Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.04 @ 09:10:11 Player: Magi163 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (79) 395 Value Destroyed (2433) 2433 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (150) 150 TOTAL SCORE: 6498 Bonus ------- High Alert Combat Kills 150 Cogmind --------- Core Integrity 0/700 Matter 57/300 Energy 150/150 System Corruption 34% Temperature Cool (9) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (6) ------ Machine Analyzer Improved Signal Interpreter Targeting Computer Target Analyzer Medium Reactive Plating > --- WEAPON (3) ------- Backup Laser I Mini Assault Cannon Heavy Pick > --- INVENTORY (5) ---- Backup Power I Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hacking Suite Bomb Drone Bay > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Rifle Advanced EMP Blaster > --- INVENTORY -------- Light Deuterium Engine Armored Treads Armored Treads Heat Sink Large Storage Unit Improved Sensor Array Signal Interpreter Improved Terrain Scanner Targeting Computer Light Armor Plating Light Armor Plating Improved Light Armor Plating Heavy EM Shotgun Beam Rifle Beam Rifle Light EM Pulse Cannon Improved Assault Rifle Advanced EMP Blaster Rocket Launcher Rocket Launcher [Rating: 46] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Hover Unit Backup Propulsion I Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Slots Evolved 6 | . . . 2 . 2 . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 4 | . . . 2 . 1 . 1 . . Weapon 1 | . . . . . 1 . . . . Parts Attached 73 | 2 6 2 13 1 2 12 28 . 7 Power 8 | . . . 3 . . 2 2 . 1 Engine 5 | . . . 3 . . 2 . . . Core 3 | . . . . . . . 2 . 1 Reactor . | . . . . . . . . . . Propulsion 14 | 2 . . 4 . . 1 4 . 3 Treads 8 | 2 . . 2 . . 1 3 . . Leg 5 | . . . 2 . . . . . 3 Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . 1 . . Flight . | . . . . . . . . . . Utility 15 | . 2 1 1 . 1 3 6 . 1 Device 4 | . . . 1 . 1 . 2 . . Storage 2 | . . 1 . . . 1 . . . Processor 5 | . 1 . . . . 1 3 . . Hackware 1 | . 1 . . . . . . . . Protection 3 | . . . . . . 1 1 . 1 Artifact . | . . . . . . . . . . Weapon 36 | . 4 1 5 1 1 6 16 . 2 Energy Gun 16 | . . . 1 1 . 4 10 . . Energy Cannon 7 | . 4 . 1 . 1 1 . . . Ballistic Gun 3 | . . . 2 . . . 1 . . Ballistic Cannon 2 | . . . . . . . 1 . 1 Launcher 7 | . . 1 1 . . 1 4 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . 6 2 . . Corrupted Parts 2 | . . . . . . . 2 . . System Corruption 13 | . . . . . . . 13 . . Parts Lost 21 | . . 1 4 . . . 13 3 . Power 1 | . . . 1 . . . . . . Propulsion 7 | . . . 2 . . . 4 1 . Utility 4 | . . . . . . . 3 1 . Weapon 9 | . . 1 1 . . . 6 1 . Highest Loss Streak 5 | . . 1 1 . . . 5 3 . Average Slot Usage (%) 91 | . 98 99 80 88 90 90 93 57 67 Engine 8 | . 14 14 11 11 9 9 3 . . Core 1 | . . . . . . . 3 2 3 Treads 19 | . 28 28 12 22 18 18 16 . . Hover 1 | . . . . . . . 3 6 . Device 9 | . . . 11 11 18 17 12 2 . Storage 9 | . 14 14 11 11 9 9 5 . . Processor 7 | . 7 . . . . . 17 30 30 Hackware 7 | . 5 14 11 11 9 9 1 . . Protection 1 | . . . . . . . 3 . 3 Energy Gun 10 | . . . 6 22 18 16 10 10 7 Energy Cannon 7 | . 24 21 4 . 9 3 3 . . Ballistic Gun 1 | . 3 . 5 . . . 1 2 . Launcher 4 | . . 6 5 . . 6 6 . . Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 13 18 32 40 39 44 66 66 13 34 Greatest Support 60 | 40 40 40 40 40 40 40 60 15 39 Greatest Overweight (x) 2 | . . . 1 . 1 1 2 . . Average Overweight (x) . | . . . . . 1 1 . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 20 20 5 5 Average Capacity 14 | 8 8 9 15 15 15 17 16 5 5 Most Carried 20 | 6 8 12 15 15 14 20 19 5 5 Average Carried 12 | 4 7 8 10 14 13 16 14 4 3 Final Capacity 20 | 8 8 15 15 15 15 20 5 5 5 Final Carried 19 | 4 7 12 14 15 13 19 5 5 1 Class Distribution -------------------- 74% | Mutant 12% | Skirmisher 6% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Matter Collected 1168 | 208 72 40 263 38 . 