Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.05 @ 03:11:28 // Winter2019/RPGLIKE

Player: H3-RMN

Result: Destroyed by H-88 Terminator with Heavy Machine Gun

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (36)       7200
Robots Destroyed (773)     3865
Value Destroyed (42640)    42640
Prototype IDs (140)        2800
Alien Tech Used (3)        600
Bonus (23003)              23003
              TOTAL SCORE: 84608

 Bonus
-------
High Alert Combat Kills    5088
Follower Combat Kills      3293
Entered Garrisons          1000
Used RIF Installer         500
Entered DSFs               500
Network Hubs Disabled      800
Met Data Miner             300
Acquired ECA               300
Met Zhirov                 300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Found Hidden Lab           3000
Pursued by Intercept       500
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Friendly Fire              -4178

 Cogmind 
---------
Core Integrity             0/1550
Matter                     300/300
Energy                     92/380
System Corruption          1%
Temperature                Cool (0)
Movement                   Hovering (140) Ox1
Location                   -1/Command

 Parts 
-------
>              --- POWER (2) --------
               Zero-point Reactor
               Zero-point Reactor
>              --- PROPULSION (5) ---
        Combat Antigrav System
        Combat Antigrav System
        Combat Antigrav System
        Combat Antigrav System
        Combat Linear Gravjet
>              --- UTILITY (14) -----
  Experimental Power Amplifier
               Coolant Network
               Gravity Neutralizer
      Improved Armor Integrity Analyzer
               VL-GR5's Timing Chip
      Advanced Weapon Cycler
               Gun Armor
      Advanced Powered Armor
               Beam Splitter
  Experimental EM Disruption Field
               AEGIS Remote Shield
    Long-range Tractor Beam
>              --- WEAPON (4) -------
               Potential Cannon
               Multirail
       Compact Linear Accelerator
>              --- INVENTORY (9) ----
               Protomatter-98
               Protomatter-51
      Advanced Terrain Scanner
  Experimental Shield Generator
               Transdimensional Reconstructor
               Multinova Projection Cannon
      Advanced KE Penetrator

 Peak State 
------------
>               --- POWER ------------
                Zero-point Reactor
                Zero-point Reactor
>               --- PROPULSION -------
         Combat Antigrav System
         Combat Antigrav System
         Combat Antigrav System
         Combat Antigrav System
         Combat Linear Gravjet
>               --- UTILITY ----------
   Experimental Power Amplifier
                Coolant Network
                Gravity Neutralizer
       Advanced Signal Interpreter
       Improved Armor Integrity Analyzer
       Advanced Particle Accelerator
                VL-GR5's Timing Chip
       Advanced Weapon Cycler
                Gun Armor
       Advanced Powered Armor
                Beam Splitter
   Experimental EM Disruption Field
                AEGIS Remote Shield
>               --- WEAPON -----------
                Multinova Projection Cannon
                Multirail
        Compact Linear Accelerator
>               --- INVENTORY --------
                Protomatter
       Advanced Terrain Scanner
   Experimental Shield Generator
     Long-range Tractor Beam
                Transdimensional Reconstructor
  Hypervelocity EM Gauss Rifle
                Potential Cannon
[Rating: 235]

 Favorites 
-----------
Power                      Backup Power I
  Engine                   Backup Power I
  Power Core               Micro Fission Core
  Reactor                  Hybrid Antimatter Reactor
Propulsion                 Combat Gravmag System
  Treads                   Light Treads
  Leg                      Heavy Armored Exoskeleton
  Hover Unit               Combat Gravmag System
Utility                    Gun Armor
  Device                   Long-range Tractor Beam
  Storage                  Experimental Energy Well
  Processor                Advanced Salvage Targeting Computer
  Hackware                 Hacking Suite
  Protection               Gun Armor
Weapon                     Makeshift Sword
  Energy Gun               Enhanced Force Rifle
  Energy Cannon            Cooled Plasma Cannon
  Ballistic Gun            Enhanced Autogun
  Ballistic Cannon         Battle Cannon
  Launcher                 Mini Grenade Launcher
  Special Weapon           Flamer
  Impact Weapon            Great Maul
  Slashing Weapon          Makeshift Sword
  Piercing Weapon          Lance
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -8  -8  -8  -8  -8  -8  -8  -8  -8  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res DSF Gar Acc Com 
Slots Evolved              20   | 3   3   .   5   2   .   .   .   .   .   .   1   1   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   
  Power                    1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Utility                  13   | 2   2   .   2   2   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   
  Weapon                   2    | 1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             335  | 9   6   16  23  5   9   12  10  4   2   4   2   39  6   16  8   2   .   .   23  3   2   3   2   6   .   10  6   27  18  25  11  .   1   2   6   17  
  Power                    26   | 1   .   2   1   1   .   1   .   .   .   .   .   7   1   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   1   5   .   .   .   .   .   2   
    Engine                 5    | 1   .   2   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   8    | .   .   .   1   1   .   1   .   .   .   .   .   4   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                13   | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   5   .   .   .   .   .   2   
  Propulsion               34   | 2   .   .   6   .   .   .   4   .   .   .   .   5   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   10  2   .   .   .   .   1   1   
    Treads                 1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  32   | 1   .   .   6   .   .   .   4   .   .   .   .   5   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   9   2   .   .   .   .   1   1   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  137  | 4   5   6   9   3   4   1   .   .   .   .   1   12  2   8   3   1   .   .   10  1   2   3   2   4   .   4   2   14  5   16  7   .   1   .   1   6   
    Device                 82   | 2   2   2   4   1   4   .   .   .   .   .   1   8   1   4   3   .   .   .   5   .   2   1   2   3   .   .   2   11  4   10  3   .   1   .   1   5   
    Storage                2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Processor              12   | .   1   .   2   2   .   1   .   .   .   .   .   1   .   1   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   
    Hackware               4    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   
    Protection             37   | 2   2   4   1   .   .   .   .   .   .   .   .   2   1   3   .   1   .   .   4   .   .   2   .   .   .   4   .   2   1   4   3   .   .   .   .   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   138  | 2   1   8   7   1   5   10  6   4   2   4   1   15  3   8   5   1   .   .   7   2   .   .   .   2   .   5   4   13  2   2   4   .   .   2   4   8   
    Energy Gun             25   | 1   .   1   1   .   2   2   1   .   .   .   .   .   1   3   2   .   .   .   1   .   .   .   .   .   .   3   .   2   1   .   1   .   .   .   1   2   
    Energy Cannon          14   | .   .   .   .   .   .   .   .   .   .   .   .   4   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   1   2   .   .   .   2   1   
    Ballistic Gun          41   | 1   .   .   1   .   2   3   3   2   1   2   1   6   1   2   1   .   .   .   .   .   .   .   .   .   .   1   2   6   .   1   .   .   .   1   1   3   
    Ballistic Cannon       6    | .   1   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Launcher               16   | .   .   .   1   1   .   4   1   2   .   1   .   1   .   1   1   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
    Special Weapon         29   | .   .   4   3   .   1   .   .   .   1   1   .   3   .   1   1   .   .   .   4   2   .   .   .   1   .   1   2   3   .   .   1   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        3    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Piercing Weapon        2    | .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  46   | .   .   .   1   .   .   .   .   .   .   .   .   7   .   6   1   .   .   .   2   .   .   2   .   1   .   4   .   5   2   6   6   .   .   .   1   2   
  Corrupted Parts          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   
    System Corruption      18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   18  .   .   .   .   .   .   
Parts Lost                 3    | .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      2    | .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     96   | .   98  90  94  99  100 100 99  100 100 100 99  96  96  100 99  99  100 100 99  100 100 100 100 100 100 99  95  94  98  94  91  92  92  91  91  92  
  Engine                   5    | .   17  16  11  5   5   5   5   5   5   5   5   6   9   10  9   9   9   9   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   1   5   5   5   5   5   5   5   5   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   8   8   8   8   8   8   8   8   8   7   7   7   7   7   7   7   7   
  Hover                    14   | .   10  8   14  16  16  16  15  16  16  16  15  15  15  15  14  14  14  14  14  17  17  17  17  16  16  15  12  12  15  16  19  19  19  19  18  19  
  Device                   25   | .   29  17  18  16  17  22  22  22  22  22  25  29  30  32  29  28  28  28  28  26  26  26  26  26  29  29  29  30  32  28  25  26  26  26  28  31  
  Processor                12   | .   5   1   3   19  20  16  16  16  16  16  15  15  15  15  14  14  14  14  15  17  17  17  17  16  16  16  16  14  12  15  15  15  15  15  12  11  
  Protection               9    | .   12  15  12  11  11  11  11  11  11  11  10  8   9   7   9   9   9   9   7   8   8   8   8   8   8   7   8   7   8   7   7   7   7   7   7   7   
  Energy Gun               3    | .   10  4   .   5   4   4   1   .   .   .   .   .   1   1   4   4   4   4   3   4   4   4   4   4   4   5   4   3   4   3   .   .   .   .   .   1   
  Energy Cannon            1    | .   .   .   .   .   .   .   .   .   .   .   .   2   2   5   4   3   4   4   2   .   .   .   .   .   .   .   .   .   .   2   2   3   3   3   3   3   
  Ballistic Gun            6    | .   .   .   .   5   5   5   9   10  11  10  9   10  9   7   5   9   9   9   8   8   8   8   8   8   8   6   7   7   8   7   7   7   7   6   7   6   
  Special Weapon           3    | .   .   15  15  .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   4   4   4   4   3   4   3   4   4   2   .   .   .   .   .   .   .   
  Slashing Weapon          4    | .   .   6   6   5   5   5   5   5   5   5   5   5   5   5   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   3   3   3   3   3   3   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             115  | 14  16  41  36  34  37  38  38  36  36  39  36  55  54  50  54  54  53  53  72  72  72  72  72  74  74  74  74  88  92  97  108 97  108 108 110 115 
  Greatest Support         110  | 20  17  17  38  38  38  38  38  38  38  38  47  64  64  64  64  64  64  64  76  76  76  76  76  76  76  76  76  81  91  105 105 105 110 110 110 110 
  Greatest Overweight (x)  4    | 1   .   2   4   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   2   1   1   .   .   .   1   3   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 9    | 2   2   3   5   5   5   5   5   5   5   5   6   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   8   9   
  Average Capacity         5    | 1   2   2   4   5   5   5   5   5   5   5   5   6   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   8   
  Most Carried             9    | 2   2   3   5   5   5   5   5   5   5   5   6   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   8   9   
  Average Carried          5    | 1   1   2   4   4   4   4   4   5   5   4   5   6   7   6   7   7   7   7   6   7   7   6   7   7   7   6   7   6   7   6   5   7   7   7   7   8   
  Final Capacity           9    | 2   2   3   5   5   5   5   5   5   5   5   6   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   8   9   
  Final Carried            8    | .   2   3   5   5   5   5   5   5   5   5   6   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   8   8   
Scrap Engine Consumption   12   | .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Constructs Created       1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Constructs Modified      6    | .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Class Distribution 
--------------------
 45% | Hacker-Scout
 27% | Hacker-Gunner
 10% | Hacker-Tank
  9% | Hacker-Skirmisher
  6% | Hacker-Mutant

 Dominant Class 
----------------
      Hacker-Scout | -10/Materials
 Hacker-Skirmisher | -10/Subcaves
      Hacker-Scout | -8/Materials
      Hacker-Scout | -8/Garrison
      Hacker-Scout | -8/Materials
      Hacker-Scout | -8/Garrison
      Hacker-Scout | -8/Materials
      Hacker-Scout | -8/Garrison
      Hacker-Scout | -8/Storage
      Hacker-Scout | -8/Garrison
      Hacker-Scout | -8/Recycling
      Hacker-Scout | -6/Factory
      Hacker-Scout | -6/Waste
      Hacker-Scout | -6/Factory
      Hacker-Scout | -6/Lower Caves
      Hacker-Scout | -6/Lower Caves
      Hacker-Scout | -6/Data Miner
      Hacker-Scout | -5/Proximity Caves
      Hacker-Scout | -5/Factory
      Hacker-Scout | -5/Upper Caves
     Hacker-Gunner | -5/Upper Caves
     Hacker-Gunner | -5/Zhirov
     Hacker-Gunner | -4/Proximity Caves
     Hacker-Gunner | -4/Factory
     Hacker-Gunner | -4/Extension
     Hacker-Gunner | -4/Cetus
     Hacker-Gunner | -4/Archives
     Hacker-Gunner | -4/Hub_04(d)
       Hacker-Tank | -3/Research
     Hacker-Gunner | -3/Armory
  Commander-Gunner | -3/Lab
     Hacker-Gunner | -2/Research
     Hacker-Gunner | -2/DSF
     Hacker-Gunner | -2/Garrison
     Hacker-Gunner | -1/Access
     Hacker-Gunner | -1/Command

