Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.28 @ 14:26:35 Player: gamerman Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (999) 999 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2699 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 202/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Makeshift Armor Plating Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Bomb Factory No. 2 Phasing Sabre GAL Module Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Hacking Suite Makeshift System Shield Bomb Factory No. 2 > --- WEAPON ----------- Rocket Array > --- INVENTORY -------- Improved Ion Engine Makeshift Armor Plating Makeshift Armor Plating Makeshift Spear GAL Module [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Makeshift Flight Unit Wheel Wheel Flight Unit Makeshift Flight Unit Utility Hacking Suite Device Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Rocket Array Energy Gun Improved Medium Laser Ballistic Gun Autogun Launcher Rocket Array Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 29 | 6 5 5 1 9 3 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 1 1 2 . Treads . | . . . . . . Leg . | . . . . . . Wheel 4 | 2 . 1 1 . . Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 12 | 1 2 2 . 5 2 Device 7 | . 1 1 . 4 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 2 | . 1 . . 1 . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 9 | 2 2 2 . 2 1 Energy Gun 4 | 2 . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . 2 . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 7 | . . 1 . . 6 Power 1 | . . . . . 1 Propulsion 3 | . . 1 . . 2 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Highest Loss Streak 5 | . . 1 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 95 90 100 89 80 Engine 10 | . 14 11 11 11 8 Wheel 10 | . 28 22 22 3 . Flight 11 | . . . . 18 19 Device 17 | . 4 16 22 21 17 Storage 1 | . 9 . . . . Hackware 17 | . 10 11 11 20 22 Protection 3 | . . 7 11 1 1 Energy Gun 6 | . 19 7 22 2 . Ballistic Gun 3 | . 8 14 . . . Launcher 6 | . . . . 10 8 Naked Turns . | . . . . . . Heaviest Build 25 | 14 15 21 21 25 16 Greatest Support 20 | 20 20 20 20 20 16 Greatest Overweight (x) 2 | . . 2 1 1 2 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 Most Carried 5 | 2 5 5 4 5 5 Average Carried 4 | . 2 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 2 5 5 4 5 4 Class Distribution -------------------- 57% | Hacker-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Mat Min Zio Pro Matter Collected 913 | 251 49 247 23 75 268 Remotely . | . . . . . . Salvage Created 901 | . 325 367 . . 209 Parts 38 | . 11 19 . . 8 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Combat Hostiles Destroyed 23 | . 3 7 . . 13 Guns 8 | . 1 7 . . . AOE 13 | . . . . . 13 Classes Destroyed 8 | . 3 2 . . 3 Hauler 1 | . . 1 . . . Recycler 2 | . 2 . . . . Operator 2 | . 1 1 . . . Swarmer 4 | . . . . . 4 Grunt 13 | . 3 5 . . 5 Brawler 2 | . . . . . 2 Sentry 3 | . . 2 . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 7 | . 3 4 . . 7 Combat Bots Only 7 | . 2 4 . . 7 Max Kills in Single Turn 3 | . 1 1 . . 3 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Damage Taken 1203 | . 117 374 . . 712 Core 440 | . 22 47 . . 371 Absorbed by Shields 141 | . . 141 . . . Regen/Repaired (Parts) 58 | . . . . 58 . Core Remaining (%) 95 | 100 91 . . . . Volleys Fired 84 | . 25 43 1 1 14 Largest 2 | . 2 2 2 2 1 Hottest 112 | . 80 112 112 101 45 Shots Fired 154 | . 50 86 2 2 14 Gun 139 | . 50 86 2 1 . Cannon . | . . . . . . Launcher 15 | . . . . 1 14 Special . | . . . . . . Kinetic 64 | . 2 62 . . . Thermal 27 | . . 24 2 1 . Explosive 15 | . . . . 1 14 Electromagnetic 48 | . 48 . . . . Robot Hit Streak 9 | . 7 8 8 . 9 Robot Miss Streak 5 | . 3 5 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 91 | . 31 51 2 . 7 Core Hits 79 | . 7 17 . . 55 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 3 1 . . Burn 4 | . . 3 1 . . Melee Attacks 1 | . . . . 1 . Impact . | . . . . . . Slashing . | . . . . . . Piercing 1 | . . . . 1 . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3149 | . 463 784 34 . 1868 Guns 1239 | . 421 784 34 . . Cannons . | . . . . . . Explosions 1910 | . 42 . . . 1868 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 568 | . . 568 . . . Thermal 292 | . 42 216 34 . . Explosive 1868 | . . . . . 1868 Electromagnetic 421 | . 421 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 32 | . . . . . 32 Projectiles . | . . . . . . Explosions 32 | . . . . . 32 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 111 | . . . . . 111 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 196 | . 196 196 30 . 28 Average Temperature 60 | . 84 40 15 . 14 Received Heat Transfer 320 | . 66 148 . . 106 Siege Activations . | . . . . . . Robots Corrupted 2 | . 2 . . . . Combat Hostiles 2 | . 2 . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 3 . . . Heat Transferred 901 | . 