88 459 . . Remotely . | . . . . . . . . . . Salvage Created 2502 | . 170 264 471 109 . 51 1377 . 60 Parts 171 | . 15 20 26 1 . 5 102 . 2 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 60 | . 4 18 9 1 . 1 26 . 1 Melee 1 | . . . . . . . . . 1 Guns 15 | . . . 5 1 . 1 8 . . Cannons 11 | . 4 4 3 . . . . . . AOE 33 | . . 14 1 . . . 18 . . Classes Destroyed 15 | . 4 3 3 . . 1 4 . . Worker 9 | . . 1 1 . . . 7 . . Builder 7 | . . . . . . 1 6 . . Tunneler 2 | . . 1 1 . . . . . . Recycler 4 | . . . 1 1 . . 2 . . Operator 2 | . 1 . 1 . . . . . . Watcher 6 | . 2 . . . . . 4 . . Swarmer 14 | . 3 3 . . . . 8 . . Grunt 17 | . 1 4 3 1 . . 7 . 1 Brawler 1 | . . . . . . . 1 . . Duelist 2 | . . . 2 . . . . . . Sentry 6 | . . . 4 . . 1 1 . . Specialist 1 | . . . . . . . 1 . . Hunter 1 | . . . . . . . 1 . . Programmer 7 | . . . . . . . 7 . . Assembled 11 | . . 11 . . . . . . . Best Kill Streak 11 | . 4 11 4 2 . 2 9 . 1 Combat Bots Only 11 | . 3 11 4 1 . 1 5 . 1 Max Kills in Single Turn 4 | . 1 3 1 1 . 1 4 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 1 . . . 3 . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Damage Taken 3502 | . 131 341 519 . . 94 2294 79 44 Core 843 | . 7 70 64 . . . 608 79 15 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 88 | 100 . 69 . 84 . 100 . . . Volleys Fired 138 | . 11 22 32 4 . 9 60 . . Largest 3 | . 2 2 2 2 . 3 3 . . Hottest 185 | . 136 112 86 112 . 165 185 . . Shots Fired 243 | . 21 31 52 8 . 13 118 . . Gun 132 | . . . 36 8 . 6 82 . . Cannon 70 | . 21 19 13 . . 6 11 . . Launcher 41 | . . 12 3 . . 1 25 . . Special . | . . . . . . . . . . Kinetic 29 | . . . 17 . . . 12 . . Thermal 123 | . 11 . 19 8 . 9 76 . . Explosive 25 | . . 12 3 . . . 10 . . Electromagnetic 66 | . 10 19 13 . . 4 20 . . Robot Hit Streak 15 | . 5 6 6 9 . 3 15 . . Robot Miss Streak 7 | . 4 4 1 1 . 1 7 . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 135 | . 9 15 37 6 . 4 61 . 3 Core Hits 145 | . 7 33 20 3 . 3 77 . 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 5 | . . . 1 . . . 4 . . Burn 4 | . . . . . . . 4 . . Destroy 1 | . . . 1 . . . . . . Melee Attacks 5 | . . . . . . . . . 5 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 5 | . . . . . . . . . 5 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6291 | . 280 1125 687 86 . 135 3880 . 98 Guns 1326 | . . . 335 86 . 40 865 . . Cannons 843 | . 280 257 204 . . 62 40 . . Explosions 4021 | . . 868 148 . . 33 2972 . . Melee 98 | . . . . . . . . . 98 Ramming 3 | . . . . . . . 3 . . Kinetic 305 | . . . 162 . . . 143 . . Thermal 2460 | . 123 . 173 86 . 102 1976 . . Explosive 1840 | . . 868 148 . . . 824 . . Electromagnetic 1585 | . 157 257 204 . . 33 934 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 98 | . . . . . . . . . 98 Highest Corruption 34 | . . . . . . 2 18 34 34 Average Corruption 10 | . . . . . . 1 9 25 34 Corruption Purged . | . . . . . . . . . . Effects 53 | . . . . . . 1 40 8 4 Message Errors 9 | . . . . . . . 6 1 2 Matter Fused 13 | . . . . . . . 9 2 2 Heat Flow Errors 9 | . . . . . . 1 6 2 . Energy Discharges 5 | . . . . . . . 4 1 . Parts Rejected 2 | . . . . . . . 2 . . Data Loss (minor) 5 | . . . . . . . 4 1 . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 5 | . . . . . . . 5 . . Misdirections 2 | . . . . . . . 1 1 . Weapon Failures 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 260 | . 8 33 7 . . . 212 . . Projectiles 15 | . 8 . 7 . . . . . . Explosions 245 | . . 33 . . . . 212 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 290 | . . 46 13 . . 24 207 . . Shots 13 | . . 4 2 . . 1 6 . . Rammed 1 | . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 257 | . 240 183 50 90 . 