Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.23 @ 20:59:12 Player: KingStarKing Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1658) 1658 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 4388 Bonus ------- High Alert Combat Kills 50 Aligned with FarCom 300 Cogmind --------- Core Integrity 160/550 Matter 243/300 Energy 91/100 System Corruption 1% Temperature Cool (0) Movement Core (900) Ox17 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter ECM Suite Hacking Suite > --- WEAPON (2) ------- Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Nuclear Core Light Nuclear Core Light Nuclear Core Compact Matter Pod (150) Advanced Targeting Computer Advanced ECM Suite Improved Light Armor Plating Army-in-a-Box (30/30) Spread Laser Heavy Missile Launcher Heavy Missile Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Improved Aluminum Leg Improved Aluminum Leg Improved Hover Unit > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter ECM Suite Hacking Suite > --- WEAPON ----------- Assault Cannon Advanced EMP Blaster > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Compact Matter Pod Advanced Targeting Computer Advanced ECM Suite Improved Light Armor Plating Army-in-a-Box Spread Laser Advanced EMP Blaster Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Katana [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 51 | 7 12 3 . 2 27 Power 8 | 1 2 . . . 5 Engine 3 | 1 1 . . . 1 Core 5 | . 1 . . . 4 Reactor . | . . . . . . Propulsion 13 | 2 4 . . . 7 Treads 1 | . . . . . 1 Leg 11 | 2 4 . . . 5 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 7 | 2 2 . . . 3 Device 3 | 1 . . . . 2 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware 1 | . 1 . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 23 | 2 4 3 . 2 12 Energy Gun 8 | . 3 1 . 2 2 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 1 . . . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 9 | . . 2 . . 7 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . 3 . . . 13 Power 2 | . . . . . 2 Propulsion 9 | . . . . . 9 Utility . | . . . . . . Weapon 5 | . 3 . . . 2 Highest Loss Streak 5 | . 1 . . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 99 100 71 100 90 Engine 8 | . 10 14 14 14 2 Core 3 | . 3 . . . 6 Treads 2 | . . . . . 4 Leg 25 | . 28 28 28 28 21 Device 6 | . 11 . . . 9 Storage 11 | . 14 14 14 14 9 Processor 3 | . . . . . 8 Hackware 8 | . 2 14 14 14 9 Energy Gun 15 | . 20 20 . 28 10 Ballistic Gun 2 | . 6 . . . 2 Launcher 1 | . . 7 . . 1 Naked Turns . | . . . . . . Heaviest Build 61 | 15 52 51 45 51 61 Greatest Support 39 | 20 26 26 26 26 39 Greatest Overweight (x) 19 | 3 1 1 1 1 19 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 13 20 20 20 20 Most Carried 20 | 4 10 9 17 20 20 Average Carried 14 | 2 8 9 13 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 4 9 9 17 20 19 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1261 | 217 341 43 . 86 574 Remotely . | . . . . . . Salvage Created 1686 | 30 680 43 . 83 850 Parts 99 | 2 39 3 . 11 44 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 42 | . 12 2 . 7 21 Melee 3 | . . . . . 3 Guns 25 | . 11 . . 7 7 Cannons 5 | . . . . . 5 AOE 9 | . 1 2 . . 6 Classes Destroyed 11 | 1 7 . . . 3 Worker 5 | . 2 . . . 3 Builder 2 | . . . . . 2 Tunneler 3 | 1 2 . . . . Hauler 2 | . 2 . . . . Recycler 4 | . 2 . . . 2 Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 10 | . 3 . . 7 . Grunt 26 | . 9 2 . . 15 Brawler 1 | . . . . . 1 Sentry 5 | . . . . . 5 Best Kill Streak 7 | 1 6 2 . 4 7 Combat Bots Only 5 | . 5 2 . 4 3 Max Kills in Single Turn 4 | 1 4 2 . 2 3 Gunslinging 1 | . . . . 1 . Exploded 2 | . 1 2 . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 274 | . 70 2 . 19 183 Missed 71 | . 18 . . 