 Resources                       | -11  -10  -10  -8   -8   -8   -8   -8   -8   -8   -8   -8   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
-----------                Run   | Yrd  Mat  Sub  Mat  Gar  Mat  Gar  Mat  Gar  Sto  Gar  Rec  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  DSF  Gar  Acc  Com  
Matter Collected           13412 | 290  128  315  230  217  240  231  327  138  104  295  25   1274 136  546  164  209  .    36   1198 129  200  .    247  1149 548  185  84   1360 869  707  148  .    58   140  187  1298 
  Remotely                 10488 | .    .    .    .    .    80   231  327  138  98   295  25   1274 136  546  164  209  .    36   1198 129  200  .    194  1149 548  185  44   1352 869  408  .    .    .    .    .    653  
Salvage Created            38413 | 56   546  625  1272 854  1446 616  1129 656  902  1028 129  3078 365  997  661  378  .    98   3687 229  313  .    709  2474 852  144  .    3446 1939 3091 126  .    123  1581 2004 2859 
  Parts                    2307  | .    53   46   80   57   76   73   84   43   51   65   17   155  8    53   22   33   .    14   210  15   30   .    43   205  49   12   5    189  149  193  5    .    25   41   81   125  
Haulers Intercepted        27    | .    2    .    3    .    4    .    2    .    4    .    .    4    .    2    .    .    .    .    3    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    
Recyclers Shooed           11    | .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    1    2    .    .    .    .    .    2    1    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -8  -8  -8  -8  -8  -8  -8  -8  -8  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res DSF Gar Acc Com 
Combat Hostiles Destroyed  639  | 3   12  25  30  27  25  29  19  21  14  25  6   41  1   18  11  10  .   2   50  6   6   .   10  35  6   3   1   33  34  51  1   .   4   15  22  43  
  Melee                    156  | .   .   5   21  8   9   14  11  16  12  16  6   19  .   3   2   .   .   .   6   .   .   .   2   2   .   .   .   4   .   .   .   .   .   .   .   .   
  Guns                     289  | 3   7   5   .   5   16  9   6   1   2   8   .   15  .   5   2   8   .   2   39  6   6   .   8   28  6   3   1   29  30  23  .   .   1   5   3   7   
  Cannons                  110  | .   3   9   5   .   .   .   .   .   .   .   .   2   1   4   3   2   .   .   3   .   .   .   .   .   .   .   .   .   .   27  .   .   3   10  17  21  
  AOE                      65   | .   2   .   .   14  .   6   2   4   .   1   .   4   .   5   3   .   .   .   .   .   .   .   .   5   .   .   .   .   4   .   .   .   .   .   .   15  
Classes Destroyed          29   | 1   5   3   4   1   .   2   .   .   .   3   .   1   1   .   .   1   .   .   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   2   
  Worker                   22   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   9   .   .   .   6   1   .   .   .   .   .   2   3   
  Builder                  20   | .   3   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   5   1   .   .   3   .   .   .   .   .   .   1   .   
  Tunneler                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   27   | .   2   .   3   .   4   .   2   .   4   .   .   4   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   
  Recycler                 19   | .   .   .   1   .   .   .   .   .   2   .   .   3   .   2   .   .   .   .   2   .   .   .   .   .   1   .   .   7   .   .   .   .   .   .   1   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Operator                 14   | .   .   .   2   .   .   .   .   .   2   .   .   2   .   3   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
  Watcher                  33   | .   3   .   2   .   .   .   3   .   2   .   .   4   .   .   .   .   .   .   4   .   .   .   .   4   .   .   .   1   3   2   .   .   .   .   2   3   
  Swarmer                  96   | .   2   5   2   10  2   12  4   7   1   4   .   3   .   .   2   3   .   .   10  4   1   .   3   2   .   1   .   .   8   10  .   .   .   .   .   .   
  Cutter                   3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Saboteur                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   
  Grunt                    246  | .   10  .   14  7   15  8   6   10  11  9   .   16  .   4   5   3   .   .   24  1   1   .   4   19  .   .   .   10  12  22  .   .   3   10  6   16  
  Brawler                  11   | .   .   .   .   .   .   1   1   .   .   .   1   .   .   1   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   1   1   
  Duelist                  15   | .   .   .   2   .   .   1   .   .   .   .   1   2   .   .   1   .   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   2   1   2   
  Protector                6    | .   .   .   .   .   .   .   .   .   .   1   .   2   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Sentry                   88   | .   .   1   10  5   7   6   7   1   2   4   2   5   .   6   2   .   .   .   4   .   .   .   1   4   2   .   1   6   1   8   .   .   .   .   2   1   
  Demolisher               5    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
  Specialist               7    | .   .   .   .   .   .   .   .   .   .   2   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Hunter                   38   | .   .   .   2   3   1   .   1   .   .   1   .   3   .   3   .   3   .   2   3   .   .   .   .   2   .   .   .   2   2   2   .   .   .   .   2   6   
  Programmer               64   | .   .   .   .   2   .   .   .   3   .   3   2   4   .   1   1   .   .   .   6   .   1   .   2   5   2   .   .   6   5   5   .   .   .   .   7   9   
  Heavy                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   .   .   
  Behemoth                 10   | .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   2   .   .   1   .   .   .   .   .   1   1   1   
  Compactor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  M Guard                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Lightning                8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   
  Tracker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Combat Programmer        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   
  Striker                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   
  Alpha 7                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Artisan                  2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Subdweller               19   | .   .   19  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Packrat                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thief                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                3    | 3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           22   | 1   4   4   4   8   8   5   6   7   5   5   3   7   1   8   7   4   .   2   7   3   3   .   4   22  6   2   1   10  7   9   1   .   3   7   4   15  
  Combat Bots Only         15   | 1   3   4   3   8   8   5   5   7   3   5   3   6   1   6   7   4   .   2   5   3   3   .   4   9   6   2   1   5   6   9   1   .   3   7   4   15  
Max Kills in Single Turn   7    | 1   2   1   1   3   1   3   2   4   1   1   1   2   1   2   2   1   .   1   2   2   2   .   1   3   2   1   1   5   2   2   1   .   2   2   2   7   
  Gunslinging              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   .   
  Exploded                 7    | .   2   .   .   3   .   3   2   4   .   1   .   2   .   2   2   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   7   
  Melee                    2    | .   .   1   1   1   1   1   1   2   1   1   1   1   .   1   1   .   .   .   1   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   
  A7 (-4/Cetus)
  A5 (-3/Lab)
  MAIN.C Shell (-1/Command)

 Combat                           | -11   -10   -10   -8    -8    -8    -8    -8    -8    -8    -8    -8    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -3    -3    -3    -2    -2    -2    -1    -1    
--------                   Run    | Yrd   Mat   Sub   Mat   Gar   Mat   Gar   Mat   Gar   Sto   Gar   Rec   Fac   Was   Fac   Low   Low   Dat   Pro   Fac   Upp   Upp   Zhi   Pro   Fac   Ext   Cet   Arc   Hub   Res   Arm   Lab   Res   DSF   Gar   Acc   Com   
Hostile Shots Fired        3577   | 9     15    114   117   91    69    88    48    71    48    100   7     451   3     249   46    47    .     9     157   7     27    .     43    198   53    6     5     255   186   163   .     .     4     32    40    819   
  Missed                   1251   | 3     6     29    30    33    27    29    17    19    22    38    2     191   1     131   13    21    .     2     46    4     10    .     6     80    19    2     3     68    65    52    .     .     2     13    15    252   
Damage Taken               19664  | 103   66    1157  614   366   261   381   175   353   220   332   41    1549  22    539   304   180   .     55    1327  21    162   .     481   1334  501   53    39    1786  1280  1711  .     .     88    186   184   3793  
  Core                     12948  | 86    46    696   356   246   181   267   126   225   153   214   30    1011  16    346   217   130   .     40    915   11    107   .     298   872   342   27    29    1188  868   1119  .     .     52    111   117   2506  
  Absorbed by Shields      8352   | .     .     .     216   152   115   153   74    156   91    141   16    644   8     230   122   75    .     22    495   8     62    .     181   517   188   20    14    665   443   519   .     .     30    136   143   2716  
  Redirected to Core       11238  | 58    26    555   320   203   144   215   94    190   127   176   30    886   16    302   168   107   .     32    858   11    107   .     216   779   270   27    16    1047  776   979   .     .     52    111   117   2223  
  Ignored by Resistances   27817  | 61    43    666   525   393   247   398   188   332   195   350   37    1519  39    516   257   148   .     45    1067  18    133   .     387   1085  399   43    31    2955  1384  1535  .     .     64    187   443   12127 
  Regen/Repaired (Parts)   145    | .     .     .     .     .     .     .     23    .     .     .     .     .     1     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     117   .     .     .     .     .     .     
Core Remaining (%)         96     | 88    .     94    .     .     .     .     .     .     .     .     100   .     .     .     .     .     .     100   .     .     .     .     89    .     .     .     .     100   .     .     100   .     .     99    .     .     
Volleys Fired              1379   | 12    37    68    15    32    45    22    28    11    7     28    .     91    6     46    14    21    .     4     103   11    20    .     20    120   26    43    6     141   75    83    14    .     6     27    51    146   
  Largest                  4      | 1     2     3     3     2     2     2     2     2     2     2     .     3     3     3     3     4     .     3     4     3     3     .     3     3     3     3     3     3     3     4     1     .     3     3     3     4     
  Hottest                  315    | 40    75    300   300   76    100   100   100   50    50    50    .     85    85    141   141   176   .     95    176   141   141   .     141   141   141   141   186   151   151   231   130   .     200   200   200   315   
Shots Fired                3208   | 12    54    145   45    56    90    40    55    15    14    53    .     224   17    117   29    71    .     12    311   30    60    .     60    288   75    57    12    393   195   186   14    .     18    51    89    320   
  Gun                      2594   | 12    37    43    .     48    90    37    54    8     14    51    .     197   11    71    15    51    .     8     281   30    60    .     60    285   75    57    12    393   186   149   .     .     12    30    42    175   
  Cannon                   455    | .     17    34    .     .     .     .     .     .     .     .     .     22    6     40    12    20    .     4     30    .     .     .     .     .     .     .     .     .     .     37    14    .     6     21    47    145   
  Launcher                 46     | .     .     .     .     8     .     3     1     7     .     2     .     5     .     6     2     .     .     .     .     .     .     .     .     3     .     .     .     .     9     .     .     .     .     .     .     .     
  Special                  113    | .     .     68    45    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  1981   | .     17    34    .     24    45    19    51    8     14    51    .     197   11    66    12    42    .     8     205   22    40    .     40    234   52    19    6     259   132   102   .     .     12    30    42    187   
  Thermal                  1058   | .     .     68    45    24    45    18    3     .     .     .     .     22    6     45    15    29    .     4     106   8     20    .     20    51    23    38    6     134   54    84    14    .     6     21    47    102   
  Explosive                44     | .     .     .     .     8     .     3     1     7     .     .     .     5     .     6     2     .     .     .     .     .     .     .     .     3     .     .     .     .     9     .     .     .     .     .     .     .     
  Electromagnetic          125    | 12    37    43    .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     31    
  Robot Hit Streak         83     | 6     18    74    76    78    83    18    27    2     7     17    .     40    13    40    30    12    .     17    29    41    43    .     20    38    28    34    44    47    32    33    6     .     15    34    19    46    
  Robot Miss Streak        6      | 1     1     2     1     .     3     1     3     5     1     3     .     3     1     1     1     4     .     .     2     .     3     .     2     2     2     1     .     3     2     2     1     .     1     1     6     4     
  Penetration Max          3      | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     1     .     .     1     2     1     .     .     1     1     1     .     .     .     .     .     3     
  Secondary Targets        67     | .     .     .     .     1     .     .     2     .     .     3     .     4     .     .     .     .     .     .     9     1     2     .     3     7     3     .     .     4     6     12    .     .     1     3     1     5     
    Max Gunslinging Chain  1      | .     .     .     .     1     .     .     1     .     .     1     .     1     .     .     .     .     .     .     1     1     1     .     1     1     1     .     .     1     1     1     .     .     1     1     1     1     
Shots Hit Robots           3107   | 11    29    137   105   68    111   76    65    35    62    79    10    304   14    105   39    45    .     11    276   23    44    .     57    253   66    53    10    325   153   149   5     .     14    36    54    283   
  Core Hits                1558   | 6     27    44    44    47    43    33    30    24    23    36    5     122   2     59    22    20    .     6     127   14    20    .     23    129   26    18    4     135   86    82    3     .     9     30    43    216   
  Critical Kills           140    | .     .     .     .     .     .     .     .     .     .     1     .     4     .     3     .     4     .     .     28    3     3     .     4     28    3     2     .     21    13    15    .     .     .     2     4     2     
  Critical Parts Destroyed 194    | .     .     .     .     .     .     .     .     .     .     .     .     6     .     1     1     1     .     1     36    4     11    .     6     36    8     9     1     34    14    12    .     .     .     2     .     11    
  Critical Strikes         449    | .     2     13    11    4     5     10    3     3     6     7     .     24    .     4     4     5     .     1     72    7     14    .     10    67    17    14    2     61    30    29    .     .     .     4     5     15    
    Burn                   23     | .     .     11    4     1     2     4     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Meltdown               6      | .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     2     .     
    Destroy                347    | .     .     .     .     .     .     .     .     .     .     1     .     10    .     3     1     5     .     1     66    7     14    .     10    66    15    14    2     56    28    28    .     .     .     4     3     13    
    Blast                  5      | .     2     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
    Sever                  63     | .     .     1     7     3     3     5     .     3     4     6     .     13    .     .     3     .     .     .     5     .     .     .     .     1     2     .     .     5     2     .     .     .     .     .     .     .     
    Impale                 5      | .     .     .     .     .     .     1     2     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Melee Attacks              800    | .     .     38    71    65    38    77    33    57    65    77    12    120   1     18    17    .     .     .     38    .     .     .     7     11    4     .     .     32    6     3     10    .     .     .     .     .     
  Impact                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 716    | .     .     38    71    65    38    67    17    44    46    57    10    116   1     18    17    .     .     .     38    .     .     .     7     11    4     .     .     32    6     3     10    .     .     .     .     .     
  Piercing                 84     | .     .     .     .     .     .     10    16    13    19    20    2     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            61     | .     .     .     4     2     4     1     5     1     9     3     5     7     .     5     2     .     .     .     5     .     .     .     .     2     .     .     .     5     1     .     .     .     .     .     .     .     
    Combat Hostiles        12     | .     .     .     .     1     .     1     .     1     .     2     5     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        20     | .     .     .     .     .     .     2     3     3     4     4     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           114342 | 122   654   2194  3088  2789  2747  2661  2114  1694  2647  2221  535   8861  338   4191  1677  966   .     185   6144  418   874   .     1199  5696  1246  1085  206   9772  7242  8004  566   .     1179  3313  6247  21467 
  Guns                     43934  | 122   312   743   .     472   1145  649   711   22    196   619   .     2757  147   1068  222   506   .     59    3763  418   874   .     921   3961  1090  1085  206   7667  4546  3355  .     .     212   545   511   5030  
  Cannons                  32395  | .     167   457   .     .     .     .     .     .     .     .     .     651   191   1191  405   460   .     126   813   .     .     .     .     .     .     .     .     .     .     4649  566   .     967   2768  5726  13258 
  Explosions               12727  | .     175   .     .     1049  .     442   125   342   .     68    .     938   .     1124  352   .     .     .     165   .     .     .     .     1304  .     .     .     941   2523  .     .     .     .     .     .     3179  
  Melee                    24242  | .     .     412   2649  1268  1602  1570  1278  1330  2451  1534  535   4515  .     808   698   .     .     .     1403  .     .     .     278   420   154   .     .     1164  173   .     .     .     .     .     .     .     
  Ramming                  23     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11    2     .     .     .     .     .     .     .     .     .     10    .     
  Kinetic                  32628  | .     167   457   .     182   443   284   642   22    196   619   .     2757  147   946   145   309   .     59    2076  226   410   .     478   2776  594   194   89    5110  3318  2302  .     .     212   545   511   6412  
  Thermal                  46775  | .     37    582   439   290   702   365   69    .     .     .     .     651   191   1313  482   657   .     126   2549  192   464   .     443   1185  496   891   117   2557  1228  5702  566   .     967   2768  5726  15020 
  Explosive                8266   | .     67    .     .     1049  .     442   125   342   .     .     .     938   .     1124  352   .     .     .     .     .     .     .     .     1304  .     .     .     .     2523  .     .     .     .     .     .     .     
  Electromagnetic          2408   | 122   383   743   .     .     .     .     .     .     .     68    .     .     .     .     .     .     .     .     116   .     .     .     .     .     .     .     .     941   .     .     .     .     .     .     .     35    
  Impact                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 21792  | .     .     412   2649  1268  1602  1490  563   1087  1681  1031  535   4376  .     808   698   .     .     .     1403  .     .     .     278   420   154   .     .     1164  173   .     .     .     .     .     .     .     
  Piercing                 2450   | .     .     .     .     .     .     80    715   243   770   503   .     139   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Corruption         17     | .     .     .     .     1     1     1     1     3     3     4     5     1     13    12    .     .     .     .     1     .     1     .     2     .     .     .     .     4     .     17    .     .     .     .     .     1     
  Average Corruption       3      | .     .     .     .     1     1     1     1     2     3     3     4     1     7     7     .     .     .     .     1     .     1     .     1     .     .     .     .     2     .     10    .     .     .     .     .     1     
  Corruption Purged        43     | .     .     .     .     .     .     .     .     .     .     .     .     1     .     13    .     .     .     .     2     .     1     .     2     .     .     .     .     6     .     18    .     .     .     .     .     .     
  Corruption Blocked       49     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     34    15    .     .     .     .     .     
  Effects                  117    | .     .     .     .     6     1     3     5     5     12    18    16    1     10    9     .     .     .     .     2     .     .     .     1     .     .     .     .     7     .     21    .     .     .     .     .     .     
    Message Errors         26     | .     .     .     .     1     .     1     1     1     6     3     5     .     2     1     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     4     .     .     .     .     .     .     
    Matter Fused           31     | .     .     .     .     3     .     1     2     .     2     4     1     .     4     3     .     .     .     .     1     .     .     .     1     .     .     .     .     2     .     7     .     .     .     .     .     .     
    Heat Flow Errors       16     | .     .     .     .     2     1     .     .     .     2     4     4     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     .     .     .     .     .     
    Energy Discharges      18     | .     .     .     .     .     .     .     .     1     1     4     3     1     1     2     .     .     .     .     1     .     .     .     .     .     .     .     .     2     .     2     .     .     .     .     .     .     
    Parts Rejected         1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
    Parts Fused            1      | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Data Loss (minor)      13     | .     .     .     .     .     .     1     .     .     1     3     2     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     4     .     .     .     .     .     .     
    Misfires               4      | .     .     .     .     .     .     .     1     1     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
    Alerts                 3      | .     .     .     .     .     .     .     .     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
    Weapon Failures        4      | .     .     .     .     .     .     .     1     .     .     .     .     .     2     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overload Shots             .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            3634   | .     3     59    86    42    23    108   149   21    207   12    61    285   .     248   207   24    .     .     122   .     .     .     .     64    .     .     .     45    217   433   13    .     .     113   235   857   
  Projectiles              1547   | .     .     1     .     .     .     .     .     .     .     .     .     3     .     46    27    24    .     .     28    .     .     .     .     .     .     .     .     .     .     433   13    .     .     113   235   624   
  Explosions               580    | .     3     .     .     .     .     45    12    .     .     .     .     24    .     3     56    .     .     .     .     .     .     .     .     13    .     .     .     11    180   .     .     .     .     .     .     233   
  Melee                    1507   | .     .     58    86    42    23    63    137   21    207   12    61    258   .     199   124   .     .     .     94    .     .     .     .     51    .     .     .     34    37    .     .     .     .     .     .     .     
Knockbacks                 9      | .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     
  Impact                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  8      | .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     
  Secondary                1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
Self-Inflicted Damage      312    | .     13    .     .     48    .     40    5     31    .     .     .     .     .     .     27    .     .     .     85    .     .     .     .     5     1     .     .     52    .     .     .     .     .     .     5     .     
  Shots                    12     | .     1     .     .     2     .     2     1     1     .     .     .     .     .     .     1     .     .     .     3     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     
  Rammed                   3      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     1     .     
Targets Rammed             3      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     1     .     
  Kicked                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        366    | .     114   197   199   116   218   54    56    12    198   245   218   202   228   304   60    344   .     42    339   128   323   .     364   366   109   24    50    123   71    326   72    .     .     72    76    308   
  Average Temperature      70     | .     32    75    113   39    26    22    15    9     54    50    88    51    138   73    29    109   .     19    96    55    126   .     132   113   17    13    36    19    25    71    50    .     .     28    28    39    
  Received Heat Transfer   4807   | .     42    288   339   120   216   153   102   162   132   105   6     496   .     222   134   18    .     .     445   .     38    .     276   362   226   .     .     150   215   438   .     .     .     49    24    49    
  Effects                  12     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     5     .     .     2     .     .     .     .     .     1     .     .     .     .     .     1     
    Shutdowns              1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     
    Energy Bleed           2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     1     
    Interference           9      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     5     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     
Siege Activations          .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Corrupted           3      | .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     
  Combat Hostiles          2      | .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Fried              14     | .     .     4     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     4     .     .     .     .     .     1     1     .     
  Impact Corruptions       .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              19     | .     .     6     4     .     .     .     .     .     .     .     .     1     .     1     1     .     .     .     2     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     2     .     
  Combat Hostiles          19     | .     .     6     4     .     .     .     .     .     .     .     .     1     .     1     1     .     .     .     2     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     2     .     
  Parts Melted             126    | .     1     12    11    .     5     2     .     .     .     .     .     5     .     4     2     5     .     1     9     1     .     .     3     4     .     10    .     4     2     11    4     .     .     3     14    13    
  Heat Transferred         50699  | .     50    5920  3760  777   1665  888   185   .     .     .     .     950   300   1961  711   996   .     200   3742  296   666   .     629   1776  703   960   185   3404  1702  3730  444   .     555   1591  2883  9070  
Parts Sabotaged            1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
Parts Stolen               1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      7      | .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     

