Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.21 @ 20:22:12 Player: Terminus Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (393) 1965 Value Destroyed (14025) 14025 Prototype IDs (62) 1240 Alien Tech Used (2) 400 Bonus (5817) 5817 TOTAL SCORE: 31447 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2884 Follower Combat Kills 1708 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -475 Cogmind --------- Core Integrity 0/1150 Matter 160/300 Energy 614/795 System Corruption 37% Temperature Cool (0) Movement Walking (330) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (4) --- Zionite Composite Leg II > --- UTILITY (9) ------ Experimental Cooling System High-capacity Storage Unit Improved Energy Well Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Weapon Cycler > --- WEAPON (4) ------- Electrolaser Compact Tesla Bomb Launcher > --- INVENTORY (20) --- Experimental Cooling System Experimental Cooling System Advanced Sensor Array Long-range Terrain Scanner Advanced Armor Integrity Analyzer Zionite Weapon Casing Plasma Rifle Zionite Phaser-M Zionite Phaser-M Zionite Phaser-M Zionite Phaser-M Cooled Plasma Cannon Long-range Phase Cannon Compact Tesla Bomb Launcher Improved Plasma Cutter CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ F-cell Engine Micro Fission Core > --- PROPULSION ------- Advanced Myomer Leg Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Plasma Rifle Phase Gun Phase Gun Heavy Wave Gun > --- INVENTORY -------- Light Fission Core Micro Fission Core Zionite Composite Leg II Advanced Cooling System Improved Energy Well Improved Armor Integrity Analyzer Advanced Particle Charger Improved Weapon Cycler Zionite Weapon Casing Improved Medium Armor Plating Phase Gun Phase Gun Phase Gun Zionite Phaser-M Zionite Phaser-M Zionite Phaser-M Cooled Plasma Cannon Compact Tesla Bomb Launcher Improved Plasma Cutter CR-A16's Behemoth Slayer [Rating: 126] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Utility 7 | . . . 1 . . . 1 2 . . . . . . . . . 2 . . . . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 430 | 6 17 6 19 7 . 5 25 47 7 14 3 5 26 10 4 1 2 55 . 1 10 2 53 3 102 Power 28 | 1 1 . 4 1 . . 1 1 . 1 . . 3 . . . . 3 . . . . 2 1 9 Engine 16 | 1 1 . 4 1 . . 1 1 . 1 . . 3 . . . . 2 . . . . 1 . . Core 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 5 Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Propulsion 69 | 2 8 1 6 3 . . 7 8 . 1 . . 4 3 . . . 5 . . 1 . 9 . 11 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 69 | 2 8 1 6 3 . . 7 8 . 1 . . 4 3 . . . 5 . . 1 . 9 . 11 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 165 | 1 3 . 3 2 . 1 6 26 2 6 . 1 13 5 2 1 . 30 . 1 3 . 15 2 42 Device 96 | . 1 . 3 2 . . 2 15 1 4 . . 8 4 1 . . 15 . 1 2 . 7 1 29 Storage 11 | 1 2 . . . . 1 1 . . . . . . . . . . 3 . . 1 . . . 2 Processor 8 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 4 . 1 Hackware 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Protection 47 | . . . . . . . 3 9 1 2 . 1 3 1 1 1 . 10 . . . . 4 1 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 168 | 2 5 5 6 1 . 4 11 12 5 6 3 4 6 2 2 . 2 17 . . 6 2 27 . 40 Energy Gun 123 | 2 3 . 4 1 . 2 11 9 4 5 3 2 4 1 1 . 1 11 . . 3 1 24 . 31 Energy Cannon 11 | . . 3 . . . . . . . . . . 2 . . . . 2 . . 1 . 1 . 2 Ballistic Gun 4 | . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . 2 . . . 1 . 1 1 1 . 1 . 1 1 . . 3 . . . . 2 . 7 Special Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 3 . . . 2 1 . . . . 2 . . . . 2 . . 2 . 4 1 6 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 System Corruption 38 | . . . . . . . . . . . . . . . . . . 6 . . . . . . 32 Parts Lost 84 | . 6 . 1 1 . 2 3 7 . 7 . 1 . 1 . . . 6 . . . . 17 . 32 Power 12 | . 1 . . . . . . 1 . 1 . . . . . . . 1 . . . . 2 . 6 Propulsion 17 | . 1 . . . . . 1 3 . 1 . . . . . . . 2 . . . . 3 . 6 Utility 23 | . . . . . . . 2 2 . 2 . 1 . 1 . . . 1 . . . . 4 . 10 Weapon 32 | . 4 . 1 1 . 2 . 1 . 3 . . . . . . . 2 . . . . 8 . 10 Highest Loss Streak 9 | . 2 . 1 1 . 2 1 5 . 5 . 1 . 1 . . . 4 . . . . 9 . 9 Average Slot Usage (%) 99 | . 97 100 100 99 100 99 99 99 99 98 78 100 99 99 100 100 100 99 100 100 84 100 98 100 97 Engine 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 13 13 13 13 13 9 5 5 5 5 5 5 3 Leg 23 | . 28 28 22 22 22 22 26 22 23 22 23 23 25 25 26 26 26 22 23 23 23 23 20 21 20 Device 19 | . 11 14 22 22 22 22 17 22 22 21 23 23 19 19 19 20 20 22 23 23 22 23 19 15 15 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 Processor 6 | . . . . . . . . 7 7 7 7 7 6 6 6 6 6 11 11 11 11 11 15 21 19 Hackware 1 | . . . . . . . . 6 7 . . . 5 6 6 5 . . . . . . . . . Protection 3 | . . . . . . . 8 . . 6 7 7 . . . . 6 5 5 5 5 5 5 5 5 Energy Gun 19 | . 16 . 19 21 22 27 27 21 22 22 2 22 19 19 19 20 17 16 17 17 . 16 20 21 19 Ballistic Gun 2 | . 10 14 11 11 11 4 . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 14 29 31 39 40 40 62 69 67 66 71 68 70 81 74 83 82 82 104 93 93 93 93 105 101 103 Greatest Support 114 | 20 20 20 40 30 23 23 51 58 58 58 58 58 88 88 86 86 86 96 96 96 104 104 112 111 114 Greatest Overweight (x) 4 | 4 1 1 1 1 1 2 1 1 1 1 1 1 1 1 . . . 1 . . . . . . 2 Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 1 15 15 15 15 15 17 20 20 20 20 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 9 14 14 14 15 15 19 19 19 19 19 18 19 19 20 19 19 19 20 20 19 20 19 20 19 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 15 15 15 15 15 15 19 20 20 19 19 19 20 20 20 20 20 20 20 20 20 20 20 20 16 Class Distribution -------------------- 25% | Skirmisher 24% | Scavenger-Gunner 18% | Scavenger-Skirmisher 11% | Mutant 8% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 5595 | 260 249 111 442 92 . 76 236 485 187 289 . 111 302 167 53 10 10 609 29 30 89 73 448 132 1105 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20349 | . 835 154 1522 289 . 346 1800 1852 163 531 . 69 602 117 63 . . 2567 . . 347 202 2677 586 5627 Parts 739 | . 56 17 90 18 . 8 92 54 6 16 . 11 6 2 5 . . 71 . . 12 9 75 4 187 Haulers Intercepted 33 | . 2 . 6 . . . 6 3 . . . . 3 . . . . 6 . . . . 4 . 3 Recyclers Shooed 25 | . 4 . 1 . . . 2 2 . . . . 2 . . . . 6 . . . . 4 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . 6 13 . 8 . 1 3 . 6 . . . 9 9 . . . Prevented 4 | . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 286 | . 16 10 19 10 . 7 29 26 7 12 . 4 5 3 3 . . 20 . . . 2 36 1 76 Guns 173 | . 11 . 15 10 . 2 27 16 1 7 . 1 4 . 1 . . 10 . . . 1 30 1 36 Cannons 12 | . 2 3 4 . . . . . . . . . . . . . . . . . . . . . 3 AOE 60 | . 3 7 . . . 4 . 7 6 5 . 3 . 2 2 . . 3 . . . . 4 . 14 Classes Destroyed 26 | . 7 1 2 . . . 2 2 . 3 . . . . . . . 3 . . . 1 . 1 4 Worker 15 | . 2 . 1 . . . . 1 . . . . . . . . . 3 . . . . 1 . 7 Builder 13 | . 1 . 3 . . . 2 1 . . . . . . . . . 1 . . . . 1 . 4 Tunneler 7 | . . 1 1 . . 1 . . . . . . . . . . . 1 . . . . 1 . 2 Hauler 33 | . 2 . 6 . . . 6 3 . . . . 3 . . . . 6 . . . . 4 . 3 Recycler 18 | . . . 2 . . 1 3 5 . . . . . . . . . 4 . . . . 2 . 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Operator 7 | . 1 . 3 . . . 1 1 . . . . . . . . . . . . . . . . 1 Watcher 23 | . 3 . 4 . . . 3 4 . . . . . . . . . 3 . . . . 2 . 4 Swarmer 76 | . 3 6 3 5 . 4 10 . 4 1 . 3 . . 3 . . 4 . . . . 13 . 17 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 130 | . 13 4 8 5 . 3 10 15 3 7 . . 4 3 . . . 6 . . . . 13 . 36 Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 8 | . . . . . . . 1 1 . 2 . . . . . . . 2 . . . . . . 2 Protector 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Sentry 31 | . . . 8 . . . 6 5 . 1 . . . . . . . 1 . . . 1 4 . 5 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . 6 Programmer 17 | . . . . . . . . 4 . . . . 1 . . . . 5 . . . . 4 . 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fireman 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 24 | . 7 6 6 3 . 4 4 8 7 7 . 3 4 4 3 . . 6 . . . 1 11 1 24 Combat Bots Only 21 | . 3 5 4 3 . 4 4 7 7 6 . 3 3 3 3 . . 5 . . . 1 10 1 21 Max Kills in Single Turn 7 | . 2 3 2 2 . 3 2 3 5 3 . 2 1 1 2 . . 3 . . . 1 2 1 7 Gunslinging 2 | . . . . 1 . 1 1 1 . . . . . . . . . 2 . . . . 1 . 1 Exploded 5 | . 1 2 . . . 3 . 2 5 3 . 2 . 1 2 . . 1 . . . . 2 . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Damage Taken 18374 | . 903 326 621 223 . 365 1015 1846 191 987 . 38 401 564 18 . 21 1442 . . . 232 2815 . 6366 Core 2323 | . 109 91 86 18 . 69 142 231 35 176 . . 23 54 . . . 156 . . . 38 302 . 793 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 20 . . . 56 74 . . . . 36 . . . . 90 . . . . 80 . . . Volleys Fired 780 | . 74 17 68 9 . 16 88 77 12 21 . 15 32 5 2 . . 62 . . 17 2 96 6 161 Largest 4 | . 2 2 3 3 . 3 3 3 3 3 . 3 3 3 3 . . 3 . . 1 3 4 4 4 Hottest 339 | . 80 80 139 135 . 187 187 205 205 205 . 185 218 185 185 . . 238 . . 90 238 339 326 339 Shots Fired 2083 | . 145 26 204 27 . 42 264 220 26 57 . 18 80 7 4 . . 155 . . 17 7 306 24 454 Gun 1906 | . 126 10 184 27 . 39 264 215 24 53 . 4 72 3 3 . . 141 . . . 7 298 24 412 Cannon 79 | . 19 8 20 . . . . . . . . . 8 . . . . . . . 13 . 5 . 6 Launcher 82 | . . 8 . . . 3 . 5 2 4 . 2 . 4 1 . . 14 . . . . 3 . 36 Special 16 | . . . . . . . . . . . . 12 . . . . . . . . 4 . . . . Kinetic 130 | . 43 9 68 9 . 1 . . . . . . . . . . . . . . . . . . . Thermal 1822 | . 74 9 136 18 . 38 264 215 24 53 . 16 80 3 3 . . 141 . . 17 7 288 24 412 Explosive 32 | . . 8 . . . 3 . 5 2 4 . 2 . 4 1 . . . . . . . 3 . . Electromagnetic 78 | . 28 . . . . . . . . . . . . . . . . 14 . . . . . . 36 Phasic 21 | . . . . . . . . . . . . . . . . . . . . . . . 15 . 6 Robot Hit Streak 37 | . 13 5 33 10 . 12 12 17 7 16 . 4 11 8 3 . . 21 . . 12 3 37 19 29 Robot Miss Streak 8 | . 4 2 6 2 . 2 8 3 1 2 . 4 2 1 . . . 2 . . . 