5 48 Damage Taken 3025 | . 721 24 . 109 2171 Core 492 | . 66 . . 36 390 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 14 | . 14 . . . . Core Remaining (%) 79 | 100 . . . 59 . Volleys Fired 125 | 4 56 1 . 6 58 Largest 2 | 2 2 2 . 2 2 Hottest 130 | 40 130 60 . 130 130 Shots Fired 209 | 8 100 2 . 12 87 Gun 155 | 8 100 . . 12 35 Cannon 30 | . . . . . 30 Launcher 24 | . . 2 . . 22 Special . | . . . . . . Kinetic 93 | 8 52 . . . 33 Thermal 92 | . 48 . . 12 32 Explosive 19 | . . 2 . . 17 Electromagnetic 5 | . . . . . 5 Robot Hit Streak 21 | 4 7 . . 5 21 Robot Miss Streak 7 | 1 7 . . 7 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 156 | 6 69 . . 10 71 Core Hits 148 | 1 46 5 . 15 81 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4262 | 84 1184 112 . 133 2749 Guns 1552 | 78 822 . . 127 525 Cannons 529 | . . . . . 529 Explosions 1924 | . 343 112 . . 1469 Melee 212 | . . . . . 212 Ramming 45 | 6 19 . . 6 14 Kinetic 1054 | 78 435 . . . 541 Thermal 1370 | . 730 . . 127 513 Explosive 1359 | . . 112 . . 1247 Electromagnetic 222 | . . . . . 222 Impact . | . . . . . . Slashing 212 | . . . . . 212 Piercing . | . . . . . . Highest Corruption 3 | . 3 3 3 3 1 Average Corruption 2 | . 2 3 3 3 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 37 | . 12 5 9 11 . Message Errors 12 | . 6 . 3 3 . Matter Fused 10 | . 1 2 4 3 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 7 | . 2 3 1 1 . Data Loss (major) 2 | . 1 . . 1 . Misfires 2 | . 2 . . . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 119 | . 28 . . . 91 Projectiles . | . . . . . . Explosions 75 | . 28 . . . 47 Melee 44 | . . . . . 44 Knockbacks 8 | . . . . . 8 Impact . | . . . . . . Kinetic 6 | . . . . . 6 Secondary 2 | . . . . . 2 Self-Inflicted Damage 173 | . 77 . . . 96 Shots 7 | . 1 . . . 6 Rammed . | . . . . . . Targets Rammed 8 | 1 2 . . 2 3 Kicked 8 | 1 2 . . 2 3 Crushed . | . . . . . . Highest Temperature 348 | . 207 . . 276 348 Average Temperature 75 | . 64 . . 124 71 Received Heat Transfer 1503 | . 354 15 . . 1134 Effects 8 | . . . . 2 6 Energy Bleed 1 | . . . . 1 . Interference 7 | . . . . 1 6 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1610 | . 810 . . 155 645 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 495 | 5 433 119 . 160 495 Initial 63 | . 3 63 . . . Average 132 | 1 231 80 . 82 106 Maximum Alert Level 2 | . 2 . . . 2 Low Security (%) 71 | 100 35 100 . 100 76 Level 1 24 | . 58 . . . 18 Level 2 3 | . 6 . . . 4 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 2 . . . 10 Investigation 3 | . 1 . . . 2 Extermination . | . . . . . . Reinforcement 6 | . 1 . . . 5 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 6 | . 2 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 21 2 . 7 45 Peak Tracking Total 5 | . 5 2 . 4 5 Tactical Retreats 5 | . 2 . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 8 | . 5 . . . 3 Max in Single Turn 4 | . 4 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 10 | . 4 . . . 6 Terminals 7 | . 3 . . . 4 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 19 | . 6 . . . 13 Successful 14 | . 4 . . . 10 Failed 5 | . 2 . . . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 11 | . 3 . . . 8 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 . . . 5 Record 1 | . . . . . 1 Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Surveillance Status 1 | . . . . . 1 Patrol Status 1 | . . . . . 1 Assault Status 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer 4 | . . . . . 4 Insert Component 3 | . . . . . 3 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . . . 3 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4249 | 103 1060 266 392 677 1751 Spaces Moved 1874 | 59 552 124 206 327 606 Core 9 | 7 . . . . 2 Treads 12 | . . . . . 