235 257 177 . Average Temperature 63 | . 91 77 17 35 . 129 75 89 . Received Heat Transfer 594 | . 6 66 105 . . 27 363 . 27 Effects 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . 3 . . . . . 3 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . . . 1 . 1 5 . . Heat Transferred 3873 | . 222 . 444 222 . 185 2800 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 5 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Peak Influence 965 | . 164 105 165 25 . 72 965 337 301 Initial 337 | . . . 25 . . . 32 337 225 Average 128 | . 84 75 58 13 . 22 264 325 255 Maximum Alert Level 3 | . . . . . . . 3 1 1 Low Security (%) 83 | 100 100 100 100 100 100 100 61 . . Level 1 9 | . . . . . . . 17 100 100 Level 2 1 | . . . . . . . 4 . . Level 3 5 | . . . . . . . 16 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 2 . 2 1 1 . 13 . 1 Investigation 6 | . 1 . . 1 . . 3 . 1 Extermination 4 | . . . . . . . 4 . . Reinforcement 8 | . 1 . 2 . 1 . 4 . . Assault 1 | . . . . . . . 1 . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Distress Signals 7 | . 1 . 3 . . . 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 99 | . 8 18 21 2 . 1 40 6 3 Peak Tracking Total 10 | . 5 10 4 3 1 1 7 6 2 Tactical Retreats 3 | . . . 1 . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Traps Triggered 8 | . 2 . . . . 2 4 . . Indirectly 1 | . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Machines Disabled 15 | . . . . . . 3 12 . . Max in Single Turn 6 | . . . . . . 1 6 . . Garrison Access 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . Overloaded Fab Kills 2 | . . . . . . . 2 . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Machines Accessed 14 | . 1 1 1 1 . 3 6 . 1 Terminals 10 | . 1 . 1 1 . 3 4 . . Fabricators 2 | . . . . . . . 1 . 1 Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 28 | . 2 1 4 3 . 3 12 . 3 Successful 15 | . 2 1 3 1 . 3 5 . . Failed 13 | . . . 1 2 . . 7 . 3 Catastrophic 5 | . . . . . . . 4 . 1 Database Lockouts . | . . . . . . . . . . Manual 6 | . . . 2 2 . . 2 . . Terminals 20 | . 2 . 4 3 . 3 8 . . Fabricators 5 | . . . . . . . 2 . 3 Repair Stations 2 | . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . 2 1 3 1 . 3 3 . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 4 | . . 1 . . . 3 . . . Open DSF 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . Alert Level 2 | . . . 1 . . . 1 . . Unreport Threat 1 | . . . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . Refit 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . Overload 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 1 . 1 1 . 1 5 . 1 Full Trace Events 4 | . . . . 1 . . 2 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 1 . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders 6 | . . . 1 . . 5 . . . EXPLORE 6 | . . . 1 . . 5 . . . Ally Attacks 12 | . . . 5 1 . 6 . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches 13 | . . . 5 1 . 7 . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Turns Passed 4841 | 11 413 769 457 714 77 612 1587 119 82 Spaces Moved 2623 | 5 225 413 163 410 31 223 886 189 78 Core 224 | . . . . . . . 49 108 67 Treads 1935 | 5 225 413 149 410 31 223 479 . . Legs 25 | . . . 14 . . . . . 11 Wheels . | . . . . . . . . . . Hover 439 | . . . . . . . 358 81 . Flight . | . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 170 250 250 50 50 50 Average Speed 159 | 160 160 160 206 170 250 250 151 56 59 Slowest Speed 330 | 160 160 160 240 170 250 250 330 66 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 2 35 68 27 95 5 58 32 83 6 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 26 | . . 25 . . . . . . 1 Terrain Destroyed 232 | . . 75 20 . . . 136 . 1 Melee 1 | . . . . . . . . . 1 Projectile 1 | . . . . . . . 1 . . AOE 230 | . . 75 20 . . . 