1 3 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 44 | . 2 . 1 4 . 2 3 4 . 1 . . 1 . . . . 2 . . . . 11 . 13 Max Gunslinging Chain 2 | . 1 . 1 1 . 1 1 1 . 1 . . 1 . . . . 2 . . . . 2 . 1 Shots Hit Robots 1405 | . 94 13 129 21 . 27 162 151 18 38 . 7 55 6 2 . . 113 . . 11 4 203 19 332 Core Hits 732 | . 43 18 54 13 . 15 65 80 11 32 . 9 18 8 3 . . 69 . . 6 3 92 3 190 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 99 | . 2 . 9 2 . 4 8 11 . 2 . . 6 2 1 . . 15 . . . . 15 3 19 Burn 96 | . . . 9 1 . 4 8 11 . 2 . . 6 2 1 . . 15 . . . . 15 3 19 Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Blast 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 16 | . . . . . . . . 12 . . . . . . . . . 2 . . 1 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41679 | . 1347 720 2216 384 . 779 3401 4207 922 1837 . 278 1191 596 131 . . 3894 . . 403 70 6263 482 12558 Guns 28794 | . 983 74 1941 355 . 511 3354 3143 377 759 . 59 1132 40 38 . . 2521 . . . 70 5510 482 7445 Cannons 1056 | . 224 104 264 . . . . . . . . . . . . . . . . . 249 . . . 215 Explosions 11127 | . 84 537 . . . 268 . 924 545 1078 . 191 . 556 93 . . 1243 . . . . 740 . 4868 Melee 279 | . . . . . . . . 139 . . . . . . . . . 35 . . 105 . . . . Ramming 346 | . 56 5 11 29 . . 47 1 . . . . 59 . . . . 95 . . . . 13 . 30 Kinetic 1366 | . 393 63 791 119 . . . . . . . . . . . . . . . . . . . . . Thermal 29684 | . 598 115 1414 236 . 511 3354 3143 377 759 . 87 1132 40 38 . . 2727 . . 298 70 5320 482 8983 Explosive 4932 | . . 537 . . . 268 . 924 545 1078 . 191 . 556 93 . . . . . . . 740 . . Electromagnetic 4882 | . 300 . . . . . . . . . . . . . . . . 1037 . . . . . . 3545 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 139 | . . . . . . . . 139 . . . . . . . . . . . . . . . . . Piercing 140 | . . . . . . . . . . . . . . . . . . 35 . . 105 . . . . Phasic 190 | . . . . . . . . . . . . . . . . . . . . . . . 190 . . Highest Corruption 37 | . . . 2 2 2 2 . 7 7 7 7 7 1 1 1 1 . 6 6 6 6 6 3 3 37 Average Corruption 5 | . . . 2 2 2 2 . 5 7 7 7 7 1 1 1 1 . 6 6 6 6 6 1 3 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 287 | . . . 13 11 2 1 . 30 33 38 3 24 . 1 . 1 . 3 12 12 9 16 2 6 70 Message Errors 83 | . . . 7 4 2 1 . 7 11 13 1 5 . . . 1 . 3 1 3 4 6 1 . 13 Matter Fused 58 | . . . . . . . . 8 6 13 . 10 . . . . . . 2 1 2 3 . 3 10 Heat Flow Errors 31 | . . . 2 2 . . . 1 4 2 . 1 . . . . . . 5 1 2 1 . 2 8 Energy Discharges 32 | . . . 1 2 . . . 5 4 . 2 1 . 1 . . . . 2 2 . 4 . 1 7 Parts Rejected 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 Data Loss (minor) 38 | . . . 3 3 . . . 7 3 4 . 4 . . . . . . 2 4 . 1 1 . 6 Data Loss (major) 10 | . . . . . . . . 1 2 3 . 2 . . . . . . . 1 1 . . . . Misfires 6 | . . . . . . . . . 1 2 . 1 . . . . . . . . . 1 . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 24 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . 21 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 597 | . . 4 . . . . . 91 . . . . . 63 . . . 39 . . 47 . 69 . 284 Projectiles 65 | . . . . . . . . . . . . . . . . . . . . . 47 . . . 18 Explosions 433 | . . 4 . . . . . 24 . . . . . 63 . . . 7 . . . . 69 . 266 Melee 99 | . . . . . . . . 67 . . . . . . . . . 32 . . . . . . . Knockbacks 10 | . 9 . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 738 | . . 37 . . . . . . . 15 . . . 207 . . . 97 . . . . . . 382 Shots 24 | . . 1 . . . . . . . 1 . . . 4 . . . 3 . . . . . . 15 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 52 | . 22 1 2 5 . . 5 1 . . . . 5 . . . . 8 . . . . 2 . 1 Kicked 52 | . 22 1 2 5 . . 5 1 . . . . 5 . . . . 8 . . . . 2 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 424 | . 162 1 118 184 . 69 72 255 167 199 . 87 60 72 . . . 232 217 108 60 142 284 178 424 Average Temperature 53 | . 53 1 14 64 . 24 16 37 32 54 . 26 20 44 . . . 64 110 65 50 46 83 32 85 Received Heat Transfer 4338 | . 438 138 222 84 . 189 378 576 54 297 . . 144 150 . . 9 403 . . . 9 314 . 933 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . . . . . . . . . . . . . . 5 . . . . . . 15 Combat Hostiles 19 | . . . . . . . . . . . . . . . . . . 5 . . . . . . 14 Parts Fried 56 | . 1 . . . . . . . . . . . . . . . . 18 . . . . . . 37 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Melted 28 | . . . . . . 1 2 3 . . . . 3 1 . . . 4 . . . . 4 1 9 Combat Hostiles 22 | . . . . . . 1 2 3 . . . . 1 1 . . . 2 . . . . 2 1 9 Parts Melted 254 | . 2 . 10 . . 5 22 27 1 2 . . 13 . . . . 41 . . . 1 53 3 74 Heat Transferred 62302 | . 1325 247 3811 592 . 1406 7067 6715 835 1818 . 272 2893 261 148 . . 6815 . . 498 137 10198 1131 16133 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 1 . . . . . . . . . . . . . . . . 3 . . . . . . 7 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Peak Influence 2121 | . 442 225 406 243 . 193 522 433 . . . . 149 . . . . 788 . . . . 891 275 2121 Initial 275 | . . 22 29 133 . . 3 140 . . . . 