12 Legs 1853 | 52 552 124 206 327 592 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 Average Speed 186 | 128 147 190 190 190 223 Slowest Speed 1000 | 200 190 190 190 190 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 4 78 32 62 66 50 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug 28 | . . . . . 28 Terrain Destroyed 178 | . 50 10 . . 118 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 173 | . 50 10 . . 113 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2405 | 74 702 151 208 371 899 Wait 279 | . 59 24 . 24 172 Move 1869 | 58 551 123 205 326 606 Hop . | . . . . . . Pick Up 39 | 4 13 . 1 8 13 Fast Attach 15 | 7 1 . . . 7 Attach 13 | . 3 . . 2 8 Detach 3 | . . . 2 . 1 Swap 23 | . 8 3 . . 12 Drop 24 | . 9 . . 3 12 Fire 125 | 4 56 1 . 6 58 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick 8 | 1 2 . . 2 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 8) 444 | -10/Materials | Discovered new exit (range 13) 940 | -10/Materials | Discovered new exit (range 8) 1000 | -10/Materials | Repaired Seismic Detector? 1164 | -10/Materials | Entered Mines 1191 | -10/Mines | Discovered new exit (range 16) 1422 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1422 | -10/Mines | Discovered new exit (range 5) 1430 | -10/Mines | Entered Exiles 1475 | -10/Exiles | Met 8R-AWN 1509 | -10/Exiles | Met EX-HEX 1566 | -10/Exiles | Met EX-BIN 1589 | -10/Exiles | Aligned with FarCom system 1591 | -10/Exiles | Given EX-Vault access code 1635 | -10/Exiles | Opened EX-Vault 1642 | -10/Exiles | Found Prototype Device 1681 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1733 | -10/Exiles | Met EX-DEC 1801 | -10/Exiles | Discovered new exit (range 14) 1822 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1822 | -10/Exiles | Entered Mines 2463 | -9/Mines | Discovered new exit (range 7) 2499 | -9/Mines | Entered Materials 2499 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3543 | -8/Materials | Discovered new exit (range 16) 3700 | -8/Materials | Identified Army-in-a-Box 3824 | -8/Materials | Garrison activated, responded to threat 3893 | -8/Materials | Lost 3 parts (3n) 3959 | -8/Materials | Lost 3 parts (1p1n1w) 4090 | -8/Materials | Core integrity fell below 50% 4241 | -8/Materials | Build established: Scavenger-Mutant 4250 | -8/Materials | Self-destructed Last Messages --------------- 04230_ K-01 Serf collects debris. 04232_ Aluminum Leg destroyed. 04232_ K-01 Serf collects debris. 04236_ G-47 Trooper IFF system glitched. 04236_ K-01 Serf destroyed. 04236_ K-01 Serf collects debris. [Achievement: Let's See Who's Tougher] 04242_ Door malfunctions. 04242_ Atomic Centrifuge disabled. 04242_ Aluminum Leg destroyed. 04242_ Destroyed Aluminum Leg. 04243_ K-01 Serf collects debris. 04245_ U-05 Engineer lays Concrete. 04245_ Kicked G-47 Trooper out of the way. 04246_ Aluminum Leg destroyed. 04247_ K-01 Serf collects debris. 04247_ U-05 Engineer lays Concrete. 04248_ Lgt. Nuclear Core destroyed. 04248_ U-05 Engineer lays Concrete. 04250_ G-47 Trooper destroyed. 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"" "???????????????? | | ?# ?# #?????????? ???????????????? | | ?# ??# #??????????######???????????????? | | ??# """#???????????????????????????????? | | ?? + R"#???????????????????????????????? | | ?% # """#???????????????????????????????? | | ## ??%?# ????????????????????????????????? | | ???????#########?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed SubdwellerAlloyPenetrator Manual? 0 Play Time 00:38:43 Cumulative 21.7 hours Start 2024.07.23 @ 20:21:20 End 2024.07.23 @ 20:59:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 38x25 Zoom Use 86% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aacc5d3b-dfb3-49ef-a813-55c4327dae25