Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.28 @ 22:24:28 Player: SuperSwiss Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (90) 450 Value Destroyed (2272) 2272 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (197) 197 TOTAL SCORE: 4619 Bonus ------- High Alert Combat Kills 197 Cogmind --------- Core Integrity 473/550 Matter 290/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Rolling (140) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Improved Treads Wheel Wheel > --- UTILITY (4) ------ Huge Storage Unit Structural Scanner Seismic Detector Advanced Targeting Computer > --- WEAPON (2) ------- Improved EM Shotgun Heavy Hammer > --- INVENTORY (25) --- VTOL Module VTOL Module Improved Flight Unit Heat Sink Medium Matter Pod (100) High-capacity Matter Pod (200) Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Improved Targeting Computer Propulsion Shielding Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Improved EM Shotgun Improved EM Shotgun Improved EM Pulse Cannon Improved EM Pulse Cannon Improved Assault Rifle Proton Missile Launcher Proton Missile Launcher Grenade Launcher Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Seismic Detector Advanced Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Improved EM Pulse Cannon > --- INVENTORY -------- VTOL Module VTOL Module Improved Flight Unit Heat Sink Medium Matter Pod High-capacity Matter Pod Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Improved Targeting Computer Propulsion Shielding Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Improved EM Shotgun Improved EM Shotgun Improved EM Pulse Cannon Improved Assault Rifle Proton Missile Launcher Proton Missile Launcher Grenade Launcher Grenade Launcher Rocket Launcher Heavy Hammer [Rating: 25] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 47 | 7 12 21 7 Power 4 | 1 . 2 1 Engine 3 | 1 . 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 11 | 2 3 3 3 Treads 4 | . 2 1 1 Leg . | . . . . Wheel 6 | 2 1 1 2 Hover . | . . . . Flight 1 | . . 1 . Utility 14 | 2 4 6 2 Device 5 | 1 . 3 1 Storage 4 | 1 3 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 18 | 2 5 10 1 Energy Gun 4 | 1 . 3 . Energy Cannon 3 | . 1 1 1 Ballistic Gun 3 | 1 . 2 . Ballistic Cannon 3 | . 3 . . Launcher 4 | . 1 3 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . . . 1 System Corruption 1 | . . . 1 Parts Lost 13 | . 1 10 2 Power 1 | . . 1 . Propulsion 7 | . 1 4 2 Utility 4 | . . 4 . Weapon 1 | . . 1 . Highest Loss Streak 5 | . 1 5 1 To Critical Strikes . | . . . . Average Backups 20 | 2 12 24 23 Power . | . 1 1 . Propulsion 2 | 1 2 2 3 Utility 9 | . 5 10 11 Weapon 7 | . 3 9 8 Tool/Special . | . . . . Unused Backups 27 | . . 7 20 Power 1 | . . 1 . Propulsion 5 | . . 2 3 Utility 13 | . . 2 11 Weapon 8 | . . 2 6 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 98 94 82 Engine 8 | . 13 7 7 Core 1 | . . 2 . Treads 10 | . 9 9 13 Wheel 17 | . 17 21 8 Device 12 | . 12 9 17 Storage 11 | . 14 11 9 Processor 7 | . . 10 9 Energy Gun 6 | . 2 6 10 Energy Cannon 1 | . 1 1 1 Ballistic Gun 7 | . 13 7 . Ballistic Cannon 4 | . 10 3 . Launcher 1 | . . 1 1 Impact Weapon 1 | . . 1 4 Peak Build Rating 25 | 7 11 21 25 Average Rating 16 | 4 8 17 21 On Entrance 8 | . 7 11 14 Avg Prop Armor Cover (%) 12 | . 11 11 15 Naked Turns . | . . . . Heaviest Build 100 | 14 93 97 100 Greatest Support 43 | 26 32 42 43 Greatest Overweight (x) 9 | . 2 8 9 Average Overweight (x) 3 | . . 2 8 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 6 14 25 25 Most Carried 25 | 5 25 25 25 Average Carried 20 | 2 12 24 23 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 4 25 22 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1949 | 265 304 1086 294 Remotely . | . . . . Salvage Created 2625 | 25 345 1762 493 Parts 172 | 6 28 110 28 Haulers Intercepted 7 | . 1 6 . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 55 | . 13 34 8 Guns 18 | . . 14 4 Cannons 16 | . 8 7 1 AOE 19 | . 5 12 2 Classes Destroyed 12 | 1 5 5 1 Worker 5 | . . 5 . Builder 10 | . . 8 2 Tunneler 7 | 2 . 5 . Hauler 7 | . 1 6 . Operator 1 | . 1 . . Watcher 5 | . 2 3 . Swarmer 12 | . 6 6 . Grunt 30 | . 7 18 5 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 10 | . . 8 2 Hunter 1 | . . . 1 Best Kill Streak 9 | 2 6 9 4 Combat Bots Only 7 | . 6 7 3 Max Kills in Single Turn 4 | 1 3 4 2 Gunslinging . | . . . . Exploded 4 | . 3 4 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 197 | . 45 112 40 Missed 53 | . 12 30 11 Hits 144 | . 33 82 29 Melee 2 | . . 2 . Projectile 142 | . 33 80 29 Critical Strikes 2 | . . . 2 Damage Taken 2335 | . 428 1394 513 Core 397 | . 98 222 77 Absorbed by Shields 43 | . . 43 . Regen/Repaired (Parts) 49 | . . 