Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 13:10:38 Player: Shrewd Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (49) 245 Value Destroyed (1059) 1059 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (4454) 4454 TOTAL SCORE: 14298 Bonus ------- Follower Combat Kills 160 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Win Speed 494 Cogmind --------- Core Integrity 1533/1600 Matter 295/300 Energy 242/250 System Corruption 2% Temperature Cool (-161) Movement Flying (15) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (9) --- Impulse Thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (11) ----- Advanced Cryofiber Web Advanced Cooling System Advanced Signal Interpreter Advanced Reaction Control System Advanced Cloaking Device Advanced Cloaking Device Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Linear Accelerator Shock Maul > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved VTOL Module Improved VTOL Module Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Advanced Signal Interpreter Advanced ECM Suite Advanced Reaction Control System Advanced Cloaking Device Advanced Cloaking Device Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Linear Accelerator Shock Maul > --- INVENTORY -------- Micro Antimatter Reactor Improved VTOL Module Improved VTOL Module Q-thruster Enhanced Hardcell Cannon [Rating: 174] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced ECM Suite Storage Small Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Linear Accelerator Launcher Improved Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . 2 . 2 2 2 2 2 Power 2 | . . . . . . . . . . 1 . . . 1 . . Propulsion 7 | . . . . . 2 . 1 . . 1 . 1 1 1 . . Utility 9 | . . . . . 2 . 1 . . . . 1 1 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 98 | 3 . 8 . 3 29 8 4 3 1 4 . 6 8 3 9 9 Power 13 | . . 1 . 1 3 1 . . . 1 . 1 2 . . 3 Engine 4 | . . 1 . 1 2 . . . . . . . . . . . Core 5 | . . . . . 1 1 . . . 1 . 1 1 . . . Reactor 4 | . . . . . . . . . . . . . 1 . . 3 Propulsion 31 | . . 3 . . 11 4 . . . 1 . . 1 1 8 2 Treads 5 | . . . . . 5 . . . . . . . . . . . Leg 3 | . . 3 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 23 | . . . . . 6 4 . . . 1 . . 1 1 8 2 Utility 31 | 3 . 1 . 2 7 . 3 . 1 1 . 3 4 2 1 3 Device 15 | 3 . 1 . . 1 . 1 . . 1 . 2 2 1 . 3 Storage 3 | . . . . 1 1 . . . . . . . . 1 . . Processor 4 | . . . . 1 2 . . . . . . . 1 . . . Hackware 4 | . . . . . . . 1 . . . . 1 1 . 1 . Protection 5 | . . . . . 3 . 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 23 | . . 3 . . 8 3 1 3 . 1 . 2 1 . . 1 Energy Gun 8 | . . 2 . . 3 1 . . . . . 1 1 . . . Energy Cannon 3 | . . 1 . . 2 . . . . . . . . . . . Ballistic Gun 1 | . . . . . . 1 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 . . . . . . . . 1 Launcher 5 | . . . . . 1 1 . 2 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 5 1 . . . 1 . 2 1 1 . . Parts Lost 14 | . . 1 . . 2 2 . 2 . . 1 . . . . 6 Power 2 | . . . . . 1 1 . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . 4 Utility 7 | . . 1 . . 1 1 . 1 . . 1 . . . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . Highest Loss Streak 4 | . . 1 . . 2 1 . 2 . . 1 . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 7 | 6 7 7 7 8 10 8 7 7 8 7 8 5 4 4 4 4 Power . | 1 1 1 1 . . 1 1 1 1 . . . . 1 1 1 Propulsion 3 | 4 4 4 3 3 2 3 3 3 3 2 2 1 . 1 2 2 Utility . | . 