Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.23 @ 11:59:27 Player: Vectis Result: Destroyed by as-46201 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (121) 605 Value Destroyed (3625) 3625 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2052) 2052 TOTAL SCORE: 10922 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 389 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Friendly Fire -256 Cogmind --------- Core Integrity 0/700 Matter 192/300 Energy 70/100 System Corruption 0% Temperature Cool (6) Movement Walking (230) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (2) --- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (6) ------ Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Medium Armor Plating Makeshift Armor Plating > --- WEAPON (3) ------- Zionite Phaser-S > --- INVENTORY (20) --- Makeshift Power Source Coolant Injector Large Storage Unit High-capacity Matter Pod (200) Bomb Factory No. 2 Phasing AFG Guided Missile Launcher Precision Grenade Launcher Precision Grenade Launcher Greatsword Makeshift Spear Peak State ------------ > --- POWER ------------ Light Deuterium Engine Zionite Light DM Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Experimental Heat Sink Improved Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Zionite Weapon Casing > --- WEAPON ----------- Zionite Phaser-S YOLO Cannon > --- INVENTORY -------- Improved Deuterium Engine Makeshift Power Source Zionite Light DM Reactor Zionite Composite Leg I Zionite Composite Leg I Armored Wheel Experimental Heat Sink Coolant Injector High-capacity Matter Pod Improved Weapon Shielding Improved Light Armor Plating Improved Medium Armor Plating Makeshift Armor Plating Bomb Factory No. 2 Phasing AFG Makeshift Laser Assault Rifle Heavy Missile Launcher Guided Missile Launcher Precision Grenade Launcher Precision Grenade Launcher Greatsword Makeshift Spear [Rating: 74] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Wheel Leg Improved Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Weapon Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . Utility 4 | . . . 2 . . . 1 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 182 | 7 6 7 19 13 . . 26 32 8 11 16 37 Power 21 | 1 . 1 . 2 . . 4 5 1 . 3 4 Engine 17 | 1 . 1 . 2 . . 4 5 1 . 2 1 Core 1 | . . . . . . . . . . . 1 . Reactor 3 | . . . . . . . . . . . . 3 Propulsion 28 | 2 3 2 5 1 . . 2 5 1 2 . 5 Treads . | . . . . . . . . . . . . . Leg 16 | 2 3 2 5 1 . . . . . . . 3 Wheel 12 | . . . . . . . 2 5 1 2 . 2 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 47 | 2 2 . 4 1 . . 8 3 1 2 9 15 Device 25 | 1 . . 1 . . . 6 3 . . 7 7 Storage 6 | 1 1 . 1 . . . 1 . . . 2 . Processor 5 | . 1 . 2 1 . . . . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 11 | . . . . . . . 1 . 1 1 . 8 Artifact . | . . . . . . . . . . . . . Weapon 86 | 2 1 4 10 9 . . 12 19 5 7 4 13 Energy Gun 33 | 1 . . 6 6 . . 6 8 1 . . 5 Energy Cannon 20 | . . . . . . . 2 10 2 2 1 3 Ballistic Gun 7 | 1 . 2 . . . . 2 . . 2 . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . Launcher 19 | . . 2 2 2 . . 2 1 2 1 2 5 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . 2 1 . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . 1 2 . . 4 7 Parts Lost 34 | . 