54 . . . . 37 . . . . . 275 192 Average 278 | . 139 125 257 92 . 151 325 143 . . . . 64 . . . . 424 . . . . 471 275 648 Maximum Alert Level 5 | . 2 1 2 1 . . 2 2 . . . . . . . . . 3 . . . . 3 1 5 Low Security (%) 45 | 100 75 73 16 87 . 100 15 71 . . . . 100 . . . . 23 . . . . 22 . 8 Level 1 32 | . 19 26 83 12 . . 41 26 . . . . . . . . . 11 . . . . 18 100 45 Level 2 15 | . 5 . . . . . 42 2 . . . . . . . . . 55 . . . . 35 . 13 Level 3 3 | . . . . . . . . . . . . . . . . . . 9 . . . . 23 . 5 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 5 . 3 . . . 3 12 . 1 . . 8 . . . . 10 . . . . 11 . 18 Investigation 9 | . 2 . 1 . . . . 3 . . . . 2 . . . . . . . . . 1 . . Extermination 12 | . . . . . . . . 2 . . . . 2 . . . . 3 . . . . 3 . 2 Reinforcement 32 | . 3 . 2 . . . 2 6 . . . . 4 . . . . 4 . . . . 3 . 8 Assault 10 | . . . . . . . 1 . . 1 . . . . . . . 3 . . . . 1 . 4 Garrison 8 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Haulers Reinforced 6 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 11 | . 1 . 1 . . . 2 2 . . . . . . . . . 1 . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 482 | . 40 10 35 13 . 7 46 39 8 19 . 3 10 4 3 1 2 47 . . . 2 53 1 139 Peak Tracking Total 17 | . 5 5 4 3 . 4 4 6 7 8 . 2 4 4 3 1 1 6 . . . 1 8 1 17 Tactical Retreats 26 | . 4 1 2 1 . . 3 . . 2 . . 1 1 . . . 3 . . . . . . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 15 | . 1 . 2 . . . . 5 . . . . 1 . . . . 1 . . . . 2 . 3 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Triggered 4 | . 1 . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 26 | . 1 2 1 . . . 3 1 . . . . . . . . . 2 . . 2 . 4 . 10 Max in Single Turn 4 | . 1 2 1 . . . 1 1 . . . . . . . . . 1 . . 1 . 3 . 4 Garrison Access 7 | . . . . . . . 1 3 . . . . . . . . . . . . . . 1 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 62 | . 8 . 10 . 1 . 9 15 . 1 4 . 4 . . . . 3 . . 4 . 2 . 1 Terminals 32 | . 5 . 9 . . . 6 9 . . . . 3 . . . . . . . . . . . . Fabricators 7 | . . . . . . . . 3 . . . . 1 . . . . 2 . . . . 1 . . Repair Stations 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 3 . . . . . . . . . 1 . . . . 1 . 1 Total Hacks 229 | . 24 . 46 . 5 . 27 49 . 1 28 . 11 . . . . 16 . . 17 . 3 . 2 Successful 159 | . 17 . 30 . 5 . 18 30 . 1 28 . 4 . . . . 6 . . 17 . 2 . 1 Failed 70 | . 7 . 16 . . . 9 19 . . . . 7 . . . . 10 . . . . 1 . 1 Catastrophic 6 | . 1 . 1 . . . 1 1 . . . . . . . . . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 139 | . 14 . 31 . . . 14 24 . . . . 4 . . 1 . 23 . . . . 16 . 12 Terminals 113 | . 18 . 41 . . . 15 33 . . . . 6 . . . . . . . . . . . . Fabricators 32 | . . . . . . . . 12 . . . . 5 . . . . 13 . . . . 2 . . Repair Stations 8 | . 4 . . . . . 4 . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 5 . . . 6 . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 2 4 . . . . . . . . . 3 . . . . 1 . 2 Terminal Hacks 87 | . 5 . 17 . 5 . 3 10 . 1 28 . 1 . . . . . . . 17 . . . . Record 21 | . . . . . 5 . . . . . 11 . . . . . . . . . 5 . . . . Part Schematic 11 | . . . . . . . . 1 . . 6 . . . . . . . . . 4 . . . . Robot Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 17 | . 1 . 8 . . . . 1 . . 3 . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 7 | . 1 . 3 . . . 1 2 . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . 7 . . . . 2 . . . . 3 . . . . 1 . . Load Schematic 6 | . . . . . . . . 3 . . . . . . . . . 2 . . . . 1 . . Build 7 | . . . . . . . . 4 . . . . 2 . . . . 1 . . . . . . . Repair Station Hacks 8 | . 4 . . . . . 4 . . . . . . . . . . . . . . . . . . Scan Component 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . Repair 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 5 . . . 6 . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . Analyze 6 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 3 . . . . . . . . . . . . . . 1 . 1 Seal Access 6 | . . . . . . . 1 3 . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 34 | . 8 . 8 . . . 4 10 . . . . 1 . . . . 3 . . . . . . . Terminals 26 | . 6 . 8 . . . 4 7 . . . . 1 . . . . . . . . . . . . Assimilate 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Botnet 23 | . 5 . 8 . . . 4 5 . . . . 1 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 3 . . . . . . . . . 3 . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prioritize 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Siphon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 Used 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 43 | . 6 . 10 . . . 7 12 . . . . 4 . . . . 3 . . . . 1 . . Full Trace Events 4 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . 8 . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 1 . . . 3 1 . . 6 . . . . . . 10 . . 4 . . . . Parts Built 11 | . . . . . . . . 5 . . . . 4 . . . . 2 . . . . . . . Matter 1184 | . . . . . . . . 526 . . . . 468 . . . . 