Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 22:42:32 Player: Duduxx Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (871) 871 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 2473 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 274/280 System Corruption 18% Temperature Cool (9) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Terrain Scanner Armor Integrity Analyzer > --- WEAPON (2) ------- Light EM Pulse Cannon Hammer > --- INVENTORY (10) --- Heavy Ion Engine Heat Sink Small Storage Unit Recalibrator Improved EM Shotgun Beam Cannon Advanced Beam Cannon EMP Blaster Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Terrain Scanner Armor Integrity Analyzer > --- WEAPON ----------- Particle Gun Hammer > --- INVENTORY -------- Improved Ion Engine Recalibrator Beam Cannon EMP Blaster Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Armor Integrity Analyzer Device Terrain Scanner Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Hammer Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 36 | 6 1 2 10 17 Power 6 | 1 . 1 2 2 Engine 6 | 1 . 1 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . . 3 6 Treads 5 | 2 . . 3 . Leg 6 | . . . . 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 1 2 4 Device 3 | . 1 . 1 1 Storage 4 | 1 . . . 3 Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 2 . . 3 5 Energy Gun 3 | 1 . . . 2 Energy Cannon 2 | . . . . 2 Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . . . . 2 Corrupted Parts 4 | . . . 3 1 System Corruption 18 | . . . 12 6 Parts Lost 15 | . . 1 10 4 Power 4 | . . 1 2 1 Propulsion 5 | . . . 4 1 Utility 2 | . . . 1 1 Weapon 4 | . . . 3 1 Highest Loss Streak 3 | . . 1 3 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 99 99 67 90 Engine 9 | . 14 13 5 9 Treads 13 | . 28 28 18 1 Leg 11 | . . . . 25 Device 10 | . 13 9 4 14 Storage 10 | . 14 14 11 7 Processor 8 | . . 4 11 11 Energy Gun 6 | . 14 14 . 5 Energy Cannon 2 | . . . . 4 Ballistic Gun 5 | . 14 14 3 . Impact Weapon 7 | . . . 9 10 Peak Build Rating 16 | 6 7 10 12 16 Average Rating 10 | 4 6 7 9 14 On Entrance 7 | . 6 7 10 12 Naked Turns . | . . . . . Heaviest Build 93 | 13 14 14 18 93 Greatest Support 60 | 40 40 40 60 30 Greatest Overweight (x) 30 | . . . 2 30 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 Average Capacity 8 | 7 8 8 8 10 Most Carried 8 | . 2 3 3 8 Average Carried 3 | . 1 1 1 4 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | . 2 3 1 8 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 650 | 146 . 140 122 242 Remotely . | . . . . . Salvage Created 1252 | . . 162 503 587 Parts 70 | . . 10 24 36 Haulers Intercepted 4 | . . . . 4 Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 23 | . . 5 11 7 Melee 2 | . . . 2 . Guns 10 | . . 4 3 3 Cannons 2 | . . . . 2 AOE 3 | . . 1 1 1 Classes Destroyed 10 | . . 4 4 2 Builder 1 | . . . . 1 Tunneler 1 | . . 1 . . Hauler 4 | . . . . 4 Recycler 1 | . . . 1 . Mechanic 2 | . . . 1 1 Watcher 1 | . . . 1 . Swarmer 5 | . . 1 4 . Grunt 8 | . . 3 3 2 Sentry 9 | . . . 4 5 Assembled 1 | . . 1 . . Best Kill Streak 4 | . . 2 4 3 Combat Bots Only 3 | . . 2 3 2 Max Kills in Single Turn 2 | . . 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 1 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 252 | . . 35 140 77 Missed 73 | . . 8 38 27 Damage Taken 2265 | . . 402 1217 646 Core 497 | . . 92 242 163 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 96 | . . . . 96 Core Remaining (%) 81 | 100 . 63 . . Volleys Fired 96 | . . 19 36 41 Largest 2 | . . 2 2 1 Hottest 65 | . . 60 60 65 Shots Fired 122 | . . 38 40 44 Gun 94 | . . 38 40 16 Cannon 28 | . . . . 28 Launcher . | . . . . . Special . | . . . . . Kinetic 55 | . . 19 36 . Thermal 23 | . . . . 23 Explosive . | . . . . . Electromagnetic 44 | . . 19 4 21 Robot Hit Streak 8 | . . 4 7 8 Robot Miss Streak 5 | . . 4 5 5 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 117 | . . 22 59 36 Core Hits 39 | . . 13 14 12 Critical Kills . | . . . . . Critical Parts Destroyed 9 | . . 1 7 1 Critical Strikes 10 | . . 1 7 2 Destroy 2 | . . 1 1 . Corrupt 1 | . . . . 1 Smash 7 | . . . 6 1 Melee Attacks 61 | . . . 44 17 Impact 61 | . . . 44 17 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 8 | . . . 2 6 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2446 | . . 275 1168 1003 Guns 662 | . . 206 280 176 Cannons 342 | . . . . 342 Explosions 137 | . . 42 34 61 Melee 1276 | . . . 852 424 Ramming 29 | . . 27 2 . Kinetic 356 | . . 87 269 . Thermal 383 | . . 42 34 307 Explosive . | . . . . . Electromagnetic 402 | . . 119 11 272 Impact 1276 | . . . 852 424 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 18 | . . . 12 18 Average Corruption 14 | . . . 