 Alert                          | -11  -10  -10  -8   -8   -8   -8   -8   -8   -8   -8   -8   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
-------                    Run  | Yrd  Mat  Sub  Mat  Gar  Mat  Gar  Mat  Gar  Sto  Gar  Rec  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  DSF  Gar  Acc  Com  
Peak Influence             1656 | 15   452  .    381  1656 1032 1305 553  1097 899  1226 665  915  20   281  .    .    .    .    572  .    .    .    .    511  322  352  147  851  506  852  .    .    132  699  730  455  
  Initial                  591  | .    7    .    .    188  591  257  466  180  392  69   398  473  20   .    .    .    .    .    24   .    .    .    .    114  .    9    14   .    203  148  .    .    .    76   317  154  
  Average                  329  | 1    184  .    127  1028 520  736  391  643  466  705  297  367  4    108  .    .    .    .    332  .    .    .    .    202  172  209  75   290  221  393  .    .    72   432  469  276  
Maximum Alert Level        5    | .    2    .    1    5    3    4    2    3    3    4    2    3    .    1    .    .    .    .    2    .    .    .    .    2    1    1    .    3    2    3    .    .    .    2    3    5    
  Low Security (%)         40   | 100  61   .    75   1    .    .    3    1    35   8    33   42   100  72   .    .    .    .    17   .    .    .    .    44   51   53   100  62   39   10   .    100  100  27   9    12   
  Level 1                  26   | .    35   .    24   12   36   25   42   27   3    9    46   10   .    27   .    .    .    .    48   .    .    .    .    48   48   46   .    .    55   34   .    .    .    7    24   64   
  Level 2                  20   | .    2    .    .    15   36   24   54   30   27   31   19   31   .    .    .    .    .    .    34   .    .    .    .    7    .    .    .    17   4    52   .    .    .    65   62   11   
  Level 3                  9    | .    .    .    .    25   27   29   .    41   33   39   .    16   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   .    2    .    .    .    .    3    4    
  Level 4                  2    | .    .    .    .    34   .    20   .    .    .    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Level 5                  .    | .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          100  | .    3    .    4    .    4    .    5    .    7    .    .    13   .    4    .    .    .    .    14   .    .    .    .    9    .    .    .    8    10   8    .    .    1    .    8    2    
  Investigation            31   | .    3    .    3    .    3    .    3    .    3    .    .    5    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    2    3    2    .    .    .    .    .    .    
  Extermination            18   | .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    2    .    .    .    .    2    .    .    .    4    3    3    .    .    .    .    1    1    
  Reinforcement            36   | .    .    .    1    .    1    .    1    .    1    .    .    7    .    2    .    .    .    .    5    .    .    .    .    6    .    .    .    2    4    2    .    .    1    .    3    .    
  Assault                  4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    1    1    
  Garrison                 8    | .    .    .    .    .    .    .    1    .    3    .    .    .    .    1    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
Searches Triggered         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       6    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    2    1    .    .    .    .    .    .    .    
Haulers Reinforced         11   | .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    3    .    .    .    .    3    .    .    .    .    2    .    .    .    .    .    1    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    3    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -8  -8  -8  -8  -8  -8  -8  -8  -8  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res DSF Gar Acc Com 
Distress Signals           30   | .   .   .   4   .   .   .   3   .   1   .   .   1   .   1   .   .   .   .   3   .   .   .   .   5   1   2   .   4   1   1   .   .   .   .   .   3   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              958  | 3   15  27  51  32  33  33  27  23  24  31  5   66  6   27  12  10  .   2   81  13  12  .   13  57  11  10  3   56  42  68  1   .   5   21  29  109 
  Peak Tracking Total      110  | 1   4   4   5   6   6   5   5   7   4   8   1   7   5   7   7   3   .   2   7   4   5   .   4   7   5   5   2   10  7   6   1   .   4   7   4   110 
  Tactical Retreats        46   | .   .   1   3   2   1   .   1   .   1   5   .   2   .   1   .   .   .   .   4   1   .   .   .   1   .   .   .   7   5   4   .   .   .   .   .   7   

