Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.09 @ 15:16:58 Player: kaj Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (87) 435 Value Destroyed (3089) 3089 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (600) 600 TOTAL SCORE: 10444 Bonus ------- Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Target Analyzer Target Analyzer Core Analyzer Weapon Cycler Improved Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine F-cell Engine > --- PROPULSION ------- Potential Leg Potential Leg Treaded Armored Exoskeleton Wheel > --- UTILITY ---------- Scrap Engine Huge Storage Unit Target Analyzer Transmission Jammer Graphene Brace Long-range Tractor Beam > --- WEAPON ----------- Precision Assault Rifle Heavy Machine Gun Mass Driver Maul > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod Target Analyzer Weapon Cycler Stasis Canceller Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Thermal Defense Suite Hacking Suite Advanced Drone Bay Mini Grenade Launcher Mini Grenade Launcher [Rating: 93] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Wheel Treads Armored Treads Leg Potential Leg Wheel Wheel Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 . . 4 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 5 | . . . . . 2 1 . . 2 . . . . Weapon 2 | . . . . . . 1 . . 1 . . . . Parts Attached 119 | . 7 8 2 1 28 13 4 8 6 12 18 2 10 Power 14 | . . 1 . 1 3 2 1 . 1 1 3 1 . Engine 7 | . . 1 . 1 1 1 1 . . 1 1 . . Core 6 | . . . . . 2 1 . . 1 . 2 . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 22 | . 2 2 . . 5 5 1 4 . . 2 . 1 Treads 9 | . 1 1 . . 1 5 1 . . . . . . Leg 6 | . . . . . 1 . . 2 . . 2 . 1 Wheel 7 | . 1 1 . . 3 . . 2 . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 45 | . 4 . . . 14 4 1 3 2 5 6 1 5 Device 25 | . 1 . . . 6 1 1 3 1 5 4 1 2 Storage 5 | . 2 . . . 2 1 . . . . . . . Processor 5 | . . . . . 1 . . . 1 . 1 . 2 Hackware 1 | . 1 . . . . . . . . . . . . Protection 9 | . . . . . 5 2 . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 38 | . 1 5 2 . 6 2 1 1 3 6 7 . 4 Energy Gun 1 | . . . . . 1 . . . . . . . . Energy Cannon 6 | . 1 1 2 . 1 . . . . . . . 1 Ballistic Gun 12 | . . 1 . . 4 2 1 1 . . 1 . 2 Ballistic Cannon 2 | . . . . . . . . . . 2 . . . Launcher 12 | . . 3 . . . . . . 2 2 4 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . 1 2 2 . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 3 . 1 . . 1 . 2 1 Corrupted Parts 3 | . . . . . . . . . . . . . 3 System Corruption 23 | . . . . . . . . . . . . . 23 Parts Lost 46 | . . 2 . 1 5 6 2 . . 2 15 . 13 Power 11 | . . 1 . . 1 2 . . . 1 5 . 1 Propulsion 10 | . . 1 . . 2 1 . . . . 2 . 4 Utility 12 | . . . . 1 1 2 1 . . . 4 . 3 Weapon 13 | . . . . . 1 1 1 . . 1 4 . 5 Highest Loss Streak 10 | . . 2 . 1 4 4 2 . . 1 4 . 10 To Critical Strikes 1 | . . . . . . 1 . . . . . . . Average Slot Usage (%) 79 | . 98 99 71 95 93 96 100 85 92 88 54 58 63 Engine 6 | . 14 13 14 14 4 5 2 7 5 8 4 . . Core 2 | . . . . . 4 . 4 . 5 1 3 . . Treads 9 | . 9 13 14 14 6 20 30 13 . . 5 5 3 Leg 4 | . 9 . . . 4 2 . 2 11 11 2 11 12 Wheel 8 | . 9 14 14 14 21 4 . 12 11 11 . . . Device 11 | . 7 . . . 13 14 15 15 17 19 15 8 10 Storage 7 | . 14 14 14 14 9 7 7 7 5 5 5 5 4 Processor 4 | . . . . . 3 5 . . 5 5 5 11 12 Hackware 2 | . 4 14 14 10 . . . . . . . . . Protection 3 | . . . . . 8 8 15 7 5 . . 5 3 Energy Cannon 3 | . 13 12 . 28 4 . . . . . . . . Ballistic Gun 10 | . 14 13 . . 12 22 23 17 11 9 5 . 2 Impact Weapon 1 | . . . . . . . . . 2 4 . 5 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 134 | 10 48 47 49 51 65 113 120 120 119 134 126 108 108 Greatest Support 88 | 20 20 26 10 10 46 88 88 88 26 26 60 60 85 Greatest Overweight (x) 12 | . 