135 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Total 3030 | 8 258 492 231 420 32 265 1022 200 102 Wait 102 | . 1 45 3 1 . 4 27 9 12 Move 2615 | 4 224 412 162 409 30 222 886 188 78 Hop . | . . . . . . . . . . Pick Up 54 | . 9 7 14 3 . 10 10 1 . Fast Attach 17 | . 3 . 1 . . 5 5 . 3 Attach 22 | . . . 6 . 2 1 9 . 4 Detach 3 | . . . . . . 1 2 . . Swap 35 | 2 3 2 6 1 . 6 15 . . Drop 37 | 2 7 4 7 2 . 7 7 1 . Fire 138 | . 11 22 32 4 . 9 60 . . Melee 5 | . . . . . . . . . 5 Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 12 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 8) 425 | -10/Materials | Entered Mines 698 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 904 | -10/Mines | Discovered new exit (range 9) 1091 | -10/Mines | Assembled infested the area 1117 | -10/Mines | Found the Drone Emporium 1124 | -10/Mines | Found Prototype Device 1128 | -10/Mines | Destroyed 11 combat bots 1194 | -10/Mines | Entered Materials 1194 | -9/Materials | Evolved 2 slots: Utility x2 1195 | -9/Materials | Identified Bomb Drone Bay 1542 | -9/Materials | Discovered new exit (range 9) 1651 | -9/Materials | Entered Mines 1706 | -9/Mines | Learned location of 1 exit from Materials 1810 | -9/Mines | Discovered new exit (range 10) 1817 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2102 | -9/Mines | Received a Mining Laser from a helpful Derelict 2350 | -9/Mines | Discovered new exit (range 5) 2365 | -9/Mines | Entered Materials 2365 | -8/Materials | Accompanied by 1 ally 2365 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2366 | -8/Materials | Identified exit to Storage 2442 | -8/Materials | Entered Storage 2787 | -8/Storage | Discovered new exit (range 59) 3054 | -8/Storage | Entered Factory 3054 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3600 | -7/Factory | Identified exit to Lower Caves 3931 | -7/Factory | System corruption reached 10% 4187 | -7/Factory | Cargo convoy interrupted 4235 | -7/Factory | Build established: Skirmisher 4264 | -7/Factory | Garrison activated, responded to threat 4309 | -7/Factory | Core integrity fell below 50% 4335 | -7/Factory | Lost 5 parts (1n1u3w) 4480 | -7/Factory | Core integrity fell below 20% 4641 | -7/Factory | Manually triggered Chute Trap 4641 | -7/Factory | Sucked down chute 4641 | -7/Factory | Entered Waste 4651 | -7/Waste | Spotted C-40 Crusher 4656 | -7/Waste | EMP discharged 4656 | -7/Waste | Spotted C-40 Crusher 4668 | -7/Waste | Spotted C-40 Crusher 4698 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4699 | -7/Waste | Crushed by Compactor (2 parts destroyed, 1 dropped) 4700 | -7/Waste | Spotted C-40 Crusher 4723 | -7/Waste | Spotted C-40 Crusher 4730 | -7/Waste | Lost 3 parts (1n1u1w) 4732 | -7/Waste | Spotted C-40 Crusher 4755 | -7/Waste | Discovered new exit (range 10) 4756 | -7/Waste | EMP discharged 4756 | -7/Waste | System corruption reached 30% 4759 | -7/Waste | Identified exit to Factory 4760 | -7/Waste | Entered Factory 4842 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04760_ >> Machine Analyzer network decryption results: 04760_ Fabricator x2 LOCATION=FACTORY GOAL=ESCAPE 04773_ Connecting with Fabricator... 04773_ ALERT: Suspicious activity at Fabricator F001. Dispatching Investigation squad. 04778_ >> Machine Analyzer network decryption results: 04778_ Garrison Access x2 04779_ ALERT: All DSF locations entering lockdown mode. 04781_ System corrupted: Matter fused (-6). 04781_ K-01 Serf cleans the Pressure Siphon. 04794_ Acquired Imp. Aluminum Leg. 04798_ EH0OS4WS2#TCBQYZU:VNY3GNPBM R:&XC/ 04799_ Acquired Imp. Aluminum Leg. 04811_ >> Machine Analyzer network decryption results: 04811_ Recycling Unit x1 04815_ System corrupted: Matter fused (-10). 04830_ W U4|4FIOP WKZUP6J9DNA GP9AKJJK 04831_ G-47 Trooper destroyed. 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