1 . . 4 . . 2 2 4 7 . 14 Power 5 | . . . . 1 . . . 1 . 1 . 2 Propulsion 7 | . 1 . . 1 . . . 1 . 1 . 3 Utility 8 | . . . . 1 . . . . 1 1 . 5 Weapon 14 | . . . . 1 . . 2 . 3 4 . 4 Highest Loss Streak 8 | . 1 . . 2 . . 1 1 4 6 . 8 Average Slot Usage (%) 96 | . 99 100 96 99 100 100 98 99 97 87 97 90 Engine 10 | . 14 14 11 11 11 11 8 14 14 7 7 6 Core 1 | . . . . . . . . . . . 7 2 Leg 9 | . 27 28 22 21 22 22 14 . . . . 1 Wheel 8 | . . . . . . . 3 14 14 14 15 13 Device 12 | . 4 . 10 11 11 11 10 14 15 15 16 15 Storage 16 | . 14 14 11 11 11 11 16 15 15 15 22 22 Processor 11 | . 9 14 19 21 22 22 18 15 13 5 2 . Protection 1 | . . . . . . . . . . 8 2 6 Energy Gun 8 | . 4 . 16 20 22 22 15 7 17 . . 1 Energy Cannon 6 | . . . . . . . 6 14 3 7 7 8 Ballistic Gun 3 | . 14 11 1 . . . 4 . . 6 6 . Ballistic Cannon 1 | . 9 14 2 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 2 6 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 144 | 14 18 19 28 32 30 30 57 77 72 69 131 144 Greatest Support 26 | 20 20 20 26 26 26 26 26 24 24 24 24 24 Greatest Overweight (x) 10 | . 1 . 1 2 1 1 4 3 2 5 5 10 Average Overweight (x) 2 | . . . . . 1 1 1 2 2 1 3 4 Largest Inventory Capacity 26 | 6 8 8 10 10 10 10 16 16 16 16 26 26 Average Capacity 16 | 5 7 8 9 10 10 10 14 16 16 16 24 25 Most Carried 26 | 5 8 8 10 10 10 10 16 16 16 16 26 26 Average Carried 15 | 3 6 7 9 9 9 10 14 15 15 13 23 24 Final Capacity 26 | 6 8 8 10 10 10 10 16 16 16 16 26 20 Final Carried 25 | 5 8 8 10 9 10 10 16 16 13 15 25 14 Class Distribution -------------------- 36% | Mutant 34% | Gunner 21% | Hauler-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 3005 | 346 186 91 245 285 . . 398 318 78 221 111 726 Remotely . | . . . . . . . . . . . . . Salvage Created 3935 | 159 190 111 265 389 . . 1130 867 143 605 . 76 Parts 190 | 9 10 13 25 24 . . 44 40 8 16 . 1 Haulers Intercepted 6 | . 1 . 1 . . . 2 2 . . . . Recyclers Shooed 6 | 2 . 1 . 1 . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 4 14 . . Prevented 3 | . . . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 92 | . 3 8 9 18 . . 20 14 4 13 . 3 Melee 3 | . . . 1 2 . . . . . . . . Guns 36 | . 3 2 3 7 . . 16 2 1 2 . . Cannons 14 | . . 1 . . . . 2 4 3 2 . 2 AOE 36 | . . 5 5 9 . . 1 6 . 9 . 1 Classes Destroyed 19 | 3 3 1 1 2 . . 4 1 . 2 . 2 Worker 7 | 2 . . . . . . 3 2 . . . . Builder 2 | . 1 . . . . . . 1 . . . . Tunneler 3 | 2 . . 1 . . . . . . . . . Hauler 6 | . 1 . 1 . . . 2 2 . . . . Recycler 4 | 1 . . . 2 . . 1 . . . . . Mechanic 1 | . . . . . . . . . . 1 . . Operator 2 | . . . . . . . 2 . . . . . Watcher 4 | . . . . . . . 2 2 . . . . Swarmer 30 | . . 6 4 6 . . 6 4 3 1 . . Grunt 29 | . 3 2 4 3 . . 6 6 . 5 . . Brawler 1 | . . . . . . . . . . 1 . . Duelist 7 | . . . 1 1 . . . . . 5 . . Sentry 10 | . . . . . . . 6 3 . 1 . . Demolisher 2 | . . . . 2 . . . . . . . . Hunter 3 | . . . . . . . 2 . 1 . . . Programmer 1 | . . . . . . . . 1 . . . . Z-Light 1 | . . . . . . . . . . . . 1 Assembled 6 | . . . . 6 . . . . . . . . Golem 1 | . . . . . . . . . . . . 1 Best Kill Streak 14 | 3 2 3 4 9 . . 6 5 4 14 . 2 Combat Bots Only 13 | . 2 3 4 9 . . 3 4 4 13 . 2 Max Kills in Single Turn 4 | 2 1 2 3 4 . . 3 3 1 4 . 2 Gunslinging 1 | . . . . 1 . . 1 . . . . . Exploded 4 | . . 