . . 5 . 5 . . 1 . 8 Projectile 1604 | . 23 30 22 63 . 86 153 45 36 4 8 71 3 569 13 148 117 102 111 AOE 4 | . . . . . . . . . . . . 1 . 2 . . . . 1 Critical Strikes 56 | . . . 2 . . 1 13 2 3 . . 3 . 9 . 10 2 2 9 Part Disruptions 3 | . . . . . . . . 2 . . . 1 . . . . . . . Damage Taken 23343 | . 234 279 408 585 . 2729 3142 1067 537 29 223 1150 45 4472 292 2031 1649 1019 3452 Core 4433 | . 48 72 122 23 . 465 460 682 107 . 99 198 . 961 107 322 57 50 660 Absorbed by Shields 2432 | . . . . 221 . 496 . . . . . 35 . 1680 . . . . . Redirected to Shielding 64 | . . . . . . . 64 . . . . . . . . . . . . Ignored by Resistances 7295 | . . . . . . . 223 16 306 51 . 550 20 2477 101 1016 858 1115 562 Regen/Repaired (Parts) 1352 | . . . . . . . . . . . . 98 31 225 . . 800 198 . Core Remaining (%) 65 | 100 . . 59 . . 47 . . . . . . 56 62 . 67 . . . Volleys Fired 502 | 14 31 27 34 52 1 45 123 13 9 . 17 7 5 5 9 6 4 44 56 Largest 4 | 2 2 2 1 3 3 3 3 2 1 . 2 3 1 2 1 1 2 4 3 Hottest 300 | 40 40 140 63 153 90 126 207 138 33 . 98 144 100 100 100 54 300 210 300 Shots Fired 979 | 28 62 46 34 118 3 100 288 22 9 . 21 18 5 8 9 6 5 109 88 Gun 701 | 28 62 30 . 107 3 62 236 22 9 . 8 . . 7 . . . 100 27 Cannon 254 | . . 16 32 7 . 36 49 . . . . 18 5 1 9 6 5 9 61 Launcher 21 | . . . 2 4 . 2 . . . . 13 . . . . . . . . Special 3 | . . . . . . . 3 . . . . . . . . . . . . Kinetic 708 | 28 62 20 22 105 3 100 142 . 9 . 4 17 . 7 . 6 4 104 75 Thermal 219 | . . 26 . 6 . . 146 22 . . . . . . . . 1 5 13 Explosive 13 | . . . . . . . . . . . 13 . . . . . . . . Electromagnetic 23 | . . . 12 7 . . . . . . 4 . . . . . . . . Entropic 16 | . . . . . . . . . . . . 1 5 1 9 . . . . Robot Hit Streak 27 | 3 11 9 6 6 1 6 27 16 9 . 8 4 5 8 13 16 3 14 8 Robot Miss Streak 7 | 2 5 3 3 7 1 4 6 2 . . 2 1 . 1 . 1 1 2 5 Penetration Max 2 | . . . . . . . 1 . . . . 2 1 . . . 2 1 . Secondary Targets 12 | . . . . 1 . . 8 . . . . . . . . . . 3 . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . . . . . 1 . Shots Hit Robots 818 | 16 36 32 18 71 1 56 198 17 28 3 14 4 5 112 15 38 43 66 45 Core Hits 346 | 7 11 11 8 43 1 12 80 13 6 1 17 5 3 37 4 8 16 26 37 Critical Kills 25 | . 1 . . 1 . . 4 . . . . 3 . . . 4 . 8 4 Critical Parts Destroyed 54 | . . . . . . 7 6 . 5 . . 2 . 7 3 13 1 9 1 Critical Strikes 133 | . 1 . 2 2 . 14 25 4 6 . . 5 2 22 4 18 5 18 5 Burn 15 | . . . . . . . 11 4 . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . 1 2 Destroy 53 | . 1 . . 1 . 14 10 . . . . 5 . . . . 2 17 3 Blast 5 | . . . 1 . . . 4 . . . . . . . . . . . . Corrupt 2 | . . . 1 1 . . . . . . . . . . . . . . . Smash 34 | . . . . . . . . . 6 . . . . 8 3 17 . . . Sever 18 | . . . . . . . . . . . . . . 14 . 1 3 . . Sunder 3 | . . . . . . . . . . . . . 2 . 1 . . . . Melee Attacks 366 | . . . . . . . . 2 36 6 . . . 171 22 60 62 7 . Thermal 1 | . . . . . . . . . . . . . . 1 . . . . . Impact 147 | . . . . . . . . 2 36 6 . . . 27 20 56 . . . Slashing 218 | . . . . . . . . . . . . . . 143 2 4 62 7 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . . . 1 3 . . . 11 1 1 6 1 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 60 | . . . . . . . . . 3 . . . . 39 2 7 9 . . Damage Inflicted 35159 | 155 340 613 488 2525 24 1438 5333 1285 1042 303 1070 161 475 5959 1198 2310 4515 1929 3996 Guns 9792 | 155 340 247 . 1574 24 814 4038 346 243 . 107 . . 102 . . . 1161 641 Cannons 6972 | . . 366 483 129 . 513 1168 . . . . 161 475 121 450 92 739 238 2037 Explosions 4445 | . . . 5 822 . 111 92 939 . . 963 . . . . . . 195 1318 Melee 13904 | . . . . . . . . . 799 303 . . . 5725 748 2218 3776 335 . Ramming 20 | . . . . . . . 9 . . . . . . 11 . . . . . Kinetic 11195 | 155 340 85 317 2147 24 1438 2909 . 243 . 62 161 . 102 . 92 139 1161 1820 Thermal 6639 | . . 528 . 20 . . 2415 346 . . . . . 121 . . 600 433 2176 Explosive 1902 | . . . . . . . . 939 . . 963 . . . . . . . . Electromagnetic 574 | . . . 171 358 . . . . . . 45 . . . . . . . . Impact 4776 | . . . . . . . . . 799 303 . . . 839 658 2177 . . . Slashing 9128 | . . . . . . . . . . . . . . 4886 90 41 3776 335 . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 925 | . . . . . . . . . . . . . 475 . 450 . . . . Highest Corruption 24 | . . . . 3 3 24 5 5 . 3 2 10 10 . . . . 4 8 Average Corruption 5 | . . . . 2 3 11 4 5 . 2 2 5 10 . . . . 4 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 120 | . . . . 7 4 25 31 2 . . 9 10 2 . . . . 8 22 Message Errors 26 | . . . . 2 . 7 5 1 . . 3 2 . . . . . . 6 Matter Fused 34 | . . . . 2 2 6 7 . . . 2 4 1 . . . . 