Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.09 @ 23:29:26 Player: JuustuToug Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (107) 535 Value Destroyed (4587) 4587 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1575) 1575 TOTAL SCORE: 12297 Bonus ------- Follower Combat Kills 426 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Friendly Fire -551 Cogmind --------- Core Integrity 0/1000 Matter 197/300 Energy 100/100 System Corruption 31% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Improved Sensor Array High-powered Shock Rifle Hypervelocity Gauss Rifle Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Core Analyzer Improved Weapon Cycler Improved Weapon Cycler > --- WEAPON ----------- Makeshift Laser Gauss Rifle Gauss Rifle Blade Saw > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Compact Matter Pod Improved Sensor Array Advanced Terrain Scan Processor Hardened Light Armor Plating Plasma Rifle Improved Remote Datajack Ripper [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Enhanced Flexi-carbon Leg Leg Enhanced Flexi-carbon Leg Utility Improved Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Riot Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Slots Evolved 10 | . . . . . 4 . 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . Utility 6 | . . . . . 2 . 1 . . . . 1 . 2 Weapon 2 | . . . . . 1 . . . . . . 1 . . Parts Attached 101 | 5 5 1 1 1 9 10 17 9 3 1 1 3 8 27 Power 12 | . 1 1 . . . 3 3 . 1 . . 1 . 2 Engine 5 | . 1 . . . . 2 1 . 1 . . . . . Core 7 | . . 1 . . . 1 2 . . . . 1 . 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 25 | 2 . . 1 . 3 1 4 2 . . . . 4 8 Treads . | . . . . . . . . . . . . . . . Leg 25 | 2 . . 1 . 3 1 4 2 . . . . 4 8 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 28 | 1 2 . . . 4 3 6 3 1 1 1 1 . 5 Device 7 | . . . . . 2 1 1 . . . . . . 3 Storage 2 | 1 . . . . . . . 1 . . . . . . Processor 6 | . 1 . . . . . 2 . . . . 1 . 2 Hackware . | . . . . . . . . . . . . . . . Protection 13 | . 1 . . . 2 2 3 2 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 36 | 2 2 . . 1 2 3 4 4 1 . . 1 4 12 Energy Gun 9 | 2 . . . . 1 . 1 . . . . 1 2 2 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 20 | . 2 . . 1 . 2 2 4 1 . . . 2 6 Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 Launcher 2 | . . . . . . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . . . . 3 . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . 4 Parts Lost 61 | . . . . . . 4 12 2 4 . . . 7 32 Power 6 | . . . . . . . 2 . . . . . . 4 Propulsion 15 | . . . . . . . 4 . 1 . . . . 10 Utility 13 | . . . . . . 2 2 . 1 . . . 2 6 Weapon 27 | . . . . . . 2 4 2 2 . . . 5 12 Highest Loss Streak 18 | . . . . . . 2 9 2 3 . . . 5 18 To Critical Strikes 5 | . . . . . . . 1 . . . . . . 4 Average Backups 9 | 3 7 8 8 8 7 7 7 11 11 10 12 14 14 10 Power 1 | 1 1 1 1 1 1 1 . 1 2 2 2 3 3 3 Propulsion 2 | 1 1 . . . . 1 . 4 4 4 4 5 4 2 Utility 2 | . . 2 2 2 1 2 1 2 3 3 3 3 4 3 Weapon 3 | 1 4 5 5 5 5 3 3 3 1 1 2 3 2 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 22 | . 4 1 . . 3 2 2 2 . . . . . 8 Power 4 | . . 1 . . . . . . . . . . . 3 Propulsion 4 | . 2 . . . . . 1 1 . . . . . . Utility 5 | . 1 . . . 1 . 1 . . . . . . 2 Weapon 6 | . 1 . . . 2 2 . . . . . . . 1 Tool/Special 3 | . . . . . . . . 1 . . . . . 2 Average Slot Usage (%) 94 | . 89 100 100 100 86 95 95 99 96 80 97 96 97 70 Engine 3 | . 11 12 . . . 4 4 . 4 7 7 3 . . Core 5 | . . 1 14 14 9 4 2 7 2 . . 2 6 3 Leg 27 | . 28 28 28 28 21 27 28 29 29 30 30 26 26 18 Device 2 | . . . . . 7 5 6 . . . . . . 