4 4 4 5 3 5 1 11 4 5 12 1 2 Average Overweight (x) 3 | . 2 3 4 4 2 2 1 4 4 4 4 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 13 20 20 20 18 24 25 25 25 25 25 25 24 Most Carried 25 | 6 16 16 19 18 20 25 24 25 22 23 24 19 17 Average Carried 19 | 6 10 15 17 17 18 21 23 21 16 20 21 16 16 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 5 Final Carried 24 | 6 16 15 17 17 19 24 24 19 22 23 15 17 4 Scrap Engine Consumption 12 | . . . . . . . . 11 1 . . . . Constructs Created 1 | . . . . . . . . . . . 1 . . Constructs Modified 2 | . . . . . . . . . . . 2 . . Class Distribution -------------------- 46% | Mutant 23% | Scavenger-Mutant 18% | Scavenger-Gunner 4% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Matter Collected 3324 | 200 150 79 258 30 452 405 129 245 58 595 550 . 173 Remotely 464 | . . . . . 10 . . 46 . 202 148 . 58 Salvage Created 3244 | . 150 77 . 95 593 552 183 324 85 349 527 . 309 Parts 172 | . 10 1 . 2 46 41 12 6 10 15 18 . 11 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . 12 12 . 7 Prevented 2 | . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 75 | . 4 6 . 2 8 13 2 1 5 11 16 . 7 Melee 1 | . . . . . . . . . . . 1 . . Guns 35 | . 1 . . . 7 13 2 1 1 3 6 . 1 Cannons 8 | . 3 . . 1 . . . . . 2 2 . . AOE 25 | . . 6 . . . . . . 4 5 6 . 4 Classes Destroyed 16 | . 4 1 . 1 5 3 . . . 1 1 . . Worker 3 | . . . . . 3 . . . . . . . . Builder 5 | . . . . . 1 1 2 . 1 . . . . Tunneler 1 | . . . . . . 1 . . . . . . . Recycler 6 | . 1 . . . 1 . . 4 . . . . . Operator 1 | . 1 . . . . . . . . . . . . Swarmer 28 | . 3 . . . . 6 . . 4 5 8 . 2 Grunt 24 | . 1 2 . 1 3 2 2 . . 3 7 . 3 Brawler 1 | . . . . 1 . . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . Sentry 8 | . . . . . 3 2 . 1 1 . 1 . . Specialist 1 | . . . . . . 1 . . . . . . . Hunter 5 | . . . . . 1 . . . . 2 . . 2 Programmer 1 | . . . . . . 1 . . . . . . . Heavy 2 | . . . . . 1 1 . . . . . . . Samaritan 2 | . . . . . . . . . . . 2 . . Assembled 4 | . . 4 . . . . . . . . . . . Best Kill Streak 9 | . 4 4 . 2 4 4 2 4 4 5 9 . 5 Combat Bots Only 9 | . 3 4 . 2 2 4 2 1 4 5 9 . 5 Max Kills in Single Turn 3 | . 1 3 . 1 1 2 1 1 2 2 2 . 3 Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded 3 | . . 3 . . . . . . 2 2 2 . 3 Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Hostile Shots Fired 665 | . 29 10 . 7 50 152 18 27 20 82 138 . 132 Missed 188 | . 10 3 . . 12 45 4 10 4 24 33 . 43 Damage Taken 8809 | . 180 573 . 135 910 1467 214 133 338 1154 1922 . 1783 Core 1485 | . 45 137 . 31 48 216 . 21 62 122 427 . 376 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 27 | . . . . . 27 . . . . . . . . Regen/Repaired (Parts) 84 | . . . . . . . . . . . 84 . . Core Remaining (%) 67 | 100 . . . 14 91 . . 66 . . . . . Volleys Fired 184 | . 21 7 . 5 33 27 10 9 5 33 28 . 6 Largest 3 | . 2 2 . 2 2 3 3 3 2 3 3 . 1 Hottest 121 | . 80 80 . 120 121 84 84 84 60 113 115 . 30 Shots Fired 399 | . 42 9 . 10 66 77 30 27 9 80 43 . 6 Gun 301 | . 21 1 . . 57 77 30 27 2 54 29 . 3 Cannon 66 | . 21 1 . 10 9 . . . . 20 5 . . Launcher 32 | . . 7 . . . . . . 7 6 9 . 3 Special . | . . . . . . . . . . . . . . Kinetic 317 | . 21 1 . . 48 77 30 27 2 74 34 . 3 Thermal 50 | . 21 1 . 10 18 . . . . . . . . Explosive 32 | . . 7 . . . . . . 7 6 9 . 3 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 26 | . 5 5 . 8 25 26 12 6 4 10 15 . 3 Robot Miss Streak 7 | . 4 3 . 1 2 3 4 4 . 7 1 . 1 Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 3 | . . . . . . 2 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . Shots Hit Robots 298 | . 21 5 . 