Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.25 @ 08:58:27 Player: sentrybuster Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (156) 780 Value Destroyed (6819) 6819 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (902) 902 TOTAL SCORE: 14021 Bonus ------- High Alert Combat Kills 902 Cogmind --------- Core Integrity 0/1300 Matter 45/300 Energy 100/100 System Corruption 40% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- Hardcell Cannon > --- INVENTORY (4) ---- High-powered Shock Rifle High-powered Shotgun Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Advanced Sensor Array Improved Signal Interpreter Corruption Screen > --- WEAPON ----------- Quantum Rifle Advanced Plasma Cannon Tri-rail Accelerator Linear Accelerator Compact Tesla Bomb Launcher > --- INVENTORY -------- Cooled Fission Core Experimental Sensor Array Advanced Thermal Defense Suite High-powered Shock Rifle Tesla Rifle Gamma Rifle Variable Charge Gun Variable Charge Gun Heavy Proton Cannon Linear Accelerator Compact Tesla Bomb Launcher Precision Rocket Launcher [Rating: 138] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Medium Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Compact Tesla Bomb Launcher Energy Gun Tesla Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Compact Tesla Bomb Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power . | . . . . . . . . . Propulsion 4 | . . . 1 . 1 1 1 . Utility 6 | . . 1 1 2 . 1 . 1 Weapon 4 | . . 1 . . 1 . 1 1 Parts Attached 171 | 8 1 15 8 14 33 20 31 41 Power 15 | 1 . 3 . . 1 1 3 6 Engine 7 | 1 . 3 . . 1 1 . 1 Core 5 | . . . . . . . 1 4 Reactor 3 | . . . . . . . 2 1 Propulsion 33 | 2 . . 2 2 8 5 6 8 Treads 16 | . . . 1 . 3 5 4 3 Leg 2 | . . . . 1 1 . . . Wheel 10 | 2 . . 1 1 4 . 2 . Hover 5 | . . . . . . . . 5 Flight . | . . . . . . . . . Utility 47 | 3 . 4 2 9 10 4 11 4 Device 20 | 1 . 1 . 2 6 3 4 3 Storage 4 | 1 . 1 . 1 . . . 1 Processor 10 | 1 . 1 1 . 4 . 3 . Hackware 1 | . . . . 1 . . . . Protection 12 | . . 1 1 5 . 1 4 . Artifact . | . . . . . . . . . Weapon 76 | 2 1 8 4 3 14 10 11 23 Energy Gun 28 | 1 . 1 1 1 5 5 4 10 Energy Cannon 10 | . . . 1 1 2 . 1 5 Ballistic Gun 16 | 1 1 6 1 . 3 1 3 . Ballistic Cannon 13 | . . 1 . . 2 2 2 6 Launcher 8 | . . . . 1 2 2 1 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 18 | . . 1 . . 7 2 4 4 Parts Lost 83 | . 1 4 1 3 14 13 14 33 Power 6 | . . 1 . . 1 1 1 2 Propulsion 28 | . . . 1 1 6 3 7 10 Utility 16 | . . 2 . 1 3 2 3 5 Weapon 33 | . 1 1 . 1 4 7 3 16 Highest Loss Streak 17 | . 1 2 1 2 4 9 4 17 Average Slot Usage (%) 83 | . 99 93 90 89 86 80 82 70 Engine 4 | . 14 11 9 7 6 3 1 . Treads 9 | . . . 9 6 6 9 15 12 Wheel 10 | . 28 22 17 14 9 7 5 1 Device 7 | . 14 2 . 6 8 5 6 12 Storage 6 | . . 11 9 7 6 5 5 7 Processor 10 | . 14 9 9 7 13 14 11 8 Hackware 2 | . . . . 6 6 5 . . Protection 4 | . . 4 13 14 1 3 5 . Energy Gun 5 | . 2 2 4 . 5 8 6 7 Energy Cannon 2 | . . . 4 6 4 . . 3 Ballistic Gun 6 | . 24 29 10 . 5 3 4 1 Ballistic Cannon 3 | . . . . . 3 3 8 3 Launcher 1 | . . . . . . 1 4 3 Slashing Weapon 1 | . . . 3 7 1 . . . Naked Turns 21 | . . . . . . . . 