 Traps                          | -11 -10 -10 -8  -8  -8  -8  -8  -8  -8  -8  -8  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res DSF Gar Acc Com 
Traps Triggered            49   | .   1   1   .   8   .   4   2   2   2   4   .   5   .   3   .   .   .   .   .   .   .   .   .   2   2   .   .   3   3   3   .   .   .   3   1   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             10   | .   9   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                8    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   1   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -8  -8  -8  -8  -8  -8  -8  -8  -8  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
----------                 Run  | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res DSF Gar Acc Com 
Machines Disabled          116  | .   13  1   2   12  3   5   1   10  3   8   .   2   .   .   4   .   .   .   4   .   .   .   .   2   .   1   3   29  .   6   5   .   .   2   .   .   
  Max in Single Turn       22   | .   6   1   1   1   .   1   1   2   1   2   .   1   .   .   2   .   .   .   2   .   .   .   .   .   .   1   1   22  .   1   2   .   .   1   .   .   
  Garrison Access          10   | .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   
  Garrison Relay           20   | .   .   .   .   5   .   4   .   5   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Phase Generator          3    | .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Hub              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
Machines Repaired          4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Machines Dismantled        8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   4   3   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -8  -8  -8  -8  -8  -8  -8  -8  -8  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res DSF Gar Acc Com 
Machines Accessed          224  | .   10  2   17  5   11  5   12  3   11  4   15  24  .   9   .   1   4   .   24  .   .   6   .   10  4   1   .   9   11  11  2   1   .   1   6   5   
  Terminals                136  | .   7   .   11  5   7   5   7   3   8   4   6   11  .   6   .   1   .   .   13  .   .   .   .   6   4   1   .   9   5   6   .   1   .   1   4   5   
  Fabricators              17   | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   4   .   .   .   .   2   .   .   .   .   2   4   .   .   .   .   1   .   
  Repair Stations          6    | .   1   .   1   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Recycling Units          22   | .   2   .   2   .   1   .   1   .   2   .   9   2   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              14   | .   .   .   2   .   2   .   2   .   .   .   .   3   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Garrison Access          15   | .   .   .   1   .   1   .   1   .   1   .   .   2   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   
Total Hacks                1096 | .   59  3   116 16  54  10  56  12  47  12  71  119 .   45  .   1   26  .   84  .   .   18  .   36  15  1   .   53  76  75  20  1   .   9   37  24  
  Successful               764  | .   43  3   96  6   41  5   37  6   31  4   54  95  .   35  .   1   26  .   66  .   .   18  .   25  10  1   .   25  35  44  20  1   .   3   20  13  
  Failed                   332  | .   16  .   20  10  13  5   19  6   16  8   17  24  .   10  .   .   .   .   18  .   .   .   .   11  5   .   .   28  41  31  .   .   .   6   17  11  
    Catastrophic           42   | .   .   .   .   .   4   1   2   .   .   .   3   3   .   2   .   .   .   .   2   .   .   .   .   .   1   .   .   7   5   3   .   .   .   1   6   2   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   514  | .   47  .   79  1   20  5   20  7   40  6   40  50  .   22  .   .   .   .   37  .   .   .   .   11  4   1   .   27  38  23  .   .   .   8   12  16  
  Terminals                765  | .   52  .   88  16  36  10  42  12  39  12  51  67  .   37  .   1   .   .   54  .   .   .   .   26  15  1   .   53  52  35  .   1   .   9   32  24  
  Fabricators              95   | .   .   .   .   .   .   .   .   .   .   .   .   20  .   .   .   .   .   .   16  .   .   .   .   6   .   .   .   .   12  37  .   .   .   .   4   .   
  Repair Stations          18   | .   3   .   3   .   .   .   2   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Recycling Units          53   | .   4   .   7   .   2   .   2   .   4   .   20  7   .   .   .   .   .   .   6   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              70   | .   .   .   15  .   14  .   7   .   .   .   .   15  .   4   .   .   .   .   4   .   .   .   .   3   .   .   .   .   8   .   .   .   .   .   .   .   
  Garrison Access          28   | .   .   .   3   .   2   .   3   .   4   .   .   3   .   4   .   .   .   .   4   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   1   .   
Terminal Hacks             453  | .   31  3   62  5   16  4   19  5   20  4   30  40  .   21  .   1   26  .   27  .   .   18  .   18  9   1   .   19  18  12  20  1   .   1   13  9   
  Record                   41   | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   11  .   .   .   .   7   .   .   .   .   .   .   .   .   20  .   .   .   .   .   
  Part Schematic           64   | .   1   .   6   .   .   .   2   2   1   .   2   13  .   5   .   .   9   .   8   .   .   3   .   2   2   .   .   3   .   4   .   .   .   .   1   .   
  Robot Schematic          17   | .   6   .   3   .   .   .   .   .   .   .   1   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Robot Analysis           29   | .   2   .   6   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   4   .   2   1   .   .   2   6   1   .   .   .   .   1   .   
  Prototype ID Bank        98   | .   14  .   36  .   2   .   2   .   5   .   12  .   .   2   .   .   3   .   4   .   .   4   .   3   2   .   .   3   2   2   .   .   .   .   1   1   
  Open Door                7    | .   .   .   .   1   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   
  Open DSF                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
  Level Access Points      6    | .   .   .   .   .   .   .   1   .   1   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Branch Access Points     11   | .   1   .   1   .   1   .   1   .   .   .   1   1   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   
  Emergency Access Points  11   | .   .   .   .   1   1   1   1   1   .   1   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   
  Machine Index            11   | .   .   .   1   .   .   .   1   .   1   .   1   1   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   1   
  Terminal Index           8    | .   .   .   .   .   .   .   1   .   1   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   
  Fabricator Index         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Repair Station Index     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzer Index         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           3    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              8    | .   .   .   .   .   1   .   1   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   1   
  Unreport Threat          51   | .   .   .   4   .   5   .   4   .   5   .   3   5   .   5   .   .   .   .   1   .   .   .   .   4   2   .   .   3   1   2   .   .   .   .   5   2   
  Locate Traps             17   | .   2   .   1   .   1   .   1   .   1   .   .   3   .   .   .   .   .   .   4   .   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   1   
  Reprogram Traps          3    | .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Transport Status         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Recall Reinforcements    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Recall Assault           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Hauler Manifests         8    | .   1   .   1   .   .   .   1   .   .   .   1   1   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    4    | .   .   .   1   .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Zone Layout              28   | .   1   .   2   .   2   .   3   .   1   .   2   6   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   2   3   2   .   .   .   .   2   .   
  Garrison Registry        3    | .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Navigation        4    | .   .   .   .   1   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Security Stations        3    | .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           66   | .   .   .   .   .   .   .   .   .   .   .   .   18  .   .   .   .   .   .   12  .   .   .   .   3   .   .   .   .   5   24  .   .   .   .   4   .   
  Load Schematic           34   | .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   6   .   .   .   .   2   .   .   .   .   3   12  .   .   .   .   2   .   
  Build                    32   | .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   6   .   .   .   .   1   .   .   .   .   2   12  .   .   .   .   2   .   
Repair Station Hacks       13   | .   2   .   3   .   .   .   2   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Scan Component           3    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Repair                   3    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Refit                    7    | .   2   .   1   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       26   | .   2   .   3   .   1   .   1   .   2   .   11  3   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         21   | .   2   .   2   .   1   .   1   .   2   .   9   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      5    | .   .   .   1   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 65   | .   .   .   15  .   14  .   7   .   .   .   .   14  .   4   .   .   .   .   4   .   .   .   .   3   .   .   .   .   4   .   .   .   .   .   .   .   
  Insert Component         30   | .   .   .   7   .   6   .   3   .   .   .   .   6   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   
  Analyze                  35   | .   .   .   8   .   8   .   4   .   .   .   .   8   .   2   .   .   .   .   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   
Garrison Access Hacks      14   | .   .   .   1   .   1   .   1   .   1   .   .   2   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   
  Unlock Access            4    | .   .   .   1   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              10   | .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   
Unauthorized Hacks         127  | .   8   .   12  1   9   1   7   1   8   .   13  14  .   8   .   .   .   .   19  .   .   .   .   .   1   .   .   6   5   6   .   .   .   2   2   4   
  Terminals                86   | .   6   .   7   1   7   1   4   1   3   .   4   7   .   8   .   .   .   .   13  .   .   .   .   .   1   .   .   6   5   4   .   .   .   2   2   4   
    Track                  40   | .   2   .   3   1   3   1   1   1   1   .   2   4   .   4   .   .   .   .   5   .   .   .   .   .   .   .   .   3   2   3   .   .   .   1   1   2   
    Assimilate             6    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Botnet                 28   | .   4   .   3   .   2   .   2   .   1   .   2   2   .   2   .   .   .   .   4   .   .   .   .   .   1   .   .   2   2   .   .   .   .   .   .   1   
    Disrupt                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   
    Operators              10   | .   .   .   1   .   1   .   1   .   1   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   
  Fabricators              7    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
    Prioritize             6    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Overload               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mechanics              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          23   | .   2   .   3   .   1   .   1   .   2   .   9   4   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mask                   4    | .   .   .   1   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 16   | .   2   .   2   .   1   .   1   .   2   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          10   | .   .   .   2   .   1   .   2   .   3   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Broadcast              2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reprogram              5    | .   .   .   1   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Watchers               3    | .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       12   | .   .   .   2   .   .   .   .   .   1   .   .   1   .   2   .   .   .   .   3   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   
  Used                     5    | .   .   .   1   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         157  | .   6   .   14  3   7   4   9   3   8   4   9   20  .   7   .   .   .   .   17  .   .   .   .   8   4   .   .   9   6   10  .   .   .   1   5   3   
  Full Trace Events        24   | .   1   .   1   2   2   2   1   .   .   .   1   5   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   2   3   1   .   .   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  17   | .   6   .   3   .   .   .   .   .   .   .   1   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Robots Built             17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   2   .   .   .   .   .   11  .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   680  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   201 .   .   .   .   44  .   .   .   .   .   435 .   .   .   .   .   .   
  Total Robot Build Rating 84   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   16  .   .   .   .   8   .   .   .   .   .   60  .   .   .   .   .   .   
Part Schematics Acquired   91   | .   1   .   12  .   6   .   5   2   1   .   2   19  .   7   .   .   9   .   10  .   .   3   .   3   2   .   .   3   1   4   .   .   .   .   1   .   
  Parts Built              37   | .   .   .   .   .   .   .   .   .   .   .   .   15  .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   4   9   .   .   .   .   3   .   
    Authchips              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Time                   1530 | .   .   .   .   .   .   .   .   .   .   .   .   637 .   .   .   .   .   .   334 .   .   .   .   .   .   .   .   .   84  370 .   .   .   .   105 .   
  Total Part Build Rating  242  | .   .   .   .   .   .   .   .   .   .   .   .   83  .   .   .   .   .   .   42  .   .   .   .   .   .   .   .   .   32  66  .   .   .   .   19  .   
Parts Repaired             3    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Time                     123  | .   .   .   35  .   .   .   60  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   28  .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     36   | .   .   .   10  .   .   .   .   .   .   .   14  3   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           28   | .   .   .   7   .   6   .   3   .   .   .   .   6   .   2   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Part Schematics Acquired 28   | .   .   .   7   .   6   .   3   .   .   .   .   6   .   2   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Parts Damaged            3    | .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -8  -8  -8  -8  -8  -8  -8  -8  -8  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
------------               Run  | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res DSF Gar Acc Com 
Used RIF Installer         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    34   | .   .   .   .   8   .   6   .   8   .   8   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Machine Destruction      32   | .   .   .   .   8   .   6   .   8   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Programmers              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             20   | .   .   .   .   4   .   4   .   .   .   7   2   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Allies Hacked              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -8   -8   -8   -8   -8   -8   -8   -8   -8   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
--------                   Run   | Yrd  Mat  Sub  Mat  Gar  Mat  Gar  Mat  Gar  Sto  Gar  Rec  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  DSF  Gar  Acc  Com  
Total Allies               80    | .    .    .    .    6    1    4    1    .    1    7    2    1    19   .    1    .    .    .    6    .    2    .    .    3    6    5    .    .    .    12   .    .    .    2    1    .    
  Largest Group            18    | .    .    .    .    6    3    4    4    1    2    4    5    6    18   4    3    3    3    3    4    4    6    6    4    2    6    10   9    9    .    11   11   9    9    8    8    .    
  Highest-Rated Group      804   | .    .    .    .    146  78   110  110  21   36   101  122  134  638  122  82   81   81   81   148  148  232  225  135  74   383  804  645  645  .    428  428  329  329  400  454  .    
  Highest-Rated Ally       159   | .    .    .    .    31   31   39   39   21   21   39   39   39   50   40   29   28   28   28   49   37   64   60   37   37   159  159  96   96   .    48   48   47   47   95   95   .    
Warlord Squad Rendezvous   7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    
  Infantry                 3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
  Muscle                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Pyro                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ghost                    1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Total Orders               10    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    4    .    .    .    .    .    
  STAY                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  FOLLOW                   4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    .    .    .    .    .    
  DROP                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  PICKUP                   4     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    
Ally Attacks               771   | .    .    .    .    39   35   .    29   14   20   3    8    54   85   14   12   2    .    .    16   22   23   .    43   22   59   44   10   49   .    22   28   .    18   38   62   .    
  Total Damage             19993 | .    .    .    .    893  447  .    538  328  327  .    102  740  4087 305  159  .    .    .    287  467  877  .    648  631  1390 1369 340  1340 .    478  504  .    493  1378 1865 .    
  Kills                    106   | .    .    .    .    9    2    .    5    .    6    .    2    6    10   .    .    .    .    .    2    5    5    .    4    5    5    11   3    10   .    1    1    .    1    6    7    .    
Allies Corrupted           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -8  -8  -8  -8  -8  -8  -8  -8  -8  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res DSF Gar Acc Com 
Robot Analysis Total       27   | .   2   .   6   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   4   .   2   1   .   .   2   4   1   .   .   .   .   1   .   
Derelict Logs Recovered    9    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   1   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -8   -8   -8   -8   -8   -8   -8   -8   -8   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
-------------              Run   | Yrd  Mat  Sub  Mat  Gar  Mat  Gar  Mat  Gar  Sto  Gar  Rec  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  DSF  Gar  Acc  Com  
Turns Passed               33049 | 1845 821  3785 1570 1020 738  817  562  579  578  800  602  2092 267  838  934  682  96   193  2308 534  475  164  308  1252 402  412  750  2053 1471 1581 476  30   106  320  717  871  
Spaces Moved               28138 | 266  776  2110 1311 1126 903  872  580  663  692  824  657  1866 277  729  1071 816  119  243  2140 748  579  159  326  1275 409  298  316  1351 1339 1124 441  26   86   311  726  583  
  Core                     927   | 12   .    .    100  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    286  514  1    .    .    .    .    .    .    14   
  Treads                   67    | 67   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    27144 | 187  776  2110 1211 1126 903  872  580  663  692  824  657  1866 277  729  1071 816  119  243  2140 748  579  159  326  1275 409  298  30   837  1338 1124 441  26   86   311  726  569  
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   80   80   52   52   52   52   52   52   52   52   52   52   74   74   74   74   74   74   65   65   65   65   65   65   65   65   66   66   66   64   64   64   64   64   64   64   
  Average Speed            74    | 99   80   149  78   52   52   52   52   52   52   52   52   57   74   74   74   74   74   74   71   65   65   65   65   65   65   65   142  103  78   76   64   64   64   64   66   67   
  Slowest Speed            250   | 160  80   220  250  52   52   52   126  52   52   115  52   115  74   74   74   74   74   74   74   65   65   65   65   65   65   66   150  150  150  144  140  64   64   64   141  200  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       69    | 24   97   92   94   94   73   98   66   96   94   94   98   51   87   25   97   95   74   49   56   95   80   60   46   35   75   66   98   91   38   59   100  2    85   41   21   20   
  Regions Visited          36
    Branch Regions         18
  Pre-discovered Areas     24    | .    2    .    2    .    1    .    1    .    2    .    8    .    .    .    2    1    1    .    .    .    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        28    | 1    1    1    1    .    1    .    1    .    1    .    1    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    .    1    .    
  Unknown Exits Taken      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             31    | .    .    17   .    .    .    .    .    .    .    .    .    .    .    .    3    4    .    .    .    2    4    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 63    | .    .    6    2    4    .    .    1    .    1    1    .    3    1    1    1    .    .    .    1    .    .    .    .    1    .    .    .    12   2    6    3    .    .    .    11   6    
Terrain Destroyed          861   | .    41   6    2    104  .    4    10   67   1    72   .    15   1    26   12   7    .    .    31   .    .    .    1    32   .    .    .    226  45   32   20   .    2    9    39   56   
  Melee                    33    | .    .    6    2    4    .    .    1    .    1    1    .    3    1    1    1    .    .    .    1    .    .    .    .    1    .    .    .    5    2    3    .    .    .    .    .    .    
  Projectile               234   | .    .    .    .    .    .    .    1    .    .    .    .    1    .    3    .    7    .    .    3    .    .    .    .    .    .    .    .    65   1    29   20   .    2    9    39   54   
  AOE                      591   | .    41   .    .    100  .    4    8    67   .    71   .    11   .    22   11   .    .    .    27   .    .    .    .    31   .    .    .    156  42   .    .    .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -8   -8   -8   -8   -8   -8   -8   -8   -8   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
---------                  Run   | Yrd  Mat  Sub  Mat  Gar  Mat  Gar  Mat  Gar  Sto  Gar  Rec  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  DSF  Gar  Acc  Com  
Total                      37419 | 1832 921  2508 1705 1451 1068 1136 777  836  837  1094 905  2685 329  951  1181 865  126  250  2752 781  650  219  388  1547 508  479  485  1761 1648 1743 619  38   127  405  917  895  
  Wait                     4931  | 1538 83   190  213  101  38   54   112  47   46   55   217  439  31   80   43   9    8    1    351  14   39   52   20   29   42   93   26   63   134  403  117  13   30   16   110  74   
  Move                     28103 | 265  775  2109 1310 1125 902  871  579  662  691  823  656  1866 276  728  1070 815  118  242  2139 747  578  158  325  1274 408  297  315  1350 1338 1123 440  25   85   310  725  583  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  88    | 4    3    6    9    1    4    3    3    2    1    2    1    7    .    2    2    .    .    .    2    .    .    1    .    1    .    3    .    6    1    5    10   .    .    .    3    6    
  Fast Attach              186   | 5    6    10   14   2    1    4    6    .    .    .    2    25   6    7    4    1    .    .    11   3    .    4    .    3    .    8    .    15   14   14   5    .    .    2    5    9    
  Attach                   30    | 2    .    .    3    1    4    .    2    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    2    6    .    .    .    1    4    
  Detach                   17    | .    1    .    2    .    4    .    2    .    .    .    .    4    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    
  Swap                     123   | 2    .    6    6    2    4    8    2    4    2    4    .    13   .    8    5    1    .    .    12   .    2    .    2    3    .    2    6    9    4    9    2    .    1    .    .    4    
  Drop                     236   | 2    5    16   17   2    7    8    5    2    1    2    1    39   2    9    5    1    .    .    13   3    .    4    .    3    .    12   .    15   13   18   13   .    .    2    7    9    
  Fire                     1379  | 12   37   68   15   32   45   22   28   11   7    28   .    91   6    46   14   21   .    4    103  11   20   .    20   120  26   43   6    141  75   83   14   .    6    27   51   146  
  Melee                    748   | .    .    38   71   65   38   67   25   49   55   67   10   116  1    18   17   .    .    .    38   .    .    .    7    11   4    .    .    32   6    3    10   .    .    .    .    .    
  Ram                      3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    1    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            328   | .    .    .    .    78   .    52   .    43   13   39   .    .    .    10   .    .    .    .    .    .    .    .    .    26   13   .    .    15   .    .    .    .    .    39   .    .    
  Rewire                   106   | .    .    .    .    18   .    19   .    .    .    48   10   1    .    .    3    .    .    .    .    .    .    .    .    3    .    .    .    .    .    4    .    .    .    .    .    .    
  Trap                     3     | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            1138  | 2    11   65   42   24   21   28   13   16   21   26   8    83   7    41   18   17   .    3    83   3    11   .    14   73   14   21   132  112  63   79   .    .    5    9    14   59   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub)
-10/Subcaves (discovered 3 exits: *Mat x2 / *Rec)
-8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar)
-8/Garrison (discovered 3 exits: *Sto x3)
-8/Storage (discovered 3 exits: *Fac / Rec / Gar)
-8/Garrison (discovered 3 exits: *Rec x3)
-8/Recycling
-6/Factory (discovered 6 exits: *Fac x4 / *Low x2)
-6/Waste
-6/Factory (discovered 6 exits: *Fac x4 / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 4 exits: *Fac x2 / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 5 exits: *Res / Upp x2 / *Ext x2)
-4/Extension (discovered 2 exits: *Res / *Cet)
-4/Cetus (discovered 2 exits: *Res / *Arc)
-4/Archives (discovered 2 exits: *Hub x2)
-4/Hub_04(d) (discovered 4 exits: *Res x4)
-3/Research (discovered 3 exits: *Arm / Qua x2)
-3/Armory (discovered 3 exits: *Res x2 / *Lab)
-3/Lab
-2/Research
-2/DSF
-2/Garrison
-1/Access
-1/Command (discovered 2 exits: Sur x2)

