Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 20:17:56 Player: Toa of Guts Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (51) 255 Value Destroyed (2141) 2141 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 6951 Bonus ------- Follower Combat Kills 95 Cogmind --------- Core Integrity 1000/1000 Matter 182/300 Energy 325/325 System Corruption 0% Temperature Warm (171) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Reinforced Antimatter Reactor > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Gravmag System > --- UTILITY (8) ------ Experimental Power Amplifier Experimental Coolant Injector Medium Storage Unit Advanced Signal Interpreter Heart of Steel > --- WEAPON (4) ------- Plasma Rifle Thermic Laser Bore Cannon > --- INVENTORY (10) --- Light Angular Momentum Engine Light Fission Core Neutrino Core Advanced Terrain Scanner Transmission Jammer Plasma Rifle Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Tripod Weapons Platform > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Medium Storage Unit Structural Scanner Transmission Jammer Experimental Propulsion Shielding > --- WEAPON ----------- Plasma Rifle Plasma Rifle Plasma Rifle Wave Gun Phase Gun Heavy Assault Rifle > --- INVENTORY -------- Light Angular Momentum Engine Improved Carbon-fiber Leg Compact Wheel Experimental Coolant Injector Visual Processing Unit Improved Signal Interpreter Heavy Machine Gun EMP Blaster [Rating: 100] Favorites ----------- Power Reinforced Antimatter Reactor Engine Light Angular Momentum Engine Reactor Reinforced Antimatter Reactor Propulsion Improved Gravmag System Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Makeshift Flight Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher EMP Blaster Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 6 | . . 1 . 1 . 2 . . 2 Weapon 2 | . . . . . 2 . . . . Parts Attached 102 | 6 4 2 12 9 17 29 10 11 2 Power 12 | 1 . . 2 2 1 5 1 . . Engine 8 | 1 . . 2 2 . 3 . . . Core . | . . . . . . . . . . Reactor 4 | . . . . . 1 2 1 . . Propulsion 26 | 2 . 1 6 2 5 5 1 3 1 Treads 2 | . . . 2 . . . . . . Leg 15 | 2 . 1 4 . 5 1 . 2 . Wheel 4 | . . . . 2 . 1 1 . . Hover 3 | . . . . . . 3 . . . Flight 2 | . . . . . . . . 1 1 Utility 28 | 1 2 1 1 2 6 5 4 5 1 Device 18 | . 1 . . 2 4 3 4 3 1 Storage 3 | 1 1 . . . . . . 1 . Processor 1 | . . . . . . . . 1 . Hackware . | . . . . . . . . . . Protection 6 | . . 1 1 . 2 2 . . . Artifact . | . . . . . . . . . . Weapon 36 | 2 2 . 3 3 5 14 4 3 . Energy Gun 18 | 1 1 . 2 . 2 8 2 2 . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 13 | 1 1 . . 2 3 5 1 . . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 2 | . . . . . . 1 1 . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 5 1 . . 2 Parts Lost 28 | . . . 7 3 . 2 12 1 3 Power 3 | . . . 2 1 . . . . . Propulsion 9 | . . . 2 . . 1 4 1 1 Utility 7 | . . . . 2 . 1 3 . 1 Weapon 9 | . . . 3 . . . 5 . 1 Highest Loss Streak 8 | . . . 2 2 . 1 8 1 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 87 98 90 80 90 98 88 89 86 Engine 4 | . 14 11 7 6 5 3 2 . . Reactor 2 | . . . . . 1 2 3 6 5 Treads 1 | . . . 1 18 1 . . . . Leg 9 | . 28 33 30 1 12 1 . 12 11 Wheel 4 | . . . . 14 12 5 3 . . Hover 8 | . . . . . . 17 18 6 5 Device 18 | . 2 11 10 10 15 25 22 19 23 Storage 7 | . 14 11 11 9 6 5 6 5 5 Protection 4 | . . 9 11 8 . 5 5 . . Energy Gun 15 | . 14 11 11 . 2 22 18 20 17 Ballistic Gun 7 | . 14 11 5 8 28 3 4 . . Naked Turns . | . . . . . . . . . . Heaviest Build 77 | 14 20 25 25 34 64 69 65 67 77 Greatest Support 108 | 20 20 30 41 40 108 108 30 36 36 Greatest Overweight (x) 6 | 4 . . . 