21 Heaviest Build 105 | 12 8 25 32 64 72 78 105 101 Greatest Support 201 | 32 32 32 32 26 28 51 134 201 Greatest Overweight (x) 10 | . . . 1 2 6 7 10 5 Average Overweight (x) 1 | . . . . 1 2 4 1 . Largest Inventory Capacity 12 | 6 4 6 6 12 12 12 12 12 Average Capacity 10 | 5 4 6 6 9 12 12 12 10 Most Carried 12 | 5 4 6 6 12 12 12 12 12 Average Carried 9 | 3 4 4 5 8 9 11 11 10 Final Capacity 12 | 4 4 6 6 12 12 12 12 4 Final Carried 12 | 4 4 6 6 11 12 12 12 3 Class Distribution -------------------- 43% | Mutant 20% | Scavenger-Skirmisher 12% | Skirmisher 7% | Tank 5% | Scavenger-Mutant 3% | Gunner 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 3734 | 289 36 111 242 224 535 617 753 927 Remotely 224 | . . . . 224 . . . . Salvage Created 6571 | 127 101 287 254 330 1184 716 1898 1674 Parts 326 | 6 12 26 19 12 67 29 83 72 Haulers Intercepted 8 | . . . . 1 2 3 2 . Recyclers Shooed 8 | . . . . . . 3 2 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 105 | . 3 8 6 7 17 8 28 28 Melee 5 | . . . . 3 1 1 . . Guns 38 | . 3 7 5 . 5 3 8 7 Cannons 30 | . . . 1 1 5 1 6 16 AOE 24 | . . 1 . 3 6 3 11 . Classes Destroyed 14 | 2 3 5 . 1 2 . 1 . Worker 15 | . 1 . 1 1 8 1 3 . Builder 9 | . . 1 . . 4 . 2 2 Tunneler 4 | 1 . . . . 3 . . . Hauler 8 | . . . . 1 2 3 2 . Recycler 3 | 1 . . . . 1 1 . . Operator 2 | . . 1 . . 1 . . . Watcher 10 | . 1 1 1 . 4 . 2 1 Swarmer 23 | . 3 3 3 . 6 4 4 . Grunt 27 | . . 1 . 7 7 1 9 2 Brawler 1 | . . 1 . . . . . . Duelist 1 | . . . . . 1 . . . Sentry 16 | . . 3 3 . 1 1 4 4 Hunter 13 | . . . . . . . 5 8 Programmer 24 | . . . . . 2 2 6 14 Best Kill Streak 14 | 2 4 5 3 5 9 5 14 4 Combat Bots Only 9 | . 3 5 3 4 6 4 9 4 Max Kills in Single Turn 4 | 1 1 1 1 3 4 2 2 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 . 2 3 2 2 . Melee 1 | . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 13910 | . 128 454 326 683 1737 1294 3068 6220 Core 1986 | . 22 108 70 99 188 111 80 1308 Absorbed by Shields . | . . . . . . . . . Reduced by Siege Mode 53 | . . . . . . . . 53 Core Remaining (%) 86 | 100 91 73 87 85 77 88 93 . Volleys Fired 437 | 3 10 19 30 14 85 59 79 138 Largest 4 | 2 2 3 3 1 4 4 4 3 Hottest 385 | 70 70 86 111 63 244 230 235 385 Shots Fired 802 | 6 19 56 74 14 148 89 157 239 Gun 494 | 6 19 53 70 4 82 68 91 101 Cannon 273 | . . 3 4 8 62 19 51 126 Launcher 35 | . . . . 2 4 2 15 12 Special . | . . . . . . . . . Kinetic 389 | 3 11 54 51 . 60 41 105 64 Thermal 195 | 3 8 . . . 48 21 . 115 Explosive 13 | . . . . 2 4 2 . 5 Electromagnetic 205 | . . 2 23 12 36 25 52 55 Robot Hit Streak 23 | 5 3 9 5 5 10 13 11 23 Robot Miss Streak 5 | . 5 4 5 4 2 5 5 3 Penetration Max 1 | . . . . . 1 . 1 . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 521 | 5 6 39 35 18 93 72 86 167 Core Hits 300 | 3 6 16 12 15 61 41 72 74 Critical Hits 8 | . . . . 2 2 2 2 . Critical Kills 3 | . . . . 1 . 1 1 . Critical Parts Destroyed 5 | . . . . 1 2 1 1 . Melee Attacks 38 | . . . 3 23 12 . . . Impact . | . . . . . . . . . Slashing 38 | . . . 3 23 12 . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 22297 | 60 100 621 595 1367 4865 1933 5441 7315 Guns 7503 | 60 100 403 359 41 1327 1149 1438 2626 Cannons 6285 | . . 