9 52 65 26 22 2 47 36 . 13 Core Hits 182 | . 8 11 . 2 19 30 16 15 10 20 31 . 20 Critical Kills 5 | . . . . . . 2 1 . 1 1 . . . Critical Parts Destroyed 7 | . . . . . . 1 . . . 2 2 . 2 Critical Strikes 13 | . . . . . . 3 1 . 1 3 3 . 2 Destroy 7 | . . . . . . 3 1 . 1 2 . . . Smash 6 | . . . . . . . . . . 1 3 . 2 Melee Attacks 23 | . . . . . . . . . . 1 12 . 10 Impact 23 | . . . . . . . . . . 1 12 . 10 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8734 | . 263 397 . 159 1031 1370 567 439 483 1387 1705 . 933 Guns 4535 | . 91 11 . . 908 1370 567 439 20 624 472 . 33 Cannons 771 | . 172 . . 159 123 . . . . 245 72 . . Explosions 2864 | . . 386 . . . . . . 463 491 894 . 630 Melee 558 | . . . . . . . . . . 27 267 . 264 Ramming 6 | . . . . . . . . . . . . . 6 Kinetic 4712 | . 91 11 . . 768 1370 567 439 20 869 544 . 33 Thermal 594 | . 172 . . 159 263 . . . . . . . . Explosive 2864 | . . 386 . . . . . . 463 491 894 . 630 Electromagnetic . | . . . . . . . . . . . . . . Impact 558 | . . . . . . . . . . 27 267 . 264 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 23 | . . 5 5 7 . . 2 2 . . . . 23 Average Corruption 5 | . . 5 5 5 . . 1 2 . . . . 21 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 36 | . . 9 8 2 . . 2 7 . . . . 8 Message Errors 12 | . . 4 4 . . . . 3 . . . . 1 Matter Fused 8 | . . 3 . 1 . . 1 1 . . . . 2 Heat Flow Errors 6 | . . 1 1 . . . . 1 . . . . 3 Energy Discharges 5 | . . . 2 1 . . . 1 . . . . 1 Data Loss (minor) 2 | . . . . . . . . 1 . . . . 1 Data Loss (major) 1 | . . 1 . . . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 207 | . . . . . . . . . 1 36 111 . 59 Projectiles . | . . . . . . . . . . . . . . Explosions 63 | . . . . . . . . . 1 13 48 . 1 Melee 144 | . . . . . . . . . . 23 63 . 58 Knockbacks 5 | . . . . . . . . . . 2 1 . 2 Impact 4 | . . . . . . . . . . 1 1 . 2 Kinetic 1 | . . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 585 | . . 275 . . . . . . 29 57 153 . 71 Shots 19 | . . 7 . . . . . . 1 2 6 . 3 Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 350 | . 184 181 91 324 197 76 104 258 24 350 72 . 245 Average Temperature 78 | . 73 71 51 163 82 23 40 61 11 136 19 . 115 Received Heat Transfer 1518 | . 36 33 . 24 189 237 81 42 117 198 453 . 108 Effects 1 | . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 1 1 . 1 Impact Corruptions 8 | . . . . . . . . . . 2 2 . 4 Robots Melted 2 | . . . . 1 1 . . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . . Parts Melted 6 | . . . . 2 4 . . . . . . . . Heat Transferred 1221 | . 370 . . 333 518 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Peak Influence 297 | . 196 64 . 50 206 195 53 66 297 . . . . Initial 50 | . . 10 . . 19 15 11 20 50 . . . . Average 64 | . 90 20 . 14 72 87 35 44 171 . . . . Maximum Alert Level 1 | . . . . . 1 . . . 1 . . . . Low Security (%) 98 | 100 100 100 . 100 98 100 100 100 63 . . . . Level 1 1 | . . . . . 1 . . . 36 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . 3 2 2 . . . . . . Investigation 3 | . . . . . 1 . 2 . . . . . . Extermination 1 | . . . . . . 1 . . . . . . . Reinforcement 4 | . 1 . . . 2 1 . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Distress Signals 3 | . 2 . . . 1 . . . . . . . . Communications Jammed 80 | . . . . . 63 3 14 . . . . . . Distress Signals 78 | . . . . . 63 1 14 . . . . . . Times Spotted 103 | . 13 6 . 2 14 15 4 1 7 11 18 . 12 Peak Tracking Total 10 | . 6 4 . 2 4 4 4 1 3 5 5 . 10 Tactical Retreats 5 | . 1 . . . . 3 . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Traps Triggered 2 | . . . . . 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Machines Disabled 1 | . . . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Machines Accessed 27 | . 3 1 1 . 4 1 4 4 . . . 9 . Terminals 15 | . 3 1 . . 3 . 4 4 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 88 | . 7 2 1 . 14 3 7 6 . . . 48 . Successful 65 | . 6 . 1 . 4 3 2 1 . . . 48 . Failed 23 | . 1 2 . . 10 . 5 5 . . . . . Catastrophic 5 | . . . . . 3 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 39 | . 8 2 1 . 14 3 9 1 . . . 1 . Terminals 34 | . 7 2 . . 12 . 7 6 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 2 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 58 | . 4 . 1 . 2 . 2 1 . . . 48 . Record 37 | . . . . . 1 . . . . . . 36 . Part Schematic 4 | . . . . . . . . . . . . 4 . Robot Analysis 9 | . 3 . . . 1 . . 1 . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . Open Door 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . . . 2 3 . . . . . . . Terminals 3 | . 2 . . . 1 . . . . . . . . Botnet 3 | . 2 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 3 . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . Reject 2 | . . . . . 1 1 . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 3 1 . . 4 . 4 4 . . . . . Full Trace Events 6 | . 1 . . . 2 . 2 1 . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . 4 2 . . ROAM 1 | . . . . . . . . . . 1 . . . EXPLORE 5 | . . . . . . . . . . 3 2 . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Robot Analysis Total 9 | . 3 . . . 1 . . 1 . . . 4 . Derelict Logs Recovered 5 | . . 1 . . . . . . . 2 1 . 1 Drone Launches 6 | . . . . . . . . . . 4 2 . . Drone Recoveries 5 | . . . . . . . . . . 4 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Turns Passed 8902 | 14 508 867 371 115 1223 818 311 454 185 717 2454 471 394 Spaces Moved 4146 | 5 332 587 260 42 640 311 107 259 100 388 643 272 200 Core 9 | . . . . . . . . . . . . . 9 Treads 625 | . . . . . . 187 107 10 . . 321 . . Legs 766 | 5 96 . . . . . . . . . 202 272 191 Wheels 2746 | . 236 587 260 42 640 124 . 249 100 388 120 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 95 105 140 140 100 125 247 150 150 150 170 170 50 Average Speed 181 | 120 123 139 140 145 113 210 247 159 150 154 354 170 167 Slowest Speed 570 | 120 140 140 140 155 125 570 247 330 150 165 511 170 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 42 | 2 45 98 61 11 42 9 32 49 4 75 82 62 25 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 4 | . . 1 . . . . . . . . . 3 . Known Exits Taken 1 | . 1 . . . . . . . . . . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . . . . . . 2 . . 1 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 254 | . . 50 . . . . . . 43 51 95 . 15 Melee . | . . . . . . . . . . . . . . Projectile 22 | . . . . . . . . . . 17 5 . . AOE 232 | . . 50 . . . . . . 43 34 90 . 15 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Total 5144 | 13 392 624 268 86 1075 416 133 288 128 451 758 280 232 Wait 537 | 9 11 20 . 38 328 49 10 . 11 9 52 . . Move 4133 | 4 331 586 259 41 639 310 106 258 99 387 642 271 200 Hop . | . . . . . . . . . . . . . . Pick Up 76 | . 15 2 4 . 23 13 2 1 7 4 1 4 . Fast Attach 24 | . 2 . . . 9 2 1 2 . . . 2 6 Attach 62 | . 2 3 2 . 11 8 3 4 5 5 13 1 5 Detach 14 | . . . 1 . 2 . 1 2 . 3 5 . . Swap 35 | . 3 5 . 1 8 3 . 2 1 7 5 . . Drop 54 | . 7 1 2 1 22 4 . 10 . 2 . 1 4 Fire 184 | . 21 7 . 5 33 27 10 9 5 33 28 . 6 Melee 23 | . . . . . . . . . . 1 12 . 