1 2 3 5 6 2 Average Overweight (x) 1 | . . . . . . 1 2 1 2 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 9 10 Most Carried 10 | 6 9 10 10 8 10 10 10 9 7 Average Carried 8 | 4 6 9 8 6 9 9 8 7 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 9 10 6 8 10 10 7 9 7 Class Distribution -------------------- 40% | Scavenger-Tank 31% | Mutant 7% | Derelict-Gunner 7% | Scavenger-Skirmisher 6% | Gunner 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Matter Collected 1615 | 212 139 44 110 146 372 357 195 40 . Remotely . | . . . . . . . . . . Salvage Created 2560 | . 209 44 297 170 266 684 890 . . Parts 112 | . 14 1 14 7 18 26 32 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . 2 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 30 . . Prevented 4 | . . . . . . . 4 . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 46 | . 4 1 6 3 5 11 16 . . Guns 40 | . 4 1 6 3 5 9 12 . . AOE 3 | . . . . . . . 3 . . Classes Destroyed 11 | . 4 . 2 . 2 2 1 . . Worker 1 | . . . . . . 1 . . . Builder 2 | . 1 . . . . 1 . . . Recycler 1 | . 1 . . . . . . . . Mechanic 1 | . . . 1 . . . . . . Swarmer 7 | . 3 . . . . . 4 . . Grunt 24 | . 1 1 5 3 1 4 9 . . Brawler 2 | . . . . . . . 2 . . Duelist 3 | . . . . . 2 1 . . . Sentry 6 | . . . 1 . 1 3 1 . . Hunter 1 | . . . . . . 1 . . . Programmer 3 | . . . . . 1 2 . . . Best Kill Streak 6 | . 5 1 2 3 2 5 6 . . Combat Bots Only 6 | . 3 1 2 3 2 3 6 . . Max Kills in Single Turn 2 | . 1 1 1 1 1 1 2 . . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Hostile Shots Fired 393 | . 18 9 106 36 12 82 101 24 5 Missed 114 | . 5 5 25 8 4 34 23 10 . Damage Taken 4558 | . 132 43 1081 461 177 758 1541 253 112 Core 622 | . 32 . 178 . 14 120 200 78 . Absorbed by Shields 121 | . . . . . . . 121 . . Redirected to Shielding 124 | . . . . . . 124 . . . Core Remaining (%) 82 | 100 87 . 55 100 98 . . 53 . Volleys Fired 156 | . 21 4 38 14 13 22 40 1 3 Largest 6 | . 2 2 2 2 6 4 4 4 4 Hottest 319 | . 70 70 90 75 261 319 261 292 292 Shots Fired 411 | . 42 8 63 23 54 85 120 4 12 Gun 396 | . 42 8 63 18 54 84 115 3 9 Cannon 9 | . . . . 5 . . . 1 3 Launcher 6 | . . . . . . 1 5 . . Special . | . . . . . . . . . . Kinetic 149 | . 21 4 10 18 52 12 28 1 3 Thermal 229 | . 21 4 26 5 2 72 87 3 9 Explosive . | . . . . . . . . . . Electromagnetic 33 | . . . 27 . . 1 5 . . Robot Hit Streak 15 | . 15 2 11 6 9 10 11 . 3 Robot Miss Streak 5 | . 2 2 4 1 2 4 3 5 3 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 10 | . 1 . 1 . 2 2 4 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 1 . . Shots Hit Robots 264 | . 30 4 42 18 36 53 75 . 6 Core Hits 117 | . 8 2 17 6 15 33 35 . 1 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 15 | . 2 . 2 1 . 6 4 . . Burn 14 | . 2 . 2 . . 6 4 . . Destroy 1 | . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5410 | . 292 49 578 306 599 1419 2036 . 131 Guns 4801 | . 292 49 556 205 599 1419 1579 . 102 Cannons 129 | . . . . 100 . . . . 29 Explosions 457 | . . . . . . . 457 . . Melee . | . . . . . . . . . . Ramming 23 | . . . 22 1 . . . . . Kinetic 1616 | . 155 25 97 205 547 187 371 . 29 Thermal 3170 | . 137 24 223 100 52 1232 1300 . 102 Explosive . | . . . . . . . . . . Electromagnetic 601 | . . . 236 . . . 365 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . 1 1 12 12 . Average Corruption 3 | . . . . . 1 1 2 12 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 34 | . . . . . 4 1 14 15 . Message Errors 7 | . . . . . . . 4 3 . Matter Fused 4 | . . . . . 1 . 1 2 . Heat Flow Errors 6 | . . . . . 1 . 3 2 . Energy Discharges 4 | . . . . . . . 