9 16 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 37 | . . . 3 34 Message Errors 10 | . . . 1 9 Matter Fused 8 | . . . . 8 Heat Flow Errors 2 | . . . . 2 Energy Discharges 4 | . . . 1 3 Parts Rejected 2 | . . . . 2 Data Loss (minor) 4 | . . . . 4 Misfires 3 | . . . . 3 Alerts 1 | . . . . 1 Misdirections 3 | . . . 1 2 Overload Shots . | . . . . . Overflow Damage 397 | . . . 206 191 Projectiles . | . . . . . Explosions 30 | . . . 30 . Melee 367 | . . . 176 191 Knockbacks 3 | . . . 1 2 Impact 3 | . . . 1 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 84 | . . 39 36 9 Shots 3 | . . 1 1 1 Rammed 7 | . . 6 1 . Targets Rammed 8 | . . 7 1 . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 248 | . . 127 16 248 Average Temperature 49 | . . 48 6 54 Received Heat Transfer 723 | . . 126 324 273 Siege Activations . | . . . . . Robots Corrupted 11 | . . . 7 4 Combat Hostiles 6 | . . . 5 1 Parts Fried 12 | . . . 7 5 Impact Corruptions 17 | . . . 11 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 755 | . . . 100 655 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 1 1 1 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 458 | . 15 205 458 301 Initial 130 | . . 5 79 130 Average 184 | . 5 138 312 179 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 51 | 100 100 65 14 53 Level 1 41 | . . 34 60 46 Level 2 6 | . . . 25 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 8 | . . 1 5 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 1 17 23 24 Peak Tracking Total 7 | . 1 7 6 6 Tactical Retreats 9 | . . 5 4 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 5 | . . . 1 4 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 5 | . . . 2 3 Terminals 4 | . . . 2 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . . . 4 10 Successful 6 | . . . 3 3 Failed 8 | . . . 1 7 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 9 | . . . 4 5 Fabricators . | . . . . . Repair Stations 5 | . . . . 5 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 3 1 Prototype ID Bank 2 | . . . 1 1 Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 2 3 Full Trace Events 3 | . . . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1802 | 75 169 307 480 771 Spaces Moved 829 | 45 103 149 156 376 Core 22 | 4 . . 10 8 Treads 468 | 41 103 149 146 29 Legs 339 | . . . . 339 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 150 100 Average Speed 152 | 150 160 160 159 143 Slowest Speed 1550 | 160 160 160 160 1550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 5 27 34 17 50 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . 3 3 Melee . | . . . . . Projectile . | . . . . . AOE 6 | . . . 3 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1140 | 50 107 179 270 534 Wait 88 | . 2 1 23 62 Move 825 | 44 102 148 155 376 Hop . | . . . . . Pick Up 13 | . 2 1 1 9 Fast Attach 26 | 6 1 1 7 11 Attach 7 | . . 1 3 3 Detach 4 | . . 1 . 3 Swap 4 | . . . . 4 Drop 8 | . . . . 8 Fire 96 | . . 19 36 41 Melee 61 | . . . 44 17 Ram . | . . . . . Kick . | . . . . . Crush 8 | . . 7 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 16) 245 | -10/Materials | Entered Mines 271 | -10/Mines | Learned location of Zion (-6) 300 | -10/Mines | Build established: Mutant 348 | -10/Mines | Assembled infested the area 353 | -10/Mines | Assisted by a Guerilla fighting off Assembled 538 | -10/Mines | Discovered new exit (range 9) 552 | -10/Mines | Entered Materials 552 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 624 | -9/Materials | Lost 3 parts (1p1n1w) 814 | -9/Materials | Core integrity fell below 50% 954 | -9/Materials | System corruption reached 10% 1006 | -9/Materials | Build established: Scavenger-Mutant 1014 | -9/Materials | Lost 3 parts (1p1n1w) 1026 | -9/Materials | Discovered new exit (range 4) 1032 | -9/Materials | Entered Storage 1304 | -9/Storage | Repaired Hammer 1442 | -9/Storage | Core integrity fell below 20% 1765 | -9/Storage | Build established: Mutant 1803 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01726_ K-01 Serf collects debris. 01741_ System corrupted: FCS attempts to trigger Lgt. EM Pulse Cannon. 01741_ System corrupted: Lgt. EM Pulse Cannon misfires. 01756_ System corrupted: Heat flow error (+270). 01763_ Storage Shell breached. 01767_ Dropped Imp. Ion Engine. 01768_ Acquired Hvy. Ion Engine. 01773_ K-01 Serf collects debris. 01783_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01784_ System corrupted: Energy discharge (-106). 01790_ Acquired Adv. Beam Cannon. 01800_ C-30 ARC bursts open, deploying its payload. 01800_ G-47 Trooper unfolds itself. 01800_ G-34 Mercenary unfolds itself. 01802_ K-01 Serf collects debris. 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