Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 21:34:27 Player: obieonecnolly Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (131) 655 Value Destroyed (3274) 3274 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (565) 565 TOTAL SCORE: 6374 Bonus ------- High Alert Combat Kills 565 Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 50/150 System Corruption 9% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Hardened Medium Armor Plating System Shield Heavy Particle Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Hardened Medium Armor Plating Remote Shield Hacking Suite System Shield > --- WEAPON ----------- Assault Cannon Greatsword > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Advanced Weight Redist. System Improved Light Armor Plating Dynamic Insulation System Pulse Rifle Heavy Particle Cannon Advanced EMP Blaster Datajack [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 88 | 9 8 . 27 44 Power 13 | 2 . . 4 7 Engine 9 | 2 . . 3 4 Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 15 | 2 2 . 5 6 Treads 3 | . . . 3 . Leg 6 | . . . 2 4 Wheel 6 | 2 2 . . 2 Hover . | . . . . . Flight . | . . . . . Utility 25 | 2 3 . 6 14 Device 9 | 2 . . 3 4 Storage 2 | . 2 . . . Processor 3 | . . . 1 2 Hackware 2 | . . . 1 1 Protection 9 | . 1 . 1 7 Artifact . | . . . . . Weapon 35 | 3 3 . 12 17 Energy Gun 5 | 1 . . 2 2 Energy Cannon 4 | . . . 2 2 Ballistic Gun 3 | 2 1 . . . Ballistic Cannon 3 | . . . 1 2 Launcher 14 | . 2 . 6 6 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 5 | . . . 1 4 Unidentified Prototypes 2 | . . . 1 1 Parts Lost 30 | . . 1 8 21 Power 6 | . . . 2 4 Propulsion 4 | . . . 1 3 Utility 10 | . . . 3 7 Weapon 10 | . . 1 2 7 Highest Loss Streak 10 | . . 1 4 10 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 93 | . 99 98 95 90 Engine 7 | . 14 14 9 4 Core 2 | . . . . 4 Treads 6 | . . . 14 2 Leg 7 | . . . 1 12 Wheel 6 | . 28 28 3 1 Device 13 | . 14 14 16 11 Storage 10 | . 11 14 11 9 Processor 2 | . . . 3 2 Hackware 5 | . . . 4 7 Protection 8 | . 2 . 7 10 Energy Gun 3 | . . . 2 5 Energy Cannon 3 | . . . 2 3 Ballistic Gun 1 | . 8 14 . . Ballistic Cannon 1 | . . . 1 2 Launcher 10 | . 19 12 14 6 Slashing Weapon 1 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 49 | 10 24 22 34 49 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 15 | . 1 1 9 15 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 Most Carried 10 | 5 10 10 10 10 Average Carried 8 | 3 8 10 7 9 Final Capacity 10 | 5 10 10 10 10 Final Carried 10 | 4 10 10 10 4 Class Distribution -------------------- 33% | Mutant 30% | Scavenger-Mutant 23% | Bomber 11% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Bomber | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 2416 | 398 293 110 855 760 Remotely . | . . . . . Salvage Created 3364 | 77 230 170 1379 1508 Parts 254 | 9 34 15 103 93 Haulers Intercepted 3 | . . . 2 1 Recyclers Shooed 3 | . . . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 73 | 1 6 7 31 28 Melee 5 | . . . . 5 Guns 14 | 1 . 2 7 4 Cannons 14 | . . . 5 9 AOE 40 | . 6 5 19 10 Classes Destroyed 14 | 3 5 . 5 1 Worker 22 | 1 2 2 7 10 Builder 13 | . 3 1 5 4 Tunneler 3 | 2 . 1 . . Hauler 3 | . . . 2 1 Recycler 7 | . 1 . 3 3 Operator 3 | . 1 . 2 . Watcher 7 | . 2 . 4 1 Swarmer 13 | . 3 3 4 3 Grunt 36 | 1 3 4 15 13 Brawler 5 | . . . 2 3 Duelist 2 | . . . 1 1 Protector 1 | . . . 1 . Sentry 13 | . . . 8 5 Hunter 3 | . . . . 3 Best Kill Streak 13 | 3 8 7 13 6 Combat Bots Only 7 | 1 5 3 7 4 Max Kills in Single Turn 6 | 1 3 2 6 3 Gunslinging . | . . . . . Exploded 4 | . 3 1 4 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 446 | 9 6 15 112 304 Missed 117 | 4 2 6 38 67 Damage Taken 4945 | 54 43 144 843 3861 Core 708 | 11 10 . 118 569 Absorbed by Shields 546 | . . . 279 267 Ignored by Resistances 82 | . . . . 82 Regen/Repaired (Parts) 275 | . . . 24 251 Core Remaining (%) 85 | 95 . 91 70 . Volleys Fired 190 | 11 12 9 76 82 Largest 3 | 2 2 2 2 3 Hottest 182 | 60 66 53 107 182 Shots Fired 312 | 22 21 17 114 138 Gun 115 | 22 3 9 33 48 Cannon 93 | . . . 