7 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 3 Processor 10 | . . . . . . . 11 15 15 15 15 16 20 16 Protection 12 | . 6 14 14 14 18 17 9 15 12 15 15 13 11 1 Energy Gun 1 | . 2 . . . 3 5 . . . . . 6 8 3 Ballistic Gun 19 | . 25 28 28 28 18 17 21 22 16 2 15 13 11 9 Launcher 1 | . . . . . . 4 . . 5 1 4 6 4 . Peak Build Rating 70 | 5 13 14 16 17 27 26 56 58 56 56 60 69 69 70 Average Rating 40 | 3 11 12 15 16 22 23 36 54 54 47 56 66 66 48 On Entrance 34 | . 5 12 14 16 17 26 25 55 56 56 54 60 69 54 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 51 | 9 19 19 19 20 27 29 32 46 48 48 48 51 51 48 Greatest Support 107 | 20 20 20 25 25 40 40 102 107 107 107 107 107 107 86 Greatest Overweight (x) 2 | 1 . . . . . . 2 . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 Average Capacity 10 | 6 8 8 8 8 8 8 8 12 15 15 15 15 15 12 Most Carried 15 | 5 8 8 8 8 8 8 8 15 15 13 15 15 15 15 Average Carried 9 | 3 7 8 8 8 7 7 7 11 11 10 12 14 14 10 Final Capacity 15 | 8 8 8 8 8 8 8 8 15 15 15 15 15 15 5 Final Carried 15 | 5 8 8 8 8 8 8 8 15 10 11 15 15 13 5 Class Distribution -------------------- 29% | Mutant 25% | Scavenger-Tank 13% | Tank 9% | Scavenger-Skirmisher 8% | Derelict-Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Derelict-Gunner | -6/Factory Derelict-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Matter Collected 3360 | 250 26 82 52 34 94 358 598 502 367 . 239 56 215 487 Remotely 221 | . . . . . . 143 78 . . . . . . . Salvage Created 4485 | 72 38 178 72 80 90 673 872 453 472 . 134 71 472 808 Parts 224 | 2 5 8 1 4 7 41 42 24 17 . 12 2 20 39 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . 5 12 . 13 . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Combat Hostiles Destroyed 95 | . . 4 . 2 3 16 20 10 10 . 8 1 10 11 Melee 1 | . . . . . . . . . . . . . . 1 Guns 60 | . . 4 . 2 3 10 10 8 5 . 2 1 5 10 AOE 34 | . . . . . . 6 10 2 5 . 6 . 5 . Classes Destroyed 17 | 1 1 1 . . 2 . 7 3 1 . . . . 1 Worker 1 | . . . . . . . 1 . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . Recycler 4 | 1 . . . . . . 2 . . . . . . 1 Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 Watcher 3 | . 2 . . . . . 1 . . . . . . . Swarmer 20 | . . . . . 2 3 2 3 2 . 8 . . . Grunt 32 | . . 4 . 2 . 10 5 . 2 . . . 7 2 Brawler 2 | . . . . . . . . . 2 . . . . . Duelist 2 | . . . . . . . . . 1 . . . . 1 Protector 3 | . . . . . . . 2 . 1 . . . . . Sentry 8 | . . . . . 1 3 1 . 1 . . 1 . 1 Specialist 2 | . . . . . . . 2 . . . . . . . Hunter 13 | . . . . . . . 5 . . . . . 3 5 Programmer 7 | . . . . . . . 3 1 1 . . . . 2 Decomposer 2 | . . . . . . . . . . . 2 . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . Butcher 4 | . . . . . . . . 4 . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 18 | 1 2 2 . 2 2 5 18 3 7 . 4 1 4 4 Combat Bots Only 13 | . . 2 . 2 2 5 13 3 7 . 4 1 4 3 Max Kills in Single Turn 5 | 1 1 1 . 1 1 3 5 2 2 . 2 1 2 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . Exploded 4 | . . . . . . 3 4 2 1 . 2 . 1 . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Hostile Shots Fired 730 | . . 12 . 8 20 54 180 24 37 . 15 19 79 282 Missed 220 | . . 3 . 5 5 17 70 3 11 . 5 4 23 74 Hits 510 | . . 9 . 3 15 37 110 21 26 . 10 15 56 208 Melee 14 | . . . . . . . . 7 7 . . . . . Projectile 496 | . . 9 . 3 15 37 110 14 19 . 10 15 56 208 AOE 6 | . . . . 2 . . 2 . . . . . . 2 Critical Strikes 27 | . . . . 1 . 1 2 3 4 . . . . 16 Damage Taken 9521 | . . 135 . 82 163 637 1702 495 855 . 202 124 1050 4076 Core 1929 | . . 16 . 56 20 47 288 100 271 . 4 37 79 1011 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 71 . 