1 3 . Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . 1 2 . Data Loss (major) 1 | . . . . . . . . 1 . Misfires 2 | . . . . . 1 . 1 . . Alerts 3 | . . . . . 1 . . 2 . Weapon Failures 3 | . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . Overflow Damage 7 | . . . . . . . . . 7 Projectiles 7 | . . . . . . . . . 7 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 71 | . . . . . . . 71 . . Shots 5 | . . . . . . . 5 . . Rammed 7 | . . . 6 1 . . . . . Targets Rammed 9 | . . . 8 1 . . . . . Kicked 2 | . . . 2 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 491 | . 66 63 392 238 84 491 324 160 162 Average Temperature 99 | . 20 29 147 88 21 121 103 75 90 Received Heat Transfer 1578 | . 48 24 426 261 45 165 534 57 18 Effects 1 | . . . . 1 . . . . . Interference 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . 1 . . . 2 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . 2 1 . . Combat Hostiles 3 | . . . . . . 2 1 . . Parts Melted 19 | . 1 . . . . 11 7 . . Heat Transferred 7708 | . 555 74 814 148 74 2710 3083 . 250 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Peak Influence 359 | . 110 107 198 75 103 359 . . 19 Initial 46 | . . 46 44 33 33 32 . . . Average 74 | . 40 56 87 46 63 112 . . . Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 91 | 100 100 100 100 100 100 76 . . 100 Level 1 8 | . . . . . . 23 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 1 1 5 2 1 2 . . 1 Investigation 2 | . . . 1 1 . . . . . Extermination 4 | . . . . . 1 2 . . 1 Reinforcement 5 | . 1 1 2 1 . . . . . Assault 2 | . . . 2 . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Distress Signals 3 | . . . 2 1 . . . . . Communications Jammed 4 | . . . . . . 4 . . . Distress Signals 4 | . . . . . . 4 . . . Times Spotted 103 | . 6 3 25 6 11 20 23 4 5 Peak Tracking Total 9 | . 3 2 9 4 5 4 7 4 3 Tactical Retreats 6 | . . . 3 . . 2 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Traps Triggered 1 | . . . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Machines Disabled 6 | . . . . . . 6 . . . Max in Single Turn 4 | . . . . . . 4 . . . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Machines Accessed 2 | . . . . . . 1 . 1 . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 3 | . . . . . . 2 . 1 . Successful 2 | . . . . . . 1 . 1 . Failed 1 | . . . . . . 1 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 1 | . . . . . . . . 1 . Open Door 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Total Allies 2 | . . . 2 . . . . . . Largest Group 2 | . . . 2 . . . . . . Highest-Rated Group 62 | . . . 62 . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 15 | . . . 15 . . . . . . Total Damage 231 | . . . 231 . . . . . . Kills 3 | . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Turns Passed 4893 | 66 238 149 610 341 534 1229 948 444 334 Spaces Moved 2697 | 43 103 83 234 161 295 834 605 216 123 Core 20 | 20 . . . . . . . . . Treads 53 | . . . 16 37 . . . . . Legs 872 | 23 103 83 218 . 82 30 . 210 123 Wheels 495 | . . . . 124 213 53 105 . . Hover 1255 | . . . . . . 751 500 4 . Flight 2 | . . . . . . . . 2 . Fastest Speed 50 | 50 120 120 120 95 90 105 102 190 260 Average Speed 133 | 118 120 120 122 110 114 118 130 194 260 Slowest Speed 595 | 250 120 120 160 160 260 330 260 595 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 21 | 3 17 8 38 21 7 22 73 25 4 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . . . . . . 2 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 36 | . . . . 1 . 25 7 . 3 Melee . | . . . . . . . . . . Projectile 5 | . . . . 1 . . 1 . 