31 63 122 864 577 1010 3618 Explosions 7295 | . . 187 173 477 2295 172 2991 1000 Melee 1104 | . . . . 727 377 . . . Ramming 110 | . . . . . 2 35 2 71 Kinetic 6703 | 35 88 422 226 . 921 827 1711 2473 Thermal 5750 | 25 12 . 173 109 1414 453 723 2841 Explosive 3579 | . . 187 . 368 1451 172 944 457 Electromagnetic 5051 | . . 12 196 163 700 446 2061 1473 Impact . | . . . . . . . . . Slashing 1104 | . . . . 727 377 . . . Piercing . | . . . . . . . . . Highest Corruption 40 | . . 1 . . 15 8 9 40 Average Corruption 8 | . . 1 . . 13 7 4 9 Corruption Purged 4 | . . . . . 4 . . . Effects 182 | . . 1 . . 73 12 32 64 Message Errors 29 | . . 1 . . 9 1 8 10 Matter Fused 30 | . . . . . 10 3 8 9 Heat Flow Errors 11 | . . . . . 5 . 3 3 Energy Discharges 17 | . . . . . 7 2 4 4 Parts Rejected 2 | . . . . . . 1 . 1 Data Loss (minor) 11 | . . . . . 3 2 5 1 Data Loss (major) 2 | . . . . . 2 . . . Misfires 8 | . . . . . 6 . 1 1 Alerts 2 | . . . . . 2 . . . Misdirections 9 | . . . . . 4 . . 5 Targeting Errors 51 | . . . . . 19 2 3 27 Weapon Failures 10 | . . . . . 6 1 . 3 Overload Shots 36 | . . . . . 9 3 . 24 Effects 1 | . . . . . . . . 1 Heat Surge 1 | . . . . . . . . 1 Overflow Damage 569 | . . 63 41 . 201 35 150 79 Projectiles 114 | . . . . . 25 24 . 65 Explosions 444 | . . 63 41 . 176 . 150 14 Melee 11 | . . . . . . 11 . . Knockbacks 46 | . . . . . 8 7 4 27 Impact 3 | . . . . . . 1 . 2 Kinetic 35 | . . . . . 6 6 3 20 Secondary 8 | . . . . . 2 . 1 5 Self-Inflicted Damage 696 | . . 237 . 21 183 13 137 105 Shots 19 | . . 3 . 1 4 . 7 4 Rammed 13 | . . . . . 1 3 1 8 Targets Rammed 13 | . . . . . 1 3 1 8 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 416 | 18 27 78 207 98 416 267 326 333 Average Temperature 93 | 9 12 28 53 32 125 126 109 99 Received Heat Transfer 1437 | . . 42 36 321 309 180 282 267 Effects 9 | . . . . . 1 1 7 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . 1 . . . Interference 7 | . . . . . . 1 6 . Siege Activations 3 | . . . . . . . . 3 Total Turns 40 | . . . . . . . . 40 Longest Duration 28 | . . . . . . . . 28 Robots Corrupted 9 | . . . . . 1 . 5 3 Combat Hostiles 6 | . . . . . . . 3 3 Parts Fried 26 | . . . 1 . 3 3 9 10 Impact Corruptions 2 | . . . . . . 1 . 1 Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 17 | . . . . . 2 . 1 14 Heat Transferred 6100 | 74 37 . 100 150 1407 459 550 3323 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . . 1 1 1 . 4 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 954 | 10 78 199 286 225 607 425 954 741 Initial 464 | . 6 . 59 9 37 296 127 464 Average 271 | 4 62 124 104 70 263 306 305 518 Maximum Alert Level 3 | . . . 1 1 2 2 3 3 Low Security (%) 44 | 100 100 100 76 99 37 . 34 . Level 1 27 | . . . 23 . 37 86 53 1 Level 2 25 | . . . . . 24 13 1 96 Level 3 2 | . . . . . . . 10 2 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 25 | . . 1 1 . 5 2 9 7 Investigation 5 | . . . 1 . 2 . 1 1 Extermination 11 | . . . . . 1 1 4 5 Reinforcement 9 | . . 1 . . 2 1 4 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 4 | . . . . . 1 . 2 1 Haulers Reinforced 3 | . . . . . 