 History 
---------
  Turn | Location           | Event
     6 | -11/Scrapyard      | Identified exit to Materials
     6 | -11/Scrapyard      | Discovered exit to Materials (range 16)
  1533 | -11/Scrapyard      | Assembled infested the area
  1693 | -11/Scrapyard      | Upgraded with Utility slot (x1)
  1693 | -11/Scrapyard      | Upgraded with Weapon slot (x1)
  1700 | -11/Scrapyard      | Upgraded with Utility slot (x1)
  1846 | -11/Scrapyard      | Entered Materials
  1847 | -10/Materials      | Build established: Hacker-Mutant
  1855 | -10/Materials      | Identified exit to Mines
  1889 | -10/Materials      | Upgraded with Utility slot (x1)
  2011 | -10/Materials      | Identified exit to Materials
  2011 | -10/Materials      | Discovered exit to Materials (range 11)
  2063 | -10/Materials      | Discovered exit to Materials (range 14)
  2149 | -10/Materials      | Upgraded with Power slot (x1)
  2170 | -10/Materials      | Build established: Hacker-Scout
  2219 | -10/Materials      | Discovered exit to Materials (range 11)
  2229 | -10/Materials      | Reached level 2
  2234 | -10/Materials      | Upgraded with Utility slot (x1)
  2241 | -10/Materials      | Identified exit to Subcaves
  2241 | -10/Materials      | Discovered exit to Subcaves (range 7)
  2667 | -10/Materials      | Entered Subcaves
  2669 | -10/Subcaves       | Reached level 3
  2716 | -10/Subcaves       | Visited Clippyterm
  2757 | -10/Subcaves       | Disturbed a concealed Subdweller
  2963 | -10/Subcaves       | Ambushed by Subdweller buried in earth
  3068 | -10/Subcaves       | Visited 4L-MR0's lab
  3082 | -10/Subcaves       | Found Gun Armor
  3083 | -10/Subcaves       | Attached Gun Armor, gained temporary slots: Weapon x2
  3636 | -10/Subcaves       | Build established: Hacker-Skirmisher
  3956 | -10/Subcaves       | Identified exit to Recycling
  3956 | -10/Subcaves       | Discovered exit to Recycling (range 10)
  4318 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  4710 | -10/Subcaves       | Identified exit to Materials
  4710 | -10/Subcaves       | Discovered exit to Materials (range 10)
  4737 | -10/Subcaves       | Shifting Twisted Machinery released Mak. Kinetic Plating
  4744 | -10/Subcaves       | Shifting Twisted Machinery released Scrap Shield
  4745 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Power Source
  4771 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Monowheel
  4829 | -10/Subcaves       | Learned Materials trap positions
  4836 | -10/Subcaves       | Disturbed a concealed Subdweller
  5130 | -10/Subcaves       | Discovered exit to Materials (range 15)
  5455 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  6293 | -10/Subcaves       | Shifting Twisted Machinery released Flamer
  6344 | -10/Subcaves       | Shifting Twisted Machinery released Scrap Shield
  6452 | -10/Subcaves       | Entered Materials
  6453 | -8/Materials       | Loaded intel: 29 trap records
  6454 | -8/Materials       | Reached level 4
  6454 | -8/Materials       | Reached level 5
  6454 | -8/Materials       | Reached level 6
  6458 | -8/Materials       | Upgraded with Propulsion slot (x1)
  6527 | -8/Materials       | Identified exit to Storage
  6532 | -8/Materials       | Upgraded with Utility slot (x2)
  6829 | -8/Materials       | Repaired Broken Cmb. Airjet
  6829 | -8/Materials       | Build established: Hacker-Tank
  6937 | -8/Materials       | Reached level 7
  7032 | -8/Materials       | Upgraded with Propulsion slot (x1)
  7038 | -8/Materials       | Identified exit to Factory
  7038 | -8/Materials       | Discovered exit to Factory (range 3)
  7317 | -8/Materials       | Reached level 8
  7322 | -8/Materials       | Upgraded with Weapon slot (x1)
  7347 | -8/Materials       | Discovered exit to Factory (range 6)
  7459 | -8/Materials       | Identified exit to Garrison
  7505 | -8/Materials       | Build established: Hacker-Scout
  7511 | -8/Materials       | Discovered exit to Factory (range 11)
  7791 | -8/Materials       | Reached level 9
  8022 | -8/Materials       | Entered Garrison
  8038 | -8/Garrison        | Garrison Relay disabled
  8038 | -8/Garrison        | Reached level 10
  8040 | -8/Garrison        | Upgraded with Utility slot (x1)
  8044 | -8/Garrison        | Triggered checkpoint
  8076 | -8/Garrison        | Triggered checkpoint
  8154 | -8/Garrison        | Triggered checkpoint
  8162 | -8/Garrison        | Garrison Relay disabled
  8249 | -8/Garrison        | Triggered checkpoint
  8274 | -8/Garrison        | Reached level 11
  8295 | -8/Garrison        | Destroyed 8 combat bots
  8320 | -8/Garrison        | Rescued a captive Derelict
  8324 | -8/Garrison        | Rescued a captive Derelict
  8328 | -8/Garrison        | Triggered checkpoint
  8335 | -8/Garrison        | Identified exit to Materials
  8335 | -8/Garrison        | Discovered exit to Materials (range 12)
  8347 | -8/Garrison        | Garrison Relay disabled
  8434 | -8/Garrison        | Triggered checkpoint
  8435 | -8/Garrison        | Build established: Hacker-Gunner
  8463 | -8/Garrison        | Reached level 12
  8468 | -8/Garrison        | Discovered exit to Materials (range 15)
  8495 | -8/Garrison        | Upgraded with Utility slot (x1)
  8580 | -8/Garrison        | Triggered checkpoint
  8590 | -8/Garrison        | Learned Materials security intel
  8608 | -8/Garrison        | Garrison Relay disabled
  8647 | -8/Garrison        | Triggered checkpoint
  8707 | -8/Garrison        | Garrison Relay disabled
  8712 | -8/Garrison        | Triggered checkpoint
  8728 | -8/Garrison        | Discovered exit to Materials (range 3)
  8795 | -8/Garrison        | Build established: Hacker-Scout
  8874 | -8/Garrison        | Discovered exit to Materials (range 78)
  8874 | -8/Garrison        | Discovered exit to Materials (range 81)
  8874 | -8/Garrison        | Discovered exit to Materials (range 38)
  8931 | -8/Garrison        | Phase Generator disabled
  9042 | -8/Garrison        | Entered Materials
  9042 | -8/Materials       | Accompanied by 3 allies
  9126 | -8/Materials       | Reached level 13
  9342 | -8/Materials       | Discovered exit to Factory (range 13)
  9360 | -8/Materials       | Destroyed 8 combat bots
  9363 | -8/Materials       | Lost 3 allies
  9661 | -8/Materials       | Identified exit to Garrison
  9731 | -8/Materials       | Discovered exit to Factory (range 10)
  9780 | -8/Materials       | Entered Garrison
  9780 | -8/Garrison        | Accompanied by 1 ally
  9814 | -8/Garrison        | Spotted B-75 Beast
  9857 | -8/Garrison        | Destroyed B-75 Beast
  9954 | -8/Garrison        | Triggered checkpoint
 10005 | -8/Garrison        | Garrison Relay disabled
 10097 | -8/Garrison        | Reached level 14
 10113 | -8/Garrison        | Identified exit to Materials
 10113 | -8/Garrison        | Discovered exit to Materials (range 10)
 10122 | -8/Garrison        | Triggered checkpoint
 10153 | -8/Garrison        | Garrison Relay disabled
 10186 | -8/Garrison        | Triggered checkpoint
 10226 | -8/Garrison        | Triggered checkpoint
 10236 | -8/Garrison        | Discovered exit to Materials (range 13)
 10296 | -8/Garrison        | Triggered checkpoint
 10307 | -8/Garrison        | Garrison Relay disabled
 10342 | -8/Garrison        | Triggered checkpoint
 10394 | -8/Garrison        | Triggered checkpoint
 10421 | -8/Garrison        | Learned Materials security intel
 10473 | -8/Garrison        | Garrison Relay disabled
 10530 | -8/Garrison        | Discovered exit to Materials (range 12)
 10597 | -8/Garrison        | Entered Materials
 10597 | -8/Materials       | Accompanied by 4 allies
 10851 | -8/Materials       | Repaired Aerolev Unit
 11023 | -8/Materials       | Garrison activated, responded to threat
 11044 | -8/Materials       | Reached level 15
 11065 | -8/Materials       | Identified exit to Garrison
 11159 | -8/Materials       | Entered Garrison
 11159 | -8/Garrison        | Accompanied by 1 ally
 11166 | -8/Garrison        | Triggered checkpoint
 11236 | -8/Garrison        | Triggered checkpoint
 11237 | -8/Garrison        | Garrison Relay disabled
 11322 | -8/Garrison        | Triggered checkpoint
 11389 | -8/Garrison        | Discovered exit to Storage (range 65)
 11389 | -8/Garrison        | Discovered exit to Storage (range 77)
 11389 | -8/Garrison        | Discovered exit to Storage (range 20)
 11401 | -8/Garrison        | Triggered checkpoint
 11415 | -8/Garrison        | Garrison Relay disabled
 11498 | -8/Garrison        | Triggered checkpoint
 11498 | -8/Garrison        | Triggered checkpoint
 11531 | -8/Garrison        | Destroyed 7 combat bots
 11576 | -8/Garrison        | Phase Generator disabled
 11586 | -8/Garrison        | Garrison Relay disabled
 11597 | -8/Garrison        | Garrison Relay disabled
 11604 | -8/Garrison        | Triggered checkpoint
 11675 | -8/Garrison        | Garrison Relay disabled
 11738 | -8/Garrison        | Entered Storage
 11738 | -8/Storage         | Accompanied by 1 ally
 11794 | -8/Storage         | Identified exit to Garrison
 12102 | -8/Storage         | Discovered exit to Recycling (range 9)
 12316 | -8/Storage         | Entered Garrison
 12364 | -8/Garrison        | Triggered checkpoint
 12370 | -8/Garrison        | Learned Recycling security intel
 12374 | -8/Garrison        | Garrison Relay disabled
 12417 | -8/Garrison        | Triggered checkpoint
 12424 | -8/Garrison        | Triggered checkpoint
 12461 | -8/Garrison        | Reached level 16
 12510 | -8/Garrison        | Triggered checkpoint
 12596 | -8/Garrison        | Discovered exit to Recycling (range 13)
 12664 | -8/Garrison        | Lost 4 allies
 12710 | -8/Garrison        | Garrison Relay disabled
 12714 | -8/Garrison        | Triggered checkpoint
 12809 | -8/Garrison        | Discovered exit to Recycling (range 10)
 12816 | -8/Garrison        | Triggered checkpoint
 12828 | -8/Garrison        | Garrison Relay disabled
 12892 | -8/Garrison        | Triggered checkpoint
 12923 | -8/Garrison        | Discovered exit to Recycling (range 5)
 12932 | -8/Garrison        | Discovered exit to Recycling (range 41)
 12932 | -8/Garrison        | Discovered exit to Recycling (range 71)
 12932 | -8/Garrison        | Discovered exit to Recycling (range 12)
 12942 | -8/Garrison        | Triggered checkpoint
 12969 | -8/Garrison        | Garrison Relay disabled
 13025 | -8/Garrison        | Phase Generator disabled
 13037 | -8/Garrison        | Garrison Relay disabled
 13116 | -8/Garrison        | Entered Recycling
 13116 | -8/Recycling       | Accompanied by 3 allies
 13119 | -8/Recycling       | Upgraded with Utility slot (x1)
 13119 | -8/Recycling       | Found Scrap Engine
 13253 | -8/Recycling       | Identified exit to Factory
 13718 | -8/Recycling       | Entered Factory
 13718 | -6/Factory         | Accompanied by 5 allies
 13720 | -6/Factory         | Reached level 17
 13724 | -6/Factory         | Identified exit to Factory
 13724 | -6/Factory         | Discovered exit to Factory (range 13)
 13724 | -6/Factory         | Identified exit to Lower Caves
 13869 | -6/Factory         | Reached level 18
 13870 | -6/Factory         | Upgraded with Utility slot (x1)
 13949 | -6/Factory         | Lost 3 allies
 14331 | -6/Factory         | Cargo convoy interrupted
 14375 | -6/Factory         | Found Prototype Device
 14375 | -6/Factory         | Identified Exp. Thermal Shield
 14758 | -6/Factory         | Reached level 19
 14959 | -6/Factory         | Spotted B-75 Beast
 14994 | -6/Factory         | Fabricated Adv. Shield Generator (x2)
 15019 | -6/Factory         | Fabricated Cld. Deuterium Engine (x1)
 15050 | -6/Factory         | Fabricated Imp. Weapon Cycler?
 15069 | -6/Factory         | Fabricated Cmb. Airjet (x2)
 15157 | -6/Factory         | Fabricated Imp. Powered Armor (x1)
 15253 | -6/Factory         | Destroyed B-75 Beast
 15352 | -6/Factory         | Fabricated Gravity Neutralizer (x1)
 15379 | -6/Factory         | Fabricated Power Amplifier (x2)
 15644 | -6/Factory         | Fabricated Cmb. Gravmag System?
 15764 | -6/Factory         | Fabricated Cmb. Gravmag System?
 15810 | -6/Factory         | Sucked down chute
 15810 | -6/Factory         | Entered Waste
 15811 | -6/Waste           | Met a frightened Derelict
 15825 | -6/Waste           | EMP discharged
 15825 | -6/Waste           | Spotted C-40 Crusher
 15836 | -6/Waste           | Spotted C-40 Crusher
 15850 | -6/Waste           | Spotted C-40 Crusher
 15857 | -6/Waste           | Destroyed C-40 Crusher
 15892 | -6/Waste           | Spotted C-40 Crusher
 15893 | -6/Waste           | Spotted C-40 Crusher
 15895 | -6/Waste           | Spotted C-40 Crusher
 15900 | -6/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
 15903 | -6/Waste           | Crushed by Compactor (1 part destroyed, 2 dropped)
 15925 | -6/Waste           | EMP discharged
 15934 | -6/Waste           | Met Warlord forces unprepared to attack
 15973 | -6/Waste           | Allies destroyed C-40 Crusher
 15990 | -6/Waste           | Allies destroyed C-40 Crusher
 16003 | -6/Waste           | Lost 11 allies
 16025 | -6/Waste           | EMP discharged
 16025 | -6/Waste           | System corruption reached 10%
 16045 | -6/Waste           | Identified exit to Factory
 16045 | -6/Waste           | Discovered exit to Factory (range 12)
 16077 | -6/Waste           | Entered Factory
 16077 | -6/Factory         | Accompanied by 4 allies
 16360 | -6/Factory         | Garrison activated, responded to threat
 16599 | -6/Factory         | Cargo convoy interrupted
 16606 | -6/Factory         | Reached level 20
 16646 | -6/Factory         | Found Prototype Processor
 16646 | -6/Factory         | Identified Spectral Analyzer
 16915 | -6/Factory         | Entered Lower Caves
 16915 | -6/Lower Caves     | Accompanied by 2 allies
 16978 | -6/Lower Caves     | Attracted the attention of an 0b10 base
 17009 | -6/Lower Caves     | Met a Warlord Commander
 17010 | -6/Lower Caves     | Learned location of Warlord (-4)
 17011 | -6/Lower Caves     | Warlord Commander delivered Encrypted Comm Array
 17019 | -6/Lower Caves     | Found Encrypted Comm Array
 17021 | -6/Lower Caves     | Destroyed 7 combat bots
 17325 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 17359 | -6/Lower Caves     | Learned Factory stockpile data
 17467 | -6/Lower Caves     | Found Alien Artifact
 17467 | -6/Lower Caves     | Identified Core Expander
 17467 | -6/Lower Caves     | Installed Core Expander, added new Weapon slot
 17521 | -6/Lower Caves     | Identified exit to Lower Caves
 17521 | -6/Lower Caves     | Discovered exit to Lower Caves (range 15)
 17849 | -6/Lower Caves     | Entered another Lower Caves area
 17849 | -6/Lower Caves     | Accompanied by 3 allies
 17929 | -6/Lower Caves     | Discovered exit to Factory (range 13)
 18468 | -6/Lower Caves     | Identified exit to Data Miner
 18468 | -6/Lower Caves     | Discovered exit to Data Miner (range 16)
 18531 | -6/Lower Caves     | Entered Data Miner
 18531 | -6/Data Miner      | Accompanied by 3 allies
 18531 | -6/Data Miner      | Identified exit to Proximity Caves
 18531 | -6/Data Miner      | Discovered exit to Proximity Caves (range 6)
 18546 | -6/Data Miner      | Met Data Miner
 18574 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 18579 | -6/Data Miner      | Learned location of Section 7 (-2)
 18579 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 18627 | -6/Data Miner      | Entered Proximity Caves
 18627 | -5/Proximity Caves | Accompanied by 3 allies
 18629 | -5/Proximity Caves | Reached level 21
 18632 | -5/Proximity Caves | Learned Factory trap positions
 18808 | -5/Proximity Caves | Discovered exit to Factory (range 10)
 18820 | -5/Proximity Caves | Entered Factory
 18820 | -5/Factory         | Accompanied by 3 allies
 18821 | -5/Factory         | Loaded intel: 116 trap records
 18898 | -5/Factory         | Identified exit to Upper Caves
 18965 | -5/Factory         | Spotted B-75 Beast
 19066 | -5/Factory         | Destroyed B-75 Beast
 19078 | -5/Factory         | Reached level 22
 19120 | -5/Factory         | Search patrols dispatched
 19268 | -5/Factory         | Fabricated Adv. Cooling System (x1)
 19301 | -5/Factory         | Fabricated Imp. Powered Armor (x1)
 19500 | -5/Factory         | Joined by Warlord Ghost squad
 19766 | -5/Factory         | Upgraded with Utility slot (x1)
 19858 | -5/Factory         | Joined by Warlord Infantry squad
 19943 | -5/Factory         | Identified exit to Factory
 19943 | -5/Factory         | Discovered exit to Factory (range 7)
 20113 | -5/Factory         | Garrison activated, responded to threat
 20114 | -5/Factory         | Lost 4 allies
 20261 | -5/Factory         | Reached level 23
 20267 | -5/Factory         | Upgraded with Propulsion slot (x1)
 20319 | -5/Factory         | Joined by Warlord Pyro squad
 20425 | -5/Factory         | Fabricated Hyb. Antimatter Reactor?
 20529 | -5/Factory         | Fabricated Particle Reactor (x2)
 20541 | -5/Factory         | Discovered exit to Factory (range 4)
 20637 | -5/Factory         | Joined by Warlord Muscle squad
 21011 | -5/Factory         | Fabricated P-60 Hacker (x2)
 21082 | -5/Factory         | Fabricated P-60 Hacker (x2)
 21128 | -5/Factory         | Entered Upper Caves
 21128 | -5/Upper Caves     | Accompanied by 4 allies