2 3 3 . . 1 3 . 4 . 1 Melee 1 | . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 5792 | . 267 238 118 520 . . 634 715 383 729 . 2188 Core 900 | . 40 49 30 97 . . 76 85 33 167 . 323 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 64 . . . 68 86 . . . . . Volleys Fired 291 | 20 26 15 11 18 . . 57 34 15 23 3 69 Largest 3 | 2 2 2 2 2 . . 3 3 3 3 1 2 Hottest 207 | 60 60 65 126 126 . . 198 207 192 192 100 168 Shots Fired 577 | 40 52 25 21 31 . . 158 91 37 50 3 69 Gun 376 | 40 43 6 16 26 . . 122 37 20 17 . 49 Cannon 163 | . 9 14 3 . . . 29 51 10 25 3 19 Launcher 38 | . . 5 2 5 . . 7 3 7 8 . 1 Special . | . . . . . . . . . . . . . Kinetic 130 | 20 35 20 6 . . . 33 . . 16 . . Thermal 202 | . . . 13 26 . . 104 10 3 24 3 19 Explosive 24 | . . 5 2 5 . . 3 . . 8 . 1 Electromagnetic 172 | 20 17 . . . . . 18 81 34 2 . . Phasic 49 | . . . . . . . . . . . . 49 Robot Hit Streak 28 | 6 5 6 8 8 . . 18 28 6 13 . 7 Robot Miss Streak 6 | 2 6 3 2 2 . . 3 2 2 2 . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . . . 3 . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . Shots Hit Robots 382 | 27 27 14 16 23 . . 105 69 22 38 . 41 Core Hits 207 | 6 10 11 12 32 . . 47 29 11 31 . 18 Critical Hits 6 | . . . . . . . 2 . . 2 . 2 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . . 2 . . 2 . 1 Melee Attacks 21 | . . . 5 4 . . . . . 12 . . Impact . | . . . . . . . . . . . . . Slashing 9 | . . . 5 4 . . . . . . . . Piercing 12 | . . . . . . . . . . 12 . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13834 | 420 396 554 534 1134 . . 2662 2342 309 2071 . 3412 Guns 4465 | 353 308 65 176 288 . . 1588 358 98 142 . 1089 Cannons 3403 | . 88 84 35 . . . 503 987 81 540 . 1085 Explosions 5616 | 67 . 405 291 695 . . 571 980 130 1239 . 1238 Melee 333 | . . . 32 151 . . . . . 150 . . Ramming 17 | . . . . . . . . 17 . . . . Kinetic 1071 | 166 267 149 60 . . . 297 . . 132 . . Thermal 6021 | 67 . . 151 288 . . 1450 1133 . 803 . 2129 Explosive 2892 | . . 405 291 695 . . 409 . . 950 . 142 Electromagnetic 2411 | 187 129 . . . . . 506 1192 309 36 . 52 Impact . | . . . . . . . . . . . . . Slashing 183 | . . . 32 151 . . . . . . . . Piercing 150 | . . . . . . . . . . 150 . . Phasic 1089 | . . . . . . . . . . . . 1089 Highest Corruption 1 | . . . . 1 1 1 . . . . . . Average Corruption 1 | . . . . 1 1 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . Effects 7 | . . . . 3 4 . . . . . . . Message Errors 4 | . . . . 2 2 . . . . . . . Energy Discharges 1 | . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . Targeting Errors 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 731 | . 1 42 . 61 . . 98 251 12 93 . 173 Projectiles 189 | . 1 . . . . . 66 24 . 75 . 23 Explosions 509 | . . 42 . 44 . . 32 227 12 2 . 150 Melee 33 | . . . . 17 . . . . . 16 . . Knockbacks 1 | . . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 586 | . . 19 . 104 . . . 184 70 103 . 106 Shots 15 | . . 1 . 3 . . . 3 3 4 . 1 Rammed 1 | . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 355 | . 84 39 90 84 . . 355 32 . . . 354 Average Temperature 71 | . 36 14 38 31 . . 87 9 . . . 142 Received Heat Transfer 1266 | . 150 63 57 21 . . 225 174 . 216 . 360 Effects 3 | . . . . . . . 3 . . . . . Interference 3 | . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 2 . . . . Combat Hostiles 3 | . . . . . . . 1 2 . . . . Parts Fried 12 | . . . . . . . 5 5 2 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 16 | . . . 1 2 . . 9 3 . 1 . . Heat Transferred 8103 | 50 . . 333 629 . . 2775 1120 . 1066 . 2130 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | 1 . . . . . . . 6 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 579 | 25 103 193 353 339 . . 579 576 . . . . Average Influence 201 | 7 59 103 159 222 . . 184 342 . . . . Maximum Alert Level 2 | . . . 1 1 . . 2 2 . . . . Low Security (%) 53 | 100 100 100 68 48 . 100 58 6 . . . . Level 1 35 | . . . 31 51 . . 29 65 . . . . Level 2 11 | . . . . . . . 12 27 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 4 . . . . . 1 6 . 1 . . Investigation 6 | . 3 . . . . . 1 2 . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 2 | . 1 . . . . . . 1 . . . . Assault 1 | . . . . . . . . . . 1 . . Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 3 | . . . 1 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 136 | . 7 8 11 20 . . 27 24 7 19 . 13 Peak Tracking Total 10 | . 5 3 4 5 . . 4 4 4 10 . 6 Tactical Retreats 13 | . . . 1 . . . 6 4 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 13 | . 2 . . . . . . 5 . . . 6 Indirectly 6 | . . . . . . . . . . . . 6 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . 5 Triggered . | . . . . . . . . . . . . . Fabricated Traps 5 | . . . . . . . . . . . . 5 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 28 | . . . 2 . . . 4 12 2 1 3 4 Max in Single Turn 5 | . . . 2 . . . 2 5 2 1 1 1 Garrison Access 1 | . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 21 | . 2 . 1 . 1 . 10 7 . . . . Terminals 14 | . 2 . 1 . . . 6 5 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Total Hacks 65 | . 5 . 6 . 1 . 37 16 . . . . Successful 38 | . 2 . 2 . 1 . 28 5 . . . . Failed 26 | . 3 . 4 . . . 8 11 . . . . Catastrophic 7 | . 2 . . . . . 1 4 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . Manual 33 | . 2 . 5 . 1 . 17 8 . . . . Terminals 44 | . 5 . 6 . . . 20 13 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . 4 2 . . . . Recycling Units 2 | . . . . . . . 2 . . . . . Scanalyzers 10 | . . . . . . . 10 . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Terminal Hacks 13 | . 1 . 1 . 1 . 8 2 . . . . Record 3 | . . . . . . . 3 . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . . Scan Component 2 | . . . . . . . 2 . . . . . Repair 2 | . . . . . . . 2 . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer 9 | . . . . . . . 9 . . . . . Insert Component 4 | . . . . . . . 4 . . . . . Analyze 5 | . . . . . . . 5 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 10 | . 1 . 1 . . . 5 3 . . . . Terminals 9 | . 1 . 1 . . . 4 3 . . . . Track 1 | . . . . . . . 1 . . . . . Botnet 8 | . 1 . 1 . . . 3 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Mask 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 19 | . 2 . 1 . . . 9 7 . . . . Full Trace Events 2 | . 1 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . Time 89 | . . . . . . . 89 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 12 | . . . . 1 . . . 3 . 2 5 1 Largest Group 8 | . . . . 1 . . . 3 . 