1 . 2 . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 5 | . 1 1 . 1 . 1 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 170 | . 6 12 19 10 35 13 35 40 Peak Tracking Total 8 | . 5 3 4 4 5 6 8 5 Tactical Retreats 19 | . . 1 1 2 12 1 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 6 | . . . 1 1 . . 3 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 47 | . . 3 1 1 17 . 23 2 Max in Single Turn 6 | . . 2 1 1 6 . 6 1 Garrison Access 3 | . . . . 1 1 . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 24 | . 1 2 2 5 8 3 3 . Terminals 17 | . 1 2 2 3 6 1 2 . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 2 | . . . . . 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 1 1 . 1 . Total Hacks 81 | . 3 11 10 20 24 5 8 . Successful 39 | . 2 8 6 12 9 1 1 . Failed 42 | . 1 3 4 8 15 4 7 . Catastrophic 7 | . 1 . . 1 4 . 1 . Database Lockouts . | . . . . . . . . . Manual 43 | . 3 9 9 7 11 4 . . Terminals 64 | . 3 11 10 12 21 2 5 . Fabricators 1 | . . . . . . 1 . . Repair Stations 5 | . . . . 5 . . . . Recycling Units 4 | . . . . . 2 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 7 | . . . . 3 1 . 3 . Terminal Hacks 17 | . . 5 2 5 5 . . . Prototype ID Bank 1 | . . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . Alert Level 3 | . . . 1 2 . . . . Unreport Threat 2 | . . . 1 . 1 . . . Locate Traps 2 | . . 1 . . 1 . . . Dispatch Records 1 | . . 1 . . . . . . Maintenance Status 1 | . . 1 . . . . . . Patrol Status 1 | . . 1 . . . . . . Hauler Manifests 2 | . . . . 1 1 . . . Zone Layout 2 | . . 1 . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 4 | . . . . 4 . . . . Scan Component 2 | . . . . 2 . . . . Repair 2 | . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . 1 . Seal Access 3 | . . . . 1 1 . 1 . Unauthorized Hacks 14 | . 2 3 4 2 3 . . . Terminals 14 | . 2 3 4 2 3 . . . Track 6 | . 1 2 1 1 1 . . . Botnet 6 | . 1 1 2 1 1 . . . Operators 2 | . . . 1 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 22 | . 1 2 2 4 7 3 3 . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . 2 . . Matter 234 | . . . . . . 234 . . Time 117 | . . . . . . 117 . . Total Part Build Rating 14 | . . . . . . 14 . . Parts Repaired 2 | . . . . 2 . . . . Time 58 | . . . . 58 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . Machine Destruction 1 | . . . . . 1 . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 2 | . . . . . . 2 . . EXPLORE 2 | . . . . . . 2 . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . 2 . . Drone Recoveries 2 | . . . . . . 2 . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 7868 | 120 411 568 599 843 1393 683 1634 1617 Spaces Moved 4014 | 54 143 237 288 564 704 365 875 784 Core 89 | 2 . . . . . . . 87 Treads 1211 | . . . 25 . 246 7 448 485 Legs . | . . . . . . . . . Wheels 2615 | 52 143 237 263 564 458 358 427 113 Hover 99 | . . . . . . . . 99 Flight . | . . . . . . . . . Fastest Speed 48 | 50 100 100 90 100 110 100 110 48 Average Speed 128 | 98 100 100 106 106 143 122 150 134 Slowest Speed 300 | 100 100 100 180 110 220 200 186 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 21 | 4 20 25 32 17 28 17 29 25 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 68 | . . . 