87 . . . . 5 . 86 . Volleys Fired 222 | 1 2 6 7 4 9 29 41 25 20 . 14 2 20 42 Largest 4 | 2 2 2 2 2 3 3 3 3 3 . 2 3 4 4 Hottest 168 | 80 46 46 46 46 96 98 126 84 86 . 56 116 168 148 Shots Fired 533 | 2 4 12 14 8 25 68 96 66 47 . 21 6 54 110 Gun 482 | 2 4 12 14 8 25 60 88 65 41 . 15 6 44 98 Cannon 12 | . . . . . . . . . . . . . . 12 Launcher 39 | . . . . . . 8 8 1 6 . 6 . 10 . Special . | . . . . . . . . . . . . . . . Kinetic 404 | . 4 12 14 8 18 38 84 65 41 . 15 4 17 84 Thermal 44 | . . . . . . . 4 . . . . . 14 26 Explosive 39 | . . . . . . 8 8 1 6 . 6 . 10 . Electromagnetic 46 | 2 . . . . 7 22 . . . . . 2 13 . Robot Hit Streak 25 | 1 3 13 15 13 2 7 10 20 25 . 4 5 5 20 Robot Miss Streak 9 | . . . 1 3 9 5 3 1 2 . 2 1 4 2 Penetration Max 1 | . . . . . . . . . 1 . . . 1 1 Secondary Targets 11 | . . . . . 1 2 1 1 1 . . . 1 4 Max Gunslinging Chain 1 | . . . . . 1 1 1 1 1 . . . 1 1 Shots Hit Robots 354 | 1 2 10 11 5 6 37 57 56 36 . 10 4 33 86 Core Hits 262 | 1 2 5 3 3 3 32 57 33 32 . 17 4 31 39 Critical Kills 5 | . . . . . . . 1 1 . . . . . 3 Critical Parts Destroyed 5 | . . . . . . . . 1 1 . 1 . . 2 Critical Strikes 15 | . . . . . . . 1 2 1 . 1 . . 10 Burn 2 | . . . . . . . . . . . . . . 2 Destroy 10 | . . . . . . . 1 2 1 . 1 . . 5 Sever 3 | . . . . . . . . . . . . . . 3 Melee Attacks 15 | . . . . . 1 . 2 . . . . . . 12 Impact . | . . . . . . . . . . . . . . . Slashing 15 | . . . . . 1 . 2 . . . . . . 12 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11359 | 15 26 147 121 75 103 1409 3176 1073 1619 . 710 79 1166 1640 Guns 5582 | 15 26 147 121 75 103 609 967 959 585 . 168 79 485 1243 Cannons 94 | . . . . . . . . . . . . . . 94 Explosions 5398 | . . . . . . 800 2200 114 1034 . 542 . 681 27 Melee 268 | . . . . . . . . . . . . . . 268 Ramming 17 | . . . . . . . 9 . . . . . . 8 Kinetic 4714 | . 26 147 121 75 103 379 902 959 585 . 168 36 201 1012 Thermal 719 | . . . . . . 109 65 . . . . . 220 325 Explosive 5182 | . . . . . . 691 2200 114 1034 . 542 . 601 . Electromagnetic 459 | 15 . . . . . 230 . . . . . 43 144 27 Impact . | . . . . . . . . . . . . . . . Slashing 268 | . . . . . . . . . . . . . . 268 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . 3 4 13 13 13 . . 31 Average Corruption 6 | . . . . . . . 1 3 11 13 13 . . 19 Corruption Purged 2 | . . . . . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 93 | . . . . . . . 12 24 17 4 29 . . 7 Message Errors 21 | . . . . . . . 4 5 4 . 7 . . 1 Matter Fused 22 | . . . . . . . 1 8 5 2 6 . . . Heat Flow Errors 9 | . . . . . . . 1 4 1 . 3 . . . Energy Discharges 11 | . . . . . . . 2 2 1 1 3 . . 2 Parts Rejected 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 18 | . . . . . . . 3 3 3 . 7 . . 2 Data Loss (major) 2 | . . . . . . . . . 1 1 . . . . Misfires 3 | . . . . . . . 1 . 1 . . . . 1 Alerts 2 | . . . . . . . . 1 . . 1 . . . Misdirections 1 | . . . . . . . . . . . 1 . . . Weapon Failures 3 | . . . . . . . . 1 . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 169 | . . . . . . . 68 . 1 . 36 . 4 60 Projectiles 12 | . . . . . . . . . . . . . . 12 Explosions 109 | . . . . . . . 68 . 1 . 36 . 4 . Melee 48 | . . . . . . . . . . . . . . 48 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 585 | . . . . . . 45 128 17 184 . 53 . 80 78 Shots 19 | . . . . . . 2 5 1 4 . 3 . 2 2 Rammed 3 | . . . . . . . . . . . . . . 3 Targets Rammed 4 | . . . . . . . 1 . . . . . . 3 Kicked 1 | . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 431 | 3 . 34 . . 258 334 216 207 196 . 225 144 316 431 Average Temperature 98 | 2 . 17 . . 