5 5 Heat Flow Errors 12 | . . . . . 1 3 4 . . . 2 1 . . . . . . 1 Energy Discharges 14 | . . . . 2 . 4 3 . . . 1 1 1 . . . . . 2 Parts Rejected 3 | . . . . . . 1 1 . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . 2 . . . . . . . . . . . . Data Loss (minor) 11 | . . . . . . 2 3 . . . 1 1 . . . . . 1 3 Data Loss (major) 5 | . . . . 1 1 1 . . . . . . . . . . . . 2 Misfires 8 | . . . . . . . 3 1 . . . 1 . . . . . 2 1 Weapon Failures 5 | . . . . . . 1 3 . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 4525 | . . . 3 17 . . 111 41 217 181 3 . 50 1081 446 1032 985 65 293 Projectiles 551 | . . . 3 . . . 59 . . . . . 50 56 39 . 40 35 269 Explosions 164 | . . . . 17 . . 52 41 . . 3 . . . . . . 27 24 Melee 3810 | . . . . . . . . . 217 181 . . . 1025 407 1032 945 3 . Knockbacks 31 | . . . 3 . . . 7 . 1 . . . . 3 1 9 1 . 6 Impact 14 | . . . . . . . . . 1 . . . . 3 1 9 . . . Kinetic 16 | . . . 3 . . . 6 . . . . . . . . . 1 . 6 Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 547 | . . . 59 10 . . 32 134 . . 76 . . 5 . . . 120 111 Shots 11 | . . . 2 1 . . 1 1 . . 2 . . . . . . 2 2 Rammed 2 | . . . . . . . 1 . . . . . . 1 . . . . . Targets Rammed 2 | . . . . . . . 1 . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 539 | . 15 66 131 378 169 539 259 . . . 244 192 172 69 264 . 256 24 277 Average Temperature 94 | . 8 26 42 90 71 183 64 . . . 80 78 98 16 141 . 89 15 113 Received Heat Transfer 3370 | . 69 156 175 167 . 491 723 258 81 . 63 88 . 254 27 347 117 147 207 Effects 19 | . . . . 3 . 12 2 . . . . . . . 1 . 1 . . Energy Bleed 4 | . . . . . . 2 . . . . . . . . 1 . 1 . . Interference 4 | . . . . 2 . . 2 . . . . . . . . . . . . Matter Decay 2 | . . . . . . 2 . . . . . . . . . . . . . Short Circuit 5 | . . . . 1 . 4 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . . . . . 3 2 . . . 5 3 7 . . . Combat Hostiles 14 | . . . . . . . . . 3 . . . . 4 2 5 . . . Parts Fried 31 | . . . 2 . . . . . 4 2 . . . 4 6 13 . . . Impact Corruptions 78 | . . . . . . . . . 10 16 . . . 9 12 31 . . . Robots Melted 10 | . . . . . . . 5 2 . . . . . . . . . 1 2 Combat Hostiles 10 | . . . . . . . 5 2 . . . . . . . . . 1 2 Parts Melted 34 | . . 2 . . . . 17 6 . . . . . 1 . . . 5 3 Heat Transferred 9139 | . . 681 . 25 . . 5063 962 . . . . . 50 . . . 278 2080 Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Gar Fac Upp Upp War Pro Fac Res Qua Res Tes Frg Maximum Alert Level 4 | . . . . 2 . . 4 4 2 . . . . 1 1 1 1 1 2 Low Security (%) 70 | 100 100 . . 53 . . 51 . . . . . . 99 71 95 52 45 23 Level 1 11 | . . . . 9 . . 19 . . . . . . . 28 4 47 54 5 Level 2 14 | . . . . 36 . . 22 . 100 . . . . . . . . . 71 Level 3 2 | . . . . . . . 6 94 . . . . . . . . . . . Level 4 . | . . . . . . . . 5 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1227 | 5 102 . . 532 . . 1227 1121 697 . . . . 201 242 220 269 328 625 Initial 858 | . 3 . . . . . . 858 588 . . . . . 60 32 76 141 162 Average 175 | 1 22 . . 245 . . 279 974 552 . . . . 78 120 78 155 193 433 Influence Increases 8019 | 30 200 189 . 796 5 110 1794 413 397 60 199 240 70 809 368 472 571 511 785 Destroy 0b10 Robot/C 3980 | . 100 100 . 400 . 80 820 180 140 . 160 100 60 440 220 300 200 280 400 Destroy 0b10 Robot/NC 250 | 30 5 . . 35 5 . 40 . . . . . . 70 15 . 30 5 15 Destroy Leader 720 | . 20 10 . 112 . 20 184 . 30 . 20 . 10 88 40 30 32 60 64 Allied During Kill 512 | . . 4 . 51 . 10 210 59 . . 4 35 . . 77 49 . 13 . Successful Hack 111 | . . . . 12 . . 4 . 18 . . . . 52 . 25 . . . Disable Machine 465 | . . . . 165 . . 75 . 30 . . . . 15 . 60 . 60 60 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 675 | . . . . 21 . . 182 39 22 . . . . 24 16 8 39 78 246 Partial Spotted 45 | . . . . . . . . 15 . . . . . . . . 15 15 . Lose Combat Pursuer 795 | . 75 75 . . . . 75 120 45 60 15 105 . 120 . . 105 . . Miscellaneous 316 | . . . . . . . 204 . 112 . . . . . . . . . . Influence Decreases 7422 | 25 200 194 . 312 340 259 567 519 843 591 258 229 166 692 427 394 456 474 476 Entered New Map 1955 | . 2 3 . . 180 29 . 369 533 251 28 85 96 . 57 26 60 110 126 Time Decay 4262 | 25 198 191 . 312 160 212 450 . 310 310 230 24 70 442 140 198 386 334 270 Lost Part 705 | . . . . . . 18 77 90 . 10 . 40 . 240 . 130 10 10 80 Lost Ally 350 | . . . . . . . 40 60 . 20 . 80 . 10 80 40 . 20 . Purge Threat 150 | . . . . . . . . . . . . . . . 150 . . . . Squads Dispatched 52 | . 1 . . 8 . . 12 . 1 . . . . 6 2 6 6 7 3 Investigation 7 | . 1 . . 2 . . 1 . . . . . . 1 . . 1 . 1 Extermination 20 | . . . . 2 . . 5 . 1 . . . . 