1 . . 1 1 . 1 1 1 2 3 . . . . . Weapon 3 | 1 1 1 2 3 6 3 2 2 3 3 3 3 2 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 34 | . . 13 1 2 11 . . . . . . 2 1 . . 4 Power 5 | . . 2 . . . . . . . . . . . . . 3 Propulsion 7 | . . 6 1 . . . . . . . . . . . . . Utility 8 | . . 1 . 2 5 . . . . . . . . . . . Weapon 14 | . . 4 . . 6 . . . . . . 2 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 100 100 94 97 97 98 94 95 93 93 90 89 97 94 Engine 7 | . 14 14 14 14 8 2 . . . . . . . . . . Core 2 | . . . . . . 6 7 7 7 12 13 11 9 8 8 . Reactor 1 | . . . . . . . . . . . . . . 4 4 11 Treads 4 | . . . . . 17 . . . . . . . . . . . Leg 10 | . 28 28 28 28 2 . . . . . . . . . . . Flight 18 | . . . . . 13 35 38 38 38 40 40 41 39 32 37 35 Device 8 | . 14 13 14 . 2 9 8 7 7 6 6 11 11 14 16 19 Storage 8 | . 14 14 14 14 9 9 7 7 7 6 6 2 . . . . Processor 5 | . . . . 14 11 8 . . . . . . 4 4 4 4 Hackware 3 | . . . . . . . 6 7 7 6 6 9 11 14 17 16 Protection 4 | . . . . . 10 9 12 13 9 13 13 5 5 . . . Energy Gun 9 | . 28 21 14 14 9 5 4 5 . . . 3 1 4 4 1 Energy Cannon 5 | . . 6 14 14 4 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 4 6 5 5 4 4 4 Slashing Weapon 1 | . . . . . 2 9 7 7 7 2 . . . . . . Peak Build Rating 174 | 10 8 14 15 21 34 38 46 48 43 52 50 68 99 120 154 174 Average Rating 46 | 7 7 11 14 20 28 32 45 46 42 49 49 63 79 114 145 166 On Entrance 46 | 6 7 8 14 15 21 30 35 46 42 43 50 47 67 99 117 148 Avg Prop Armor Cover (%) 1 | . . . . . 5 . . . . . . . 1 . 6 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 54 | 12 12 18 18 32 51 20 23 28 24 30 30 34 42 52 54 54 Greatest Support 85 | 20 20 32 32 32 85 21 25 25 25 30 30 35 45 59 70 65 Greatest Overweight (x) 2 | . . . . . 1 1 . 1 . . 2 . . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 8 | 8 8 8 8 11 12 8 8 8 8 8 8 6 5 5 5 5 Most Carried 15 | 8 8 8 8 11 15 8 8 8 8 8 8 7 5 5 5 5 Average Carried 7 | 6 7 7 7 9 10 7 7 7 8 7 8 5 4 4 4 4 Final Capacity 15 | 8 8 8 8 15 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 11 | 7 8 8 8 11 8 8 7 8 8 8 8 5 5 5 5 4 Class Distribution -------------------- 28% | Mutant 22% | Sprinter 21% | Hacker-Sprinter 18% | Scavenger-Mutant 4% | Skirmisher 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Res Acc Matter Collected 1713 | 230 . 121 . 30 297 248 57 114 69 27 59 . 163 67 . 231 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1535 | 123 . 195 . . 443 221 57 41 . 27 . . 183 . . 245 Parts 80 | 6 . 18 . . 25 21 4 4 . . . . . . . 2 Haulers Intercepted 4 | . . . . . 1 1 1 . . . . . . . . 1 Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Res Acc Combat Hostiles Destroyed 30 | . . 10 . . 11 4 . 5 . . . . . . . . Melee 3 | . . . . . 1 2 . . . . . . . . . . Guns 13 | . . 8 . . 5 . . . . . . . . . . . Cannons 2 | . . 2 . . . . . . . . . . . . . . AOE 12 | . . . . . 5 2 . 5 . . . . . . . . Classes Destroyed 11 | 2 . 2 . . 5 1 . . . 1 . . . . . . Worker 1 | . . . . . . . . . . 1 . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . Tunneler 4 | 2 . 2 . . . . . . . . . . . . . . Hauler 4 | . . . . . 1 1 1 . . . . . . . . 1 Recycler 4 | 1 . . . . 1 . . . . . . . 1 . . 1 Operator 4 | . . . . . 1 1 . . . . . . 2 . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . Swarmer 18 | . . 9 . . 4 . . 5 . . . . . . . . Grunt 8 | . . 1 . . 4 3 . . . . . . . . . . Sentry 3 | . . . . . 2 1 . . . . . . . . . . Specialist 1 | . . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | 2 . 7 . . 9 4 1 3 . 1 . . 1 . . 1 Combat Bots Only 7 | . . 6 . . 7 3 . 3 . . . . . . . . Max Kills in Single Turn 2 | 1 . 1 . . 2 1 1 2 . 1 . . 1 . . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . Exploded 2 | . . . . . 2 1 . 2 . . . . . . . . Melee 1 | . . . . . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Res Acc Hostile Shots Fired 468 | . 1 73 . . 47 17 . 121 . . 34 4 . 52 7 112 Missed 212 | . . 15 . . 6 5 . 63 . . 18 1 . 30 2 72 Hits 256 | . 1 58 . . 41 12 . 58 . . 16 3 . 22 5 40 Projectile 256 | . 1 58 . . 41 12 . 58 . . 16 3 . 22 5 40 AOE 2 | . . . . . . . . . . . . . . . . 2 Critical Strikes 8 | . . . . . 3 . . 2 . . . . . 1 1 1 Damage Taken 3665 | . 10 464 . . 612 237 . 686 . . 209 60 . 341 119 927 Core 597 | . . 69 . . 57 37 . 151 . . 110 20 . 86 . 67 Absorbed by Shields 127 | . . . . . . . . . . . 89 . . 32 . 6 Redirected to Shielding 100 | . . . . . 25 48 . 27 . . . . . . . . Core Remaining (%) 90 | 100 . . . 72 . 82 . . 78 . 87 98 100 93 100 95 Volleys Fired 69 | 9 . 21 . . 20 3 1 13 . . . . . . . 2 Largest 2 | 2 . 2 . . 2 1 1 1 . . . . . . . 1 Hottest 140 | 90 . 140 . . 122 36 40 43 . . . . . . . 54 Shots Fired 112 | 18 . 42 . . 32 4 1 13 . . . . . . . 2 Gun 80 | 18 . 36 . . 26 . . . . . . . . . . . Cannon 16 | . . 6 . . . . 1 7 . . . . . . . 2 Launcher 16 | . . . . . 6 4 . 6 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . 1 7 . . . . . . . 2 Thermal 86 | 18 . 42 . . 26 . . . . . . . . . . . Explosive 14 | . . . . . 6 4 . 4 . . . . . . . . Electromagnetic 2 | . . . . . . . . 2 . . . . . . . . Robot Hit Streak 12 | 4 . 8 . . 12 7 8 5 . . . . . . . . Robot Miss Streak 3 | 2 . 3 . . 1 . . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 4 . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 113 | 12 . 24 . . 35 14 5 8 . 1 . . 3 9 . 2 Core Hits 63 | 4 . 13 . . 26 12 1 5 . . . . . 1 . 1 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . . 1 . . 1 1 . 1 Critical Strikes 12 | . . 2 . . 3 1 . 1 . 1 . . 1 1 . 2 Burn 4 | . . 2 . . 2 . . . . . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . . . Smash 5 | . . . . . . . . . . 1 . . 1 1 . 2 Sever 2 | . . . . . 1 1 . . . . . . . . . . Melee Attacks 101 | . . . . . 20 27 5 4 . 1 . . 6 12 8 18 Impact 45 | . . . . . . . . . . 1 . . 6 12 8 18 Slashing 56 | . . . . . 20 27 5 4 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 1 1 1 . . 1 . . 2 1 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 4844 | 143 . 384 . 9 1241 830 222 660 . 110 . . 344 642 . 259 Guns 839 | 139 . 280 . . 420 . . . . . . . . . . . Cannons 297 | . . 100 . . . . 26 137 . . . . . . . 34 Explosions 1338 | . . . . . 510 305 . 523 . . . . . . . . Melee 2353 | . . . . . 311 525 196 . . 110 . . 344 642 . 225 Ramming 17 | 4 . 4 . 9 . . . . . . . . . . . . Kinetic 197 | . . . . . . . 26 137 . . . . . . . 34 Thermal 939 | 139 . 380 . . 420 . . . . . . . . . . . Explosive 1251 | . . . . . 481 305 . 465 . . . . . . . . Electromagnetic 87 | . . . . . 29 . . 58 . . . . . . . . Impact 1321 | . . . . . . . . . . 110 . . 344 642 . 225 Slashing 1032 | . . . . . 311 525 196 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 3 . . . . . . . . 4 2 Average Corruption 1 | . . . . . 1 1 . . . . . . . . 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 11 | . . . . . 5 4 . . . . . . . . . 