29 64 Launcher 104 | . 18 8 52 26 Special . | . . . . . Kinetic 79 | 11 3 9 21 35 Thermal 129 | 11 . . 41 77 Explosive 94 | . 18 8 50 18 Electromagnetic 10 | . . . 2 8 Robot Hit Streak 13 | 5 5 3 13 13 Robot Miss Streak 5 | 4 4 5 3 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 218 | 12 9 8 63 126 Core Hits 200 | 5 20 14 86 75 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 7 | . . . 2 5 Burn 3 | . . . 1 2 Destroy 1 | . . . 1 . Blast 2 | . . . . 2 Sever 1 | . . . . 1 Melee Attacks 44 | . . . . 44 Impact . | . . . . . Slashing 24 | . . . . 24 Piercing . | . . . . . Sneak Attacks 7 | . . . . 7 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9132 | 136 891 537 2810 4758 Guns 1192 | 136 10 80 387 579 Cannons 1369 | . . . 346 1023 Explosions 5129 | . 881 457 2077 1714 Melee 1438 | . . . . 1438 Ramming 4 | . . . . 4 Kinetic 930 | 69 10 80 214 557 Thermal 1670 | 67 . . 558 1045 Explosive 4461 | . 881 457 1886 1237 Electromagnetic 629 | . . . 152 477 Impact . | . . . . . Slashing 1438 | . . . . 1438 Piercing . | . . . . . Highest Corruption 9 | . . . 2 9 Average Corruption 2 | . . . 2 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . 10 . Message Errors 2 | . . . 2 . Matter Fused 3 | . . . 3 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 339 | . 46 9 21 263 Projectiles 18 | . . . . 18 Explosions 141 | . 46 9 21 65 Melee 180 | . . . . 180 Knockbacks 10 | . . . . 10 Impact . | . . . . . Kinetic 10 | . . . . 10 Secondary . | . . . . . Self-Inflicted Damage 195 | . . 61 87 47 Shots 10 | . . 2 5 3 Rammed 5 | . . . . 5 Targets Rammed 5 | . . . . 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 456 | 30 36 6 287 456 Average Temperature 113 | 21 15 4 81 135 Received Heat Transfer 1495 | 30 21 15 347 1082 Effects 8 | . . . . 8 Shutdowns 2 | . . . . 2 Energy Bleed 3 | . . . . 3 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 3530 | 150 . . 1234 2146 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . 3 2 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 1011 | 35 376 359 1011 908 Initial 391 | . 22 91 139 391 Average 506 | 9 262 256 575 560 Maximum Alert Level 3 | . 1 1 3 3 Low Security (%) 8 | 100 16 37 6 . Level 1 25 | . 83 62 28 8 Level 2 50 | . . . 26 84 Level 3 15 | . . . 37 6 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 1 . 4 11 Investigation 4 | . 1 . 1 2 Extermination . | . . . . . Reinforcement 5 | . . . 2 3 Assault 4 | . . . 1 3 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 104 | 1 8 7 42 46 Peak Tracking Total 7 | 1 3 3 7 7 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . 1 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 19 | . 4 2 8 5 Max in Single Turn 2 | . 2 2 2 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 16 | . 6 . 7 3 Terminals 9 | . 4 . 4 1 Fabricators . | . . . . . Repair Stations 3 | . 1 . 1 1 Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 40 | . 9 . 19 12 Successful 31 | . 6 . 16 9 Failed 9 | . 3 . 3 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 7 . 7 2 Fabricators . | . . . . . Repair Stations 9 | . 1 . 2 6 Recycling Units 5 | . 1 . 4 . Scanalyzers 10 | . . . 6 4 Garrison Access . | . . . . . Terminal Hacks 10 | . 4 . 5 1 Record 4 | . 2 . 2 . Prototype ID Bank 1 | . . . 1 . Alert Level 1 | . . . . 1 Locate Traps 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Assault Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 1 . 2 4 Scan Component 4 | . 1 . 1 2 Repair 3 | . . . 1 2 Recycling Unit Hacks 4 | . 1 . 3 . Report Inventory 2 | . 1 . 1 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 10 | . . . 6 4 Insert Component 5 | . . . 3 2 Analyze 5 | . . . 3 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 5 . 2 2 Full Trace Events 3 | . . . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 3 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 1 2 Time 126 | . . . 50 76 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 210 | . . . 210 . Retrieved Components 10 | . . . 10 . Parts Scanalyzed 5 | . . . 