2 7 8 Highest-Rated Group 310 | . . . . 31 . . . 93 . 52 192 310 Highest-Rated Ally 118 | . . . . 31 . . . 31 . 32 32 118 Total Orders . | . . . . . . . . . . . . . Ally Attacks 101 | . . . . 11 . . . . . 10 . 80 Total Damage 3874 | . . . . 127 . . . . . 260 . 3487 Kills 20 | . . . . 1 . . . . . 4 . 15 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . 2 3 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 8830 | 197 497 282 407 401 727 51 1473 1291 511 637 1257 1099 Spaces Moved 5543 | 103 328 190 219 227 484 35 732 891 385 401 952 596 Core 5 | 5 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 2097 | 98 328 190 219 227 484 35 516 . . . . . Wheels 3441 | . . . . . . . 216 891 385 401 952 596 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 150 150 110 100 110 100 110 130 Average Speed 127 | 116 120 120 139 137 150 150 144 110 110 105 125 136 Slowest Speed 190 | 120 150 120 150 180 150 150 180 120 110 140 140 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 6 47 59 24 41 88 17 61 22 38 56 85 74 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . Known Exits Taken 2 | . . . 1 . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 7 | . . . . . . . . . 1 3 3 . Spaces Dug 39 | . . . 4 9 . . . . . 7 7 12 Terrain Destroyed 406 | 5 . 25 16 53 . . 33 113 9 59 7 86 Melee 11 | . . . 4 . . . . . . 7 . . Projectile 7 | . . . . . . . 4 . . 1 1 1 AOE 388 | 5 . 25 12 53 . . 29 113 9 51 6 85 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 6786 | 136 381 219 296 276 487 34 1033 1121 441 553 1013 796 Wait 444 | 2 10 1 18 8 . . 156 120 31 54 5 39 Move 5531 | 102 327 189 218 226 483 34 731 890 384 400 951 596 Hop . | . . . . . . . . . . . . . Pick Up 106 | 5 5 2 9 4 2 . 29 9 3 9 17 12 Fast Attach 62 | 7 3 . 4 1 . . 12 16 . 2 6 11 Attach 58 | . . . 2 4 . . 4 5 6 9 7 21 Detach 19 | . . . . . . . 1 1 . 2 4 11 Swap 62 | . 3 7 13 8 . . 10 11 2 . 3 5 Drop 130 | . 7 5 16 3 2 . 33 18 . 2 17 27 Fire 291 | 20 26 15 11 18 . . 57 34 15 23 3 69 Melee 21 | . . . 5 4 . . . . . 12 . . Ram 1 | . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . . . . Rewire 40 | . . . . . . . . . . 40 . . Trap 5 | . . . . . . . . . . . . 5 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 198 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 7) 652 | -10/Materials | Discovered new exit (range 8) 695 | -10/Materials | Entered Mines 893 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 958 | -10/Mines | Discovered new exit (range 3) 977 | -10/Mines | Entered Materials 977 | -9/Materials | Evolved 2 slots: Utility x2 1307 | -9/Materials | Identified exit to Mines 1307 | -9/Materials | Identified exit to Storage 1384 | -9/Materials | Entered Mines 1385 | -9/Mines | Assembled infested the area 1440 | -9/Mines | Destroyed 9 combat bots 1505 | -9/Mines | Learned Materials emergency access door positions 1508 | -9/Mines | Received a Mining Laser from a helpful Derelict 1685 | -9/Mines | Discovered new exit (range 14) 1777 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1779 | -9/Mines | Discovered new exit (range 5) 1785 | -9/Mines | Entered Exiles 1821 | -9/Exiles | Met 8R-AWN 1847 | -9/Exiles | Met EX-HEX 1889 | -9/Exiles | Met EX-BIN 1910 | -9/Exiles | Aligned with FarCom