2 Message Errors 2 | . . . . . . 1 . . . . . . . . . 1 Matter Fused 2 | . . . . . 1 1 . . . . . . . . . . Heat Flow Errors 3 | . . . . . 2 . . . . . . . . . . 1 Energy Discharges 2 | . . . . . 2 . . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 811 | . . . . . 8 60 . 54 . 110 . . 264 144 . 171 Projectiles 30 | . . . . . . . . . . . . . . . . 30 Explosions 87 | . . . . . 8 25 . 54 . . . . . . . . Melee 694 | . . . . . . 35 . . . 110 . . 264 144 . 141 Knockbacks 7 | . . . . . . . . . . . . . 2 3 . 2 Impact 5 | . . . . . . . . . . . . . 2 2 . 1 Kinetic . | . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . 1 . 1 Self-Inflicted Damage 111 | . . . . . 14 53 . 44 . . . . . . . . Shots 5 | . . . . . 1 2 . 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 3 | 1 . 1 . 1 . . . . . . . . . . . . Kicked 3 | 1 . 1 . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 465 | 114 . 380 . . 327 39 16 156 15 281 . 465 306 319 164 257 Average Temperature 100 | 48 . 148 . . 117 18 6 54 8 158 . 199 107 120 82 122 Received Heat Transfer 700 | . 6 . . . 252 99 . 237 . . 16 27 . . . 63 Effects 9 | . . 1 . . . . . . . 3 . 2 1 2 . . Shutdowns 3 | . . 1 . . . . . . . . . 2 . . . . Energy Bleed 6 | . . . . . . . . . . 3 . . 1 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 2 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . 1 . . 3 . . 2 Impact Corruptions 15 | . . . . . . . . . . 1 . . 9 2 . 3 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 2 . . 2 . . . . . . . . . . . Heat Transferred 2299 | 360 . 1014 . . 925 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . 1 1 . . . . . . . . . 2 Low Security (%) 89 | 100 100 100 . 100 81 63 100 . . 100 100 100 100 100 100 71 Level 1 9 | . . . . . 18 36 . . . . . . . . . 20 Level 2 . | . . . . . . . . . . . . . . . . 7 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 421 | 10 80 152 . . 237 255 102 . . 68 52 39 20 68 33 421 Initial 102 | . . 27 . . . 90 102 . . 60 37 21 18 . 33 6 Average 60 | 1 29 92 . . 82 175 74 . . 61 42 24 4 12 19 106 Influence Increases 2318 | 15 85 242 . . 458 315 8 260 . 33 15 38 65 123 58 603 Destroy 0b10 Robot/C 636 | . . 200 . . 216 80 . 100 . . . . . 40 . . Destroy 0b10 Robot/NC 94 | 15 . 10 . . 19 15 5 . . 5 . . 15 . . 10 Destroy Leader 126 | . . 30 . . 50 22 2 10 . . . . . 10 . 2 Allied During Kill 15 | . . . . . 2 . . . . . . . . 13 . . Successful Hack 234 | . 25 . . . 2 19 . . . 28 . 8 29 26 37 60 Disable Machine 75 | . . . . . 30 45 . . . . . . . . . . Destroy Structure 166 | . . 2 . . 37 44 1 . . . . . 6 4 21 51 Partial Spotted 210 | . . . . . . 45 . . . . . 30 15 30 . 90 Lose Combat Pursuer 762 | . 60 . . . 102 45 . 150 . . 15 . . . . 390 Influence Decreases 1887 | 15 15 275 37 . 244 304 183 190 23 77 26 41 104 63 107 183 Entered New Map 496 | . . 43 37 . . 124 123 19 23 37 16 21 21 . 27 5 Time Decay 1222 | 15 15 222 . . 204 160 60 151 . 40 . 20 74 63 80 118 Lost Part 140 | . . 10 . . 20 20 . 20 . . 10 . . . . 60 Lost Ally 20 | . . . . . 20 . . . . . . . . . . . Purge Threat 9 | . . . . . . . . . . . . . 9 . . . Squads Dispatched 21 | . 2 . . . 4 1 1 . . . 1 1 1 1 3 6 Investigation 7 | . 1 . . . 2 . . . . . . 1 . . . 3 Extermination 5 | . . . . . . . . . . . . . 1 . 1 3 Reinforcement 9 | . 1 . . . 2 1 1 . . . 1 . . 1 2 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Res Acc Distress Signals 9 | . . . . . 5 1 . . . . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 152 | . 5 12 . . 19 14 1 31 . . 5 5 2 2 6 50 Peak Tracking Total 28 | . 4 6 . . 6 3 2 8 . . 4 5 1 3 3 28 Tactical Retreats 29 | . 1 . . . 3 3 . 8 . . 1 . 1 1 2 9 ECM-based Alert Blocks 26 | . . . . . . . . 12 . . . . 1 3 3 7 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Res Acc Traps Triggered 12 | . . 1 . . . 3 . . . . 2 . . 2 . 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Res Acc Machines Disabled 5 | . . . . . 2 3 . . . . . . . . . . Max in Single Turn 2 | . . . . . 2 2 . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Res Acc Machines Accessed 46 | . 2 1 5 . 3 5 2 . . 3 . 1 9 3 6 6 Terminals 27 | . 2 . . . 2 3 1 . . 3 . 1 7 . 5 3 Fabricators 2 | . . . . . . . . . . . . . . 1 . 1 Repair Stations 1 | . . . . . . . . . . . . . 1 . . . Recycling Units 3 | . . . . . . 1 1 . . . . . . . . 1 Scanalyzers 5 | . . . . . 1 . . . . . . . 1 1 1 1 Garrison Access 2 | . . . . . . 1 . . . . . . . 1 . . Total Hacks 146 | . 10 1 50 . 12 10 5 . . 7 . 3 21 6 12 9 Successful 109 | . 6 1 50 . 8 5 3 . . 3 . 1 14 4 8 6 Failed 37 | . 4 . . . 4 5 2 . . 4 . 2 7 2 4 3 Catastrophic 10 | . 1 . . . 2 . . . . 1 . 1 2 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 24 | . 4 . 1 . 5 2 . . . . . . 4 . 4 4 Terminals 68 | . 10 . . . 7 6 1 . . 7 . 3 18 . 11 5 Fabricators 2 | . . . . . . . . . . . . . . 1 . 1 Repair Stations 2 | . . . . . . . . . . . . . 2 . . . Recycling Units 8 | . . . . . . 3 4 . . . . . . . . 1 Scanalyzers 12 | . . . . . 5 . . . . . . . 1 3 1 2 Garrison Access 3 | . . . . . . 1 . . . . . . . 2 . . Terminal Hacks 89 | . 6 1 50 . 3 3 1 . . 3 . 1 12 . 7 2 Record 49 | . . . 49 . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 2 . 1 . Open Door 3 | . . 1 . . . 1 . . . . . . . . . 1 Open DSF 3 | . . . . . . . 1 . . 1 . . . . 1 . Level Access Points 4 | . . . . . . . . . . 1 . . 1 . 1 1 Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . Locate Traps 10 | . 2 . . . 1 . . . . 1 . 1 3 . 2 . Investigation Status 1 | . . . . . . . . . . . . . 1 . . . Hauler Manifests 3 | . 1 . . . . . . . . . . . 1 . 1 . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 1 . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 1 . 1 Build 2 | . . . . . . . . . . . . . . 1 . 1 Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . . . . . . 1 2 . . . . . . . . 1 Report Inventory 3 | . . . . . . 1 1 . . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . Scanalyzer 12 | . . . . . 5 . . . . . . . 1 3 1 2 Retrieve Study 12 | . . . . . 5 . . . . . . . 1 3 1 2 Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 1 . . . . . . 2 . . . Used 2 | . . . . . . . . . . . . . 2 . . . Hacking Detections 30 | . 2 . . . 3 3 1 . . 2 . 1 8 1 5 4 Full Trace Events 7 | . 2 . . . 2 . . . . . . 1 . . . 2 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . . Time 68 | . . . . . . . . . . . . . . 68 . . Total Robot Build Rating 24 | . . . . . . . . . . . . . . 24 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . . 46 Total Part Build Rating 18 | . . . . . . . . . . . . . . . . 18 Part Studies Acquired 12 | . . . . . 5 . . . . . . . 1 3 1 2 Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Res Acc Total Allies 5 | . . . . 2 . . . . . . . . . 3 . . Largest Group 3 | . . . . 2 2 . . . . . . . . 3 . . Highest-Rated Group 126 | . . . . 42 42 . . . . . . . . 