Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.23 @ 11:25:35 Player: triibiis Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1498) 1498 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4273 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 1/300 Energy 100/100 System Corruption 6% Temperature Warm (167) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Core Analyzer > --- WEAPON (3) ------- Assault Cannon > --- INVENTORY (5) ---- Advanced ECM Suite Plasma Cannon Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Visual Processing Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON ----------- Flak Gun Flak Cannon Heavy Rocket Launcher > --- INVENTORY -------- Advanced Terrain Scan Processor Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Terrain Scan Processor Storage Small Storage Unit Processor Advanced Terrain Scan Processor Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 . . 1 Weapon 1 | . . . 1 . . Parts Attached 52 | 7 7 5 11 3 19 Power 7 | 2 . 1 1 1 2 Engine 5 | 2 . 1 1 1 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 16 | 2 2 1 5 . 6 Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 10 | . 2 1 5 . 2 Flight 4 | . . . . . 4 Utility 12 | 1 2 1 1 2 5 Device . | . . . . . . Storage 1 | 1 . . . . . Processor 11 | . 2 1 1 2 5 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 3 2 4 . 6 Energy Gun 1 | . . 1 . . . Energy Cannon 2 | . . . . . 2 Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 2 | . . . 1 . 1 Launcher 9 | . 3 1 3 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 34 | . 1 5 9 5 14 Power 6 | . . 1 1 2 2 Propulsion 14 | . 1 2 3 3 5 Utility 3 | . . . 2 . 1 Weapon 11 | . . 2 3 . 6 Highest Loss Streak 9 | . 1 5 9 4 8 To Critical Strikes . | . . . . . . Average Backups 4 | 2 5 3 4 1 3 Power . | . . . . . . Propulsion . | 1 1 . . . . Utility . | . . . 1 . 1 Weapon 2 | . 2 3 2 . 2 Tool/Special . | . . . . . . Unused Backups 12 | . 4 1 1 . 6 Power 1 | . . . . . 1 Propulsion 2 | . 2 . . . . Utility 4 | . 1 . 1 . 2 Weapon 5 | . 1 1 . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 70 | . 91 74 69 67 57 Engine 6 | . 14 10 8 3 . Core 1 | . . . . . 3 Wheel 4 | . 18 . . . . Hover 5 | . 2 14 12 15 . Flight 3 | . . . . . 8 Storage 3 | . 12 . . . . Processor 24 | . 14 32 24 26 28 Ballistic Gun 4 | . 14 . . . 2 Ballistic Cannon 1 | . . . 1 4 3 Launcher 13 | . 13 17 24 18 7 Peak Build Rating 46 | 6 8 9 21 25 46 Average Rating 15 | 4 6 7 11 17 26 On Entrance 8 | . 6 8 7 21 11 Naked Turns . | . . . . . . Heaviest Build 22 | 14 16 11 15 15 22 Greatest Support 26 | 26 26 12 24 24 24 Greatest Overweight (x) 7 | . . 3 2 . 7 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 Most Carried 8 | 4 8 5 5 2 5 Average Carried 4 | 2 5 3 4 1 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 4 5 4 2 2 5 Class Distribution -------------------- 68% | Mutant 13% | Bomber 11% | Skirmisher 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Bomber | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1131 | 183 119 272 158 . 399 Remotely . | . . . . . . Salvage Created 1110 | . 148 184 333 37 408 Parts 65 | . 19 10 12 7 17 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . 2 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 37 | . 9 6 5 4 13 Guns 13 | . 9 . . . 4 Cannons 3 | . . . 1 1 1 AOE 21 | . . 6 4 3 8 Classes Destroyed 9 | . 2 4 1 . 2 Worker 1 | . . . 1 . . Builder 3 | . . 2 . 1 . Recycler 4 | . . 1 3 . . Watcher 6 | . 2 2 1 . 1 Swarmer 12 | . 9 . . 3 . Grunt 19 | . . 5 3 . 11 Duelist 1 | . . . . . 1 Sentry 4 | . . 1 2 1 . Programmer 1 | . . . . . 1 Best Kill Streak 9 | . 5 9 4 5 6 Combat Bots Only 5 | . 5 4 2 4 5 Max Kills in Single Turn 3 | . 2 2 3 3 3 Gunslinging 1 | . 1 . . . . Exploded 3 | . . 1 1 3 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 436 | . 