3 1 2 3 2 1 Reinforcement 15 | . . . . 3 . . 4 . . . . . . 2 1 3 . 2 . Assault 3 | . . . . 1 . . . . . . . . . . . . 2 . . Garrison 7 | . . . . . . . 2 . . . . . . . . 1 . 3 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . 1 . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Gar Fac Upp Upp War Pro Fac Res Qua Res Tes Frg Distress Signals 13 | . 2 . . 1 . . 3 . 1 . . 1 . 2 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 400 | . 9 16 19 24 . 5 52 27 10 4 6 42 5 58 7 35 31 21 29 Peak Tracking Total 36 | . 3 2 7 5 . 2 6 14 6 4 3 36 2 13 3 9 5 4 7 Tactical Retreats 31 | . 3 3 1 . . . 3 5 1 2 1 2 . 6 . . 3 . 1 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . . . . . 2 Traps | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Gar Fac Upp Upp War Pro Fac Res Qua Res Tes Frg Traps Triggered 10 | . 1 . . 2 . 1 . 1 2 . . . . 1 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Scr Fac Low Low Fac Gar Fac Upp Upp War Pro Fac Res Qua Res Tes Frg Machines Disabled 44 | . . . 8 11 . . 5 . 2 . . 1 . 1 . 4 1 5 6 Max in Single Turn 4 | . . . 3 4 . . 1 . 1 . . 1 . 1 . 1 1 2 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Gar Fac Upp Upp War Pro Fac Res Qua Res Tes Frg Machines Accessed 30 | . . . 2 6 1 . 1 . 3 . 1 2 . 4 2 4 3 1 . Terminals 14 | . . . . 4 . . . . 1 . . . . 3 2 3 1 . . Fabricators 2 | . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 1 1 . Garrison Access 4 | . . . . . . . 1 . . . . . . 1 . 1 1 . . Total Hacks 55 | . . . 8 8 1 . 1 . 3 . 1 2 . 8 5 11 6 1 . Successful 27 | . . . 8 4 1 . 1 . 1 . 1 2 . 4 3 2 . . . Failed 28 | . . . . 4 . . . . 2 . . . . 4 2 9 6 1 . Catastrophic 12 | . . . . 2 . . . . 2 . . . . 3 . 3 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 9 | . 5 . . 1 . . . . . . . . . 2 1 . . . . Terminals 29 | . . . . 5 . . . . 1 . . . . 6 5 10 2 . . Fabricators 3 | . . . . 2 . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . 2 1 . Garrison Access 6 | . . . . . . . 1 . . . . . . 2 . 1 2 . . Terminal Hacks 24 | . . . 8 3 1 . . . 1 . 1 2 . 3 3 2 . . . Record 8 | . . . 8 . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . 1 . . . Open Door 4 | . . . . . 1 . . . . . 1 2 . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . 1 . . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . 2 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . . . . . . . . . 1 . . . . . Terminals 1 | . . . . . . . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . Fedlink 1 | . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . . 4 . . . . 2 . . . . 4 1 4 3 1 . Full Trace Events 3 | . . . . 1 . . . . . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 1 . . . . . . . . . . . 5 . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Scr Fac Low Low Fac Gar Fac Upp Upp War Pro Fac Res Qua Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . 3 . 4 Machine Destruction 3 | . . . . . . . . . . . . . . . . . 3 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 1 . . . . 5 . . . . . 1 . Allies Hacked 3 | . . . . . . . . . . . . 1 . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Gar Fac Upp Upp War Pro Fac Res Qua Res Tes Frg Total Allies 27 | . . 1 3 . . . 6 . . . 1 5 . 1 5 4 . 1 . Largest Group 6 | . . 1 2 1 1 1 5 4 . . 1 6 . 1 5 4 . 1 . Highest-Rated Group 334 | . . 90 113 64 64 64 203 173 . . 73 334 . 26 250 200 . 149 . Highest-Rated Ally 149 | . . 90 64 64 64 64 73 73 . . 73 76 . 26 50 50 . 149 . Initial UFD Resources 45 | . . . . 23 33 33 37 37 37 37 37 37 39 39 42 42 45 45 45 Total Orders 5 | . . . 2 . . . . . . 3 . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . 2 . . . . . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 224 | . . 5 41 47 . 15 39 16 . . 2 11 . . 28 13 . 7 . Total Damage 8781 | . . 183 1127 1678 . 487 1313 254 . . 252 943 . . 1347 725 . 472 . Kills 55 | . . 3 12 12 . 2 10 2 . . 1 3 . . 8 1 . 1 . Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . Allies Melted 5 | . . . 5 . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 518 | . 13 . 60 15 . 15 20 35 10 . 73 58 . 82 22 65 11 10 29 Good Acts 122 | . . 4 2 2 3 5 10 5 . 5 4 2 10 19 7 15 12 11 6 Bad Acts 46 | . . 6 . 4 . 6 6 1 4 3 2 2 . 1 . . . 3 8 Intel | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Gar Fac Upp Upp War Pro Fac Res Qua Res Tes Frg Active Infowar (turns) 7797 | . 3941 . . . . 2 . . 689 661 496 795 535 427 168 . . 3 80 Sensors 3664 | . . . . . . . . . 689 661 496 792 535 323 168 . . . . Terrain 4860 | . 3941 . . . . . . . . . 419 422 . 