126 . . Highest-Rated Ally 42 | . . . . 31 31 . . . . . . . . 42 . . Total Orders 2 | . . . . . . . . . . . . . . 2 . . FOLLOW 2 | . . . . . . . . . . . . . . 2 . . Ally Attacks 22 | . . . . . 9 . . . . . . . . 13 . . Total Damage 518 | . . . . . 167 . . . . . . . . 351 . . Kills 3 | . . . . . 1 . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Res Acc Active Infowar (turns) 2936 | 45 76 433 662 . 791 291 1 27 . . . 2 68 188 163 189 Optics 529 | . . . . . 529 . . . . . . . . . . . Terrain 150 | 37 . 113 . . . . . . . . . . . . . . Seismic 1066 | 8 76 320 662 . . . . . . . . . . . . . T.N.C. 553 | . . . . . 262 291 . . . . . . . . . . Cloaking 6 | . . . . . . . . . . . . . . . . 6 ECM 633 | . . . . . . . 1 27 . . . 2 68 188 163 184 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Res Acc Turns Passed 5459 | 80 76 462 662 795 1238 325 132 337 13 80 58 57 332 273 164 375 Spaces Moved 7567 | 33 62 303 525 541 956 556 274 1161 50 211 147 141 712 436 453 1006 Core . | . . . . . . . . . . . . . . . . . Treads 320 | . . . . . 320 . . . . . . . . . . . Legs 1558 | 33 62 303 525 541 94 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5689 | . . . . . 542 556 274 1161 50 211 147 141 712 436 453 1006 Fastest Speed 11 | 120 120 120 125 125 28 26 23 23 23 20 20 18 15 19 11 11 Average Speed 48 | 120 120 122 125 125 84 26 23 23 23 20 21 18 17 19 18 12 Slowest Speed 240 | 120 120 125 125 125 240 99 23 93 23 20 172 18 19 19 169 17 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . 5 5 . 2 . 5 2 4 17 3 . 15 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 16 46 93 72 49 62 8 97 13 7 89 4 16 6 16 32 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . 1 . . . . 1 . . 1 1 1 . Unknown Exits Taken 9 | 1 . 1 1 1 . 1 1 1 1 . . 1 . . . . Scrap Searched 8 | . . 1 . 2 . . . 4 1 . . . . . . . Spaces Dug 65 | . . . . . 9 22 1 4 . . . . 3 2 7 17 Terrain Destroyed 174 | . . 2 . . 38 47 1 57 . . . . 3 2 7 17 Melee 55 | . . . . . 9 13 1 4 . . . . 3 2 7 16 Projectile 4 | . . 2 . . . . . 1 . . . . . . . 1 AOE 115 | . . . . . 29 34 . 52 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Fac Fac Res Res Acc Total 9062 | 54 63 357 532 660 1324 686 334 1205 50 242 171 170 891 599 522 1202 Wait 1018 | 7 1 . 1 106 241 80 40 23 . 20 2 12 161 122 37 165 Move 7435 | 32 61 302 524 540 945 545 273 1156 49 200 142 132 677 429 452 976 Hop 57 | . . . . . 5 5 . 2 . 5 2 4 17 3 . 14 Pick Up 71 | 1 1 9 2 6 21 4 4 1 . 3 . 4 4 3 4 4 Fast Attach 44 | 1 . 1 . . 13 6 2 . 1 2 . 4 5 3 2 4 Attach 28 | . . 1 . . 4 . 2 1 . 3 . 3 5 2 4 3 Detach 18 | . . . . . 5 . 1 . . 3 . 1 6 1 1 . Swap 56 | 2 . 7 . 3 17 6 2 5 . 1 . 1 2 . 6 4 Drop 108 | 1 . 15 2 4 33 10 4 . . 4 . 9 8 4 8 6 Fire 69 | 9 . 21 . . 20 3 1 13 . . . . . . . 2 Melee 101 | . . . . . 20 27 5 4 . 1 . . 6 12 8 18 Ram . | . . . . . . . . . . . . . . . . . Kick 3 | 1 . 1 . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 51 | . . . . . . . . . . . 25 . . 20 . 6 Rewire 3 | . . . 