190 . . . . . . . Time 362 | . . . . . . . . 151 . . . . 116 . . . . 95 . . . . . . . Total Part Build Rating 61 | . . . . . . . . 23 . . . . 28 . . . . 10 . . . . . . . Parts Repaired 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . Time 122 | . 52 . . . . . 70 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 36 | . . 5 . . . . . 1 . 2 . 1 . . . 8 . 6 . . . . 5 . 8 Largest Group 8 | . . 5 5 . . . . 1 1 2 . 1 1 . . 8 8 8 . . . . 2 . 2 Highest-Rated Group 403 | . . 96 96 . . . . 10 10 40 . 95 95 . . 403 403 403 . . . . 206 . 206 Highest-Rated Ally 103 | . . 31 31 . . . . 10 10 20 . 95 95 . . 95 95 95 . . . . 103 . 103 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 . 3 Heavy 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 260 | . . . 44 . . . . . . 6 . 8 10 . . . 21 106 . . . . 35 . 30 Total Damage 8727 | . . . 469 . . . . . . 129 . 178 322 . . . 638 2713 . . . . 2285 . 1993 Kills 59 | . . . 8 . . . . . . . . 1 4 . . . 2 23 . . . . 12 . 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 14 | . . 2 . 1 . . . . 2 1 . 1 . 1 . . . . 2 3 . 1 . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 26164 | 75 1573 1068 2046 1296 308 416 2055 2744 920 1188 127 785 1024 468 450 1622 769 1822 400 431 257 688 1304 387 1941 Spaces Moved 13844 | 50 762 502 1115 602 155 135 746 1071 423 491 92 353 612 327 350 1247 561 969 320 343 159 399 773 311 976 Core 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 13829 | 35 762 502 1115 602 155 135 746 1071 423 491 92 353 612 327 350 1247 561 969 320 343 159 399 773 311 976 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 200 140 200 200 200 200 203 206 206 126 206 127 125 125 125 125 125 125 125 120 120 112 115 112 Average Speed 154 | 132 151 200 145 200 200 265 208 206 206 206 132 206 127 126 125 125 125 148 125 125 123 120 115 115 115 Slowest Speed 330 | 250 200 200 210 210 200 280 210 210 206 206 206 206 206 206 125 125 125 205 125 125 125 120 120 115 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 56 | 4 99 99 83 85 54 31 70 33 51 56 68 51 13 55 55 88 70 32 46 48 60 64 29 95 28 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 12 | . 2 1 . 1 1 . . . 1 . 1 . . . . 2 . . . . 3 . . . . Known Exits Taken 16 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . 2 . 1 . . 5 2 . 1 . 5 2 2 . . 1 2 . 2 . . . Spaces Dug 72 | . . . . . . . . 8 17 16 . . 7 . 10 . . . . . . . 10 . 4 Terrain Destroyed 405 | . 3 33 . . . 32 . 27 25 52 . 9 8 35 10 . . 1 . . . . 38 . 132 Melee 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . Projectile 34 | . . . . . . . . . . . . . 8 . . . . . . . . . 15 . 11 AOE 363 | . 3 33 . . . 32 . 19 25 52 . 9 . 35 10 . . 1 . . . . 23 . 121 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Total 17132 | 56 1038 542 1412 674 154 160 1052 1409 447 625 97 381 794 371 357 1311 628 1263 320 345 205 602 1030 325 1534 Wait 1511 | . 129 8 146 40 . . 145 141 2 59 . 8 92 24 2 60 64 110 1 1 5 199 59 3 213 Move 13820 | 49 761 501 1114 601 154 134 745 1070 422 490 91 352 611 326 349 1246 560 968 319 342 158 398 773 310 976 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 216 | 1 24 4 26 4 . 3 21 24 1 13 . 1 9 2 . 2 1 17 . . 2 . 26 . 35 Fast Attach 120 | 6 1 . 5 1 . . 6 5 2 2 3 . 8 2 . . . 24 . 1 7 . 10 3 34 Attach 87 | . 6 . 3 1 . 2 5 9 1 7 . 1 2 1 . 1 . 7 . . 2 . 19 . 20 Detach 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Swap 225 | . 10 6 11 5 . 3 14 33 4 5 . 4 16 7 4 . 2 24 . . 2 2 25 . 48 Drop 263 | . 11 5 37 8 . 1 23 22 2 7 3 . 19 4 . 2 1 39 . 1 9 . 20 3 46 Fire 780 | . 74 17 68 9 . 16 88 77 12 21 . 15 32 5 2 . . 62 . . 17 2 96 6 161 Melee 16 | . . . . . . . . 12 . . . . . . . . . 2 . . 1 1 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 52 | . 22 1 2 5 . . 5 1 . . . . 5 . . . . 8 . . . . 2 . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . 1 . . 1 20 . . . . . . . 1 . . . . . . . Trap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -4/Waste -4/Factory (discovered 2 exits: *Res / [*Arm]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 16) 834 | -10/Materials | Discovered new exit (range 5) 958 | -10/Materials | Discovered new exit (range 16) 1379 | -10/Materials | Discovered new exit (range 16) 1515 | -10/Materials | Repaired Aluminum Leg 1542 | -10/Materials | Repaired Heat Sink 1649 | -10/Materials | Entered Mines 1726 | -10/Mines | Discovered new exit (range 15) 1740 | -10/Mines | Core integrity fell below 50% 1782 | -10/Mines | Learned location of Storage (-9) 2194 | -10/Mines | Discovered new exit (range 12) 2270 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2717 | -10/Mines | Entered Materials 2717 | -9/Materials | Accompanied by 5 allies 2717 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2718 | -9/Materials | Identified exit to Mines 2722 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3021 | -9/Materials | Build