3 9 40 . 7 9 Terrain Destroyed 532 | . . 76 7 48 190 6 127 78 Melee 19 | . . . 3 9 7 . . . Projectile 80 | . . . . . 25 . 20 35 AOE 433 | . . 76 4 39 158 6 107 43 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 5923 | 112 391 528 517 746 926 514 1061 1128 Wait 1115 | 40 238 239 168 115 77 54 55 129 Move 4006 | 53 142 236 287 563 703 364 874 784 Hop . | . . . . . . . . . Pick Up 50 | 6 . 6 5 9 3 6 4 11 Fast Attach 109 | 7 1 9 6 8 20 14 24 20 Attach 42 | . . 5 2 2 7 5 5 16 Detach 31 | . . 6 1 . 8 3 10 3 Swap 20 | 1 . 1 . 4 6 1 2 5 Drop 55 | 2 . 7 8 8 4 5 7 14 Fire 437 | 3 10 19 30 14 85 59 79 138 Melee 38 | . . . 3 23 12 . . . Ram 8 | . . . . . . 1 1 6 Kick . | . . . . . . . . . Crush 5 | . . . . . 1 2 . 2 Escape Stasis . | . . . . . . . . . Rewire 7 | . . . 7 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 16) 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1041 | -9/Materials | Discovered new exit (range 10) 1100 | -9/Materials | Entered another Materials area 1100 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1181 | -8/Materials | Build established: Tank 1677 | -8/Materials | Discovered new exit (range 18) 1699 | -8/Materials | Entered Factory 1699 | -7/Factory | Evolved 2 slots: Utility x2 1740 | -7/Factory | Build established: Mutant 1895 | -7/Factory | Repaired Com. Wheel 1928 | -7/Factory | Repaired Hrd. Light Armor Plating 2045 | -7/Factory | Identified exit to Factory 2542 | -7/Factory | Entered another Factory area 2542 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2813 | -6/Factory | Crushed by falling debris 2813 | -6/Factory | System corruption reached 10% 2844 | -6/Factory | Lost 3 parts (1p1u1w) 3011 | -6/Factory | Lost 3 parts (2n1u) 3109 | -6/Factory | Lost 4 parts (2n2w) 3466 | -6/Factory | Found Prototype Processor 3466 | -6/Factory | Identified Exp. Signal Interpreter 3786 | -6/Factory | Found Prototype Device 3786 | -6/Factory | Identified Exp. Sensor Array 3920 | -6/Factory | Discovered new exit (range 15) 3935 | -6/Factory | Entered another Factory area 3935 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4147 | -5/Factory | Lost 4 parts (1u3w) 4322 | -5/Factory | Lost 9 parts (1p3n1u4w) 4333 | -5/Factory | Fabricated Hardcell Cannon (x2) 4512 | -5/Factory | Discovered new exit (range 19) 4571 | -5/Factory | Discovered new exit (range 20) 4618 | -5/Factory | Entered another Factory area 4618 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4693 | -4/Factory | Found Prototype Launcher 4693 | -4/Factory | Identified Com. Tesla Bomb Launcher 4696 | -4/Factory | Found Com. Tesla Bomb Launcher 5262 | -4/Factory | Lost 4 parts (3n1u) 5677 | -4/Factory | Discovered new exit (range 11) 5716 | -4/Factory | Identified exit to Upper Caves 6025 | -4/Factory | Build established: Scavenger-Skirmisher 6134 | -4/Factory | Lost 4 parts (2n1u1w) 6135 | -4/Factory | Destroyed 9 combat bots 6224 | -4/Factory | Discovered new exit (range 23) 6251 | -4/Factory | Identified exit to Research 6252 | -4/Factory | Entered Research 6252 