10 Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 15 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Discovered new exit (range 15) 233 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 436 | -10/Materials | Identified exit to Mines 523 | -10/Materials | Entered Mines 553 | -10/Mines | Discovered new exit (range 7) 1042 | -10/Mines | Core integrity fell below 50% 1048 | -10/Mines | Crushed by falling debris 1135 | -10/Mines | Discovered new exit (range 8) 1182 | -10/Mines | Learned location of Storage (-7) 1319 | -10/Mines | Excavation squad dispatched 1319 | -10/Mines | A large section of the Mines collapsed 1349 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1380 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1381 | -10/Mines | Discovered new exit (range 5) 1390 | -10/Mines | Entered Exiles 1426 | -10/Exiles | Met 8R-AWN 1450 | -10/Exiles | Met EX-HEX 1491 | -10/Exiles | Met EX-BIN 1508 | -10/Exiles | Aligned with FarCom system 1509 | -10/Exiles | Given EX-Vault access code 1541 | -10/Exiles | Opened EX-Vault 1550 | -10/Exiles | Found Potential Leg 1552 | -10/Exiles | Found Potential Leg 1581 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1623 | -10/Exiles | Met EX-DEC 1742 | -10/Exiles | Discovered new exit (range 11) 1761 | -10/Exiles | Left Exiles lab with Potential Leg 1761 | -10/Exiles | Entered Mines 1838 | -9/Mines | Core integrity fell below 20% 1868 | -9/Mines | Discovered new exit (range 5) 1876 | -9/Mines | Entered Materials 1876 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2190 | -8/Materials | Build established: Skirmisher 2234 | -8/Materials | Lost 4 parts (1p1n1u1w) 2775 | -8/Materials | Build established: Scavenger-Mutant 3090 | -8/Materials | Discovered new exit (range 7) 3099 | -8/Materials | Entered Factory 3099 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3414 | -7/Factory | Build established: Scavenger-Gunner 3785 | -7/Factory | Lost 4 parts (1n2u1w) 3850 | -7/Factory | Discovered new exit (range 5) 3917 | -7/Factory | Entered Storage 4174 | -7/Storage | Build established: Scavenger-Tank 4218 | -7/Storage | Used back door to open Recycling access 4218 | -7/Storage | Discovered new exit (range 5) 4228 | -7/Storage | Entered Recycling 4235 | -7/Recycling | Found Scrap Engine 4643 | -7/Recycling | Discovered new exit (range 16) 4682 | -7/Recycling | Entered Factory 4682 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 4706 | -5/Factory | Build established: Scavenger-Mutant 4790 | -5/Factory | Discovered new exit (range 12) 4867 | -5/Factory | Entered Upper Caves 4913 | -5/Upper Caves | Learned location of 1 exit from Factory 5043 | -5/Upper Caves | Build established: Scavenger-Gunner 5141 | -5/Upper Caves | Learned Factory stockpile data 5487 | -5/Upper Caves | Encountered a Warlord checkpoint 5548 | -5/Upper Caves | Discovered new exit (range 10) 5584 | -5/Upper Caves | Entered another Upper Caves area 5635 | -5/Upper Caves | Discovered new exit (range 14) 5638 | -5/Upper Caves | Destroyed 9 combat bots 5643 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 6017 | -5/Upper Caves | Lost 4 parts (1p1n2w) 6245 | -5/Upper Caves | Learned Factory trap positions 6295 | -5/Upper Caves | Build established: Scavenger-Mutant 7078 | -5/Upper Caves | Build established: Mutant 7697 | -5/Upper Caves | Spotted B-75 Beast 7865 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7878 | -5/Upper Caves | Core integrity fell below 50% 7920 | -5/Upper Caves | Lost 3 parts (2p1u) 7999 | -5/Upper Caves | Discovered new exit (range 9) 8038 | -5/Upper Caves | Entered Zhirov 8038 | -5/Zhirov | Discovered new exit (range 3) 8069 | -5/Zhirov | Met Zhirov 8110 | -5/Zhirov | Learned location of Quarantine (-3) 8110 | -5/Zhirov | Learned location of Testing (-2) 8110 | -5/Zhirov | Learned location of Command (-1) 8151 