49 . Core Remaining (%) 68 | 100 60 44 . Volleys Fired 143 | 5 32 88 18 Largest 2 | 2 2 2 2 Hottest 114 | 70 93 101 114 Shots Fired 272 | 10 64 165 33 Gun 171 | 10 29 102 30 Cannon 88 | . 33 52 3 Launcher 13 | . 2 11 . Special . | . . . . Kinetic 171 | 5 54 112 . Thermal 13 | 5 8 . . Explosive 13 | . 2 11 . Electromagnetic 75 | . . 42 33 Robot Hit Streak 24 | 3 10 21 24 Robot Miss Streak 3 | 3 3 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 214 | 6 34 141 33 Core Hits 119 | 3 20 71 25 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | . 2 3 . Destroy 1 | . . 1 . Blast 4 | . 2 2 . Melee Attacks 17 | . . 12 5 Impact 17 | . . 12 5 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 8 | . . 7 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5957 | 60 868 4179 850 Guns 1995 | 60 97 1318 520 Cannons 1309 | . 435 815 59 Explosions 2066 | . 336 1459 271 Melee 587 | . . 587 . Ramming . | . . . . Kinetic 1951 | 35 444 1472 . Thermal 765 | 25 88 381 271 Explosive 1414 | . 336 1078 . Electromagnetic 1240 | . . 661 579 Impact 587 | . . 587 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 639 | . 45 567 27 Projectiles . | . . . . Explosions 322 | . 45 250 27 Melee 317 | . . 317 . Knockbacks 13 | . 3 10 . Impact 3 | . . 3 . Kinetic 10 | . 3 7 . Secondary . | . . . . Self-Inflicted Damage 664 | . 108 430 126 Shots 17 | . 2 12 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 210 | 40 140 210 132 Average Temperature 42 | 22 44 40 52 Received Heat Transfer 510 | . 105 288 117 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Robots Corrupted 7 | . . 6 1 Combat Hostiles 2 | . . 1 1 Parts Fried 20 | . . 17 3 Impact Corruptions 13 | . . 13 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 909 | 74 185 350 300 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 8 | . . 5 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 3 | . 1 3 1 Low Security (%) 34 | 100 79 18 11 Level 1 44 | . 20 38 88 Level 2 14 | . . 29 . Level 3 6 | . . 12 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 764 | 5 244 764 336 Initial 313 | . . 85 313 Average 279 | . 65 410 256 Influence Increases 2204 | 10 529 1356 309 Destroy 0b10 Robot/C 1100 | . 260 680 160 Destroy 0b10 Robot/NC 175 | 10 20 135 10 Destroy Leader 304 | . 66 188 50 Successful Hack 68 | . 38 18 12 Disable Machine 315 | . 45 225 45 Destroy Structure 182 | . 55 110 17 Lose Combat Pursuer 60 | . 45 . 15 Influence Decreases 1976 | 10 327 815 824 Entered New Map 547 | . . 117 430 Time Decay 1299 | 10 317 598 374 Lost Part 130 | . 10 100 20 Squads Dispatched 11 | . 3 7 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 7 | . 2 4 1 Assault 2 | . . 2 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . 2 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 19 51 12 Peak Tracking Total 6 | . 6 6 3 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 4 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 22 | . 3 16 3 Max in Single Turn 12 | . 2 12 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 5 8 3 Terminals 14 | . 5 6 3 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 46 | . 15 24 7 Successful 25 | . 10 13 2 Failed 21 | . 5 11 5 Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 26 | . 10 11 5 Terminals 38 | . 15 16 7 Fabricators . | . . . . Repair Stations 8 | . . 8 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 2 1 Prototype ID Bank 2 | . 2 . . Locate Traps 1 | . . 1 . Hauler Manifests 3 | . 1 1 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 5 . Scan Component 3 | . . 3 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 6 6 1 Terminals 13 | . 6 6 1 Assimilate 2 | . 1 . 1 Botnet 6 | . . 6 . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 4 8 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 3343 | 6 893 1578 866 Structural 848 | . . . 848 Seismic 3343 | 6 893 1578 866 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3831 | 88 970 1907 866 Spaces Moved 1993 | 67 646 952 328 Core 8 | 8 . . . Treads 17 | . 14 . 3 Legs . | . . . . Wheels 1968 | 59 632 952 325 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 116 140 Average Speed 140 | 86 115 137 207 Slowest Speed 480 | 100 240 200 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 4 96 87 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . . 4 4 Terrain Destroyed 169 | . 56 98 15 Melee 8 | . . 4 4 Projectile . | . . . . AOE 161 | . 56 94 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2727 | 86 811 1362 468 Wait 395 | . 80 226 89 Move 1990 | 66 645 951 328 Hop . | . . . . Pick Up 62 | 8 27 20 7 Fast Attach 16 | 3 3 5 5 Attach 23 | 4 7 10 2 Detach 4 | . 2 1 1 Swap 49 | . 10 30 9 Drop 28 | . 5 19 4 Fire 143 | 5 32 88 18 Melee 17 | . . 