Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 15:05:10 Player: opaguck Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (2242) 2242 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 5297 Bonus ------- High Alert Combat Kills 45 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 18/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Melee Analysis Suite Core Analyzer Microactuators > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Filter Component Analysis Suite Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Minigun High-powered Shotgun Flak Cannon Great Axe > --- INVENTORY -------- Melee Analysis Suite Core Analyzer Matter Filter Microactuators Hardened Light Armor Plating Component Analysis Suite Plasma Cutter Great Axe [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . 1 1 . . Weapon 2 | . . 1 1 . . Parts Attached 69 | 5 3 14 27 3 17 Power 11 | 1 . 4 5 . 1 Engine 7 | 1 . 4 2 . . Core 4 | . . . 3 . 1 Reactor . | . . . . . . Propulsion 15 | 2 2 2 6 1 2 Treads 2 | . . 2 . . . Leg 8 | . 2 . 4 . 2 Wheel 5 | 2 . . 2 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | . 1 3 6 2 7 Device 5 | . . 2 1 . 2 Storage 2 | . 1 . 1 . . Processor 3 | . . . 1 . 2 Hackware 1 | . . . . 1 . Protection 8 | . . 1 3 1 3 Artifact . | . . . . . . Weapon 24 | 2 . 5 10 . 7 Energy Gun 3 | 1 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 . 5 3 . 2 Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 6 | . . . 4 . 2 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 38 | . 1 . 15 . 22 Power 5 | . . . 3 . 2 Propulsion 5 | . . . 2 . 3 Utility 12 | . . . 5 . 7 Weapon 16 | . 1 . 5 . 10 Highest Loss Streak 11 | . 1 . 5 . 11 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 79 | . 79 92 73 84 59 Engine 5 | . 14 11 1 . . Core 2 | . . . 3 7 3 Treads 3 | . . 9 2 . . Leg 8 | . 8 12 9 . 6 Wheel 6 | . 20 . 1 15 4 Device 3 | . . 8 2 . 1 Storage 12 | . 9 11 17 15 6 Processor 1 | . . . 1 . 11 Protection 7 | . . 8 8 12 2 Energy Gun 2 | . 13 . . . 3 Ballistic Gun 18 | . 14 31 14 15 6 Ballistic Cannon 1 | . . . 1 7 . Slashing Weapon 3 | . . . 7 7 5 Naked Turns . | . . . . . . Heaviest Build 50 | 7 17 28 42 50 46 Greatest Support 56 | 20 20 46 46 56 56 Greatest Overweight (x) 8 | . . 1 8 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 9 Most Carried 10 | 3 10 10 10 10 10 Average Carried 7 | 1 6 8 7 8 5 Final Capacity 10 | 5 10 10 10 10 5 Final Carried 10 | 3 10 7 8 10 3 Class Distribution -------------------- 44% | Mutant 22% | Scavenger-Tank 19% | Tank 7% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1723 | 228 147 384 719 86 159 Remotely . | . . . . . . Salvage Created 2604 | 36 257 598 1242 185 286 Parts 143 | 3 19 38 69 4 10 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 56 | 1 7 15 23 4 6 Melee 24 | . . . 16 3 5 Guns 29 | 1 7 15 4 1 1 AOE 3 | . . . 3 . . Classes Destroyed 11 | 1 3 1 4 2 . Worker 5 | . . . 5 . . Builder 3 | . 1 . 2 . . Hauler 1 | . . . 1 . . Recycler 2 | . . . 2 . . Watcher 3 | . 1 1 1 . . Swarmer 10 | . 3 3 4 . . Grunt 33 | 1 4 7 15 2 4 Brawler 2 | . . . . 1 1 Duelist 1 | . . . 1 . . Sentry 9 | . . 5 3 . 1 Programmer 1 | . . . . 1 . Best Kill Streak 8 | 1 3 4 8 3 3 Combat Bots Only 5 | 1 3 4 5 3 3 Max Kills in Single Turn 2 | 1 1 1 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 637 | 3 64 59 181 30 300 Missed 198 | 2 14 25 52 9 96 Damage Taken 5956 | 10 473 402 1979 369 2723 Core 1256 | 10 85 21 432 142 566 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 18 | . . . . . 18 Core Remaining (%) 68 | 96 62 94 21 . . Volleys Fired 132 | 2 29 34 43 9 15 Largest 3 | 2 2 3 3 3 3 Hottest 94 | 70 70 66 92 92 94 Shots Fired 299 | 4 56 102 86 27 24 Gun 270 | 4 56 102 76 18 14 Cannon 21 | . . . 5 9 7 Launcher 5 | . . . 5 . . Special 3 | . . . . . 3 Kinetic 259 | 2 29 102 81 27 18 Thermal 35 | 2 27 . . . 6 Explosive 5 | . . . 5 . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 3 8 11 7 4 6 Robot Miss Streak 11 | . 3 3 6 11 6 Penetration Max . | . . . . . . Secondary Targets 4 | . . 