3 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: Fac x4 / DSF) -6/DSF -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 81 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Identified exit to Mines 157 | -10/Materials | Entered Mines 167 | -10/Mines | Met a Derelict bent on vengeance 361 | -10/Mines | Learned Materials stockpile data 367 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 421 | -10/Mines | Discovered new exit (range 6) 496 | -10/Mines | Discovered new exit (range 9) 566 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 581 | -10/Mines | Build established: Scavenger-Mutant 614 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 614 | -10/Mines | Discovered new exit (range 5) 619 | -10/Mines | Entered Exiles 639 | -10/Exiles | Discovered new exit (range 15) 663 | -10/Exiles | Met 8R-AWN 696 | -10/Exiles | Met EX-HEX 791 | -10/Exiles | Met EX-DEC 841 | -10/Exiles | Visited The Gauntlet 1000 | -10/Exiles | Learned location of Zion (-6) 1033 | -10/Exiles | Met EX-BIN 1055 | -10/Exiles | Aligned with FarCom system 1056 | -10/Exiles | Given EX-Vault access code 1087 | -10/Exiles | Opened EX-Vault 1100 | -10/Exiles | Found 0b10 Alert Chip 1145 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1264 | -10/Exiles | Discovered new exit (range 14) 1281 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1281 | -10/Exiles | Entered Mines 1415 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1421 | -9/Mines | Found Scrap Suit 1579 | -9/Mines | Build established: Mutant 1601 | -9/Mines | Learned Materials emergency access door positions 1655 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2054 | -9/Mines | Discovered new exit (range 11) 2062 | -9/Mines | Learned location of Storage (-8) 2076 | -9/Mines | Entered Materials 2076 | -8/Materials | Accompanied by 2 allies 2076 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2081 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2086 | -8/Materials | Discovered new exit (range 8) 2729 | -8/Materials | Identified exit to Storage 2849 | -8/Materials | Destroyed 7 combat bots 3314 | -8/Materials | Entered Storage 3335 | -8/Storage | Build established: Sprinter 3521 | -8/Storage | Identified exit to Recycling 3638 | -8/Storage | Discovered new exit (range 6) 3639 | -8/Storage | Entered Factory 3639 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3757 | -7/Factory | Discovered new exit (range 4) 3771 | -7/Factory | Entered Lower Caves 3818 | -7/Lower Caves | Spotted B-75 Beast 3826 | -7/Lower Caves | Encountered a Warlord checkpoint 3887 | -7/Lower Caves | Attracted the attention of an 0b10 base 3999 | -7/Lower Caves | Learned Factory interactive machine intel 4049 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4094 | -7/Lower Caves | Discovered new exit (range 12) 4108 | -7/Lower Caves | Entered another Lower Caves area 4117 | -7/Lower Caves | Discovered new exit (range 10) 4121 | -7/Lower Caves | Entered Factory 4121 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4122 | -6/Factory | Loaded intel: 54 interactive machine locations 4144 | -6/Factory | Identified exit to Factory 4174 | -6/Factory | Identified exit to DSF 4201 | -6/Factory | Entered DSF 4213 | -6/DSF | Additional patrols routed to DSF 4256 | -6/DSF | Discovered exit to Factory (range 16) 4259 | -6/DSF | Entered Factory 4259 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4285 | -5/Factory | Discovered new exit (range 14) 4295 | -5/Factory | Found Prototype Launcher 4295 | -5/Factory | Identified Mni. Smartbomb Launcher 4316 | -5/Factory | Entered another Factory area 4316 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4556 | -4/Factory | Identified exit to Research 4619 | -4/Factory | Build established: Hacker-Sprinter 4648 | -4/Factory | Entered Research 4648 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4731 | -3/Research | Fabricated B-74 Champion? 