78 . . . . . Seismic 940 | . . . . . . . . . 530 410 . . . . . . . . . Cloaking 72 | . . . . . . 2 . . . . . . . 70 . . . . . Jamming 4 | . . . . . . . . . 4 . . . . . . . . . . ECM 84 | . . . . . . . . . . . 1 . . . . . . 3 80 Robot Analysis Total 1 | . . . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 11 | . . . 5 . 1 1 . . . 2 2 . . . . . . . . Drone Launches 4 | . . . . . . . . . . 3 1 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Scr Fac Low Low Fac Gar Fac Upp Upp War Pro Fac Res Qua Res Tes Frg Turns Passed 17988 | 216 4094 768 1443 760 321 763 1801 254 696 682 496 796 563 1275 292 427 993 757 591 Spaces Moved 10463 | 107 323 554 1108 657 347 607 1085 214 433 570 405 613 443 744 316 443 687 459 348 Core 670 | 5 . . . . . 260 168 183 10 4 . . . 40 . . . . . Treads 464 | 102 323 36 . . . . 3 . . . . . . . . . . . . Legs 3465 | . . . . . . 1 . . 423 19 262 613 443 264 . . 633 459 348 Wheels 3869 | . . 518 1108 657 347 346 866 27 . . . . . . . . . . . Hover 1263 | . . . . . . . 48 . . . . . . 402 316 443 54 . . Flight 732 | . . . . . . . . 4 . 547 143 . . 38 . . . . . Fastest Speed 30 | 50 160 90 90 70 90 50 50 30 50 39 40 106 106 35 54 48 66 112 110 Average Speed 102 | 154 160 110 110 83 90 103 114 76 118 47 95 116 118 101 58 57 110 113 111 Slowest Speed 1900 | 160 160 160 120 90 90 1900 250 115 120 123 140 196 176 450 65 121 183 120 113 Overloaded Moves 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . 5 . . 1 . . . . . . . . . . . . . Potential Cave-ins 21 | . . . . . . . . . . . . . . . . . . 4 17 Cave-ins Triggered 3 | . . . . . . 3 . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 51 34 69 25 58 54 19 35 15 90 54 85 73 21 11 77 18 56 27 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 11 | . . . 1 1 1 1 1 . 1 . . . 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . . . . . . . 1 1 1 . . . . . 1 . Scrap Searched 11 | . . . 2 . 2 1 . . . 3 2 . 1 . . . . . . Spaces Dug 109 | . . . . . . . 8 1 11 3 7 2 . 12 14 4 11 12 24 Terrain Destroyed 534 | . . 1 14 16 . 29 90 22 11 3 145 9 . 13 18 4 20 36 103 Melee 50 | . . . . . . . . 1 11 3 . . . 12 6 4 11 2 . Projectile 148 | . . 1 . . . 18 40 . . . . 9 . 1 12 . 9 18 40 AOE 334 | . . . 14 16 . 11 50 21 . . 145 . . . . . . 14 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Gar Fac Upp Upp War Pro Fac Res Qua Res Tes Frg Total 16458 | 129 3848 670 1299 793 356 677 1408 282 548 967 500 683 482 1049 386 529 816 597 439 Wait 4427 | . 3474 60 99 28 . 4 111 23 38 366 29 . 14 112 11 5 32 16 5 Move 10433 | 106 322 553 1097 656 346 604 1084 213 432 569 404 612 442 744 315 442 686 458 348 Hop 6 | . . . 5 . . 1 . . . . . . . . . . . . . Pick Up 183 | 3 6 12 31 13 4 4 18 . 14 2 13 2 6 16 9 5 11 10 4 Fast Attach 190 | 6 2 3 2 10 . 3 36 3 14 16 9 11 2 24 6 6 15 14 8 Attach 94 | . 4 6 1 9 . 7 1 1 3 2 3 1 5 14 7 9 6 10 5 Detach 29 | . 1 1 . 3 . . . 2 2 1 2 1 . 1 2 4 1 6 2 Swap 29 | . 2 1 4 3 . 3 1 . 1 . . 3 . 1 . . 1 5 4 Drop 233 | . 6 7 26 19 5 6 30 10 5 5 23 15 8 18 8 1 13 21 7 Fire 502 | 14 31 27 34 52 1 45 123 13 9 . 17 7 5 5 9 6 4 44 56 Melee 273 | . . . . . . . . 2 30 6 . . . 114 19 48 47 7 . Ram 1 | . . . . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 15 . . . . . . . 3 . . . Rewire 40 | . . . . . . . 3 . . . . 31 . . . . . 6 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac / *Upp / Gar) -5/Garrison -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: Res / *Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 3 exits: [*Acc] / [*Sec] / [*Frg]) -2/Protoforge (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 217 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 16) 1563 | -10/Materials | Discovered new exit (range 6) 4160 | -10/Materials | Discovered new exit (range 9) 4298 | -10/Materials | Prayed at D.C.S.S. Altar Unit 4311 | -10/Materials | Entered Subcaves 4312 | -10/Subcaves | Approached by a straggling Scientist 4386 | -10/Subcaves | Discovered new exit (range 12) 4470 | -10/Subcaves | X0-1V1 sent allied H-61 Shepherd (x1) 4509 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 4513 | -10/Subcaves | X0-1V1 sent you into danger 4679 | -10/Subcaves | Disturbed a concealed Subdweller 4849 | -10/Subcaves | X0-1V1 sent you into danger 4874 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Propulsion slot 4896 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 5007 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 5065 | -10/Subcaves | Inventory capacity permanently improved by X0-1V1 (+1) 5079 | -10/Subcaves | Entered Scraptown 5196 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5298 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5300 | -8/Scraptown | Learned Factory stockpile data 5301 | -8/Scraptown | Learned Factory terminal intel 5302 | -8/Scraptown | Learned Factory emergency access door positions 5302 | -8/Scraptown | Learned location of 1 exit from Research 5304 | -8/Scraptown | Learned Research emergency access door positions 5359 | -8/Scraptown | Visited UFD Registry 5359 | -8/Scraptown | Registered with UFD as "Cogtorch" 5392 | -8/Scraptown | Visited Botcube Research 5398 | -8/Scraptown | Found Botcube 5449 | -8/Scraptown | Visited Curators Association 5475 | -8/Scraptown | Visited Scrap Suit Storage 5493 | -8/Scraptown | Visited Abandonware Association 5508 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 5508 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 5536 | -8/Scraptown | Visited Supply Room 5580 | -8/Scraptown | Visited Research Penetration Think Tank 5604 | -8/Scraptown | Visited Observation Area 5645 | -8/Scraptown | Visited Science Testing Area 5664 | -8/Scraptown | Visited Chapter 10 5693 | -8/Scraptown | Build established: Hauler-Mutant 5732 | -8/Scraptown | Delivered Scrap Shield to a Scientist 5880 | -8/Scraptown | Met Optimus 5880 | -8/Scraptown | Accepted into 0bPrime 5968 | -8/Scraptown | Botcube activated 5982 | -8/Scraptown | Botcube completed mutation into wheeled form, armed with 2 guns. 6026 | -8/Scraptown | Civil war broke out across Scraptown 6035 | -8/Scraptown | Found Ballwheel 6042 | -8/Scraptown | Found Potential Leg 6052 | -8/Scraptown | Found Damper Plating 6110 | -8/Scraptown | Core integrity fell below 50% 6115 | -8/Scraptown | Found Botcube 6127 | -8/Scraptown | Botcube activated 6149 | -8/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 6170 | -8/Scraptown | Found Botcube 6176 | -8/Scraptown | Found Lrg. Botcube 6178 | -8/Scraptown | Found Lrg. Botcube 6213 | -8/Scraptown | Botcube activated 6229 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 6256 | -8/Scraptown | Identified exit to Factory 6428 | -8/Scraptown | Lost 13 allies 6450 | -8/Scraptown | Core integrity permanently improved by X0-1V1 (+200) 6522 | -8/Scraptown | Entered Factory 6522 | -6/Factory | Accompanied by 1 ally 6522 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x4, Weapon x2 6525 | -6/Factory | Loaded intel: 26 terminal locations 6528 | -6/Factory | Lost 3 allies 6607 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 6627 | -6/Factory | Identified exit to Lower Caves 6629 | -6/Factory | Discovered new exit (range 12) 6741 | -6/Factory | Tech Extrapolator generated special schematic: Machine Rigger 6793 | -6/Factory | Loaded intel: 8 recycling unit locations 6869 | -6/Factory | Ranged accuracy permanently improved by X0-1V1 (+7%) 6946 | -6/Factory | Build established: Hauler-Tank 7222 | -6/Factory | First assault squad dispatched 7282 | -6/Factory | Entered Lower Caves 7282 | -6/Lower Caves | Accompanied by 1 ally 7284 | -6/Lower Caves | UFD Scientist delivered a prototype 7287 | -6/Lower Caves | Found Prototype Protection 7291 | -6/Lower Caves | Identified exit to Lower Caves 7291 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 7439 | -6/Lower Caves | Encountered a Warlord checkpoint 7442 | -6/Lower Caves | Learned location of 1 exit from Factory 7603 | -6/Lower Caves | Entered another Lower Caves area 7603 | -6/Lower Caves | Accompanied by 1 ally 7652 | -6/Lower Caves | Encountered a Warlord checkpoint 7659 | -6/Lower Caves | Identified exit to Factory 7871 | -6/Lower Caves | X0-1V1 activates XOMVISION 7913 | -6/Lower Caves | Spotted B-75 Beast 7950 | -6/Lower Caves | X0-1V1 upgraded hostiles (x1) 7950 | -6/Lower Caves | Spotted B-86 Titan 8001 | -6/Lower Caves | Crushed by falling debris 8027 | -6/Lower Caves | Crushed by falling debris 8027 | -6/Lower Caves | System corruption reached 10% 8044 | -6/Lower Caves | Crushed by falling debris 8044 | -6/Lower Caves | Core integrity fell below 50% 8044 | -6/Lower Caves | Allies destroyed B-86 Titan 8075 | -6/Lower Caves | Lost 7 parts (1p1n3u2w) 8121 | -6/Lower Caves | Released all parts (5) 8143 | -6/Lower Caves | X0-1V1 mutated your Propulsion slot to Utility slot 8366 | -6/Lower Caves | Entered Factory 8366 | -5/Factory | Accompanied by 1 ally 8366 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8367 | -5/Factory | Identified exit to Upper Caves 8417 | -5/Factory | Build established: Mutant 8627 | -5/Factory | Found Botcube 8720 | -5/Factory | Identified exit to Factory 8720 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 8926 | -5/Factory | Build established: Scavenger-Mutant 9007 | -5/Factory | X0-1V1 downgraded hostiles (x2) 9509 | -5/Factory | Botcube activated 9521 | -5/Factory | Botcube completed mutation into hovering form, armed with 1 melee weapon. 