system 1911 | -9/Exiles | Given EX-Vault access code 1946 | -9/Exiles | Opened EX-Vault 1960 | -9/Exiles | Found YOLO Cannon 1989 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2030 | -9/Exiles | Met EX-DEC 2077 | -9/Exiles | Visited The Gauntlet 2497 | -9/Exiles | Discovered new exit (range 12) 2512 | -9/Exiles | Left Exiles lab with YOLO Cannon 2512 | -9/Exiles | Entered Mines 2551 | -8/Mines | Discovered new exit (range 8) 2563 | -8/Mines | Entered Materials 2563 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3158 | -8/Materials | Build established: Gunner 3407 | -8/Materials | Repaired Hvy. Ion Engine 3448 | -8/Materials | Repaired Imp. Heat Sink 3954 | -8/Materials | Central database locked down 4020 | -8/Materials | Discovered new exit (range 16) 4036 | -8/Materials | Entered Factory 4036 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4674 | -7/Factory | Garrison activated, responded to threat 4763 | -7/Factory | Identified exit to Lower Caves 5327 | -7/Factory | Entered Lower Caves 5487 | -7/Lower Caves | Learned Factory emergency access door positions 5590 | -7/Lower Caves | Arm. Wheel stolen by Master Thief 5592 | -7/Lower Caves | Hvy. Deuterium Engine stolen by Master Thief 5756 | -7/Lower Caves | Lost 4 parts (1u3w) 5824 | -7/Lower Caves | Discovered new exit (range 13) 5831 | -7/Lower Caves | Learned Factory trap positions 5838 | -7/Lower Caves | Entered another Lower Caves area 5840 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5916 | -7/Lower Caves | Lost 6 parts (1p1u4w) 5919 | -7/Lower Caves | Destroyed 13 combat bots 5973 | -7/Lower Caves | Learned 4 Factory zone layouts 6033 | -7/Lower Caves | Learned Factory trap positions 6062 | -7/Lower Caves | Discovered new exit (range 9) 6124 | -7/Lower Caves | Build established: Mutant 6459 | -7/Lower Caves | Discovered new exit (range 8) 6475 | -7/Lower Caves | Entered Zion 6475 | -7/Zion | Accompanied by 2 allies 6529 | -7/Zion | Discovered new exit (range 11) 6573 | -7/Zion | Found Prototype Launcher 6700 | -7/Zion | Learned location of Warlord (-5) 6718 | -7/Zion | Gained Derelict followers 6837 | -7/Zion | Found Prototype Device 6837 | -7/Zion | Identified Bomb Factory No. 2 6862 | -7/Zion | Build established: Hauler-Mutant 7098 | -7/Zion | Found Prototype Device 7098 | -7/Zion | Identified Phasing AFG 7165 | -7/Zion | Visited the Megawrench Repair Shop 7165 | -7/Zion | Megawrench repaired 11 parts 7675 | -7/Zion | Identified Gui. Missile Launcher 7723 | -7/Zion | Discovered new exit (range 5) 7725 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7732 | -7/Zion | Entered Deep Caves 7732 | -7/Deep Caves | Accompanied by 7 allies 7733 | -7/Deep Caves | Met 5H-AD0 7951 | -7/Deep Caves | Z-Facility disabled 7972 | -7/Deep Caves | Attacked by Z-Imprinter 7976 | -7/Deep Caves | Destroyed Z-Imprinter 8080 | -7/Deep Caves | Found Prototype Protection 8080 | -7/Deep Caves | Identified Zio. Weapon Casing 8158 | -7/Deep Caves | Found Zio. Weapon Casing 8233 | -7/Deep Caves | Found Prototype Protection 8261 | -7/Deep Caves | Found Zio. Weapon Casing 8429 | -7/Deep Caves | Discovered new exit (range 6) 8616 | -7/Deep Caves | Spotted as-14914 8621 | -7/Deep Caves | Core integrity fell below 50% 8635 | -7/Deep Caves | Destroyed as-14914 8664 | -7/Deep Caves | Lost 4 parts (1p1n2u) 8700 | -7/Deep Caves | Spotted as-46201 8703 | -7/Deep Caves | Exposed GOLEM chamber 8712 | -7/Deep Caves | Identified Zio. Heavy Carapace 8722 | -7/Deep Caves | Core integrity fell below 20% 8760 | -7/Deep Caves | Lost 8 parts (1p2n2u3w) 8831 | -7/Deep Caves | Destroyed by as-46201 with Assembled Focal Cannon Last Messages --------------- 08711_ Zio. Weapon Casing destroyed. 