4905 | -3/Research | Discovered new exit (range 10) 4921 | -3/Research | Identified exit to Research 4921 | -3/Research | Entered another Research area 4921 | -2/Research | Evolved 2 slots: Utility x2 4962 | -2/Research | Identified exit to DSF 4962 | -2/Research | Spotted B-90 Cyclops 4995 | -2/Research | Identified exit to Access 5038 | -2/Research | Spotted B-90 Cyclops 5085 | -2/Research | Entered Access 5085 | -1/Access | Evolved 2 slots: Utility x2 5183 | -1/Access | Fabricated Enh. Hardcell Cannon? 5326 | -1/Access | Spotted B-99 Colossus 5352 | -1/Access | Identified exit to Surface 5362 | -1/Access | Lost 4 parts (2n2u) 5460 | *** | Escaped! Last Messages --------------- 05390_ A-15 Conveyor destroyed. 05390_ K-01 Serf collects debris. 05393_ Acquired 75 matter. 05393_ Acquired Adv. Reaction Control System. 05394_ K-01 Serf collects debris. 05395_ R-10 Processor collects Transport Network Coupler. 05396_ K-01 Serf collects debris. 05396_ R-10 Processor collects Adv. Reaction Control System. 05412_ System corrupted: Heat flow error (+235). 05421_ U-05 Engineer builds a Wall. 05448_ Impulse Thruster destroyed. 05448_ Penetrated by Slug. 05448_ Slug penetrates Anti-Orbital Battery. 05458_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5G. 05458_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05459_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????s??????????????????????????????? | | ?????????????????ss?s????????????????????????????? | | ??????????+ ????s???????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ############????????????????????????? | | ??????????+ ?????????????????????? | | ??????????# ?????????????????????? | | ??????????# ###+########????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ########### #???????????????????????????????????? | | # #???????????????????????????????????? | | # ##??????????????????????????????????? | | # +??????????????????????????????????? | | # ##??????????????????????????????????? | | """"" # #???????????????????????????????????? | | """""""" # #???????????????????????????????????? | | """""""" + #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 55 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 6 Base Temperature (-) 200 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 79 Recoil Reduction 4 Offensive Hacking 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-74 Champion | x3 | -3/Research | Preloaded Enh. Hardcell Cannon | x2 | -1/Access | Preloaded Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Fission Core | -4/Factory | Hacked Fusion Compressor | -3/Research | Hacked Field Propulsion Array | -3/Research | Hacked Linear Accelerator | -3/Research | Hacked Q-thruster | -2/Research | Hacked Mic. Antimatter Reactor | -1/Access | Hacked Enh. Hardcell Cannon | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Denied? Epsilon Run Maybe Next Time I'll Detach My Launcher My Command Is Your Wish Party Time Sixth Sense Throw Away The Key Challenges ------------ None Game ------ Seed LatentVoltaicPod Manual? 0 Play Time 02:27:53 Cumulative 22.8 hours Start 2025.10.29 @ 15:45:35 End 2025.10.30 @ 13:10:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51ed9f21-712d-4442-a560-bc24dbe134fa