established: Scavenger-Gunner 3519 | -9/Materials | Discovered new exit (range 3) 3765 | -9/Materials | Discovered new exit (range 15) 3966 | -9/Materials | Discovered new exit (range 13) 4763 | -9/Materials | Entered Mines 4768 | -9/Mines | Met a Derelict bent on vengeance 5015 | -9/Mines | Discovered new exit (range 5) 5543 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5719 | -9/Mines | Learned location of Zion (-6) 5784 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6051 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6051 | -9/Mines | Discovered new exit (range 5) 6059 | -9/Mines | Entered Exiles 6107 | -9/Exiles | Met 8R-AWN 6141 | -9/Exiles | Met EX-HEX 6165 | -9/Exiles | Build established: Gunner 6241 | -9/Exiles | Met EX-DEC 6341 | -9/Exiles | Discovered new exit (range 15) 6367 | -9/Exiles | Entered Mines 6448 | -8/Mines | Discovered new exit (range 5) 6783 | -8/Mines | Entered Materials 6783 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7068 | -8/Materials | Build established: Scavenger-Tank 7424 | -8/Materials | Build established: Tank 8154 | -8/Materials | Repaired Cooling System 8194 | -8/Materials | Repaired Titanium Leg 8783 | -8/Materials | First assault squad dispatched 8813 | -8/Materials | Discovered new exit (range 9) 8838 | -8/Materials | Entered Factory 8838 | -7/Factory | Evolved 2 slots: Utility x2 9146 | -7/Factory | Build established: Skirmisher 9916 | -7/Factory | Build established: Scavenger-Mutant 10090 | -7/Factory | Identified exit to Lower Caves 10448 | -7/Factory | Fabricated Adv. Targeting Computer (x1) 10550 | -7/Factory | Lost 5 parts (1p2n1u1w) 10565 | -7/Factory | Discovered new exit (range 14) 10803 | -7/Factory | Garrison activated, responded to threat 10861 | -7/Factory | Destroyed 7 combat bots 10998 | -7/Factory | Build established: Skirmisher 11363 | -7/Factory | Fabricated Plasma Rifle? 11509 | -7/Factory | Fabricated Plasma Rifle? 11582 | -7/Factory | Entered Lower Caves 11582 | -7/Lower Caves | Accompanied by 1 ally 11595 | -7/Lower Caves | Plasma Rifle stolen by Master Thief 11698 | -7/Lower Caves | Destroyed 7 combat bots 11861 | -7/Lower Caves | Learned Factory emergency access door positions 12323 | -7/Lower Caves | Discovered new exit (range 6) 12333 | -7/Lower Caves | Identified exit to Lower Caves 12502 | -7/Lower Caves | Entered another Lower Caves area 12502 | -7/Lower Caves | Accompanied by 1 ally 12644 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12676 | -7/Lower Caves | Core integrity fell below 50% 12713 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 12812 | -7/Lower Caves | Discovered new exit (range 15) 13317 | -7/Lower Caves | Discovered new exit (range 12) 13347 | -7/Lower Caves | Identified exit to Data Miner 13418 | -7/Lower Caves | Learned 8 Factory zone layouts 13690 | -7/Lower Caves | Entered Data Miner 13692 | -7/Data Miner | Discovered new exit (range 6) 13716 | -7/Data Miner | Met Data Miner 13742 | -7/Data Miner | Learned location of Section 7 (-3) 13742 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13760 | -7/Data Miner | Received God Mode back door access code from Data Miner 13815 | -7/Data Miner | Identified exit to Proximity Caves 13817 | -7/Data Miner | Entered Proximity Caves 13845 | -6/Proximity Caves | Learned 4 Factory zone layouts 13919 | -6/Proximity Caves | Escorted by Enhanced Grunt 14360 | -6/Proximity Caves | Discovered new exit (range 7) 14373 | -6/Proximity Caves | Identified exit to Factory 14602 | -6/Proximity Caves | Entered Factory 14602 | -6/Factory | Accompanied by 1 ally 14602 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 14603 | -6/Factory | Identified exit to Factory 14990 | -6/Factory | Fabricated Phase Gun (x2) 15048 | -6/Factory | Fabricated Phase Gun (x2) 15164 | -6/Factory | Identified exit to Lower Caves 15251 | -6/Factory | Incoming investigation squad redirected 15626 | -6/Factory | Entered Lower Caves 15836 | -6/Lower Caves | Build established: Scavenger-Skirmisher 16068 | -6/Lower Caves | Learned Factory stockpile data 16083 | -6/Lower Caves | Discovered new exit (range 9) 16091 | -6/Lower Caves | Identified exit to Lower Caves 16094 | -6/Lower Caves | Entered another Lower Caves area 16184 | -6/Lower Caves | Encountered a Warlord checkpoint 16533 | -6/Lower Caves | Discovered new exit (range 10) 16543 | -6/Lower Caves | Identified exit to Zion 16544 | -6/Lower Caves | Entered Zion 16622 | -6/Zion | System corruption cleaned by Quarantine Array 16717 | -6/Zion | Discovered new exit (range 16) 16758 | -6/Zion | Identified exit to Proximity Caves 17011 | -6/Zion | Found CR-A16's Pointy Stick 17063 | -6/Zion | Given the Hacking Drone Bay 17301 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 17437 | -6/Zion | Identified exit to Deep Caves 17513 | -6/Zion | Given A8's code to call for help 