9621 | -5/Factory | Build established: Scavenger-Tank 9661 | -5/Factory | X0-1V1 sent allied Fireman (x3) 9751 | -5/Factory | X0-1V1 activates XOMVISION 9924 | -5/Factory | Lrg. Botcube activated 9942 | -5/Factory | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 9999 | -5/Factory | Garrison activated, responded to threat 10117 | -5/Factory | Spotted B-75 Beast 10124 | -5/Factory | Destroyed B-75 Beast 10151 | -5/Factory | Identified exit to Garrison 10166 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 10167 | -5/Factory | Entered Garrison 10167 | -5/Garrison | Accompanied by 4 allies 10183 | -5/Garrison | Triggered checkpoint 10208 | -5/Garrison | Core integrity restored by X0-1V1 (+226) 10247 | -5/Garrison | Lost 4 parts (3n1u) 10344 | -5/Garrison | Spotted B-75 Beast 10347 | -5/Garrison | Triggered checkpoint 10361 | -5/Garrison | Core integrity fell below 50% 10363 | -5/Garrison | Triggered checkpoint 10397 | -5/Garrison | Triggered checkpoint 10415 | -5/Garrison | Core integrity fell below 20% 10417 | -5/Garrison | Discovered new exit (range 8) 10421 | -5/Garrison | Entered Factory 10432 | -5/Factory | Lost 5 parts (2n2u1w) 10545 | -5/Factory | Build established: Mutant 10868 | -5/Factory | Build established: Gladiator 11059 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 11101 | -5/Factory | Discovered exit to Upper Caves (range 13) 11117 | -5/Factory | Entered Upper Caves 11133 | -5/Upper Caves | Found DCF Scrap (15 items) 11140 | -5/Upper Caves | Released all parts (12) 11443 | -5/Upper Caves | Discovered new exit (range 141) 11448 | -5/Upper Caves | Build established: Derelict-Mutant 11579 | -5/Upper Caves | X0-1V1 mutated your Propulsion slot to Power slot 11602 | -5/Upper Caves | Learned Factory emergency access door positions 11606 | -5/Upper Caves | Learned location of 1 exit from Factory 11672 | -5/Upper Caves | X0-1V1 activates XOMVISION 11799 | -5/Upper Caves | Entered another Upper Caves area 11802 | -5/Upper Caves | X0-1V1 rescued you from certain death 11893 | -5/Upper Caves | Found DCF Scrap (14 items) 12071 | -5/Upper Caves | Lrg. Botcube activated 12093 | -5/Upper Caves | Lrg. Botcube completed mutation into flying form, armed with 2 launchers, 1 melee weapon. 12145 | -5/Upper Caves | X0-1V1 revealed exit location to -4/Factory 12164 | -5/Upper Caves | Learned location of Warlord (-5) 12166 | -5/Upper Caves | Learned Factory stockpile data 12186 | -5/Upper Caves | Build established: Derelict-Skirmisher 12230 | -5/Upper Caves | Discovered new exit (range 13) 12295 | -5/Upper Caves | Entered Warlord 12295 | -5/Warlord | Accompanied by 1 ally 12338 | -5/Warlord | System corruption cleaned by Quarantine Array 12439 | -5/Warlord | Visited the Vortex Lab 12447 | -5/Warlord | Warlord's base attacked by MAIN.C 12449 | -5/Warlord | Found Prototype Energy Cannon 12452 | -5/Warlord | Found Prototype Energy Cannon 12568 | -5/Warlord | Rebuked by Warlord 12671 | -5/Warlord | Identified Vortex Driver (x2) 12685 | -5/Warlord | Found Prototype Reactor 12685 | -5/Warlord | Identified Vortex Chain Reactor 12711 | -5/Warlord | Found Prototype Device 12711 | -5/Warlord | Identified Exp. Focal Shield 12714 | -5/Warlord | Found Prototype Processor 12714 | -5/Warlord | Identified Exp. Core Analyzer 12797 | -5/Warlord | Warlord forces counterattacked 12948 | -5/Warlord | Lost 3 allies 13014 | -5/Warlord | Opened side exit 13033 | -5/Warlord | Spotted Striker 13046 | -5/Warlord | Spotted Striker 13047 | -5/Warlord | Spotted Executioner 13054 | -5/Warlord | Spotted Striker 13073 | -5/Warlord | Spotted Executioner 13083 | -5/Warlord | Discovered new exit (range 8) 13085 | -5/Warlord | Lost 6 allies 13090 | -5/Warlord | System corruption reached 10% 13091 | -5/Warlord | Entered Proximity Caves 13110 | -4/Proximity Caves | X0-1V1 revealed exit location to -4/Factory 13120 | -4/Proximity Caves | Lost 4 parts (2u2w) 13143 | -4/Proximity Caves | X0-1V1 activates XOMVISION 13297 | -4/Proximity Caves | Found Hvy. Regenerative Plating 13308 | -4/Proximity Caves | Core integrity restored by X0-1V1 (+247) 13375 | -4/Proximity Caves | Build established: Mutant 13626 | -4/Proximity Caves | Forcibly received Sfc. Transmogifier from X0-1V1 13654 | -4/Proximity Caves | Entered Factory 13654 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13655 | -4/Factory | Identified exit to Research 14212 | -4/Factory | Cargo convoy interrupted 14219 | -4/Factory | X0-1V1 activates XOMVISION 14329 | -4/Factory | Destroyed 8 combat bots 14361 | -4/Factory | Core integrity fell below 50% 14401 | -4/Factory | X0-1V1 whisked you away to safety 14426 | -4/Factory | Lost 22 parts (5p7n5u5w) 14557 | -4/Factory | X0-1V1 revealed exit location to -3/Research 14585 | -4/Factory | X0-1V1 foreshadows a heat wave 14644 | -4/Factory | Build established: Gladiator 14764 | -4/Factory | Ambient heat levels rising (+10) 14846 | -4/Factory | Core integrity restored by X0-1V1 (+259) 14864 | -4/Factory | Ambient heat levels rising (+10) 14920 | -4/Factory | Core integrity restored by X0-1V1 (+259) 14929 | -4/Factory | Entered Research 14929 | -3/Research | Evolved 2 slots: Propulsion x2 14930 | -3/Research | Identified exit to Armory 15006 | -3/Research | Identified exit to Quarantine 15008 | -3/Research | X0-1V1 sent you to a vault 15047 | -3/Research | X0-1V1 released a cloud of subatomizers 15113 | -3/Research | Lost 3 allies 15154 | -3/Research | Found Prototype Processor 15154 | -3/Research | Identified Exp. Melee Analysis Suite 15157 | -3/Research | Found Exp. Melee Analysis Suite 15208 | -3/Research | Found Exp. Core Analyzer 15216 | -3/Research | Identified exit to Research 15216 | -3/Research | X0-1V1 revealed exit location to -2/Research 15218 | -3/Research | X0-1V1 opened Sealed Blast Doors 15221 | -3/Research | Entered Quarantine 15326 | -3/Quarantine | Found Alien Artifact 15326 | -3/Quarantine | Identified Subatomic Replicator 15353 | -3/Quarantine | Found Alien Artifact 15359 | -3/Quarantine | Found Alien Artifact 15400 | -3/Quarantine | X0-1V1 whisked you away to safety 15402 | -3/Quarantine | X0-1V1 revealed exit location to -2/Research 15424 | -3/Quarantine | Lost 3 parts (1n1u1w) 15509 | -3/Quarantine | Scanned by Researcher 15519 | -3/Quarantine | Weapon slot count temporarily expanded by X0-1V1 (+4) 15535 | -3/Quarantine | Found Alien Energy Cannon 15561 | -3/Quarantine | X0-1V1 sent you to a vault 15585 | -3/Quarantine | Garrison activated, responded to threat 15600 | -3/Quarantine | P-80 Master assimilated allied Rainmaker 8g 15610 | -3/Quarantine | Found Alien Slashing Weapon 15635 | -3/Quarantine | X0-1V1 activates XOMVISION 15636 | -3/Quarantine | Found Alien Artifact 15648 | -3/Quarantine | Entered Research 15648 | -2/Research | Evolved 1 slot: Propulsion x1 15674 | -2/Research | Lost 9 parts (2p4n3w) 15674 | -2/Research | Found Prototype Processor 15689 | -2/Research | Used Subatomic Replicator to replicate Alien Slashing Weapon 15690 | -2/Research | Identified Sigix Broadsword 15700 | -2/Research | Identified Spectral Analyzer 15974 | -2/Research | Destroyed 7 combat bots 16240 | -2/Research | Build established: Scavenger-Gladiator 16240 | -2/Research | X0-1V1 activates XOMVISION 16354 | -2/Research | Identified exit to Testing 16354 | -2/Research | X0-1V1 revealed exit location to -2/Testing 16441 | -2/Research | Weapon slot count temporarily expanded by X0-1V1 (+2) 16456 | -2/Research | Identified Core Cannon 16624 | -2/Research | Build established: Gladiator 16641 | -2/Research | Entered Testing 16770 | -2/Testing | Spotted Striker 16819 | -2/Testing | X0-1V1 whisked you away to safety 16828 | -2/Testing | Discovered new exit (range 9) 16860 | -2/Testing | Rewired PH-4XERCJ4IDK 16901 | -2/Testing | Weapon slot count temporarily expanded by X0-1V1 (+1) 16932 | -2/Testing | X0-1V1 activates XOMVISION 16989 | -2/Testing | Found Exp. Target Analyzer 16990 | -2/Testing | X0-1V1 sent you to a vault 16996 | -2/Testing | Found Alien Artifact 16996 | -2/Testing | Identified Terrabomb (x3) 16996 | -2/Testing | Used Terrabomb 17017 | -2/Testing | Found Prototype Device 17017 | -2/Testing | Identified Exp. EM Shield 17020 | -2/Testing | Found Prototype Device 17020 | -2/Testing | Identified Femtoactuators 17024 | -2/Testing | Found Prototype Device 17024 | -2/Testing | Identified Exp. Shock Absorption System 17025 | -2/Testing | X0-1V1 enhanced Transport squad support 17030 | -2/Testing | Found Prototype Energy Cannon 17030 | -2/Testing | Identified YOLO Cannon 17035 | -2/Testing | Found Chaos Jack 17041 | -2/Testing | Found Chaos