08712_ Identified Zio. Heavy Carapace. 08720_ JG-6K8(h) destroyed. 08721_ YOLO Cannon suddenly explodes. 08721_ Zio. Heavy Carapace destroyed. 08721_ Hvy. Missile Launcher destroyed. 08721_ Arm. Wheel destroyed. 08721_ Core damaged (-115). 08721_ Arm. Wheel destroyed. 08721_ Destroyed Arm. Wheel. 08723_ Imp. Deuterium Engine destroyed. 08726_ SZ-4T1(g) destroyed. 08729_ Zio. Phaser-S destroyed. 08791_ Destroyed Prototype Device. 08808_ Mak. Laser destroyed. 08825_ as-46201 Prototype Reactor integration complete. 08826_ as-46201 GOLEM Unit beginning Prototype Device integration. 08827_ as-46201 Prototype Device integration complete. 08828_ as-46201 GOLEM Unit beginning Prototype Energy Cannon integration. 08829_ Destroyed Prototype Protection. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????? | | ????????????????????????????????#########????? | | ???????????????????????????????## ####?? | | ??????????????????????????????## ##? | | ??????????????????????????????# ## | | ???????????????????? ?????????# | | ?????????????????# ? ?????????## ###### | | ?????????????? ? ??##??????# ###????#### | | ???????????? # ?? #??????# ##?????###?# | | ?????????? ?? #??????####??????# ### | | ??????????" ?? #???????????????## ## | | ?????????G #? #???????????##### | | ????????? # #??????????## ### | | ????????" ?????????## ##?? | | ????????# ?????????## ##?? | | ????????"G ?????????# ### | | ?????????" ###???????# ### | | ?????????" #???????#???# | | ?????????" g ] ; ###???# ### | | ????????"" ! ; ; #??# | | ????????# ! @ ;# #### ##### ## | | ????????# ! [; # ?????## ##?# | | ????????# ! = ####??????# #??? | | ????????# ! ###??????# #???? | | ????????# ! s h #??????# #???? | | ????????# l ;##?????## #???? | | ????????# / ;#?????## #???? | | ????????# g #??#### ##???? | | ????????# ! / #?## #????? | | ????????? !! #?# ##???# | | ????????? ! / #?# ##??# | | ?????????" g #?# #??# | | ?????????" #?# ## #?? | | ?????????" g #?# #### #? | | ?????????" ! #### ##???# #? | | ????????"" ! #?# ####???# ##? | | ????????# / ! ! #?# ##??? ##?? | | ????????" #?# #### #??? | | ????????" / ##### #??? | | ????????" =/ / *= #####?## | | ????????""" % ! * ##??#### | | ????????" * ##???# | | ????????"" #### #????#< | | ????????" #?# #????##### | | ????????"" ##?# ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 49 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 16 Particle Charging 15 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombCloakMultirail Manual? 0 Play Time 01:48:53 Cumulative 50.8 hours Start 2020.05.22 @ 11:34:15 End 2020.05.23 @ 11:59:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0 Lore% 53 Gallery% 52 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22b47abf-dec0-4f61-9099-a5f348f255c1