126 103 66 47 47 . 84 79 158 142 Received Heat Transfer 1218 | . . 75 . . 27 288 207 63 54 . 12 39 99 354 Effects 11 | . . . . . . 1 . . . . . . 3 7 Shutdowns 1 | . . . . . . . . . . . . . . 1 Interference 10 | . . . . . . 1 . . . . . . 3 6 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . 1 1 Heat Transferred 1399 | . . . . . . 100 150 . . . . . 346 803 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . . . . . . 1 1 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Maximum Alert Level 2 | . . . . . . 2 1 . . . . . 1 . Low Security (%) 71 | 100 100 100 . 100 100 17 65 . . . . 100 58 100 Level 1 25 | . . . . . . 57 34 . . . . . 41 . Level 2 3 | . . . . . . 24 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 535 | 5 14 88 . 78 123 535 280 . . . . 70 300 195 Initial 280 | . . . . . . 60 280 . . . . 70 28 151 Average 136 | . 1 34 . 31 57 333 141 . . . . 50 155 96 Influence Increases 3130 | 5 14 148 5 107 223 515 600 100 293 . 336 31 332 421 Destroy 0b10 Robot/C 2080 | . . 120 . 60 160 380 400 80 200 . 240 20 200 220 Destroy 0b10 Robot/NC 95 | 5 10 . 5 . . 5 45 . 15 . . . . 10 Destroy Leader 348 | . 4 20 . 10 30 20 94 20 20 . 30 10 30 60 Allied During Kill 165 | . . 8 . 17 16 9 21 . 28 . 66 . . . Successful Hack 63 | . . . . 5 . 14 2 . . . . . . 42 Disable Machine 90 | . . . . 15 15 . 15 . . . . . . 45 Anti-Garrison Action 50 | . . . . . . 50 . . . . . . . . Destroy Structure 134 | . . . . . 2 37 23 . . . . 1 57 14 Lose Combat Pursuer 105 | . . . . . . . . . 30 . . . 45 30 Influence Decreases 3092 | 5 14 80 73 107 130 73 883 352 278 15 223 103 83 673 Entered New Map 660 | . . . 68 . . 33 255 94 . 15 . 43 13 139 Time Decay 1692 | 5 14 80 5 87 70 . 498 248 188 . 223 40 . 234 Lost Part 541 | . . . . . . 40 91 10 30 . . . 70 300 Lost Ally 199 | . . . . 20 60 . 39 . 60 . . 20 . . Squads Dispatched 11 | . . 1 . . 1 . 6 . 1 . . . . 2 Investigation 1 | . . . . . . . . . . . . . . 1 Extermination 4 | . . . . . . . 3 . . . . . . 1 Reinforcement 3 | . . . . . . . 3 . . . . . . . Assault 2 | . . 1 . . . . . . 1 . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . 2 . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Distress Signals . | . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 158 | . 2 8 . 19 9 19 29 11 13 . 11 2 14 21 Peak Tracking Total 18 | . 2 4 . 18 3 5 12 4 7 . 4 1 5 6 Tactical Retreats 3 | . . . . . . . . . 1 . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Traps Triggered 6 | . . . . . . 1 1 . . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Machines Disabled 7 | . . . . 1 1 1 1 . . . . . . 3 Max in Single Turn 1 | . . . . . 1 1 1 . . . . . . 1 Garrison Relay 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Machines Accessed 23 | . 1 . 1 1 1 3 6 2 . 4 . 1 . 3 Terminals 11 | . 1 . . 1 . 3 3 . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . Total Hacks 67 | . 2 . 1 3 2 5 19 2 . 27 . 1 . 5 Successful 44 | . 1 . 1 1 1 2 6 2 . 27 . 1 . 2 Failed 22 | . 1 . . 2 1 3 12 . . . . . . 3 Catastrophic 7 | . . . . . . 1 4 . . . . . . 2 Database Lockouts 1 | . . . . . . . 1 . . . . . . . Manual 1 | . . . . . . . 1 . . . . . . . Terminals 23 | . 2 . . 3 . 5 8 . . . . . . 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers 8 | . . . . . . . 8 . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . 1 . . Terminal Hacks 37 | . 1 . 1 1 . 2 1 2 . 27 . . . 2 Record 12 | . . . 1 . . . . . . 11 . . . . Part Schematic 9 | . . . . . . . . . . 9 . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . Open Door 3 | . . . . . . 1 . 2 . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 5 . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . Retrieve Study 2 | . . . . . . . 2 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 . . Unlock Access 2 | . . . . . 1 . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . 1 1 2 5 . . . . 1 . 2 Full Trace Events 2 | . . . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 1 . . 9 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Used RIF Installer 2 | . . . . . . 1 . . . . . . 1 . Command Fork 1 | . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 7 | . . . 3 . . . . 2 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Total Allies 11 | . . 1 3 . . 2 . 2 2 . 1 . . . Largest Group 4 | . . 1 4 4 3 2 2 2 3 . 1 1 . . Highest-Rated Group 96 | . . 31 81 81 60 70 70 40 70 . 96 96 . . Highest-Rated Ally 96 | . . 31 31 31 31 39 39 20 30 . 96 96 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 103 | . . 9 . 11 19 7 31 . 15 . 10 1 . . Total Damage 1607 | . . 147 . 196 161 122 268 . 370 . 297 46 . . Kills 20 | . . 2 . 2 5 3 3 . 1 . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Active Infowar (turns) 1289 | . 12 . . . 163 6 1080 . . . . . . 28 Optics 12 | . 12 . . . . . . . . . . . . . Sensors 1277 | . . . . . 163 6 1080 . . . . . . 28 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . 2 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Turns Passed 7177 | 80 192 313 662 256 193 617 1324 1101 408 98 609 96 678 550 Spaces Moved 4644 | 54 139 218 486 149 102 400 875 757 273 80 444 74 267 326 Core 112 | 23 . . . . . . . . . . . . . 89 Treads . | . . . . . . . . . . . . . . . Legs 4532 | 31 139 218 486 149 102 400 875 757 273 80 444 74 267 237 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 105 105 112 112 112 112 112 50 Average Speed 113 | 92 120 120 120 120 120 120 114 108 112 112 112 112 112 99 Slowest Speed 245 | 120 120 120 120 120 120 120 245 112 120 112 112 112 112 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 4 31 52 90 28 11 46 17 87 44 68 64 2 33 10 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . . . . 1 1 . . . Known Exits Taken 7 | . . . . . 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 8 | . . . . . . . . 4 2 . 2 . . . Spaces Dug 1 | . . . . . . . 1 . . . . . . . Terrain Destroyed 170 | . . . . . . 19 16 8 46 . 41 . 34 6 Melee 1 | . . . . . . . 1 . . . . . . . Projectile 8 | . . . . . . . 1 . . . . . 1 6 AOE 161 | . . . . . . 19 14 8 46 . 41 . 33 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Total 6118 | 83 163 258 551 217 154 477 1106 990 335 89 535 82 607 471 Wait 860 | 11 2 32 13 64 20 21 134 146 19 . 70 2 300 26 Move 4630 | 53 138 217 485 148 102 399 874 756 272 79 443 73 265 326 Hop . | . . . . . . . . . . . . . . . Pick Up 103 | 11 10 1 . . 6 5 17 16 2 3 5 1 6 20 Fast Attach 14 | 1 1 . . . 1 2 2 . . . . 1 1 5 Attach 65 | 4 1 . . . 4 2 12 3 7 2 1 1 3 25 Detach 6 | . . . . . 1 . . . . . . . . 5 Swap 55 | . 3 1 1 1 4 8 16 9 1 2 1 1 6 1 Drop 57 | 2 6 1 1 . 6 6 7 12 . 3 1 1 5 6 Fire 222 | 1 2 6 7 4 9 29 41 25 20 . 14 2 20 42 Melee 15 | . . . . . 1 . 2 . . . . . . 12 Ram 3 | . . . . . . . . . . . . . . 3 Kick 1 | . . . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . 5 . . . . . . 1 . Rewire 81 | . . . 44 . . . . 