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6967 | -3/Research | Build established: Skirmisher 6975 | -3/Research | Lost 4 parts (2n1u1w) 7350 | -3/Research | Build established: Scavenger-Skirmisher 7491 | -3/Research | System corruption reached 10% 7570 | -3/Research | Lost 3 parts (1n2w) 7624 | -3/Research | Core integrity fell below 50% 7659 | -3/Research | System corruption reached 30% 7689 | -3/Research | Lost 17 parts (1p3n3u10w) 7836 | -3/Research | Core integrity fell below 20% 7842 | -3/Research | Released all parts (6) 7869 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07835_ Imp. Antigrav System destroyed. 07837_ Slammed into P-80 Master. 07839_ P-80 Master knocked back. 07840_ Imp. Antigrav System destroyed. 07841_ Slammed into P-80 Master. 07842_ Released Linear Accelerator. 07842_ Released Antigrav System. 07842_ Released Exp. Energy Well. 07842_ Released Exp. Optical Array. 07842_ Released Imp. Signal Interpreter. 07842_ Released Cld. Fission Core. 07844_ Slammed into U-05 Engineer. 07844_ U-05 Engineer knocked back. 07850_ System corrupted: Matter fused (-10). 07854_ Acquired 61 matter. 07854_ Penetrated by Slug. 07863_ Acquired Hardcell Cannon. 07866_ P-80 Master knocked back. 07868_ System corrupted: Hardcell Cannon targeting data glitched. 07868_ P-80 Master destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ???????????????????????????????????######## | | ???????????????????????????????????# ### | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ??????????????????????????????????## ## | | ??????????????????????????????????## ## | | ???????????????????????????????????# ##### | | ????????????????????####+###???????# #???# | | ????????????????????# ???????# #???# | | ????????????????????# ##+##### #???# | | ????????????????????# #???## | | ????????????????????# #????? | | ????????????????????# ^ #???? | | ????????????????????# =# " " """ #?? | | ????????????????????# p ??# """ """ | | ??????????????????######/#### ^""" """ | | ??????????????????# % # """ """ | | ??????????????????# # """ """ | | ??????????????????# @ # """ """ | | ??????????????????# # """ """ | | ??????????????????########p## | | ???????????? k | | ???????????? u | | ???????????? | | ????????????? ##/##### | | ?????????????##################+########### ????# | | ??????????????????????????????????????????# ?????+ | | ??????????????????????????????????????????# ?????? | | ??????????????????????????????????????????#??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 100 Energy Generation 37 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 410 Corruption Prevention 20 Armor Coverage 750 Evasion (%) 55 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hardcell Cannon | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugePulseCycler Manual? 0 Play Time 01:34:55 Cumulative 154.8 hours Start 2021.03.24 @ 11:16:21 End 2021.03.25 @ 08:58:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 255 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 75 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62856bc3-02f6-4a53-ae11-d83136437f1f