 21562 | -5/Upper Caves     | Identified exit to Upper Caves
 21562 | -5/Upper Caves     | Discovered exit to Upper Caves (range 13)
 21566 | -5/Upper Caves     | Learned Factory stockpile data
 21662 | -5/Upper Caves     | Entered another Upper Caves area
 21662 | -5/Upper Caves     | Accompanied by 4 allies
 21662 | -5/Upper Caves     | Discovered exit to Factory (range 13)
 21696 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 21699 | -5/Upper Caves     | Hacker 6c assimilated hostile Y-72 Warden
 21700 | -5/Upper Caves     | Hacker 6b assimilated hostile L-41 Fighter
 21812 | -5/Upper Caves     | Build established: Hacker-Gunner
 21881 | -5/Upper Caves     | Spotted B-75 Beast
 21900 | -5/Upper Caves     | Destroyed B-75 Beast
 22025 | -5/Upper Caves     | Identified exit to Zhirov
 22025 | -5/Upper Caves     | Discovered exit to Zhirov (range 11)
 22137 | -5/Upper Caves     | Entered Zhirov
 22137 | -5/Zhirov          | Accompanied by 6 allies
 22137 | -5/Zhirov          | Identified exit to Proximity Caves
 22137 | -5/Zhirov          | Discovered exit to Proximity Caves (range 3)
 22149 | -5/Zhirov          | Met Zhirov
 22167 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 22205 | -5/Zhirov          | Found Alien Artifact
 22216 | -5/Zhirov          | Found Alien Artifact
 22216 | -5/Zhirov          | Identified Integrated Reactor
 22216 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 22301 | -5/Zhirov          | Entered Proximity Caves
 22301 | -4/Proximity Caves | Accompanied by 6 allies
 22303 | -4/Proximity Caves | Reached level 24
 22394 | -4/Proximity Caves | Spotted B-86 Titan
 22421 | -4/Proximity Caves | Allies destroyed B-86 Titan
 22465 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 22600 | -4/Proximity Caves | Discovered exit to Factory (range 12)
 22609 | -4/Proximity Caves | Entered Factory
 22611 | -4/Factory         | Reached level 25
 22617 | -4/Factory         | Identified Transdimensional Reconstructor
 22624 | -4/Factory         | Identified exit to Research
 22624 | -4/Factory         | Discovered exit to Research (range 9)
 22821 | -4/Factory         | Joined by Warlord Infantry squad
 22945 | -4/Factory         | Fabricated P-60 Hacker?
 22982 | -4/Factory         | Joined by Warlord Muscle squad
 23215 | -4/Factory         | Hacker 7b assimilated hostile B-60 Warrior
 23263 | -4/Factory         | Lost 4 allies
 23350 | -4/Factory         | Reached level 26
 23359 | -4/Factory         | First assault squad dispatched
 23404 | -4/Factory         | Destroyed 8 combat bots
 23516 | -4/Factory         | Identified exit to Upper Caves
 23516 | -4/Factory         | Identified exit to Extension
 23534 | -4/Factory         | Joined by Warlord Infantry squad
 23606 | -4/Factory         | Destroyed 9 combat bots
 23665 | -4/Factory         | Upgraded with Utility slot (x1)
 23861 | -4/Factory         | Entered Extension
 23883 | -4/Extension       | Rescued a captive Derelict
 23921 | -4/Extension       | Rescued a captive Derelict
 23969 | -4/Extension       | Rescued A7
 23979 | -4/Extension       | Rescued a captive Derelict
 23980 | -4/Extension       | Rescued a captive Derelict
 23991 | -4/Extension       | Rescued a captive Derelict
 24024 | -4/Extension       | Spotted B-86 Titan
 24031 | -4/Extension       | Spotted B-86 Titan
 24041 | -4/Extension       | Destroyed B-86 Titan
 24066 | -4/Extension       | Destroyed B-86 Titan
 24217 | -4/Extension       | Discovered exit to Research (range 10)
 24218 | -4/Extension       | Identified exit to Cetus
 24218 | -4/Extension       | Discovered exit to Cetus (range 6)
 24263 | -4/Extension       | Entered Cetus
 24263 | -4/Cetus           | Accompanied by 6 allies (A7)
 24268 | -4/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 24272 | -4/Cetus           | Spotted Cetus Guard
 24272 | -4/Cetus           | Spotted Cetus Guard
 24272 | -4/Cetus           | Destroyed Cetus Guard
 24274 | -4/Cetus           | Spotted Cetus Guard
 24282 | -4/Cetus           | Spotted Cetus Guard
 24286 | -4/Cetus           | Allies destroyed Cetus Guard
 24289 | -4/Cetus           | Destroyed Cetus Guard
 24300 | -4/Cetus           | Allies destroyed Cetus Guard
 24348 | -4/Cetus           | Escorted A7 to Cetus Mainframe
 24355 | -4/Cetus           | Started Cetus Manufacturing Module
 24380 | -4/Cetus           | Manufactured an Enhanced Grunt
 24396 | -4/Cetus           | Identified exit to Archives
 24396 | -4/Cetus           | Discovered exit to Archives (range 15)
 24405 | -4/Cetus           | Manufactured an Enhanced Grunt
 24430 | -4/Cetus           | Manufactured an Enhanced Grunt
 24443 | -4/Cetus           | Spotted Cetus Guard
 24443 | -4/Cetus           | Spotted Cetus Guard
 24449 | -4/Cetus           | Spotted Cetus Guard
 24455 | -4/Cetus           | Manufactured an Enhanced Grunt
 24470 | -4/Cetus           | Reached level 27
 24470 | -4/Cetus           | Allies destroyed Cetus Guard
 24474 | -4/Cetus           | Discovered exit to Research (range 15)
 24478 | -4/Cetus           | Met Revision 17
 24480 | -4/Cetus           | Manufactured an Enhanced Grunt
 24581 | -4/Cetus           | Murdered A7
 24581 | -4/Cetus           | Destroyed A7
 24588 | -4/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 24590 | -4/Cetus           | Found Prototype Protection
 24590 | -4/Cetus           | Identified Med. Regenerative Plating
 24633 | -4/Cetus           | Cetus Manufacturing Module disabled
 24675 | -4/Cetus           | Entered Archives
 24675 | -4/Archives        | Accompanied by 9 allies
 24715 | -4/Archives        | Unable to access archive contents
 24817 | -4/Archives        | Identified exit to Hub_04(d)
 24817 | -4/Archives        | Discovered exit to Hub_04(d) (range 16)
 25392 | -4/Archives        | Discovered exit to Hub_04(d) (range 15)
 25425 | -4/Archives        | Entered Hub_04(d)
 25425 | -4/Hub_04(d)       | Accompanied by 9 allies
 25436 | -4/Hub_04(d)       | Discovered exit to Research (range 15)
 25678 | -4/Hub_04(d)       | Lost 3 allies
 25788 | -4/Hub_04(d)       | Discovered exit to Research (range 16)
 26311 | -4/Hub_04(d)       | Network Hub disabled
 26359 | -4/Hub_04(d)       | Spotted Lightning
 26366 | -4/Hub_04(d)       | Spotted Lightning
 26368 | -4/Hub_04(d)       | Spotted Lightning
 26383 | -4/Hub_04(d)       | Destroyed Lightning
 26390 | -4/Hub_04(d)       | Lost 4 allies
 26406 | -4/Hub_04(d)       | Destroyed Lightning
 26408 | -4/Hub_04(d)       | Core integrity fell below 50%
 26442 | -4/Hub_04(d)       | Found Prototype Device
 26442 | -4/Hub_04(d)       | Identified Exp. EM Disruption Field
 26446 | -4/Hub_04(d)       | Found Prototype Device
 26446 | -4/Hub_04(d)       | Identified Exp. Phase Shifter
 26469 | -4/Hub_04(d)       | Found Prototype Energy Cannon
 26469 | -4/Hub_04(d)       | Identified EMDS
 26495 | -4/Hub_04(d)       | Found Exp. Phase Shifter
 26520 | -4/Hub_04(d)       | Network Hub disabled
 26550 | -4/Hub_04(d)       | Discovered exit to Research (range 14)
 26663 | -4/Hub_04(d)       | Spotted Lightning
 26689 | -4/Hub_04(d)       | Destroyed Lightning
 26716 | -4/Hub_04(d)       | Network Hub disabled
 26716 | -4/Hub_04(d)       | Spotted Lightning
 26719 | -4/Hub_04(d)       | Spotted Lightning
 26726 | -4/Hub_04(d)       | Spotted Lightning
 26726 | -4/Hub_04(d)       | Destroyed Lightning
 26754 | -4/Hub_04(d)       | Spotted Lightning
 26767 | -4/Hub_04(d)       | Destroyed Lightning
 26767 | -4/Hub_04(d)       | Spotted Lightning
 26798 | -4/Hub_04(d)       | Spotted B-86 Titan
 26807 | -4/Hub_04(d)       | Destroyed B-86 Titan
 26812 | -4/Hub_04(d)       | Destroyed Lightning
 26833 | -4/Hub_04(d)       | Destroyed Lightning
 26986 | -4/Hub_04(d)       | Network Hub disabled
 27022 | -4/Hub_04(d)       | Build established: Hacker-Tank
 27129 | -4/Hub_04(d)       | Discovered exit to Research (range 7)
 27165 | -4/Hub_04(d)       | Destroyed Lightning
 27478 | -4/Hub_04(d)       | Entered Research
 27479 | -3/Research        | Identified exit to Armory
 27480 | -3/Research        | Reached level 28
 27530 | -3/Research        | Fabricated Cmb. Antigrav System (x2)
 27613 | -3/Research        | Found Fusion Bomb Launcher
 27746 | -3/Research        | Fabricated Cmb. Antigrav System (x2)
 27947 | -3/Research        | Identified exit to Quarantine
 27957 | -3/Research        | Spotted B-86 Titan
 28208 | -3/Research        | Reached level 29
 28324 | -3/Research        | Spotted B-86 Titan
 28483 | -3/Research        | Spotted Executioner
 28484 | -3/Research        | Cargo convoy interrupted
 28484 | -3/Research        | Spotted Striker
 28485 | -3/Research        | Spotted Striker
 28495 | -3/Research        | Destroyed Striker
 28502 | -3/Research        | Destroyed Striker
 28625 | -3/Research        | Core integrity fell below 50%
 28949 | -3/Research        | Entered Armory
 28950 | -3/Armory          | Met VL-GR5, who suggested a friendly competition
 29123 | -3/Armory          | Found Prototype Device
 29149 | -3/Armory          | Identified exit to Research
 29149 | -3/Armory          | Discovered exit to Research (range 5)
 29157 | -3/Armory          | Congratulated by VL-GR5 on winning the competition
 29158 | -3/Armory          | Upgraded with Utility slot (x1)
 29159 | -3/Armory          | Found Prototype Processor
 29159 | -3/Armory          | Identified VL-GR5's Timing Chip
 29201 | -3/Armory          | Attacked by VL-GR5
 29357 | -3/Armory          | Fabricated Graviton Reactor?
 29452 | -3/Armory          | Fabricated Graviton Reactor (x1)
 29455 | -3/Armory          | Reached level 30
 29490 | -3/Armory          | Build established: Hacker-Gunner
 29539 | -3/Armory          | Identified Adv. Particle Accelerator
 29541 | -3/Armory          | Found Corrupted Prototype Protection
 29541 | -3/Armory          | Identified Hvy. Regenerative Plating
 29551 | -3/Armory          | Found Corrupted Prototype Reactor
 29551 | -3/Armory          | Identified Zero-point Reactor
 29571 | -3/Armory          | Found Corrupted Exp. Shield Generator
 29572 | -3/Armory          | System corruption reached 10%
 29573 | -3/Armory          | Found Corrupted Zero-point Reactor
 29582 | -3/Armory          | Found Corrupted Prototype Energy Cannon
 29582 | -3/Armory          | Identified Multinova Projection Cannon
 29698 | -3/Armory          | Repaired Imp. Powered Armor
 29839 | -3/Armory          | Fabricated System Restoration Module (x2)
 29899 | -3/Armory          | Fabricated Adv. Powered Armor?
 29905 | -3/Armory          | Destroyed 8 combat bots
 29919 | -3/Armory          | Fabricated Cmb. Linear Gravjet?
 29955 | -3/Armory          | Discovered exit to Research (range 10)
 30048 | -3/Armory          | Fabricated C-55 Analyst (x1)
 30061 | -3/Armory          | Upgraded with Propulsion slot (x1)
 30093 | -3/Armory          | Fabricated A-02 Transporter (x1)
 30253 | -3/Armory          | Fabricated Adv. Weapon Cycler (x2)
 30295 | -3/Armory          | Fabricated G-67 Veteran?
 30326 | -3/Armory          | Fabricated P-60 Hacker (x2)
 30368 | -3/Armory          | Fabricated M-13 Machinist (x1)
 30433 | -3/Armory          | Fabricated G-67 Veteran (x3)
 30489 | -3/Armory          | First assault squad dispatched
 30508 | -3/Armory          | Identified exit to Lab
 30508 | -3/Armory          | Discovered exit to Lab (range 11)
 30517 | -3/Armory          | Destroyed 9 combat bots
 30530 | -3/Armory          | Entered Lab
 30530 | -3/Lab             | Accompanied by 11 allies
 30530 | -3/Lab             | Discovered exit to Research (range 9)
 30556 | -3/Lab             | Hidden lab's door opened automatically
 30556 | -3/Lab             | Sensor layout match revealed
 30557 | -3/Lab             | Gained access to the hidden lab's interior
 30557 | -3/Lab             | Reached level 31
 30563 | -3/Lab             | Unable to decrypt terminal
 30566 | -3/Lab             | Unable to decrypt terminal
 30604 | -3/Lab             | Found Prototype Special Weapon
 30613 | -3/Lab             | Unable to decrypt terminal
 30637 | -3/Lab             | Found Prototype Energy Gun
 30641 | -3/Lab             | Found Prototype Energy Cannon
 30645 | -3/Lab             | Found Prototype Device
 30718 | -3/Lab             | Identified Potential Cannon
 30720 | -3/Lab             | Identified Hyp. EM Gauss Rifle
 30721 | -3/Lab             | Identified Gui. Remote Datajack
 30722 | -3/Lab             | Identified AEGIS Remote Shield
 30761 | -3/Lab             | Build established: Commander-Gunner
 30765 | -3/Lab             | Found Alien Artifact
 30775 | -3/Lab             | Found Integrated Reactor
 30775 | -3/Lab             | Installed Integrated Reactor, increased core energy generation (+10)
 30800 | -3/Lab             | Detected for breach
 30835 | -3/Lab             | Confronted by A5
 30841 | -3/Lab             | Destroyed A5
 30947 | -3/Lab             | Found Prototype Hackware
 30947 | -3/Lab             | Identified Deep Network Scanner
 30962 | -3/Lab             | Identified Core Regenerator
 30962 | -3/Lab             | Used Core Regenerator, restored core integrity (+0)
 30970 | -3/Lab             | Found Alien Artifact
 31006 | -3/Lab             | Entered Research
 31006 | -2/Research        | Accompanied by 9 allies
 31022 | -2/Research        | Identified exit to DSF
 31036 | -2/Research        | Entered DSF
 31036 | -2/DSF             | Accompanied by 9 allies
 31058 | -2/DSF             | Additional patrols routed to DSF
 31078 | -2/DSF             | Identified exit to Garrison
 31078 | -2/DSF             | Discovered exit to Garrison (range 16)
 31108 | -2/DSF             | Build established: Hacker-Gunner
 31142 | -2/DSF             | Entered Garrison
 31142 | -2/Garrison        | Accompanied by 8 allies
 31144 | -2/Garrison        | Reached level 32
 31153 | -2/Garrison        | Installed Relay Interface Framework
 31172 | -2/Garrison        | Triggered checkpoint
 31185 | -2/Garrison        | Garrison Relay disabled
 31224 | -2/Garrison        | Spotted B-90 Cyclops
 31229 | -2/Garrison        | Destroyed B-90 Cyclops
 31242 | -2/Garrison        | Triggered checkpoint
 31242 | -2/Garrison        | Triggered checkpoint
 31245 | -2/Garrison        | Triggered checkpoint
 31279 | -2/Garrison        | Destroyed 7 combat bots
 31306 | -2/Garrison        | Triggered checkpoint
 31317 | -2/Garrison        | Found embedded Infiltrators
 31325 | -2/Garrison        | Triggered checkpoint
 31332 | -2/Garrison        | Identified exit to Access
 31332 | -2/Garrison        | Discovered exit to Access (range 13)
 31392 | -2/Garrison        | Triggered checkpoint
 31462 | -2/Garrison        | Entered Access
 31462 | -1/Access          | Accompanied by 7 allies
 31464 | -1/Access          | Reached level 33
 31648 | -1/Access          | Fabricated Beam Splitter (x1)
 31682 | -1/Access          | Fabricated Adv. Terrain Scanner (x2)
 31777 | -1/Access          | Reached level 34
 31777 | -1/Access          | Intercept squad dispatched
 31804 | -1/Access          | Spotted Tracker
 31809 | -1/Access          | Destroyed Tracker
 31812 | -1/Access          | Spotted Tracker
 31824 | -1/Access          | Allies destroyed Tracker
 31827 | -1/Access          | Found Prototype Energy Gun
 31827 | -1/Access          | Identified Immobilizer
 31837 | -1/Access          | Destroyed Combat Programmer
 31852 | -1/Access          | Lost 5 allies
 31870 | -1/Access          | Spotted Combat Programmer
 31875 | -1/Access          | Destroyed Combat Programmer
 31962 | -1/Access          | First assault squad dispatched
 31975 | -1/Access          | Identified exit to Command
 31979 | -1/Access          | Spotted B-99 Colossus
 31987 | -1/Access          | Destroyed B-99 Colossus
 32179 | -1/Access          | Entered Command
 32181 | -1/Command         | Reached level 35
 32223 | -1/Command         | Identified exit to Surface
 32237 | -1/Command         | Spotted B-99 Colossus
 32340 | -1/Command         | Destroyed B-99 Colossus
 32365 | -1/Command         | Found Prototype Ballistic Gun
 32365 | -1/Command         | Identified Multirail
 32469 | -1/Command         | Spotted Alpha 7
 32495 | -1/Command         | Destroyed Alpha 7
 32511 | -1/Command         | Spotted Striker
 32516 | -1/Command         | Destroyed Striker
 32557 | -1/Command         | Spotted M Guard
 32557 | -1/Command         | Spotted M Guard
 32557 | -1/Command         | Spotted Combat Programmer
 32559 | -1/Command         | Spotted Combat Programmer
 32579 | -1/Command         | Destroyed Combat Programmer
 32584 | -1/Command         | Destroyed Combat Programmer
 32624 | -1/Command         | Core integrity fell below 50%
 32628 | -1/Command         | Destroyed M Guard
 32661 | -1/Command         | All MAIN.C guards destroyed
 32848 | -1/Command         | Met MAIN.C
 32848 | -1/Command         | Reached level 36
 32914 | -1/Command         | Destroyed MAIN.C Shell
 32917 | -1/Command         | MAIN.C activated Command garrisons
 33003 | -1/Command         | 0b10 Conduit disabled
 33021 | -1/Command         | Destroyed 15 combat bots
 33030 | -1/Command         | Core integrity fell below 20%
 33050 | -1/Command         | Destroyed by H-88 Terminator with Heavy Machine Gun