50 703 148 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Peak Influence 287 | . 89 287 108 . . Initial 108 | . . 37 108 . . Average 95 | . 41 147 108 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 86 | 100 100 67 100 . . Level 1 13 | . . 32 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 2 1 . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Distress Signals 13 | . . 2 . . 11 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 5 14 . . 27 Peak Tracking Total 8 | . 3 5 . . 8 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Machines Accessed 6 | . 3 2 . . 1 Terminals 6 | . 3 2 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 6 4 . . 2 Successful 5 | . 1 2 . . 2 Failed 7 | . 5 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 10 | . 6 3 . 1 . Terminals 12 | . 6 4 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . . 2 Record 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 2 . . . Terminals 3 | . 1 2 . . . Botnet 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 5 | . 3 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . . . 16 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Mat Min Zio Pro Turns Passed 1939 | 42 241 293 157 801 405 Spaces Moved 2509 | 41 174 188 155 1278 673 Core 8 | 5 . . . . 3 Treads . | . . . . . . Legs . | . . . . . . Wheels 675 | 36 174 188 155 122 . Hover . | . . . . . . Flight 1826 | . . . . 1156 670 Fastest Speed 50 | 50 80 80 95 52 52 Average Speed 61 | 76 80 87 95 56 52 Slowest Speed 150 | 80 80 110 95 95 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 33 22 16 86 81 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 9 | . . . 1 4 4 Spaces Dug 21 | . . . . . 21 Terrain Destroyed 286 | . 4 . . 14 268 Melee . | . . . . . . Projectile . | . . . . . . AOE 286 | . 4 . . 14 268 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Total 2740 | 48 228 243 162 1363 696 Wait 67 | . 12 1 6 48 . Move 2504 | 40 173 187 154 1277 673 Hop . | . . . . . . Pick Up 22 | 2 6 2 . 10 2 Fast Attach 19 | 6 4 4 . 5 . Attach 7 | . . . 1 4 2 Detach 2 | . . . . 1 1 Swap 3 | . 1 1 . . 1 Drop 31 | . 7 5 . 16 3 Fire 84 | . 25 43 1 1 14 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 43 | -11/Junkyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 14) 284 | -10/Materials | Entered another Materials area 284 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Build established: Mutant 546 | -9/Materials | Discovered new exit (range 14) 577 | -9/Materials | Entered Mines 592 | -9/Mines | Met a Derelict bent on vengeance 594 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 734 | -9/Mines | Entered Zion 791 | -7/Zion | Found Prototype Launcher 791 | -7/Zion | Identified Rocket Array 836 | -7/Zion | Discovered new exit (range 15) 1073 | -7/Zion | Given A8's code to call for help 1133 | -7/Zion | Build established: Hacker-Mutant 1163 | -7/Zion | Visited the Megawrench Repair Shop 1163 | -7/Zion | Megawrench repaired 4 parts 1184 | -7/Zion | Learned Factory interactive machine intel 1264 | -7/Zion | Found GAL Module 1282 | -7/Zion | Found Prototype Device 1282 | -7/Zion | Identified Bomb Factory No. 2 1535 | -7/Zion | Entered Proximity Caves 1582 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1611 | -6/Proximity Caves | Identified exit to Factory 1707 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1743 | -6/Proximity Caves | Destroyed 7 combat bots 1817 | -6/Proximity Caves | Learned Factory terminal intel 1897 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 1929 | -6/Proximity Caves | Core integrity fell below 50% 1939 | -6/Proximity Caves | Core integrity fell below 20% 1940 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01817_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. [Achievement: Remodeling] 01839_ The unstable cave ceiling collapses. 01866_ Imp. Ion Engine destroyed. 01866_ Critical hit (Burn: +50). 01866_ Mak. Flight Unit destroyed. 01866_ Destroyed Mak. Flight Unit. 01866_ Rocket Array destroyed. 01866_ Destroyed Rocket Array. 01866_ Heat Sink destroyed. 01866_ Destroyed Heat Sink. 01866_ Seismic Detector destroyed. 01866_ Destroyed Seismic Detector. 01885_ Acquired 6 matter. 01890_ Acquired 38 matter. 01925_ Acquired 48 matter. 01930_ Dispatcher launches Target Drone into the air. 01932_ Target Drone destroyed. 01936_ Mak. Flight Unit destroyed. 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Heat Sink | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Force Field | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive I-36 Angel | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed GhostModifiedRedirector Manual? 0 Play Time 00:32:34 Cumulative 26.0 hours Start 2023.06.28 @ 13:53:57 End 2023.06.28 @ 14:26:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 33 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a16a3a1d-2018-42c0-a0d6-6f5a992edecd