Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 18:14:44 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (373) 373 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1393 Bonus ------- None Cogmind --------- Core Integrity 391/400 Matter 220/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Seismic Detector > --- WEAPON (3) ------- Small Laser Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Light Treads Light Treads Seismic Detector Light Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Seismic Detector Light Armor Plating Small Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 19 | 7 4 8 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads 5 | . 2 3 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 6 | 3 7 6 Power 1 | . 1 1 Propulsion 2 | 1 2 2 Utility 1 | . 1 2 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 2 | . 1 1 Power . | . . . Propulsion . | . . . Utility 2 | . 1 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 12 | . 14 11 Treads 26 | . 20 31 Leg 3 | . 7 . Device 12 | . 14 11 Storage 12 | . 14 11 Energy Gun 4 | . . 9 Ballistic Gun 25 | . 28 23 Peak Build Rating 9 | 7 7 9 Average Rating 7 | 6 6 8 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 19 | 11 16 19 Greatest Support 60 | 20 40 60 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 10 Most Carried 8 | 5 8 7 Average Carried 6 | 3 7 6 Final Capacity 10 | 8 10 10 Final Carried 8 | 5 8 7 Class Distribution -------------------- 59% | Mutant 40% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 500 | 340 70 90 Remotely . | . . . Salvage Created 682 | 218 158 306 Parts 51 | 25 11 15 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 5 6 Guns 11 | . 5 6 Classes Destroyed 6 | 3 3 . Worker 3 | 2 . 1 Tunneler 7 | 7 . . Recycler 2 | 1 . 1 Watcher 1 | . 1 . Swarmer 5 | . 3 2 Grunt 6 | . 2 4 Best Kill Streak 5 | 4 3 5 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 66 | . 29 37 Missed 23 | . 9 14 Hits 43 | . 20 23 Projectile 43 | . 20 23 Critical Strikes 2 | . 1 1 Damage Taken 528 | . 246 282 Core 77 | . 68 9 Absorbed by Shields . | . . . Regen/Repaired (Parts) 73 | . . 73 Core Remaining (%) 86 | 100 72 . Volleys Fired 90 | 35 23 32 Largest 3 | 2 2 3 Hottest 80 | 40 40 80 Shots Fired 212 | 70 46 96 Gun 212 | 70 46 96 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 180 | 70 46 64 Thermal 32 | . . 32 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 11 11 7 Robot Miss Streak 7 | 2 5 7 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 125 | 46 27 52 Core Hits 53 | 18 13 22 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1103 | 375 233 495 Guns 1103 | 375 233 495 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 900 | 375 233 292 Thermal 203 | . . 203 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 276 | . 54 276 Average Temperature 78 | . 29 91 Received Heat Transfer 300 | . 144 156 Effects 3 | . . 3 Interference 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 475 | . . 475 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 85 | 20 70 85 Initial . | . . . Average 17 | 3 21 23 Influence Increases 348 | 50 127 171 Destroy 0b10 Robot/C 220 | . 100 120 Destroy 0b10 Robot/NC 65 | 50 5 10 Destroy Leader 42 | . 22 20 Successful Hack 6 | . . 6 Lose Combat Pursuer 15 | . . 15 Influence Decreases 301 | 50 127 124 Time Decay 301 | 50 127 124 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 9 13 Peak Tracking Total 5 | . 4 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 5 5 Successful 4 | . . 4 Failed 6 | . 5 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 5 | . . 5 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 52 | . . 52 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 930 | 134 392 404 Seismic 930 | 134 392 404 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1038 | 242 392 404 Spaces Moved 381 | 84 204 93 Core 3 | 3 . . Treads 238 | . 145 93 Legs 140 | 81 59 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 144 | 117 148 160 Slowest Speed 160 | 120 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 7 47 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 710 | 167 258 285 Wait 205 | 37 18 150 Move 379 | 83 203 93 Hop . | . . . Pick Up 11 | 5 5 1 Fast Attach 9 | 7 1 1 Attach 3 | . 1 2 Detach . | . . . Swap 8 | . 2 6 Drop 5 | . 5 . Fire 90 | 35 23 32 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 243 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Discovered new exit (range 16) 635 | -10/Materials | Entered another Materials area 635 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 849 | -9/Materials | Repaired Lgt. Ion Engine 875 | -9/Materials | Repaired Lgt. Treads 934 | -9/Materials | Build established: Gunner 1039 | -9/Materials | Self-destructed Last Messages --------------- 00936_ K-01 Serf collects debris. 00940_ R-06 Scavenger collects Lgt. Assault Rifle. 00942_ R-06 Scavenger collects Flight Unit. 00943_ K-01 Serf collects debris. 00944_ R-06 Scavenger destroyed. 00946_ K-01 Serf collects debris. 00956_ G-47 Trooper destroyed. 00956_ Switching to secondary target: G-34 Mercenary. 00958_ K-01 Serf collects debris. 00964_ G-34 Mercenary destroyed. 00965_ Overheating: System interference. 00965_ Lgt. Assault Rifle temporarily disabled. 00965_ Sml. Laser temporarily disabled. 00965_ Lgt. Assault Rifle temporarily disabled. 00966_ R-06 Scavenger collects Lgt. Ion Engine. 00969_ K-01 Serf collects debris. 00969_ R-06 Scavenger collects Lgt. Ion Engine. 00973_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????########????????????????????????????????? | | ?????????# #????????????????????????????????? | | ?????????# #????????????????????????????????? | | ?????????#""" #????????????????????????????????? | | ?????????#"R #????????????????????????????????? | | ?????????#""" #????????????????#???????????????? | | ?????????# #??????????????? #???????????????? | | #############+################# #???????????????? | | % k !**% #???????????????? | | @ [u=[ #???????????????? | | ########+#################%%######???????????????? | | ?????# #????????????# #????????????????????? | | ?????# #????????????# #????????????????????? | | ?????# #????????????# a#????????????????????? | | ?????# #????????????# #????????????????????? | | ?????# #????????????# #????????????????????? | | ?????# #????????????# ????????????????????? | | ?????########????????????# ????????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????? "???????????????????? | | ??????????????????????????% "??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ##+#??????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 32% | -9/Materials Lgt. Treads | 67% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateMomentumMatrix Manual? 0 Play Time 00:07:37 Cumulative 62.9 hours Start 2025.09.14 @ 18:09:14 End 2025.09.14 @ 18:14:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 123 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 41 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9180110e-3d1c-499d-8db6-19b151c2b16c