12 5 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 11) 321 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 12) 565 | -10/Materials | Discovered new exit (range 14) 755 | -10/Materials | Discovered new exit (range 13) 1016 | -10/Materials | Discovered new exit (range 13) 1059 | -10/Materials | Entered another Materials area 1059 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1506 | -9/Materials | Discovered new exit (range 16) 1905 | -9/Materials | Repaired Com. Wheel 1933 | -9/Materials | Repaired Com. Wheel 1984 | -9/Materials | Discovered new exit (range 14) 2259 | -9/Materials | First assault squad dispatched 2410 | -9/Materials | Destroyed 7 combat bots 2415 | -9/Materials | Discovered new exit (range 10) 2732 | -9/Materials | Core integrity fell below 50% 2758 | -9/Materials | Lost 5 parts (1p2n1u1w) 2966 | -9/Materials | Entered another Materials area 2966 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3562 | -8/Materials | Discovered new exit (range 15) 3832 | -8/Materials | Self-destructed Last Messages --------------- 03788_ K-01 Serf collects debris. 03789_ Acquired Corrupted Wheel. 03789_ Integrated Corrupted Wheel (+1). [Achievement: A Problem For Future Me] 03789_ U-05 Engineer lays Concrete. 03790_ K-01 Serf collects debris. 03790_ U-05 Engineer lays Concrete. 03791_ K-01 Serf collects debris. 03791_ U-05 Engineer lays Concrete. 03792_ Acquired 10 matter. 03793_ U-05 Engineer builds a Wall. 03794_ K-01 Serf collects debris. 03797_ U-05 Engineer lays Concrete. 03798_ K-01 Serf collects debris. 03798_ U-05 Engineer lays Concrete. 03798_ K-01 Serf collects debris. 03799_ U-05 Engineer builds a Wall. 03801_ K-01 Serf collects debris. 03831_ W-25 Informer sends out distress signal. [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | ???????################ # """ ##?????????? | | ???????###### # """ ##?????????? | | ???????##]] " + ##?????????? | | ???????##] # ! ##?????????? | | ???????##]] ###+### # ##?????????? | | ???????##]] ## ## ## ##?????????? | | ???????##] ##? ## #############?????????? | | ???????##]] ##? ## ########## ?????????? | | ???????###### ##?? ## ##????????????????????? | | ???????###### ##?? ## ##????????????????????? | | ???????????## ##?? ## ##????????????????????? | | ???????????## ##?? ## ##????????????????????? | | ???????????## ##??? ## ##????????????????????? | | ???????????## ##?? ## # ????????????????????? | | ???????????## ######## # ????????????????????? | | ???????????## ######## # ????????????????????? | | ############# # ????????????????????? | | ############# + ????????????????????? | | ## ### # ????????????????????? | | ## """ ### ######## # ????????????????????? | | ## """ ### # # # ????????????????????? | | ## """ ### =# # # ????????????????????? | | ##""" ### %# # ##????????????????????? | | ##"R """ ### =# # ########??????????????? | | ##""" """ ### # # ########???+##????????? | | ## " ### + # @ w ##????????? | | ## *[[ ! ### ######"##/#########??? ##????????? | | ##### %###### ######! # ??????????????? | | #### !%=#### ##??## # ?????????????????? | | ??## =*[! ##??## [ ]! # ?????????????????? | | ??## %* ##??## ]! # ?????????????????? | | ??## ##??## ] # ?????????????????? | | ??## /#########??## # ?????????????????? | | ??### ##########??## ##?????????????????? | | ??### ###?????????## ##?????????????????? | | ???## ##??????????## ##?????????????????? | | ???## ##??????????############?????????????????? | | ???## ##??????????############?????????????????? | | ???## ##???????????????????????????????????????? | | ???## ##???????????????????????????????????????? | | ???## ##???????????????????????????????????????? | | ???## ##???????????????????????????????????????? | | ???## ##???????????????????????????????????????? | | ???## ##???????????????????????????????????????? | | ???## ##???????????????????????????????????????? | | ???## ##???????????????????????????????????????? | | ???## ##???????????????????????????????????????? | | ???## ##???????????????????????????????????????? | | ???## ##???????????????????????????????????????? | | ???## ##???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 13% | -9/Materials Com. Wheel | 23% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Construction Begets Destruction DATA ERROR: Steam Global Achievement% Deductive Reasoning Organ Harvest Overwhelming Resistances Are Futile Challenges ------------ None Game ------ Seed RagnarokSmartSpecial Manual? 0 Play Time 01:04:20 Cumulative 123.8 hours Start 2026.04.28 @ 09:01:33 End 2026.04.28 @ 22:24:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 99 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 44 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0f60ebe-2b7f-4006-95a1-ac945346556d