4 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 248 | 3 34 62 92 24 33 Core Hits 124 | 2 17 29 48 7 21 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 6 | . 1 . 2 . 3 Destroy 2 | . 1 . 1 . . Sever 4 | . . . 1 . 3 Melee Attacks 82 | . . . 51 10 21 Impact . | . . . . . . Slashing 82 | . . . 51 10 21 Piercing . | . . . . . . Sneak Attacks 10 | . . . 9 . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks 3 | . . . 3 . . Damage Inflicted 5781 | 37 442 745 3033 478 1046 Guns 2409 | 37 442 734 751 182 263 Cannons 302 | . . . 37 73 192 Explosions 437 | . . . 437 . . Melee 2588 | . . . 1808 223 557 Ramming 19 | . . 11 . . 8 Kinetic 2444 | 12 241 734 788 255 414 Thermal 293 | 25 201 . . . 67 Explosive 437 | . . . 437 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 2588 | . . . 1808 223 557 Piercing . | . . . . . . Highest Corruption 6 | . 3 . . . 6 Average Corruption 2 | . 2 . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . 8 . . . 6 Message Errors 6 | . 3 . . . 3 Matter Fused 1 | . 1 . . . . Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . 2 . . . . Data Loss (major) 1 | . 1 . . . . Alerts 1 | . . . . . 1 Weapon Failures 2 | . 1 . . . 1 Overload Shots . | . . . . . . Overflow Damage 268 | . . . 265 . 3 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 268 | . . . 265 . 3 Knockbacks 11 | . . . 1 2 8 Impact . | . . . . . . Kinetic 10 | . . . 1 2 7 Secondary 1 | . . . . . 1 Self-Inflicted Damage 3 | . . . . . 3 Shots . | . . . . . . Rammed 5 | . 1 1 . . 3 Targets Rammed 5 | . 1 1 . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 297 | 18 87 88 242 120 297 Average Temperature 53 | 10 25 28 70 46 117 Received Heat Transfer 2523 | 6 156 141 1026 99 1095 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 851 | 74 592 . . . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 492 | 20 228 302 492 294 89 Initial 180 | . 13 37 89 180 49 Average 194 | 4 131 166 307 225 46 Maximum Alert Level 2 | . 1 1 2 1 . Low Security (%) 53 | 100 73 58 23 35 100 Level 1 38 | . 26 41 48 64 . Level 2 8 | . . . 27 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 3 4 3 1 3 Investigation 8 | . 1 3 3 . 1 Extermination 2 | . . . . 1 1 Reinforcement 4 | . 2 1 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 3 | . 1 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | 1 17 18 33 5 14 Peak Tracking Total 7 | 1 6 3 7 3 6 Tactical Retreats 8 | . 1 1 6 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 6 | . 2 1 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 2 | . 1 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 21 | . 4 7 3 2 5 Terminals 16 | . 3 4 3 2 4 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . . 1 Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 62 | . 14 24 11 2 11 Successful 41 | . 8 16 8 1 8 Failed 21 | . 6 8 3 1 3 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 47 | . 12 13 11 2 9 Fabricators . | . . . . . . Repair Stations 5 | . . 3 . . 2 Recycling Units 6 | . 2 4 . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 30 | . 7 8 8 1 6 Record 13 | . 2 1 7 . 3 Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 4 | . 1 3 . . . Emergency Access Points 1 | . 1 . . . . Alert Level 2 | . 1 . . . 1 Locate Traps 2 | . . 2 . . . Dispatch Records 1 | . . . . . 1 Reinforcement Status 1 | . . . . . 1 Recall Investigation 1 | . . 1 . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 1 . . 2 Scan Component 2 | . . 1 . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 5 | . 1 4 . . . Recycle Component 2 | . . 2 . . . Process 1 | . . 1 . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 4 6 2 2 2 Full Trace Events 6 | . 1 2 2 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled 2 | . . 2 . . . Recycled Matter 258 | . . 258 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 3234 | 65 489 937 952 435 356 Spaces Moved 1910 | 64 425 493 403 367 158 Core 62 | 17 . . 13 . 32 Treads 280 | . . 216 64 . . Legs 657 | . 84 277 219 . 77 Wheels 911 | 47 341 . 