 Last Messages 
---------------
33037_ Penetrated by Slug. <x2>
33038_ X-87 Electro suffers critical hit (Burn).
33040_ Knocked back.
33040_ P-80 Master resets P-80 Master, system
  corruption cleaned.
33043_ Slug penetrates 0b10 Conduit.
33043_ Knocked back.
33045_ Drone sends a signal. <x3>
33046_ Slug penetrates P-80 Master.
33046_ Slug penetrates G-73 Enforcer.
33046_ Knocked back.
33047_ Slug penetrates 0b10 Conduit. <x2>
33047_ Penetrated by Slug. <x3>
33049_ Slug penetrates L-61 Swordsman.
33049_ Slug penetrates H-88 Terminator.
33050_ Acquired 9 matter.
33050_ Acquired 5 matter.
33050_ G-73 Enforcer destroyed.
33050_ Knocked back.
33050_ Penetrated by Slug. <x2>

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           121
Coolant Potential          50
Energy Generation          118
Energy Capacity            1340
Matter Stores              300
Matter Capacity            300
Sight Range                17
Robot Scan Range           22
Terrain Scan Range         16
Terrain Scan Density       210
Power Amplification        70
Additional Mass Support    12
Armor Coverage             860
Resistance: KI             55
Resistance: TH             100
Resistance: EX             35
Resistance: EM             100
Resistance: I              35
Resistance: S              35
Resistance: P              35
Propulsion Shielding       90
Weapon Cycling             30
Evasion (%)                62
Targeting Accuracy         5
Target Analysis            8
Armor Integrity Analysis   40
Recoil Reduction           1
Matter Filtering           50
Energy Filtering           50
Particle Charging          50
Salvage Targeting          3
Offensive Hacking          40
Defensive Hacking          20
Authchip Count             1