72 43 70 45 206 Missed 175 | . 19 18 30 20 88 Hits 261 | . 53 25 40 25 118 Projectile 261 | . 53 25 40 25 118 AOE 1 | . . . . . 1 Critical Strikes 6 | . . 1 1 1 3 Damage Taken 3125 | . 360 385 467 272 1641 Core 1043 | . 85 121 85 51 701 Absorbed by Shields . | . . . . . . Ignored by Resistances 899 | . 114 116 132 78 459 Core Remaining (%) 77 | 100 66 69 . 75 . Volleys Fired 60 | . 20 12 6 3 19 Largest 3 | . 2 2 3 3 3 Hottest 104 | . 60 60 90 97 104 Shots Fired 125 | . 40 20 16 9 40 Gun 55 | . 36 . . . 19 Cannon 15 | . . . 1 3 11 Launcher 55 | . 4 20 15 6 10 Special . | . . . . . . Kinetic 70 | . 36 . 1 3 30 Thermal . | . . . . . . Explosive 55 | . 4 20 15 6 10 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 8 8 8 6 15 Robot Miss Streak 8 | . 2 1 2 8 6 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 92 | . 27 16 10 4 35 Core Hits 123 | . 13 20 26 8 56 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3793 | . 322 875 667 350 1579 Guns 560 | . 209 . . . 351 Cannons 312 | . . . 28 39 245 Explosions 2835 | . 113 871 633 311 907 Melee . | . . . . . . Ramming 86 | . . 4 6 . 76 Kinetic 872 | . 209 . 28 39 596 Thermal 198 | . . . . . 198 Explosive 2637 | . 113 871 633 311 709 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 2 . . 6 Average Corruption 4 | . . 2 . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . 1 . . 14 Message Errors 6 | . . . . . 6 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 70 | . . 4 10 . 56 Projectiles . | . . . . . . Explosions 70 | . . 4 10 . 56 Melee . | . . . . . . Knockbacks 5 | . . . 1 . 4 Impact 1 | . . . . . 1 Kinetic 4 | . . . 1 . 3 Secondary . | . . . . . . Self-Inflicted Damage 330 | . 31 161 11 . 127 Shots 18 | . 1 13 1 . 3 Rammed 29 | . . 1 3 . 25 Targets Rammed 29 | . . 1 3 . 25 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 249 | . . 21 33 81 249 Average Temperature 73 | . . 11 10 35 101 Received Heat Transfer 1218 | . . 180 216 135 687 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . . . . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level 2 | . . . . . 2 Low Security (%) 88 | 100 100 100 100 100 71 Level 1 9 | . . . . . 25 Level 2 1 | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 456 | . 150 185 108 162 456 Initial 61 | . . 32 59 21 61 Average 107 | . 82 103 69 125 146 Influence Increases 1849 | . 291 273 231 238 816 Destroy 0b10 Robot/C 740 | . 180 120 100 80 260 Destroy 0b10 Robot/NC 70 | . 10 25 25 5 5 Destroy Leader 172 | . 34 44 32 20 42 Successful Hack 39 | . 23 . . 12 4 Disable Machine 81 | . 9 18 9 9 36 Destroy Structure 312 | . 35 66 50 37 124 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 420 | . . . 15 75 330 Influence Decreases 1403 | . 200 199 336 139 529 Entered New Map 302 | . . 59 106 39 98 Time Decay 781 | . 190 90 140 50 311 Lost Part 320 | . 10 50 90 50 120 Squads Dispatched 11 | . . 2 1 2 6 Investigation 4 | . . 1 1 1 1 Extermination 2 | . . . . . 2 Reinforcement 5 | . . 1 . 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 9 | . 2 . 4 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 14 8 11 13 44 Peak Tracking Total 12 | . 8 4 5 7 12 Tactical Retreats 9 | . . . 1 2 6 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 3 | . 1 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 9 | . 1 2 1 1 4 Max in Single Turn 2 | . 1 1 1 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 5 | . 2 1 . 1 1 Terminals 5 | . 2 1 . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 5 2 . 3 4 Successful 5 | . 3 . . 1 1 Failed 9 | . 2 2 . 2 3 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 4 | . 4 . . . . Terminals 14 | . 5 2 . 3 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 . . 1 1 Record 1 | . . . . . 1 Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 1 . 