Jack 17174 | -2/Testing | Garrison activated, responded to threat 17224 | -2/Testing | X0-1V1 sent hostile X-77 Beamer (x2) 17282 | -2/Testing | Spotted Fortress 17295 | -2/Testing | Destroyed Fortress 17311 | -2/Testing | Found Vortex Chain Reactor 17393 | -2/Testing | Discovered new exit (range 6) 17393 | -2/Testing | Discovered new exit (range 6) 17398 | -2/Testing | Entered Protoforge 17515 | -2/Protoforge | Superfortress began startup sequence 17549 | -2/Protoforge | Build established: Scavenger-Gunner 17568 | -2/Protoforge | Discovered new exit (range 13) 17568 | -2/Protoforge | X0-1V1 sent you into danger 17600 | -2/Protoforge | Destroyed 11 combat bots 17616 | -2/Protoforge | X0-1V1 vaporized surrounding terrain (radius 21) 17811 | -2/Protoforge | Found Prototype Ballistic Gun 17811 | -2/Protoforge | Identified Cep. XC Strikerail 17816 | -2/Protoforge | Found Cep. XC Strikerail 17819 | -2/Protoforge | Found Faulty Cep. XC Strikerail 17823 | -2/Protoforge | Found Faulty Cep. XC Strikerail 17856 | -2/Protoforge | Used Terrabomb 17856 | -2/Protoforge | Additional patrols dispatched to research labs 17865 | -2/Protoforge | Spotted Hotshot 17871 | -2/Protoforge | Spotted Hotshot 17876 | -2/Protoforge | Found Prototype Energy Gun 17876 | -2/Protoforge | Identified Cep. Variable Chargecaster 17884 | -2/Protoforge | Found Prototype Device 17884 | -2/Protoforge | Identified Crosscalibrator 17886 | -2/Protoforge | Spotted Immortal 17887 | -2/Protoforge | Spotted Immortal 17894 | -2/Protoforge | Garrison activated, responded to threat 17913 | -2/Protoforge | X0-1V1 whisked you away to safety 17935 | -2/Protoforge | Spotted EXE-6 17935 | -2/Protoforge | Spotted EXE-6 17935 | -2/Protoforge | Spotted Decapitator 17947 | -2/Protoforge | Spotted Decapitator 17967 | -2/Protoforge | Destroyed Decapitator 17969 | -2/Protoforge | Destroyed Decapitator 17975 | -2/Protoforge | Core integrity fell below 50% 17989 | -2/Protoforge | Self-destructed Last Messages --------------- 17976_ Biometal Leg destroyed. 17976_ Acquired Cep. XC Strikerail. 17978_ System corrupted: Cep. XC Strikerail jammed. 17979_ X0-1V1: "Heat sink stocks are down. Don't ask me how I know." (+81 heat dissipation) 17979_ Penetrated by Slug. 17979_ Critical hit (Destroy). 17979_ Cep. XC Strikerail destroyed. 17979_ Penetrated by Slug. 17980_ X0-1V1: "The ol' switcheroo!" Form resolidifies at new position. EXE-6 form resolidifies at new position. 17980_ Penetrated by Slug. 17983_ Slug penetrates EXE-6. 17983_ Penetrated by Slug. 17985_ Slug penetrates EXE-6. 17986_ Penetrated by Slug. 17989_ System corrupted: Energy discharge (-76). 17989_ Penetrated by Slug. 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" " " | | ?????????????????????? " ? "" " | | ?????????????????????? "" ""? " """"" " | | ??????????????????????? ?? " " " " | | ??????????????????????? ??? "" "" | | ????????????????????????????? " "" | | ???????????????????????????? "" """""""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 188 Coolant Potential 120 Energy Generation 75 Energy Capacity 2000 Matter Stores 900 Matter Capacity 900 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 37 Resistance: TH 18 Resistance: EM 100 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 48 Target Analysis 10 Core Analysis 8 Recoil Reduction 2 Kinecelleration 40 Force Boost 20 Salvage Targeting 5 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Machine Rigger | -6/Factory | Extrapolated Prc. Matter Filter | -3/Quarantine | Archive Multireflex Exoskeleton | -3/Quarantine | Archive Adv. Dynamic Insulation System | -3/Quarantine | Archive Com. Tesla Bomb Launcher | -3/Quarantine | Archive Exp. Myomer Leg | -3/Quarantine | Archive Point Singularity Launcher | -2/Testing | Archive Robot Schematics ------------------ W-44 Eye | -3/Quarantine | Hacked R-06 Scavenger | -3/Quarantine | Archive S-43 Plague | -3/Quarantine | Archive T-07 Excavator | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Subatomic Replicator Sigix Broadsword Core Cannon Terrabomb Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed StrikeAblativeMaterializer Manual? 0 Play Time 02:44:41 Cumulative 614.0 hours Start 2026.06.23 @ 18:21:26 End 2026.08.15 @ 10:27:51 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 939 Rogue 784 Adventurer 148 Explorer 7 Win Type - Total 29 Types 21/1/4/1/0/0/1/0/0/1 Lore% 82 Gallery% 82 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79f711e4-6c92-4c27-b508-d3185c1d22f5