 Item Schematics 
-----------------
              Signal Interpreter | -10/Materials | Hacked
                     Cmb. Airjet | -8/Materials  | Scanalyzed
                       Multitool | -8/Materials  | Scanalyzed
                        Mak. Axe | -8/Materials  | Scanalyzed
                          Flamer | -8/Materials  | Scanalyzed
            Mak. Kinetic Plating | -8/Materials  | Scanalyzed
                   Hacking Suite | -8/Materials  | Scanalyzed
                   Imp. Datajack | -8/Materials  | Scanalyzed
                Shield Generator | -8/Materials  | Hacked
      Salvage Targeting Computer | -8/Materials  | Hacked
                         Autogun | -8/Materials  | Hacked
                 Cld. Ion Engine | -8/Materials  | Hacked
               Lrn. Tractor Beam | -8/Materials  | Hacked
                   Weapon Cycler | -8/Materials  | Scanalyzed
           Imp. Shield Generator | -8/Materials  | Scanalyzed
         Reaction Control System | -8/Materials  | Scanalyzed
                      Beamcaster | -8/Materials  | Scanalyzed
                   Plasma Cutter | -8/Materials  | Scanalyzed
                         Minigun | -8/Materials  | Scanalyzed
                Machine Analyzer | -8/Materials  | Hacked
         Imp. Signal Interpreter | -8/Materials  | Hacked
                Hvy. Machine Gun | -8/Materials  | Scanalyzed
                    Enh. Autogun | -8/Materials  | Scanalyzed
                           Lance | -8/Materials  | Scanalyzed
 Imp. Salvage Targeting Computer | -8/Garrison   | Hacked
       Transport Network Coupler | -8/Garrison   | Hacked
                      Greatsword | -8/Storage    | Hacked
     Adv. Visual Processing Unit | -8/Recycling  | Hacked
            Imp. EM Pulse Cannon | -8/Recycling  | Hacked
                Hyp. Gauss Rifle | -6/Factory    | Hacked
         Adv. Signal Interpreter | -6/Factory    | Hacked
           Cld. Deuterium Engine | -6/Factory    | Hacked
               Fusion Compressor | -6/Factory    | Hacked
           Adv. Shield Generator | -6/Factory    | Hacked
    Imp. Reaction Control System | -6/Factory    | Hacked
              Imp. Powered Armor | -6/Factory    | Hacked
          Imp. Fusion Compressor | -6/Factory    | Hacked
              Imp. Weapon Cycler | -6/Factory    | Hacked
         Lgt. Antimatter Reactor | -6/Factory    | Scanalyzed
           Hvy. Missile Launcher | -6/Factory    | Scanalyzed
                 Power Amplifier | -6/Factory    | Hacked
                Exp. Energy Well | -6/Factory    | Scanalyzed
             Exp. Thermal Shield | -6/Factory    | Scanalyzed
              Cld. Plasma Cannon | -6/Factory    | Scanalyzed
       System Restoration Module | -6/Factory    | Scanalyzed
             Gravity Neutralizer | -6/Factory    | Hacked
             Cmb. Gravmag System | -6/Factory    | Hacked
             Adv. Cooling System | -6/Factory    | Hacked
        Adv. Transmission Jammer | -6/Factory    | Hacked
           Adv. Particle Charger | -6/Factory    | Hacked
        Med. Armored Exoskeleton | -6/Factory    | Hacked
            Adv. Terrain Scanner | -6/Factory    | Hacked
                Enh. Force Rifle | -6/Factory    | Scanalyzed
           Prc. Grenade Launcher | -6/Factory    | Scanalyzed
                   KE Penetrator | -6/Factory    | Hacked
                Combat Drone Bay | -6/Data Miner | Free
       Lgt. Regenerative Plating | -6/Data Miner | Free
                Enh. Armored Leg | -6/Data Miner | Free
                Imp. Energy Well | -6/Data Miner | Free
                  Thunder Hammer | -6/Data Miner | Free
                Impulse Thruster | -6/Data Miner | Free
            Imp. Cloaking Device | -6/Data Miner | Free
              Matter Neutralizer | -6/Data Miner | Free
                     Nova Cannon | -6/Data Miner | Free
              Imp. Plasma Cutter | -5/Factory    | Scanalyzed
   Adv. Component Analysis Suite | -5/Factory    | Hacked
               Quantum Capacitor | -5/Factory    | Hacked
            Adv. Power Amplifier | -5/Factory    | Hacked
         Hyb. Antimatter Reactor | -5/Factory    | Hacked
                  Exp. Heat Sink | -5/Factory    | Hacked
               Imp. Focal Shield | -5/Factory    | Hacked
                Particle Reactor | -5/Factory    | Hacked
               Adv. Recalibrator | -5/Factory    | Hacked
             Micro-nuke Launcher | -5/Factory    | Scanalyzed
               Assault Drone Bay | -5/Zhirov     | Free
              Exp. Optical Array | -5/Zhirov     | Free
                Imp. Arc Thrower | -5/Zhirov     | Free
              Prc. Matter Filter | -4/Factory    | Scanalyzed
              Enh. Quantum Rifle | -4/Factory    | Hacked
           Lgt. Particle Reactor | -4/Factory    | Hacked
            Cmb. Antigrav System | -4/Extension  | Hacked
                Com. HERF Cannon | -4/Extension  | Hacked
               Hvy. Gauss Cannon | -4/Hub_04(d)  | Hacked
              Adv. Powered Armor | -4/Hub_04(d)  | Hacked
              Adv. Weapon Cycler | -4/Hub_04(d)  | Hacked
              Exp. Phase Shifter | -3/Research   | Scanalyzed
                Enh. Nova Cannon | -3/Armory     | Hacked
                Graviton Reactor | -3/Armory     | Hacked
            Cld. Antigrav System | -3/Armory     | Hacked
             Cmb. Linear Gravjet | -3/Armory     | Hacked
                   Beam Splitter | -1/Access     | Hacked

 Robot Schematics 
------------------
   M-13 Machinist | -10/Materials | Hacked
  O-16 Technician | -10/Materials | Hacked
   G-34 Mercenary | -10/Materials | Hacked
        S-10 Pest | -10/Materials | Hacked
 A-02 Transporter | -10/Materials | Hacked
    Y-45 Defender | -10/Materials | Hacked
    H-55 Commando | -8/Materials  | Hacked
   D-53 Grenadier | -8/Materials  | Hacked
     G-47 Trooper | -8/Materials  | Hacked
        K-01 Serf | -8/Recycling  | Hacked
      P-60 Hacker | -6/Factory    | Hacked
     G-50 Soldier | -6/Factory    | Hacked
     B-60 Warrior | -6/Data Miner | Free
   B-48 Gladiator | -6/Data Miner | Free
     L-41 Fighter | -6/Data Miner | Free
     G-67 Veteran | -4/Hub_04(d)  | Hacked
    O-32 Director | -4/Hub_04(d)  | Hacked

 Fabricated
------------
     Adv. Shield Generator | x2 | -6/Factory  
     Cld. Deuterium Engine | x1 | -6/Factory  
        Imp. Weapon Cycler | x2 | -6/Factory  
               Cmb. Airjet | x2 | -6/Factory  
        Imp. Powered Armor | x1 | -6/Factory  
       Gravity Neutralizer | x1 | -6/Factory  
           Power Amplifier | x2 | -6/Factory  
       Cmb. Gravmag System | x2 | -6/Factory  
       Cmb. Gravmag System | x2 | -6/Factory  
       Adv. Cooling System | x1 | -5/Factory  
        Imp. Powered Armor | x1 | -5/Factory  
   Hyb. Antimatter Reactor | x2 | -5/Factory  
          Particle Reactor | x2 | -5/Factory  
               P-60 Hacker | x2 | -5/Factory  
               P-60 Hacker | x2 | -5/Factory  
               P-60 Hacker | x2 | -4/Factory  
      Cmb. Antigrav System | x2 | -3/Research 
      Cmb. Antigrav System | x2 | -3/Research 
          Graviton Reactor | x1 | -3/Armory   
          Graviton Reactor | x1 | -3/Armory   
 System Restoration Module | x2 | -3/Armory   
        Adv. Powered Armor | x1 | -3/Armory   
       Cmb. Linear Gravjet | x2 | -3/Armory   | Authchip
              C-55 Analyst | x1 | -3/Armory   | Preloaded
          A-02 Transporter | x1 | -3/Armory   
        Adv. Weapon Cycler | x2 | -3/Armory   
              G-67 Veteran | x3 | -3/Armory   
               P-60 Hacker | x2 | -3/Armory   
            M-13 Machinist | x1 | -3/Armory   
              G-67 Veteran | x3 | -3/Armory   
             Beam Splitter | x1 | -1/Access   
      Adv. Terrain Scanner | x2 | -1/Access   

 Alien Tech Used 
-----------------
Core Expander
Integrated Reactor
Core Regenerator

 Achievements 
--------------
None

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -10  -8   -8   -8   -8   -8   -8   -8   -8   -8   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
---------                  Run   | Yrd  Mat  Sub  Mat  Gar  Mat  Gar  Mat  Gar  Sto  Gar  Rec  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  DSF  Gar  Acc  Com  
Levels Raised              35    | .    1    1    6    3    1    1    1    .    .    1    .    3    .    1    .    .    .    1    2    .    .    .    1    2    .    1    .    .    2    1    1    .    .    1    2    2    
  XP Earned                59686 | 6000 2103 1600 8997 5055 1377 1212 728  621  623  519  336  4634 83   740  428  374  152  822  3018 455  451  152  1500 2031 566  613  171  1132 2108 1698 754  685  654  969  3177 3148 
  XP Spent                 58325 | 3950 3490 750  8850 4900 .    .    .    .    1400 .    4700 4950 .    .    .    .    .    .    4600 .    .    .    .    3800 .    .    .    1100 1055 5780 .    .    1600 95   2000 5305 
Upgrades                   74    | 10   9    1    10   2    .    .    .    .    2    .    3    2    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    1    8    6    .    .    1    1    1    14   
  Power Slot               1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Slot          4     | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Utility Slot             13    | 2    2    .    2    2    .    .    .    .    .    .    1    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    
  Weapon Slot              2     | 1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Core Integrity           19    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    4    .    .    .    1    .    11   
  Heat Dissipation         1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Energy Generation        3     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Mass Support             4     | 1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    
  Inventory Capacity       9     | 2    .    1    2    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    
  Sight Range              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Sensor Range             9     | .    4    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    
  Terrain Scan Density     2     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hack Attack %            4     | 2    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hack Defense %           2     | 2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Protomatter Created        14732 | 19   192  364  583  313  343  570  270  267  310  447  212  733  .    614  336  223  .    56   1002 75   358  .    105  1084 76   165  84   1128 737  1481 .    .    280  185  589  1531 
  Integrity Restored       17323 | 17   202  1046 691  333  276  409  199  250  289  360  65   1439 123  654  330  289  .    55   1317 38   150  .    264  1361 291  254  110  1883 1284 1647 .    .    91   167  179  1260 
    Core                   11396 | 14   118  660  392  216  194  284  126  161  196  231  34   1011 16   346  217  130  .    40   906  20   107  .    233  937  283  86   29   1188 868  1119 .    .    52   105  123  954  
    Parts                  5927  | 3    84   386  299  117  82   125  73   89   93   129  31   428  107  308  113  159  .    15   411  18   43   .    31   424  8    168  81   695  416  528  .    .    39   62   56   306  
Protomatter Decayed        9752  | 14   15   182  234  279  390  393  262  167  194  286  298  347  16   427  251  132  .    35   966  48   415  .    195  486  64   211  144  845  191  929  .    .    163  159  429  585  

 Game 
------
Seed              WeldingRelayImmobilizer
  Manual?         0
Play Time         08:35:28
  Cumulative      585.3 hours
  Start           2024.02.29 @ 02:46:47
  End             2024.03.05 @ 03:11:28
Sessions          7
Manual Loads      0
Difficulty        Explorer
Special Mode      Winter2019/RPGLIKE
Game No.          220
  Rogue           198
  Adventurer      3
  Explorer        19
Win Type          -
  Total           13
  Types           8/2/1/1/0/1/0/0/0
Lore%             85
Gallery%          95
Achievement%      82
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 80ae432a-714b-47da-b292-b4f2bb5c733b