1 1 Full Trace Events 4 | . 1 1 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) 1314 | . 26 197 293 117 681 Optics 1314 | . 26 197 293 117 681 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 1753 | 58 407 197 293 117 681 Spaces Moved 1847 | 50 358 193 196 184 866 Core 337 | 2 . 17 . 64 254 Treads . | . . . . . . Legs . | . . . . . . Wheels 359 | 48 311 . . . . Hover 579 | . 47 176 196 120 40 Flight 572 | . . . . . 572 Fastest Speed 31 | 50 56 50 52 50 31 Average Speed 76 | 88 90 79 125 54 63 Slowest Speed 400 | 100 100 200 180 60 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . . . . 7 Potential Cave-ins 8 | . . 3 5 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 53 22 26 48 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 365 | . 37 89 51 38 150 Melee . | . . . . . . Projectile . | . . . . . . AOE 365 | . 37 89 51 38 150 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 2052 | 59 402 214 225 193 959 Wait 4 | . . . 4 . . Move 1828 | 49 357 192 195 183 852 Hop 7 | . . . . . 7 Pick Up 36 | 3 8 2 4 3 16 Fast Attach 33 | 6 4 3 6 1 13 Attach 24 | . 2 2 5 3 12 Detach 4 | . . . . . 4 Swap 3 | 1 1 . 1 . . Drop 24 | . 10 2 1 . 11 Fire 60 | . 20 12 6 3 19 Melee . | . . . . . . Ram 29 | . . 1 3 . 25 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Identified exit to Materials 280 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 624 | -9/Materials | Lost 5 parts (1p2n2w) 639 | -9/Materials | Discovered new exit (range 16) 659 | -9/Materials | Identified exit to Materials 663 | -9/Materials | Entered another Materials area 663 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 937 | -8/Materials | Discovered new exit (range 20) 945 | -8/Materials | Discovered new exit (range 20) 949 | -8/Materials | Lost 9 parts (1p3n2u3w) 956 | -8/Materials | Entered Storage 994 | -8/Storage | Discovered new exit (range 16) 1034 | -8/Storage | Lost 4 parts (2p2n) 1070 | -8/Storage | Discovered new exit (range 5) 1073 | -8/Storage | Entered Factory 1073 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1335 | -7/Factory | Core integrity fell below 50% 1707 | -7/Factory | Core integrity fell below 20% 1754 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- K-01 Serf collects debris. Xenon Bombardment Thruster destroyed. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. Flak Cannon destroyed. PRY&SZ& A9LGQ=FXAIXETOQV&B Acquired Adv. ECM Suite. Xenon Bombardment Thruster destroyed. W-25 Informer distress signal alerts nearby ally. Acquired Assault Cannon. Xenon Bombardment Thruster destroyed. S-27 Virus knocked back. Acquired Assault Cannon. K-01 Serf cleans the Terminal. S-27 Virus destroyed. K-01 Serf cleans the Terminal. System corrupted: Heat flow error (+155). 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""# #??????????? | | ?????????????????# =% ## # #??????????? | | ?????????????????# s[ % ## # #??????????? | | ?????????????????# @ ## # #??????????? | | ?????????????????# ## # #??????????? | | ?????????????????# ## # ???????????? | | ?????????????????# ! ######? ???????????? | | ?????????????????# #?????? ???????????? | | ?????????????????# = #??????????????????? | | ?????????????????# = #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# ! #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????##############??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 610 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 5 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed SuperchargedRelayBattery Manual? 0 Play Time 00:36:01 Cumulative 19.3 hours Start 2025.09.18 @ 14:38:31 End 2025.09.23 @ 11:25:35 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 53 Rogue 0 Adventurer 53 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c12beea8-8fad-4cd1-9d4f-5340735c99f8