3 2 Part Schematics Acquired 5 | . . . 3 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat . | . . . . . Combat 2 | . . . . 2 Robot Hacks Applied 2 | . . . . 2 parse_system 2 | . . . . 2 Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 5047 | 129 549 195 1676 2498 Spaces Moved 2927 | 100 542 180 953 1152 Core 37 | 16 . . 1 20 Treads 771 | . . . 626 145 Legs 879 | . . . 95 784 Wheels 1240 | 84 542 180 231 203 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 95 80 Average Speed 142 | 75 89 93 149 174 Slowest Speed 800 | 80 95 95 500 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 9 80 43 68 49 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 612 | . 99 68 353 92 Melee . | . . . . . Projectile 9 | . . . 1 8 AOE 603 | . 99 68 352 84 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3438 | 129 583 188 1091 1447 Wait 71 | . . . . 71 Move 2923 | 99 541 179 952 1152 Hop . | . . . . . Pick Up 52 | 6 11 . 17 18 Fast Attach 39 | 8 3 . 11 17 Attach 27 | 1 . . 7 19 Detach 21 | 1 3 . 3 14 Swap 22 | . 5 . 9 8 Drop 44 | 3 8 . 16 17 Fire 190 | 11 12 9 76 82 Melee 44 | . . . . 44 Ram 5 | . . . . 5 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 130 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 7) 291 | -10/Materials | Discovered new exit (range 13) 494 | -10/Materials | Build established: Scavenger-Mutant 586 | -10/Materials | Discovered new exit (range 16) 649 | -10/Materials | Discovered new exit (range 15) 679 | -10/Materials | Entered Mines 710 | -10/Mines | Met a Derelict bent on vengeance 854 | -10/Mines | Discovered new exit (range 7) 874 | -10/Mines | Entered Materials 874 | -9/Materials | Evolved 2 slots: Utility x2 1011 | -9/Materials | Discovered new exit (range 15) 1278 | -9/Materials | Discovered new exit (range 5) 1402 | -9/Materials | Lost 4 parts (1p3u) 1636 | -9/Materials | Build established: Mutant 1674 | -9/Materials | First assault squad dispatched 1766 | -9/Materials | Destroyed 7 combat bots 1964 | -9/Materials | Discovered new exit (range 16) 2025 | -9/Materials | Repaired Remote Shield 2466 | -9/Materials | Discovered new exit (range 12) 2550 | -9/Materials | Entered another Materials area 2550 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2975 | -8/Materials | Build established: Bomber 3383 | -8/Materials | Build established: Scavenger-Mutant 3704 | -8/Materials | Build established: Hacker-Mutant 3928 | -8/Materials | Garrison activated, responded to threat 4150 | -8/Materials | First assault squad dispatched 4276 | -8/Materials | Lost 4 parts (1p2n1u) 4519 | -8/Materials | Build established: Bomber 4574 | -8/Materials | Repaired Imp. Light Armor Plating 4615 | -8/Materials | Repaired Assault Cannon 5012 | -8/Materials | Core integrity fell below 50% 5044 | -8/Materials | Core integrity fell below 20% 5048 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 05033_ Jacked B-36 Bruiser... >>parse_system Reading system data... 05033_ Datajack destroyed. 05033_ Lgt. Nuclear Core destroyed. 05033_ R-06 Scavenger collects Corrupted Heat Sink. 05034_ Assault Cannon destroyed. 05034_ Slammed into B-36 Bruiser. 05035_ Dynamic Insulation System destroyed. 05035_ System corrupted by crushing effect (+3). 05035_ Slammed into B-36 Bruiser. 05038_ M-28 Smith repairs Imp. Aluminum Leg. 05039_ Slammed into B-36 Bruiser. 05039_ Imp. Heat Sink severed. 05041_ Slammed into B-36 Bruiser. 05041_ Destabilizing: System corrupted (+1). 05043_ Adv. Weight Redist. System destroyed. 05043_ System corrupted by crushing effect (+5). 05043_ Hvy. Laser destroyed. 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System | -8/Materials | Scanalyzed Dynamic Insulation System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club One Hack Too Far Remodeling Shopping List Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed DataCoilCleaver Manual? 0 Play Time 01:42:54 Cumulative 3.9 hours Start 2024.04.22 @ 19:35:31 End 2024.04.22 @ 21:34:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cd9fb8f-8021-4dcc-b531-56689693cea5