3 AOE 31 | . . . . . . 25 6 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Total 3674 | 55 174 124 476 304 471 1020 682 239 129 Wait 604 | . 42 34 165 109 125 104 23 2 . Move 2686 | 42 102 82 233 160 294 833 604 213 123 Hop 1 | . . . . . . . . 1 . Pick Up 54 | 7 3 2 4 7 7 14 3 6 1 Fast Attach 37 | 5 2 1 . 6 12 7 . 3 1 Attach 33 | 1 . 1 4 3 3 7 5 8 1 Detach 6 | . 1 . . . 2 . . 3 . Swap 33 | . 2 . 8 . 2 16 5 . . Drop 47 | . 1 . 8 4 13 17 2 2 . Fire 156 | . 21 4 38 14 13 22 40 1 3 Melee . | . . . . . . . . . . Ram 1 | . . . . 1 . . . . . Kick 2 | . . . 2 . . . . . . Crush 6 | . . . 6 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 8 | . . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 67 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 346 | -9/Materials | Discovered new exit (range 5) 454 | -9/Materials | Entered Storage 676 | -9/Storage | Met a pair of Derelict thieves 1056 | -9/Storage | Discovered new exit (range 5) 1064 | -9/Storage | Entered Materials 1064 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1326 | -8/Materials | Met 7R-MNS 1383 | -8/Materials | Discovered new exit (range 16) 1405 | -8/Materials | Entered Factory 1405 | -7/Factory | Evolved 2 slots: Weapon x2 1406 | -7/Factory | Caught up to 7R-MNS 1775 | -7/Factory | 7R-MNS lamented failing the tripod run 1780 | -7/Factory | Build established: Scavenger-Skirmisher 1847 | -7/Factory | Found Prototype Leg 1847 | -7/Factory | Identified Tripod Weapons Platform 1848 | -7/Factory | Attached Tripod Weapons Platform, gained temporary slots: Weapon x2 1914 | -7/Factory | Discovered new exit (range 7) 1939 | -7/Factory | Entered another Factory area 1939 | -6/Factory | Evolved 2 slots: Utility x2 2280 | -6/Factory | Build established: Scavenger-Tank 3164 | -6/Factory | Discovered new exit (range 4) 3168 | -6/Factory | Entered Lower Caves 3219 | -6/Lower Caves | Learned Factory interactive machine intel 3975 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4001 | -6/Lower Caves | System corruption reached 10% 4053 | -6/Lower Caves | Lost 8 parts (3n2u3w) 4090 | -6/Lower Caves | Discovered new exit (range 11) 4116 | -6/Lower Caves | Entered another Lower Caves area 4336 | -6/Lower Caves | Found Prototype Device 4371 | -6/Lower Caves | Discovered new exit (range 9) 4388 | -6/Lower Caves | Identified exit to Factory 4461 | -6/Lower Caves | Encountered a Warlord checkpoint 4471 | -6/Lower Caves | Build established: Derelict-Gunner 4560 | -6/Lower Caves | Entered Factory 4560 | -5/Factory | Evolved 2 slots: Utility x2 4560 | -5/Factory | Identified Heart of Steel 4561 | -5/Factory | Loaded intel: 54 interactive machine locations 4861 | -5/Factory | Build established: Gunner 4894 | -5/Factory | Self-destructed Last Messages --------------- 04549_ Mak. Flight Unit destroyed. PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 04560_ Identified Heart of Steel. Loading Factory interactive machine intel (x54)... 04650_ Acquired Prototype Flight Unit. 04650_ Identified Cld. Cesium-ion Thruster. 04703_ Acquired Neutrino Core. 04806_ ALERT: All DSF locations entering lockdown mode. 04806_ HV Slug penetrates Wall. 04810_ ALERT: Rogue bot located, Programmers report to Factory Zone 2R. 04856_ K-01 Serf cleans the Power Conduit. 04887_ HV Slug penetrates Door. 04891_ Cld. Cesium-ion Thruster destroyed. 04891_ HV Slug penetrates M-13 Machinist. 04891_ Destroyed Lgt. Ion Engine. 04894_ Thermal Generator destroyed. 04894_ Penetrated by Slug. 04894_ Plasma Rifle destroyed. 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