17759 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17763 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17863 | -6/Zion | Imprinted 17866 | -6/Zion | Declared Zion's savior 18026 | -6/Zion | Gained Derelict followers 18166 | -6/Zion | Entered Proximity Caves 18166 | -5/Proximity Caves | Accompanied by 8 allies 18449 | -5/Proximity Caves | Discovered exit to Factory (range 11) 18620 | -5/Proximity Caves | Spotted B-75 Beast 18643 | -5/Proximity Caves | Allies destroyed B-75 Beast 18935 | -5/Proximity Caves | Entered Factory 18935 | -5/Factory | Accompanied by 8 allies 18935 | -5/Factory | Evolved 2 slots: Utility x2 19147 | -5/Factory | Retrieved Zion intel report: Emergency Access 19346 | -5/Factory | Fabricated Plasma Rifle (x2) 19519 | -5/Factory | Spotted B-75 Beast 19544 | -5/Factory | Allies destroyed B-75 Beast 19632 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 20001 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 20002 | -5/Factory | Zion Hacker squad teleported in 20161 | -5/Factory | Build established: Skirmisher 20162 | -5/Factory | Discovered new exit (range 4) 20168 | -5/Factory | Identified exit to Upper Caves 20238 | -5/Factory | Zion Fire squad teleported in 20355 | -5/Factory | Terminal network hard line cut 20446 | -5/Factory | Discovered new exit (range 16) 20465 | -5/Factory | First assault squad dispatched 20565 | -5/Factory | Lost 4 parts (2n1u1w) 20569 | -5/Factory | Incoming assault squad redirected 20757 | -5/Factory | Entered Upper Caves 20805 | -5/Upper Caves | Learned Factory stockpile data 20960 | -5/Upper Caves | Learned Factory emergency access door positions 21016 | -5/Upper Caves | Discovered new exit (range 9) 21026 | -5/Upper Caves | Identified exit to Upper Caves 21157 | -5/Upper Caves | Entered another Upper Caves area 21220 | -5/Upper Caves | Learned Factory emergency access door positions 21230 | -5/Upper Caves | Discovered new exit (range 13) 21233 | -5/Upper Caves | Learned Factory emergency access door positions 21242 | -5/Upper Caves | Identified exit to Factory 21490 | -5/Upper Caves | Discovered new exit (range 14) 21510 | -5/Upper Caves | Identified exit to Zhirov 21588 | -5/Upper Caves | Entered Zhirov 21590 | -5/Zhirov | Discovered new exit (range 3) 21612 | -5/Zhirov | Met Zhirov 21635 | -5/Zhirov | Learned location of Quarantine (-3) 21635 | -5/Zhirov | Learned location of Testing (-2) 21635 | -5/Zhirov | Learned location of Command (-1) 21646 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21666 | -5/Zhirov | Found Alien Artifact 21666 | -5/Zhirov | Identified Integrated Dissipator 21666 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21684 | -5/Zhirov | Found Alien Artifact 21751 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 21842 | -5/Zhirov | Identified exit to Proximity Caves 21845 | -5/Zhirov | Entered Proximity Caves 21847 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21930 | -4/Proximity Caves | Spotted B-86 Titan 21994 | -4/Proximity Caves | Destroyed B-86 Titan 22305 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 22414 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22533 | -4/Proximity Caves | Entered Factory 22533 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 22608 | -4/Factory | Incoming investigation squad redirected 22693 | -4/Factory | Zion Heavy squad teleported in 22811 | -4/Factory | Garrison activated, responded to threat 22878 | -4/Factory | Found Prototype Processor 22878 | -4/Factory | Identified Exp. Melee Analysis Suite 23006 | -4/Factory | Lost 4 parts (2p1u1w) 23028 | -4/Factory | Build established: Scavenger-Gunner 23046 | -4/Factory | Zion Heavy squad teleported in 23183 | -4/Factory | Destroyed 10 combat bots 23188 | -4/Factory | Lost 9 parts (2n2u5w) 23200 | -4/Factory | Discovered new exit (range 15) 23228 | -4/Factory | Identified exit to Research 23237 | -4/Factory | Discovered exit to Research (range 5) 23283 | -4/Factory | First assault squad dispatched 23292 | -4/Factory | Identified Transdimensional Reconstructor 23292 | -4/Factory | Warped through subspace 23305 | -4/Factory | Incoming assault squad redirected 23484 | -4/Factory | Retrieved Zion intel report: Main Access 23485 | -4/Factory | Zion Explosive Resupply teleported in 23837 | -4/Factory | Sucked down chute 23837 | -4/Factory | Entered Waste 23837 | -4/Waste | The area was eerily silent 24059 | -4/Waste | Discovered new exit (range 13) 24160 | -4/Waste | A Compactor rumbled back to life 24161 | -4/Waste | Spotted C-40 Crusher 24172 | -4/Waste | Destroyed C-40 Crusher 24223 | -4/Waste | Identified exit to Factory 24224 | -4/Waste | Entered Factory 24770 | -4/Factory | Retrieved Zion intel report: Active Terminals 24771 | -4/Factory | Zion Heavy squad teleported in 24808 | -4/Factory | Discovered exit to Research (range 15) 24968 | -4/Factory | Found Prototype Protection 24969 | -4/Factory | Identified Zio. Weapon Casing 25049 | -4/Factory | Found Prototype Launcher 25049 | -4/Factory | Identified Com. Tesla Bomb Launcher 25298 | -4/Factory | Zion Heavy squad teleported in 25364 | -4/Factory | Garrison activated, responded to threat 25409 | -4/Factory | Zion Heavy squad teleported in 25526 | -4/Factory | Assembled infested ambush trap array 25546 | -4/Factory | Incoming assault squad redirected 25548 | -4/Factory | Core integrity fell below 50% 25560 | -4/Factory | Garrison activated, responded to threat 25628 | -4/Factory | Lost 9 parts (1p4u4w) 25644 | -4/Factory | System corruption reached 10% 25651 | -4/Factory | Destroyed 21 combat bots 25667 | -4/Factory | System corruption reached 30% 25684 | -4/Factory | Terminal network hard line cut 25724 | -4/Factory | First assault squad dispatched 25847 | -4/Factory | Incoming assault squad redirected 25930 | -4/Factory | Found Com. Tesla Bomb Launcher 25967 | -4/Factory | Core integrity fell below 20% 25976 | -4/Factory | Found Com. Tesla Bomb Launcher 25995 | -4/Factory | Incoming assault squad redirected 26066 | -4/Factory | Lost 4 parts (1p1n1u1w) 26077 | -4/Factory | Destroyed 9 combat bots 26106 | -4/Factory | High security lockdown imminent 26159 | -4/Factory | Discovered new exit (range 11) 26165 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 26141_ Imp. Phase Shifter fried. 26141_ Chain reaction triggered in Corrupted Lgt. Antimatter Reactor. 26141_ Destroyed Lgt. Ion Engine. 26142_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 26144_ H-77 Assassin misfires. 26144_ Slug penetrates Earth. 26145_ Adv. Weight Redist. System fried. 26145_ Transport Network Coupler fried. 26145_ A-15 Conveyor destroyed. 26146_ H-77 Assassin system terminally corrupted. 26146_ Lgt. Antimatter Reactor fried. 26146_ Imp. Targeting Computer fried. 26147_ System corrupted: Energy discharge (-42). 26156_ ALERT: Machine network offline. 26159_ EXIT=FOUND 26159_ Machine disabled. 26159_ Slug penetrates Machine. 26160_ Flexi-carbon Leg destroyed. 26164_ T-07 Excavator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ??????????????? ?# ! ????????? ?????????????? | | ???????????? ?# #???###?#+###??+????????? | | ??????????? ?# #???"""" ???????????? | | ??????????? ?# #??"[["g ????????????? | | ??????????? #? ???"[[ ?????????????? | | ??????#?????# #?? ???"[[ """?????????????? | | ??????? ????# #####;####""" "#?? ##????????? | | ???????? ???# # p "# #"???????? | | ????????? ??# / Y ??????? | | ?????????? ?# ! / Y < ??????? | | ??????????? # =%! p ??????? | | ????????????+ | @ #" "# #????????? | | ?????????????# ; ;;####""" "#??????????????? | | ????????????## ![ "#??[[ """?????????????? | | ????????????# ==%= "#??[[ ????????????? | | ???????????## k * "#???[" ?????????????? | | ???????#####; %! "#???""" ?????????????? | | =%|%k=%% " #???###/?????+????????? | | ????######## =!% " #?????????????????????? | | ???????????## * " #?????????????????????? | | ????????????# %!= "##?????????????????????? | | ???????????# # !=[== "#??????????????????????? | | ???????????## [==%[%% ###??????????????????????? | | ????????????###=[%%#########????????????????????## | | ??????????????#=]%]## """=!#####????????????????# | | ??????????????#]%=]?# """" #% ################## | | ??????????????#*]]]?# """"%/! | | ??????????????# ]"?# """" #= ## | | ??????????????# " "?# %%###### """ """ """ | | ?????????????#### #?# *"%"#????# """ """ """ | | ?????????????# |!######+####???# """ """ """ | | ?????????????# =%#! #???# | | ?????????????# [!%# ! #???# """ """ """ | | ?????????????#[]]!+%% #???# """ """ """ | | ?????????????# %!=#% #???# """ """ """ | | ??????????#### =*[#####+######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Energy Generation 37 Energy Capacity 795 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 8 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Plasma Rifle | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Enh. Coil Gun | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free B-60 Warrior | -5/Factory | Z-intel Y-54 Guardian | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel Fabricated ------------ Adv. Targeting Computer | x1 | -7/Factory Plasma Rifle | x2 | -7/Factory Plasma Rifle | x2 | -7/Factory Phase Gun | x2 | -6/Factory | Preloaded Phase Gun | x2 | -6/Factory | Preloaded Plasma Rifle | x2 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadNeutronApparatus Manual? 0 Play Time 02:51:33 Cumulative 1334.8 hours Start 2021.08.21 @ 15:47:26 End 2021.08.21 @ 20:22:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 458 Rogue 458 Adventurer 0 Explorer 0 Win Type - Total 94 Types 20/12/37/5/1/2/15/1/1 Lore% 95 Gallery% 95 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c98fb2e-d8b7-4938-a920-1b7161abc6b6