23 14 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 12) 273 | -10/Materials | Entered Mines 274 | -10/Mines | Met a Derelict testing a Signal Generator 316 | -10/Mines | Build established: Mutant 538 | -10/Mines | Discovered new exit (range 5) 545 | -10/Mines | Learned location of Zion (-6) 575 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 575 | -10/Mines | Discovered new exit (range 5) 586 | -10/Mines | Entered Exiles 586 | -10/Exiles | Found Exiles lab destroyed 586 | -10/Exiles | Accompanied by 1 ally 1227 | -10/Exiles | Discovered new exit (range 10) 1248 | -10/Exiles | Entered Mines 1248 | -9/Mines | Accompanied by 4 allies 1285 | -9/Mines | Assembled infested the area 1299 | -9/Mines | Learned Materials terminal intel 1455 | -9/Mines | Discovered new exit (range 5) 1504 | -9/Mines | Entered Materials 1504 | -8/Materials | Accompanied by 3 allies 1504 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1505 | -8/Materials | Loaded intel: 10 terminal locations 1678 | -8/Materials | Garrison activated, responded to threat 1697 | -8/Materials | Identified exit to Garrison 1697 | -8/Materials | Entered Garrison 1785 | -8/Garrison | Triggered checkpoint 1875 | -8/Garrison | Triggered checkpoint 1914 | -8/Garrison | Build established: Scavenger-Tank 1947 | -8/Garrison | Triggered checkpoint 2045 | -8/Garrison | Triggered checkpoint 2129 | -8/Garrison | Rescued a captive Derelict 2130 | -8/Garrison | Rescued a captive Derelict 2162 | -8/Garrison | Discovered new exit (range 76) 2162 | -8/Garrison | Discovered new exit (range 91) 2162 | -8/Garrison | Discovered new exit (range 44) 2303 | -8/Garrison | Installed Relay Interface Framework 2314 | -8/Garrison | Entered Factory 2314 | -7/Factory | Accompanied by 2 allies 2314 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2349 | -7/Factory | Central database locked down 2645 | -7/Factory | Discovered new exit (range 16) 2693 | -7/Factory | Identified exit to Lower Caves 2984 | -7/Factory | Build established: Scavenger-Skirmisher 3389 | -7/Factory | Cargo convoy interrupted 3440 | -7/Factory | Lost 9 parts (1p3n2u3w) 3483 | -7/Factory | Destroyed 13 combat bots 3638 | -7/Factory | Entered Lower Caves 3837 | -7/Lower Caves | Build established: Scavenger-Tank 4110 | -7/Lower Caves | Learned Factory trap positions 4193 | -7/Lower Caves | Core integrity fell below 50% 4237 | -7/Lower Caves | Attacked by a faux Warlord 4533 | -7/Lower Caves | Discovered new exit (range 9) 4541 | -7/Lower Caves | Learned Factory emergency access door positions 4546 | -7/Lower Caves | Identified exit to Lower Caves 4662 | -7/Lower Caves | Murdered Warlord Statue 4667 | -7/Lower Caves | Build established: Tank 4739 | -7/Lower Caves | Entered another Lower Caves area 4739 | -7/Lower Caves | Accompanied by 2 allies 4813 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4834 | -7/Lower Caves | Core integrity fell below 20% 4839 | -7/Lower Caves | System corruption reached 10% 4867 | -7/Lower Caves | Destroyed 7 combat bots 4869 | -7/Lower Caves | Lost 3 parts (1n1u1w) 4995 | -7/Lower Caves | Encountered a Warlord checkpoint 5121 | -7/Lower Caves | Discovered new exit (range 14) 5134 | -7/Lower Caves | Identified exit to Data Miner 5141 | -7/Lower Caves | Learned location of 1 exit from Factory 5147 | -7/Lower Caves | Entered Data Miner 5147 | -7/Data Miner | Discovered new exit (range 6) 5152 | -7/Data Miner | Identified exit to Proximity Caves 5170 | -7/Data Miner | Met Data Miner 5190 | -7/Data Miner | Learned location of Section 7 (-2) 5190 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5211 | -7/Data Miner | Received God Mode back door access code from Data Miner 5245 | -7/Data Miner | Entered Proximity Caves 5270 | -6/Proximity Caves | Escorted by Enhanced Grunt 5553 | -6/Proximity Caves | Learned Factory garrison access intel 5842 | -6/Proximity Caves | Discovered