107 367 49 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 110 100 50 Average Speed 125 | 72 87 161 157 100 114 Slowest Speed 450 | 80 120 240 450 100 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 6 67 63 43 11 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 30 | . . . 30 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 30 | . . . 30 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2369 | 78 484 567 568 399 273 Wait 78 | . 16 3 10 2 47 Move 1905 | 63 424 492 402 366 158 Hop . | . . . . . . Pick Up 74 | 8 9 12 28 7 10 Fast Attach 2 | . 1 1 . . . Attach 57 | 5 2 8 23 2 17 Detach 2 | . . . 1 . 1 Swap 10 | . . 5 4 1 . Drop 26 | . 2 11 10 2 1 Fire 132 | 2 29 34 43 9 15 Melee 78 | . . . 47 10 21 Ram 4 | . 1 . . . 3 Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 42 | -11/Scrapyard | Discovered new exit (range 8) 66 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 847 | -9/Materials | Discovered new exit (range 8) 1045 | -9/Materials | Build established: Scavenger-Tank 1069 | -9/Materials | Discovered new exit (range 14) 1459 | -9/Materials | Discovered new exit (range 16) 1492 | -9/Materials | Entered another Materials area 1492 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1725 | -8/Materials | Lost 4 parts (1u3w) 1931 | -8/Materials | Core integrity fell below 50% 1936 | -8/Materials | Lost 5 parts (1p2n1u1w) 1955 | -8/Materials | Build established: Mutant 2399 | -8/Materials | Discovered new exit (range 12) 2444 | -8/Materials | Entered Factory 2444 | -7/Factory | Evolved 2 slots: Propulsion x2 2637 | -7/Factory | Build established: Tank 2864 | -7/Factory | Discovered new exit (range 9) 2879 | -7/Factory | Entered Storage 2957 | -7/Storage | Core integrity fell below 50% 2977 | -7/Storage | Lost 10 parts (1p1n4u4w) 3101 | -7/Storage | Repaired Great Axe 3181 | -7/Storage | Build established: Mutant 3193 | -7/Storage | Core integrity fell below 20% 3235 | -7/Storage | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- DA01 PUT0/THZZDKR8|SSTS<1BKWSQQDC Slug penetrates Wall. Hardlight Generator destroyed. Slug penetrates Wall. Plasma Cutter destroyed. Slug penetrates Wall. P-60 Hacker destroyed. Acquired 16 matter. Acquired Shock Rifle. Slug penetrates Wall. Acquired 10 matter. Slug penetrates Wall. Slug penetrates Terminal. Terminal disabled. Acquired Remote Datajack. =/# 0QP9R#17|EVRCH#A0 Slug penetrates Wall. Shock Rifle destroyed. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ?????#######+###########+#????????? | | ?????# =[ !^ ???????? | | ?????# !%[ ???????? | | ?????# * == ???????? | | ?????# ######## ########????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ??#### #????????????????????????? | | ??#""" #????????????????????????? | | ??#"T #????????????????????????? | | ??#""" #????????????????????????? | | ??#### #????????????????????????? | | ???### #????????????????????????? | | ???#"" #????????????????????????? | | ???#"" #????????????????????????? | | ???#"T #????????????????????????? | | ???#"" #????????????????????????? | | ???#"" #????????????????????????? | | ???### #????????????????????????? | | ?????# #????????????????????????? | | ?????#% #???#####????????????????? | | ?????#% ##### T ###??????????????? | | ?????# # #??????????????? | | ?????# % # "" ####???????????? | | ?????# %#@ T" """#???????????? | | ?????# %*h%! R"#???????????? | | ?????# =[# ! """#???????????? | | ?????# # ! ####???????????? | | ?????# # ! #??????????????? | | ?????# # #??????????????? | | ?????# ###########??????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????#####????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Librarian Loot Pinata Made in Tau Ceti IV Safety First Storm Trooper Challenges ------------ None Game ------ Seed IonicAerolevEdition Manual? 0 Play Time 01:32:49 Cumulative 2.3 hours Start 2024.04.18 @ 19:14:28 End 2024.04.19 @ 15:05:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 7% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8895c7e9-d9b7-4a99-abb0-f24bd1d27c58