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8178 | -5/Zhirov | Found Alien Artifact 8204 | -5/Zhirov | Found Alien Artifact 8355 | -5/Zhirov | Identified Transdimensional Reconstructor 8355 | -5/Zhirov | Warped through subspace 8509 | -5/Zhirov | Entered Proximity Caves 8589 | -4/Proximity Caves | Learned Research stockpile data 8751 | -4/Proximity Caves | System corruption reached 10% 8797 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 8876 | -4/Proximity Caves | Identified Integrated Reactor 8876 | -4/Proximity Caves | Installed Integrated Reactor, increased core energy generation (+10) 8885 | -4/Proximity Caves | Core integrity fell below 20% 8903 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08890_ Slug penetrates Earth. 08891_ Acquired 23 matter. 08891_ Acquired 18 matter. 08891_ Acquired 17 matter. 08891_ Dropped Hcp. Storage Unit. 08892_ Dropped Adv. Power Amplifier. 08892_ Dropped Huge Storage Unit. 08893_ Autogun fries itself beyond repair. 08893_ Penetrated by Slug. 08893_ Slug penetrates Wall. 08893_ Myomer Leg destroyed. 08894_ Adv. Heat Sink fries itself beyond repair. 08894_ Lrn. Tractor Beam destroyed. 08899_ System corrupted: Energy discharge (-34). 08899_ G-67 Veteran heat spikes uncontrollably. 08899_ Slug penetrates G-67 Veteran. 08899_ G-67 Veteran overheating. 08902_ G-67 Veteran heat spikes uncontrollably. 08903_ Flexi-carbon Leg fries itself beyond repair. 08903_ Field Laser fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????+ #?????????????????????????? | | ?????? """?????????+ #####?????????????????????? | | ??????? """?????????+ ##????????????????????? | | ????????"""????#????+ ##???????????????????? | | ????????? ???# ??# ????????????????????? | | ?????????? ???? ""# #????????????????????? | | ##???????#/####?? 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" ????????????? | | ## !!ggg;#???????????????????? | | ##### ###########!!# #???????????????????? | | ###?## #?????????#! ;#????????????????????? | | #??## ##?????##### ##???????????????????? | | ????## ###??????# @ ##??????????????????? | | #?????# #????????# #### #??????????????????? | | ##????# #?????????????## #??????????????????? | | ###??# #??????????????# #?????????????????? | | #### #??????????????## #?????????????????? | | ## #???????????????### #?????????????????? | | #?????????????????? #?????????????????? | | ## #???????????????##?????????????????? | | ### #?????????????????????????????????? | | ##?# ??????????????????????????????? | | ???# #####?????????????????????????????? | | ?? ## #?????????????????????????????????? | | ? ##?# ????????????????????????????????? | | ## #???# ??????????????????????????????? | | ?# ????## ?????????????????????????????? | | ?# ?????#####?????????????????????????????? | | ?# ???????????????????????????????????????? | | ### ??????????????????????????????????????? | | #?# ?????????????????????????????????????? | | #?# ??????????????????????????????????????? | | #?# ???????????????????????????????????????? | | #??# ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 30 Energy Capacity 690 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 450 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 7 Core Analysis 9 Recoil Reduction 8 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingGhostBlaster Manual? 0 Play Time 01:10:09 Cumulative 156.8 hours Start 2024.03.09 @ 06:29:28 End 2024.03.09 @ 15:16:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 237 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 20/Terminus Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: 254cc688-0543-4168-a98c-19229bc07585