new exit (range 5) 5846 | -6/Proximity Caves | Identified exit to Factory 5854 | -6/Proximity Caves | Entered Factory 5854 | -6/Factory | Accompanied by 1 ally 5854 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5855 | -6/Factory | Identified exit to Factory 5856 | -6/Factory | Loaded intel: 94 trap records 5858 | -6/Factory | Loaded intel: 4 garrison access locations 5924 | -6/Factory | Identified exit to Garrison 5950 | -6/Factory | Entered Garrison 5971 | -6/Garrison | Expanded RIF knowledge: Command Fork 6211 | -6/Garrison | Build established: Derelict-Gunner 6348 | -6/Garrison | Triggered checkpoint 6552 | -6/Garrison | Lost 5 parts (2u3w) 6579 | -6/Garrison | Discovered exit to Factory (range 14) 6628 | -6/Garrison | Entered Factory 6628 | -5/Factory | Evolved 2 slots: Utility x2 6828 | -5/Factory | Lost 10 parts (1p4n1u4w) 6959 | -5/Factory | Incoming investigation squad redirected 7037 | -5/Factory | Crushed by falling debris 7037 | -5/Factory | System corruption reached 10% 7058 | -5/Factory | Core integrity fell below 50% 7065 | -5/Factory | Identified exit to Upper Caves 7141 | -5/Factory | Lost 18 parts (3p5n5u5w) 7150 | -5/Factory | System corruption reached 30% 7170 | -5/Factory | Core integrity fell below 20% 7178 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- (Destroy). 07153_ Destroyed Carbon-fiber Leg. 07153_ HV Slug penetrates Wall. 07156_ Flexi-carbon Leg destroyed. 07156_ HV Slug penetrates TF Node. 07156_ TF Node disabled. 07156_ Imp. Sensor Array tumbles out of TF Node. 07156_ Imp. Signal Interpreter tumbles out of TF Node. 07162_ Acquired Imp. Sensor Array. 07162_ Critical hit (Burn: +37). 07167_ Dropped Hyp. Gauss Rifle. 07168_ Magnetic Acceleration Cannon destroyed. 07176_ Slammed into G-50 Soldier. 07176_ Adv. Terrain Scan Processor broken. 07176_ Destabilizing: Short circuit. 07177_ Slammed into G-50 Soldier. 07177_ G-50 Soldier suffers critical hit (Burn). 07177_ Critical hit (Burn: +37). 07178_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ??????????????????????????????????#####/#####??# | | ????????????????????????????????###?###%###????# | | ?????????????????????????????????"" # %!%#????? | | ??????????????????????????????????" # ! ######?? | | ?????????????????????????????#! 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" ##?? | | ????????????????????? ! #? ?#= " #?? | | ??????????????????? #? ?# " #?? | | ????????????????? #? ?# "" " ##?? | | ???????????????# """ """ R? ?# " [ " #?? | | ???????????????+ """ """ # ?# " * " #?? | | ???????????????# """ """ # ?# " #?? | | ???????????????# ?? #? ?####"""""""###?? | | ????????????????????"" ?"" #? ???# """"" ? | | ????????????????????""???? k#?? ????# """"" ? | | ?????????????????????????? +?? ???# """ ?? | | ?????????????????????????? #??? ???# !! ??? | | ???????????????????????????##???????# !! ! ?? | | ????????????????????????????????????##########+#?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 11 Core Analysis 6 Item Schematics ----------------- Mni. Grenade Launcher | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gauss Rifle | -7/Factory | Hacked Aluminum Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Jackpot Join The Dark Side You Will Be Upgraded Challenges ------------ None Game ------ Seed LightSeismicTether Manual? 0 Play Time 01:01:30 Cumulative 94.8 hours Start 2025.09.09 @ 22:27:32 End 2025.09.09 @ 23:29:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 57 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2216031-2212-406e-bd09-cbae95b42ff6